#inferno difficulty megathread, happy 100k
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I have sania and still think inferno has to be nerfed. But people are btching that they cant do content without following the mechanic of the fight
I don't attack anyone who doesn't first come in here and call me a coping loser and stuff like that
A marathon is a race. And this is a competitive PvP game, not some PvE hoyo game.
people cant do the content even following the mechanics
Inferno terror needs to be nerfed until u can clear it with solo dps lian in a reasonable amount of time
Like the tiamat comp for nico nana
Why you attacking me bro
Maybe you dont but I see plenty of people who do
can we stop with these pointless smooth brain takes
Cant do which content? Only one that you need dot is hoyan
I found a youtuber earlier clearing Doki hell 4 with like 99% success using 2 R units, no Lily or anything mostly F2P units. give it some time people will figure out extremely F2P/Early game teams to farm any content with
if you look at my post history in here I have posted a bunch of non-ssania clears and given ppl advice for fights etc. I am genuinely trying to help the game
Yes that is the solution we need
the game will not die like that i am sureeee
That's fair to have that opinion but I strongly disagree
You're either with them or against them Rath
so if they dont nerf it before 2X which obv aint happening now than this wont be over anyway even if they fix it next week on the weekly patch?
Dumb take it that inferno requires shadow sania, because it doesn't
I just mean it in the sense that they are entitled to their opinion
only 1 thing left to do, troll like these few people have been doing
maybe bad phrasing
I think that is what will happen, but it is a bad take to nerf after the 2x, people will just get even more pissed
thats what i mean so either way this wont stop it next week
If its not nerfed soon regardless of timing the game will sink
like a rock
just a new thread
yeah bro she's not required at all. It's just that if u have her, u can clear without even 6 starring a unit, on auto battle in 1 minute. And if you don't, you need to do 7 minute manual clears with full team of maxed out units
is there even a single game that requires max skilled gacha units to clear farming content
๐ฅ
I mean what they can do is make 2x only prowess and exp
I think so too, especially for the casual player base
Ideally it should be nerfed before the x2, but there's no reason people would get more pissed if it's nerfed after. It will be nerfed sooner or later.
auto battle? no. I cannot auto battle anything with Ssania her AI is dumb af
And even if it does require it, they give you most if not all of what you need
I manual cleared all of my energy yday farming shadowhol
thats why i said gacha
not the f2p free stuff
others have figured out auto strats with her tho
So stop defending anything else even if the "you need Ssania is overblown"
There is a difference between farming 10k energy on a 2x on inferno and farming gear on normal drop later on
it's needs a nerf, a big one
I am not defending them, I am saying they need to do a small nerf
Not a big nerf at all
10-15% and that is it
not at all
I tried the "auto" strat, it's fails like 40% of the time
I can't be wasting that much energy
Honestly, this wouldn't have blown up as big as it did if inferno was just better drop rate instead of having exclusives like higher base stat shells and the inferno sets
A 15% speed drop in niconana would enable a shitload of stuff for example
yes it does! on manual and over 5 minutes
I'd rather manual and have better runs
People will be pissed if they don't nerf it before x2, but they won't be even more pissed if they nerf it afterwards, because the point is, Inferno needs to be accessible to the average player, whether it's now or later.
Have YOU cleared any inferno where ssania is bis with any other teams?
no they have not
To be fair I did clear Niconana Inferno with Diting
they saw a doki hell 4 video
nvm the 5 imprints and furyedge set
W in the chat
why would anyone with sania use another unit to clear that content?
So that they can stop talking out of their ass?
It is like using rahu to clear doki when you have xiada or rilmocha
i have sania lily to clear the content but im not gonna sit here and cope that its even realtively close to fine
yeah that's fair but then why would they give their opinion on if it's reasonable to clear without ssania. When they don't know
No one will waste resources just to prove a point here
Yes, I cleared nico with cachi, although it was 1 star, it still clears
exactly lol
If my units were tankier I reckon I could do Shadow Hoyan too but HP% bonus + spds subs just dont want to drop
I think the point is if somebody is telling others to clear that content without Sania then they should be able to do ti themselves
Proof?
From the teams posted by people actually trying it here, with full gear and etc
And i imagine the investment and time to celar is nowhere near
Or that someone did it without uber whaling for it
I don't have it on my profile since it's now updated to 3 stars, but I followed some guides that I saw on youtube and it worked
DOT terror and veronika terror has the same investment regarding skill ups
what were the units
Cachi/linglao/Messiah/kloss
I mean thats a pretty wide assumption I do multiple team comp just cause I like to try things out. like how I realised with two built healers I didnt need a dispel for Aurora Hell IV
Khloros with skill up vs sania with skill up and that is it
how about stars/levels/modules/shells?
Maxed out messiah skills? And Kloss s3?
and they both require 2 specific SSRs or 2LDs
veronica needs 2 in her s3
Only maxed out messiah S3 & S1 but the last skill up, no skill up on kloss
You know it is similar for veronika comp right? You just need 6* on the two dps
Imma try it tomorrow when i lvl up my messi with x2
full 6* maxed skilled khloros ditting vs 5* full team 4 in sania s1 4 in val(the khlroos team also uses) and 8 in fangus
yeah this is fair guys
๐ฅ
Cachi does have S3 max skill up though
Double Acc & 1 HP module
You dont need a max skilled khloros, you just need s3
maybe to manual
you should be able to replace khloros with lian without issues
the guy that made the comp has 80% auto rate with GIGABIS entire team and modules
and 10-15% are not doing that
the guy did on auto the day everyone hit 50, by now everyone has more gear
As for my messiah, 100% CR, 128% CD, +2650 Attack
66 speed
Cant compare the damage of the two, you also dont want to change the turn order at all
gigachad khloros diting vs virgin sania fangus
๐ญ
its ok tho they are equally invested
wait
they arent
same amount of skill up
you can still use khloros for pvp meanwhile sania is useless for anything pvp related
Also @ornate moth John is the perfect example of someone salty not actually giving constructive feedback
you dont need a maxed khloros, that is the thing
has anyone tried using only silence as their cc for doki inferno?
sania is not bad in pvp? lol
and yet that guys team is only 80% succeed on auto
weird
sania 5* full tema can auto it 100% rate
80% win rate at lv 50 with 1 week gear
He is literally bulldozing into being salty about him having no SSania and ignoring everything else
IMO he is pointing out the flaws in the arguments of ppl who are trying to justify the current balance being acceptable
sania teams do not auto lol
they literally can and are
They can, but it is a lot more annoying to setup
ppl with ssania are saying it's fine because you can barely squeak by a clear on one of the fights ppl cheese with ssania if u have this exact setup, with much more investment than the ssania team
sure if you invest a bunch of 6*s but the stats required to auto are significantly higher than just manual runs
how am i salty
i have the units
and im not even insulting them even tho id like to
the stats required for non-ssania teams are much higher tho
because they are being very stupid
its possible stop crying inferno barely needs a nerf 
that is 100% true
yeah, she does make it easier even though you need to be ungodly tanky but full auto sania team is definitely not the same as the 5* full manual sania team in reqs
Yea but the thing is that there will always be team comps that are cheaper to build but clears more easily. Its just simply impossible to be perfect balanced. Sure inferno is overtuned right now with too high a barrier for entry. But you cant just discount the fact that people who have invested into other comps have cleared.
and my main point is that casuals who don't do research are going to hit 50, get walled, and bounce off the game. They are not gonna look up some specific comp and build the exact perfect units to get a clear on the farming content
It is not even close
it is not anywhere near close nor reasonable
it's taking as stroll or climbing fucking mount everest
ive mentioned lian should clear the boss and people just go haha
...you want casuals to be able to throw 5 random units at the boss and win at the highest difficulty?
who said that
To be honest I think they will get walled even earlier
random 5*s?
who said 5 random units
the main FIRE DPS SSR we get for free
"the thing is that there will always be team comps that are cheaper to build but clears more easily" this is true but also feels bad faith because it's really downplaying the gap between ssania clears and non-ssania clears
Farming content btw
shouldnt be able to clear true!
That's the thing anyone playing gacha game WILL do research to figure out what team they need to clear stuff, and pretty soon. most content creator will have the answer to F2P friendly teams for all content
I cannot think of a single game where you don't have to follow a guide to clear endgame farming content
When the game shoehorns everyone into investing into her damn right she should. Especially if you're someone who doesn't watch youtube or come to discord doesn't know she should be reset or when they're playing the reset is gone
max skilled full team with lian dps carry is not beating terrormaton
I dont think casuals are supposed to be able to touch hell 4 at 50 either
nevertheless inferno
they should if they know what they are doing
some know but they are doing and cant cause of units
if they know what they ar edoing they are not casuals
no they won't because the boss HP, damage and soft enrages are way too overtuned for an ez f2p friendly team to get auto battle clears of the farming content
oh you didnt pull diting?
no mia? guess ur cooked
go next gacha
oh boy
oh u wanted to be mindful and not burn all your pulls at the start of the game? good luck next game
then why the hell is it unlocked at 50. Isn't it reasonable to have the expectation that unlocking something means being able to do it? Obviously not all games do this but it feels like most games let you do things the moment you unlock it
You dont need specific teams to beat farming content in other games. You do need to beat endgame.
Ah if u wanna be doing inferno u need 70% of the SSR roster at release
unlucky dude
Also to be fair right I dont think casuals are a good example to support the problem right now. Because casuals arent gonna clear it even if it was slightly nerfed so normal comps can clear. Casuals that are going to quit just because they hit a 50 wall need the level to be dumbed down to where you drop 5 random levelled units and can also clear 
most of the CCs who actually do research and played beta etc. and aren't using dot cheese are not even close to inferno clears. What makes u think they will be able to find consistent f2p strats for inferno
because there is a minority that can clear at 50 and that is it
they shouldnt even be level gated to start
It should be all open since the start
most CCs have no idea how to play the game
well IMO it's up to devs to decide the sweet spot for a nerf, where clearing inferno still requires strategy & investment but not at the current ridiculous level
like in the beta
agreed
...yes you do, in both e7 and sw (the games eternia's pve grind is modeled after) you need to follow guides and build specific teams to be able to clear the farming content dungeons
i do think inferno needs a touch down in difficulty but not nerfing it to the point where you can scramble whatever with moderate shells and runes to farm it
Even the Chinese brothers are struggling
if u tell average joe shmoe playing etheria restart that in order to go from hell IV to inferno terrormaton he needs to max out 4 artisan shells, max all skills on kazami kazuyo and take her to 5/6 stars, max s3 cachi the guard, pull mia, and build holden to get the next difficulty clear
I had no idea about the mechanics in beta because you could use the same team to clear everything
no you don't
do u think he will be like "oh cool" or do u think he will quit and play something else
im confused who has said they want to go in with budget units and clear the content
Except in e7 they literally just hand you all the units you need and the gear to put on them ingame without the need to go on youtube
No I agree. I just dont think using casuals is a good example. Because those same casuals will quit because inferno has some specific requirements and they need to build some new unit like a dispeller for terrormaton to clear
you can follow some guides, sure, but the game handholds you through building teams and there's significant possible variation in endgame gear farming dungeon teams (in sw)
also, the standard teams are free to build after like 2 days
the developers also killed every single guide people made for the game btw
inferno needs to take a 20-25% hit on the nerf or the game is going EOS in the next 3 months
The units used in those games to clear the farming dungeons are all free units, often given and encouraged to build by the game, ensuring that every player can actually start playing the game (start farming) for what actually matters - PvP
yeah, i do think this is where they need to improve a bit, actually giving us some units
guaranteed
you should be able to clear if u have good investment in your units and build a reasonable team comp to address the boss mechanics - a dispeller, sustain, dps, correct elements etc.
You should not need to know about some exact niche SR or SSR u need to use
Lian should be able to clear inferno fights where her element isn't disadvantage
but i do not think they will nerf inferno a shit ton lol
but she cant do it
or they make it easy so u can clear it with most shit you naturally get through a couple summons
e7 wasnt like that at all, it took years for them to change it
Elson Tieria wyvern 10 on game release
true!
wasnt like that at all
e7 wasnt like that but you still had rgb units clearing the content
Lian was clearly purpose-built to clear Terror and give players a foundation and then they said "actually, go fuck yourself" and destroyed turn manipulation while doing whatever the hell they did to the HP and damage
O wait, I marked the wrong answer lol
very based very true this guys knows what he is talking about
Etheria is better than e7 on launch isn't the flex people think it is
Was supposed to mark the person that said they gave all the units for pve content in e7
little correction lian turn steal works at full percentage on terror
yea they killed turn manipulation because marvell instead of target nerfing him to stop him from trivializing all the content

trivializing all the repeatable daily content u are meant to full auto and go jerk off
what a terrible thing
to change
is that so? that's interesting, shouldn't it not?
no there is a distinction between "turn steal - lian" and "turn meter- marvell"
Holy, i swear this same debate happens every single day. Just chillout and wait
id hate to do ember trek while also working on clearing endgame content
in beta solid investment Lian + a team of units that address the main mechanics with some investment could clear inferno terror & shell bosses. Which is exactly where it should be. Then they nerfed lian's turn steal and buffed the crap out of the inferno bosses and now they guide u to invest in a brick unit who can't clear the hardest difficulty FARM content even with max dupes lv 50 and 5/5/5 skills + great gear
oh wait
Or just look at the damn pins
do you know if that includes Marvell S1 steal?
This, Lian was clearly meant to be a character that would carry you all the way even into Inferno Terro, giving you the foundation to gear up and farm all PvE. Nerfing Lian's use in Terro and buffing Terro to a point where Lian is unusable is the biggest oversight on something this* critical that I've ever seen in any of these games.
if it clearly says steal it works if it doesnt it doesnt
Ember Trek, Ethernet Rally, and Anisync Echoes is shit content. Real gamers enjoy inferno farming
good to know, good looking out
Problem with lian on terror is that you cant focus with S2 at all, so it is a pain in the ass. She used to be BIS in the old betas but it is hard now
It's bad in this aspect
She should be a small step in efficiency and gear requirement below Khloros as a solo dps for terror
anisync echoes is done once then never again, ember trek and ethernet rally are done once a month so if you can clear those week 2 then you're just gonna sit there like damn all i can do now is log in and do rta
these teams should be able to still clear terrormaton inferno with proper investment. They can't anymore
other than the ssania one lol
its a gacha game tf do you want from it
And?
Why is lian clearly meant for inferno terror?
u do not want the playerbase to have to sit there everyday manualing inferno for 5 hours
Isn't that the point of the game?
first gacha?
is your brain working?
I think the thing with khloros is that he can cast 3-4 S3 during the fight, so he can spike the damage
8 years of summoners war so nah
pretty used to actually taking time to build teams for content
the hyperlink quests?
use lian to clear terrormaton
at least you don't have to wait 3 weeks after reset to do ember trek like you did if you didn't want to blow massive amounts of energy on toa in sw
didnt see a single 1 for aurora or doki
she is a free fire dps u get the first thing u do after u exit story lock is hit terrormaton
She is given to you by the game and they force you to build her with Terror-related missions. She is very clearly meant to be the character that will carry you through that specific content (as well as the main story) - not something new in these games, they all do that with their "starter" unit.
Lian is a aoe tho, not a single target hitter
doesnt matter
The quests stopped in hard
Not inferno quest
it has to be ragebait
just say you have no eyes
she's hybrid AoE who focuses damage down on her S2 after you eliminate the boss arms
Fine nightmare then cuz i dont remember
you can see how they initially conceived of the fight
But she does carry your for most of the terror fights
players are supposed to just figure out on their own that the starter unit they guide you to use vs terrormaton & shell bosses will fall off endgame and to invest in something totally different?
Looool resulting to personal attacks already
yeah all but the important ones
Think about this, you're some casual who doesn't watch youtube. The game tells you to invest in Lian a little and you keep on investing in her you don't know to reset her or there probably isn't even a reset happening at the time they're playing
seems fine to me
What's your point? You think they just designed Lian and those quests to take us to hard and then let us spend years figuring out how to do terro? (SSania is obviously an oversight)
thats a personal attack? f
you have come in here trolling people every time i tune in
and ur a sania lily player and hit people with skill issue
Well yea? Its was a bit noticible how lian fell off cuz she was a aoe at least for me
u are the problem
Starting units are not usually that great. Gray is the only one that can still do his job, but he is still outshined quite easily
But what if they just require you to pull Khloros! oh wait u need diting as well for him to even work
so the solution is to buff lian
so she can clear the content?
no, they need to slightly nerf inferno and that is it
rcokuidiot top of the list
My point is not all games give a character straight from the start meant to go all thr way to the highest difficulty. Theres games i played where they simply didnt
i could see a slight nerf to inferno
Yeah, starter units shouldn't be great, on PvP. Starter units should definitely get you through all of the PvE content, since that's the bare minimum content you need to overcome to actually start getting into the moneymaker content(PvP).
and a lian buff at the same time to make terror a bit easier with the fire unit given to you
Lol check the damn pins
check the pins for what
They shouldnt let you clear freaking inferno dungeons lol
i have the units to clear inferno
IMO It is fine if Lian is not the ideal unit to clear inferno terror/sharon etc. But it should be possible if you invest in her. She literally can't right now
how about YOU use them instead of sania lily
Yeah sure, there is a game with every kind of weird quirk. The 2 games that were mentioned though - Summoners War and E7, both give you units that will take you through all of the PvE content.
Brother, e7 a direct competitor to Etheria does this
starter cachi is mildly slept on except insofar as he needs the most expensive resource in the game to build him
After dont know how many years
obviously khloros would be better than lian for terror if u pull him and invest. But Lian should still be usable endgame PVE farming content if u commit to her
But it didnt do so 10 years agoooo!!!!
idk i'm thinking that people are doing the same thing they always do and complaining that content that isnt easy to clear the moment you touch it needs to be gutted until it's super trivial
Stopped playing after the dragon lady came out and i dont remember been too long
real and true you are right
never stop being yourself Nuparu
i won't :)
keep being great
R skill ups are not that expensive at all
been here, seen this multiple times, its all the same
Why not? This is an autobattle gacha game with a PvP-focus, PvE dungeons are just autobattle content, it's not meant to be something you spend years overcoming, they want us in PvP first and foremost.
from 'steel fortress is unclearable who designed this shit' to a new game 'terror is unclearable who designed this shit'
How about you get a life
every single inferno fight has a mechanic that you either respect or die
they have a massive opportunity cost as a single-source item from a time-sensitive store that offers other items which are much more relevant to most accounts
now we're being a hypocrite when i didnt even insult you
YOu also dont need years to to inferno runs lol
nice
Have most of yall E7 & SW players played when the game launched? I played SW during Launch & Beta and let me tell you, for people to clear the hardest dungeons efficiently and in a good timer maner, it took over a month. when ToA was cleared it took A LOT of poeple brain storming. for those who doesn't know what ToA is, it's the equivalent to Ember Trek. And even then most teams weren't consistant & safe for GB10 (equivalent of inferno) back then. Game will Evolve. come on guys we're 2 weeks in the game and all I see if the same 10 people crying over and over again
Lol u already did
wowowowow there
Yeah, the mechanic doesn't matter, we're talking about the units, you're obviously going to respect the mechanic, that's a given.
but you still have enough currency to get it
- Shadow sania players can instantly jump into inferno and clear with barely any investment. So the "isn't easy to clear the moment you touch it" only applies to plebs who don't have her
- It's daily farming content. Yes it's the highest difficulty, maybe it should take a little while for the average to player to clear after hitting 50, but you should not need max investment in extremely specific units to even get a clear, and u should not need to be doing manual battles to burn your daily stamina
Yes E7 wyvern bis was 4 R/SR units
i had to follow a specific guide and do 5 minute runs for giants lmao
yeah man, and I quit for 4 years until they made the game playable
crazy
good times
Cant respect the mechanic if the unit has nothing to do with it
Exactly
still is ๐ญ
Ember trek is not the same as daily gear farming content
well i guess SS bellona
Game was always playable. I been playing SW since the very start
i really hope they do something so i can see builds to aspire to rather than all inferno recent records being lily/sania
The free units the game give you should be designed to beat the PvE content, so they must obviously be designed to overcome the mechanics.
it absolutely was not unless you have specific neurological adaptations which isn't a bad thing but you need to recognize your abnormality
now u dont touch it unless u are downbad for reforge mats lol
I'm talking for any content, even gear farming dungeon in general. Farming GB10 took 5-7 minutes in average and was not even close to 100% Safe. It also took 1 month for someone to make a 5-7 minutes team
They are designed to beat story mode and that is it. Have you ever played any gacha in your life?
Check the pins man... u dont need ssania maybe u need lily but u can find one that doesnt
anything befoer that was 10+ minutes with 50% sucess rate
That is because it is the fastest team
need a pin to not read a single message from @clever tapir
i dont have lily ssania, never said it was unbeatable, said its sad seeing all recent clears being her
so the other thing i'm reading is that they should have made inferno unlock at 65 or something so that people farm level 4 for good modules before being allowed into the content which requires good modules
*and terror could use a touch down + lian up so it's doable without specific units
that seems different than our current situation where 1 team can do it in 1 minute with low investment
Yeah, I've spent the last 10 or so years playing Summoners War, and some years playing E7, they both give you free units that are designed specifically to beat all of the PvE content so you can jump into PvP as soon as possible.
Have you ever played any gacha in your life? It doesn't sound like you have.
They should just remove the minimum level and that is. Like that people cant cry that they cant do it the moment they unlocked it
sw also launched with no pity, no autorepeat, no background farming, no RTA, full energy loss on stage loss, rune removal costs (still in the game to some extent)
honestly also true
True but shes just the fastest
Not at all. there was a single team that was used to clear GB10 in 10 minutes with 50% success rate. Then 1 month later someone made another team for 5-7 minutes runs that had about 80% success rateรง
e7 giving the units to do the content?loooool
Get a life
Unnecessary
higher inferno unlock level would possibly be a good move, only problem is if u can't preview the fight u don't know which units to be working on. And cat's out of the bag now, they can't really raise the level now
you are really cool
You had to run really specific comps to do any farming dungeon
there is 0 reason why anyone should look to the launch of summoner's war and say "hey, this isn't too bad because think about how it was back then!"
It's 2025 grandpa
Game is still in the very early stage, everyone only built the same units, we need much more brainstorming & testing before we can efficently clear inferno with relatively fast timers
Thats in sw too tbh
Yes, E7 gives you Sigret and other units to build your first Wyvern team, accompanied by a set of quests that lead you to it. Have you never played it or something?
Would stop with this bullshit that you cant farm at 50
and the least investment, and obviously all that anyone is using (i check the recent clears often)
how do you respect the mechanic of ramping terror damage if your damage dealer(s) arent insane pumpers? i am aware of the amber stacking cheese strat but imo its one of the first mechanics that could use some tuning/changing
not anymore
Brother e7 straight up gives you the units to do banshee, wyvern, and golem now along with a full 6 piece gear to put on each and every one of them
raise the level to not have khloros or ssania by then and end it all
yeah so they should copy the sw path and make a guide/walkthrough to build a full team for giants instead
Inferno terrormaton shadow sania no lily recommendations?
yeah... that's way different than our current situation where ssania team can immediately clear in 1 minute the moment u hit lv 50 if you have the DoT team setup. The 10 minute 50% success rate teams are for everyone without ssania
I recently played tho? Its hard to get to abyss without a team u build for it no?
but remember, that guide/walkthrough was based on a team that took several years for people to actually learn is the most optimal early game path
Now yes, after years. Early on E7 didnt give you all the units for it at all
summoner's way is elite tutorial content, yeah. they currently lead the pack on UX in that regard
Abyss is absolutely irrelevant in e7
You tried playing E7 on launch?
you can build an abyss team for the dungeon of your choice in 2 days max
and like I said many times, being better than e7 on launch which was 7 YEARS ago is not the flex people think it is
takesies backsies
Spamming stam refreshes? Or just naturally
using free energy resources because they shower you in endless energy and mana now
and crystals
can someone wait a month to clear inferno with R units already
Early E7 was shit, that's why they now give you the units, they were tired of average players leaving because they couldn't keep up with low QoL.
we are waiting
They literally gave you a selector so that you can choose which dungeon you want to farm
Guys I'm starting a car company, who's in? Fair warning, you have to start the car with a crank on the front. I know other companies have pushbutton start now, but you need to remember that the Ford Model-T also started with a crank in the front, so it's not a real issue.
Again, Not at all. there was LD units back then that could clear it in 4 minutes with higher success rates. The exact same situation emerged where people complained about LD being broken and paywalled. then one month later, someone finds a viable team and boom. Not a single complain anymore everyone was happy
Just give it time.
Interesting
I didn't know that
Yes, this is what I am saying, it took a while for it to get to that point of giving everything and taking players by the hand
And today e7 gives you the entire team plus 6 pieces of gear to put on each and every single one of them
And since when that is good?
Yes because people are so far a head, thats a "catch up" mechanic
i say most ppl arent saying the content is unclearable.. they are saying lily/ssania can clear is faster with less investment and get ahead... difficulty seems off
why do we want 10 year old games
They did it to let new players "catch up to" to old ones
Thats just to help new players catch up man
its 2025
I think Etheria should implement gear upgrade fail chances scaling with gear level because that's how it was in the old days
the gaming market is more saturated now though. I don't expect people to be as willing to stick with a game where the difficulty of farming content is this high anymore when they can play 100 other games
So what, is Etheria supposed to also bleed countless average players because of no QoL and subhuman-level PvE content before they realize and implement what every other gacha has, gachas they've explicitly said they've copied?
I don't get the logic
e7 release this sw release that
If they gave everything for free here the game would be pure garbage
its 2025
They should, people will cry more
Even before e7 started giving you all that free stuff, hunt 13s were not inferno levels of hard
no it's cause it makes sense nowadays we do NOT want 15 year old game mechanics
in newly launched games
are u all smoking shit
like what
there should be an open world where you have to walk to a specific place to enter the dokidoki dungeon
??? Its literally called newbie gifts tho?
It is supposed to be a try hard game, not a fucking hoyo garbage
maybe you should have to watch an ad every 3 dungeon completions or so
somewhat challenging, untested early game content is considered a 15 year old game mechanic?

It's supposed to be a competitive PvP game, not a tryhard PvE game.
it got changed from beta and people are trying to figure out how to solve it now
no testing btw
it is what it is
And they will. Other games are old, harder to catch up, this is fresh. I've been slacking so hard on summoner war ever since Etheria came out
@warped stump what level are you and what lds do you have
And how do you get an edge in pvp? by getting access to more resources early on
The fact that this game is launching with an esports scene off the bat shows pve will always be secondary
you dont want to lose average players... also there is whales who got unlucky and didnt get lily/ssania and are behind f2p who probaly arent gonna stick around (from posts i saw in this discord)
61, all of them minus heinrich
i know what stds he has
i hope they make an annoucement soon
i dont farm terror with shadow sania
I like tryhard PVE content. It should be side content and not cheeseable immediately with 1 specific LD unit. Not farming content to gear up for PVP
ok so you have ssania and lily correct? so you cannot comment on difficulty of most inferno content
(it's me)
as it is virtually a joke with ssania
This is a resource management game. Inferno is overtunned? Yes, but people still shouldnt expect to clear shit without using the brain either
i do not use shadow sania
oh im sure
๐
post ur inferno hoyan team comp
im shameless i use sania
and ur terrormaton inferno comp
Sure I agree to that, clearing content with Ssania is way easier, but it's still clearable with other teams regardless so it's just investing more time in the game. Regardless with 3-4 minutes run you can stil clear 10 refills easily
i am still working on a team for it!
You get an edge in PvP by drafting skillfully, or by paying a ton of money for max dupe newest meta unit, and in the highest levels of play - both. That's how you get an edge in a PvP gacha, and that's how they make the bulk of their money, not by walling players off of PvE content and making them quit.
i am farming doki first as it seems easier to farm to get the modules for the other dungeons!
I don't think anyone is advocating a nerf so massive that it becomes braindead. Even beta inferno wasn't that braindead
thats the exact problem, there is ppl clearing with little invenst and without using their brain (ssania/lily)
yes doki is the only well tuned dungeon, aside from maybe making reapplying cc actually refresh the shield break
There are people asking for beta level inferno dude, pet bosses during beta had no mechanic at all, you could ignore everything
Uhh but actually did u see the one lily beyotin hyper invested strat in beta!
crazy logic to immediately jump down my throat for owning a unit that i have barely used btw
lily.
the only issue with Doki is the general issue of AI targeting being coocoobananas batshit crazy
if you use ssania, you cannot comment on difficulty of inferno content
this might make doki feel so much better, i would vote for that feedback if u made a thread ๐
I guess u didnt see the constant turn meter push back making the boss unable to fight back
That is a dumb take

no not really, ssania makes it a meme and requires very little investment lol
Beta inferno was the same way it is now
if u had lily victor beyotin u could oneshot it but it was still clearable using other shit in a reasonable amount of time
i have been casually farming doki inferno and terror 4 working on my sets so i can work on teams for the other content
as i do not want to manual content 
everything could clear inferno in the old beta
they already nerfed marvell/kraken combo and made multiple bosses resist turn pushback and I don't see ppl advocating to remove that
ok so you havent completed or probbaly tried to do any of the other infernos then? lol so why are you saying its only a little challenging
this isn't even true lol
everything reasonable
i did not say it is a little challenging where the hell did you read that
i said it is a challenge and i am having fun trying to work on building teams to overcome it
all infernos should be autoable with multiple team setups endgame imo
could tsukuyomi main dps clear inferno terror
Reasonable but without following all the mechanics of the fight
True
yes it is somewhat challenging, difficulties are variable
"somewhat challenging" is very different from "a little challenging" i guess?
You could just spam diting/victor in the beta and that was it
my guy is onto something
not without lily or beyotin
doki isn't too bad, sharon is a unit check, nico and hoyan are the ones ive discovered are giga difficult but i'll keep working on stuff until i can find a solution!
u wouldnt oneshot u still had to play around the hp check on terror
you still needed heinrich for inferno terror or aurora. Still needed to respect the boss element, still needed speed up & down for nico etc.
nico is actually the 2nd least difficult inferno, and still too hard prob
U actually just havent played the beta Onoes
Not for pet bosses, you could ignore everything. For terror you just needed dispell, not heinrich
Here's a tip: You can increase the difficulty of the game, even the lower stages such as Nightmare, by removing your gear. This way you can have a very challenging game experience personally, unless the goal is not to have a personally challenging experience, but to impose a challenging experience on others, that is.
I have been playing it since october lol
0 people cleared inferno terror with viktor or diting during final beta
sure buddy
I was talking about the pet bosses
lol
actually crazy take
Surely Onoes you made a feedback thread in beta saying the game was too easy, right? Can you link it to us?
I wonder what comps the devs are using for their inferno clears. Someone get C to get us a screenshot
to be honest I did
is it? I see no flaw in it.
Let's see it!
Surely they're clearing right 
they didnt
Nope.
probably somewhere up your ass
but they nerfed marvell and kraken who were super spammed in beta inferno shell bosses. So if we had inferno shell boss difficulty from beta but with those units nerfed, do you think it would still be too easy?
'the game isnt handed to you on a silver platter, so clearly you are wrong for liking the game requiring a bit of thought and work to get to the end to... add unique 6 cost modules to the drop pool?'

i hope nuparu creates the new meta breaking inferno teams not copying a single 1 of the others
i'll be waiting
a year from now
But wait, I thought the issue here was that you wanted a challenging game experience? Again, you can have a challenging game experience even in Nightmare difficulty if you just take off your gear. Why is it part of your mission in this game to make it harder for others rather than yourself?
some people either havent attempted the content or are ssania abusers, if they defend it
or just simply delusional
the game doesn't require thought and work to get to the end if u have shadow sania lol
everyone is saying that they need to nerf inferno, but not on the same level
people are using the 2 units trivializing the content and still complaining about it being overtuned
i just dont understand how people are defending it
Untrue u need to figure out the speed order
ok so if its universally agreed upon that inferno should be nerfed, whats ur suggestion? @upbeat breach
We should get this pinned
brains not working right
...if you can't see the difference between artificial limitations and actually attempting to do the content before calling for a nerf then idk what's what here
i am not even saying that, they need to do something about the situation... buff units, nerf bosses, lily banner something
Guys I admit defeat, Shadow Sania is OP for NicoNana /s
https://www.reddit.com/r/Etheria_Official/comments/1lgb0cd/s_sania_and_niconana_inferno_bug/
@ornate moth yeah bro you need to make your lily the fastest unit
Literally can't lose
it takes a lot of brain power
if i get to the end, grind it out and then realize i still can't do the content with solid runes and teams, then i'll admit i may have been cooked
nerf boss stats by 10-15%
whales with full dupe teams are complaining what are you even talking about
@warped stump @upbeat breach @clever tapir if people are complaining just let them instead of engaging with them
This isn't the thread for that
arent you 11 lvls past
whales with full dupe teams (no lily/sania) r not even getting close to killing some bosses ๐
that is 11000 stamina btw
yes, and i worked on a dokidoki team and i made one!
ELEVEN THOUSAND
what... what happens if they leave it 
personally think thats bad i am more of the opinion you keep hp the same and nerf damage by like 30%
40% is where im at
We are calling for a nerf because the content is ridiculously overtuned, but that's not what we're discussing right now, I'm trying to understand your motivation to want to keep content extremely difficult, when there is a very easy alternative that allows you to make content very hard for yourself and only yourself. This exposes that your motivation is not actually to have hard content, but to have hard content for others, while you presumably enjoy an overpowered comp of LD SSRs that allows you to auto the content with no strategy involved.
i think the hp on inferno is chill
idk
just not the damage
just revert it back to beta it was fine
20% is waaay too much, it would reduce niconana speed by 50+
do we not understand how insane that is
you are 11000 stamina past lvl 50 and cant clear the content
sure let this thread become a crying thread instead of team comps to actually beat inferno nice
how are we defending this
But yeah base damage and ramp up damage need a few nerfs to allow for more teams that can go slow
๐ญ
always has been a crying thread
this is endgame content to farm one extra module slot for stats lol
Its supposed to have equally viable units like they bragged about it in their show a few months ago. Also HP sponge Bosses is not something I would call difficulty.
u know what ur right nvm
me putting in a diting and watching it get targetted by the boss 1 time and realizing its dead instantly ๐ฆ
With less arguments it'll be better
my bad lemme go triple hp diting so it can live with 20%
I have posted possibly more inferno team comps here than anyone but ssania defenders keep coming to the thread to insult everyone as whiners and say the difficulty is fine we just are entitled and wanting ez clears without investing in units etc
there is NO consistant way to beat hoyon inferno without lily and ssania as far as im aware.. if this is true there isnt much to talk about...
am i crazy for thinking 11000 stamina after hitting 50 should be able to clear the content
๐
im only coming back here to find a reng and sharon clear, but only see whiners
am i on crack
The big question is if its actually better drops. I'll be tallying my drop statistics haha. Well, more like just the averages of my continuous runs so we can see what Inferno droprate is like. Idk if anyone will do that for Hell IV though
reng is fine u can look at recent clears cause it's dot immune
you think thats consistant?
its a joke
no im just memeing about how ridiculous the contrast is
ik that, im trying to find a team comp for him
Manual or auto
Curious
3 units vs 4 respecting mechanics
I think the issue was the one shot comps, so instead of looking for work arounds they just buffed the stats to the moon and screwed everything
and itt akes 7m longer
depends if it's 11000 stamina with an optimized clear and strategy book from start to finish (not this one) or just 11000 stamina just farming teams and trying new stuff (this one)
unless u mean copy the recent clear ones
not only is it way longer, probably works like 1 in 25 times
4 horrible units not respecting the mechanic
i was hoping to find one didnt need much lattice
Any non-ssania niconana cheese develop yet? Other than that one vice team
massiah/lily/ling/kloss seems like the best I've seen if u have the units. Otherwise diting/kloss/ling/val probably
either one feels like sticking your d in a cheese grater
tyty
but idk this is the crying thread, i forgot that i'm not allowed to be content just trying the content and seeing how it is
is that not hoyan
no kloss acc bricked
unlucky
How often is recent clears updated?
i must complain if i cannot farm immediately at 50
Revelation Xiada with Lily, Viper and Healer 
what about sharon? is it the same as hell just buffed gear?
you're allowed to do whatever lol. But people are allowed to say your takes are bad too
And DoT doesn't work anymore...
ok guys
i know that
the boss has insane defense, you need a dotter there to kill faster
sharon inferno = no debuffs
ppl are mostly running like val/single target dps/buffer + cachi the guard or mia
im asking about a team comp for sharon...
11000 stamina is 38 days of waiting for stamina refresh
with codex on the cachi/mia
Can I dm you about this? Lmao im at work and chat going too quick
ahh i see
do we think that is ok after hitting lvl 50 to not clearn the farming content
codex on cachi and mia huh
THIRTY EIGHT DAYS
I don't use it, I'm a filthy DoTter just like my name
I think there was one with marvel rosa obol and someone else
...do you not crystal refresh?
You are free to enjoy the game however you see fit, I assure you that no one in here cares. But we are also allowed to express how ridiculously overtuned the Inferno dungeons are and request a nerf to the difficulty.
bro you are missing the point
viper seems to be the move unless u have rosa. Mio is kinda OP there too
pls just give it up
f2p will start running out of crystal refreshes
im lvl 60 and cant clear any infernos cept doki (no lily/ssania)
flying straight over your head
I have Rosa with dupes but she takes a lot of lattice usually
I cleared inferno nico but it's not showing up yet (on recent clears)
no i think you're just a mega complainer john, i think there's decent points esp with terror needing a touch down and lian up so she c an do the content the devs pushed her to but otherwise you're just going to complain until terror kills itself for you
ive said those things
have you tried the comps with marvel/mio on codex for nico nana?
yeah I'm 59 and can only clear inferno doki & sharon, sharon not auto battle viable yet tho
but you guys are saying the dumbest shit imagineablre
John's point is that if you take away refresh, it'd be the equivalent of someone being like 1 - 2 months into the game
what comp?
What team?
i say 38 days of waiting for stam and you hit me with you dont crystal refresh?
Those mobs doing Dispel is just so dirty lmao
working on it, have marvell, skilling up mio and then gotta finish my codex, i feel confident in that one next for sure... i really want to clear hoyon after but i have no working plan for that yet
yeah the dispel makes it so RNG lol it's pretty annoying
blocked them along time ago, they usually result to personal attacks when they got nothing to say back
at least with cachi
Rosa Mia Kazuyo(Red) Cachi
3 min clear carried by revelation spam lmao
I can finally do it semi-reasonably (4 runs per win) and its because my Diting went from 1/5 => 2/5 lmao
The boss is so tanky you have to rely on max hp damage
I need to do it 8 more times for Hyperlink
dupe?
rev on rosa and kaz?
for hoyan you kinda need a dotter and you need to keep the adds always CCed
stamina wise sure but those extra 5 weeks are around another 30 SR lattice and 12+ SSR lattice so they will have a lot more options and be stronger on average
Yeah so 3 Ditings in total and 2 dupes.
my plan is revelation xiada + viper/lily/lingluo. Saw a clear with that comp that looked promising
Artisan, it's a variation of the great wall of china comp
I don't have rosa or mio
A lot more pulls too
can someone tell me where ive insulted everyone as rockuidiot has said
My Rosa only has 4/5/5 skills and 2 dupes, very relatable 
ive wanted to but i withhold
they unlock highest difficulties early so people who are optimizing a path to it can farm it when it's accessible if they have a team (which most won't early as they're the ones stuck testing a team)
they could just make everything unlock at 100 so even the most casual casual has hopefully farmed hell4 before it but that's just limiting everyone for no reason
they should have just made all difficulties unlock instantly so that there is no 'by level x you should be able to farm it!!' but rather 'when you reach good quality you can farm it'
*terror still needs a touch down though to be absolutely crystal clear
nuparu ive mentioned 38 days and you are still acting like this is ok
but just crystal refresh
better than running someone to take the turns from them?
yeah i am, levels dont mean shit
dw about it
ppl wiht certain teams r clearing WAY faster than others with less investment, thats the problem...
yeah dot teams do that when they're not checked
terror, aurora, niconana, hoyan, sharon, rengokutsu
yeah
but if they gut the shit out of shadow sania then even more people will be pissed
no one wants
they can't which is why we have advocated overall nerfs
That is normal if you are investing on a pve unit that is shit for pvp. Sania used to be the shitties LD in the game, by far
Idk, it's just what I had from building the great wall of china comp so I tried applying it here
ssania to be gutted
summoners war had this issue and their solution was to not make things easier but to absolutely nuke dot teams from existence
ssania or dot nerfing is not the solutions here
same with triple dogs
far from it
FFS where is my clear on recent clears? ๐ญ
ya i think its too late for that.... gotta nerf inferno or buff other chars/shells or someting
did it get pushed off by all the ssania spam?
She only works on Nico, Hoyan and Terror. It makes no sense to nerf dots at all
I honestly don't have an issue with dot team being strong for pve farm. It shouldn't be basically the only reasonable solution thouhg, and shouldn't be able to clear with 10x lower investment than anything else
that is what i said yes
Doesn't look like it, the list has stayed the same for a minute or so now
ppl wiht ssania r spamming it, it should refresh instantly, u got knocked off
Diting is used in the rest of the game and not one is complaining that it doesnt make sense at all.
I wonder if recent clears aren't updating rn cause I saw exact same list on hoyan for like 10 mins
But the list is the same every time I refresh
shouldn't be able to clear with 10x lower investment than anything else
this is not possible
dot teams will either always completely destroy content when optimized/allowed due to the nature of dots or they will not work at all
SR character, needs lily hell 3-4
this has been tested in multiple games
same issue
and it is always true
unit variety is terrible for hell4/inferno
Plenty of people complain about Diting, it's a massive meme that he's going to get nerfed.
It doesnt, I have no lily and I was doing everything with him
shadow sania being ld is the main issue though cause normally dot teams are abused with some elemental unit that most people can get
My account was stuck in terror until I pulled him
if dots scaled off character stats instead of max hp of the boss, or the boss max HP/damage was reasonable enough for other comps to clear, it would be fine
using Khloros?
what was speed tune, cachi fastest and rosa slowest I assume?
Had no khloros at that time
Let me screenshot my builds rq
dot teams never work like that though, unless you fundamentally rework dots which would just be a giga nerf in the end
and then the other solution is to trivialize the content so that dots are on parity because nothing needs investment to clear
The content should be trivialized, this is a competitive PvP game, not some hoyo PvE game.
Khloros was a bit worse to set up after I built him too, diting is just easy mode everywhere. I dont think he should be nerfed either
Even in genshin u clear shit only using your left nut and 2 fingers
Comparing an SR to an SSR LD that need minimum investment. More disingenuous arguments being made today, lets goo
i've already said this but all the devs need to do is prove they've tested it by showing us clears without lily/ssania
I know, even hoyo games, which have nothing more than PvE going for them, make PvE ridiculously easy.
yeah and diting only helps you if you 6 star him with at least 8 lattices and good gear
So? I am saying that sania is used in 3 dungeons and he is used in all the other dungeons of the game.
and yeah no one cares about diting because he's an SR that 99% of people have unless you were unlucky. it's reasonable that he's OP for pve
To be clear: I just first time cleared (Inferno Niconana) with this, no clue how consistent the team is yet
lily and ssania are among the rarest characters in the game which is the big problem
He makes all the other dps units obsolote lol
there are still 0 diting clears of inferno aurora too lol
there are
@finite palm which stage is this?
gl killing niconana with diting too
nico inferno
rosa is easier to do inferno aurora with than diting
khloros is far better at terror. Massiah/Rosa/Xiada do better in aurora. Massiah clears rengokutsu faster. etc.
her sustained damage is so high that it can kill the boss much better than diting can
This is collectors' game AND a PvP game, there's no reason the equipment dungeons need to be hard, that's not what the game's advertised appeal is.
I think someone did, just cant remember the comp
You run both for terror, so it is not exactly better
inferno aurora's biggest problem is dealing with curse shield lingluo s3 isn't fsat enough to keep up
There are more people that have ditting than ssania, you need to properly invest in him and the whole team, you can clear with a 3 team ssania with minimum investment. Come on keep the disingenuous comments coming.
I'll just put this team on auto and get back when I see how often it clears
someone -> specific units -> was it auto? -> bad for the health of the game
Is your comp able to auto it?
Yes (it's a braindead revelation + artisan spam comp)
just pull mio out of your ass
Just saying because I really cant remember it, but I saw here
How many lattices in each?
solo khloros can clear inferno terror (with giga investment and great wall of china artisan cheese), not solo diting
part of pvp is optimizing resources is it not
at least when i played sw this was a big fucking point that you need to optimize your resources to farm efficiently (and not every team to farm took the same resources, some took a ridiculous amount for just farming compared to others)
the thing with inferno nico is without dots you need to play into its gimmick of speeding up/down
#1384230665461170346 message
viper makes her not that bad
unit pool especially for SSRs is so incredibly restrictive in inferno that it's an insult to any player
or you just go veronika comp with low investment and do it in 1min lol
Ty
unit pool needs work agreed
Not sure how much Rosa lattices matter, it's mostly revelation doing dmg
Oh and the content where ditting is used you can find other teams quickly while thats not the case with ssania, you wont find other teams with similar investments
there should be better SRs available to do content with
you need really high investment for veronica comp because you have 2 turns or bust
so just nerf the bosses instead of buffing 80% of the cast
needing specifically veronika+khloros OR ssania is barely any better than just needing ssania only. There should be more than a couple viable teams
its not that deep is it
have you played it?
I watched a guy restartign the runs for an hour until they got a 1 minute run
glad someone is using kazami, she has such a good kit
and rosa needs s2 and s3 because otherwise s3 does'nt line up with revelation
if you can do it at lv 50 the investment is not that high
also veronika comp is not "low investment"
lol
No, I saw the video of the first clear on global
In SW the "optimizing resources" part is simply spending 10 years farming the rune dungeons to get perfect substat rolls on Violent/Will sets, and getting devilmons(Yellow Lattices) - The entire point of the game is Arena, RTA, and guild wars, this game's advertisement led me and many others to believe that's also the case for it, and that's why we're here.
are you sure thats the optimal path
between farming dragons, farming giants, farming raid, farming artifacts
That's the only path.
you had to do many different things
Cant hit endgame for everything (easily) in the first week of the game, that is not healthy
five different dungeons + now three different raid bosses
If you want to ignore everything just whale and focus on pvp, simple
We're not asking to finish Ember Trek, Ethernet Rally, or Anisync in the first week
We're asking for the farming to be easier
As a new player you get a generic white artifact set just for the base stats and focus on autoing the rune dungeons for years. The goal is never to make you struggle with those dungeons. The PvE "struggle" if it can even be called that, is in ToA/ToAH, which also become a joke after a couple of months into the game.
People actually saying gear farming is endgame lol
while full refreshing everyday
yes
good take
In a pvp game lmao
incredibly good take
one thing is being easier and another is being a walk in the park
u can only do that if ur whaling gives u shadow sania lol, otherwise ur down 23 speed in PVP
you start in giants because it's the easiest, then you'd move to dragons, then you'd do R5 and then you'd work on artifact teams and then by that point you might have a baseline
whale more ๐คฃ
this process took at least a month and then you need to cycle it repeatedly lmao
if you want to have everything ready in one week you should expect to drop a lot of money
you can be f2p with shadow sania and have a pvp gear advantage over whales lmao
Tbh I agree a 10-15% reduction in stats is enough given how damage works in this game
Or get lucky and pull ssania right?
I would agree with this if this game didn't have 10 daily refreshes. Everyone at Inferno has been refreshing 10 times every day, our game progress is actually closer to a month if not more, than it is to a week.
if you want to have everything ready in one week play any other pvp game... wait...
Without having the 1k refreshes daily and double of the amount of ssr lattice?
f2p can max refresh for like 2 months without having gem issues
F2P wont have advantage over whales at all. Early one is more similar, but it wont be the same at all
"double" the ssr lattice is not even close
At least an extra 6 per month
Several of my launch day guildies quit because they just wanted to get the farming out of the way and play pvp. These are dudes that were willing to sit down for hours to play rta
whales probably have like 2-3 more gold lattices than me and i spent only $2
You ever opened the shop?
whales are up like 6-7 plattice rn at least
yeah and there's a grand total of like 3 ish lattices there
They had extra 6 in the first 7 days of the game
whales having an advantage in a gacha PVP game is not the same conversation as the daily farming content being so overtuned that u need a specific LD SSR to be able to burn your daily stamina on gear without doing 6 minute manual clears 25 times a day
This inferno issue is causing the core target audience to quit the game and should therefore be addressed immediately? I'm sure that's crazy news for some people here
3 from level packs, 2 from weekly packs, 1 from massiah bundles, 1 from value selection
1 if you bought hits to hit mythic in ai arena
btw this isnt true
Whales can buy 2 lattices per week more than f2p if im not mistaken
2 for clearing astarte if f2ps cant do that
1 from event store too
pulling a ssania is more common than pulling like, a rosa or mia lol
They were all excited because they saw rta on launch, esports off the bat, and emphasis on pvp. But now they're gone
but it is only 2-3 lattice!!!
Yeah its a huge issue
yeah LD ssr units aren't the rarest in the game?
it's like 0.4% vs 0.39% tho or something lol
no
nah no way you just said ssania is more common than rosa look at the fucking rates
they are not the rarest in the game they are infact more common atm than rgb ssrs
that's why i dont get how people do not have the mental capacity to grasp this issue
you are more likely to get a sania than getting a kloss
and with RGBs you can at least selector 1 of them
pulling on standard getting a ssania is more likely than rosa specifically
Thats not how % on pulling work lol
if you pull 10000 times on the permanant banners, you would 5/5 dupe any specific ld faster than any specific rgb unit
difference is negligible, but part of the issue is that LDs can't be target banner picks
that's actually true.
but rosa and mia are selectable
There is no difference in rarity between RGB and LD on the normal banner
correct im just stating lily/ssania aren't "rare"
you can't select them tho from target banner is the issue
You can clearly see the %...
getting a specific one you are way more likely to hit the LD u want
or any banner for that matter, its just pure rng
but the pool is bigger for RGB, so the chance per unit is the same
"way more" isn't rly accurate but it is very slightly more likely
but you are statistically more likely to randomly pull a lily or ssania, or any ld for that matter, than you are any specific rgb unit
it is very slightly more likely yes, not a big diff
point being lds arent like some actual rare thing on this game
This is not like e7 and sw with MLs
but being locked being 1-3 units for certain bosses, is bad.
With that logic you are more likely to pull any random rbg than a specific LD
I don't need ml 5s to do wyvern 13
but in e7 the mls are only "needed" for pvp, so it is a different thing
yes you are obviously more likely to pull any random rgb than a specific ld
thats comparing apples to orange
im comparing apples to apples
xd?
it's 0.041667% for ssania and 0.0395% for rosa
lds are 5% more likely right now. Once yeli releases it won't be the case anymore though
You stated here that its likely to pull a random lily ssania than a SPECIFIC rgb. So same thing
yeah that's why specifically khloros+veronika being able to potentially compete with ssania team for terror clear doesn't help the issue much. Since your chance of khloros+veronika is actually lower than lily+ssania when not considering selector
Guys stop complaining about this already, it's really balanced as long as you abuse hp% dmg/s
and doesn't adress hoyan inferno which is the most ridiculous one
you are not 100%ing so therefore its balanced
no it is not the same thing you clearly cant read or dont understand
And I think we wont pull on the permanent banner anymore, so now it is all up to the banners
revelation is one hell of a shell lmao
not 100% cause it's a non-dot team lul
2w 2l perfectly balanced
Revelation is the best thing that has happened to my life
im tempted to try xiada+celince dual revelation DPS for doki lol
revelation saved etheria /j
50% win rate is actually not that bad in this game, you are only losing 10% of the final energy
u dont need it on celince
xiada only one who needs it
its absolutely giga insane btw
2 minute clears that arent even close and you just destroy everything in your path
is xiada popping off without lily?
ya
i want to leave my wheelchair massiah behind hes trash
losing stamina on a loss is stupid as well
yeah ik
I get a feeling that Yeli is gonna creep Valerian
as a side complaint
oop why did the thumbnail turn to doki armpit LOL
Nah, I have no issues with that, I am used to losing the full energy
how long did it take you to roll for that blade of oddity lol
ye i thought that was kinda weird l0l
Doesnt make it a better system
in a game with innate resistance to debuffs
losing stamina on a loss is bad design
We do need a good light healer
i saw a 2 minute team with xiada, tsukiyo mi, freya, valerian and kazuyo
all rgb units
(+valerian)
not as long as you would expect tbh. Maybe like 20 rerolls.
Meanwhile I've spent like 2 mil rerolling for a red speed on support shells and only gotten gold
It is part of the gamble, so you need to run comps that are less likely to get screwed by the 10%. That is the disadvantages of one shot comps. On the other hand, we should be able to run longer and more stable comps
requiring 3 specific SSRs is not bad at all true

For doki? No def down?
xiada brings it herself + pure revelation abuse
xiada def breaks on her own + revelation true damage
I'm over 6m, best I've ever gotten is 12 speed gold, my account is super bricked
I will try it tomorrow
brutal
soon we'll have a singularity with the goalpost sliding + this is just one team i saw run well
I could have leveled like 6 more artisans
im probably around that if not more, purple speed is all i got
But you need skill up on her s3 for decent def down chance right? otherwise it is quite low
shell rerolling needs a rework what's the point of that other currency lol
there is absolutely zero way to ever run out of that thing before training data
idk i just saw them mash s3 and the adds went from healthy to almost completely dead
u need to invest in xiada regardless if u wanna use her
tbh doki is the only inferno in a good state, maybe aurora or rengo too I haven't tested those enough. But seems like decent team variety
i think most ppl say u need s2 at least
It used to be the other way around in the first beta, we had a lot of the first and nothing of the second, so it was more balanced
I know you need to max S2, but S3 too?
agreed, only a tiny touch to hp is needed
yes
for high scores I guess
ye
doki is fine because you can bring gray
Rip, I wanted to save a bit of the skill ups
inferno prob clearable with only s2 max but I imagine the consistency would be quite bad
@ornate moth currently a bit too hard to get ril to oneshot wave 1
and u would still need good modules/shell + good gear on others
other options with revelation are in a good spot
Shhhh, don't give them any ideas.
I will test without the s3 and if it is shit I will go for s3
hmm yeah I have heard from ril users that it is a struggle to get her setup working
isnt rila designed for oneshot team
why not run one of the lower stat requirement revelation teams
maybe you could use that other thing to transplant a passive from one shell to another idk
ok nvm you're just a serial whiner
?
They need to rebalance a bit. We used to be able to have a lot of max leveled pets because we had no currency to keep rerolling
keep complaining mate
Not we can reroll but dont have the left currency for anything
We can already do that via imprint, let's just... forget about that so they don't double/triple the requirement of those things

Yea I wish it was shell training data OR reconfig chips.
theres like 3 or 4 giga revelation abusers though LOLLL
@warped kestrel i meant like, i rolled red healing effect on my dps shell so i want to give it to my healer shell. not imprinting
