#inferno difficulty megathread, happy 100k
1 messages · Page 13 of 1
Bro its not a display thing, the order was the same when the attacks started
Could you come VC and show me how it worked?
Sometimes my holden would go before and sometimes after
I would love to be able to share this team with more people
Even when attacks started
my first time win on inferno was with val isntead of RC and now i'm trying to make that team more stable/faster RC attacks so triggers fangus and can extend the dots no where near auto stable atm though since i lack a ton of purple lettuce
get exactly 1 more and you'll always take turn 1
No i just want to see it live or at least can you show it with the boss low hp?
Thatd be my guess yes but how come now with even more speed i wasnt able to get in front of terror? Unless they shadow buffed terror or “fixed” him something is not right
I'm at work right now.... 😄
I can hop on later but it'll take a few tries to see it win
What is the Boss speed ?
haha awsome
265 or 266 for the main body and something like 310 for the attacking arm
low ish
is there a way to see the exact values ?
I want all base stat for the bosses
probably just need to slap on a few more artisans and get the RC to somethign ore than 3* that should lessen the pressure a bit ^^
crack open the game and grab them from the files. or use the buff icon in the top right and compare %s to the unit that takes turn 1
Thats awsome dude, loveing the work!!
working ingame isntead of at work, what a life 😄
https://www.youtube.com/watch?v=8k_A214UR98 vid of RC strat
This info should be available before you start the fight, we should have basic stats on bosses. Many games provide that, it will help putting plans.
Also without having that info public, the boss can be shadow buffed and no one can even complain about it
oh sick another one
you boys doing angel works
gives me more ammo to share when helping people build teams
Manual is okay but what about on auto?
as long as it works on manual it is ok, that is not the problem
on auto you just use one of the other strats, viper lingluo or smth and go a bit slower
a lot of the dot teams dont work on auto either
I've seen great use of marvell, mio, obol for cc
That's not ok, 99% of people playing 10x autobattle gacha games aren't going to spend hours manualing dungeons.
Just make an auto team later. You are not supposed to be able to just auto everything the moment that you hit 50, you guys are just delulu
gonna be real, ive done 200 ish stmina on manual today for inferno hoyan, this is the most unfun shit in the world
This is the first autobattle PvP-focused gacha game that has had me manualing PvE dungeons for days.
Clearing inferno Doki semi consistently on auto ~80% winrate but every time is like super close
230% max s1 s3 chance reverie missed sleep 5 turns in a row which is kinda wild
yeah, the worse part is when you fail the instance because you miss a cc
Been manually hell 4 terrormaton for 2 hours on extreme difficulty
Only got 1 good piece so far
LETS FUCKING GOOOOOO
same with me, miss 1 cc and ggs. RNG is the true final boss
"Just make an auto team later"
Genuinely people like you need to stfu
Every bit of it is ridiculous. You should be autoing every single dungeon the moment you have the gear, correct affinity, and correct character role for it.
You either get the correct team for auto or you fucking manual it, it is that simple
The correct team for autoing PvE dungeons in a PvP-focused autobattle gacha game shouldn't be 2 LD SSRs.
We might be the only gacha players manuelling dungeons for hours in 2025
Honestly the only thing is just turn down the resistances - it’s a dungeon focused on cc’ing yet they resist said cc like 80% of the time
Holy yapping
that i might not agree with. I feel like once you cleared the dungeon you should be able to auto. But keep the same star scoring system. So your first manual clear, you took 10mins, cool you can now auto clear 5 runs at a time at 10mins. You get more gear, you improve, your next manual attempt, its 3 mins, now you get 2 stars and you can do 8 auto clears etc etc
You can do inferno terror with full RGB SSR + SR. So what is the issue?
Xddddddd
They need to nerf inferno, but you guys just want everything without doing any work at all
Havent seem a single lily in 3 betas + launch
But if there’s a comp that clears it without gear and without leveling characters, why do the rest of us have to suffer and max everything out?
because that comp is garbage in pvp
cuz you need to have and build two specific SSR units that aren't really used anywhere else
Because dots are busted in every game, also did you not see the rc77 team that was just posted
I still think they need to nerf everything, but btching that you dont want to manual is not the answer
Show me the Inferno Terror team that can auto with a team that isn't using Inferno gear and multiple extremely specific RGB SSRs that you're extremely likely to simply not pull on your way to 50. I'll even accept a team that is using 1 single RGB SSR under those conditions, as you can technically just grab that from your selective summon.
The issue is that I don't have those RGB + SR units
we never said we want everything without doing any work. I clearly said you should still have to do the first clear manual. Then if your time is bad you can progressively improve it through other manual clears. But auto should be there as soon as you have the first completion.
Where?
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Inferno Nico all srs
I don't mind manualling inferno and hell stages for 6 hours a day
But unfortunately
I got a job 
And a family
This one has a 3 star rc77
So wait until you have enough gear to do on auto, simple
What difficulty is that i cant see it
Inferno
You either spend time or money, cant choose to not spend anything
Uncrop the pic
lol
Not my pic
There are people who can do it without gear, without leveling characters or skills, and they still do it faster and more consistently
It’s Firesnakes team
better not leave a room for anything
BUt that had nothing to do with what I am saying. I said that people cant expect to auto everything the moment they hit the content, without doing anything at all to solve the problem
See the pic he posted I just responded too
??? Im just asking to uncrop it so we get a better proof of this team working, someone did the same thing to me earlier when i talked about terror acting weird
I see 3 extremely specific RGB SSRs in that video, which is also not showing their gear. How is the average player going to do this if they don't luck out and pull all of those RGB SSRs? (I'm being charitable here and just going with the assumption that they're not using inferno gear)
That's assuming you can get enough gear to consistently do it on auto
There are manual teams but the guy said that since it is manual it is worthless
And to grind those gear i need to manually play for 6 hours minimum a day and pray I'm lucky
The devs just cranked up the numbers without testing
yeah i saw it, i said uncrop it afterwards, sorry 
How it is inferno gear if it was the first clear in the whole game?
You won't convince me otherwise
Which boss is this?
Dw!
Cant fully trust that pic unless the guy uncrops
@indigo matrix
yeah
Leviatra was the first person to clear inferno on global and he used that comp. He also said he has 80% win rate
ah there u go
How do you know that was the first clear of any inferno dungeon at all in the entire game from watching that video?
Thats crazy
Because I saw it live
Yea it’s insane but doable
He is the only one that did it the moment we hit lv 50
But it’s running a 3 star rc77 which is wild
So, this was the very first dungeon to have its inferno cleared, and it was done by this team of this person? - and again, even if I'm charitable and believe you, you haven't addressed the fact that this team is using 3 extremely specific gacha RGB SSRs that the average player won't pull all 3 of.
And this team should do all but Sharon
He's assuming after no life manualling it for days you'll hopefully be able to auto it
He's assuming after no life manualling it for days you'll hopefully be able to auto it
bro had to do it twice
You are the one that said you could use selector for it and just pick veronika
freya was in the banner too
You can use selector for one of those characters, you can't use selector for all 3 of them.
Guys dosnt matter solutions are being found with non sania dot teams so even f2p will be able to do inferno terra soon

Doesnt matter at all
they dont care
You can use the wall of china team if you dont have that one
I know they just wana argue

It does matter, because the average player will not have those 3 specific characters and will be met with a wall that will tempt them to just uninstall the game.
But the fact is that it can be done without mandatory LDs
Yes but bosses in general still need a lot of balancing,
Relying on 1 game mechanic to be able to clear content is not the way i vision having fun down the road
If they nerf inferno like they should it will be easier to auto either way, feels like a pointless argument right now
DOT - multiple versions
Veronika
wall of china
just choose one
Dude I want a 15% nerf so bad
Don't forget to tell him we have jobs
15% discount on terror pls
We can only hope
But the Rc77 team gives us hope
They need to reduce boss damage,
As for their hp i think its fine as it is, maybe reduce speed a little too, needing ~10 speed on each gear piece to be able to get in front of a boss on inferno is crazy work, especially with the attrocious gear rng
Need to reduce all stats by 15%
If they reduce boss damage atleast sustains will feel like they actually sustain
Current sustains only prevent you from getting 1hit but they dont really sustain enough
Nah thats way too much reduction i think
Honestly a small damage nerf and remove the ramping damage this shit be fine
You need 270+ on dispeller for terror for example, doki resistance is also a nightmare for any team without rilmocha
Truu
getting close to one shotting doki doki wave 1 💪
Having to run 240+acc on every debuffer and still missing the CC sucks way too much
The resistance isn’t the problem it’s the inate 10% resist that means you auto lose 1 in 10
Otherwise doki inferno easiest dungeon
Kaz doesnt care about 10% at all, the only thing she cares is the resist
;-;
Yeah we need datamines on how EFF Acc works cus the info is all over the place
What team?
A 12 set swiftrusu with plus 13 speed on my shell isn't enough to outspeed it
40% speed reduction is needed
And a unit guaranteed to die without moving is atrocious
Only a 40% damage cut will prevent that
She needs to have a lot of acc to move from 45 to 90%
And even with a lot of acc, she will have to roll to hit the debuff or not
Ah I needed 240+
I only have 200
40% is a lot the boss should have like 230 spd maybe? But 40% would me they are 180 spd which is to low
Kloss -> Yang -> Kaz -> Ril -> any sustain
I have 220+ and I miss a lot, so I have no idea how much is needed
Got Count on the Ril?
yee
^
great name

you got beyontin?
yes
Without kloss?
just run beyontin and one shot everything
Honestly I should be a dev I’d have this shit sorted in a few days and you players would hate me
But the game would be fun
Beyontin's AI is atrocious for auto, if it wasn't she would make life so much easier.
We need test servers and all boss stats @devs
if I can one shot the waves I'll manual it
dont really matter, she only need to cast s3 for the atk+crit d buff
Without beyothin?
lily I guess
I know
Rengokutsu is very immuneyney
yes
Sorry for pinging @glass void just was showing your run
imunimumney
</>3
Without lily?
just need to run codex on everyone except for rilmocha
Not sure in that case, need to see how can give crit damage buff
Currently farming for codex cus yeah apparently its busted
you'll have to take my word for it, besides it's far from stable at that level of investment, i'll drop a few levels(already did that since then) and lattice into RC and obol to get it stable on auto the screencap was mostly a proof of concept but it was indeed inferno
dorothy I guess
O wait dorothy is on s2, so doesnt work
yang works
Also this was my “1st reward” drop codex
yang has the same atk+cdam buff
Need to be either lily or beyo for the buff
isnt it atk+crit%?
wait true
Bro ure late we saw the full pic its fine
well then use cdam cdam cdam rightside
but can always trade de crit piece for crit damage
ye
can also run another dps in the 5th slot to damage the mobs a bit
kloss+yang+kaz to cycle stuff, ril to kill and the 5th to either increase damage or deal damage
Just not sure you can do it without kloss
beyontin gets fucked hard
Doesnt matter, the mobs wont move at all
ye add 0 to the convo
whoever designed inferno is retarded
lets hope ssania banner comes next rotation
shilling for dot team is the only way we can auto inferno it seems
when a maxed duped, maxed geared non-dot team cant even clear those stages, while a 5 star dot team with shitty gear can, thats a clear gameplay design flaw
Chill on them
This is what I'm manualling for between 😂
4 star SR clearing
while a full 6 star team that isnt dot cant
its not even building specific substats to counter a boss or even affinity
its just abusing max hp% damage because the bosses are so overtuned no other comp can clear it consistently
😂
ill reach inferno faster by rerolling for a new account with ssania+ lily
can you show me your stackd 6 star team
i would have thought a full 6 star team higher lvl with mytic gear could clear it
i have every ssr except ssania,hein,mio and hellkid
full mythic 6 stars
main team
at least 250 speed on supports
30k hp 1.6k def
That's what a guy in my guild is doing 😂
nothing clears
Need to be faster than that
i jsut dont beleive you have maxed units thats all
how??
i have at least 9 speed substat rolls
lily is 288 fully maxed
Yeah we aint clearing that
6* and maxing S1 generally gives a bunch of additional speed, but yea without good rolls on substats and shell you're pretty capped
Farming, my account is on day 10 now, I have been farming hell 4 and hell 3 since day 7, my supports were 250 speed on day 7
all of my speed rolls above 10 speed are on dps gear
inferno maybe not but hell surely is doable no?
This is more like an end game speed that will give you a chance in inferno
brother, ive 3 starred hell IV since day 3
ohh okay
i max stam farm everyday
Considering that isn't actually possible because you wouldn't have any where near enough pots to hit lvl 35 on day 3
there is no clearing inferno shells stages consistently unless u get a ssania
Hell is doable. Hell 4 difficulty is what Inferno's difficulty should have been, this is an autobattle PvP-focused gacha game after all.
endgame is farming substats for pvp
yea I agree inferno stage are overtuned. We'll see if the dev will do anything about it or no
skill issue
I think I did hit 35 on day 3 and did hell 4, might've been day 4 tho, day 1 was lvl18-19 day 2 29-30 so day 3 sounds accurate
not trying to beat a pve stage
the drop rate is abysmal if youre trying to get 3-3-3 anyway
Yup, the game starts once you can 10x auto the highest equipment dungeon stage, and the game is about spending the next 10 years grinding for perfect substat rolls on 30 different perfect sets for your PvP characters.
gatekeeping it behind a specific LD team count is wild
Hold on
This is a pvp game
If I'm manualling pve for 6 hours how will I play pvp
i think its day 4 no? its impossible to get to lvl 35 day 3 even with max stam refesh and using all your stabilizer iirc. I might be wrong tho
relax you won't manual in like a week, and they're looking at inferno difficulty, feedback was passed to devs
and that should be after 1-2 weeks in your opnion?
at this point, if we cant even clear inferno, we wont have fun in RTA for a few months at least
ssania enjoyers will have extra 25% spd from the 6 set
no chance
Our progress is not 1-2 weeks progress, it's 2 weeks of max refreshing every day, which is actually months of an average player's progress.
easy, it's just unconventional.
In most of pvp games you are manualling pvp while pve is in the bakcground, while in this you manual pve while you do pvp in discord in the background.
It's just a slightly different design philosophy, that's all.
why even bother with pve at all with that mindset. Just give us daily random gear with substats so we dont have to pve at all i mean whats the point
We don't bother with PvE because we want to, we bother with PvE because these kind of games need to give us a reason to farm for the next 10 years. The point of PvE is not for it to be hard, it's to keep us grinding in auto for years to come.
regarding pve, dev should've learnt from hsr
i kinda agree with that
so you have the vision of the game and the devs dont?
they've learnt hp inflation from HSR, but instead of putting into the endgame applied it to a calyx
This is the industry standard for every single one of these character collector PvP gacha games. This game is not revolutionary nor is it wanting to be, the devs simply had a terrible oversight when balancing these dungeons.
They clearly want it to be this hard since they buffed it from the alst beta
If you played E7 or SW which this game takes after you'd know exactly how long the early game was for both releases despite the gap in release dates.
Sure, you can say that, and they will soon find out why doing that is not industry standard. The people playing these type of games won't put up with having to manual in a 10x autobattle PvP gacha game.
we are here for RTA
not to spam reset in an overtuned pve stage
and pray for good rng
you aint even good enough for pve content what are you going to do in rta
bruhhh
I've been playing Summoners War since 2016, there was always a totally F2P team composed of 3*s and fusion 5stars that allowed you to auto the highest difficulty dungeon with trash runes as long as you have the proper mainstats.
use actual units instead of building 7 different SRs for the sake of pve
You keep glossing over the time spent to get there but you know exactly why. LOL

It's okay to admit you dont want to do the marathon anymore its not appealing to you
The time to get there didn't matter, as soon as we were able to 6* the characters and get the trash runes with the correct mainstat, we were able to auto. We already have 6* units and correct mainstat +15 mythic gear in this game, we've already passed the industry standard threshold to be able to auto these slop equipment dungeons in this 10x autobattle PvP gacha game.
i would not be mad if they nerfed dot teams and made it so everyone is not able to clear inferno unless you have BiS substats
its simply unfair that a shitty dot team is farming BiS while everyone else has to wait
why cant you jsut do what you can do like i did not farm threshold for 7 days now.
To be fair I don’t remember summoners war launching with an esports cup
if you disagree you either have a dot team built or you arent pushing inferno stages
No, it doesn't matter, we have already capped in progression outside of skill ups and optimal substat rolls. It would be absurd if we're required to max skill and get perfect substat rolls on all our modules before we can even start doing Inferno.
To be fair we have 90 days until this season is even over
bros, I just want to play pokemon against other trainers in the pvp arena, I dont want to manual inferno for 20 hours on saturday
let me bring my charizard (Lian) and squirtle (Rosa) to fight their Bulbasaur (Rilmocha) tyvm
Blud they literally launched it with an esports cup
The qualifier was in beta
wait pause so you are saying you will go into SW and summoners war with no skill ups at only 5* units and have an easy time clearing the hardest content
Top 16 are already in
I just want to do my battles 🫡
like cool, I can do Inferno, I dont want to manual it tho 
😭
I finally clocked it
The arguing in discord is our pvp experience
Genuis
Its okay man, we have long known the chat is built different.
what does the beta placings for top 16 have ANYTHING to do with this current situation

LOOLOL yeah im just having some fun frfr
I’m talking about the tournament
I will go further and mention that the increase from a single substat (2-3% crate) is lower than in the similar games (3-5% crate in e7) thus optimising for better modules gives comparatively smaller benefit.
So not onyl we have gear that is enough in similar games, we have less room for growth than in those games.
Where did you read that? I clearly said 6*, not 5star. And yes, skill ups are not necessary to auto equipment dungeons in Summoners War nor E7 nor any other one of these 10x autobattle, PvP-focused gacha games, as that would be an unreasonable ask from a game like this.
I know and im telling you this holds 0 weight in the topic at hand
theres substats on modules that arent speed?
today I learned, never knew

ews registration locks this sunday
It does. It’s why people feel the need to rush


oki but the players who spent 12$ want to compete with the whales and theyre gonna be salty
that's funny, but I only learnt 2 days ago that there are substats that aren't def
"its an esport" says f2p account who lost to 2800$ whale
So raise your hand how many of you actualy planned on entering the tournament
I think it’s more like people who spent 2k with no ssania
True, and it's the same in SW, where the max substat roll is 8% for ATK/DEF/HP% and 6 for SPD.
ill take this sidequest rq
Moving the goal post now
Zzzzzz
spend another 2k then

answer instead of pretending im moving it
yeah, to be honest it's something I did like in beta.
im just setting you up with how stupid the comment was becausei t has nothing to do with ANY of our points
nah but the whales be spending anyway for ssania
You are moving it. People want to rush it cause the tournament is launched with it
noone here said hey i wanna be a tournament player a single time
cant take a tourney srs that let ppl in from a beta
stop putting words in their mouths
the beta had 0 competition
literally bots till 2500
anybody here doing inferno doki with mocha ?
Smaller substats means there is a less room for geargapping making the experience more fair and compeititive.
but the downside is that you can not overgear via substats. If you can't clear -- you are done.
my real reaction to this is: "Theres a tournament?"
A few
yeah cause no adult would put in time into a beta
I did sign up but what rank you gotta be at the end of season?
im getting geargapped by speed substats alright-
Seii has a vid of it @left snow
can you link it if you dont mind ?
that's... true actually. The amount you get from speed being smaller doesn't matter since it's a direct 1v1 stat.
https://youtu.be/CkgVV2XUYyU?si=Pc0mppl2QkduCBf0 in the middle
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there’s 128 qualifiers, and 16 already chosen so probably within top 100
lb seems to be cross region anyway
you need 220 i think? right? or was it 205
speed is the only stat that matters cuz of that rlly
like you cant geargap and battles are mostly rock paper scissors
so its jut speed
cool yeah i missed the beta seemed like easy mode tho lmao
exp x2?
is the xp x2? wtf is this graphic?
Idk ask seii yourself
that's the icon when investigation is doubled
Yes, I'm also a fan of how low the substat rolls are in this game, as that means it probably won't take me 10 years of autofarming the equipment dungeon to get 30 sets of perfect speed rolls like it did in SW. In any case, you're correct, there is very little room for growth within Hell-grade modules(we shouldn't be needing good substat rolls to 10x autofarm the Inferno dungeons to begin with)
so for dokidoki, has anyone tried rosa, xiada, mio, freya, valerian yet?
for massive revelation dmg and mio freeze being better than slumber
cuz I dont have rilmocha for the one shots :(
mio doesn't get bonus effacc from elemental advantage
Her freeze is unfortunately not better than slumber, since it's extremely inconsistent compared to Kaz's slumber
kaz has multihit on her cc
well her freeze is there to stay alive, not to do dmg
if you run triple revelation sounds not bad, mio freeze is 1 hit 40% at max so unreliable tho
all the dmg would be from revelation
you get bonus acc from elemental adv?
you'd want kraken on codex and triple revelation for consistency
if you go that route
I think so? thought it's +- 50
let me check
whats the effect res on inferno?
I think it’s only -50 for disadvantage
its only -50 for disadvantage
oh I see my bad
idk, I think most consistent setup would be a full revelation + some way to tank
cc aint gonna be consistent anyway
thanks for this, so all players get equal accounts on tournament server.. I don't think it's unthinkable for a non-whale to get top 16
in rta
you can bring a cd resetter to need less tanking @white veldt
any aoe cd resetters?
that’s old news
they will just mirror account data on a different server 
Yeee I peaked at 15 but i got greedy and went -40 in two games LOLOLOL
still gapped
red kazuyo, not sure if she will live
oooh
AI will target the character they have advantage again tho no?
so the team is
freya kazuyo rosa rc-77 xiada questionmark?
do you actually have 5 revelations?
||I do||
for DokiDoki? If you wanna run a red unit you need to have them on bloodbath
oh that works
bloodbath timeweave kazuyo
on codex
she will reduce cd twice in aoe
it looks like an actual cook tbh
you get 8 revelation procs in a row
you can run celince on rev, 4 hits aoe and atk down plus extra shields cuz no valerian
7 because freya is misaligned (but we need her for atk buff)
if you don't have bloodbath you can run her on void shell so she can't be hit outside of aoe, she will die after the first cd reset but that's good enough
this is a genuine cook I think
If you're going for rev spam though you can also use Celince if you have her instead of RC since she's 4 hit AOE instead of 1+3
do we have enough characters with 3t aoe?
i literally said this 1 message above lmao
rc isn't great his ult is misaligned he doesn't work
celince is 3t if you lattice her fwiw
3t 4 hits
I guess massiah works
only 2 hits but he has some personal damage if he hits after kazuyo
if you have celince the team with speedtuning is
Freya Celince Xiada/rosa (the first wave dies here) Green Kazuyo Red Kazuyo on void
second rotation freya pushes rosa hits celince refreshes teh shield kazuyo sleeps kazuyo dies and we have 3 more revs coming up
sounds good tbh
@fervent fox I'm looking to build that team for inferno terra that is in the pinned message as i want to use khloros in aurora too, mind sharing the stats and shells please? 😄
also we can very easily make it so green kazuyo is the first to act on the second wave and sleep everybody. As red kazuyo doesn't wake them you will get one less attack
if you have tsukiyomi she can do atk/spd buff and CD reduction too
instead of red kazuyo
then you can cut freya
for somebody who is aligned
like massiah
celince is very good as she procs the debuff condition
so your xiada/rosa can contribute a bit with their normal damage on the first wave
so who else besides me has 4 revelations
expose yourself
[I still failed to get fury/momentum, kill me please. The only reason I've farmed so many.]
can rilmocha auto inferno without kloss?
Without Kloss I think you'd need an AOE subDPS to go before her. Grey that's fast enough to lap her so he also AOEs wave 2 would work I think
that or absolutely cracked gear
thursday and still dead silence
i feel like we shouldn't expect a quick response to this
Balance, especially for CORE pve content, will take some time and really careful consideration
it's currently 1 am in China and today they were busy probably praying nothing went wrong with guild wars
double drop event gonna brr
non-lily, non-ssania, non-veronika inferno terror clear in recents\
flash patch broke the localisation for it btw
full 6 star team
vs full 5 star team
where the non kloss non khloros version xddddd
I bet the modules are high end too
No Kloss, no Kloros, Blue Andrew only run or game suuuuuuuuuuuuuuuucks
ok? Look at my comment history in here I have complained many times about ssania users being able to clear inferno instantly while others are stuck grinding upgrades to do it. I just share all the non-ssania clears I find in here
game gave you 500+ pulls im sure you have some units that can beat the stage
i have literally everything but the few key units i need 
none on the team had inferno modules
bro I don´t want to invest all my lattices on the wall team, to change it in 2 weeks
doesnt fit the narritve
this is a very funny statement if you look deeper into it
I'm not trying to make a point that it's fair for ssania lily to cheese inferno immediately while others fall behind and need to heavily invest in specific units for each fight. Because I absolutely don't agree with that
I am literally just sharing a clear for the benefit of other people who are trying to build teams without shadow sania to clear this content
its almost like we had 5 betas for this very reason
anyways
now im actually gone
wrong chat but do u all kill small mobs in astarte first or aim the boss
heard that many times and see the same ppl day by day still here
yeah, khloros is the closest we have to a strong alternative for terror
unfortunately diting alone doesn't really cut it
I just used xiada so everything was cleave lol
do i really need lingluo for this
sadly I have no khloros so idk what imma do
with double drop event these people will get if they do 750 runs total, around 300 of the new modules
Try to go into phase 2 with your cooldowns up by killing small mobs until then and preferably immunity up/ready so you get 1 round to burst down the dark mob
I saw some clears without her but I recommend it
That's not even the issue with that team, it's 4 gacha SSRs, what are the odds of getting all 4 of those?
freya had a banner and holden has a banner rn lol
And of course above all I'd like to know if it's an auto team or not
eh in this case pretty high
Every character will have a banner eventually, a new player going through the game won't have all 4 of those characters on average.
freya and holden had a banner, kloss was considered to be a good selective target
maybe you come up with some strats than instead of looking at other ppl. I mean how they came up with that comp?
how many times do I have to say I'm not trying to make a point I just shared the team in case anyone here has those units and is strategizing to beat inferno terror without ssania
So do you just get banners for 3 of those characters + your selector the moment you hit level 50 or in the process of getting to level 50, and does the game force you to pull all those characters to ensure that you don't get walled the moment you hit 50?
I don’t understand why the bosses are such a pain in the ass I’ve never hit such a “paywall” before in gacha.
I think the difficulty is overtuned.
This was just a minor comment that those particular ssrs probably have high ownership -- as 2 of them were on banner and third was a popular selective choice.
I would prefer if it was clearable with diting but it's kind of rough for him.
I'm sure most people have some of those SSRs, but I highly doubt most people have all of them, I certainly don't have all of them
gotta ask for boss nerf
I don't have khloros myself
In fact, I only have Freya and Vale out of those 5 characters, and sure, I could pull Holden(which is a big investment) - but I'd still be missing 2 characters
They need to nerf the health and damage the bosses do across all the game modes
unfortunately we won´t get the nerfs before the 2x drop event
well we will send into dokidoki
so SSania lily owners will dominate for at least a month
the only doable one, at least the most widely doable one
I’m not even farming for modules with the 2x event cause leveling characters is such a pain
any news?
Which is another issue
same here pretty much. want to get a bunch up to 45 and basic prowess done so I can test inferno teams more easily
I think you guys are overcooking if you are planning to farm investigations, personally.
gp outpost -- sure, that is a good thing to farm, but a lot of the characters get a lot of accidental exp in this game.
I don't think I levelled my kloss, she is lvl45 now. It's just a waste in the long run
Yep I’m just grinding gp then straight to module hell
Don't take this wrong, it's not a criticism against you at all, you keep posting every team you can find, but until there is a team that is very accessible to every player by the time they hit 50 (which means it has to contain either Lian, SRs, and a maximum of 1 gacha SSR(obtainable through selector) AND that team is able to auto it, I won't be satisfied.
GP outpost and investigations are not really worth it, unless it´s the diffference you need to get inferno
because you can get them from events
I will do gp outpost a bit to build diting, then straight to doki
and by playing
same
Shoot I’m trying to get my hell 3/4 teams going cause right now it’s not looking hot cause I don’t have kloss and she’s a crutch
I think kloss is a bit overglazed. Gray is worse, but not worse to the extent people pretend him to be
yeah I agree. I think it is terrible design that players are guided to build lian and they nerfed pushback/buffed inferno to such an extent that she cannot even clear it lol, at least that we know of
im using rilmocha, valerian, kazuyo, gray, freya on hell4
85% succes rate
hear me out, lets just save the capsules for the next 1 🥀
How fast is the gray and how much damage does he have?
like what is stunning me in astarte wave 2
There is no guarantee that there will be a next one, and if there is going to be one, it'll probably be several months or a year from now. This one was not supposed to happen.
It's the incoming damage reduction that Kloss provides that pushes her over the edge for a lot of people right now since we are trying to push forward with the bare minimum it really helps when the boss does 10-20% less damage on every attack
Cause u might have to 6star my gray for more stats
for me her selling point is the slow, but I can see it
Dark mob. 30% chance to be stunned at the start of every unit's turn
If I had to guess, they'll either bring the x2 again for first anniversary, or they'll bring it back with restrictions of how many times the double bonus can work per day.
But when it does happen, we will be stacked

I would not risk getting screwed over like that, especially now being the most critical point of progression
and he needs to go after kazuyo
if I had to guess they would bring it once a few months.
Have you ever met a programmer? If they have coded the event and have an art for it there is an inescapable urge to reuse it.
This is the real reason why the refund event have costed hydra crystals -- it was a lot more convenient to reuse the animus reconfigure than to code a new UI for the recall.

like people were mad "waaah why does it cost crystals" -- come on, it's obvious why. It was so much easier to reuse the old thing than to make a new one with an extra danger that it would be bugged.
and even the old one turned out to be bugged. Imagine if they had to code a new one in a day -- it would have been a mess.
I need to farm so much Aurora to test my ideas too 😦
i dont see c in the sidebanner chatters list, is he goune
also need to check Codex drops to see if the skill pairing I want can actually drop
Hmm ok cause I was running hit at like 250 speed to outspeed kazuyo
And I have to find a way to speed up gray or slow down rilmocha
30%?.. i ha vent moved
I would try to get him at 200 speed in that case
or remove speed on rimo so she does more dmg
i think the c guy alrdy sent a list of everything to devs
also do it, no balls u wont
BRO I build a new codex cuz i need passive 2 ACCURACY and on lvl up he gets this shit, now i have to keep and get another one
happened to me but I just rerolled it anyway
rly xD
yea cause who tf am I gonna use a crit dmg codex on in the short term lol
I would just do a different one it's only lvl 20
oh yeah mine was lv 40 and it rerolled onto red cdmg
Ye that's diff
hey guys ! so i leveled my rilmocha to use her for doki doki inferno eventually in that comp ( rilmocha - kazuyo - freya - kloss - valerian ) but i just got xiada and was thinking that she could also help me with aurora so was considering reseting mocha and leveling her , would that same comp work for doki doki inferno if i changed mocha for xiada ? in the recent clears for doki doki inferno i can only find people using xiada + lily and i dont have lily so thought that asking in here was the best option 👍🏻
A level 20 codex I would let it sit and go to next one
Xiada is perfectly fine and would work better early on when u don't have a 1shot always rilmocha
Rilmocha isn't as consistent runs as xiada p sure
But most certainly faster
Is there not a inferno hoyan team w/o shadow sania yet?
lily is just rly nice for more buffs on xiada, speed boost and resetting revelation +s3 CD for wave 1. Best substitute imo is tsukiyo
I think evi cleared with diting/lily/lingluo/valerian but said it was insanely RNG on manual with a bunch of resets and not auto viable
I haven't seen a single other non-ssania hoyan clear
icic thanks !
Yea this one seems to need a rework. Is there even a mechanic with her or just a massive stat diff I don't even understand how she's supposed to be clearable w/o s. sania lol
maybe fangus + lily + sustain idk
the mechanic is the adds counterattack anyone attacking her + damage share like tiamat passive with the boss unless they are under a control effect
but the stat check is insane
Inferno just currently does too much damage
even if u perfectly control the adds the boss and adds do insane damage
It can and should have high hp but the damage being able to 1tap dps units
Is not viable
nico and sharon seem viable you just need the right units (cachi the guard for sharon, probably rin for nico). But hoyan just seems...wrong
yeah I was doing a few tries and even with everything going well the boss would just 1 shot diting after a DEF down or two
Yeah I might make a new shell
since it stacks def down on your units that can't be purified
Hoyan was the one fight actually designed to be Dotted. highest hp and raw def, damage sharing, takes a bunch of turns due to her mechanics
rimo also needs +45 crit, try to not invest more on crit
Seanb makes a great point in his review video in that for like the entire game we're just doing things as we're unlocking them and it feels great but now we're all hitting this giant brick wall that suddenly stops us in inferno like even the endgame pve stuff lets us put our foot in the door a little while inferno feels like a camper hiding around a corner in a fps.
Whether you want to say skill issue, nerf inferno, or we'll get there eventually it's a really bad feeling for people to just suddenly get stunted and think about people who don't watch videos or come to discord who will will hit this wall they're gonna struggle
Makes sense just no one is building DoT SR if they dont have s. sania
I kinda think this stuff shoulda been locked at level 70 or higher. It's not really possible to do this content remotely close to when it unlocks w/o s. sania and lily
Its probably possible if we have like every sr built
Those ppl have a life and dont care about beeing the main character
Really hard pve should be limited to stuff like anisync echoes and ember trek, inferno should be hard but not insane
Yeah I once posted a list of proposals to help with inferno without even touching its difficulty to please the no nerf crowd and one of them was push the unlock higher but that's impossible now since we have people with inferno no way the devs want that smoke
It also would be fine if it was minor benefit like idk some item that gives you one extra roll to +16 gear or something.
But the gains you get for the 6 piece is game changing its creating a massive divide
I've been saying this too, we have endgame pve stuff like Ember Trek, Anisync, Ethernet, etc. There's a reason thresholds is listed under DAILY challenges
You say that now but people gonna be really mad about missing lattices from ember trek in a couple weeks
Either way we know there is supposed to be some changes being looked at hopefully it includes the base damage reduction
Well that's actually a skill issue
Normal ember trek should be cleared if u care before it resets
It's not like inferno where u basically can't do it without a ssania
Depends on your unit building order - if you have mass lily sure lol
Don't need mass or lily
I can at least suspend my disbelief that Ember Trek should be hard. I can't for gear farming
People have cleared without lol
basically every gacha has some kind of abyss/tower mode like that with resets and non-whales need a long time to be able to start fully clearing each reset. I doubt too many people will get upset
And theres still many many gains for people to make before it ends
Wasn't saying you need those I was saying they are usable everywhere.
But like I had to build some units specifically for terror and doki b/c I missed some of the key picks until recently and they aren't useful in ember trek
Like think about it this way. I can at least put my foot in the door of Ember Trek, but some of these thresholds spawncamp your ass
Idk a lot of ember trek stages u want different stuff ideally but not required u might have use either way
Some stages mio was unusable, some mio was the goat
Lot of people didn't even touch her though, ember trek is well designed aside from astarte p2 being unccable
Imagine a played that just build his characters cause he liked them but than cant use in inferno since they either suck there, get one shoted cause wrong element, deal literally no dmg even tho his build is decent for now
And the disorder buff randomly proccing 11 stuns in a row on a 30% chance
normal mode embertrek you can basically go through with the usual Diting + X team you've been using throughout the game. Till you hit floor 42 and then you spend a couple hours resetting because bullshit RNG keeps your big DPS stunned for 4 turns
I had my lingluo stunned 6x in a row
@redmaxer Ty now I can finally auto he’ll 3 100%
Do keep in mind that the "no nerf crowd" aren't opposing nerfs because they like challenging content, they're opposing it to maintain their arbitrary advantage over their competition. If they actually wanted challenge they would just increase the game's difficulty by removing pieces of gear, the goal is not to have challenging content themselves, but to ensure that others are stopped. Thus, there is no solution that will please them.
I do get that vibe from some of them too
It's just logic, even Nightmare difficulty can be turned into Inferno difficulty if you take all of your characters' modules and shells off, so, the point is clearly not to have challenging content for themselves.
you're not wrong, I haven't seen anybody advocate for no nerfs who actually does inferno without ssania, it's all ssania havers who want an advantage
The only one I’ve seen do no sania in inferno is doki doki
Reposting my list of proposals that don't involve directly nerfing inferno
-
Push back the unlock so people have more time to be strong enough to do it on unlock naturally (This is obviously impossible now that people have reached inferno)
-
Make coins income higher so we can afford to raise even substandard mythics and outstanding gear
-
Maybe adjust drops in some hell stages to make sure we're more likely to have full sets of mythics by the time we unlock inferno
And it’s still like a 50/50
Even having a full set of mythics might not be enough for some people to clear, but having it ready for you when you attempt inferno might help give you a better idea what you need to do instead of just getting smothered in the cradle
None of this is a solution. We're already using +15 mythic gear. Mythic gear starts dropping in Hell.
I know I posted that list mostly to please the no nerfers but honestly it feels futile now
nah everything has been done without ssania it's just unnecessarily difficult
Like they don't want my proposals that don't even touch inferno
What I heard earlier is still no one has auto'd hoyan w/o s. sania.
Manual doesn't count its not reasonable for a farm to need manual if you dont have 1 character
So I'm buying into the they just want to keep their competitive advantage theory
Yeah I do not have the time to manual for hours to get yellow shells
Yeah it’s ridiculous
None of us has the time nor willingness to manual equipment dungeons in a 10x autobattle PvP-focused gacha game.
Had the game not released with autobattle, and had this game released as a PvE-focused game, this would be a different conversation(and I wouldn't be playing it)
I spend more time spending my stamina in Etheria then I do to do all my daily tasks in e7 (farm, pvp, guild wars if they're up, and Ancient Inheritance going on right now)
that sounds accurate from what I've seen. I've checked recent clears for hoyan like 50x and never seen a single non-ssania team. And only people I've heard clearing without her used manual
The esports is gonna be cooked when we can't follow along with the drafting because all we're gonna be focused on is pve utility
Can't even watch the esports we're just gonna have to listen to it because we're too busy manualling the game
As someone who actually prefers high end content to be really difficult in these kinds of games, if it remains true that literally no one is autoing hoyan into week 3 w/o s. sania they have no choice but to nerf. B/c that would indicate that even among hardcore players, the average person won't be doing it for 1-2 months most likely while s. sania pullers are gaining access to 6 piece w/ fairly low effort builds on week 2. If they want things to be harder they'll have to do that with new content going forward. Simplest solution is to nerf the inferno difficulties that are availble now and going forward just be more careful about how high end content is designed
Yeah they're already looking in to reducing the inferno difficulty
There was someone going around saying but then when they make inferno 2 people are gonna cry about it again as a gotcha. And while maybe there will be some people that do, if you give us access to ALL the gear by having an easy inferno 1, then you can tune inferno 2 and up to more difficult because we can at least still get all the gear. I think less people would be upset if inferno didn't have exclusives like shells with higher bases or those new inferno sets
If the only benefit to inferno was better drop rate, I think most people would just eat it and take it
But missing out on higher base shells and those inferno sets is massive mo (missing out)
I wouldn't even relegate it to fomo, it's simply mo
If the only difference was better drop rate, I would just take the slight efficiency loss, the fact I'm just falling behind on essential sets that prevent me from competing is what makes it unacceptable
Yup we're in total agreement
that person had shadow sania so I would take it with a grain of salt
edited it to say mo lol
You miss out on the tripled matrix shells so +5 speed and other base stats, and somewhere around 18 speed from swift inferno 6p bonuses
-23 speed is insane
To just lose cuz gg no ssania
No drop rate would be worse b/c you're talking about being restricted to like lets say 70% lower quality account until you can clear for a month or two. That wouldn't be a resolution.
There is no reason to consider anything other than just making the inferno difficulties more accessible right now and then in the future if they want to make new high end high difficulty content...idk think more about the design
If it was just like, hell 4 vs 3 drop rate diff I doubt many would care that much ye, still would be an issue thi
yeah unless changes make the fights autoable with non-ssania teams soon, anyone wanting to compete in tournament will basically need to buy a ssania account or something
In turn-based games speed is everything, first turn usually wins with few exceptions, so a speed loss means you simply cannot compete.
Correct
In these games the module grind never ends there isn't such a thing as 'good enough' modules so if some people have higher drop rate for months that would just suck
And that's just speed, those sets give other stats too.
Devs shouldn't respond - mob rule shouldn't dictate game design they should do what they think is best
all of the past issues have taken them a few days to address
Day after tomorrow, I think?
Seeing people with ssania and using all their stabilizers for early pvp advantage say to not touch inferno and limit stabilizers use for 2x is actually just so hilarious to see, after they were prob complaining about wanting compensation for having her too lmao
That’s called EoS
and the complaint posts about how the drop rates for their gear advantage shells and modules are too low lol
Every time i've seen game developers just start doing whatever the majority thinks on reddit the game goes to trash. They should listen to sentiment and then actual be game designers and figure things out on their own. If they don't know what they're doing w/o popular vote then we're all screwed anyways
Ye lmfao that is so funny too
There's also such a thing as account breadth as well as depth -- even if people approach a qualitative depth asymptote, they can continue accumulating width such that they'll be able to outdraft literally anyone with apex gear
This is a different issue of itself. This is clearly unfair play.
I tell this to so many of my newbies in e7 when I help them get their wyvern 13 set up. "Now that you have gear production going the game opens up massively for you"
I didn't say they shouldn't listen and change things I said they shouldn't directly interact w/ the community or just do whatever people tell them to. They should recognize a problem and address internally.
After they addressed the issue before I decided to support them and spend a lil more but now I regret seeing how they just sitting back and watching this unfolds.
I think their point is that unfairness needs to be fixed but they should fix it their own way rather than just do what community suggests as a fix
Yeah they should follow this approach, but do keep in mind that the deciding factor on whether a business/game stays online or not is whether the customers decide to continue supporting it or not. So, while they have the right to do as they see fit, it's in their best interest to see what their customers think and accomodate whenever possible.
The issue is that they haven’t done any of that.
Thank you. Someone finally said it.
Well I mean it's been less than a week since we unlocked inferno massive balance changes isn't flipping a switch
I like the game and don’t want it to go down a bad route and end up washing away.
It is when the 2X event kicks in. Everyone who doesn’t have Lily or shadow sania are on edge.
Including those who spent over 2K and didn’t get lucky
Even if they want to do things their own way, they definitely need better communications. Like c has already sent a lot of our concerns to the devs but you have to look through this massive thread to find that. So for a lot of people it looks like nothing has even happened. We need statements that we're being heard not waiting for a response that may or may not come and if it does we have to wait awhile for
Exactly
I'm not that worried personally, as long as you can build an inferno doki team (nearly all people should) then u are fine for 2x event mostly
Especially second week of launch
In the long run anyways
Just to play devils advocate, I will remind you that last week everyone was complaining about how they deserved resets b/c shadow sania was nerfed and people built her and that 'bricked' their account.
But for short term not being able to do aurora or terror during 2x will hurt
I didn’t complain since I didn’t have her anyways
Cuz u will be semi forced into mostly swift rush/time weave/ harvest etc
To be fair. No devs should shadow nerfs units without communication and in middle of season.
In what way does that refute the need for better communications? The shadow sania nerf debate is its own thing. And you can look through my post history I'm not a shadow sania cryer I didn't own her in the beta nor right now in launch
Same
I didn't say everyone but that was literally the whole argument. It wasn't just that they changed things the sentiment at the time was that building s. sania bricked your account b/c they nerfed her for aurora. Obviously now we know that is an absurd idea but
B/c every time they engage w/ the community people take things out of context, start posting fake patch notes or misinformation, etc.
Because their communication is ass
Well it’s not the players fault devs made a dumb move.
I think politically that was warranted as a demonstration of customer will against the kind of balance and comms regime that change advanced regardless of the validity of the claim tbh
I'm not disagreeing communication could be better I literally said 'to play devils advocate'
They didn't put the Aurora change in the patch notes so everyone thought it happened during the hotfix
Its not like there is zero reason for their silence
So many of the devs' problems have come from their godawful comms
Defending bad communication doesn't help @foggy crane the community has its issues and drama makers, but the communication since launch has been terrible.
This whole 2x mess would've been avoided if they just simply told the ccs "no" when they kept asking if it was going to happen not give radio silence so some ccs had to play a will they or won't they game
The Hoyan being different on launch would've been avoided if they gave a headsup she'd be different from the video
IMO 100% of the devs issues has been completely missed game design points. S. Sania issue was a day 1 glitch. As was veronica and xiada. Inferno is also a game design problem.
I think that is literally the primary issue, not communication. Communication is secondary issue.
Yeah exactly. I’m currently scared to build multiple revelation because I don’t know if they will bug fix it. And all my hard work will be gone. This game has so much uncertainty that could be addressed if they communicated.
Revelation likely shouldn't be touched, it is only good on aoe or single target for rosa
It maybe should be rebalanced though for pvp
Game was perfect in beta. I think they made the change for greed. The more people struggle the more money they will make.
If communication isn't the issue, that means everyone here could use two animus for all inferno levels 🤡
The reason I am super super frustrated by their godawful comms is because they were great during the beta
So they set a bar
If they were crappy during the beta I wouldn't be expecting so much
Yeah exactly. It’s like they made their money and just on vacay now.
true, it's kind of bizarre
I'm just saying I don't need them to make an official statement I just need them to fix the issues :\
I’m not asking for a fix right away I’m asking for confirmation that they hear us. Some reassurance would be nice.
Lmao we opposite atm.
There is nuance to this, though.
Upon launch, according to tier lists such as Prydwen, S.Sania was mostly only good for Aurora(because the rest of Inferno dungeons were significantly easier in the beta, so, S.Sania wasn't needed), and so, many people with S.Sania were building her for Aurora, the moment they shadow nerfed her Aurora usage, they basically rendered S.Sania unusable for those people as far as they and the guides they were following knew, and the fact they were building her for that specific piece of content, made their complaints warranted.
Yes back during the launch hijinks I kept asking for the devs to give us a "we're discussing this internally" statement
See i'm the opposite. I prefer a quiet developer that fixes problems expediently and properly.
I want devs that fix problems but I want to know what they're up to
I don't need their full schedule but I want to know if they have heard what's going on and are looking into it
Suggestions and frustration has been passed on to devs already by c
Awell that would be nice but at this point any words will suffice because we haven’t gotten anything.
😅 a quiet developer isn't very optimal
And in order to know that you need to look deep in this almost 13k posts thread
Well nothing is happening even after
My point w/ that statement is that the community was outraged over the exact opposite thing they're outraged over now so I can understand why the developers just see it as a losing issue to address it verbally. That's why idc if they're quiet as long as things get fixed
If you don't dig deep into a 13k post thread, then for all intents and purposes it looks like nothing is happening
Well yeah that’s ideal but there hasn’t been a fix….
So we need something official or at least somewhere accessible for us to see that our concerns are being heard
I’ve been here for past few days and seen but every day I’m hopping back in hope for some good news.
The Shadow Sania situation wouldn't have blown up as big as it did if the devs put their Aurora fix in the prelaunch patch notes
People would've grumbled, but they could've prepared for it
Well, the real issue right now is not that SSania can clear all dungeons easily, but that it does so 100 times easier than other comps who may or may not be able to do it. If the dungeons were toned down to a point where traditional DPS can compete with SSania reasonably, no one would care about SSania being good at all end-game content, the point is to not gatekeep content from people. But I do understand why they'd see it that way, I just think it's a bad way to look at it.
I see F2P guild mates farming end game gears left and right currently in inferno stages and I can’t even keep up even after spending a bunch.
well either one is preferable to neither lol
I mean so far w/ RTA they changed pity to 80 pulls and made dupes more accessible. W/ s. sania they gave a 10 pull and an extra reset event. W/ x2 event they did implement it, although it should have been in the 2nd event schedule.
So like idk so far I think they have addressed things and fairly quickly, just ~1 week not 1-2 days.
I mean ideally they'd be expedient AND communicative because unannounced changes have already caused an uproar since launch
The issue is that it’s second week of launch. Not later into the game. This is the most crucial period. Communication should be the main factor.
tbh my ideal is completely silent and fixes everything within 1-2 weeks lol. But that's just me.
The issue really becomes a bigger deal if it isn't addressed before 2x drops
This is why I'm not giving them a that much of a hard time, I know that they will address it as they've addressed everything else, but unfortunately with the x2 event coming the timing just so happens to be very poor.
That's fine but if I'm gonna give them 2 more weeks I'd like to know what they're up to for those 2 weeks
If it is addressed before then, it's not that bad, but if it isn't by then, it becomes a much larger issue
Like even shitty devs that don't listen still throw out lip service
Well, that may just happen then. Not a lot of time left
Indeed
I don't understand why you'd prefer dev silence. I understand the speedy fixes part obviously
Me personally as I said am not that stressed because I'm fine with doing only doki for a little, but I imagine a lot of people will be very stressed/mad if it isn't changed by 2x
Like every indie game I've supported and loved one of the most common threads is that the devs keep us posted and informed about their movements
An indie game asking for money but is just radio silent gives me the ick
Tbh they aren't "asking for money" it's not like they have a lily and ssania banner up rn
As a dev myself, I can say with utmost certainty that developer's notes are a standard to your target audience, because you need a feedback loop
It's just history w/ developers that do vs don't. I just have noticed devs that are quiet listeners tend to address things better than ones that put themselves in controversies going back and forth with a mob of people trying to influence things.
That was just for indie games in general
I didn't say Etheria is an indie game asking for money
Oh lol
This is the only exception - I do prefer really detailed and well explained patch notes / dev blogs
I was like this is relatively f2p friendly ATM, aside from maybe needing to reduce crystal cost on refresh to like 600/day
oh ok yeah that's fair. When you said silent I didn't know you were including detailed notes/blog/announcement etc., just not engaging back and forth with community
There are devs out there who say nothing for months then drop a patch then don't elaborate and then come back in a few months and some of them are successful but I need to trust them in order to support their work
I am somehow still running even w/ crystals w/ full refresh every day
Ye there is a lot of honeymoon crydtals
Everybody should be able to full refresh f2p for nearly 2 months I think
After that it will only be like half of the refreshes are doable
If no changes by then
Etheria's devs have damaged my trust a little so I don't want to give them the benefit of the doubt like I would for some too cool for school dev who comes out of nowhere after 3 months with a big patch then goes silent before the next one
yo remember cube world
LOL
They don’t need a featured tbh. Since you can get it from the standard. But this isn’t a “gib me money” situation more so just “I wonder what this button does”
not having a featured might even be more predatory
Yea I don't see any evidence that they are intentionally doing something scummy w/ sania - they wouldn't have nerfed her in aurora if they intended for her to be an off banner 'you need this unit'.
I think its just an oversight.
Pretty much
Oh yeah I wouldnt think there is malice here
just mistakes that should get fixed sooner than later
People love to think it's all about money, it's probably just the devs lacking the idea of how much of an issue it really is
yeah they nerfed dot from 5% to 4% after beta but they clearly didn't test enough or realize that for example, only shadow sania could farm inferno hoyan
And if the devs don't wanna have 24/7 coverage of us what they should at least do is some sort of recurring address at a set pace. Like if there was some biweekly address, then when we have issues and start shouting because nothing has changed after an hour then we can wait to see the biweekly address before we really start rioting about not being listened to
I think they are waiting to see if its just b/c we dont have units built.
Which I think fair for some things. But others like inferno hoyan - if no one has a confirmed report of an autoable non sania team then that's not going to change for the vast majority even in 1-2 months.
Sharon for instance is clearable if you just build cachi the guard. So if that's their intent fine at least theres a path
Issue with this logic though, if it takes somebody nearly a week to find a team that can barely clear and probably not auto, or it takes 10 mins to clear vs 0 effort clears 10x the speed
What is the solution being discussed right now, to wait for them to find a suitable nerf?
They had 5 betas to nail the difficulty and they messed up at that so I have no confidence they will get it right this time. I feel like the only sure fire fix is to revert it to beta difficulty since that is the only tested environment they have to go off of. If they want to add difficulty down the line then just add inferno 2 and 3. Why do we have to wait for devs to monitor and find a solution that saves face for them when they are the ones that messed this up to begin with
It's already apparent what the tuning issues are on inferno, and c has sent them to the devs just waiting on a response
Tbh it’s not really worth to farm terrormaton inferno
They'll ping the whole server about a new server opening but won't ping us to tell us they sent major concerns about the game to the devs
Only thing you can get is keen eye and the crit set
Make it make sense
Furyedge aswell
Yeah that’s the crit set I mean
Which u for sure want for a couple units at least
Didn’t know the name
Oh
And why are we players asked by the cm to build niche units and potentially waste resources to find a solution to the devs problems
Yea just grind hell iv for modules and take the L until this either gets addressed or someone figures out a magic bullet w/ SR's to clear an inferno stage and slowly build those.
Ye tbh even if I could do terror or aurora hell, it would prob be like a 15/65/20 split between the 3 dungeons
So doki being the only realistic one is kinda fine
For immediate purposes
But it is nevertheless an issue that should be addressed
Aurora inferno*
Not hell rofl
That’s just sad
I mean cm didn't ask people to build niche units and waste resources I don't think. Just asked people to report info of if they see non-dot teams clearing, units that might be useful etc
Yep. But tbh I would 50/50 the doki and aurora
Aurora is a great stage for the drops
Aurora would mainly just be bulwark and the 6p module I would care to get rushed
Momentum fury
Strive for turn 2
I think farming swift rush/time weave is much more impactful for pvp early
Sw as a comparison, it's like if they put vio and swift in giants, you would almost only do that perma
Doki matrix pool is so op
There’s pinned messages asking to experiment with specific units, and even if I’m misinterpreting - isn’t not doing anything and labelling it as “monitoring” the same as leaving the issue to be solved by players?
Until a patch is implemented its exactly that
And shouldn't the devs be aware of what teams can clear or at least most of them?
They’re waiting for the non-stam refreshers to hit lvl 50 and find solutions as if they have the resources to build more units and test than the whales - it doesn’t make any sense
I dont think they will tho coz they can milk fomo by making ppl spend to try get ssania for 2x
Next week theyll Land a patch for it
Watch
Non-stabilizer users are more intelligent individuals than the ones who used them
So there is a logic behind waiting for them to test (still horrendous results tho wow!)
I love seeing level 65s with like level 20 ember trek stuck on rahu in anisync and no inferno stages
Some people got baited by them saying nothing about 2x tho for sure
it's weird that people say just wait, anything that whales/refreshers had to deal with is 100x worse for the avg player
well the cm isn't a dev or talking directly with devs, and he forwarded detailed feedback from this thread & others to the devs. From what I see in the pins he was asking for ppl to screenshot/share non-DoT teams, not advising people to invest in units. I could see how some of that would be easily misinterpreted though
lvl 65 is crazy
Yeah I saw this talking point that if you take away daily 10 refresh it would be the equivalent of someone being like 2 months in the game. I didn't even think about that so this realization makes this all the more crazy
Being level 65 is like, still using stabilizers after they even announced 2x date
It really is crazy
I think highest with 0 stabilizer use is prob what like 55 or 56?
I'm lv60 and have like 55ish Idk how many you can have atp like 90?
I have 70 and missed some cuz started 2 days late and no guild/nooby guild for a bit
I've got 33 left and have used ~50. 10 in early days to hit cubic game milestone and like 40 when I hit 50 in the Codex and Count mines right before they announced 2x
I would think if u had minmax guild play since day 1 is prob 85-90
would also depend on how lucky you got in the shell story shop and this week the chaku ring shop
since the random shops in those modes can sell pots
o yea i kept buying the stabs with gems
used the custom dice to land on shops every time
O that's true I didn't do that just bought if I rolled natty
Is it such a bad idea to revert difficulty to beta levels and then add inferno 2 and 3 if they want to increase difficulty down the line, at this point I feel like just acknowledge the mistake and try to solve this as soon as possible
I'm fine with inferno being hard, not realistically undoable tho
If they are looking to do new testing or just blind tweak it, we might have to wait several weeks before we get a solution
They just didn't test it clearly is the issue
They just threw some changes and said have fun
I'd even be okay with an easy inferno 1 that lets us have access to the inferno exclusive and then make harder infernos for better drop rate
They just need to reduce base damage by like 30% in inferno or maybe more
ppl will still cry for compensation if the nerf it im calling it now: "THEY ALRDY AHEAD OF ME SINCE THEY FARMED ALL THIS TIME" ah yes got to love the main characters
Rn shadow sania users have a huge advantage given that they have an extra matrix set on their characters, which gives them an edge in every other content in the game
Yeah and we'll laugh at them alongside you
honestly all they'd need to shut up the community about inferno is to show them clearing inferno on reasonable gear with a few different reasonable comps
Even if most of us can farm inferno doki doki, that extra set is useless without the shells
They can't though so lols
yep i hope they show us their attempts though
It would be hilarious
they jsut take their time and 1-2 week later more and more build up comps that can clear inferno appear
Communtiy says "That's too slow!"
I genuinely don’t think there is one, at least not one that is reliable on auto and not 5 min+
They would be like alright just bring this 350 speed lily and 400 cdmg diting that has inferno shell/6p
And u got it 80% auto
Depending on the stage, there are a few
Usually 4 min clears though
And manual
Terror, Niconana have already
find the person who suggested the changes and don't feed them until they clear terrormaton with Lian -- who the game forces to be built and use for terrormaton specifically.
Imagine if e7 had a quest to build sigret but sigret couldn't clear wyvern
I know Nico can be autoed with 80% winrate 4 min clears
Most of them are manual and not very consistent, at least last I checked
Terror I am not sure on winrate or if needed manual
What comp the viper ones?
Viper Rosa
I know Nico is doable but the rest I don't think u can auto rly
Terror is fine I’m mostly talking about shell dungeons
auto inferno aurora feels within reach but the gear requirements are still insane like i need a 3/3 swiftrush timeweave to drop which isn't happening
and i'd need like 20 more speed on substats and like 20% more damage on rosa but i can see how its possible but that's with the best team comp
anyone without 11 lattices in rosa/messiah/xiada gg farming inferno aurora
But that's what I'm saying, you can start with Terror and Nico for now. Doki is doable if you have Rosa/Xiada/Massiah/Ril especially if you can get lucky enough to run 30line. So that leaves Aurora which, well, yeah that's gonna be difficult.
Sharon is honestly a pain but my Diting is only 1/5, Shadowflame Hoyan has key SR unit figured out (Obol) though easier with Celince. Rengo is the same as Aurora. Gonna gate keep us for a bit
This is not happening 
If it was simply hard and every1 struggled it's one thing
niconana and aurora key sr unit is viper
Yes ssania teams were surely not clearing it with 4 lattices and 4* even
dot need investement aswell
30line?
idk it feels weird that some SRs are mandatory for bosses and it's not like makes it easier just straight up mandatory
The thing is, the key unit for Terror, Nico and Shadowflame Hoyan (DoT strat) is unusable in 2 end game shell modes and 1 end game module mode. She has to have some use lmao
3-line
I'm fine with ssania even being the best for pve
Eh, we'll have future SSRs make them easier too. Look at Holden for Terror
The issue is that she's nearly the only solution
Because its 2 weeks in
And?
Yes and she's niche because that's all she's good at.
And it is poor game design for a pvp based game
Not?
She cannot farm the "end game" or competitive content
people have been at it for like almost a week and there's hardly any new innovations coming out
And?
This, there is nothing wrong with the PvE Apex SSR being the best PvE character... as long as everyone else can still clear all content with ease, but slower, it's a PvP game.
But they can
, when you've farmed good Hell IV gear
Question tho. If you don't have Ssania to clear inferno to get the gear. How are you supposed to get stronger as a non Ssania haver. Genuine question
And built key SR units
Love ssania cope
Hope you have Rosa for Nico
And Terror has 4 min clear teams
What team composed of Lian, SRs, and one RGB SSR that can be taken from the selector can auto Terror? Do tell, please.
Yes which one post it
It’s in pins
your'e talking about the khloros/diting/veronica team? i'll give credit where it's due that's a genuine innovation
By leviatra
but that's been known for a long time and requires giga investment
Diting can also clear inferno shell stages to enable the rest
Bro doesnt know that took massive rng insane gear and lattice investment
It's so exhausting repeating everything over and over again every time a new one of you show up.
It just feels weird going straight from getting by with your teams to needing a gigainvested oneshot team
Because I have Ssania but have been debating building her. So should I build her now anyway cuz I don't want to waste the lattices
save your lattices until you reach inferno shell/terror and decide then
I'm already there
So instead of building units to clear we would rather nerf things got it
Actually clarification
is this team manual? https://www.youtube.com/watch?v=hHYOKQKDwyE&ab_channel=ZeeeboZwei
In this video, we are going to share an alternative build which includes Dorothy and Cachi to clear Terrormaton Inferno Stage! Hopefully this helps those who do not have Shadow Sania to clear the stage!
#etheriarestart
Time Stamp:
@00:00 Introduction
@02:23 Team Breakdown
@06:42 Battle Replay
it's a 5 minute clear lmao
this event is still up.
please reset your sania and go build "units to clear"
But its auto right?
it looks auto. i've also seen people say it's abusing a bug because artisan shield shouldn't stack on each other
Don't worry, it will stay that way for 90 days 
...probably
lmao
Point is its doable, probably auto and just slow. When you get better gear, you can do it faster. and they'll probably add new SSRs that make this easier
So just reset Ssania and wait lmao
So as of now, both Nico and Terror have teams that work with some finangling
LMAO
sus
It's the perfect shield
noone seems to put money where their mouth is
you can build other units -> then go reset your your sania -> for some reasons nobody wants to do it
droprate from inferno isn't much better -> then go farm hell 4 during the 2x drop event, it would be great to see the droprates and compare -> again for some reasons this "not much better" suddenly vanishes
You non-SSania havers have a path but "it's too much for this 2 week old game, I want everything cleared now". If Inferno drops are so great, you'd build these units but apparently it's not "worth it" 
Do you happen to know how much you need to invest into skills in viper and Rosa for the niconana team?
my support can one shot your entire dot comp
just saying
Almost like ur limited to having insane gear for inferno
While ssania runs in with a fking rainbow set
And 5 star
ive seen purple gear not even maxed level too
for the hardest stage in the game
surely this is intended and balanced
Versailles yapping out his ass coz he doesnt have the perspective
Its fine tho
Entitled to our own opinions
Yeah because the DoT comp is purely PvE. That's their whole thing and they don't even work on the hardest modes or competitive modes


