#Feedback regarding Nathenn's Swift Volt design:

1 messages · Page 1 of 1 (latest)

snow canyon
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Please stop introducing RNG that sabotages competitive integrity

This character's passive is a chance-based nightmare. You can never strategise with him in the draft, as you're always rolling the dice on whether your play is effective, or he just laughs as he ignores it and zooms on the turn meter instead. He introduces the same type of problem that the chance based imprints did. It is also very unclear when his swift volt state is active. Does it persist for a certain amount of time? For example until he takes another turn? Or is each instance of him pushing up with it a separate activation? When does it end?

hardy citrus
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nathenn is very powerful animus i really like him

wispy sage
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Im going to main him and change my name to Allin•Preflop zf_hahaha

rain oyster
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he actually very underwhelimg there was a instance where my debuffs landed and it gave me hope of winning. this should not happen please buff his swift volt chance to 50% base.

sleek elk
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Also you do not know he has it or not. No buff display for swiftvolt lol...

wispy sage
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He is fine maybe you dont know how to properly use him

river ginkgo
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remove 20% base active chance pls

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or remove the glancing hit passive completely, the rest of his kit is strong enough

rugged verge
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We need a buff icon to see if it is active

worthy violet
solid pelican
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most damage dealers dont have high spd, basically unable to crit this guy, then he just heals 50% of hp every 3 turns, can we not?

sleek elk
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Also swiftvolt shud not apply on first touch

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Why the fk does he have 10% inmate then anothrr 20% (or more.depending on spd) chance to resist any skill

Also y do things that dont touch him like vero s2 or fia s3 proc swiftvolt too?

rugged verge
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It is indeed too much

solid pelican
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not to mention he is ugly

haughty current
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make him look like yeli pls

wispy sage
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Just apply speed down on him or speed up on him, thats how you use him or counter him, stop being dummies wtf

solid pelican
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how to spd down someone thats got immune

rugged verge
lament grotto
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I mean he gon get nerfed like XC. They just released him like this to sell his banner.

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Its so obvious, you could look at his kit, not use him, and understand how broken he is at a glance

sleek elk
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They don't want harmful RNG in pvp. Release nathenn with rng with swiftvolt zf_hahaha

sleek elk
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Its not ok that luvia can miss s3 on first touch on nathenn

@arctic linden can push this pls. I hav sent ticket alrdy too

gentle halo
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no no no, you guys cannot do that, they need income, p5 is the way to go to solve your problem

gentle halo
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so what is the good thing about nathen?

  1. can terminate
  2. anti cc and anti crit
  3. high dps with high base spd
  4. has forgetfullnes and spd down 100% hit
  5. can heal himself with s2 around +30k, and can heal the whole team

good job making a unit @fading crest , 100% p5 for me 🫡

calm meadow
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Imagine winning the draft just for walking rng bulwark to sht on youzf_hahaha

thin isle
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Xuan Li technically can resist Luvia’s S3 too though

gentle halo
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xuanli only resist hard CC as long there is sigil

rain oyster
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his counter play is to uninstall the game

thin isle
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Thats true for Xuan Li, does Luvia’s S3 hit through Bulwark immunities?
Doesn’t Liliam have immunity to CC (aka Luvia Exile)? But can be turn reset by Sylvia iirc 🥲

rain oyster
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if you close your eyes and luvia s3 liliam and believe enough. liliam does indeed disappear as long as your eyes are close.

snow canyon
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that's like saying 'just celince him, he's dead'. true, if she lands. otherwise nothing happens

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the entire complaint has to do with his rng mechanic

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if you think its healthy and good design, that's alright, but do justify it at least

haughty current
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i got 1v4'd again by nathenFrogCoolCry

sleek elk
solid pelican
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mf heals 50% every 3 turn

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and cant crit him

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literally cant kill him

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please just change his heal to 20% and it might be ok

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being able to 1v4 in any type of situation is not healthy gameplay

worthy violet
# haughty current i got 1v4'd again by nathen<:FrogCoolCry:1342089872394948658>

Legit the same thing happened to me. Like do they genuinely think this type of design is going to bring players back? He literally has everything in his kit (except a dispel). Immunity, healing, tm push, insane damage, terminate, high base speed, insane survivability, and good debuffs in his kit. I usually never doompost about units in this game but this character is deadass one of if not the worst designed character in this game. Now we have two units that singlehandedly can win a game.

haughty current
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Is nathen even killable with cleave/cc units?

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Feels like if he proc that swiftvolt, its 100% over

fathom dirge
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Messiah makes nathenn his btch

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Given that u don't hit him w someone else before massiah

cloud belfry
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Nerf FrogCoolCry

lament grotto
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Regardless of feedback, they are gonna nerf him anyways. He was just released like this to make money.

chilly kraken
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20% base resolve it all

rain oyster
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It's going to take two months for them to do anything anyways. I really enjoyed when Sharon was released and Cachi was there to counter her. I've let him through a few times, and there are just some games he completely robs you of due to RNG. There was a few games he does a 4v1 reversal. Unless they release some sort of speed animus that manipulates speed via an aura like Mari does, it's rng trying to land a speed debuff on him. On top of that, Jackal also gives himself a speed buff. and they can just bring support to clense it which the game is filled with.

They stay quiet for months and the cycle continues each season. but this premiere animus for this season is the most dumbest one.

Syl is also pretty nutty but at least there no rng in her kit.

lament grotto
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Next banner will counter nathan ig, seems to be a pattern

stone ore
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Nathem + silvia + turandot GG 100% WinRate 🥴

wispy sage
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also the white thing he has on the back of his hair looks weird

sleek elk
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Nathenn and sylvia both top tier pvp units until next LD release 😂

broken haven
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I think I'm having the issue where I can't even decipher whether is passive his on or not cause while I can't stun/freeze him, after quite a few turns he becomes cc'able. Would be nice if there was a buff sign just like how keth/fia/ray have their buffs/stacks shown.

worthy violet
sleek elk
broken haven
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I see

broken haven
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Between Sharon, nathenn and Sylvia? I'd take a match reset over dots

solid pelican
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hes just like kethos on release, perma ban unit, whats the point of a "draft" if your pre-ban is fixed?

grim swallow
sleek elk
rancid surge
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As constructive feedback:
In order to combat Nathenn, you need to bring cc that slows him down just to lower the rate for the swift mechanic. Furthermore, his s2 heal can be tuned down a bit for the self heal (the team heal feels good and rewarding when you line it up), as he is both fast and extremely hard to kill. So in the current state you need to both slow down + wound. This is pretty hard to achieve, and you always have the chance of the skill not landing to apply the debuff and both turn meter push him.

Taking this into account, drafting against him is immediately inefficient and takes more slots to counter, so strategy becomes a bit more fragile and drafting harder in a poor way.

Lastly, I understand that there is no buff icon, because it can be done always basically. A proposed fix on this would be for him to have a similar approach as to what Kethos has with his passive, where you can predict when the ability will not land.

I really like the design and the latest patch, brought a lot of hope for the game back, however with some small tweaks, people will still pull him as the aim is to have all the answers in the game either way. Open to discussion.

tender tusk
thin isle
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I wouldn’t mind nerfs to his multipliers (mine feels a bit lackluster atm but its probably bad gear) but just not a nerf to his base speed 🥲 I wouldn’t even mind him being able to be hit with crits
I find Sylvia more frustrating personally but I’m bad at thinking of counters anyway FrogCoolCry

floral rapids
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Pls adjust his passive

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It's insane

lament grotto
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They will definitely adjust him. They released him as is just to sell the banner.

wispy sage
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I think it would sell regardless, I don't know why they push it so much

thin isle
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It does make me hesitant to spend tbh like knowing they’ll just change stuff without giving proper compensation 😔 but thats an age-old debated thing by now
The constant cycle of ‘release an OP unit then nerf them’ feels a bit tiring at this point when they could just let the units sell themselves Holden_Helpless

tepid kestrel
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i'm just going to leave this here as well.

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literally infiinite turn meter

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If the devs think this is healthy they are out of their minds.

thin isle
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Mm I see what you mean
Maybe make it only proc’ed once a turn for the meter? Or not by things like brambles and follow ups

winged orchid
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he 1v4 me 3 times yday and since, he never passing draft phase.

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PLEASE nerf before the end of the season maybe make him do more dmg but don't leave his passive like this. Two months of this, is chip & pre nerf archon rng level of negativity for the game

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The arguement about sylvia being stronger is fair but they are two different words: sylvia is simply op which is fine , nathen is just unfair. His passive negates players a good/proper pvp experience.

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i have him p2 i wouldn't mind a nerf at all

worthy violet
sleek elk
rain oyster
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i saw nat with fortimisso

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still won the game

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healing nat

rain oyster
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watched boq figure out some counters. The amount of hoops you need to go through to kill him is insane.

wispy sage
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I cant express with words how hediondus c a n c e r this new unit is and I even p1 him

snow canyon
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it's a very good showcase, i have several such replays myself, and some even more extreme ones

snow canyon
# winged orchid The arguement about sylvia being stronger is fair but they are two different wor...

This is very well put, that's my opinon as well. Sylvia is insane, as her bypassing bunny and ignoring passives like liliams is ridiculous. But you can still read the flow of the game, plan your turns, try to use what you have available to draft and plan vs her.

The counters to Nathan are what Zero and others mentioned: Try to slow him down, try to wound or forgetfulness him, or try to speed contest him. But you're always playing into a minimum of a 20% chance for things to just fizzle, which jumps up to insane values when going into the majority of characters instead, and drafting vs Nathan with fast units immediately forces you into an easily counterable draft just because the enemy picked him on 1.

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I also have him p2, and would want his passive changed, as it is simply more of the RNG that was part of the extremely toxic and ill-received timeweave/bw/bramble chip meta

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The problem is mostly the passive, and not the other abilities themselves

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If he has a passive like that, the other abilities should instead be toned down significantly

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he should have either/or, not both.

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but the passive is toxic in design, so I think most would agree they'd rather have that go

gloomy current
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normal days using nathen

clear plume
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Erm my bigger issue is that his passive proc on current unit turn and follow up. So xianli been last pick for me recently especially when I’m second pick because she double cycles him and my Lowan can’t stop Nathan

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I usually give him the asal treatment and hope he doesn’t 1v4

crude river
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Yeah I’m holding off on building him myself cuz I fear the overnerfing that’s on the way tbh.