#How Guns Should work

1 messages · Page 1 of 1 (latest)

hoary ermine
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If this game is trying to be realistic then you need to do these three things for its guns:

  1. Use a Ballistic model

  2. Only use Vertical Recoil
    (don't introduce sideways recoil/rng, simulating human fatigue is unnecessary)

  3. Have High Bullet damage

vast dust
#

no, no.

all you need is bang bang bang

gusty gate
#

bro all a gun is, is a spring pin and bullet

modest wolf
#

bro could have known all 3 of these things are currently in the game if he watched any of the games official media

hoary ermine
#

Considering most vr fps games don't do these three things, its worth letting the devs know 🤷‍♂️

modest wolf
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yeah but they already know and you would have known too if you viewed the developers teasers

hoary ermine
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This isn't something you can easily see from game trailers, if I had access to the game then sure 🤣. Anyways if they are already doing these three things then great 👍. But I have my doubts

modest wolf
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you can see enemies shooting through cover, dropping in a small amount of hits, and the way the gun recoils

hoary ermine
#

Hard to see how recoil is working in the videos I've seen, especially when many videos are left eye, looks to be high damage, but its still worth reiterating this point. Like I said these 3 things are what will make guns realistic.

Most vr fps games are trying to be COD, and not actually simulate how firearms work. So its a common issue...

hoary ermine
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