#Union war tie system criticism
1 messages · Page 2 of 1
you want to abandon our relationship for what we went through together during GvG? 
you really cut deeply into my bpsr time ngl that was mean
i know you already tried to push it, but from the devs instead, why not reconsidering at all?
I’ll see if I can get any extra comms ab it soon
im not sure what their exact plans are
They have plans?

yeah like where theyre going for their next vacation
ill try to get any immediate comms
Do I still need to own my account to get paid out for the tourney I won? I Cbf playing this game anymore

nah theyre on their 4th vacation
Do u comp guilds even have players left lol. My guild just had 6 people just quit after no response from the devs. Punishing a comp guild for drawing is some diabolical work from xd.
We had to replace over 10 people this week between our main and sister guild. We still have some accounts that log in only for gvg, and even then it’s hard to get them to log in to participate
i thought all guilds have full player?
UF- Warrior 1
UF- Warrior 2
UF- Warrior 3
Prob more players wanting to quit than there's ppl wanting to play 
i mean people quit and then other guilds quit and then i get people so, not as bad
i thought people just found an exploit to field multiple andrews in same team
Im gonna be going from recruiter to looking for a home with how these devs been doing with this game rn
me and cast have homes dont worry
Nice the 3 remaining guilds in the game
i heard seiki is recruiting
Appreciate the invite but i just hope xd gets their shit together lol. I cba to even ping my guildies to do gw now since its once per week and they havent done shit to gw even after u guys been complaining since long back lol
I think devs should have considered this tie system error when it happened to us..... for the first time and not waited for rank 15 and above guilds to start tying to solve this zzz
Lol when i say ping it just means ingame message in union chat, i dont actually individually ping anyone. I just write one message on union chat to remind them to put defense or do their attacks.
They should just let us assign the defense made by guildies once and let us place it anywhere we want but idk why they havent done that shit. Would make a lot of our lives easier in gw. 
My union chat is as dead as my discord etheria chat lol.
Respectfully, going from -30 to 0 is a net zero change in how ties are currently resolved in GvG. Philosophically, the current system rewards strong (high-rated) unions that are matched against significantly weaker guilds, allowing them to maximize point differentials and gain as much rating as possible. In contrast, when two very strong unions face each other, they are likely to tie—resulting in no rating gain.
Why are unions that face extremely difficult or evenly matched opponents excluded from earning rating, while a union that essentially "pub stomps" a lower-ranked opponent gains a large number of points—sometimes even surpassing previously higher-ranked unions? Even your own RTA rating system does not follow this philosophy.
Quite frankly, your response of “it’s a decent enough temporary solution…” is rather concerning, as it gives the impression that you don’t fully understand the core issue in the first place. If that’s the case, what exactly are you forwarding to the development team?
this just isn't a solution, like it cannot be that hard bro
devs come on

could have been +10 
Stay strong Chris 
Hey since the devs love rng so much, Even the top 1 spot for guild war is rng now lmao. Its gonna be which guild gets the weakest guilds in a row to win the top spot. 
so this issue has been present since late august and yall only came out with a temporary solution that's just making the negative points 0 instead ok
they were on holiday leave them alone
dam i wish i had a 1.5 month long holiday
, maybe they were like the only reason ppl mad is they dont get the 5 RGB pulls from winning so they solved it by giving both sides the rewards. I just know they high 5-ing each other in the back, celebrating the new patch
Aint the no 2 and 3 cooked this season if they go with this +0 change. Abyss and Demi pairing with scarlet back 2 back meanwhile bearmaster and the rank below getting paired with weaker guild is easy points
Unrespectfully, going from -30 to zero is like stabbing someone, then putting a bandaid ontop of the knife handle and saying, "thank you for your feedback, we are doing everything we can to help, in the meanwhile would you like a cookie?"
Quite frankly, your response of "it's a decent enough temporary solution" is as hilariously deaf-tone as the devs you are trying to push the blame onto. By continually promoting misguided expectations and false hope like done multiple times earlier, you're actually causing more damage than if nothing had been said in the first place.
Misguided expectations and false hopes are C's specialty
i mean you cant blame him
He is a one way messenger
He has no say to the development of the game
You can absolutely blame him because he’s peddling bullshit like “the devs have an amazing fix coming soon, stay tuned to the announcements, it’s gonna be a banger”, and then every announcement turns out to be a pile of shit like this one
game losing players everyday and they can't do the barely minimum to keep players interested 
i mean tbf c cant read chinese so when he sees nothing burger patch which he cant understand since its in chinese he has to take the devs word in it thats its a huge change is coming lmao
Are you implying that the technology of google translate isnt accesible to Chris?
We very much can blame the messenger, especially when the messenger has been spewing bullshit out his ass continually while trying to pin it on the devs. It's literally been almost 2 months since we raised the issue. Constantly telling the players to "continue providing feedback" or "wait patiently" or "I can't say anything but you're all gonna love the new patch notes" or "I told the devs but they don't listen" is just hot garbage that does but make a bad situation even worse. The devs aren't saints for sure, but a bad messenger does nothing but further burn what little trust is left.
what are your thoughts on C's commentary 
All im saying is chris cant do shit and he is just a hype messenger for the devs lol
And all we're saying is that the hype is bad for the community when it leads to nothing
I give props to C for always having Jack's back and hyping every decision ER makes, that's dedication. He'll make something out of nothing and push it like it's the best thing on the planet
hes a company man lol, all he can do is say yes and relay the devs message lol.

Hype is the correct move when there is positive momentum. Trying to apply hype when there is negative momentum will always backfire. Situational awareness is important.
oh for sure, but I like how everything gets hyped around here. Even the most mundane and dumb decisions lol. Like I remember when they added dreambaas and they were like well we saved the game y'all. Ended world hunger, cured cancer and established world peace with the dreambaas
That's part of the problem. He is hyping up decisions that ETR hasn't made, setting up false expectations. And when reality hits, it becomes a blame game on the devs for "not listening to the feedback", rather than owing up to the misguided expectations set by the messenger.
one of the greatest moments in ER history. Help is on the way btches
yeah lol c should be careful with his words but we know how he isnt which has cause peeps here to gang up on him. And he is the scapegoat for all our frustrations of this game since we cant reach the devs
this post + the communication note 💀 (2 min cd on feedback is bs)
yea for sure I agree, he be throwing hella shade at the devs nowadays anytime his overhyped antics don't reflect what we get in reality (yeli skin, rengo fixes, gvg fix, training data / chips). but I do also think he should get some slack cuz he's basically the scapegoat for the company and gets the brunt of the backlash now, maybe not a few months ago but now I'd say he should get some slack
Thats C between the players and the devs
Playing a scapegoat for a company doesn't make you a hero when half the time you're either fanning the flames or trying to earn brownie points with the community by joining in the backlash dishing
I love shooting the messenger, it's my favorite pastime 
honestly good point, tho i do kinda wonder cuz sometimes c will be like im just as frustrated as yall and im like, are you tho idt u play the game (or play the game that much)
the solution is here
ETR community dynamics in a nutshell
Oh the hype was real when they announced the help is here and pair them up with liliam 😭, new skins in the works too
C somehow does more to hype up etheria than the entire etheria marketing department fr fr
1 C leak > all marketing material for etheria
False hype may have been the right words
did u try liliam + batsby combo
what being a company man does to a mfer 
C has been in fault with not choosing his words carefully and creating unnecessary hype

I pushed exactly what everyone was saying regarding changing the system so that the one with the least amount of attacks wins
but yes there were several people who said if they release a change that gives both sides +points I knew that would upset people a ton
so when I saw it was 0 and they get rewards but not negative I was like okay this isn't terrible until they can change the system, since that takes a little bit more time to decide what system would be best
I had several people tell me they would be absolutely pissed if both guilds got +points, so in my mind that's what I'm thinking
im here criticizing them every day
every single day
and siding with the community
and pushing exactly the things you guys want
do you want to see the feedback I pushed?
these are the exact words
they planned that tie system for 0 points a bit ago but seems like they had to wait to bundle it with other stuff because of patch planning or something
and I know they're aware it's not a permanent fix
I just don't know what they're doing outside of it, and when several people were saying "I hope they dont give both guilds + points" , i figured okay this is better than + points or negative and will at least be something temporary to make it sting less
u guys say i deserve slack but then dogpile me as soon as u get any opportunity
look, I'll try to get comms on the topic but is it really so bad to say its a decent temporary solution that is better than what existed before?
it's nuts how subhuman some people treat people in these positions
im pushing a boulder up a mountain the best I can
I really do care
when it comes to dev decisions yea because those are out of your hands, anything else I mentioned was stuff u did say tho
which I just found funny at the time and now
again though how is me saying its a decent temporary solution so insanely evil though I don't understand how people took it this far
theyre more upset with me saying that than the developers
sending love C 
and acting like im an idiot who doesnt know how to read and push real feedback
im working hard to give yall a voice and work with everything I can even if it's a temporary bandaid
still better than both getting no rewards and -30 no?
so what was so wrong about my comment I really want to know
I'm aware it's not a full fix or anything yet and I've pushed exactly what they need to do to fix it
I'll reiterate sojuke's point: the core issue was never about points. We literally give zero shits about the points. It's always been an issue about ties. You doubling down on that just now only further process sojuke's point of "you don't fully understand the core issue in the first place"
please read this and tell me that im not aware of that
there shouldn't be ties, but until the system is made properly the ties also shouldnt give 0 rewards and take away ranking points either
and then if they went +points for both from a tie people would also complain
you can say it's not about points, but at least for the quickest temporary bandaid it is
Why are we getting a half assed bandaid solution when they’ve known about this issue for over two months though?
You say it’s a decent solution but really it’s not, because at this point we should already have a permanent fix. Like are we expected to wait another 6 months for them to release the actual fix? At that point there won’t be any guilds left considering how bad the player turnover is atm.
Guys can we stop bashing him. I think theres already a lot of toxic stuff that has been said
We just need to leave this thread alone for a few hours and do our own stuff, its not helping anyone mentally
He showed us that he has been sending feedback too..
I agree, and have criticized that as well, but larger changes within the coding and design take more time to make decisions on and agree as a team and implement properly etc. , so sometimes that does take 1-2 months of development phases
cn holiday and cn launch were super hectic and there's a lot of pressure on many different fronts so ik they're doing the best they can rn and ill try my best to get us communication
but please stop bashing me, I will be trying my best here
I don't need you guys going to report me or say I don't know how to do my job and blame me for all of this
thank you
gonna take a break from here
Read. The first half points to the right concern but the proposed solutions do not match the outlined issues at all and actually kind of downplays the issue by promoting the exact bandaid we are getting.
I stand by my original opinions. The community is right to be frustrated.
wait nvm i gave the correct feedback, you misread. Proposed solution is exactly what people asked for and does not promote the bandaid we got. That is only in the extreme case of the amount of attacks being the exact same + tie. I still think the bandaid is a step in the right direction and not the end of the world until a proper fix is ready, even if there's a fair argument it's taking too long for people's patience
interesting
Yeah, there were people who complained because it wasn't fair that the guild with the best WR won
Somehow gonna be the unpopular opinion here but isn’t this okay? It’s a step in the right direction with draw giving an Ld ticket now with non -30 points while the best GW system is being figured out.
I mean they have to take into consideration future units, enjoyment factor, time sink and all that.
re-read it btw before you go spreading more hate, ty
Again, as someone that's also in a client / guest / community - facing industry. You learn to separate the people that actual care to provide critical feedback (even if it's not always what you may personally want to hear) vs people that are shitposting to get a reaction. There are people in this very thread that want positive change and people that just want someone to blame. I hope you're able to discern between the two and that the trolls don't affect you heavily. Personally I understand you're in a difficult position and am thankful that you provide some channel of communication between devs and the playerbase.
While the competitive GvG community is pretty heavily disappointed by the changes (or rather lack thereof), I am able to at least acknowledge its a small step forward as opposed to doing nothing. I hope we see more steps to bettering the current system moving forward.
but will people wait another month tho
I understand and respect those who do not have the patience, but I appreciate those who can understand all the pressure and stress of cn launch, holidays, and multiple other things going on with our teams and development n balancing it's all a monumental task and to redo a system that's hardcoded and not cause more bugs etc etc. does take more than 3 weeks from decision making to implementation.
I'm not trying to oversell or overhype anything, just help address our issues properly and take any small wins I can get until we get bigger stuff. Right now my current goal is communication about the future plans and development on the most important issues within the community rn, gvg included
ive been working hard to really gauge the biggest issues and show what needs priority rn. Ik there are still some things that need to be communicated that should have been already
ok so exactly what I thought
will be posting announcement soon
👍 good to know
okay there will be an announcement coming up about this so more people are aware, and we have brought attention to the need for better communication for the community on topics that already have clear development and vision
3rd times the charm 🙏
tbf most of the disconnect in past month n a half was bc of the asia launch and holdiay stuff being so hectic and it does make sense
but should have been figured out somehow regardless
Tbh that shouldn’t really be an excuse for bad communication. It just shows that the company has very poor planning, which is rough for both their community managers and the playerbase
likely just not enough people and way too much stress and work and people to manage all at once
but agreed it's not a full excuse
at least jack recognizes the importance rn and understood my messages about how it was a mistake not to communicate better on these things. He's helping rn

I wonder how many more times it’s going to take admitting that their communication is poor for them to actually fix it. Not much we can do I guess, if the company actually does care about their game (I truly can’t tell at this point) then hopefully they can turn things around before it’s too late.
Bruh he is trying
And also replying to as much of our stuff as possible
Lets try to be kinder
For us its a game, for him its a job. And clearly he is passionate. Lets not wear him down and reduce that passion. We dont know how his feedback is received by higher ups too
And he is in the toughest spot, sandwiched between players and his bosses
Btw @stiff night
Would be nice to add a 3v3 simulation specifically for GVG
Currently u can only simulate 3v3 thru the normal way which may not be fully accurate since u can’t choose the same units twice on opposite ends and it’s 3 units + 1 fodder.
We’ll appreciate if this Qol is implemented in future updates 🙏
i honestly feel like the tie system would be more or less fine if it would be way harder to tie. many options to achieve that. a few examples would be:
add more defenses
make buffs way stronger
give people less attacks
make some teams in certain towers have " 2 lives" <- need to be defeated twice by the attacker
i feel like there are way more things you can do to make a tie harder, there have been already some suggestion in this thread or somewhere else i believe (hide shells for examples). the attacking team will always have a big advantage and ties will only be more common in the future, because people get more animus ready and therefore more possibilities to counter.
i feel like this is a way better solution to make ties way less common than to change how the tie system works or who wins if both full clear.
marathon
Except this solution you are proposing requires way more work than just adding 2 lines of code of "higher win % wins"
They already track your attacks with wins and losses.
depends. if you just change the attack tickets from 5 to 4 that would be a really small change 😅. but yeah the better solutions would obviously require more effort.
Also the fact we are not burning down this thread with this change is mind boggling. They literally changed 2 things in the code and call it a fix.
- If tie -> win rewards
- If tie -> point loss -> 0
At this point you will not convince me that they aren't deliberately doing this so CN KR and JP don't have an insane gap in GvG to the global release.
Are you telling me you got lvl 20 fishing?
I feel like a good “fun” solution to this in the future can also be limiting the types u can bring into atk/def every week.
Eg. This week only Odd, Reason and Constant allowed.
Smth like that
Stop cooking.
the fact that they change this only for us not for CN, KR, JP, TW yet. idk man im kinda confused 
yeah, or make some towers more unique. for example purple towers have an affinity now (so all 5 are always present) and animus in that defense that fit the affinity of the tower gain increased (atk/hp/def) or other buffs. endless possibilities to change things
cooking too much, and we cannot clear anything after this 
Ngl rather there be ints than full clearing be the norm 😄
Makes it less like a full time job and more like a game lmao
I mean what you are proposing is cool for a few days until we all figured out exodia defenses lmao
^ weekly rotations and limitations prevents Exodias in certain weeks
I guarantee you we will find an exodia comp in almost all restrictions, also your proposal is way more whale heavy and insta kills F2P
It is supposed to be whale heavy cos u can’t really differentiate “whale whale” from “whale” in current GVG system.
Also from balance perspective, there isn’t a single Exodia team that doesn’t have a counter.
But i gets limiting atk can be troublesome.
I’m sure XD devs can cook smth btr 🤨
perma banned from the kitchen
I got more cooks anytime u need some 
Isn't hard to cook smth better than a obliterated dish.
Whats actually cooking is hopping on bp
That’s actually side dish worth 5 bucks
They actually added two lines of code instead of one as a half assed attempt
Me as someone reading. can see its kinda unfair when alot go bash on you, even though you are here to help improve it, and already did show you have been trying to do it always as the bridge. I think most of whats needed to be told i alrdy see it getting discussed and what need to be said, alrdy mentioned by both sides. Cant blame the community much too because alot of things have been promised multiple times, but most of it are empty promises, whatever the reason has been, and in the past you also did hype things alittle bit too much & be alittle bit unprofessional with the wording, which was the past, and i dont see it happening at the moment, but do buildup to this negativity on the community, which is fine. i think what can be done now is by showing improvement / actions.
I think the no.1 problem right now is communication part, i saw tiamat silence bug getting fixed, and they started working on gvg troubles, it wouldnt have hurt much to announce it like ringo did about diting bug previously that the team is aware and doing something about it. These are very important element of the game, its the game selling point on pvp parts, these kind need immediate respond when problem appear, no immediate fix ok, but at least acknowledge it on announcement or something, so players know devs care. Not the complete silence we get over the past month, which also made me feel like quitting, the feeling was : "the devs dont even care, why am i playing this game then? i am not going to waste my time any further"
Part 2 will be posted after chat cd, yapping too long 
For now, will just pivot the slow response on having to manage CN launch & the holidays. Just would rly like to see real improvements especially now Jack seems to understand how important this is and the workload should've decreased from CN/Asia launch, personally i would stop judging from previous events, at 1 point understandable based on what has been happening but its just not healthy on the long run for both sides creating the negative stigma and contribute nothing towards improvement, and see it for myself one last time for this one. I believe ER have the potential, there might be alot of problems, but if communications are done well especially from dev sides, as to why certain good suggestions / issue have not been implemented or solved, alittle bit of roadmap / plans (fully knowing things are dynamic atm) it might create a much better community overtime, lifting the game environment up a notch. Looking forward to the changes, lets just dont hype things up and simply communicate & show actions, thanks.
again it's a temporary bandaid and first step for the real fix coming next patch
it is for all regions, and the upcoming fix
they just havent dealt with the ties and stuff as they arent as far along yet
🫡
yep exactly on the same page and I appreciate all of your comments
lots of valid critique for the past stuff and wording on my end
I was working under an extremely stressful environment and there was all kinds of drama and stuff all on my shoulders and didn't really know how to navigate it well, learned a lot and I do feel I've been doing a good job since
so I appreciate u recognizing that
Willing to wait for next patch since it’s confirmed 
Well jack already confirmed it that they are trying to push it to the game designer, i can wait for it. The problem is how the game designer will make it, either good or pack it up boys 
id assume itl be like what i shared on the doc. Something like a less attacks approach. Idk for sure though of course but ik the document was in their hands
How long is it usually between patches
usually 2-3 weeks
Try them with liliam? 

last sentence spittin 🗣️
you can spit on me
guys, remember it's a marathon. cn is still on holidays til next year
People unironically saying "it's a marathon: "guys it's okay that we're wasting multiple weeks or even months in a row with 0 changes and loss of interest cuz just like one piece it'll be good after 500 episodes, trust"
Instead of shitting chris can any of you guys tell me when will we get uh monthly settlement?
Perhaps they can make it like other similar games where the defeated towers give points every hour after its defeated. People who attacks early are at a disadvantage and gets nothing in return.
too complicated and shouldnt rely on time gating in any manner
but i mean im directly communicating that we're getting improvements on union wars and shell forge otw, which have been very high priority issues
yeah im still trying to get announcements posted and dev log but
the team does care even if they arent communicating well and im just trying to bridge that
that didn't even come from me anyways 🤣
ppl just love to blame me for everything whenever they can
everything i say on discord though ppl have a right to pick apart but just treat me like a human and respect the work I do before saying I have no idea what im doing as soon as u are upset about anything I wasn't responsible for
Well in that case giving attack losses negative points would be the most obvious answer, I guess?
@fathom wasp this has been the most universally agreed solution
least amount of attacks
and then if they have the same amount of attacks and full tie in all ways, do what was recommended
so this way it wont be time gated or anything
and ties are very very rare
and not super punishing if they do end up happening
A little more complicated but good solution in my opinion is give points on the defense wins a towers gets. Since white towers don’t get any buffs, any white tower that gets wins should get (X) amount of points let’s call it 20. And purple/red/ Yellow only get like 5 points per wins, since they have towers buffs to help. Then you give importance to white towers as well and you hit more strategically instead of sending strong players into the buffed towers. It would add a different layer to the game. Also being able to ban 1 character that’s can’t be used against your defense would also add a different layer. That way every team can’t be copied and you can cover your weaknesses while making it more challenging on the attack to breeze through AI defenses.
So they are probably going to code the game to use either attack count or remaining chance as a tie breaker since I don't think they are not going to touch existing codes for union wars. Need to be a bit careful tho because if the server disconnects when someone is attacking it consumes the ticket without any result, might lead to another shenanigan in the future.
Might as well create a whole new content. I believe trying to code all of this into union wars would take more than 6 months with the current resources they have.
Yeah might be a little complicated, but it expands on how different they can make it and how difficult and more interesting it could really be.
a bunch of people here are just sad individuals ; the same kind that type kis etc on league after 1 mistake
Number of attacks used being the tie breaker is fine. Don’t need to over complicate stuff
Its not a little complicated, its hella complicated, just saying. With everything that is going on they are in firefighting mode and they cant afford creating unnecessary problems.
The hell happened in here
cookfest
I'm glad there are some true warriors identifying the real problem, Chris not having a personal daily audience time with Xi Jinping where all of the things he relays are made the country's top priority
And it's his personal fault that he doesn't have that arrangement, to be clear
I'd like to know from which enlightened being this came from
Just my opinion and u can go with majority rules since this will be an unpopular opinion but
If atk losses becomes a thing
- The ffa atk culture will be gone
- It basically forces all 30 members of a guild to seriously lock in every weekend which causes a lot of burn out over the long run
- It means each individual has to account for each other (all 30, even the random bloke that u don’t know anyth about) and make sure they atk at 100% which can cause a lot of tension
- Basically a ,if the whole 30 members are not on the same page and doing voice call every week, u are losing. With the amount of leaving players, u can’t afford to kick and just easily find a new whale to come in.
I still have alil faith in the current system that over the long run, defenses will get stronger.
Last week top guild X beat guild Y from their defenses being good and that showed some light tbh
Again unpopular opinion but I think these are valid concerns that I still gotta voice out
just make it simple, who finish first win
Worst idea
with all the timezone differences and people like working/school, that def shouldn't happen lel
this might be the worst idea in the thread
These are very valid points
Yep, tbh semi competitive is the way to go, rewards ain’t worth the trouble, wdym +2 to +4 extra ticket fragments per month 
Today, any decent guild is 5-0 on offense because the defenses are quite weak.. and the tower buffs are pretty bad, if your guild is low tier and you play with dead guilds every week then you don't know the real problem of ties xD
no? it is just objectively better that ties should be resolved upon a win to loss ratio, that is just not even an opinion
i think you might just not care enough, plenty of unions can tie each other. if you participate in a decent union, at this point it is very easy to tie because all gvg defenses are solved.
this comes down now to the issue that ties are just TOO common, if it was hard to tie then it would be fine to have this current system. there's rarely a scenario irl or in other games where ties result in both teams losing, there are usually tie breakers and what not but we can't really have that here, so the best scenario is to give the win on a win/loss ratio
also i think fixing the tie system would redeem more participation which would overall give better morale/fun to the players. and having to strategize better on win/loss (failed attacks) ratio would incentivize more fun/strategy, its not related to how hardcore or competitive a player is 😭
I keep insisting, if your guild is top200 and you only play against dead guilds every week, the tie system is indifferent to you xD
exactly, the argument of competitive tryhards is just so bad because none of this would even apply to you 😭
Also, GVGs are once a week, imagine get tie 1 or 2 times in a row like the guys from Abbys or Scarlet, but it's easy to talk without putting yourself in the other's shoes when you're in a dead guild that doesn't even reach top100 lol
Yes, it is something that affects everyone from rank 1 to rank 100, although as of today, most active guilds do fullclear easily... unless you have several guys on lattice steroids in the defenses xDD
but how would fixing ties which only apply to guilds that have the capability to full clear affect the ones who don't? this doesn't relate to "hardcore competitive" players at all as my union isnt even hardcore like that yet we can full clear
Bro in scarlet we ffa 99% of the wars 

scarlet announcement ping
Razza saying we doing tower assignments
Looks at who we are facing
Another scarlet announcement ping
"FFA"
Or my favorite
Idc who we are facing I don't wanna think about it FFA
im sorry but i refuse to believe there is a downside to fixing the draw 😭
If you haven't ignored Lani yet idk what to tell you. They are just a contrarian
no because bandaids are never good, i literally said before that resolving ties via w/l ratio is better 😭 and you still disagreed with that
yo ill just kms my fault bro u got it

it's not that serious lol
Etheria Restart, PhD
also idk where y'all are acting like you have to all sit together in VC if attack losses are a thing. It just means you have to communicate (speeds, shells, modules like bb or bulwark etc) which can be done either in the game's chat or a discord channel and be more careful with your attacks.
The tie system being fixed with - points on attack doesn't all of a sudden mean you cant FFA or play more casually, you can still do that at the end of the day. Either way, if y'all are in casual unions then why does progressing and ranking up matter all of a sudden. At the end of the day this only affects the top 100 unions
honestly kinda wild comp players are getting shaded for caring too much when 1 of 2 of the main draws and marketing points of ER was GvG
i thought the marketing points were dupes dont matter and no 50/50
you are fake news 😤
It really was though! PVP and the tourneys was the 3rd selling point
I'm trollin uwu, tho dupes don't matter aged like milk lol
Well they dont matter if you believe they dont. Its all about faith and self delusion
I have faith that u a hoe
Yes dupes dont matter at all like jack said since to get to top of rta in this game, you need a big brain and be skilled to be able to draft the same max dupe units with max lattice to win the matches.
Totally not reliant on max dupes and max lattice. Jack has never lied yes.
Help is on the way.
For a game thats pvp focused its sad to see them have guild war once a week and even then the guild war is not a priority at all.

Yea but what's expected at this point, you don't support the w/l cause it can harm guilds who don't try hard, sure good point, but what's your alternative
yea i doubt they would keep that if they change it lol, this is a band-aid, nothing u can do about it till they fix it properly
Imagine waiting for a whole week to play guild war only to get - pts or 0 pts for tie since its between two top guilds meanwhile the other guilds got the good fortune of stomping weak guilds and gaining points. 
The devs truly love rng.
Champs gamble this week with all the recycled garbage events along with shell farming and reconfig rng and the current state of union war really does feel like devs dont care for this game and are looking to the next project.
Those are the bare minimums. If atk losses are implemented, the implications as a “competitive” guild would result in going through all 30 member’s gears and units, allocating the best teams to atk and scout each def while accounting for variables, accounting for ints, accounting for guild morality when an atk is not going through.
The implications for a “competitive” guild would literally be a perfect 95 atks win with a single zero loss. That kind of “competitiveness” is not sustainable (I’m talking abt maintaining top 10-20 ranks)
If it’s rta it’s completely understandable since u account for urself but it’s near impossible to get all 30 members on the same page every week indefinitely.

ok and how does this apply to you and your union at all, dude i think some of you guys are out of sync with everything 😭
Because we are competitive and we get burn outs? I don’t really know what u mean by out of sync when we went thru top 10 battles for 3 weeks a in row

so you’d rather hold 2 L’s instead of it resolving the tie by win ratio how does that make sense you still lose either way or do u prefer the +0 right now??
Yes, we actually won one of it thru wins, thats not the problem that needs to be addressed, its more so the time sink and commitment needed to maintain this performance over the long run. Not sustainable if you wanna maintain top ranks (Assuming top 10-20 union but not Scarlet/Abyss level)
the solution is to resolve the outcome of a tie on both ends, a tie on both ends is already super easy to do for unions at a competitive level, there should be 0 reason any subjective points matter when this is an objective matter, if ppl feel scared or burnt out or feel like they need to coordinate better then that’s just FOMO on your end, you can still do a FFA culture and still be skilled the same way to clear towers no? just try your best to not int, that should already be a goal for everyone
either that, or make it so it is harder to end in a tie, following this trend there are 0 changes to tower buffs like everyone will be stagnant at +0 eventually
Yea that makes sense which essentially forces players to either be hypercompetitive (all 30 players) or go semi-competitive
and yea either they add more buffs/restrictions on atks or they somehow envision newer units being super good on def and pulling ahead
or they give $10k per month to each top guild after a month
, sounds like the effort and monetary equivalent to 95 wins 0 losses
i need to reply when i wake up brb
This just tells me you don't want or can be competitive. Just because you feel that way and you think it is unsustainable for you, I guarantee you top 5 easily gets this done every week
yea no ur right, after dropping from top 3 from 3 weeks of ties/near ties, absolutely not worth it
if the majority wants it, im all for it, but dont pour energy my way after when u cant catch a break some week down the line cos one fella messed up an atk or just wanna chill a week or so
Then we wouldn't be competitive. It is in the nature of competition that you will inevitably not get to chill cuz you are facing the best of the best. I rather fight Scarlet/Abyss every week and lose based on a few missed attacks if it means we could also pull a win if we are good enough. We have never lost a war if we would go by w/r and yet we have tied about 5 times. The game is already dying, most of the guild doesn't even farm stuff with refreshing anymore they only log in for gvg and dailies. If we face weak unions it is boring for everyone involved. Your perspective is very one sided because getting chill weeks means 1 union is bored and the enemy union is getting curbstomped.
the game is dying because there's too much commitment and time sink while not being v fun or rewarding, alot of the competitive gvg players might just go semi competitive or quit if atk losses becomes a thing, and by then its gonna be near impossible to add a new whale+dedicated player that will be dedicated for the next few months.
My perspective is super balanced, no athelete is supposed to perform at tip top conditions all season, there's supposed to be rest and off seasons which are all part of the "competitive" routine. As mentioned, if its rta its understandable that one man can go months without fatiguing, but in gvg u have 30 ppl
That doesn't work in any game that has leaderboards and proper match making. The commitment to the game is only an issue because of what you get for it: RNG on top of RNG on top of RNG. But it is even worse cuz what do you get when you hit? Oh cool now you have shells and gear for mythic rta then you see ppl alrwsdy at 3800 points and you just hit 3100, you look at gvg and it is so easy that you just tie every week and it doesn't matter. What do you farm for then? What do you commit time for then?
If you think comp gvg players will quit cuz the game became more competitive (because rn it really isn't) then good riddance, you were never competitive to begin with. If you say you are comp only for as long as it is easy then you aren't actually competitive. Look at all the guilds with big asf mouths talking about how good they are then get slapped by top global guilds and then die soon after. Most of them die cuz their best players look for actual competitive guilds and not ffa guilds having ppl regularly going 1-4 on offense.
Being competitive and trying to be the best of the best in games like these means you are committing time every week and to the game on a level above that of others. Ppl burn out and/or quit cuz the game is ungrateful asf with the time you sink into it because you can spend a month trying to hit a good shell and you just have the same useless one 10 times instead and every leaderboard doesn't really feel rewarding besides rta, which not everyone plays. I for one play this game dor union and gvg content. Idc if I have to drum up my whole guild every week on a thursday to go rain hell ok the enemy guild and putting thrm 95-0 to rest if it actually means we get to climb and only ever lose to guilds that are better than us which in current system is not the case.
its pretty unwise to call someone not competitive to begin with esp if u dont know the person when i do sweat alot and theory craft metas before they were born, eg tsutomu, celince, nahor etc. Rn the ranks arent even solidified and true elo isnt even there since it's still early and there is a mix of fighting strong guilds vs bot guilds. The question i would pose is if a member in ur guild (long time whale) ints 1-4 one random week, your stuck between a rock and a hard place, because theoretically, 95 wins is what a guild shud achieve if you are truly competitive. Try aiming for 95 wins 0 losses when defenses gets btr and towers gets buffs for all weeks to come as long as the game is running, that doesnt sound v fun
You just said you tc'd metas and you sweat a lot then point out how having to tc new offenses or defenses and having to sweat to win is not fun. Pick one. You don't get to just chill and cruise then whine when cruise control doesn't work anymore and you have to actually take charge WHILE SAYING how you actually liked taking charge before.
You don't sound competitive you sound like someone who liked it while it was easy and getting the prospective change to make things more difficult are suddenly a bad idea.
it is fun, but breaks in between shud be deserved, idw 5-0 or call out ur teammates culture to exist, thats abt it rlly
There exists no such system in any game that doesn't ruin someone else's day. You play league ranked you have 0 chill games if you are in the elo you deserve to be in, same with literally any other competitive game. Only way is to get a smurf and farm worse players, is that what you want? Slapped 3 weeks in a row losing by a few attacks then get a casual guild you can curb stomp 4160-0 to boost your ego?
There's no wrong fighting top guilds every week, that's totally fine, but if ur truely competitive esp as a leader, 95 wins 0 losses is bare minimum simultaenously as well as the forced requirement, i wouldnt wish 95 wins every week for life on my worse enemy
Yeah you rather wish death upon your worst enemy by having gvg be meaningless slop so ppl are quitting more and more while also getting 0 progress on it.
I don't understand what your perspective is it all. You say you tc, you sweat, and you are competitive but there is literally 0 competitiveness atm between the top guilds due to the system, 95-55 attacks are weighted the same as 95-0 and you get punished for it on top of it. Now a suggestion is made that would GvG super competitive and suddenly you, a self proclaimed competitive theory crafted and sweat are against it. Your opinion is can be boiled down to: "I want to be top 5 but also not tryhard for it and also want to chill every other time". Pick a struggle and pick a lane. If you are competitive there is 0 reason for you to be against competitive changes for a mode currently completely meaningless, or just become semi comp. No1 is forcing you to be comp and no1 is going to make fun of you for it. You do you, but don't shoot everyone else who actually wants to fight the best of the best every week, theory craft defenses, builds and offenses every week and truly want to be the best in the game.
Since we are both so called “competitive” players here, I can propose a scenario and I’m sure u can relate
What happens when atk loss is considered.
It means theoretically the competitive ceiling is infinite and for eg, one man buys 30 whale accounts, all p5 units and has the brain. He runs through his data and comes up with the best atk plan, best gears and atk order. This dude theoretically wins all guilds just piloting it.
Is it a waste of time? Ofc, but this opens the possibility to infinite ceiling of sweats. Meaning either ur guild has to step up to the new standard which is going through all that trouble or you stay at lower ranks and eventually realise it ain’t worth the effort
Great, let us sweat then. Oasis, Abyss and Scarlet guaranteed are down for this if there is an actual meaningful thing behind it. It breeds competition, it breeds interest, motivation and you get rewarded for it. All of us have different systems in how we run the guilds but I can guarantee you all 3 of us are down for this.
And I do know what it is like to lose a gvg to ppl inting and running it down, granted it was due to the loadout pvp bug but we would have won that war if we didn't int 10 times into a single player with 0 oversight. I much prefer knowing the enemy guild is better, bigger sweat than me than seeing worse guilds tie us and get the same reward as us while being worse.
Great, then to that I have nth to say and genuinely give respect to you. It is a small subset of people.
Like I said, I’m raising a balanced concern, if the majority decides atk loss is the best, then it shud be.


Every single game that has guild pvp content is highly competive on top end ladder and like lot of ppl have said this would only probably affect top 10-50 guilds ppl who don't care about sweating wont sweat and wont reach top ranks and thats normal, but you saying ppl who actually uses time and effort not getting rewarded on a tie when other guild loses 50 atks and you lose 5-10 would be absurd say the least
Every system has it’s pros and cons, there’s also other ways such as btr tower buffs and ability to cook a def on it, surprise off meta defenses, limitation of atk, etc, all these can further seperate non clear and clear as well. It’s just a pick the least potent poison. Effort obviously needs to be fairly paid back idk how I get misquoted that way

Why did we go from competitive to hyper competitive

this is not something ONLY hypercompetitive players want, this is literally a resolution to the constant flood of ties in this game, like you guys are literally self reporting that you guys have brainless inters in your guilds
it’s either that or make it HARDER to tie
chill casual unions have the ability to full clear their respective counterparts and get full cleared back?
so how exactly do full clear ties apply to you guys?

They have to be rage baiters right I refuse to believe they are real?

why we so concerned over 1 person buying 20-30 whale accounts to do gvg solo lmfao
They want a better system, but have a terrible word play of how to fix it, at least that's how it comes off to me
😭, name em
Wuzzy
ah I think the fk not
This is proof of underdeveloped emotional intelligence
i asked for names not a quest mary

its kinda scary here 
dominant social style? 
rmb m:f ratio 😔 that wasnt scurry
did you play tarisland before?
What in the chicken-fried fuck is happening in here
and which players are they
Im convinced Lani is god level troll.

nah he just has a dominant social style 
Lani's text feels like it has a speech impediment I stg

how was the AI analysis chat?
Well, its spot on

send help
Sure the same guild will suffer in future
Yea idk man they must be rite? Otherwise idk what to say
applaud to my homies andy for keep replying tho
i come in here while grinding czn to get a laugh
can u give me a czn acc the game hates me thx
Another day another union ceased to exist anyone willing to adopt me
uwu
Last time someone said I remember u should not join our union if ur not try hard how tables have turned huh
? I didnt set the rules
Im not even the leader lmao 
Tired to get people without trinities in and got silent treatment 
Welp atleast if it played as a awakening to the leaders of this game I hope cause if they don't change their approach to there will be no one joining them like u have to change ur rules based on how people feelings currently are towards game
What home? Every friends i know quit the game :zf_hahaha
Maybe its time for me to go 🚶♂️
Every 10 i make 20 quits
Dm me
Another one
at least you guys get crystals and ld pulls
Another week another tie
Absolute dogshit useless tower buffs
This dogshit system will send us down to bottom top 10 now
Useless and incompetent devs
It’s just a roulette who gets a decent guild and who gets matched with someone way below their league
It’s not even about who’s better because the tie system prevents any clear result and fucks over both sides
Abyss and Scarlet same score and undefeated but this fuckass system will send abyss to bottom top 10 because we pulled the short end of the stick nice 👍
very motivating
Every gvg it gets more and more desmotivating to play. We were top 5 and now, top 53 because of those ties with good unions, and we get to wipe them all the times with less attacks. But i guess it is what it is. We just suck at this game.
Thats nice and all but I dont think u guys get enough points to come in the top 10 rankings Atleast Not anytime soon
It actually makes things worse there is a group of unions that will tie all the time but whoever gets an easy matchup wins the weekly GVG lottery because they get the chance to progress points
This is the real champ's gamble or should i say call of champion 
It's either everyone gets 0 or one gets the points which is annoying af
News mid war? 
gvg is fake
We getting +40 pts on a tie now like originally planned? 
nah u get server 16
Antarctica super server when

wow game is saved…err no changes announced whatsoever but W dev notes W communication W update 🔥
We’ve seen your feedback regarding the recent adjustments to the draw system in the Union’s [United Front] and understand that it’s become a significant topic of discussion within the community. The dev team has been closely monitoring these conversations.
This post has been up since August. But keep closely monitoring the conversation I guess.
There was nothing
W devs, game is saved 🤣🤣🤣🤣
So..... what is it again about that going to change?
that was a lot of nothing
always is
next patch notes in 2 weeks right?
LMFAO! @stiff night YOU'RE NOT SERIOUS 
OK
Please send a video of the issue to support
Was trying to get them to post more details but because it’s not finished yet they have the principle to not include dates or info yet.. was mainly to communicate to those who thought the bandaid fix was the final solution
principle of excuses so they don't have to take accountability when they can't deliver.. smh
I guess they’d rather just not make promises in case there are bugs and things that cause an extra week of delay
Might have happened with shell forge bc it’s done with development and jack said next patch but they didn’t include that in the dev log
Idk, but the frustration is valid
Oh you mean like infinite scaling push tower bug, or gold tower buff bug where it isn't on the middle unit? Both of which have also been reported when they first happened and nothing has been done about them in months? Right... surely it is QM (which has been lack luster since the start for every single update from Day 1 nvm all the bugs that were reintroduced day 1 after all the betas anyway) and not pure incompetence and 0 regards for the playerbase that they haven't announced anything
Continue monitoring feedback then, not like this thread is 2 months old and they still have yet to give us a normal human or competitive solution.
Good communication would be giving the details anyway and then if a delay or change does happen you just make another post explaining that aswell.
Saying nothing makes people think nothing is happening which is what causes all the negativity.
Don't worry, more news on Friday
agreed fully
I can’t convince anyone that in my position though
🥺
Perhaps once we hit <80k people in this server it will be enough to convince them that theres smtn wrong with the way they communicated with the community 
Understandable.
Frustrating but understandable
Ye bros probably one of the most present and communicative CMs ive seen
Imagine how stressful and frustrating it be for him
Take care man, health first
If you cant convince, confuse
W patch notes game is so back
You cant keep doing this to me
wdym? they were really good this time

what patch notes?
the ones that we read
I literally did not see any new patch notes 😂
U got trolled

W patch notes for the gvg
Union war tie system criticism
my bad guys i was talkign about the CZN patch notes
RIP to the union Talentless which quit the game en masse after this GvG ✊
🫡
Off topic but kinda funny but this all comes back to Scarlet 😆 .
Scarlet hands a beating to Seiki. Seiki Disbands a week later.
Obscura batters down a disbanding Seiki. I quit as Obscura leader and basically make the union more casual
Talentless nearly 4160s Obscura. They pretty much disband a week leader.
I wonder what will happen to Talentless opponents who just faced them next GvG. 


Who is to ever know 😆. But on a more serious note it might have something to do with the issues in game and how XD have treated the player base in general. I am not expecting a better fix for gvg for instance to come anytime soon.
We been waiting to quit for a while honestly
Rematching both Abyss and Scarlet so close to eachother is no fun tho, wish they had a system in place to stop that from occuring. (Rematching that is)
Too late now anyway. But we'd prob quit atp either way due to Raymerry, really was the final straw 😂
the business model doesnt make sense. why is every character release a mandatory p5 and max lattice. the game just bleeds its players dry
every other unit is fine but this is every unit😂
fighting against scarlet/abyss is fun they arent the reason we made this decision.
the investment just will not last long term given the status of the game.
Yeah I get that vibe around a lot of people including those in my old union. I am just poking dumb irrelevant fun at Scarlet. XD can only blame themselves for letting the player base dwindle.
i think czn got more content and dev communication in a month than etheria did since launch
low bar
New update before ER
blessed week
which guild will be the next victim 
Oasis, because that's where my guildies are at now. The curse will follow them...

Whoever fought Talentless should be concerned as well 
Not wrong p5 mary annoying 
So what should we do if this patch notes doesnt discuss anything about gvg? 
wait for them to get around to it, afterall they already said they are working on it 
Quit
Time to join us retired folks
Etheria is saved
okay actually huge W patchnotes seriously. they finally fixed all the biggest problems with the game

Abyss V Scarlet? W Patch W Chris W Jack W Devs

Oasis V Unlimit? L Patch L Chris L Jack L Devs
i think even chris quit
Chris is taking a mental break (vacation)
Hence every blame here should be pinned to @frank crow
Althought he is not chris i hope he satisfy yall
You are too A.I like jack. Be more human.. like chris 
XD killed scarlet
🫡
Rip scarlet, thank you for your service -XD
No way
GG devs. You took too long
chris leaves and top guild disbands and game dies. he was holding the whole game together gg his fault
he was the etheria restart all along
When does etheria restart with a better economy!
it all went downhill when ness quit
Scarlet killed scarlet. W patch notes W devs W chris W shell rng W amber W raymerry W champs gamble W infinity train W lattice
W JackZzz
Scarlet will be officially disbanding after this GvG due to shit devs no GvG fixes still no Maid Yeli skin, vacating the Rank 1 position for whatever guilds decide to stick around. See y'all in the next game!
more news on friday
might as well get a disband train going now
Ping me when star savior global launch announced pls ty
Sure eleven
https://twitter.com/StarSavior_EN/status/1988849309492687229 don't forget to vote for ur fav waifu
big changes coming
devs are cooking and I know it !
How do i mute this channel before this channel get posted by 50+ draws?
This the StarSavior channel right?
Must be where where wind meet channel instead
its the gen chat channel
where my fellow young masters at? Need to discuss how to split the heavens and court death.
i just downloaded and played the opening scene
peak xianxia ahahah
The story is a slog to go thru tho, the combat and graphics is chefs kiss
yeah i ll play overnight and see how it vibes with me
i dont like too much exploration and 3d world shit though so hopefully not too much walking
The story is kinda ass ngl, its go to point A talk to character do combat which is getting on my nerves
Hopefully the later content is better. The boss battles so far are fun

Time for cn top 1💀
107 hours of content
Well ig with Scarlett disband it has become status quo for ties
When are we gonna get gvg rewards revamps lmao imagine balding over 1 apex summons and 25 rgb frags
@stiff night
So do u have hair left even with all these ties
My union were in verge of disband multiple times so we dont really draw.. well we did once
Bruh are you Wikipedia’s
Why I see you everywhere
I see u everytwhere in rta
why are people complaining, they acted quickly and made the 'short term' changes about ties = 0 points already, just chill and wait for next patch, big changes are coming
"Acted quickly" this thread been up since august

Reason: Duplicated text
but the dev were on vacation bro, pls understand
also busy with cn launch
guys i saw the thank you tweet and thought game was EOSing at first
you do realize they've announced they're working on it, and changes will come soon. Can't deny it's been slow but it's in the pipeline
||maybe it's a secret buildup||

damn game is so back
Real talk though, communication on this topic would be great @stiff night
A PvP focused game needs a competitive GvG system to thrive. Period.
Dont forget our monthly settlement is fucking union coins
That have 0 fucking use
And rainbow frags that we dont feel
Even 2 week quarry is superior to a monthly settlement for union+rta combined 
RTA is pvp.
Gvg is basically pve
Call it what you want. A shared competitive goal is what keeps guilds together and drives retention.
Maybe in a pve focused game.
I want some rta guilds
there was no discussion in hypertalk about gvg?
"basically PvE" when it's literally arena style PvP. You stoopid.
Lowest form of pvp lmao
Still PvP and something that a lot of PvP games focuses on like E7.
Yeah. Thats why I said its basically pve (ie not pve)
Gacha gamers and reading frfr
Youre the one that keeps @ me lmao
Bro mad I post opinion
Its definitely glorified pve tho.
Think players are more creative in actual pve with builds
I mean it's the main reason my previous guild and many others disband. Hella easy to full clear, so what's the point if it's not competitive.
Whether it's PvP or PvE is really irrelevant. You're kinda just trolling with that comment.
Everything is a troll nowadays smh
Its a pvp focused game.
Focus on the person verse person
Gvg is ai controlling my team in the worst ways lmao
I'll see what I can do
It would be great if GvG had "seasons," and that once the season period is over, guilds from rank 1-100 are rewarded with a special frame/emblem like in other games, and individual rewards for each of their members (gems, etc)
Like at E7, because now we're just fighting to maintain a ranking, but there's no real incentive or reward as such.
If RTA has seasons, I think GVG might have them too.
Some extra lattice fragment on monthly settlement from union tier/rank also would be nice and could make more player interested in joining a better union 
Inb4 gvg "fix" burns ppl out more
this is probably going to be more intresting, tho it will favour everyone having the right answer

This is a good fix though, wish it came sooner
PLEASE RAZ
Nah andy time to move on
So luke this means the side who saved attacks wins now?
Haha most guilds dont even bother to win now, maybe if there's a larger player base with much more whales to intake from. Otherwise managing 30 peeps to not int is peak unemployment activity.
what does garrison queues means? +1 animus? +1 tower? +1 ticket? or +1 something else?
Yeah true luke
Time to int more
Bet, first to 0-5 wins
lol
Look at the downloads
yea that was quite tragic global is basically ded spending wise
Maybe 5 more" worse than base" recolours will do the trick
They nerfed GvG rewards for any union that is higher than honor but not already full clearing easily
what the fuck is wrong with these people
w patch w chris w jack w devs game is back
Where the Simpsons meme
@muted osprey
what the point to play gvg now on top rate? Same profit, but higher difficulty. Just make fresh union and claim easy rewards.

70k member discord celebration soon
the gvg hasnt been updated yet?
i think its supposed to start next week
a reminder santik is 511 or 555 for t2
(unless u dont care about ur skill cycling properly)
So what's the point of waiting to activate the tie breaker rule? Communication on when it goes active would've been nice.
Well they did it so we wouldn't have 5 teams from the get go in red and gold I'm assuming, it was in the rules of gvg for this week gotta see if it gets changed in next week update
Ints didn't matter this week but it wasn't clear if they were or were not. As always, they just need to communicate better.
The new tie breaker is now in place
@stiff night what does this mean exactly? Is guild war gonna be 4v4 now?
i think that means white tower needs 4 teams and others need 5
Ok, thanks. I guess we will see what happens next gvg. Are they increasing the amount of tickets as well? Because of its the same amount of tickets then attacking is gonna be harder.
I guess that might be another way for them to make ties less common.
no change to tickets
i mean theres more strategies for attacking than defending because u can't control the AI
i think this change would be good for the last 2 months but well, better later than never
Oh yeah, definitely that’s why I said I think this might be their way of making attacking harder
Do you even play the game enough to participate in 3 gvg?
Nah I like this game because I can play casually. 3 gvgs is too much. At most I will to two gvg anymore and I am not attacking
I rather they just come up with new guild content that isn’t too time consuming
no yes
as you can tell from my delayed response 
the system gvg now is good very less chance to draw and more competitive.
Now increase the reward for gvg, it still sucks, fragment lattice atleast 
Top 1 guild gets 1 gold lattice frag
whats the use of the ranking if there is no seasonal ranking, no better reward win in higher rank, just pain in the ass monthly rank only 
The whole concept of reward and guild and no hall of fame is just half baked from release
guys why did we lose 1k members since my last message here
they atteined perfection
bro @stiff night please tell dev to give more reward in GvG, we feel like shit seeing the reward in GvG, no wonder a lot of member in union doesnt care much in GvG. Make it interesting like RTA, like there is ranking season, and then battle pass or something, this can make player want to play in union
but we appreciate the system now, more difficult to clear, interesting a lot of yelling cause limited ticket to attack also. So the probability for draw almost impossible
The changes to defenses required made UF a point of tension and internal hostility for no benefit. All we needed was the attacks-used tiebreaker. Now we get shit rewards either way and the hardos in your union are going to be mad all the time. L update
I disagree, the increase of formations was good. Too much room for error previously
Full clearing now does actually mean something... I have a bigger problem with the point allocation, we got less points for a convincing 3k point lead Victory than in the past
Yep this, we are fighting for peanuts rn lmao
It still means nothing
All it does is make it harder for unions that aren't full of whales to get all of the still paltry rewards
Your winrate is still going to be 50/50 if you aren't in a 5 figure union, you're not achieving anything different or greater
I'd say it takes much more skill and knowledge to setup better defenses and win with a better result, especially for f2p guilds or low spending guilds. I don't really understand why you would complain about it unless you want to face the same three defenses every week, on each tower. 
You still see those. Plus one random one. It now takes much more effort for the same or less reward, for no reason. If they implemented only the tiebreaker mechanic and not the extra defenses the result would be the same.
Nobody was complaining about full clearing too easily. They complained about ties. The dev chose to add this extra out-of-scope nonsense for no good reason
The top guilds don't play for rewards, they want to have better competition and 3/4 formations got stale many weeks ago
Correct. They full clear regardless. The tiebreaker was what they needed. No other changes were needed* fuck my cold hands
Yeah but full clearing guaranteed is pretty lame
This change is so much better
No. Free guaranteed rewards. People who want to be competitive can try for fewer attacks used. Best of all worlds
Well, I guess we have different opinions then. I can agree on increasing rewards for the sake of everyone who cares about it but reverting the formation change would piss me off big time
If they increase rewards such that even when not full clearing you will get more rewards in the future than you did full clearing in the past, that could also be ok, but still suboptimal
tbh i more care about reward should be increase with this new formation, cause it is more challenging now
Ohhh, you don't get full rewards if you fail to fullclear. I actually forgot about that because it doesn't happen to us 
Well, I can understand the frustration then. I think winner should get all the rewards tbh
i dont think full clearing should have more reward, in GvG its better to be just winner and lost. Cause full clearing very hard now
and trust me, us full clearing is a headache already with shitty reward like this 
Buff montly/settlement rank reward when? 
Best i can give u id 1 tofu frags leave it or take it
Its ok lets go 50 gvg for 1 lattice