#Mid Season Balance Patch

1 messages · Page 2 of 1

hexed crest
#

Not enough lattice.. could use a reset event to take back the lattice from Rosa.. "copium"

surreal cove
#

yes. they belong to the bruiser/tank meta

magic cloak
#

and yes

surreal cove
#

ok... but BB exsists.. so if they can tank without.. imagine tanking when on BB.. lmfao

real bolt
#

@haughty crown semi related to the topic,have you received any bug reports on viktor passive seemingly not working?(not sure if its the damage amp or reduce that is bugged)

haughty crown
fiery void
#

Idk why you think that invalidates my argument. Speed sets should be required for speed. Bloodbath should be tied to anti-cleave, not ANTI-DAMAGE

magic cloak
#

i wish this game would give me a fury keeneye furyedge

#

20k crystals worth of refreshing

#

still nothing

fiery void
#

Anti-damage is not fun

surreal cove
#

unless u want BB to work like lighthouse

fiery void
real bolt
#

tested him a bit in rta,he should have insane damage reduction when low hp paired with bloodbath but hes squishy as hell

surreal cove
#

where freshold is required

fiery void
#

Theres many way to do it

haughty crown
#

@real bolt Unless people notify us through #ask-staff or ping or when I look at threads I won't be aware. frog_yes

magic cloak
surreal cove
fiery void
#

Other games have figured out anti-cleave. Not sure why its so controversial

real bolt
haughty crown
#

Aight let me know

magic cloak
#

bb is quite literally anti cleave

fiery void
magic cloak
#

no it isn’t

fiery void
#

If you cannot see the difference, thats a you problem

magic cloak
#

if i don’t run cleave

#

i probably won’t even proc bloodbath

#

bloodbath is quite literally made as anti cleave

#

kek

mighty sigil
fiery void
#

The threshold is absurd

#

Its 25%

potent quest
#

As the guy said really noob anti cleave would be something like refuces maximum dmg you can take turn 1 to X

fiery void
#

Thats too low

magic cloak
#

ah yes

mighty sigil
#

It's 20%

potent quest
#

Bb is anti dmg

fiery void
#

Thats literally anti-damage

surreal cove
#

so increase threshold to 40%

magic cloak
#

eh

fiery void
magic cloak
#

increase threshold ig

mighty sigil
#

Likely will be changed to 25%

#

Nothing more

arctic drift
#

Player agency is just an illusion of choice. You were always going to pick A, just making B look less like shit somehow makes people feel like they actually made some kind of profound decision when realistically there was never a choice to begin with

mighty sigil
#

That's the general sentiment from the high elo feedback chart

magic cloak
#

well in reality there is no point in any of us arguing since devs quite literally make decisions based on a. random number generator from the seems of things so oh well

#

game is a social experiment

#

patch notes for packs and crystals hits different

#

whilst game is ina. freefall with quitting players

#

😂

mighty sigil
potent quest
#

Yh i saw IT due to sean b

magic cloak
#

I used to have hope for this game

mighty sigil
magic cloak
#

Then

#

after a string of decisions

haughty crown
magic cloak
#

Like

#

It gets to a point

#

Where you really start to think that they have somewhere in the hq sent to ruin the company

#

I’ve never seen so many baffling decisions in a. row

mighty sigil
magic cloak
#

They aren’t catering to anyone

#

Whales are mad

#

F2p are mad

#

like

haughty crown
#

Let's not talk about the company decisions here guys please

magic cloak
#

it’s truly quite something

mighty sigil
#

Mb

magic cloak
#

Generational management

#

@haughty crown

#

about what u said about batsby being viable for cleave

#

u have any clips

#

or videos

#

of anyone using him with. real team as the main cleaver on count against a full bruiser

fiery void
#

In its ideal form, BB should actually be usable only for units that are not traditional tanks to survive and should proc under specific conditions. For example (please don't crucify me over this its just an idea), units at >90% hp take 75% less damage with BB

#

Modules should be conditional (like keeneye and momentum are very well designed) and shouldn't be a slap-on-everything kinda design

#

Right now the activation conditions for BB is too universal it is a must have for anything turn 2. But we dont have damage mitigation from units to compensate

potent quest
#

You have really good well thought Takes i have to admit

magic cloak
arctic drift
#

It's just the Adamant/Aurius thing all over again. If we had units or shells with these effects it would be far more healthy than the overreliance of BB but as things stand now people will literally use BB until it's either changed or removed regardless of how many nerfs they end up throwing at it simply because the other options are always going to be worse

potent quest
magic cloak
#

What’s your recommendation for me if I want to be first and go turn 1 but do t want to run swiftrush

fiery void
#

You're being obtuse. Speed should be tied to sets/stats. Anti-damage has no place in this game

#

Absurd damage in the form of revelation + some cleave units made anti-damage mandatory. Now that these have been nerfed somewhat, anti-damage is just dragging fights

#

You can be anti-cleave without requiring sets like BB

#

BB even from day 1 has been a poorly designed mechanic

royal surge
fiery void
#

Yeah you can see the Lushen problem in the game. Summoners War introduced a wind-element def ignore unit and it has defined arena defense viability for a better part of a decade. To this date, no such unit has ever been replicated again

fiery void
royal surge
#

i meant that it was (still is but to a lesser extent) a property of Revelation

fiery void
#

Yeah, which is why it was thoroughly unfun and quite frankly a move in the right direction

#

Like I said, the solution to "nothing dies" cannot be "everything dies"

surreal cove
#

guys.. we already came to a good conclusion that fits everyone.. Make bb activate at 30% instead of 20. .the end

plain gust
#

You guys must have insane substats if u can survive yeli with triple eff res

merry lantern
#

This quote is a great illustration of the reason why good designers don't ask users what they specifically want for a solution but instead find out what they want to accomplish. The only useful part is the end. Cleave as-was isn't necessarily required to achieve that result of diversity

arctic drift
#

Also other games have shown time and time again why cleave being too strong is actually the biggest detriment to player engagement for pvp. Cleave should be playable 100% but there should also be a lot more player agency to counter it as it is actually a very unhealthy playstyle for pvp when left unchecked.

Which is why cleave tends to have multiple different ways to draft it. As it stands currently ER cannot even deal with cleave having literally 2 dps without everything falling over if not on BB so it's honestly a lot better to fix the inherent issues with the game first then cleave second. Just bringing back cleave before then is only going to make the current issues even worse

mighty sigil
#

This is severely taken out of context

#

I wouldn't consider 6% of ppl as a lot of people

#

And the reason ppl hate bruiser matchups is because it stalls the game

#

Which can be easily changed by upping the timing of the etherena effect

thin mirage
#

Imho, META is slowly changing right now

Some units are still clearly tol strong but it's not really BB

Liliam shouldn't be able to equip BB Im almost certain of that but Massiah's damage is just untankable EVEN WITH BB

merry zephyr
#

That’s an interesting take about snipe

#

Haven’t heard of that before

#

100% agree about some sort of follow up or multihit punish unit

#

Agreed

#

I don’t get your point you keep bringing up about “oh you’re bringing down both sides”, while you literally just said the thing I’ve been trying to tell you the whole time

merry zephyr
surreal cove
#

issue is rosa sucks without rev

#

and xiada is a ramp unit

#

bb blocks rilmocha

surreal cove
potent quest
potent quest
merry zephyr
# surreal cove i said alot. i dont think this agreed with majority of what you wrote or what i ...

Ok I’m not trying to argue with you needlessly too much. I genuinely am trying to understand your viewpoint here.

From my PoV I think there are a ton of inherent issues, regardless of what kind of meta we’re in, that need to be addressed (I.e. Kazuyo 2 turn sleep is a flaw that must go EVEN IF control were the most useless playstyle known to man). I really do not care what playstyle comes out on top in next patch as long as the current outliers and pain points are addressed.

Also I suggested that healing be reduced by 30% and BB nerfed slightly, while reverting Rahu and Holden buffs. I’m pretty certain if healing, etherna effect, and BB gets nerfed, pretty certain that bruisers will get significantly weaker and we won’t be in the meta we are today. So if you’re worried about what playstyle comes out on top, I think if they three changes get implemented we won’t be in a cancer bruiser meta.

robust halo
#

buff bloodbath please

merry zephyr
#

This guys onto something

random hatch
#

he can work together with the person who designed the liliam buffs

robust halo
#

what if they make a blood bath but for cc

random hatch
#

butt

robust halo
random hatch
#

sidenote

#

anyone in here have a character at 360 or higher speed

merry zephyr
#

360 spd

robust halo
#

like if they buff blood bath where it reduce all damage to 100% damage reduction no one can lose or win the game

random hatch
#

i just wanna know what their speed checking methodology is

robust halo
#

no more fighting only love

merry zephyr
#

^^^ speed checking methodology

random hatch
#

do u guys check stuff with only 3L stat

merry zephyr
merry zephyr
#

I don’t think anything with 2 subs is usable in this game sadly

#

Too little coin and too expensive to roll initial substats

random hatch
#

ah ok

#

so not only the 4Ls

random hatch
merry zephyr
#

Oh you said 4L

#

Mb

random hatch
#

with 2L stat?

merry zephyr
#

No

random hatch
merry zephyr
#

I still check 3L

random hatch
#

but wondering if people only check 4L

#

ah ok

#

i have too many

#

can't even check them ;-;

random hatch
#

or anything

merry zephyr
#

I’ve heard some people say they only check 4

#

It’s got to be 3L with perfect subs

random hatch
#

only checking 4L is a throw imo

random hatch
merry zephyr
#

Or near perfect

surreal cove
# merry zephyr Ok I’m not trying to argue with you needlessly too much. I genuinely am trying t...

and as i said, if healing is reduced, bb nerfed, CLEAVE will dominate. Currently the game is BALANCED. BB stops cleave, CC stop BB, Cleave can stop both if well geared. Nerfing BB just means rev nerf was pointless, since rev will dominate again, which people already cried about... various people have said DPS deal too much damage, even through BB, so nerfing healing will just mean you can't outheal a cleaver.. So essentially, we go back to cleave meta which everyone cried about.. There are players currently making Cleave work even through BB.. It's just hard to do, which it should be, since cleave is always a premium way to play.. while bruiser/agro is standard. Making bb trigger at 30% instead of 20% is the only thing that will work here without gutting the set and balance

merry zephyr
#

Like missing 1 that I can roll into

random hatch
#

oh

#

is that for

#

off set?

merry zephyr
#

Oh no no no

#

On set

random hatch
#

waduhek

#

so strict lol

#

i check anything on set

merry zephyr
#

If it’s 4L with speed I always check

#

But if it’s off set, then if it misses one time on 4L it’s instant trash

random hatch
#

really?

merry zephyr
#

Highest speed is around 350 rn

random hatch
#

hmm

#

mainly only fishing for 16+ sped?

merry zephyr
#

I have a lot of good pieces rn

#

So it has to be insane to be an improvement

random hatch
#

cuz 4L missing 1 roll is still 15 speed no?

merry zephyr
#

Tons of +9 - +12 spd gear on set

random hatch
#

cuz the end goal is to hae full +15 speed on like

merry zephyr
#

I would say I can support 3-4 330+ spd openers rn

random hatch
#

3-4 characters prolly

#

which is 350 speed

merry lantern
#

Donate some Swiftrush middle left pieces to me with greater than +5 because I still don't have any

merry zephyr
#

But if I do that then no 350 spd unit

merry lantern
#

No clue, I only remember by location. Too many icons

random hatch
#

XD

#

i think same

#

holy shit

#

im fucking cooked

#

viper's is my second higher onset 3 matrix

#

fucking 6 speed

#

LOL

#

only the one kloss is wearing is 12

merry zephyr
broken ginkgo
#

with good set up you can already cleave most bruisers

merry zephyr
#

But if you nerf tankdown and nerf cleave, then control going untouched would make it the absolute dominant playstyle, and control in general has really broken and annoying stuff that should be addressed.

surreal cove
broken ginkgo
#

i think the point is to make the fights a lot less time consuming

merry zephyr
#

Bring down all the annoying af stuff that’s broken, shake the snow globe, and we’ll end up in a completely new meta and PvP environment that will be much more interesting

surreal cove
#

its either bB is too strong, or DPS is too strong

merry zephyr
#

Damn

#

I thought I had gotten through to audacity

#

All nerfs are not created equal @surreal cove

#

Do you get that point at least?

surreal cove
#

so small nerf on bb, big nerf on massiah n co?

#

what exactly are you nerfing..

merry zephyr
#

No HUGE nerf to tankdown

surreal cove
#

what the numbers you propose?

merry zephyr
#

Small nerf to TWO out of the many characters that could cleave

#

Those two are not even in the same ballpark of nerfs

surreal cove
#

we have 3 cleave units atm, massiah, yeli, batsby, all 3 around the same level

merry zephyr
#

Check the post

#

I did both, gave numbers and an example patch note and explained everything

surreal cove
#

maybe at this point im forgetting specifics

#

all i need to know, is % you think dps nerf should be, and bb nerf should be. to see where the balance lies in the logic

merry zephyr
#

Would you agree that nerfing healing by 30% and nerfing bloodbath is a SIGNIFICANT nerf to tankdown?

#

While speeding up etherna effect

surreal cove
#

Yep, and that significance will destroy the current balance

merry zephyr
#

Agreed

#

We now both agree that cleave is too strong

#

But it’s not specifically that all cleave is too strong in the same way that bloodbath and healing, which everyone can abuse, is too strong

#

Would you agree with that?

#

That it’s not every single cleave character’s dmg that would be too strong?

surreal cove
#

which other units do you consider cleave units?

#

and which are op

#

for me, the only real cleave units are yeli/massiah

#

yeli is rng.

#

and batsby seems very promising

random hatch
#

rilmocha supposed to be but...

merry zephyr
#

Rosa, Xiada, Liliam, Diting, Yeli, Massiah, Rilmocha, Diting, Gray, Rin, Sybil, Lian

#

They are all cleave dps

#

That either try and one shot a single target or one shot your whole team

#

Oh and batsby

#

The new fish

mighty sigil
#

They can't do a lot of the things specifically to bb

#

Because they're not allowed

#

To touch liliam

#

Liliam nerfs will not happen until next szn

merry zephyr
#

Out of a ton of other characters

mighty sigil
#

And subsequently no major BB nerfs or tankdown stuff is going to happen

random hatch
#

xiada

#

i don't think counts

#

tbh

mighty sigil
#

Otherwise Liliam is about to have a field day

random hatch
#

she's not meant to be cleave

merry zephyr
#

True actually

surreal cove
random hatch
#

she's more like SSB

#

slow burn

merry zephyr
#

Let’s go back to the question

#

You asked me what were all the cleave dos

surreal cove
#

yep

merry zephyr
#

I answered

surreal cove
#

and your aim is to bring yeli and massiah to their level

#

is what u said

merry zephyr
#

And you agreed that Yeli and Massiah are the only 2 real characters

random hatch
#

random crashout moment

#

LOL

#

wtf

merry zephyr
#

I never said that

#

I said Yeli and Massiah do too much dmg even with the current state of BB

#

and should be brought down

#

You’re viewing things so black and white

random hatch
#

for me it seems fairly balanced

#

where a non-dupe massiah/yeli cleave

#

gets my bruiser BB team down to around

#

25% hp remaining

#

i know with the 5/5 cleavers

white magnet
#

I prefer to cleave than bruiser but i hope the devs dont nerf bb or buff rev again so bloodbath players and triple healer players can enjoy waiting on queue for 15 min - 1 hr and enjoy wanking each other with their s1 while healing up the damage

random hatch
#

they just annilate everything without a care in the world

#

but then if u nerf for those guys

surreal cove
random hatch
#

the lower end massiah/yelis are gonna have a huge issue

#

that statement is contingent on the situation your describing

#

Im pretty sure that isn't his opinion

surreal cove
random hatch
#

fyi i haven't read anything else in this thread

surreal cove
#

yeli is 100% rng and fails most of the time

merry zephyr
#

If you bring down Yeli and Massiah then of COURSE they’re going to be closer in power level to the other non-competitive options rn

#

That’s just a given

surreal cove
#

have u noticed the main difference between yeli/massiah vs the others?

#

its element advantage

#

disadvantage

merry zephyr
#

Yeah the others do piss poor dmg

merry zephyr
surreal cove
#

most people invested into the premium LD units compared to the others

merry zephyr
#

Keep going down this thought process

random hatch
#

wait is it even

#

isn't it just cuz they both have unique mechanics that simply allow them to deal more damage...

merry zephyr
#

The RGB dps SHOULD do more dmg than Yeli and Massiah with type advantage

#

But they currently CANNOT

broken ginkgo
#

if someone drafts a blue aoe cleaver against a red bruiser they should be rewarded with good drafting

merry zephyr
#

And that is a huge imbalance

merry zephyr
#

that’s it, the LDs are too high in power level

broken ginkgo
#

but now they just pick any ld and they are set

merry zephyr
#

To where the RGBs cannot compete

surreal cove
broken ginkgo
#

yeah, i just spam messiah

random hatch
#

makes sense

broken ginkgo
#

why bother when u can just draft messiah or yeli and do the same dmg or even more as someone who as the elemental advantage

merry zephyr
#

Otherwise wtf is the point of the element system

surreal cove
#

the last thing u want as a cleaver, is to end up drafting into atagonistic element when you have a nuetral unit that doesnt care..

surreal cove
#

e.g batsby destroys red

#

way harder than massiah

#

AOE=/= cleave imo

random hatch
#

rather than him being light tho

merry zephyr
surreal cove
#

if the kit isnt built aorund this

surreal cove
#

all cleave heavy dps's

#

filling diff niches for pvp cleave

merry zephyr
#

Other than batsby, the character with a passive to further increase type advantage by an insane amount, who is doing Yeli / Massiah dmg or even close to it with type advantage?

potent quest
merry zephyr
#

Batsby kit is literally BUILT around type advantage

random hatch
#

i mean we just don't have other cleave dps

#

rosa and xiada aren't cleave dps

#

they just abuse rev

#

saying rosa and xiada are cleave dps is like saying freya is a cleave dps

surreal cove
random hatch
#

by design she's not

merry zephyr
#

Nah Rosa is def a cleave dps

random hatch
#

she's not

#

she's litereally a consistent damage dealer

#

her kit relies on damage over multiple turns

#

not a single turn

#

otherwise whats the point of her followup passive

#

thats her whole identity

#

is to be a unit that is really good at dealing damage over longer than average fights no?

surreal cove
#

thats my point, it seems everything with aoe= cleave dps to people.. and im saying thats not how games are created

random hatch
#

same with xiada

#

saying xiada is is a cleave dps

surreal cove
#

rilmocha is a single target dps, with spalsh dmaage..

random hatch
#

is like saying dcorvus is a snipe dps

random hatch
#

indisputably

#

she is quite literally meant to explode teams

merry zephyr
#

So what’s the flip side then? Any character that has a somewhat interesting kit outside of raw nuking with S3 ISNT cleave?

#

I don’t get yalls point

random hatch
#

we don't have real cleave dps

#

outside of yeli and massiah

#

and batsby

surreal cove
merry zephyr
#

They all do dmg in different ways and hve different strengths and advantages rather than just raw nuking with zero interesting mechanics

broken ginkgo
#

i mean rosa can easily cleave any control team, into bruiser i see her as aggro, where you try to take down a specific unit with her passive, the dmg on the side is extra

random hatch
merry zephyr
surreal cove
#

currently she is cleave for pve since she can execute

random hatch
#

that doesn't mean she wasn't designed to be a cleave dps

merry zephyr
#

You consider him a cleave dps

surreal cove
merry zephyr
#

But he does not function without lots of debuffs on the target

random hatch
#

yea

#

and a type of cleave

merry zephyr
#

And has to crit multiple units and turn push back around to S2

random hatch
#

is literally control/aggro cleave

merry zephyr
#

He has conditions to fulfill

#

And deals dmg in a different way

random hatch
#

so he plays into that archetype

merry zephyr
#

That’s the exact same with Rosa

#

They both rely on teammates

#

To help their dps

#

Otherwise they cannot cleave

surreal cove
random hatch
#

but does batsby favor burst or consistent damage over time?

#

like after u s3s2 on batsby

#

can u upkeep the same level of damage?

#

i don't really think so right

#

same with massiah

#

after u s3

#

u have 0 aoe potential

merry zephyr
#

Yeah some cleave dps have higher uptime than others

plain gust
#

Idk batsby looks like total dog to me

merry zephyr
#

Yeli does insane dmg with S1 still

random hatch
#

yea but its luck based

magic cloak
#

leave everything as it is nerf kazoo sleep buff bleed and make it counter healing

random hatch
#

if ur unlucky

magic cloak
#

simple

random hatch
#

ur not doing jackshit

plain gust
#

He would be good if he can attack back to back like lilith

random hatch
#

thats the tradeoff

#

rosa s3

#

yes its good burst

#

but thats not her main strength

#

her strength comes from her ability to CONSISTENTLY deal damage

merry zephyr
#

Regardless each cleave dos should have tradeoffs and deal dmg in different ways

random hatch
#

as every one of her teammates take turns

merry zephyr
random hatch
#

no thats just her ability kit

merry zephyr
#

I view Rosa and play her completely differently

#

No

#

That’s how you use her in PvE

surreal cove
#

i dont even draft yeli anymore due to her lack of consistnency.. the amount of times i needed 1 folowuup to kill..

random hatch
#

again im not trying to argue

#

ur using her incorrectly

#

or u SHOULDN'T use her as a cleave dps

random hatch
#

im just saying by base design

magic cloak
#

you can’t draft her by herself

random hatch
#

her kit is not meant for 1 turn damage

magic cloak
#

you gotta bring like

#

a control

#

a heinrich

#

another rev

random hatch
#

and u sohuldn't ever expect her to deal the same amount of damage as a yeli or massiah

magic cloak
#

something

random hatch
#

in a single turn

surreal cove
merry zephyr
#

I never said I expect Rosa to deal the same amount of dmg in a single turn

magic cloak
#

true

#

batsby is nutty tho

#

u should build him

merry zephyr
#

In the same way that Batsby requires 2 turns to deal his dmg

magic cloak
#

and he only needs like 3 lattices

merry zephyr
#

And requires teammates

magic cloak
#

doesn’t even need 555

plain gust
magic cloak
#

first non 555 dps wooooooo

random hatch
#

i mean thats fine but

#

cleave should kill

#

before enemies take turns

#

sorry not kill but

#

you should win the game

merry zephyr
#

Ye I agree

random hatch
#

before enemies take their turn

#

thats the point of cleave

merry zephyr
#

Rosa functions like that in cleave

magic cloak
#

maybe not the entire team

random hatch
#

so yes

#

u can definitely make a team

merry zephyr
#

You have to play her very specifically

random hatch
#

that supports rosa

merry zephyr
#

And kill before they take turn

random hatch
#

to kill before they take turns

merry zephyr
#

And use units that support her

random hatch
#

because she also does have CR push on S1

merry zephyr
#

Yeah exactly

random hatch
#

so innately

#

hey

#

yunno what

#

maybe im wrong

#

i forgot about the CR push on s1

plain gust
random hatch
#

because that does definitely have value

merry zephyr
#

🤝

random hatch
#

when you're making a self-cycle cleave team

magic cloak
random hatch
#

that constantly pushes enemies

magic cloak
#

and clap up bruisers

merry zephyr
#

I’m glad we could come to an understanding @random hatch

random hatch
#

more in the aggro/contorl archetype

#

but still definitely within cleave

#

so honestly fair point

merry zephyr
#

🍻

random hatch
#

xiada tho

#

im not budging

#

HAHAHAHA

plain gust
#

From what I saw you can't take 2 turns in a row with him

random hatch
#

that shit is not cleave and u can't convince me otherwise

merry zephyr
#

Yeah xiada I shouldn’t have included lol

random hatch
merry zephyr
#

That was mb

surreal cove
#

aNYTHING can be used in cleave, proven by freya...

merry zephyr
#

Was quickly going threw list lol

random hatch
magic cloak
random hatch
#

freya

magic cloak
#

mia

random hatch
#

honestly

magic cloak
#

marvell

random hatch
#

she's not a cleve dps

magic cloak
#

hein

#

obol

random hatch
#

but she is a cleave unit

#

by design

magic cloak
#

nahor

#

those are type of chars u draft with him

merry zephyr
#

I think revelation is a whole nother can of worms

surreal cove
#

nope, but she successfully gets used as one

random hatch
#

she perfectly fits and synergies in the cleave archetype

magic cloak
#

revelation is fine lmao

random hatch
#

nono she is 100% a cleave unit lol

merry zephyr
#

I don’t even know what to think about revelation + non-dps multihitters

magic cloak
#

bloodbath is made to counter cleave

broken ginkgo
#

what about rc-77

magic cloak
#

revelation is made to help against bloodbath

random hatch
#

idk if u guys play E7

#

but there's a unit called lone wolf peira

plain gust
random hatch
#

she is the strongest cleave support

#

her entire purpose and role on a cleave team

merry zephyr
random hatch
#

is to help your team cycle turns

#

and take turns more often

#

while providing other utility and stuff

magic cloak
#

this is 113 and didn’t even proc defense on all’s dn no atk up

random hatch
#

not too far off of what freya does with her passive

#

letting u control enemy turn meter with debuffs

#

while letting ur team gain more turn meter with buff application

#

all while applifying the damage u deal

magic cloak
#

one taps tiamat without atk up

#

my messiah can’t even do that most of the time

#

lmao

surreal cove
#

cleave is broken in this game.. u dont even need def break in htis game to cleave..

random hatch
#

it is

surreal cove
#

u can pick and choose between atk up or def break

random hatch
#

but the game is so bad without cleave its boring

#

LOL

surreal cove
#

hence why bb exists

random hatch
#

its funny

#

cuz in e7 cleave is so hated

surreal cove
#

cleave is hated i all games

random hatch
#

because its such a lame playstyle, u just atke turns and there's no counterplay

surreal cove
#

its premium play that most cant do.

surreal cove
#

and most have to lose against

random hatch
#

idk i think cleave is less hated in ER

magic cloak
#

that’s only with messiah

random hatch
#

because the game is so fucking boring

#

without cleave

#

LOL

surreal cove
magic cloak
random hatch
#

there's no complex layers and counterplay and decisions to be made in bruiser matchups and tank down

magic cloak
#

yeah but still

#

u gotta apply it

#

lmao

random hatch
#

and draft is so shallow cuz of our low unit pool

#

without cleave game is just zzzzzzzzzzzzzzzzzz

plain gust
#

perfect draft with nahor and hein never missing

surreal cove
#

e.g, mizuki is a must vs tiamat

#

which means holden need to be picked

plain gust
#

with liliy and barely gets the job done in 4 hits

random hatch
#

thats basic draft tho

#

what about once ur in game

magic cloak
#

in all honestly

#

cal me crazy

merry zephyr
#

Yeah bruiser matchups are at least interesting and element system actually matters

magic cloak
#

i think leave bloodbath as it is

surreal cove
magic cloak
#

nerf healing

#

and just add more options to cleave with

#

that aren’t LD

#

batsby is a good addition

plain gust
magic cloak
#

nerf kazoo s1 too

#

that shit is a joke

#

lmao

merry zephyr
#

Cleave is fundamentally broken rn because even at thoe advantage RGB dps don’t come close to Massiah Yeli

plain gust
#

I swear these guys are not playing rta rn

magic cloak
#

ur braindead

plain gust
#

I got clean swiped by mass earlier today

surreal cove
plain gust
#

3.5 k holden

merry zephyr
plain gust
#

40k hp sania

plain gust
#

I mean u can nerf I will still get one tapped anyway

merry zephyr
#

I swear I don’t speak the same language as other people or something lol

magic cloak
#

just preban messiah

#

and cleave doesn’t exist

surreal cove
plain gust
#

the problem is a lot of ppl in this thread are talking from a fundemntal level

random hatch
#

ok tbf tho

#

some quit cuz of rev for sure

surreal cove
#

i mean... bb+lighthouse just counters cleave.. if anything, its cleave+cc combo thats strong

plain gust
#

well guess what this game is in release phase from 3 months

random hatch
#

but also most probabyl just quit cuz... the game is shit

plain gust
#

too late now

random hatch
surreal cove
merry zephyr
#

I think early game PvP is a whole nother problem sadly

#

Tons of issues cause it to be complete ass

magic cloak
#

when does orebanning become a thing

merry zephyr
#

And revelation was the nail on the coffin

magic cloak
#

i swear

plain gust
#

imo there is only one real issue right now

magic cloak
#

playing without preban and guaranteed slot

#

is harder than master

plain gust
#

and that is bruiser mirrors taking forever

magic cloak
#

is it platinum that has no preban

surreal cove
#

RTA is never an early game gamemode.. its ALWAYS a late game thing..

magic cloak
#

i deadass found plat harder than master 💀💀

plain gust
#

and fking kaz

#

delete that unit

merry zephyr
#

Kaz is a demon BAN

plain gust
#

but there is no cleave doesn't work issue

merry zephyr
#

2 turn hard CC on a zero turn cooldown

surreal cove
plain gust
#

absoulute crap

merry zephyr
#

Devs were cooking with that one

magic cloak
#

mythic is just straight up bruisers

plain gust
#

up to top 10 bruisers are getting clean cleaved

magic cloak
#

like i got to mythic then everyone just started lrebanning my messiah

surreal cove
magic cloak
#

😭💀

surreal cove
#

if you guys havent noticed, most units were balanced around pve

magic cloak
#

so now i gotta build batsby

surreal cove
#

since pve is oivertuned

merry zephyr
#

It’s so sad

#

The devs wanted both

#

And got neither

surreal cove
#

balance should have been around pvp.. since this is a MLG ESPORT MEGA GAME blah blah

#

and make sure we can clear pve with what units they make

#

but no.....

random hatch
#

damn canm't relate

plain gust
#

yeesh

surreal cove
plain gust
#

I only dropped one good codex so far

magic cloak
#

i have 2 on jackal only 1 on codex

plain gust
#

it's brutal

random hatch
#

i was happy just getting swift swift

#

lol

surreal cove
#

eitherway.. just leave the game as it is.. maybe reduce healing a tiny bit, and remove all cc units..

magic cloak
random hatch
#

260 lily?

#

360*

surreal cove
#

my lily is 367.. u guys slacking..

magic cloak
#

i wish

plain gust
#

I don't have a single red substat dv_frogKekOwO

magic cloak
#

only 349 on max set

merry zephyr
random hatch
#

actually that makes sense

#

lol

#

my fastest is 344

#

without red speed modules

plain gust
#

tbh I geniunly think this is why most ppl are playing bruiser in rta dv_frogKekOwO

surreal cove
#

my fastest still 335.

stray plaza
#

349 still a slow ass

plain gust
#

it's not bb abusing

#

it's just no speed

#

no other choice

surreal cove
#

cleave is premium

merry zephyr
#

I don’t understand how people have red sods already

plain gust
#

exactly

surreal cove
#

as ive said 1 million times

magic cloak
merry zephyr
#

I’ve got 2 yellows I think

magic cloak
#

i have 15 yellows

surreal cove
#

i got 1 yellow. 0 reds

magic cloak
merry zephyr
#

ABSKJDBDS

surreal cove
#

bro rolls anything with speed

#

bro has infinite gold

main ermine
#

holy shit you have like 15 gold spds?

#

i have one

magic cloak
#

idk how people struggle with coins

#

lmao

main ermine
#

🥲

magic cloak
#

coins has never been a struggle

#

only struggle is reconfig chips

merry zephyr
#

HWTA

surreal cove
#

u p2w?

merry zephyr
#

where you getting said coins

magic cloak
#

i’m not p2w at all

merry zephyr
#

Omega whale?

magic cloak
#

i’m f2p now

merry zephyr
surreal cove
#

NOW.. epmphasis on NOW

magic cloak
#

i’ve spent 100$

merry zephyr
#

The now is sus

magic cloak
#

that’s it

#

ok

surreal cove
#

ive spent 0

magic cloak
#

i had every ld

#

and was 2nd in ai arena on my region

#

with 0$

#

i just spent to get yeli

merry zephyr
#

I’m not sure if you’re a real person CC

magic cloak
#

which i had to go to max pity for

merry zephyr
#

I’m starting to doubt

magic cloak
#

😁

merry zephyr
#

The validity of everything you say

magic cloak
#

wdym

surreal cove
#

my liliam SXC atleast

magic cloak
#

eh

#

i regret pulling lilliam

random hatch
#

when u guys calc fastest speed

magic cloak
#

i do t even use her rn

random hatch
#

is that including bulwark boosted freya?

#

cuz 350 freya is like

magic cloak
#

my bulwark freya is like uhh

#

340

random hatch
#

370-375 or smth

#

effective speed

#

LOL

magic cloak
#

340 out of game

#

idk what it is in game

random hatch
#

oo yea

magic cloak
#

i have s1 max

random hatch
#

367

#

in game

magic cloak
#

decent

#

i’m considering swapping freya to rev tho

#

but that means i lose a speed contest

#

i’ll have to think about it

#

i’m giving mio lattice for speed in double event

#

ima give her 5 lattice

surreal cove
magic cloak
#

kek

#

ima use lilliam as a speed contest too

#

ima run her on white fang swiftrush

#

give her like

#

320

#

or sum

surreal cove
#

small pp damage

magic cloak
#

marvell is insane

#

idk why people stopped using him

#

ima build him in double event

surreal cove
#

mio exists

magic cloak
#

mio doesn’t reduce speed and effect res…

#

you can run him with mio

#

xd

#

more debuffs for batsby the better

versed tapir
#

Who the f thinks cleave is broken in this game...

merry zephyr
#

Anybody know how to jump back to the top of a thread on phone?

#

Normally there’s a button on Pc

magic cloak
magic cloak
#

i had the same problem

merry zephyr
versed tapir
#

I had a problem with yeli and messiah not being able to one shot, then lighthouse boosting their healer above my next unit and that healer literally healing everyone back to full hp so I had to draft cc units

surreal cove
#

cleave needs to be part of cc to work. takes good draft sense.

#

if u pull it off, its hard for enemy to recover

versed tapir
#

Yes and this thread saying cc is a problem...

#

I use it to counter healers otherwise I never kill anything

surreal cove
#

cc is fine imo. kazuya is maybe the main thing people hate. but imo.. cleave/cc is always hated in rta for all gacha. standard allows for play and counterplay during matches.

magic cloak
#

yeli can’t

versed tapir
surreal cove
#

godly 5/5 massiah can one tap SOMETIMES.. there i fixed it

magic cloak
#

but only on def chars

versed tapir
#

dam...

magic cloak
#

ho chars sometimes but very rarely

surreal cove
#

link your massiah

magic cloak
#

it’s not hard to counter massiah

#

just run a veronika on bb

#

in unban spot

#

simples

#

that’s the direct counter

#

tiamat also counters

versed tapir
#

But cleave is very easy to counter, just draft cleave units or their speed units and draft bruiser and healer the rest

surreal cove
#

i have faced a really amazing cleave though.. lily, beyontin, massiah, cachi

magic cloak
#

uhh his build rn isn’t his main build

#

but here

surreal cove
#

and one other i cant rmeber

magic cloak
#

once i get furyedge (if)

#

i have a 380 crit damage 96% crit rate build ready

versed tapir
merry zephyr
#

(For myself on phone: #1409270299878359122 message
So I can get back to top of thread quickly)

merry zephyr
#

Ok added a section clarifying the goals of my patch suggestion

merry zephyr
#

lemme know if that makes sense or if I should change it at all

magic cloak
merry zephyr
#

just adding it for those who care

#

trying to have some genuine discussion and listing out my goals I think will help

#

I want etheria to succeed FrogCoolCry

versed tapir
#

Nerfing control comps to the ground isn't the answer

#

When people take a cleave unit with 4 other bruisers/healers, cc is my answer

#

This is just my opinion, but your balances just heavily favor bruisers in general

merry zephyr
#

I feel like bruisers would clearly be the biggest losers

#

healing 30% nerf, etherna effect buff, BB nerf

#

rahu and holden buff revert

#

cleave is barely getting touched

#

control is getting some heavy nerfs tho, maybe those nerfs would be too much

#

from what I've heard though, control is extremely overpowered rn

#

from my own experience, control has access to some extremely unfair and unfun tools: codex spamming, lily + dokidoki cooldown resetting infinitely, kazuyo, obol, eff res not being a real counter, alicorn not being a real counter

magic cloak
#

bb doesn’t need nerf

#

just nerf healing

#

kek

#

if any nerf to bb

#

should be very very very small

#

like 5%

merry zephyr
#

I would agree that BB is not as insane as most people think it is

#

that's why I suggested a pretty small change

#

55% to 50% and 20% to 30%

#

maybe I should change it to 20% to 25% of max hp

#

and also bruisers have literally zero other options to turn to rn

versed tapir
merry zephyr
#

so until they introduce new sets or rework sets like wellspring, BB nerfs or reworks are tough to introduce

wet pier
#

what how is this contradictory

#

damage is not related to healing

versed tapir
#

But with control comps

#

You miss debuffs, and you lose the game

wet pier
#

tiamat s1 can 2 shot, healing is so high that you can heal it up (somewhat)

merry zephyr
#

also audacity, all of this can be true at the same time

wet pier
#

both need to be nerfed a bit so that people arent forced to draft 2 healers to survive

merry zephyr
#

cleave can have OP tools, and bruisers can have OP tools

#

saying you can't remove both playstyles OP tools at the same time doesn't make sense

versed tapir
#

Yeah tiamat...

merry zephyr
#

that's not a real argument

versed tapir
#

I've seen a tiamat come back to life because of that shell(forgot the name)

#

Then transform, get 100% turn meter and one shot my entire cleave team

#

Not fun

wet pier
#

if you nerf damage AND healing, you can play more for chip damage

#

right now its just waiting for turnmeter to line up where you can insta burst something before it takes a turn with etherena effect ramping up

merry zephyr
#

the game doesn't start until etherna effect hits near 100% healing reduction and 100% dmg amp

wet pier
#

which is why lily went from not really used in bruiser last season to highly contested god tier

#

and also why rahu is super op atm, you just get a followup defense break on a key healer like sania and insta burst them down

surreal cove
surreal cove
#

high damage is the answer to the healing too high problem

merry zephyr
#

I don't think audacity can read

#

ngl

wet pier
#

u cant heal without taking your turn

surreal cove
#

no?

merry zephyr
#

bro read

wet pier
#

yes......

merry zephyr
#

it's about playing for chip more

wet pier
#

BURST DAMAGE is too high

surreal cove
merry zephyr
#

burst dmg and burst healing is too high

versed tapir
merry zephyr
wet pier
#

its why rahu and holden are so broken

merry zephyr
#

you don't have to scroll

surreal cove
#

no where did 'burst' get tmentioned..

merry zephyr
wet pier
#

theres only burst damage in the game

merry zephyr
#

I think you have to be rage baiting at this point

wet pier
#

there is no viable dot teams

surreal cove
#

wait.. holden is considered burst damage?

wet pier
#

all i will say is people crying for only bloodbath nerfs

#

same thing will happen as rev nerfs

surreal cove
wet pier
#

holden s2 rahu s1 atomic bombs

surreal cove
#

into squishy targets yes?

merry zephyr
#

dmg is so high for every character rn

#

it's insane

surreal cove
#

but holden fights vs bruiser most of the time

wet pier
#

no into bloodbath tanks

#

ill give u an example

surreal cove
#

i am yet to see a holden s2 take half my hp on tiamat.. or my healers

wet pier
#

lets say ur fighting a sania at 0 turn meter your holden is at 100% and rahu is 90%

#

holden s1's into sania, procs rahu follow up and defense down lands, then rahu can go -> holden jackal procs as well

#

holden can then take ANOTHER turn and overkill her very easily

#

and even if he cant, he can S2 and push her back

#

now imagine this without bloodbath or with big nerf to bloodbath

surreal cove
#

wait.. thats takes alot of setupid...

wet pier
#

it doesnt

surreal cove
#

you literally stated two specific units interacting

wet pier
#

ok heres another example

surreal cove
#

sania is cutting with gigabyte everytime

wet pier
#

holden s1's sania and lands defense down

surreal cove
#

and full healing.. since apprently heal is so high

wet pier
#

liliam goes next and has s3 or s2 up

#

ur just dead

surreal cove
#

ok.. so they just drafted 3 bruiser/dps units!??

#

seems like a dead draft to cc, or sustain

wet pier
#

nvm man

surreal cove
#

our out push

wet pier
#

ur right i have no idea what im talking about

surreal cove
#

im not saying u dont

wet pier
#

i fp holden everygame, like 90% of top pvp atm

surreal cove
#

im saying you are painting specific scenarios... that have to line up perfectly tuned.. into what seems like a vacuum

plain parrot
wet pier
#

ive seen this happen way too often

surreal cove
#

nah samool is a gamer

#

i have no issue with that

wet pier
#

so true actually

surreal cove
#

my issue is how specific the scene he is painting is..

plain parrot
#

Wow damn mythic in a dead game PM_clap

#

Goodjob samool

wet pier
merry zephyr
#

bro I cannot believe samool's credibility is being attacked

main ermine
#

D tier troll wow

#

Wouldn't even give a response

wet pier
merry zephyr
#

if samool isn't good enough to give good enough meta analysis

#

idk who is

#

that's crazy

main ermine
merry zephyr
#

the rage baiters have arrived

#

time to dip LETSFLY

main ermine
#

Anyways samool don't feel the need to debate this fool

#

Imo

plain gust
#

yes dmg is overtuned af

wet pier
#

yea i dont but i dont know why he has main character syndrome and butts into a convo

plain gust
#

not just cleave dmg

main ermine
#

Or needs smth

plain gust
#

if u don't run bb right now and anything sneeze on u get one tapped

surreal cove
#

regarding the damage issue though, damage being high is why healing is high is the point im making.. but people want nerfs to healing and nerfs to damage.. which just makes the meta just as long as it currently is

wet pier
surreal cove
merry zephyr
#

@wet pier what other characters do you think should be tuned down dmg wise? Or do you think dmg reduction effect from etherna just needs to go up?

wet pier
#

dmg reduction needs to go up and healing needs to go down

merry zephyr
#

I know holden, Rahu, yeli, massiah are on my list

plain gust
#

with all due respect

#

it's not the LD dmg is too high

#

all dmg is

surreal cove
plain gust
#

rin one shots anything if there is no bb for example

merry zephyr
#

that's the entire point

wet pier
#

i mean they just need to touch etherena effect a bit more

#

everything is overtuned numbers wise

merry zephyr
#

we're in the position we are in the meta because we only nerfed rev. We only nerfed dmg

wet pier
#

even turn meter push from gigabyte is too high

burnt elm
#

Lily/liliam/yeli/massiah/obol/kaz

#

hella annoying to play against

wet pier
#

healers being able to be full effres and feel like they are 400 speed shouldnt be allowed

dense moth
plain gust
#

everything is extreme in this game

dense moth
#

samool have mercy

merry zephyr
plain gust
#

needs like a full overhaul of the game then

merry zephyr
#

yes

surreal cove
merry zephyr
#

lets do that

surreal cove
#

and u agreed

plain gust
#

idk seems too late

wet pier
#

just bump etherna effect up

plain gust
#

don't know if they can tbh

dense moth
merry zephyr
wet pier
#

its 30% reduction to dmg right

surreal cove
echo hawk
#

If the entire game needs a rehaul then maybe we should just play diff game

burnt elm
#

dps have insane multipliers

burnt elm
#

and shells give way more stats than sets ngl

wet pier
#

idk if it needs a "rehaul"

surreal cove
#

we basically want the devs to build a whole new game

wet pier
#

because if everything is overtuned you just put a better global effect

surreal cove
#

just dont be ER..

#

they need ER2

burnt elm
wet pier
#

and right now literally everything is overtuned

burnt elm
#

it’s mot uncommon for pvp gacha to change a lot of things in a big, sweeping way

merry zephyr
#

the whole point of a live service game is that it evolves over time, metas shift, things get shaken up, and the game looks completely different than what it looked like at launch

surreal cove
#

if everything is broken.. then everything is balanced

honest cairn
#

Hi LeGAT all your main points in the first section are very strong and I've already addressed them directly with the team!
The approach that I turned around from the community suggestions were on many the ideas about buffs/nerfs though.
This will only further fuel the chaos and pain of lattice investments and make people constantly feel uneasy during these cycles as the resoruce is limited.

Main focus will be on using etherena effect to balance strategies and metas, as well as finding unique ways to implement shells. This will create diversity and ease the meta to be more engaging and fun without making people feel scared about their investment strategies every patch cycle.

I also addressed CC, eff/res formulas, and more that was mentioned in your main ideas.

Thanks! Great ideas and understanding in general, but I've realized how dangerous community ideas AND past developer ideas about buffing and nerfing can be. I really don't want that path to continue.

Also remember every buff is an indirect nerf and every nerf is an indirect buff. It's super messy. There are better solutions, and unfortunately I had to shut down a lot of the community ideas to stand on this ground and realize this.

echo hawk
#

I would think you lose alot of your mid tier players that save hard and invest smartly if you rehaul and they get unlucky and now have bad teams

merry zephyr
#

C has arrived omg

burnt elm
wet pier
#

i agree with c here though

burnt elm
#

usually a month-long affair

wet pier
#

i dont think any units need to be really adjusted, its normal to have 'stronger' units

#

its just the overall numbers that are kinda overtuned

burnt elm
#

Units definitely have absurd numbers and stat variance tho

merry zephyr
#

and is probably the right approach to take, using etherna effect to balance and making more unit agnostic changes