#inferno difficulty megathread, happy 100k
1 messages · Page 11 of 1
Even for whales its unfriendly at this point thats the most boggling part
well the gear side of things is never a thing whales can do anything about, whales usally gain power quicker via other means like skill ups or xp or dupes
Atleast shells are no5 as bad as gear, tho u still get like 20 epic shells before u get a mythic shells in inferno thats stupid
exactly, epic shells need to be removed from hell and inferno and 2 matrix modules need to be removed from hell 4 and inferno if they drop there
I mean even for xp, the xp drops in investigation is way too low
that would be the best change for the longevity of the game
i agree with this, but honestly levels feel like the least important aspect of power progression atm so idc
Agreed 100% except, maybe not remove the epic shells from inferno but invert the drop rates,
Make the epic shells 20-30% drop rate at inferno instead of mythic
Like why tf do we drop more epic shells than mythic in literally the highest level of shell content
nah because we still dont even want regular mythic shells in inferno, theres no point to do inferno unless you are getting a triple matrix shells so having regular 2 matrix mythics is still wack imo but reasonable
Fair, atleast they made triple matrix shell guaranteed to have all 3 nodes otherwise thatd be crazy
you two want it all on a platter it seems
agreed, shells are the most player friendly thing in the game outside of their drop rates, if they dont nerf anything and just fix their loot tables it'd change the entire game for the better
nice ragebait
2/10
Asking for balance is asking to be spoon fed? Buffoon
just ignore him, he obviously didnt read anything before formulating an opinion
True im just baffled by how toxic gacha communities are in general
Was the same thing for the whole “meurh eurh they nerfed ssania” cus 99% didnt read what actually happened and just jumped on the drama
yeah its wild, its funny that everyone else left once there were reasonable solutions outside of nerfs so they didnt have anything to argue about anymore lol
ahh theres toxic #1
The final boss lmfao
bro thinks hes the main character
Ngl tho if they dont balance the game before the 2x event they gonna get even more backlash than the whole ssania drama
probably, or they will see it as an incentive for people to swipe and try and pull her then make changes after, that seems like a better business move tbh
It's kinda funny how much damage shadow Sania has done to their game
Yes but no bcs ppl are already expecting such a nasty move and thatd cause a lot of commotion,
Now this would be a good business move depending on how many ppl actually fall for it and swipe and nothing happens
no lily in sight for this inferno aurora team only 18 lattices used tho 💀
1/1/4 1/5/5 1/1/4 5/5/5 1/1/4
She dotted the game
Her ult is this weekend
its moreso the way that they handled ssania and made changes without any notice a week after release
😭
Is she not a problem right now with inferno mode?
Yes inferno mode inherently is unbalanced but her being the sole character to cheese it is also problematic
as ive said before, shes only everyones hyperfocus rn because its nearly impossible to get other characters to match her level as easily bc of difficulty and garbage loot tables
eh, feel like she is more of a symptom than a problem.
Meanwhile im trying to build Rosa for Aurora,
Rosa S2 Maxed lvl15 mythic gear with lvl 40 mythic shell
Lily S1 maxed
Valerian maxed
Still cant clear aurora hell3 lmfao
being able to bypass gear requirements is OP in any game
its only problematic bc its so overtuned. If more comps could clear at the same pace as her, it would be healthy for the game. SSania isn't problematic. Inferno is.
need as stripper for for aurora
She may be a symptom but what are the devs more likely to fix, a characters kit or reworking loot distribution and gearing system
did you bring a fast lingluo on supernova?
Bro i read that so weirdly,
Wording 
Yup
honestly i lean more towards keeping the bosses as they are now and reworking all the loot tables to make it easier to gear characters and complete the content as is
i.e. removing 2 matrix modules from hell 4 and epic shells from hell/inferno
still a large barrier to entry that requires investment and strategy but still time and commitment to get sets together so you can farm properly
There's a limit to the speed of progression the devs want players to have, i dont think they'd be so willing to make those kind of changes when they can just adjust a character and have most people on the same progression path
character changes are always a bad choice bc it effects the real end game which is pvp
I agree adjusting the drops is better for the game, but I dont think the devs are willing to make drastic changes like that
plus they cant change characters often
They can always make pve and pvp modifiers
Sorry i forgot, according to “strugglebusses2705”
Im supposed to have all full speed rolls on each piece of gear so i should be at 350 speed on Lingluo to clear aurora hell3, forgive my skill issues
that wont happen with already released characters so thats not a change that can be made an actuality for at least 3 months or more
In fact that makes it much easier to balance characters overall
i agree but its not a resoluton to the issue now
thats a resolution for the future game state which i agree is a good one, e7 does something similar with a lot of characters/effects
it'd be better as inferno 2/3 eventually comes sure but for the issue now we need better drops because obtaining gear shouldnt be difficult, getting crit r/crit d/speed/attack % and hitting all 5 upgrades on speed should be the difficulty
this might be the worst account ive ever seen posted 💀
I think mine isn't faster
but supernova is important
Bro is trying bad at trolling
Lemme retry aurora real quick
I mean people only have so much patience anyways, the market is becoming so saturated now for gachas, people will move on fast
so what's your team, hold up
After this weekend im curious how the player base will look
thats why changes need to be implemented asap
rosa valerian lily lingluo holden ?
now your post will prompt people to go
"oh nobody even wants to see those tourists here anyway" and such
so what's your team?
rosa valerian lily lingluo holden?
if yes, try to move gear around so lingluo is the fastest in your team (move lily's gear to her)
or so at least lingluo can heal before rosa moves
rosa/lingluo/valerian/lily/holden or heinrich id think
ok you are manualling right
Yep Spending 10 hours Farming Inferno shell Dungeons even with SSania and Lily ... Real Great Game Design for a Farming dungeon W Devs.
Im over here manually farming doki hell 4 at 4 mins per run

turn order should be
lingluo -> heinrich -> lily -> rosa or lingluo -> lily -> heinrich -> rosa
since you are manualling you should restart every time heinrich doesn't land both debuffs (it doesn't consume extra energy, you lose only 1 energy even if you restart 299 times)
another problem rn is that people are looking through the optics of refreshing 10x everyday, imagine how truly bad these drop rates are going to be when we arent refreshing anymore
need the skill issue gif droppers to show up for this
we dont need nerfs, we need loot table reworks
HP inflation in calyxes, honkai starbucks could never
"its a marathon just wait a month and invest 12 x 5 lattice whole team to clear farm content"
imagine not being able to spend your daily energy sink
I know I fucked up not building Obal because I needed Red Chiaki to survive things
Oh god I can't imagine how long it takes a regular team even with lily to do inferno clears
Oh boy spending most of my day farming an inconsistent gear stage sounds really enticing
@arctic plover this is as far as i could get manualling,
My lily goes first tho cus shes hyper sped but my heinrich still goes before rosa so
move gear away from lily
right? imagine only having 200 stamina and getting 15 epic shells lmao
I mean if it were not for the 9 matrix I would just farm hell lol
Build viper and swap out Heinrich trust
oh, if heinrich before rosa that's good
all of you overeacting just 12 x 5 lattice entire team and 6 star lvl 50 to start the farm content

even hell 4 needs to be changed, why tf we getting 2 matrix modules??
@indigo matrix if you're really struggling, something you can do is to use lily skill 2 on lingluo instead of rosa. it will take twice as long but it's safer usually
you are not wrong actually
The dps just aint cutting it, i need to farm fury for rosa but fury is from aurora its so dumb
Or holden if you have, though u want cd on him with swift if u can
hes a cheat code, i autoed ember trek boss bc of him lol
yeah viper >>>>>>> heinrich in pve
yeah, I was farming momentum for rosa manually
🙂 🔫
Yeah vipers kit is actually so insane
Bro theres so many units to build do i cant keep up, im out of purp and gold lattices too
heinrich the most pos unit of all time
I do have holden tho
im still pissed the nerfed Veronika... I could have saved my Targeted summon for Celince

Whos built
🥀
maybe it was just pvp but i genuinely can't believe prydwen put heinrich in tier 0 lmao
Literally 2 days after I picked her they nerfed her into oblivion
Probably the most overrated unit yeah, I only use him for pvp union boss sometimes and phantom theater
But i dont feel like holden brings more than heinrich here cus theyre just there to dispel
if you used targetted on veronika that just stinks
no holden brings attack down which makes runs safer
holden reduces turn meter which is OP
The 100% turn reduction can be a life saver
The Strip was needed then they released Holden so Heinrich became useless
I gave him revelation so I can cope that he is useful.
If I resetted him and put that revelation on dinah she would deal more damage
id rather use turandot than heinrich
Fair but if i dont have the dps the boss just go monkey and obliterates at some point,
So id need a debuffer like Dinah, but then if i put dinah i lose on sustain
🥀
Ill try with hypersped holden ig

Heinrich being an L/D unit is kinda criminal
lingluo/holden/dinah/rosa/lily should be fine for hell 4
The Fact Sengoku Hell Gives the same Shell XP as Inferno Hoyan is wild
why didn't you say that from the get go
Good enough?
Funny enough its possible to get the exact same drops from hell and inferno on the same boss right?
this is the mf problem, why tf are there epics D_D
banger
Yep

you can have stupid hard content and dece rewards
although you can swap one effacc for crit on holden
or easy content and shit rewards
actually speaking of crit
To recycle for training data and Reconfigure Chips.
2.5% chance or so for 3x3 shells is a little whack with epics in the lootpooll
Would you like a side of abysmal dogshit with your inferno clear
not to mention im sitting on 2k reconfigure chips and 0 shell currency
Is it 2.5% I have it either at 1-6%
Gotta love doing dozens of runs to get enough etheria coins to barely get enough to +15 a mythic and that's assuming you recycle everything that drops

with as much farming as we have to do for perfect shells on a shit ton of characters, we dont need MORE recycle materials outside of the bad mythics we get, not to mention the credits that drop too
im just going off my limited runs of about 500 or so
about 1/40 i get a 3x3
Yeah 186 Epics
57 Mythics
5 9 Matrix
i might be a little higher
Thats what i got so far
feels like chips are not a real currency, they serve zero purpose
You say that, until you start ungrading said Mythic shells and it takes 200k - 250k training data to level up alone
Yo which support is good with this? to farm inferno easier
Only 1 of the 9 matrix is usable
now i cant say that 1/9 is usable for me...almost every single one i got i could think of a use case
id much rather have the matrix i actually want instead of 29478109571 epics that are just going to be recycled
supports use speed
Hey! Serra!! 
valerian??? just disenchant
on artisan she wants hp and def
I'd rather have training data and reconfigure chips so i don't have a half way built shell due to lack of funds.
hm
because, well, artisan
Honestly for inferno just removing the turn meter reduction mitigation effect might be enough of a fix
you have to obtain the shell to begin with to even enhance it tho :p
Part of the grind I suppose. Just started farming shannon and is what it is.
You do know that Mythics also give Shell XP and Chips.

thats why theres a thread after all /shrug
she wants speed
ok so im at roughly 5500 stamina with 95% or so win rate...522 runs roughly, 19 3x3s
a little higher than i thought
ugh
3.6%
Yeh but you know they gotta give us RNG in everything 
@arctic plover nah bruhv the fokin smal guys keeps giving her back immunity its annoying
😦
but i didnt exactly write it down, just going off my inventory and how many levels im up solely farming inferno
Viper maxed s3 is 3 turn dispel and atk down speed down
need to get the shell that resets skill for holden
Otherwise u wanna run Halloween time weave on holden if you can m so you'll have ult up after the adds give her immune buff
Purp Lattices couldnt reach you, they mustve gone off in the wild
my team was lingluo rosa rc77 heinrich tsuki, so I don't know exact details for yours :/
This guy
Guess ima be farming shells tomorrow again
Yeah but id need a full 12 pc timeweave set
But these mfs never drop eff acc at 3 nodes
Eff acc 3 nodes timeweave is a myth
codex cant drop with timeweave
oh true does it drop with bramble?
maybe strive then? more turn meter is probably the best bet
I was planning on using this for rosa for multi enemies content
Rosa S3 > Lily S2 to pull Rosa > Rosa S3 > Rosa S1 > Rosa S3
Wait no
revelation is rosas best friend
Thatd be 3/4 S3 in 4 turns
Hmmm i could farm Revelation, i can auto Hell hoyan anyway
revelation would be more dps since its hp % based and hit number based
Now im contemplating using my 5 stabilizers left even though 2x is coming
(Yes i know, i used all my stabilizers
)
rip lmao
i started saving my stabilizers today okay, its not much but its honest work
Cries in lvl 60 whos gonna be left behind after 2x
i rerolled my whole account to save stabilizers bc i used them before
rerolled 3 days ago at 43 and now im back up to 34
just in time to hit 40 before 2x
I cant reroll man, my account’s luck is nasty,
F2P, 15/26 units, 5/6 LD
yeah thats wild, i ended up getting hella dupes on my other acc so i didnt mind, had like 3 ssania and massiah for LD's and some other good stuff but now i got 5/6 LD
yea my account is stacked with pulls aswell, missing only a few and they are all KEY units... so i cant reroll cuz il never get this many, but fuck i miss the best ones
Ima use my 40 staminas i have rn and prayge i get good revelation in 4 runs
Inb4 4 epic shells drop
wdym good revelation in 4 runs
I have gotten over 50 revelations and there was not a single fury/momentum among them
my rosa is on onslaught/momentum as a result of this cope
Khloros is a good unit to focus on ? I kind of neeed him for Terror Hell 3 + and farming Hoyan Shells on Hell
since its capped based on the animus' attack thats actually probably better for the effect no?
nah
still underpreforms?
even on rev more than half of rosa's damage is crittable
but it's not terrible
I just wanted to complain
He's good for guild boss, and I assume he's at least decent in PvP. I don't think it'd be bad to 6* any SSR DPS, as for skilling up... that's a different story.
Welp no revelation it is
I already busted my luck anyway 2 days ago
Not 3 sets but atleast i can make a 12/12
The 20% eff acc im missing isnt that big of a difference at this point
why do people build jackal
Isnt he good for debuffers?
Doesnt she give only for 1 unit tho?
Am i stupid
no she gives speed for all allies
Oh I just realized he's using it on Lily
twin trick to target
Omg im actually stupid
Thought the message was implying everyone has a Lily
I don't have a lily, that's why I summoned walmart version (tsuki)
Whats the best for lily then? Gigabyte?
I use Artisan on lily
gigabyte works, yeah
artisan is great, true
forgor
artisan on everyone is a good idea
but gigabyte would be my real choice
artisan on holden artisan on lily and artisan on valerian
and you will have a lot easier time living
imho I think how they can fix inferno shells without having to nerf/buff anything
let us use teams of 5 ;-;
Wish it was etherplagur and not evolguard
Do i look like i have a choice with how poorly devs balanced 
wish mine had timeweave
also wdym
evolguard is better on lily than etherplague
For pvp tho no?
I think you just take the L and go swiftsmite/swiftsraid anyway and ignore the shell matrices
but then what's the point of etherplague
Oh i meant just as a piece in general
Swift/Timeweave/Etherplague would be perfect for a debuffer on gigabyte
you would rather have switftsmite/swiftsraid
Im guessing for lily tho u want Swift/Strive/Bloodbath
can't get those 3
Theres no swiftsmite on gigabyte tho
I would prefer 12 swiftrush 6 swiftsmite instead
Soooo
jackal guard calling your name then
Thats the only shell that has all 3 no?
This the best alicorn i got
The others are garbage
Guess ill farm niconana all day tomorrow
Is revelation also bis for Rilmocha? @arctic plover
She does lots of damage ticks on S3 so im guessing so
Thing is that for Doki, you ideally want to oneshot first and second wave, Revelation would only let you oneshot first wave
This is assuming you can oneshot in inferno, which is very hard, but that's the goal for perfect auto
I cant clear inferno yet, so whats the best for ril then?
Is it a smart decision to reset rilmocha and Rosa and go for Xiada to clear both aurora and doki inferno to save resources?
I've been using white fang, but it's not particularly synergistic either for the goal of one shotting both waves, so I don't know. I don't think revelation is much worse if at all, I just don't think it'll help much in achieving the goal of oneshotting both waves
With Rilmocha, that is
no
Rosa can also clear dokidoki inferno
ye if anything u would focus on rosa for both
Okay, thanks a lot!
Also count is bis for rilmocha if u can oneshot first wave it offers the most for the second
still gotta have lily
I'm farming counts at the moment because I think it'll be bis indeed, since it's a massive 2 turn atk buff
splash dmg doesn't get reduced by their reduc right?
Seems perfectly synergistic with the goal of oneshotting both waves
just gotta level up my count
now I'm even more excited to find a team for Rengokutsu inferno
U mean ssania
Count is good as a shell?
Don't think you can dot him
Unless I'm reading it wrong
Ahhh damnit, his nightmare version doesnt have will field
yeah I got to inferno this morning, idk who y'all balanced this around in the SR rooster but I'm not touching this game until something changes xDDDD idc if I have the only team who can do inferno I cant support this slop lmfao
Cant dot inferno...hell can
Yeah I was confused when Sean was dotting him.
Oh what? I guess they fix hell too
I'm thinking about rerolling at lvl 57 cause kinda hard stuck without lily or ssania. Can do auto all the h4 & non inferno shells, but besides sharon & doki, inferno seems impossibly far out of reach, even with better substat rolls.
So idk if i just wait until good rolls or just reroll asap so lose less tme
Just enter doki inferno then work your way to the others
doki inferno doesn't get me anything though
unless i have an inferno shell to go with it
if i was like 30% off killing the other bosses they might be viable with perfect substats, but its extremely not close
It's extremely likely that Inferno will get a difficulty nerf soon, the question is how soon is "soon." Is soon before this weekend, or is soon once drama starts a week or two from now, who knows.
If they do it after 2x event ull see a lot of ppl rioting
So either they do it SOON SOON or its gonna be too late
If they don’t nerf before 2X event I’m charhing back my money spent. I’ll go reroll on new server and get the unit they want me to have to progress in the game.
I think many hope something big would happen before then
Aloootttt of people are
Just run a shadow Sania banner
That evens the playing field for everyone I think
If they don’t want to make nerfs to boss
then you too can call everyone else doom posters after getting her!
Naw I would just go play the game
just need 80 ld tickets xD in a coupon code too
If you saved up from beginning should be fine.
Maybe make the banner last a while
f2p has gotten like 20 total
you cant gems ld banner
Some can get lucky to
Yeah a SSania banner isn't gonna solve the issue considering you also need Lily with her, they need to just fix the pve lmao
I’m trying to help come with a solution if they don’t wanna nerf boss or major changes
Doesn't really matter what they want to do if they want to have a playerbase, they buffed it by this much with 0 testing from beta->live so they need to adjust it to be reasonable or lose players.
Run a banner for one of the 2 I guess. Game came out in poor state. They made drastic changes from beta so this is a given.
or i guess they could just buff fangus/obol
Running a banner as a fix for bad design is greedy and would just lose even more players.
Any ideas?
It’s the 2nd week on launch and so many major issues according idk why devs aren’t more communicative.
We're gonna need many suggestions
im "rerollin" too tomorrow, just boring game without them
Release the banner for Lily and sania or nerfs boss mechanics to beta or maybe a lil stronger
It shouldn’t be to the point where only selective can clear
change obol to 2 turn dots then could maybe see a path with good enough gear to it working
And do we know the pros and cons to these? In order to write this constructively, so they won't feel like it's just complaining
bro suggest something that doesn't involve a treat for the dev's fixing soemthing that never should've needed fixing
check pinned comments, there have been a bunch.
I know, that's why I'm saying just in case there's more 😆
I mean the treat makes it more likely to happen.
But if they can, buffs some SR dot units
Theres like3 days left before 2x no?
Yeah
the problem with banner is anyone who starts after the banner is in same bad spot again
Better than not being able to clear I guess
Three days left, for a hypothetical big solution. We'll see
Doubt theyll pull a balance patch in the next 3 days unless they do it tomorrow or someth
Could do an LD selector banner that's permanent like the RGB one. Still have it cost LD tickets or 3x gems. F2P could work on it slowly over time.
Bro I have S sania, Lily, 1 dupe of both. I got a cracked diting. I should be able to beat inferno with any other option that had decent investment, not just the gimic units
does Victor w/ Revelation still deal less damage than Diting by a huge margin?
arent they nerfing revelation soon anyway, "bugfixing"
Inferno is RUDE to people who don't have the 1 set of people who can bypass it via scaling damage
Perhaps
Ppl talked about it but i think its just hearsay, idk if devs said anything about that
Lets not create an SSania situation all over again
It goes to show these devs don’t test or play their own games
Revelation is being "monitored" last I saw
😅 Too late
i mean it is weird the game says its 40% chance to happen, but is 100%
shell says 100%, buff in fights say 40%
whether hey nerf it or not, they need to fix the text
I think there's a lot of translation issues
hopefully nerfing for pvp only as people abuse it their apparently. but for pve hope not lol otherwise this game can only be played with a few units
Well judging by the track record so far I would expect rev to be "bug fixed" before the pve is. Would love to be proved wrong tho lol.
Yea it's why I have anxiety about which characters to build.
It really shouldn’t be that way
It’s what happen when devs don’t communicate more often
^^^^
But you're doom posting when being critical!
“We will do our best to communicate better” said the devs like less than a week ago,
Now its crickets
yea and I'm in a better spot than most. I'm only missing 3 units (one of the other two is on rate-up and another I could use my perm selector on). Sadly, the last one is ssania and I'm not interested in 5min at a time in RNG hell trying to get a single clear
That's why all we can do is wait
Not doom posting…you’re just sensitive
I'm hopeful that they'll adjust inferno to be more reasonable. I'm just hoping it's sooner rather than later.
Like it takes so low effort to just have one of the devs communicate now and then and say
“We are thinking about this subject or doing this thing or changing this thing, tho its unclear whether this will come to light”
And problem solved, takes 5mins of a dev’s day and everybody happy 
I never said game is gonna die. I said devs needs to communicate more. How is that doom posting?
he was being sarcastic
Right? It's like, say that to the people who were double charged
Mfw archero tried to charge me twice so i refunded through apple and they banned my account
Imagine playing the game for 2-3 years and THEN you get double charged. If you contest it with your bank, everything gone.
Never supporting Archero’s devs again
But would they be greedy and stupid?
Man I hate it here. Been able to auto hell 4 terror and doki2, and all grim pursuit hell w/ out Diting, SSania, but Inferno is just a different animal. Way overtuned. And people with SSania just pulling ahead day by day....
They're obviously not going to run a ssania banner and leave it as it is, as that wouldn't solve the core issue, which is that average players will be hard-walled out of Inferno for possibly months
Of course not! Looks at Aurora
All we can do is wait but people with SSania already enjoying Inferno rewards
Im just happy I pulled Lily man, another unit really "useful" for everything this game has to offer
I actually have her myself and agree to an extent. The content is still RNG savvy
2025/06/21 04:00 (SVT) wtf is SVT?
Hoping that Yeli is a ST DPS for Inferno contents... will save end game accounts who are stuck rn. Its not a solution to the problem yes, but atleast a different option other than SSania. Probably a ST dmg dealer based on enemy hp% too lul
Server Time, probably?
Hopefully future banners at least won't be a Hoyan situation where we have multiple versions of their kits (youtube video, in game text, in game text v2 after hotfix, actual tested scaling)
The character that the equipment dungeons, up to even the highest difficulty can be cleared with, even if slowly and inefficiently, should be one given to players for free by the game, as doing that content is the bare minimum to even actually play the game. That character should have been Lian.
And of course, premium units like ssania should be able to make the farming even faster and more efficient.
Bro’s trolling
And it probably was Lian at some point in their first beta, but they probably just buffed the bosses and forgot about Lian, if I had to guess(I didn't play first beta)
oh so 2x right on reset global i see
Yeah I feel that.
Lian was much more viable at least for Terror before the turn meter - change and HP inflation
Exactly
Im glad I started this game with a Massiah acct. Didnt expect that he will still be my only DPS until now. But glad I have him, can auto hell 4 terror and doki2 with him. But yea, atleast 1 Diting should be free imo. Like after 600+ pulls lvl 55 account should give you 1 Diting 
Also still bizarre to me that turn meter- has reduced effecitveness, but turn meter steal is fine
She was being used in clears in the last beta but then they buffed boss resistance to pushback and it basically killed her since her niche was stealing turn meter
I hate that too. Different versions of the character kit and they rolled out with apparently a poor version of her kit in live version? unreal
doesn’t turn meter steal still work?
seems like kloss s2 isn’t mitigated
no.
It doesn't get recorded in her splash so the only thing revelation does is increase the damage on the main target. Furrhermore it has cooldown unless you use lily (and rilmocha is not lily reliant, you often don't want to run lily even if you own her with rilm) so on the more important second wave it does nothing.
Best in slot is count -- it works for the first two s3s that are more important, if you can clear the first wave and clear the second wave except the main mob you are good to go.
it still works, there's just higher resistances to it now so units like Marvell and Lian aren't as valuable in fights like Terror as they were in beta. You used to just repeat push him down on the meter while your hyper carry killed
Beta Perfectly Balanced. LIVE fuck balance make the farming stage tjat should be autoable too hard.
that cat is so funny
we might get a flash update, there is a gamebreaking pvp bug right now (like actually gamebreaking, not in an figure-of-speech way). Not going to elaborate so more people don't start to abuse it, but it's possible to get it before they do anything to the difficulty.
you talking about the thing that starts with R?
no
I am talking about the thing that makes you win the game due to a bugged behavior, revelation works exactly as written
as I said that is not a figure of speech, revelation being gamebreaking is a figure of speech
So maybe the thing that starts with A
yeah, that thing
we had it in beta but it was fixed where it was found, but some cases has slipped through cracks.
It's fine though, not a big deal, oversights happen.
Feels like res increased too. Ain't no way 200 eff acc Kazuyo still sometimes misses sleeping
Ikr, literally changed my plans because of this
yeah my 200% eff accuracy kaz regularly misses the sleep in 3 or more rotations on the middle guy in wave 2
thats because no matter how high the activation rate is or accuracy 1/10 attempts at sleep will fail no matter what
Grey's 100% def down on crit still will miss 1/10 times
true but aint no way I rolled 10% that many runs in a row
Who know, maybe u unlucky
Well no so Kasuya, has a 45% chance to slumber if they have 200% res (thinking in inferno its actually like 140-150 res) your 200% accurcy is actually only + 50%, so your true chance to land sleep is 45% X 50% =67.5% chance to sleep
Cause ((accuracy - res) x your activation rate) is essentially the calculation
Wish we had a way to see enemy RES
when you start farming inferno shells, are you able to imprint them onto your hell mode shells?
Yes
I'd love to know if 250 eff acc will solve my issues or if I'm already capped at it's effectiveness for this stage
Yea this is where we are having an issue, its not the HP of the enemies thats the issue its the Resistance and Defense of the enemies making everything such a pain right now
Id love to see these two numbers reduced
on enemies in Inferno mode
yeah, it would also be nice if every boss fight didnt have defense down and stun
there are like 3 characters with immunity in the game, and only one with two turn immunity is dark cachi
cant use helkid in doki, so just prey the dont rng target your carry
or restart
I honestly dont think they tested any of this
mhmm how much hp do your units have?
or if they did it was with max gear and with all 3 sets
all my supports are close to 40k+ and for me its purely a dps issue not a surviving issue
Astarte Dark mob says hi
1 hour of resetting...
yeah my supports live through it, if Xaidia gets an unlucky def down tho because kaz missed, the middle dude one shots
Yes so much stuns in Doki it's crazy and then 5 of the mobs dog pile your DPS
ah yea, the dps dying is the pain
So, how many consistent inferno starts without shadow Sania are there?
Ooo just did full auto inferno dokidoki pure luck with rng tho
wall of china is like the most consistent for terror
probably 8?
but the thing is as long as you can break into 1 of the shell dungeons and 1 of the Inferno module ones
it will all become easier
but you will need a ton of different mythic Shells built
Not that I think about it, how effective is Effect Resistance?
I really see so many easy fixes to a lot of inferno content that is not just reduce hp/atk of enemies
Dokidoki, why is the passive on a 2-turn cycle? make it 3-turn or even 4-turn after doing a cc
having a 3-turn cycle would make it a lot easier for multiple other teams
or without running it with lily
the easiest fix is obvious -- revert it to the playtested beta level
it's disappointing that you seem to be already gaslighted into accepting half-measures. If they let it marinade for 3 more days we will enter the quarter-measure territory.
because in 3 more days more teams will exist.
I agree it has to be easy to do for auto content
but the hp/atk inflation is not the issue here or atleast not the biggest
FK that, beta difficulty was boring asf
have you finished ember trek?
I am in hard mode yes
so you have not, got it
nice attitude
? why does that matter, i dont have inferno gear, or maxed shells
there you have your difficult content, why is daily stamina spending gated
Inferno isnt hard, we just got there
idk but I can spend my daily stamina just fine
and I 1000% sure you have like 5 chars level 6
how bout you wait till you have 10-12 done, with multiple shells at 40 before you complain
cause funny enough we dont see the asian players complaining, and they find some wierd as strats with R and SR teams
and they are all in Inferno just fine without SSania
no >: ( if I don't get my instant gratification right now I will throw another tantrum >: (
Man 2000 kids be actually dumb asf
I can grind inferno in manual almost all bosses
but I be chilling doing auto hell IV if I cba
imagine following the game structure and doing previous difficulty if you can't consistently do the hardest ;-;

Like best part if People go to the Pinned section of this feedback tab there are already so many different options for inferno teams and we are 3 days past even being able to fight them
so like less than 5% of the player base even has access to the Inferno mode
I'd like to see some form of nerfs that don't nerf the hp/atk immediately
Anyone find a stable rengoku team I’ve been to lazy to try 
so many options to brick your account in the pinned section true
just the diting team
I'm getting close but currently not sharing 
Ok id ask you quit now before you realise you need to build other chars
not just 5
I’m to bad at the game need help 
I'll share once I clear 
Share secret
Are you the quitting police
Wait a hoyan clear
both of these work for the last boss @untold zephyr

ya
Bruh someone in my guild was saying she works for a few days now but we never fully tested

Excuse to build her now
not even artisan cheese, lovely
No but im def not sitting here complaining i cant beat inferno cause Im to lazy to build chars other than the 5 i currently have
these guys think they should be able to beat everything with just diting + lian
I mean hell you can complain, but just sitting around and complaining is so counterproductive for yourself
no, you sit here saying everything is fine and beta was too easy as you've cleared everything with shadow sania #1375388451641233449 message
like no shit
mines unbuilt
Way to oversimplify the issue lmfao
thanks for the lack of logic
Get off your high horse dude
we have already like 20 differnt units other than SSania that can clear some of the dungeons
not a high horse
your statement was that the beta difficulty was too easy
and also you have mentioned that you've used shadow sania in beta for every dungeon
do you think there might be a correlation between these two things?
do you think by any chance if you've used conventional units in beta it would not have felt too easy?
Yes cause in beta she was the only L/D i had from the get go and i like dot teams, but there were people beating inferno with 5 star rins
Victor was oneshotting Inferno terror
there were also people in top 10 rta who failed to clear inferno
I mean you joke, least im in here trying to help people find alterntives other than just complaining they dont have SSania, I constantly monitor Recent completes and share teams that arent Shadow Sania and their stats so people who dont have them have a chance
I also want a nerf to the Inferno dungeons,
but going back to the Beta difficulty will be worse than leaving it in the current state long term
I want a middle ground where its difficult, but not impossible for f2p players
^
^
So we have a right to complain
were 2 months in worth of natural stamina and content is completely unclearable without cheese, not nerfing it by at least 50% right now is completely delulu
Also if you went into any of the VC's i litterally sit there for hours after work helping people push to Hell 4, because as a large spender Im inthrawled by this game at this moment, and i want this game to succed, My opinions are not right 100% of the time, however I think people keep forgetting that we are so early in the life cycle.
@grand roost most people are sitting on 60-80 capsules of energy and have built a shockingly low amount of units, The devs expecation is probably that inferno is not meant to be completed this soon. 2 months of energy is not a lot when even the largest spenders dont have more than 9 6 stars and most of those are pvp units
if we had say 20 6 stars of various types, multiple different shells built and we still could not get a single clear Id be up in arms too, but every day we find new teams that work
that use 5 star units, and some use non l/ds
if their expectation was that inferno is not meant to be completed this soon it shouldn't have been unlocked.
devs expectation is that we will send on a permanent banner trying to fish for the solution
how dare you approach this discussion with a healthy middleground! Burn the witch! 
and buy shadowprints/lattices if we fail it
sure I one hundred % agree inferno should not have been unlocked pre-level 70
then they have completely failed the game design, we are talking about farm content for gear 2 months in, i understand if that was ember trek for like a premium lattice or other rewards or some other endgame prestige mode, but its basic farm content, its absurd
Right, lemme farm hell4 for 6 months to reach that first
what is the problem with hell4?
the problem is not with hell 4 its with inferno
Hell 4 and inferno gear are essentially the same
I auto hell4 if I cba doing inferno manual
You can't be serious
have you done an inferno? im still getting god damn 2 slots
Inferno gives you one huge extra set
if there is no problem with hell 4 please be non-hypocritical and farm it during 2x event and send us screenshots of doing it
so we know it's fine and there is no problem with it
but you dont have the HELL SETS ON YOUR UNITS!!!
Yeah doki2 cause I despise building s. Sania despite having both her and lily
the only difference in the drop pool between H4 and I1 is the addition of the inferno modules
you think I will be farming modules during 2x event 
why are you bypassing the middle step of progression
imma be building up my units during 2x event
most people i see with gear have like hp/def/res on their DPS gear substats
Oh I don't? Didn't know you had access to my account
then farm hell 4 if there is no difference
oh so your dps sets are inline?
all have crit crit damage atk% and hp on them?

"even the largest spenders dont have more than 9 6 stars and most of those are pvp units" I actually have over 9 6 stars, all pve units bc theyre required to clear. Inferno is still awful. I'm clearing, but it's not fun and I will quit soon if it's not fixed. Just a large spender chiming in.
Hahaha again, Sheesh that horse do be high
hell 4 is a lot faster, if there is no difference make sure to screenshot your 10x runs in 2 days
I 100% agree need to lower the difficulty like 5-10% not back to beta which is like 90% reduced
oh so you only need full decked out mythic gear with triple perfect substats to farm gear seems reasonable
ngl, i can wait til the 2x event as ppl will likely figure out things and build teams not including lily or ssania
the problem is that book icon system
Most clears need to be done manually, there is no time to actually enjoy the game. it is legit miserable. And beta was a blast. Was able to have energy burning / farming in the background and actually pvp.
recent clear times and fastest clears shouldnt be the only one there
they should have a tab for auto
let us atleast filter out a character
probably a pvp bugfix for the immortal holden
exactly this, like 90% of clears are even on manual, who the fuck is doing 100 runs on manual everyday, what is this? this is not a gacha game at this point
agreed i hope they do make changes I really do, I just do not want massive drastic changes
dw it's just others are too frustrated right now to not understand you're advocating for a healthy middleground, I share the same opinion as you
no they see "spender" and someone enjoying the game and they hate it, i get that
I mean massive drastic changes are what they did from beta->live. At least people were happy and having fun in the beta.
well from reading what you've said
the amount of weeks I've been farming W12 vs W13 in E7 is too damn unreal
Only pvp was fun from that
so what if i can manual most things, theres 100 runs of this everyday with a penalty on top which can easily happen cause of rng , what are even yapping about here its crazy beyond belief
they should just remove every single non auto clear from that list
the 1 egregious thing was saying perfect gear to farm the last farming stage 💀
the pve was boring asf @devout geyser
no shit it was boring with shadow sania
let us go farm hell 4 for a year with that mindset
The problem here is that If they don't expect clears this fast they should have nerfed DOTs to the ground. It's not normal when one team allows you to farm several inferno stages with subpar resources and all other teams require high investment and specific compositions. It means the game is not balanced right.
Especially for PvP first game... That should have been f2p friendly.
I am saying bare minimum you should have decent gear, not just random maxed mythic pieces
So excited for the flash patch, hope they finally nerf revelation, SSania and Lily
think if you didn't use her your perception would have been different
No way, you don't have perfect gearset yet?! Have you been playing the game like at ll???
it's called a cheese team, get over it
They somehow all the changes from beta to live made it more sufferable, but they have yet to fix the bullshit fights from beta
Well this is marketed as a pvp focused game. If people wanted pve theyd go play HSR or any of the other pve focused gachas that have significantly better pve than this. The pve in a game like this is there to gear your units for pvp.
we just need now inferno 1 2 3 4 and one final stage that doesnt unlock until lvl80 or 90 
i get that but ive pumped like over 200 runs and have like 10 total 3 slotters and all unuseable
Such a smart and polite young man. Cleary fit for polite and intellectual discussion.
🥀
imagine telling someone to leave because they enjoy the challenging PvE in a PvPvE game ;-;
This
I never told anyone to leave please dont put words in my mouth lmao
Problem is having to build and skill up a lot of pve units because it is impossible to farm content without doing that. Meanwhile we cant touch pvp units
nobody has anythign against challenging pve, but put it where its adequate not in the farm stages for basic gear wtf
Summoners war is the biggest pvp game and its got the most thrilling pve out of any of them
They have ancient gear (the true end game gear) and those dungeons are so god damn had 60% of the population didnt have working teams full auto for months after the ancient gear was released
there is plenty of challenging pve in ember trek, anysinc and rally.
Leave it there.
Don't worry he's a spender so he doesn't have to deal with all the bs of running out of coins
we have the same amount of rcs as you
Exactly, there are 3 endgame pve contents, why in the hell it would be the same for inferno content, that everything is completly gated on pulls.
How out of touch are you, look at the packs
I am a spender, I have problem with endgame difficulty, lol. A lot of problems.
The thing is that the contents are locked behind units and by having the units you can just cheese everything.
imagine wasting money and not clearing, have to spend more
And for some reason this thenya guy doesn't and tells people to quit if they don't build 20 units to farm inferno
me too, im a little over 4k deep and this shit is hard, Ive asked for a nerf, just please dont go back to beta level thats it
Dont need to be easy mode, but dont need to be bullshit mode either
I would go to beta levels for now before they realize how to balance it properly. : ]
50% nerf on all inferno hp and dmg, reduce all ramp up effects as well and we gucci
the reason you had esy time in beta isn't because beta was easy, it's because you had shadow sania
use sania now it would also be "easy"
id rather them go about 75% weaker then they currently are and then in a week if its still to hard nerf it again
just make an Inferno I and II, I being beta difficulty or close to and II being the difficulty now
II will have better drop rates, and then we wait for people to complain they can't do Inferno II
Between beta levels and the bullshit that we have now I would take beta levels any day. I have no idea how anyone that is not try harding the game will stick
Like the problem is that the game reeks of "I have created a nice base for the game but I don't know how to operate it properly" smell.
You don’t need 20 those people are not complaining because of they have lily and shadow Saina
need inferno 1 2 3 4 and then ancient stage the last one that unlock at lvl90
From there they can farm inferno and build their other units

So they are chilling
im not using sania
It is all about retention of players, they cant keep the game running for 100 players....
ancient stage drops 3x matrix with perfect stats right
My main point of concern are cheese teams and headstart they get against others, but I get your point.
Do you use lily?
its simple, if people cant auto their farmstages by 2x and beyond that theyll quit, only 100 manual runs a day people, or cheese exploiters will prevail thats that
Also, I would nerf damage in bosses, not hp. : ]
only 3x matrix and only 3-4 substats but still can drop flat stats on right side gears

solution is easy: give everyone shadow Sania, nerf dots a bit, so it takes longer to clear. People can then farm gear to replace Sania with a DPS for faster clears
but whales will always have an advantage and a head start, look at the anysic rewards that i get before you, and the ember track (almost 4 gold lattices, 2-5k gems - multitudes of energy etc), the gear is honestly the least important rcs spenders get before you since, Hell4 drops the same gear (all but 1 piece) that you get
Revelation bugfixed to 40% proc chance
pls 
my bet is that it's the holden bug
on one side the difficulty in inferno is overtuned
on the other side if you could just clear all inferno content with decently invested massiah all units that shine in pve would be useless, and people would only be building the top pvp units
because it's actually gamebreaking
patch hopefully fixed the amber invincibility
nice
Flash update was for 2. Fixed skill display errors for certain Boss nodes and Anomaly in [United Front] (Vice Captains not being able to remove people and Probably the Wrong Text on Tooltips.)
time to keep abusing amber
rip

they just found out about the amber invincibility so i would expect that one in the next update
I don't have an amber build hehe
@frigid dune i know players are complaining about inferno difficulty But this this is horrendous
This stupid ass boss is not even remotely ok
nah, keep it that way. A bit too rng but if we have hard place for pve enjoyers -- that's where it should be
just use Diting
Ive beat it XD
I am not there yet.
I went in following beta tierlists and hit a lot of problems around hell4.
Hard Disagree Beta Difficulty is 100x better then what we have now

and we differ here thats fine
I want somewhere smack in the middle
not the shit we have no
now*'
but not beta
I am slowly rebuilding for current hell4 meta and trying to prepare myself for inferno but it will take ages, lol
Im probably 20% less then you for a good middle ground
I think the difficulty should be in ethernet and embertrek not farming stages
but while we have this now we might aswell focus on how to build other units as the devs already know we dont like the current difficulty
Unlikely you didn’t pull 2 apex characters to farm it
Difficulty is fine with them
I rerolled for Lily, did 33 rerolls. : ]
make inferno easier and add Inferno 2 which is even harder 😎
My gripe @tiny sage is the devs know it needs a nerf, so i just want the constant complaining to stop, id rather we spend this time trying to find F2P alternatives
But SSania - yeah, she evades me like no one.
and every time i try to come in here an offer alternatives they say "oh but sania better stop talking"
they should release a targeted apex banner
every pre live content is obsolete.
Which is another weird thing about this. They have invited people to teh CC server to make videos and guides on the progression.
And every single one of them was obsolete at the time of recording.
And all these changes also were stealthed! If they stated the hp increase in the patchnotes people would have immediately, and rightfully objected to it.
ANd they knew they would so tried to hide it. Maybe with the intention to do half-measures as mr. Thenya suggests instead of a complete reversion.
If we are being fucked I think being fucked only on mondays and fridays is not an ideal alternative.

Addressing a problem with some constructive feedback.
#etheriarestart
even zeebo calling for nerfs
Etheria:LilyRestart
Or they shouldn’t make apex characters needed to farm gears and shills
Good luck on 21th
its a great strategy, one where they nerf inferno and then you can clear it
4D Chess, get on our level
im also calling for nerfs, and they know they need nerfs, but we dont need to keep screaming game bad eos, cause that will turn new players away and will actually kill the game
i guess bro got sick of hitting the book icon to make videos about 😭
Yeah, another thing I didn't like. : ]
the one can coexist with the other
The developers are really bad at communicating and operating the game, though. And we are no where near the Asian level of drama when developers are doing something stupid.
I would expect more drama, to be honest.
I mean the game's content is what is going to drive players away right now. Not people talking about how bad it is. If they don't want people talking about how bad it is, make it better. Shouldn't do heavy handed adjustments without any form of testing right before you launch a game.
See Id love better mechanics in shell dungeons, If for instance you kill a nico nana minion, she goes into shutdown for 3 turns,
Leave the damage nico does the same, but gives us a way to have a break or dps phase during the run
Most people don't read discord : ]
I like your ideas, tbh.
If only we would have more resources so that we could actually build several teams. : ]
if they ever touch diting im gonna grab a bowl of popcorn
I know the swing to the current difficulty was bad, but so many people asked for increased difficulty, those that had access to each beta would know the difficulty increased every time and quite largely
they ll touch him in a few months
yeah, imagine if we had a beta to test all those ideas
imagine if we had a beta test and we used that to refine stuff
instead of making changes just before release-

Did they?
And there's been a lot of feedback that the last beta was enjoyable and felt about right. I haven't seen a single person say that it should have been increased from beta -> live.
yeah, are these people in the room with us. or are they in your little guild chat
funny that most players dont ever visit the main discord
One could only imagine
Where were they giving the feedback then?
Through thenya's dm
I assume they send it directly to the devs via the feedback forms
They’ve known since beta
You know those things they ask players to fill out after each round of a beta?
People in the top 16 for placements abused it lol
I assume you have access to every players input hence why you know of this
So we're assuming now that people wanted difficulty increases. Despite all of these actual feedback threads saying otherwise? 🤨
Not all just 2 that we have video of
didn't know Forgetfulness debuff from Celince is considered a control effect 
clearly they didnt buff the dungeons purely on their own whim
must have been based on some sort of player feedback
Amber invincibility?
it's not a cc/root/whatever
Oh is it really clear? I'm a little slow, mind explaining
Really? Because they seem to be getting a LOT of feedback right now and I don't see them listening. I think it's more likely that inflated difficulty = more people feeling they need to spend.
starting to think they buffed dungeons because they didnt want us to clear this fast, not because people asked for it
idk not very clear to me
That is the Cynical way of looking at it. and the Major Changes hit all the low investment low spend optiosn
its much harder to fix post a game going live you know that right? They also have so many issues right now PVE difficulty is the last of it

If only they had 4 betas and could have gone with the last one that people spent on.
Maybe they don't know that, we're not as smart as u sir
Thank god Victor was so OP in beta that Diting Dodge the ban hammer
Like did you even know spenders are being double charged for purchases right now, and the process to get those double charges back had to be done 1 at a time
Yep
And then forgot to actually beef cheese teams hence the drama.
If no one would be able to clear it there would be no problems. : ]
They didn't buff cheese teams its just that %HP doesn't care if you inflate the boss hp 2.5x

Ok so give them time to fix the game, Id expect by end of next week we will have PVE changes occur, if not by the end of the month at the latest, its not like they can just instantly change entire boss mechanics in a day
thats a bit long-
Or hear me out here, by the end of the year yea?
Reduce Boss HP and Damage by 50%
They could at the very least make a statement though considering that was their "promise" after all the previous drama.

We have double energy event this weekend...
end of the decade
Nah that's too fast, end of century
Oh id love a statement by them really would like to know where they sit
end of millenia m8
next week is when the next scheduled patch is with, likely, Yeli for the 26th. any bigger changes would happen then at the earliest
i think it will be irrelevant for most people after the 2x unless they announce a 2x again next week, why would anyone put up with this in a pvp game, unless they dont care about competing at all
Yeah assuming master here
Maybe that’s why they didn’t give 2x event until people complained
It might be a bit long but unfortunately everytime this company does something rashley they do it wrong, id love them to take a minute and actually assess what they are doing.. IDK but we are 3/3 with them fking up
I wonder why they did those 2 things
He should rename to CLS Assumed
not really when the react to player feedback they normally do it well. but the more time they waste the worse it looks.

not one of their reactions have been good?
2x event this weekend is why people are extra mad about this being such an advantage for lily & ssania havers
They gave a Reset Option they gave a 2x
They reacted to player feedback well during beta. They've felt a lot different since the game launched and idk why. They seem reluctant to give the players anything.
this gon be such a mess
can't wait
They probably salty about the bad press RTA Dupe Drama Caused.

if you call this doing well in terms of customer reception and service, then i have no idea what hellholes you have been in but im sorry
That wasnt a fix, that was just another bandaid (and it cost gems, should have been free)
I am not happy with any of em, tbh
Well the best way to combat bad press is to cater to your players, not abuse them and ignore them lolol
revert to beta levels, what is this anchoring.
||https://en.wikipedia.org/wiki/Anchoring_effect||
If you are getting anchored you can not accept the half-measures.
most were pretty shit ngl
lol wow they gave the thing that should be completely free after every big balance change and the thing they teased in the beta to bait people into playing around it, theyre giving a lot here
No its to take a minute come up with a plan and communicate it to the public so these issues dont crop up again, doing quick fixes only cause a leak somewhere else
Wow, we can agree on something
I think we agree on more than you think
I just like to troll around now and then 
yea only like 2 or 3 people in here dont have common ground
He's just parroting what tanya said
I would agree with that if they hadn't implemented multiple quick fixes already that were not to the benefit of the player.
Oh they ain't doing well. But the few times they have caved to players has been better then their changes they implemented without public feedback.
maybe just maybe look up my msg history if you want to assume things 🙂
all of them screemed "shut up", and not we actually want to fix the issues
Anyone with SSAnia but no lily pls share auto teams for inferno mode (except dokidoki, got it down ) 😇 pls. especially niconana inferno
Same, to be honest. My daily 1k energy was spent on hell Nico in search of good shells for supports. Each level takes roughly 15 seconds so I have nothing to do anymore, lol
i think the main problem is that this company doesnt understand how important this 2x event is, they just handle it like its shell story or some shit, they have created their own huge problem especially since its uncapped
Bit hard for Nico Nana due to the not being any other unit other than lilly that is good and gives SPD up, but check the pins theres a rosa team withou tit
allegedly they nerfed kurur in rally
rest of the dungeons have Non lily options
Hoyan debacle wasn't addressed and she still has wrong text in skills
based if tru
I won't care if they revert it back to beta difficulty, but I would like it to have some difficulty idk, for me it's still a PvPvE game
but I disagree hard with how they buffed the bosses, the mechanics are boring AF, tune down the speed of the arms in Inferno Terror, make the dmg reduction be gone for 3 or even 4 turns in Inferno DokiDoki, Aurora is one of the only I don't mind that much maybe make the curse shield require a bit less healing 
Make Shell bosses be able to use 5 team members instead of 4 -> would be an immediate fix in most cases
remember that "theres a non ssania/lily alternative" comes with the little side effect of requiring much much higher investment than dropping 4 golden tofus into ssania
tsuki kind of works, she is on-element too, so in a rosa team has easier time critting
whos this for, I have these-
Nico
either tsuki mio or lily is very welcome, need a spd buffer that does smth else besides the buff
can just ssania nico tho, so nvm
and that same team from HSG can be run with DOKI instead
Way less stat investment too
So why even bother
lots of Doki teams coming out of china
on paper red kazuyo can work, but nobody is going to build red kazuyo for one fight which is kind of the problem
my ssania has 4 golden tofus and my rosa is about to get her 5th-8th cob of lettuce so like, either way im fine tbf but yeah, ssania team is much easier
Maybe check the gears
she works for terror so its 2 at least
I started building her to do the great wall of china strat on terror
they do not,
I don't see why we want any difficulty higher than it was in the beta in these daily repetition pve modes that are just a means to an end for gear. Beta was perfectly fine, you still had to use units that respect the mechanic of the fight and that was that.
They already have so many other outlets for PvE difficulty if they like that aspect of their game
check notes
yeah I just built Viper for a single fight
viper isn't kazuyo, viper works in pvp too
and aurora
god knows I aint using him in pvp
speaking for me personally I just enjoy the higher difficulty, but I understand that others don't that's all
i made him for aurora and thats his only purpose
fair
Honestly yeah. I'm fine with difficulty for the refreshing modes. Because those are actual endgame and should have a test of set-ups/gear, but farm content to gear? this shit is ridiculous and will absolutely kill the game
Doki is kinda balanced. Too hard in my opinion, but we have several teams with roughly same level of investment so I am kinda fine
ill very happily build an sr to 5 star lvl 45 if it helps me clear an inferno
no i meant clears using doki (the unit)
nobody cares about hard pve content in the endgame but only in certain prestige modes not in the basic gear farm stages
not doki the dungeon
any Rosa?
I dont have rilmocha nor massiah or xiada
(well I have xiada but shes lvl 1)
oh
:(
I dont have dokidoki, its not very okidoki
Ah, second unit that evades me : ]
Yea there was a ROSA team that completed Doki in vc last night
my issue is that in this case "meeting in the middle" isn't having inferno be at half of the beta level.
it's to have inferno at beta level and release inferno 2 at half of teh beta level unlocked at lvl65, and inferno 3 with the current buffs unlocked at 70.
That would be something everyone could get behind with, right?
So wouldn't be better if we don't roll out the carpet for the content to still be overtuned for no reason.
people keep saying Doki dungeon is not hard, which is crazy. Might not be as ridiculous as terror. but still you need either a crazy rilmocha or xiada with revelation
was 5/5/5 @white veldt
If you check pinned comments there are some. Main thing you need is revelation shell for her.
Sometimes I see new team, check gear and see inferno one... Makes me sad
alos not alot of options
im guessing
Rosa - Lily - Valerian - Mio/Kazuya - Freya or 2nd healer
Nope Messiah, Rilmocha, xiada, Roas, Tiamat can all clear inferno
100% agree it would be a HELL
of a lot better if they did it this way
no you dont.
I saw Rosa and Mass clearing it
but then people will complain again inferno 3 beeing to hard?
maunal clears

not reliable auto
inferno 3 wouldnt gatekeep any content though
I would love this but yea people would complain as soon as they couldnt beat inferno 3, but I do much prefer this as an option
No...you need a consistent CC and decent dps
I started farming Doki that way. It's an option at least
bro just use count on rilmocha and codex on the cc units and debuffers
could've even be that during the first Inferno stage the inferno set drops are low af, and increases the higher you go, or it could guarantee more substat drops as in instead of getting 2 substats, inferno 3 would guarantee 4 substants, inferno 2 would guarantee 3 substats, inferno 1 is just normal
getting mine to 1/5/5 soon, though my lily is also 1/1/1 rn
no they will not nearly as much as they could farm the triple matrix gear for it.
In fact if inferno just had better droprate but the same sets as hell the complaints would be a lot less loud as people would still see an avenue of progression.
its genuinely an easy dungeon
yup essentially
terror is the demon of the game lets not pretend doki is even half the stress of terror theorycrafting XDDD
we need another stage after inferno 3 with 2 new sets, that unlocks at lvl95

see funny enough i like most of your ideas
with triple matrix you mean 3x matrix or the inferno matrix set?
you mean ssania beep bop he's dead guy?
because I be getting a lot of triple matrix drops from hell iv
hand them over
im confiscating those

Yeah right now it kinda feels like you need the inferno gear to be able to clear inferno stages
To be fair, even Hell3 allows you to build 12/12 characters
and this stage will only drop 3 matrix sets and with 3-4 substats, do guys like it?

That's one of my main issues with inferno, is you sweat your ass off trying to prog through it and then you end up with basically the same gear as Hell4 unless you get giga lucky
but that's what I've been saying
I can clear inferno fine af
but I cba doing manual runs
or less % winrate runs
the main problem is the amount of time you have to put into it and penalty for not having 100% winrates, you cant expect people to run 100 5 min manual runs
Problem is, you need right substats on those 12/12 sets. They require money. And you need speed and crit damage on shells. They also require money.
but that's not to say I defend the difficulty right now
It is cause the mode is meant to be auto'd by design
i do 10 runs of niconana get 9 yellow shells
manual battling a whole inferno run and getting a yellow shell or 2node piece
is the issue
With Current Difficulty the reward floor should be 3 matrix and 1.5x times the base rewards (and in shells no epics)
And then your hell4 team can't clear inferno and you have a problem

I understand that you enjoy hard pve. Similarly there are some elements of teh game I like (scarse resources) that many people don't.
But I think that perhaps unintentionally your arguments provide the background for bad changes.
We know that developers intentionally made inferno this overtuned, and you know it should be nerfed. It's reasonable to assume that they will try to keep it as overtune as they can get away with.
If you truly understand that it's overtuned then you should also understand that the only reason they even think of fixing it is the outcry. So any attempt to soften the outcry is not productive and leaves more room for the devs to keep it being overtuned.
any hypothetical inferno 2 or 3 would remove the 2 pip modules or the 2 substat modules from the drop pool so you would be at the exact same thing as you are now where people complain they can't minimum investment farm the hardest difficulty immediately because it's less efficient stamina usage.
got 3 more just now 
hp%, def, effect res, crit rate
I do what I want




