#Multiple insertion points and methods during mission planning phase

1 messages · Page 1 of 1 (latest)

shrewd hornet
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I think this would be good if we want to attack a compound from multiple different angles. The R6 spawn system is a good reference

https://i.redd.it/pyksld6znlu01.jpg

Also consider the vehicle animations when implementing the spawn points (boat, ground vehicle, helicopter). They should make sense with the nearby geography

placid sluice
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This is one of the sexiest suggestions in a while

golden jetty
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Should also include something like interactive, for instance, if you arrive in a heli, you grab a fast rope to exit, if you arrive on a boat, you have to vault over the side into the water and walk from there, or if you're in a car, you have to open the door

scarlet egret
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Your mother has multiple insertion points

scarlet egret
leaden stirrup
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Fuck he knows how counter shitposters

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@keen flint

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I need backup

scarlet egret
keen flint
leaden stirrup
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Fuck

crimson comet
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Lmao

keen flint
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I may be a professional shitpostet but that man is a tier 1 counter shitposter