Khloros is completely outclassed in every way by the other dps. He offers literally nothing over the other dps in the game:
- Liliam and friends do WAY more damage if you’re looking for burst
- Hoyan is a way way better dps if you’re looking for extinction to counter revive
- Kokardi and Xiada are infinitely better scaling dps because of their survivability mechanics
That last point is where I think khloros needs a rework / buff. Khloros would be an amazing dps if he had Kokardi or xiada passive. He needs something to synergize with his scaling dps kit.
Here’s a couple quick ideas for survivability mechanics (just throwing some stuff out there):
- Give him Kokardi passive (make him non-targetable)
- Xiada passive-like: For each S3 used, up to 3 stacks, reduces damage taken by 15%
- Khloros starts the match with 66% damage reduction. Each time he takes a turn, reduces this damage reduction by 22%
Don’t worry about the #s used, just the theme or mechanic.
Lemme know if you have any other ideas to make khloros a usable animus. I’ve spent a week trying to make him work with various builds at 5/5, 1/4/5 investment. He is terrible