#few things

1 messages · Page 1 of 1 (latest)

fallen steppe
#

so yeah gun/hand smoothing is bit too much. off toggle would be great.

then flashlight. i found that flashlights light up coulpe meters away max. but reflection of the light can be seen 20m away. this was in mission and in the hub.

calibration. works fine. tho i find that when ever i move my hand off handguard the aiming point is little bit off everytime. kinda hav to adjust aiming with my front hand. i dont know is it just me but in other games i dont hav this.
i found best gun feeling with stock is in h3vr. i can rely on its stableness. points exaxlty where im pointing at with zero fronthand adjustements. sticks like a clue:)

General dark. way too dark. in hub its very hard to see attachements and such for example.

Pistol holster. For some reason i dont see pistol holster on me. i see it on the dummy but not on me. loaded in missions and still no sidearm holster.

General feeling with interacting with objects is kinda funny feeling too. maybe its the smoothing but it cant be on every object.

adjustable stock in guns would also be helpfull but i think thats coming later with meatbananas wonderful work

fallen steppe
#

Front hand hav too much roatation affected to aiming with vive wands

brittle trellis
#

bump wayy too much hand smoothing

naive crystal
rough ermine
#

Bump the hand/gun smoothing is unbearable lmao

fallen steppe
#

when going lefty. even u toggle it on or off, front tracks too much rotation. when going righty it doesnt do that at all. so when grapping front with left hand gives players much more stable aiming. not sway. i mean placement and direction of face of the controller when aiming