I am just going to post this again:
TBH in the grand scheme of things the nerfs are not bad, by no means is the game killed for ftp, the nerfs were all in relation to spd/turn meter manipulation, while yes it does slow down harder stages in PVE it does not fully halt/stop progression, and the dev's seem quick to act so I think after like a week they will evaluate and adjust accordingly, try not to despair. game will be fine just let the devs cook.
#Killed the game for ftp
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it all really depends on how often these balance patched will come out
once a year seems not enough tbh
With a PvP focus we should have evaluations every season
maybe monthly/bimonthly updates on what the devs are observing with their data
Free2Psuffer 
This patch was pve focused
I highly doubt they'll nerf pvp units
They'll want their ssr units to be used and dominate
@grand viper Will this thread be evaluated as feedback despite the inflammatory title? There's been some good discussions and suggestions here
There were some units that got nerfed and adjusted for PvP too. Tiamat and sania being the primary examples. They will most likely nerf PvP units if they are over-tuned
Mainly ssr units were buffed for pvp
Everything else was pve related
Tiamat and Sania nerf is way more impactful for pve than pvp
Im not really interested in pvp
Lots of healthy convos as well
not a big deal yea
There will be things to consider always, and I think launch will give us the best feel for everything and what to consider forward
God thats cute