✍️feedback-tracking
Non-combat activities game diversity
Design
General
Gameplay
The combat pace is very slow. I think almost everything could be faster and more aggressive.
Gameplay
As a new player, Oscelda/Shaman feels like the game is mocking me.
NOT a clan dojo but.....
Design
Gameplay
Orengall Summon issue!!!
so i almost got softlocked i fell through the map
Overworld Level Scaling
Change the Fast Travel Thing
Balancing grind and gameplay style
Cogah Variants to Start at Higher Levels (concept)
Gameplay
Please Name the World Trees
UI
Lore
Shortcut to the game?
Upforging
Weapons
Gameplay
Spirit, Smite and one smite per enemy cap
Gameplay
Camera
An alternative for arcanic scaling
Design
Levels
Gameplay
Flute Suggestions
Design
Gameplay
Founders should have exclusive cosmetics like Tennocon Digital Packs do
Design
There is no heavy attack label in Keybinds
UI
General
Nimrod (especially Cogah Nimrod) is overtuned and is very punishing solo.
Characters
Gameplay
Pact Arcanics recast
Yet another post about build diversity
Weapon throw add Trajectory Line
Gameplay
Weapon throw navigation system
Weapons
Gameplay
Guide
Unifying Virtue Prisms, Combat Arts and Pacts into One Skill Tree
UI
Design
Gameplay
Got dc from host and teleported into the sky 1000m, falling didn't die. Character is a silhouette
Boss missions
Guild
Holstering and switching wep Revamp
We need this Trust (Weapon Ideas and Classes)
The gray area of founders..
General
Shoes should be separate from Pants
Characters
Design
Art & Animation
Grace should scale ripostes, spectre strikes and ground finishers too.
Weapons
Gameplay
Let Orengall Specral Wolves build stacks
New virtues ruin build diversity
Fort Kearnhold main entrance needs som work
Art & Animation
Avex Melee Bow
Weapons
Art & Animation
Gameplay
Additional Faction Idea(s)
General
Quest
Gameplay
Tethren stack indicators in red arcanics bubble is great - now do it for Orengall :D
DE Should Play Crimson Desert For Research
It's not for me, and that's OK
Design
General
Gameplay
Rework Ode Tempest
The staff needs some fixing (in my humble opinion).
Wevetroot (Bromius 2) shouldn't be affected by armor.
Characters
Design
Gameplay
Releasing zoom with a bow shouldn't cancel the shot
Weapons
General
Gameplay
Moaners are a bummer
Gameplay
Art Tree Variant Per Preset.
Sprint heavy attacks should have the same multiplier and behavior as a charged heavy
Weapons
Gameplay
Please add these cosmetics to the Paragon Founder's pack.
Characters
Art & Animation