#List of changes we won't get (pls prove me wrong)
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so nerfing it even further will really help
and then niconana inferno should be super easy now
sir, I am not blind & thankfully, I can read. But when the very first balance adjustments - slap in the face, it's a dissapointment. Waiting for weeks to get something real - no thank you. They had more than enough time to fix REAL problems.
so you can then get swiftraid on a lot of characters
i can udnerstand u and i dont want to shild this notes but just be a bit more patient maybe 1-2 weeks
They had 3 betas & almost a month since release -> that's more than enough time
It's less about the patience and more about how they took the feed back and released this as the "temporary/1st wave solution"
It's demonstrating they don't understand the core issues
think objectively for a second what happens when you guys stuck at sharon rengo and aurora are no longer walled AND they do the qol changes and increase the currency gained before they let all the people who can't even get into inferno get a chance to farm up
yeah sure but wait till enxt week maybe they do more nerfs
simple solution guys.
just dont play until they actually make changes. why play a game thats NOT fun.
I think these changes are pretty big
am I missing something here
i disagree it shows they understand them very well. if that did what you all are saying the entire casual playerbase would quit
I would agree but for me I passed hell quite easily without the need for any ld units but I can see why he’ll might be an issue for other people
they want more
the people already in inferno would get so far ahead game balance would be fucked for so long
we already got told that they would be rolling out changes in multiple patches
^
and the first issue of inferno being too hard got addressed
in a big way
so now we see what they have for QoL / shells / resources income
I don’t think there were any big complainers about hell being too hard
If there were they never made a thread for it
The more time they take the smaller the community gets
they obviously are aware of rengo and they know the economy issues for sure it was even confirmed as such last night that there was an issue with the game currency
Ok, I am gonna leave you guys to this pointless discussion where you try to defend this hilarious patch note.
Thing is they already nerfed niconana and lot of people felt that she was in good place. More nerfs are fine, but they are clearly ignoring nerfing everything in general (sharon and rengokutsu are the biggest complaints probably). Especially rengokutsu which whales are even complaining so F2P would have an even worse time for this fight
I agree
they need to move fast still
And taking that much time for just a bunch of number changes is quite laughable tbh
It’s a step in the right direction even if it is a baby step
The changes are good, unfortunately all this waiting got me bitter and I’m not even that happy about it.
and not wait a week
yeah but there's less of you then there are casual players they are doing what keeps the most players longterm
i'm not saying it's a perfect fix this situation never should have happened to begin with
but what yall want would kill the game
what
you truly believe these are the most important changes casual players need right now???
that they drop on us today
Casual players won’t be making up the player base
you cant just blow open the floodgates when most of the playerbase cant even start the race
No nerf for Rengo?
Hardcore players who love rta will be the intended audience
this is the biggest complaint from the community
In longterm they will nerf all the other stuff anyway though?
If they did resource acquisition buffs (etheria coin, training data, exp books) i think the patch notes would be a LOT better
If the matchmaking is made of 1k people it won’t be that fun
And most of these hardcore players are either stuck on inferno or trying to make it more consistent
put it this way if the currency issue is fixed how far ahead are the people with 1500+ pieces from inferno compared to people stuck in hell 3/4 rn
I think the changes should be on drop rates, with better shells/modules you could attempt to clear everything even really hard probelm is being 4 days max refresh for a shell or a reroll on a shell
100%, I think they need to release their resource income changes very quickly after this patch
they cannot wait around for a week
i think it'll be short term just not tomorrow they are likely trying to give people a chance to catch up somewhat
The people stuck in hell 3/4 have the same currency issues
Fixing drop rates would fix inferno and he'll same time
like they have been
So you would rather fight casuals who don’t have as much game knowledge and don’t have accounts as built?
But that's the thing it would allow the people stuck to get better shells/modules themselves it aint a "this affects the people currently farming inferno" it helps progression for the lower spender as well
To begin with
Catch up on what though? They’d dint address the fundamental issues
It was the casuals who were saying that it’s a marathon not a sprint
I like how devs dropped the changes quickly just before HSR’s massive collab patch. They know what they’re doing and who their competition is.
You can argue it helps the whales more, but nerfing/buffing anything would so that isn't really a great argument
These people were the same people who didn’t care about how long it took them to progress
not as much as it helps people in inferno though
Nah, my reasonning is that we try harders are staying becazse we played beta and know the pvp can be really fun. The problem is that rn newcomers can’t even experiment pvp since it’s a pve hell
saying differently is disingenuous
Again that's not a real argument any change would help the whales whether that be making them clear faster or them being able to spend the resources on inferno pieces
you think it's no coincidence they didn't nerf the 3 inferno bosses that most people deep into inferno are stuck on? it's obvious they want to close the gap some
I'm clearing renfo like with a 40% success so I kinda understand about nerfing everything in a sequence that's why I thinking changing the drop rates of next tier shell/modules would help progression from hello and from infernos, not really need to be hard nerfing bosses
you can't even pretend you can't see the logic
But then why didn’t they nerf the hell stages casual people are actually stuck on?
Instead of inferno
If they wanted to "close the gap some" then why nerf only dokidoki? Why not nerf aurora or tera even further or heck just remove the damage amp on opposite element so the people who don't have as many heroes can try out other team compositions
???????????
they should address them but they have the data maybe not as many people are stuck on hell as it would seem
@honest oak @grave crag , I am not saying that inferno nerfs they're gonna release are useless. No! It's needed.
But why the f... I see these:
- Lowered difficulty for [Ember Trek] <Sharon>: Boss HP reduced by 25% in all three battle phases
- Lowered difficulty for [Ember Trek] <Astarte>: Monster [Alpha - Disorder] Effect ACC reduced by 50%; All enemy Attack in the second phase reduced by 20%
- Lowered difficulty for [Anisync Echoes] <Heinrich>: Normal level - Enemy [Marvell] Speed reduced by 5%; Normal/Hard/Nightmare levels - Enemy [Heinrich] Speed reduced by 7%
Why do they put in 0.00001% effort?
What's the issue of adjusting other Infernos?
What's the issue of excluding useless drops?
Does not seem hard to me when you're dealing with your own product.
There are more obvious changes they couldve made to "help close the gap"
Fix the damned economy.
because they clearly want players to catch up, that much is obvious if they keep nerfing the entry bosses
holy shit this isn't rocket science
Harder content is bottom of the pile when it comes to the fact that it takes an entire day worth of grinding and stamina to upgrade one piece of gear to +15
It’s hard to converse with this community lol
And let’s not forget that most gear in these games is absolute rubbish because it rolls substats you don’t want, which are probably heavily waited to be there in the first place just to annoy you and to get you to spend more money or time.
yeah no kidding
Cus people stuck on hell honestly just need to fix their comp…. Can we be real? Lian can clear hell 4 and diting is a very accessible sr that is good for aurora and you can guarantee a freya for a starter acc for doki along with an accessible green kazuyo
While most doki dps are ssr it’s still the easiest stage
I mean those are just changes for the BS ember trek and anisync fights
yall was a dead game in 2 months as opposed to this game maybe actually recovering with a decent playerbase
Hell 4 guides are even posted on twitter by official Etheria account
but the main reason why I think these changes are pretty good is beacuse you actually have a progression path for people to break into inferno now
“Diting is a very accessible sr” who’s gonna tell him 
you can easily get into nico inferno
It’s not as if people here and the devs themselves have not played dozens if not hundreds of gachas. We know what is bad in these games. So do they.
and you can now get into the easiest module inferno boss, doki doki, even easier now
There’s no excuse for this kind of design in 2025
and then you get swiftraid, and inferno gear, and then you can tackle the other infernos
i gave a good suggestion last night for people to get an SR selector box like we got at the start with Kazu in it. one with val/diting/cachi
That’s why I don’t understand why people are defending this, we’ve seen this in other games before
I still wholeheartedly agree that they should just go back to beta difficulty
they never needed to change it
that way people who are walled by not having access to an LD SR can get the one to help their prog
c liked it too
Is he not I pulled more than 10 of him already sure you could argue luck but the chances of someone not owning diting are one in a krillion. My condolences that you don’t have diting
you're right i saw what happened in other games when they did what you guys want
the game speedran eos
if the casual playerbase feels like they can never close the gap they'll leave
they aren't like us who will sit here and argue for changes they'll just go back to daily logging in HSR or some shit
@grave crag behold someone who was not so lucky lol

Idk I would donate a diting if I could
I’ve gotten so many
They need to expand sr to have much more accessible pure dps instead of utility units
this is probably the best way to keep the most players long term, i expect we'll get qol stuff soon
and no Lily
i guess it depends on how they do forward on the next patch
yeah if they pull some clown shit we call them on it
it depends unless its a nerf a week then they prob playing with fire
I feel like a small dupe protection for just SR units until you unlock the whole pool would do the game alot of good. It wouldnt hurt the whales, and just gives every account a nice amount of units to pick from
changes has to be 2 patch this week
I’d be fine with a nerf a week as long as the upcoming patches are filled with qol
but overall the goal is for this game to navigate through all this with a healthy playerbase still
they are already fighthing with alot of upcoming games and new collabs etc
i expect another silent QoL to all the shell/coin to be at most by the end of this week
List of changes we won't get
prob is will the casuals be fine
they have been walled for a month now? or 2 weeks
#1388869968476504114 message touch grass holy
It might be too little too late but who knows
that's why i'm saying like what good is better economy going to do for players who at best have outstanding gear vs people with 1500 pieces to check from inferno
like yall actually high af if you think the two are even remotely comparable
I've been sitting in a pretty casual union that still clears boss, wins front, etc. but we've had literally open enrollment for the last 2 weeks (min level 45) and have had like 3 people join
yeah u dont see people saying hell is hard in here because most of them post in
https://discord.com/channels/994852318904340560/1356518920743424131
and they not complaining that it's hard they are asking what to do instead
heck i can tell u i was stuck in hell3 terror for like a week
sadly yeah i'm worried about the same
Most high level casuals prolly quit
Newer casuals are lower level
And it makes sense that they’re walled at hell
I was too
But because I max refresh
I've got some guy in the subreddit telling me refreshing is pointless because he can only do hell 2 in thresholds after spending weeks shell farming. Someone convinced these people they don't need modules
I mean yeah
But once you approach a reasonable limit for quality in terms of what you can get out of shells you move back to mods
Then you go back to higher shells
And let’s be real
Casuals are probably running a much more scuffed team than people who are at inferno
This guy has Lily 
who
.
did he just not build diting lol even my alt is doing hell 4 no lily
Lily overcomes a lot of gear issues but she can't overcome having no modules 
Yep that's something he's still working on too
ahh thats why
Yea if you have lily and not reach hell 4 and complain its kinda skill issue tbh
diting + val is literally a hall pass through the early game
That's my whole point though, people are out there dealing with massive skill issues lol
And bouncing off hard
but not all of it is skill issues there is a legit high wall from hell 4 to inferno
hell 2 to hell 3 is mostly a hey are you using real gear and the right units check
Its not even lily....ssania is the same tier as lily,especially if you build obol and fangus,like how do they still stuck is beyond me
idk how anyone who has SSania isn't steam rolling inferno
with or without lily
yeah except hell i not hard at all imo just need to have properly upgraded gear imo
It's interesting that they're not touching any of the soft enrage bullshit
what? this doesn't even make sense to what you responded to
means its still a dmg check
kewk
The way things are going I'll soon have been in Aurora for an entire week without cr cd atk% momentum dropping 
Technically the atk nerds on the inferno bosses kinda serves to lower the effects of ramping enrage
Nerfs
Like
Indirectly
Yk
Why didnt they nerf sharon inferno smh
Yeah, for the stages they touched at least
Let me guess, u cant clear it?
probably some youtube vid
Yeah, most ccs basically said you need to farm shells because that’s where most of your power comes (dumb)
Sharon is easy try Rengokutsu. Its FAAAAAAAAAAAAAAAAAAR worse
I can, with perfect rng and 1 run out of 50 lol
Nah i found rengo way easier, hes less rng based and way more sustainability based
On inferno ? And you have 100% stable team and cant do Sharon ?
I can almost beat Inferno rengokutsu not quite yet,
But i found him to be a lot less frustrating when i did my attempts
So its bs basically.
Huh?
Trust me its far worse. I beat everything on inferno, ember trak hard, echoes. Rengokutsu is impossible to be 100% stable because way to much rng and enrage mechanics.
Atm im about 50% stable and thats with godlike gear for it.
Im 100% stable on every inferno atm
other than this
I didnt disagree about him needing a nerf, i just found Sharon to be one of the most annoying bosses in grim pursuit, her rng of removing your immunity is just stupid
If you dont have dot team then yeah
Im sure with maxed skills maxed everything she might not be as bad but thats a crazy thing compared to the bosses after her like hoyan and shit
Trick for me was building obol and skilling hes S3
can be done w/o shadow sania
with propertuning
if you use pure dot
Can you even apply dots to sharon?
I thought we couldnt
ohh weit let me double check
I dont think u can in inferno
Yeah you can’t
If youre mentioning Obol, youre probably talking about Hoyan
you cant
Hoyan is not as bad as sharon
Sorry my bad this is what i use Key was getting catchi 1/5/5 and fast enough to go before boss
and 3 piece set on ditting
@fair shell
Its 100% stable
Yeah that’s the team I’m rocking for Sharon
I used the same team, 3/3/3 on ditting, i just dont have Cachi’s Skills leveled up but with lots of eff acc it doesnt make much of a difference,
How much speed you need on cachi to go before the boss?
w/o that you cant do it
Wait no i did go before the boss nvm
And i do use 12/12 on cachi,
Its the rng of sharon removing your immunity thats the most shit part about her
Lily s1 and s2 maxed makes that fight trivial
Basically dont matter how you do it you need 100% uptime on immunity nearly and need to go first. Dont remmember speed as you prob need more than 250-260 my catchi is 300 speed
U cant do anything about it
But sharon can remove immunity
If she does my runs die automatic
Also dragon shell on cachi
never had any issues with it
it just works
catchi spams it so much even if she removes it its not big deal
I think they are nerfing?

Aaah
Idk man unless i can end Sharon with 3 S3 from ditting its never gonna be consistent for me and i found the requirements to be stupid rn for Sharon,
Her whole mechanic is based on applying debuffs/dots, so youd expect to clear this boss to counter their mechanic, but then she can counter your counter by removing your immunity,
To me this is badly design so
she is easy she never move when she moves she is taunted anyways
i think they are nerfing her a bit
yeah the second phase
but when u know how to play vvs her they dont need
Vice op op
he is ngl
They need to fix the whole “30% chance to stun” from the dark elements adds,
This shit is 70% not 30%
xd
Its still rng filledd even if you know it so nerf will lessed rng a bit
Its not imposible boss its just hard to get good rng in it
i dont feel it adds cant kill u with stun and dmg (my team)
its the hard stage atm and i dont need a second try
im rng blessed or its easy in this setup
well a lot of ppl got good rng on 1st run
The patch note looking good
unlike everyone else
Bro most of the time as soon as i enter second phase my characters gets stunned for 3-4 turns in a row its stupid
i was like that to
Hmmm maybe your diting damage needs a bit of work. Since you can’t debuff her i rock fury keeneye on him for that fight
i got stunned like 3 turns
and then you are surprised 16h trying to get a good rng next time
vice and sania healing up and u are good to go
I done it a 100 times for blue prints it’s a incredible experience
Yeah i need fury cus rn this my ditting
well this time around with new seasonal mechanic its a lot easier the stun was anoying when doubled with the stun from dark adds that could stun you 3 tuns in a row
whole team
true
Once i had gachi the g at 200 acc and s3 max i 100% auto sharon
Prayge the new Dark unit coming after Yeli is a massive support and not a dps
Maybe that will shift the difficulty of endgame
My man looks great too
Same happened to tribe nine when they fixed there was none left to play
Probs will be. Looks like disorders are mega support units
lily the wisher
new unit trust 
What is yeli role even
I doubt hes gonna be a lily-like, he looks more like a bruiser / shielder
I call her rng sub dps
u have leaks dont saw it? and the lily thing was a jk ^^
Am i even allowed to share it here? Idk if this discord is against leaks
send dm
then its safer
Ayyt its sending

we know the kit it's a bleed unit
It also maybe shows a pattern where we get
2 elements
1 dark
1 light
2 elements
Etc
Whered u find the kit? I only found his pic
Also bleed mechanic? Like in darksouls or? Cus if so, thats like Dots 2.0 basically
it was posted in here a bunch today
@sonic kite
i hope not dont want to spend like 500 euros in 1 month only for 2 units xd
Bleed is based on unit atk so it can't scale like dots
Did they even commit to a patch this week? It seems like c is mostly saying "hopefully something happens soon"
over night patch
for the nerfs
I decide to skip yeli midway for this boy he better be good
Wait so there are kit leaks or nah?
Yep 100%, I was just thinking about how I'm sticking around bc of how fun the betas were. If I was a new player coming to this game today, I'd be thinking all the supporters of this game are absolutely insane and must have never played any other game ever, or this is some weird marketing campaign
they should jsut give us lily banner 💀
@brave oak aged like milk 
I cant find the leaks
Ye i know but id like to find his kit leaks, wanna see what it says other than bleed
Are you sure this isn't a clip of him being sarcastic
ah nvm u sended it to me ignore my dumb post xd
50/50 chance
cause seanb
Bro ember track and rally soo boring and tedious
Big on the too little. Lately I'm thinking the biggest issue is really the terrible economy. I have good units, good shells, plenty of pieces to explore, I just can't upgrade enough gear near as quick as needed, so I'm stuck making 0 progress doing the same stage day after day after day
More income deals with the difficulty of stages as all levels. It benefits those lucky enough to be able to clear inferno least, so it'd helps close the gap better than anything
yeah nerfs to entry inferno stuff tomorrow but idk if thats the actual notes for the week
Yea the fact I've been conditioned to ignore #official-news bc it's 99% absolutely pointless videos of units is another piece of the "communication failure" puzzle this company seems to want to play 
LOL don't blame you
yeah i think probably this time next week they should start hitting some of the qol for sure
making changes for the massives to ease the barrier of entry is important but you gotta throw your whales some crumbs too
I saw your take on the total opposite view of the economy, and I respectfully disagree (but could be wrong). I think you're right from a "let's not ruin PVP balance" view, but I'm focused on a "let's ensure people can get to PVP" view
Plus, you know, getting to upgrade lots of gear makes dopamine go brr, which gets people hooked and keeps them around
The game will never recover, the gap will become so insurmountable people will just dip and the game will hemorrhage players until EoS
Remember you're talking about players that don't have anything to upgrade lmao
I think the best hope is they do things so well that player acquisition goes through the roof so that new players (in a future, well balanced game) can dwarf the players who benefited from the terrible designs and those become a tiny % of the population, so the imbalance is diluted
But that's a big dream at this point, and I'm not hopeful 
But would love to see it
I feel the way they are doing it rn probably has the lowest amount of people quitting long run (ideally anyway)
if they buff the rates now without nerfing inferno
the gap will become like a year lol
^^^^
between top players and average players
like i said there's some streamers with 1500+ pieces of mythic gear
Game is over if things got reduced in costs to upgrade rn
i think its better this way
average players still has a fighting chance
for this rta season
if they buff drop rates now
they are never competing for a few seasons
minumum
I didn't mean "inferno nerfs are pointless", just that "without fixes to the economy, this is half a solution"
can we fix the silver cost of upgrading module already, im tired of this shit,just burnt through 12m silver for one subpar module
oh it absolutely is i think that's the entire point
lessen the gap somewhat give the players who have been starved out of inferno to get a little bit of gear then hit the costs
i mean if they buff inferno drop rates tomorrow
I was just adding to it bc a lot of the earlier convo was focused on the difficulty, and I didn't want the economy issues to get over shadowed and kept them in the convo
that is going to increase the gap
not decrease it
how many people can auto rengo inferno
nah they are 100% directly aware of it
or aurora inferno
i was chatting with c last night
them not touching the hard hard stuff rn is just shrinking the gap a little before it's full on open season
Yea, if anything buff all the other stages, I'd def be like "no not like this at all" if they buffed inferno drops lmao
Hopefully. I do think c is just as in the dark as we are. I don't think they communicate well with him either, but we'll never really know
🦮
Can ember track and rally be not soo boring
at the risk of pissing people off a little bit who just wanna farm inferno more efficiently this might be a good longterm solution IF the QoL actually comes through within a reasonable timeframe
now if they do this and let us stagnate for too long then they dropped the ball
he got all salty and changed it
typical me me me attitude
kinda funny that
To not implement anything
There eventually come but how long will we have to wait
yeah someone told dude to touch grass lol but nah it should still be coming at least from my impression talking with c
This is their first normal month
A lot of the changes this guy suggested suck
Resetting trek and rally would be the worst without sweep
plus reducing the amount of time in the RTA season
3 months is perfect honestly
especially since they timed their RTA season to end when E7's off season ends
they change that and you'll be having to do both last week climbs in the same week
idiot)
)
what are you gonna do in the game with swept floors or city?
i definitely don't want to do 84 floors of this every 2 weeks thats for sure
considering 30 days reset time
same question
You’re going to use the saved time to play rta like you’re supposed to
not be a jobless loser ig
ahahha)
Farm, do PvP, or not play. I'm a neurotypical adult with a job, friends, and hobbies besides this game
@spiral stirrup deleted your post ? For what purpose? actually had good changes
he's crashing out like a child
?
typical chronically online behaviour
cause it's useless - nothing's gonna be implemented

i also have extreme doubts in the game and the devs at this point but deleting the post does nothing
A lot of people don’t have the patience to wait for the changes and fixes mostly devs the once’s to blame
im giving it a month or 2 max
then this game is a wash if we're honest
hope the things previously listed are changed
and if not then unlucky and ggs
From the current state it’s a gg
honestly that's a far more generous time then i'd expect most to give
agreed, but im gonna be a little charitable here
i hope things are fixed by then, if not i'll backburner it and focus on E7
especially since that's smack in the middle of E7WC and Genesis Ras release window
100%, the game is horrible right now, genuinely a bad game as it stands
but it can change
so we'll see
if it doesnt oh well
As it slowly changes more and more people will dip
It's okay though they don't need his actual post anyway there's a bunch of streamer videos on it plus they probably already summarized it themselves
and yeah but at least with how they did it today i think it has to be like this now since they also have to consider the gear gap (because like i said before too we never should have had 2x in the current gamestate)
cuz contrary to what people think, it's not just f2p walled out of inferno there's def some spenders too
with how long software development can take, it's nice to get a quick patch like this in a week tbh. things take time. work takes time
now if we don't see real progress on the economy issue in 1-2 weeks
I did the 2x and didn’t get anything good
we got some big problems
What we're seeing here are 5 minute changes to values in a single or a few files that they should be able to deploy basically instantly
some people have 1000s of pieces of gear that they currently cannot afford to check
that is literally the only saving grace rn
nah i burnt through 12m silver for only 16 module( with good 4 starting subtats) only came out with one piece triple roll crt rate, rest either go triple flat def or other useless substats


They need to fix shells
not gonna lie this is awful, i don't wanna do this every month on my days off
sweep 100% is a must for trek i feel
The shells are beyond crap
on that note i actually get 2 red spd passive shells today, which is my saving grace from uninstalling this game
I hate doing trek and rally teddies for no reward
there's way too much variance on the wheel for what is super time consuming content
I wasted 1.4 m for mediocre passives
For the walking levels at least, which are clunky, no challenge whatsoever and serve no purpose but wasting time
I swear people don't even want to play the game lol, go play cookie clicker with auto clicker bro
go deepthroat a cookie how about that
have you tried building another shell instead of rerolling passive, and selling the bad ones, that way you dont run out as fast
game mode is unnecessarily long and people wanna do it 2x a month? nty
lool
Then dont play the game? idk man
i prefer to do it that way since i have plenty of excess shells anyway
I'm critical of the game, but saying you should be able to auto everything, then whats the point?
Can’t even get a usable shell
I’m trying to get white fang momentum fury
use bad matrixes shells first tho, and later when you get the correct passive u can imprint it to good matrixes shells
i've already done it, the difference is i want to 1. spend more time actually doing the things i want to do like rta and 2. feel like it doesn't add anything really of substance it's just tedious and bloated content. Rally is fine but the walking levels are tedious af and awful to do on the phone at work meaning it HAS to be when i'm home on a day off
Do you genuinely think running around these levels adds to your experience and is a good use of your time
sit the fuck down
Bro you rich? How much that cost you?
like 200k i think
i reroll shells entirely, not pasives
if i got shit passives i just sell it
and work on another one
you'd have to have stockpiles of shells though
but i find this method way way cheaper, since rerolling passives can cost you millions without even seeing red sometimes
I see
So you keep the shell with the pip lines you want and then roll other shells for passives to imprint instead of rolling passives directly?
EXACLTY
its what i do too
I can't tell if you're insane, a genius, or both
I guess I never really thought about the cost of rolling 3 new passives on a new shell vs rolling an existing shell
i only upgrade all the way when i get a red passive, saves quite a lot
Makes sense
i'll also level a shell i want with lesser pips to start rolling the passives to xfer later
yeah, more ppl should do it that way tbh
i havent seen it being talked about by the cc i watch
👀 hmm I’ll try that out
yeah thats the bummer for many of my red passive shells, is to get the three right pips to imprint into
Oh hey that's my exact Valerian shell
50 levels later and I think this is better
Bro I'm wasting 2m a day, trust 1.4 is going to feel like nothing if you start focusing on passives. I've prob done 10m in the past week
Unquestionably
1m isn’t much ik
Okay I like your method crazy man. It got me red dash on a shit piece I was able to imprint on one of my better ones far cheaper than me rerolling a passive on ones I got built
Uh, what? You upgrade a shell to 10, then 20 to see the passives instead of reconfiguring? Bc it's cheaper?
@tawny holly
lol good on you
yeah
Yeah it’s nice
You get a good refund back to roll on another piece
if you get bad passive you sell it
Just make sure you are doing it on your shit matrix pieces
Then imprint on the good matrix ones later if your gamba was good
It's 30k to reroll a passive, but 56k to take a shell to level 10, and 185k to take a shell to 20
How is that cheaper? I'm so confused @mystic wind
You sell the piece
90 k to reroll twice
Get it back
What do you get for selling a 20..?
or three times i forget the cost
173,000
While rolling passives its lost shell currency
You still put in 241k, so you're down 68k to see 2 passives, right?
2 rerolls is 60k, plus the chips (which I have plenty of), so it still seems like a net loss
Am I missing anything? I trust you've done the math, just not seeing how that's better
for hell shells that sounds plausible
but like
for good inferno shell matrixe
it sounds very difficult to keep selling a trio of matrixes you want to keep
That’s assuming you only did 2 rerolls on a passive
smh, use bad shells first
Which if you got what you want in two rerolls that’s good luck
Here's a 3 pronged approach to give more time and alleviate some tension. Premise is inferno should have come out after a few months and not so quickly.
-
Lower inferno difficulty to slightly tougher than closed beta levels.
-
Create dante's inferno difficulty, but do not put a new rarity drop. Instead make it drop ascension materials.
-
Release that new dungeon in 3 or so months. It gives yall time to actually read data while not creating a longterm issue with people having easier access to gear now.
This makes hell 4/inferno the place to farm the modules and substats then you grind the materials to upgrade it later. People wont rage since its a direct upgrade as opposed to needing to reroll entirely new substats.
Future content could be made harder but important point is it immediately lowers the pressure valve now while giving yall time to recalibrate for later.
Upgrading a shell to 20 only let's you see 2 passives, so you have to compare that to what it costs to see 2 passives using reconfigure
You're spending a net 68k to see 2 passives upgrading new shells, but you can see 2 passives for 60k using reconfigure
I might be missing something, but I don't think your way is optimal
if you say so
Lmao am I missing something? I'm looking for a better way, and I want y'all to be right, but I'm not seeing it
Upgrade trash ones then imprint later
I have more junk shells than anything
^
but i never spent like 2 m daily rerolling passive since i did it, just today i get 2 red spd passive + 1 red crt rate passive, cost me no less than like 500k
I get more junk shells than I do currency to roll for a passive
i dont have the correct pins to imprint them though, so theyre shelved for now
The main issue is chasing 3rd slot on final form
That’s the part I’d roll on
yeah, thats never really a prolem like the second slot, i just get away with like acc or final damage, and would reroll them from time to time
I gave up on third slot after like 2m of nothing and im juat making as many useable shells as possible.
But I’m new to the ad system
And sorta like it more than me rerolling on passives
On a plus note I got a shitty shell I can put on a unit for other content
If I’m waiting for a better one to imprint the passives to
If you're reconfiguring, the TD is the bottle neck, so you can go through tons of TD, which gives you lots of tries to find good passives
If you can only upgrade shells you have, shells are the bottleneck. Yea, you might not be able to burn millions of TD, but that's bc you're limiting your options
Do what you want, just trying to explain why I don't this is a good strat at all
fair enough
Ive made 15 level 40 shells so far
And i still need more
I take any red until all slots full
Then I start rolling until 2/3 good
Some end up perfect quicker than others
But id rather be chasing new shells with higher odds of success than a single last slot
This guy gets it
Dps and opener shells are the ones where third slot matters most
Sometimes when you get a bad roll on a shells odds are that shell is going to always roll bad lol
Curious the ratio of you getting more shitty shells to reroll on is vs the currency spent to reroll a passive with a full week or two of farming as the test sample farming the same stage
module farming for speed rolls there is more efficient atm
Tbh if you have shells for all your chars then just roll passives
Til then its two birds onr stone
You mean 15 shells with good 3x3 or 3x3x3 sets, or "any red shell"?
15 shells most of which are triple red passive.
Some are 9 pip, others not. I only started doing auto hoyan this week and thats where most of my shells are from
Some rengoku
Celince has me at 90% or so on hoyan
Im gonna camp her for about 2 weeks straight then move back to doki
if you are playing a speed based team then only passive that actually matters is 2nd one for speed
others are pretty much a non factor (almost)
speed tuning your modules would be more effective
Yea this i agree with, but those saying upgrade every single shell to unlock passives instead of just rerolling the 9 pip pieces have not looked into what they're doing
If they can't be conviced, nbd, just don't want others getting bad advice
Im fairly minmax oriented but after a bad streak changed my method
Like honestly, i changed my method too after i spent millions rerolling a passive on one shell
Lol
Yeah you do both. Upgrading shells is only good for your first few.
I think that gets lost in translation since context matters for everything in a resource management sense
It certainly feels leaps better than what i was doing
This is a game that hard punishes people for taking universal advice
true
Upgrading every shell looking for passives does save reconfigure chips. I think it's 15 to reroll, right? So you're spending 8k TD for 30 chips, which I think is a good deal
But I don't need to trade TD for chips. If anything I'd trade chips for TD 
The biggest value i learned was feeling behind is an illusion when its all a choice in that you get bricked by something right now, but you can choose what
That’s sorta where I’m at. Inventory stacked with shells. Currency always low cause I’m rerolling one one passive so seeing your method I was like huh.. lemme switch it up
My goal is to hit 330 speed on 3 openers
It also helps me clean inventory
Lmk when you hit the lucky streak to get 2+ red passive in a day
I’ll see if I can get another here in a hot minute
You could also play bruiser and chill
I got two red spd, and 1 red crt rate earlier today before i log off after i burn 12m silver for nothing
Tbh im a cleave/offensive standard player from e7
Its familiar and I like it
I just recognize that im gonna be farming doki until end of service to keep pushing speed lol
cleave options are a bit scuffed atm but by the time you reach high elo we wil probably have way more options
rc 77, yang and tsukiyomi will be your best bet for openers
yeli >= mass >>> hoyan & rosa >>>>>>> everything else for your dps
Reality is we are forced into pve right now anyway
By the time we can even make the comps we want a ton of stuff will be out
i only play pvp pretty much
I legit reset away from bothering with the RTA tournament despite being top 50 cuz I didn't wanna brick myself just for one tournament
Especially given the issues that exist in it currently, glad I made that decision
whats your ingame name ?
Articuno
I haven't bothered with rta in like two weeks
Maybe longer at this point
Getting all the auto farms going is a nightmare
where did the list go? xD
OP saw they didn't immediately make the reset time for Ember Slog 2 weeks and ragequit while calling everyone idiots
I just found it pointless to keep this post. Cause the very first nerf they've decided to implement did not even contain proper fix of Infernos. But they are nerfing Trek cause of some whiners.
God my witness - hope you'd recover from brain damage)
just ignore some dumbass in the thread for your own good, for now let's just wait for a week, i will stop to put money on the game until they fix some of what you've listed
appreciate it, mate) likewise - gonna stop spending for now
@shy badger @glossy magnet seems u need to look into that i guess its a bit missleading
same

Hate the game as the days pass
if devs are that stingy, at least give pity for mythic shell, 5 win should give one at minimum
ISO update. Give us a roadmap on what to expect or your player base will grow to hate you even more. BE VOCAL.
I kinda would appreciate if they added a Build Guide for players based from where you are in game
They have that tho 
It’s in the bottom left side of your character page
Click the book
Sorry but I think the info in that is shit cause it composes of the random shit people throw on
Not necessarily the best and recommended gear that you can make
People follow that shit and come wondering why they cant clear Dokidoki with a harvest 8pc fury 8pc
Maybe they need more help ?
Yea Ive been helping whoever I see
I helped someone go from not clearing Doki inferno to getting 70% ish winratr ystd
Like they have a dogshit build DPS and shitty ass comp with a grey that had no crit no eff acc so was completely useless
And came in and complained the nerf to Doki did nothing
They still cant clear
Bro your comp sucks
You ran random sets on your DPS
What's wrong with the xiada example? I don't use her, but those seem like solid recommendations. It's not recommending 8/8. Idk what is so bad about what they're suggesting there
Harvest Onsalught is not great for PVE unless youre onshotting
So you need to know why each set works in which way
- if you have def break harvest gets worse
Fair. Yea could be better for sure
Onslaught fury should be standard if you using revelation
Does it? Did we ever get a damage formula?
I tested it myself momentum fury just outright does more if you bave debuffs on them including def break
Cause we dont really have multiplicative sources of damage bonus
Vs momementum harvest
I dont have onslaught fury vs harvest to test cause I dont have triple matrix revelations
However for specific scenarios
Like PVP and Sharon who you cant def break
Harvest does more
Thoughts on fury keen eye instead? That's what ive been going for
Since I can get atk bonus on other slots
Id rather go for the raw multipliers
But I didnt run the #s
The thing is those don't buff revelations
Basically for multi hit
Keeneye sucks
Was I not suppose to go tank set on grey lol jkjkjk
Real question how good is onslaught on hein if you do build him dps
PVP or PVE?
PVE is cope
He can't solo DPS any of the inferno farming stages
Kinda pointless
Pve welp
So is Heinrich mid as a debuffer
No
He's a top tier dispeller and debuff
What does him not doing damage have to do with him being a debuffer
I seen people use white fang on him
Holden is top tier debuffer and he can't be DPS and dispeller at the same time
Like a hybrid
Yea cause White Fang gives swift rush swiftraid
But for PVE dispeller you want them to go first
Yeah
Do you want a half fuck dispeller and DPS
Or good dispeller
I mean it's up to you
Just think for abit
I can't tell you what is the best build for you
Go test and figure it out
I've said it like 60 million times
There's no build it like this and you will clear inferno in 30s build
Kloss Rengoku builds has like 5 different shells
Whether you run Codex, Dark Moon, Alicorn Halloween
Some run Jackal with insane speeds like 330
Diting has different builds depending on which boss
Keeneye Harvest Keeneye Fury
Onslaught DPS has different builds whether it's Momentum Fury to focus your own damage or Onslaught to focus on revelation proc damage
I mean if you have no stamina
I know what sets do don’t gotta tell me
Then just slap on a random shell on him and make him dispeller
You have better things to focus on than some cheesy niche build Heinrich
You need a dispeller for terror and aoura but okay
Yea
And you need him to be 264 speed if you want to dispel before terror moves
Can you roll spd gear with those speed stats and still do decent damage?
Why you trying to be a smart asa bro
I'm the smartass for trying to being some weird half fuck build for Heinrich?

I'm telling you literally how it is
You don't want to accept it then build him however you like
Kid you act like I’m trying to go full on damage on a debuffer
Yea like I said
Its half fuck
Because you can't speed to dispel
You can't do damage like a full on DPS
Can’t you run 12/6/6 or is that not possible
You can but it's not enough
The thing is inferno clearly has a shit ton of eff res
So you need upwards of around 180% ish for reliably debuff landing
Then you want to be faster than your entire team
So there's that
Yeah swiftraid swiftsmite swift rush
Even with swiftrush swift raid you need still like 2-3 rolls into speed per gear
Then where is your damage coming from?
180% eff acc you need minimally 2 pieces of eff acc main
It’s called chip damage
Oh the damage part I thought we were talking about dispeller 
Nvm talking to this dude is pointless
I fear hein was never meant to do damage that you care about
Chip damage won’t change your pve runs
You can do what you want
but it's not gonna be 50% clears on inferno to 100% clears on inferno
For the amount of resources you put in
Sounds like a skill issue at that point
Ah yes
The
I lost the argument so I resort to personal attacks
Classic
You were the one that came in asking for opinions on Heinrich as a DPS
People gave it to
It didn't validate your wants which was to build Heinrich as a DPS
Then now you throw a tantrum

If you build a character with mediocre modules I bet it would be 50% wr
Yes
But do you have the gear to do it right now?
Are you gonna roll DPS swift gear for Heinrich over rolling to get more spd on your supports?
Or actual DPS gear for more damage on your DPS?
Like I said you can do it
It's just not worth it
I’m looking for suggestions for the future when I do decide to build him
Then you go try it out
Cause most people who tried it
Came back and say it's mediocre
And they aren't gonna go and invest 20m to roll modules just for abit of increase
Are they use 0 skill up if that’s the case no dirp
What’s there build
Swiftrush Swiftraid Momentum
You need the speed
Otherwise he's useless as a dispeller
Why you using momentum
I said it already
Why not
He applies debuffs by himself
Momentum with 3 debuffs beats all the other sets by alot
You do know that you need 4-5 debuffs to out perform keeneye?
Cus you wanted him as a dps
Hein is multi hit anyways so keen isn’t even that good for him
Isn’t this impossible
With momentum your only getting 12% damage
Unless you’re doing 8 swiftrush
Hein does 3 hits of 100% so Keeneye is meh
Since swiftrush and momentum is 12/12
Yea but Heinrich is not a burst DPS he's a sustained DPS
Oh yeah
You only get 25% on the 100% hit
Momentum applies on all the hits
Including his S2 which is also 3 hits
He in his own kit already has 3 debuffs
Not counting extra debuffs from the team
Which you would have
Def break
If you're in a PVE setting
Momentum is superior
Cause he doesn't run revelation
Revelation doesn't have swiftrush
Yes
Don’t listen to this guy run revelation 👹👹
Because like I said if you dispeller is not going before your debuffers
He's useless
Then you just build him as DPS straight
Then his kit is useless cause he won't apply shit in inferno due to the eff res
Then as DPS you use revelation cause he's just an attack count bot
Heinrich as DPS is viable in PVP
In PVE the gear requirements are way too high for him to contibute meaninfully
You need 4 perfect stat roll gears on all pieces
Otherwise you're not hitting the speed requirement as a dispeller
I might just go swift swift smite and swift raid so he goes first
Or you're not hitting the eff acc required for inferno
No dmg then but then again you wouldn’t want him for dmg anyways
Which was what I said earlier
You can't do that
That's not possible
What other alternative for terror then if he’s soo bad
Holden 
FFS
How is that impossible
He is amazing as a dispeller
You clearly haven't gotten inferno drops
Because
Sec
Sorry I don’t have every 5 star in the game
You can only equip 1 6pc set
You can't swiftraid and swiftsmite
It's impossible
Fair
I know Holden is better
It’s ok to not have Holden
I didn’t know that
That's why he is "better"
Good to know
But if you're not running DoT
Heinrich is functionally the same
Last word is a huge damage buff too
Dot is meta I didn’t know dot was meta?
I like Holden better cus he’s tanker but yeah Heinrich buffs dmg a lot more
That’s crazy
DoT is the lowest gear requirement inferno farming comp
You just need eff acc and tankiness
They’re being sarcastic
Holden has better debufffs
Ehhhh
Not necessarily
They are nice debuffs tho
Heinrich dispels on every hit
So he can always strip the def buff
Holden strips once every 4 turns which I guarantee you will be longer than it takes for the right arm to reapply the def buff
I tested it myself
Holden seems more safer
My Holden is 270 spd
If you don’t like running Heinrich as a pure dispeller I suppose you could use red Kazuyo
You don't have Holden
So suck it up and use Heinrich
Otherwise do whatever you want I guess
I don't get why you shill Holden when you don't have it
You need a dispeller
You have Heinrich
Use him
You other option is Mizuki Makoto
I was already planning on using Heinrich from the start of conversation?
And unless you want to build her
If you want you can also use mia
Mia is not a turn 1 dispeller
True
Was looking for sr alternatives for terror
Your only options for Terror not off element
I know viper is good for auora
Is Holden Heinrich Mizuki Makoto
Cause the others are blue
And you have eff acc down
Sr dispellers are 
So it becomes iffy
Not that great for terror
Wym
Doesn’t he need skill ups
Veronika works too from what I hear
His dispel works on every hit he does
You run her in the diting khloros comp
It's a passive
If you have Heinrich you don’t really need any other dispeller
He has a super high chance to dispel cause multi hit and every hit can dispel
What shell do you suggestion codex white feng or jackal on him and should I go triple acc or crit rate 2x acc I kinda like 1 crit rate on him
Minimum 2 eff acc
Who is priority
Your DPS
Otherwise expect not to dispel buffs in inferno
Xiada max already
DPS for Terror?
Bessie’s her I got hoyan
Which other units do you have?
Lilly s1 and s2 done
I guess Kloss is fine then
Alternatively
Save it until you need it
Cause Kloss doesn't need skill ups
Farming cooldown issues you can solve with Timeweaver Halloween or Codex for double ult in Rengoku
Or Darkmoon for longer debuffs
I’m trying to farm codex for kazuyo and kloss
Lattice is rare enough that I would always keep 4 on spare
Makes sense
Kazuyo doesn't need codex
Unless you sure you can 100% one shot every wave
Because Kazuyo with codex
If you miss the one shot
I have jackal on her
I use xiada for doki doki
That's alot of chances to get stunned or oneshot
I personally prefer Jackal or gigabyte
For Kazuyo in Doki
Problem is with Lilly she already gives speed buff
Yea but there's a downtime
Halloween timeweave
Jackal is 100% up
This has same problem with Jackal
You reset too much
You end up not having it on wave 2
Xiada comps more often than not cannot oneshot the wave
I can 2 or 3 shot wave
Yea then you don't run codex on Kazuyo
Cause 2-3 shot is perfect for Kazuyo's cooldown to enter wave 2 with ult
I’ll eventually switch to jackal when I get a 3/3 swift timeweave
Yea but codex means you will always ult twice on wave 1
Then your ult goes on cooldown
It depends you need to check how much DPS you have
You can build one and test it out
For who kazu?
You need to build at least 2 copies of codex anyways
Yeah
It only 3 turns her cooldown low
Yea but thats three turns to be stunned and def down and chain comboed on wave 2
I think I should be able to 2 turn first wave
Don’t forget kloss s2 knocks people back
I’m using momentum on xiada
I just seen a lot of people use it
If it doesn’t work I could just switch back
Also this is my hein on jackal
Swift time reave
Should I swap jackal for white fang?
I mean do you have a swiftraid module?
With eff acc
Could I get some advice for Teams and modules ?
Ask in the main channel bro...
Read through a lot of the earlier part of the thread. As a casual player that's hit numerous walls in progression and poor summon luck with roster, I've felt the realization that I'll never catch up to those players with stronger starts and thus, feel just as unmotivated to even do the other PvE content in the game, much less any form of PvP. I struggle to find a reason to not quit and keep playing the game, but seeing others in here feel the same struggles as I do feels somewhat cathartic.
Everyone else has shared their thoughts about the developer feedback, but I don't think there's a way to fix how the game was fundamentally designed to be a massive grindfest with leaderboards. If a lot more of the playerbase feels similarly to me, the game's only going to turn into whales fighting other whales. Maybe that's all XD wants but that's not for me
tbh