#suggestion-discussion
1 messages Ā· Page 290 of 1
fire sale for artifacts, all vendors stocked with them for 1 gold until wipe day PLS @keen onyx
And then entire playerbase would be fuming again that market is ruined and game is completely unplayable for 1 day
Dude no one cares, you are so negative ive had to put you on ignore. Ppl will complain no matter what, this is a good idea to spice it up last day before wipe its like an event. chill out
Horrible idea
Welcome to dnd. That system needs a rework 100%
I believe that each class should have its own save. Give the slayer dual swords with a block. Please.
Change normals to self found minted and "looted" gear only, handled gear isn't allowed. Let high roller be the mode where you purchase your BIS and normals be where you use what you find in the dungeon, bring goblin recovery in normals back for minted gear only at 2x scrap cost.
Take falchion away from lock give it like arming sword or viking sword
why
ok enjoy playing last day of before wipe with the same 3 dudes running BIS in norms running you down over and over again
To give it more variation in attacking all of its weapons are big slow and strong attacks it has nothing really rewarding in a fight
Give warlock Kris back and it becomes the most broken class in the game 
falch is one of warlocks only viable weapon bro im not tryna run cs in low gear
Anyone else experience this? Took red, got thrown into lobby and all my gear is gone?
Probably got semi semi semi wiped
lebubu when
Change normals to self found minted and "looted" gear only, handled gear isn't allowed. Let high roller be the mode where you purchase your BIS and normals be where you use what you find in the dungeon, bring goblin recovery in normals back for minted gear only at 2x scrap cost.
Bring back dungeon recovery for SSF
Make handled items not recoverable
Warlocks viable weapon is the ability to heal off of there opponents while wearing plate armour š
Definitely, goblin recovery for solo self found gear only, that way if someone dunks you and doesn't even loot your boof gear, you can recover it, or if you die to mobs off in a corner
there is a whole bunch of people teaming in center of gob caves rn if any devs wanna do anything about it NA west
one overused playstyle out of all of them doesnt deserve a weapon being removed
falchion ā quarterstaff ā
It is its main playstyle
nope its melee/demonlock now
With BoC halber bardiche even crystal sword falchion is one of many broken weapons atleast the others u are protected by a shield
? i dont understand what your saying
Wouldnt be awesome if the game was like the animes with dungeons ? Like no timer ( both pve and pvp ) , many lvls of dungeon floors and a boss room tha can only accept 1 party at a time and re respawns for the next one . Also the monsters become more difficult each floor. And you need at least 1 tank . And an ideally party would be 1 tank 1 dps (or 2 ) and 1 healer class . š
It would be cool for most of that...but their 'vision' isn't to grow the game, it's to make the game that they want.
I love singing 'sdf vision' whilst running around in normals with an echo 1 shotting all of the timmies š
He's spec don't worry
if you like anime you should go outside and talk with real people sometime
COULD of SWORE its says its wiped characters for new season but mine are still here... when does it wipe? thought it did???
4h
Did you download the update?
Consider making keys not tradeble, pretty unrealistic to get something like a mystic gem and hiking it over to the loot room ontop of the circle still existing
i exited and came back and reloaded the launcher with no option to, just verifying the installation now, i take it its working fine for everyone else
If you haven't downloaded the update, then nothing has happened yet.
Check the #š¢announcements channel for when servers are back up.
W patch
No more easy boss(wyvern) farming in HR
For future wipes pls make the countdown be to the actual wipe - I was super excited that it wipes in time when I am at work so when I come back it should be live - now its like 6 hours after the countdown ended I and I am finding out I need to wait 3 and half hours for the actual game to be live ...
"As for character customization, we continue to approach this carefully due to visibility concerns" -SDF
Please look at Albion Online's skin visibility options. On/Off setting for enemy, ally, self.
so without SK and stuff like that
how are we supose to value artifact items?
That was always the problem
Welcome in good game
gems gems are truly outrageous
Blow of corruption warlock and every single warlock weapon is strong changing one weapon for weaker weapons wont hurt
Remove Circle Swarm 
If weāre doing this with the keys then circles gotta go
Readd fog of war
But for high roller make map rotate with character so player doesn't know where is the middle of the map
all artifacts are now 50k gold š
can we have squire looby back? don't wanna farm adventure to play normals
Remove market
33-37 knowledge = 7% cast speed...
Cast speed rolls just got 2-3x more valuable.
give us the option to turn off the controller because its messing with my setup
- Make adventure rank important and tied to skill ā Make the points gained determined by how you compare with others in the lobby instead of just raw value amount. - If the others in the lobby die their extracted value goes to 0, allowing you to go up the ranks of the lobby the more you kill or the more you earn. Both are viable playstyles.
- Randomize everything in the dungeon to bring back the sense of discovery and danger.
- Add random rare rooms, mobs, and events, that are extremely rewarding (gold rooms, puzzle rooms, death rooms (platformer with traps), rare npc vendors or quest givers, rare mini-bosses, etc.)
- Create progression systems outside of game that are actually interesting & fun.
- Redesign combat and classes to be more "combo" based (instead of just w-key, m1 spam, and throwable spam) and add more CC/counter/immunity options for more builds, teamwork, peeling, catching, etc. ā Think RPG fantasy combat.
ā Significantly increase TTK to allow DPS optimization, CC, coordination, skill expression, and team comp ideas, etc. to shine through. (use MM to balance) - Increase abilities to 3-4 for each class to increase combat variance and builds. (rather than press sprint and crossbow whole fight.) - make abilities have more clear purposes, strengths, and synergy.
- Isolate Adventure, Normal, and HR modes with their OWN MARKETPLACES AND CHARACTERS, and force players to create a new character for each mode. (Adventure character, normal character, HR character)
- Skill Based Matchmaking (with gear score & win/loss streak modifier)
These changes would make the game 100x better than just adding more maps and vanity content.
"Make the points gained determined by how you compare with others in the lobby instead of just raw value amount"
This is applied when killing other players
and the rare rooms do exist (wheel, maze, vault)
theyre not "rare" to say (chance is same as any other room), but not guarenteed
@keen onyx massive memory leak when opening inevtory loosing 100 fps
Lower the ttk? What do you want a barb to look at you and you lose half your health? The TTK is already extremely quick
give warlock more spells plz
and revert spell casting nerf we have basekit -33% now
Fix Crush. Make Crush Fun and useful Again.
Make every perk in the game useful
Time distortion def needs all its downsides itās to strong but is there any way to not have the debuff cooldown reset each use
No but you can make the stacks fall off faster with debuff duration and Cooldown reduction
Fog of war with additional map based content 
a book of holy magic with static magical healing stat similar to ceremonial staff but slightly worse, it gives me aids that as a cleric i run like 24mh, 30%mpb and my heals are still tickling
How does cooldown reduction help with the stacks?
Oh I just read the wiki does it take both into account like if I have 20% cdr and 20% debuff how would that apply
I actually meant to increase TTK so that it takes multiple combos and outplays to win a fight instead of just once. If you outplay you should get a good chunk of damage and the upper hand, but the combat systems should have more abilities and options in kits to be able to manage your build and cooldowns better to turn things around. Especially in duos and trios.
Much more fantasy and fun combat, instead of just crossbow, throwable, and fireball spam.
A 10 second stack(IDK how long it actually is) would be 6.4 seconds with 20/20%
I think itās 5 or 6 sec Ty for info
Anytime
Remove Plasma Burst's self damage or get rid of it entirely.
This is where I go to give solutions to what I complain about right. That wonāt make a difference anyways
@keen onyx Please give the slayer a block. Just add paired blades as a single item.
Use a magic protection potion, it also gives a significant speed boost
Why? Going Slayer is that the trade off is no shield to block with, but higher dps.
Good Idea TY.

game new season no chance any shit , all are the same , keep buff druid and magic + ranger , all melee keep nerf down , so what the point for new season just wipe all stash and start all over again with more druid buff ??
make it a hitscan like explosion instead of self casting
You've probably never played on a slayer, since you say that. What a clichƩ answer. My idea didn't come out of nowhere. It's the result of many years of analysis. Playing as a slayer. A slayer deals less damage than a plate warrior.
Don't you think it's funny that a master swordsman can't parry an attack? When even a wizard or archer can use a spear, stick, or even a magic sword to block.I understand that you're used to beating these guys like mannequins, which is why it's convenient for you to talk like that.
The essence of a slayer is that he has no plate armor, for which he takes damage. It's not because you want him to never be able to stop an attack. The developers just haven't figured it out yet, but that doesn't mean it won't happen.
@sdf Please give the slayer a block. Just add paired blades as a single item.
1)
-Pair blades should weigh the same as a two-handed sword, 30. This will solve the problem with the fighter's speed. Because a slayer cannot take the āSpeedsterā perk.
-Give them a small percentage of armor penetration (not necessary). At least for the crafting variation, so that they are no worse than a falchion and a dagger with penetration.
-The slowdown from hitting the target should be no less than that of an arming sword.
(Adding such an item will make many of the fighter's perks work).
2) Other Slayer suggestions
-Merger the Dual Wield and Slayer perks. This feature allows Slayer to take an additional fighter perk. It also prevents armored fighters from taking the Dual Wield perk to create hybrids in armor.
- Add craftable clothing that fighters without armor can wear. There is nothing craftable for Slayer. Especially qualities that are unusual or rare... Continue reading in the comments...
- Slayers have repeatedly requested the option to wear headgear other than the leather cap. (Personally, I would like a crafted white cloth mask. (Like the gold one, but white) xD, but that's not important).
- Allow daggers to be thrown without the Weapon Master perk. (Even wizards can do it, but fighters can't. How awful!) https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers This is a completely new vote. Everything unnecessary has been removed.
Dungeonbourne parry pov
was the best fucking thing
do you eat shit before say ? rogue like shit from season 4 to season 6 , he strong in beta and season 1-2 and season 3 all perk and gear nerf
If you are dying to rogues in this meta I think that says a lot more about you than rogues
Hide(landmine)
one of the many things that makes people quit
druid got nerfed ur just trash bro
Tell me you are not playing without telling me
Druid got nerfed, casters got nerfed
Make portals/bridge open/activate time same for everyone.
HR Mages etc have advantage for opening portals(since its only way to go out).
Add a squire /common and poor gear only lobby, with random map and trios only. This allows casuals to practice PvP in a base kit environment and only adds a single queue into the game.
A no mic option for LFG would be awesome. I something play without a headset and get cussed out/blasted for not speaking. Can we have a group finding section put in the discord? I feel like thatād take 10 mins tops to implement @blazing vapor
visible player kill count/deaths/survive etc like in Apex Legends for each class/acc in nameplates 
The "issue where the loading could fail when going down a floor" still occurs.
Am I just unlucky or is it bugged. I haved qued up for HR 8 times and keep getting gobby caves EDIT 9 TIMES NOW
Unlucky but it could also be that it isn't random, and is actually based on time slot rotations that they don't show.
Are you dying really fast?
I died almost instantly in ice abyss recently to try and get out and get another map and it put me right back in 2-3 more times
Make ruins the first floor for every dungeon, keep ice map and goblin caves queues up, but make it so there are red statics that can take you to every map from ruins. A watery cave entrance for goblin caves, a forest module with a layer of snow heading to the ice caves along with stairs leading to the crypts. Add a boat to take you to the new water map when it comes out.
nah i havent died on my fighter for like 2 days in hr lol
panther speed buff is nerf ? eat shit and talk ?
if u die to a panther thats embarrassing they die in 2-3 shots.
Panther attack speed was nerfed? What are you talking about man
SUggestion : AMD GPU optimisation --> actually it's full CRASH
Please add 4k windowed full screen
Start Community Polling upcoming updates. learn from Runescape and lets get some statistics on how many players actually support changes made
Stop listening to the loudest most obnoxious individuals. Just poll the community and we might actually start to get an idea of what direction the actual community would like this game to go in
Suggestion completely remove Iron will.
remove barbarians from being able to use clubs
nerf long bow headshot damage by 100%
Remove marketplace forever, buff vendors.
NERF ? ARE YOU BLIND ? CAN YOU READ ? IF YOU MEAN INCREASED IS NERF SO FUCK YOUR EYES
Fail ragebait bro. you're so outta the loop its crazy.
Revert the headshot damage holy shit
Make ruins the first floor for every dungeon, keep ice map and goblin caves queues up, but make it so there are red statics that can take you to every map from ruins. A watery cave entrance for goblin caves, a forest module with a layer of snow heading to the ice caves along with stairs leading to the crypts. Add a dock with a boat to take you to the new water map when it comes out.
Make big open world pve map as first floor
whats the best solo hr class rn?
Pretty much anything that can run the voiĀd blade lmao
With great power comes great responsibility
they fixed it
please make it so there is more than ice arena maps
One day, Fighter will be a fighter again.
https://www.reddit.com/r/DarkAndDarker/comments/1n3xpmn/fighter_feedback/
this game is dead , your hope will never come
Gotta be the worse fighter changes i have seen
how so
i second this. 1 step closer to an open world with dungeons scattered across the map
allow us to change our character's names without having to recreate the character and lose our fame.
I'll change the illusion to bloodthirstiness and pay 20 unique stones
@dawn grotto the suggestion board is only 1000 word page.
suggestion, please make it 10.000
My suggestion for the game is to not dump multiclassing on the live server mid season. In fact how about not multiclassing at all until the talent trees are done and can be used to multiclass with some form of sanity and balance. If you want to keep the players you have left don't multiclass until after talent trees are done.
Allow us to break gear down into crafting components and use those components to recraft gear with random rolls. For example break a magic staff down into a wood shaft and magical components and use the wood shaft and iron ingots to craft a bardiche
Dm @blazing vapor for any older suggestion links that seem to not be working (he said it's ok but please use some restraint brother is doing a lot comparatively)
Fact checked (true)
Mind if I spread this message (with the @) into some class channels since I think they get the most traction?
Sure
devs woke up lol
#š¢community-announcements message
Bring back Fog of War but better
- lootable map scraps
- get the map of people you kill
https://darkanddarker.featureupvote.com/suggestions/631753/bring-back-fog-of-war-but-better
DARK AND DARKER
Gradually dim the light sources once the end-match effect begins, leaving the dungeon completely dark by the time the match ends.
Re-emphasis class identity in classes
https://darkanddarker.featureupvote.com/suggestions/663239/reemphasis-class-identity-in-the-classes
Actually a very cool idea
Maybe get rid of the dumb 200% headshot modifier idk.
All it really encourages is unreactable bunny hop weapon drags because the servers are powered by 56k dialup courtesy of America Online in combination with client side attack priority.
Or maybe just get servers that don't average 100-150ms delay inside of our own regions. Kind of a joke in 2025.
For future update consideration. Seasonal Perks and Skill Rotations to make the game have more diverse builds to have fun with.
ā delete druid
ā delete sorcerer
ā
revert to patch 68
ā
bring back squire lobbies
Queues management: duos only in ice cavern now
Goblin caves: Solo normal, Trios normal, Solo HR, Trios HR
Ice caverns: Duos normal, Solo HR, Duos HR
Ruins: Solo normal, Trios normal, Solo HR, Trios HR
Add a 10v10 capture the flag mode
make it so when random matchmaking you can select to have allies around your own gear score range and you can select classes that you want / dont want to queue up with
Why delete druid and sorcerer? Also you claim patch 68 was beloved by the player base but haven't said why. Don't assume others agree with you. Also if they have time to add things like a capture the flag mode they should use that time to actually focus on their core game. Once the core game loop is in a solid and fun states they can go about adding random modes that aren't related to the main game. It's not a bad idea per say, but you don't just put drywall over cracked foundations.
randomness in this game is addicting.
When patch 68 happened, every RNG addict got a rush.
I have a suggestion not that they will take note but... Fix The Bugs in the game Like spec knight hit registration and random hitboxes making you get stuck
I approve
I agree with putting drywall but I wanna get excited with a new mode, and if you delete some duo queues it should balance it out population wise. Patch 68 was great we had 30k then 69came and steady decline. I have fond memories of 68. I know it's not enough to justify but it's something.... Let me know if u need more info... 69 was they removed all attributes, then 71 or 72buffed barbs,now recent re-added attributes and kinda came back to 68 LK some changes were in the right direction
About druid and sorc delete too long to explain LK but druid is about the ability ressetting and making next fight a 4v3 and sorc is wiz on steroids, the culmination of run and runner, and balancing a game around a class that casts non stop is weird... Wiz and rangers should be more melee or whatever cuz hold the line in pt3-4 was fun and we kinda lost that when warlock came, and movespeed became the meta
I got a suggestion, I think we should all just stop playing AT LEAST until we get the water map. Then when that is a broken hot pile of buggy garbage we can all officially stop playing.
They have spent almost 3 wipes time, working on this map. We were supposed to have it 2 wipes ago, it was delayed because itās ānot readyā. And some how I already know when it gets released itās still going to be very ānot readyā.
At that point I hope anyone left playing the game realizes SDF truly doesnāt deserve it.
Make ruins the first floor for every dungeon, keep ice map and goblin caves queues up, but make it so there are red statics that can take you to every map from ruins. A watery cave entrance for goblin caves, a forest module with a layer of snow heading to the ice caves along with stairs leading to the crypts. Add a dock with a boat to take you to the new water map when it comes out.
Make SSF permanent
Please let SSF end now its so bad
I WISH. It's so nice going up against people with realistic gear, and not constant meta garbage again and again.
Yo, can I have your lobbies please?
Come to NA. We've got mostly Crypts, Frost Caves, and really aggro fighters and clerics with blues and purples that aren't socketed to high hell and back.
SSF for normals would be peak
I feel like doing quests every wipe can be boring and quite repetetive. At least I personally don“t like having to do quests so I can get bow and crossbow in squire gear for my bard or so I can craft little bit better stuff. It doesn“t provide player with any meaningful content - you go in the dungeon, pray to rng for the item you want or spend whole session running around healthshrines/locations instead of actually focusing on what makes the game fun - fighting players/bosses and getting loot.
My suggestion:
Leave the quests for all the npcs as they are just don“t wipe the progression alongside everything else.
Have season quests for npcs that do reset/change each wipe that provide consumables, gold storage items like coin bags/chests/others. Have some seasonal rewards be locked behind those quests like emotes, etc.
I think quests are really good thing for new players to get aquinted with the game on another level - they make you try out different maps, get to know enemis and loot
if you like this - upvote at the dark and darker page - https://darkanddarker.featureupvote.com/suggestions/663499/permanent-quests-vs-seasonal-quests
I think most of the people play the game to gather loot, get some gold and spend it on better gear. Having to invest 100k gold into some reward seems like delaying a lot from the core of the game.
My suggestion:
Leave the religion as it is but make the progression towards the goal be from the value of items extracted and don“t force players to put the gold in. There will still be decent grind needed but people won“t have to choose between tens of hours spent towards one skin and actually being able to compete with other players in the dungeons.
if you like this - upvote at the dark and darker page - - https://darkanddarker.featureupvote.com/suggestions/663500/religion-progression-on-passive-income
hows religion work?
any opinions on this?
https://darkanddarker.featureupvote.com/suggestions/663501/fighter-should-use-all-physical-weapons
Suggestion:
Physical weapons only: The Fighter should focus solely on physical weapons and not magical ones (such as staffs or wands) or ranged weapons like bows. The Fighter should be a jack-of-all-trades, master of none, relying on versatility in physical combat rather than magical or ranged attacks.
Recurve Bow access: only when they are not wearing plate armor or via the slayer perk. (fighter can still use normal crossbow)
Knife restriction: Fighters should not be allowed to use knives. While historically fighters may have used small blades in certain situations, in the context of the game, knives do not fit the Fighterās role as a physically durable combatant focused on larger, more impactful weapons.
Weapon Mastery perk could be removed, as Fighters would already have defined weapon choices.
let us craft cobalt picaxes and rubysilver picaxes that give us the chance to mine an extra ore and one that gives the chance to mine a random gem while obtaining ore
make AP farm doable in PvE mode and add HR PvE 
Brooo ap farming in PVE
You don't even have to extract to gain AP in HR...
That's one way to say you are bad at the game
I just like the fact that loot means something and there is a reason to actually play the game longer than an hour at a time
I think devs already listened to much to PVP players
- Marketplace open 24/7
- More stats on gear
- Battle Royale
- circle
All it did is widen the gear gap and left casuals (majority of playerbase) stuck in PVE

Either make marketplace gear weaker
Or remove gear from marketplace
If the game were to roll back to the 100,000 concurrent users era with only a convenience patch left, I'm confident the concurrent users would recover to at least 30,000.
doesn't matter at the end of the day SSF will go away
found the 40 yr old haha, dont worry bro i was there too, i had mindspring.
I totally agree. I felt surprised and whiplashed the first time I opened a skeleton corpse and found an ultimate gem in it in HR. That's when I figured out that loot was buffed.
legit we are mostly there already. gear wise, the only real difference is the new classes. It was at 100k because of the hype train, and the hold the line shit. Ironmace has burned alot of goodwill with the community so they gotta earn that trust back and if the last 2 months are any indicator they can do that, idk im not as sure anymore. Like look at the whole "vision" shit. Everything was reverted.... everything. The only difference is gear in norms and no brackets anymore. And gaurding the new play experience was the only real hope the game had. Season 5 with the fog of war made the game feel like a real dungeon crawler. They removed it because they wanted to use items to spawn bosses.. the removed that too.
idk man, Im tired of sdf deving shit for nothing.
Bring back Fog of war, remove the circle for good.. dev new game modes. Stop with the constant hyper bipolar mood swings and "balancing".. and focus on creating new experiences.. and organic, team work driven content. Thats what people want.
Hopefully not with so many people enjoying it
This is going to be an extremely unpopular opinion. If a wipe lasts 3-6 months on average, I really do hope they make SSF last for the first 3-6 weeks of a fresh wipe.
its gonna go away cuz people like it just like 200% headshots wont go away cuz ppl hate it
This is too accurate
Many people enjoy Dark and Darker cuz they offer a tangible experience very similar to gambling. That's what makes the game so enjoyable.
We don't play Dark and Darker for world exploration or role-playing. For a more intuitive reason,
think about the most enjoyable moments you've had while playing the game.
A "highly anticipated play" is defeating a powerful enemy with minimal equipment or stealing valuable equipment without investing.
On the other hand, a "highly enjoyable experience" is entering a dungeon with valuable equipment you absolutely cannot afford to lose. Defeating such a powerful enemy or overcoming various difficult situations is a truly exhilarating and thrilling experience.
Even if you've played the game for so long that you've become numb to the sensation of killing someone,
I think the reason I'm drawn to this game is the experience of entering a dungeon with a precious item in your hand, trembling with fear.
The fun of gambling lies not in winning, but in losing. You don't want to lose, but the very thought of losing makes your heart race, and the thrill of the outcome creates a profound experience.
The thrill of gambling comes from the fear of losing something, and other mechanisms are very similar to gambling.
Bosses released after Lich and the Ghost King force solo play rather than teamwork.
124 Gear Score should be restored and gear and weapon balance should be rolled back to previous seasons.
You are right
yea sadly, the frost dragon was supposed to be a teamwork thing but then yea.. lol
@sdf Please give the slayer a block. Just add paired blades as a single item.
1)
-Pair blades should weigh the same as a two-handed sword, 30. This will solve the problem with the fighter's speed. Because a slayer cannot take the āSpeedsterā perk.
-Give them a small percentage of armor penetration (not necessary). At least for the crafting variation, so that they are no worse than a falchion and a dagger with penetration.
-The slowdown from hitting the target should be no less than that of an arming sword.
(Adding such an item will make many of the fighter's perks work).
2) Other Slayer suggestions
-Merger the Dual Wield and Slayer perks. This feature allows Slayer to take an additional fighter perk. It also prevents armored fighters from taking the Dual Wield perk to create hybrids in armor.
Add craftable clothing that fighters without armor can wear. There is nothing craftable for Slayer. Especially qualities that are unusual or rare... Continue reading in the comments...
Slayers have repeatedly requested the option to wear headgear other than the leather cap. (Personally, I would like a crafted white cloth mask. (Like the gold one, but white) xD, but that's not important).
Allow daggers to be thrown without the Weapon Master perk. (Even wizards can do it, but fighters can't. How awful!) https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers This is a completely new vote. Everything unnecessary has been removed.
Top shelf ridiculous. If blocking is so important to you, play a fighter. If it's more important for you to dual wield, then be a slayer. Holding two weapons in one hand so you can use a shield...??? Crazy talk.
You're talking nonsense. Every time I make this post. The game has to evolve. Even a wizard or archer can make a block, a sword master can't make a block. I'm not talking about using a shield, I'm talking about new weapons, paired blades that will have block mechanics. new weapons can solve a lot of problems, up to and including artifact weapons for dual wielders. But I'm not going to list what problems will go away with the new weapons. Play a season on the slayer. Tell me then how your ideas about slayer develop through the air. I'm sorry that instead of listening to people who know about the class, they hear from amateurs like you who haven't even played a season for the class they're talking about and suggesting.
A new weapon solves it:
- the issue with the number of items. 1 item 2 blades. When found, the set works immediately and there is no need to search for a pair.
- the ability to stop the attack when the situation requires it.
- the balance of characteristics is adjusted to the slayer.
- the crazy weight of the weapon will be reduced to match the light fighter.
- Perks of the fighter on the slayer. Which can increase survivability.
- If you don't like it, drop the mittens.
- weapon crafting,
- an artifact that doesn't need a useless non-artifact pair.
It's obvious that you have limited imagination. It's difficult for you to imagine what you can't see. But that's your problem.
I have a suggestion, fix your broken game, Im sick of getting put into arena with all casters when i play a caster or all melee with no range when I play a barbarian against the opposing weakness. Like an arena team full of rangers when we have no range, no tank when we're all weak casters, What is wrong with this game its have we not spent enough money between the game you made for free and the "DLC" cold coin bags for you to actually start balancing the game and fix this arena stuff? which you still leave PVE in for some reason despite the whole community hating it? Is ironmace looking at the dwindling playerbase and considering doing anything to bring that back or keep the rest of us from leaving? I can look at the steam player charts and see how its gone from 40k players to 4k, Is anyone at iron mace googling this and paying attention? Maybe it would be a good suggestion to start?
pleeze ade mordeo spellings
Another suggestion, since you guys had the game down so much during the arena window, maybe don't take it down and actually let people play arena over the weekend??? what the heck
I imagine you enjoy having your cake and eating it too.
@keen onyx when you gonna give rogues some damage
-Bring Fog of war
-Normals only SSF gear
-Talent tree develoment
-3 skills for all classes
-Headshot dmg to 175%
@keen onyx you ever gonna make rogue good
Pickpocket+Trap/Locks merge
Daggermastery+Thrust merge
like sure i guess but like just work on them in general like they just all around so weak nothing that they have as a strength is "real" their speed dosent mean shit, they do basically no damage unless you fully bis, they get 2 hit and their stealth literally dosent do anything when you have no damage and they can hear you even with creep and the smoke cloud when entering is so telling their only redeeming quality is double jump
like why are pdr barbs able to chase me down with a clud and round shield out
like why dose crossbow reload faster than handcross bow
why is the range of cross bow and throwing knives so shit the projectile speed so slow, why do they do almost negative damage
maybe a healing trait, i always thought when entering stealth gain a health recovery buff, but even just a faster bandage trait
why not rebuff dagger mastery now that you nerfed daggers basicly to be obsolete?
@keen onyx buff druid
Bring back normal squire gear lobbies. That shit was great.
<@&1019888848773328936>
Plss give us Arena 24/7
give us psobile to crate Clans /guild that can climb the Arena ladder up
1v1
2v2
3v3
5v5
Leave only the most classic classes and this game will be revived.
Yessss we need more queues
We should wait 2hour for arena game
Chill out on the 200% headshot modifier jesus christ
back gear 24
Remove the pdr reduction in panther, itās no longer required
and 124 gear score
š
Option to turn on and off fog of war in all modes. Set arenas up like how public matchs used to be with gear score brackets (0-125, 125-225 and 225+).
on and of fog of war
Devs should make a comunnity polls so players will make a decision what queues should stay or be removed. So players will hate each other instead of devs
Give Buckler to Rogue.
Yesssssssss
give rogues some actual move speed cause they actually get chased down by every thing except wizard
Am I supposed to enjoy this game? I get beaten up and I can't defend myself. I can't inflict more damage than my attacker. I always die. Whoever came up with the myth that slayers are crazy damage dealers should be boiled in a separate vat in hell. All I ask is for a new weapon for the slayer, with the ability to defend myself. This isn't fencing, it's crap. They're killing me with a gray, rusty longsword. I'm sick of it! I sacrificed everything to become stronger, but in the end, the patched fighter is stronger. the most standard. I'm tired of humiliating myself playing this game! Either you give the slayers the changes, or I'm outta here! Nothing changes depending on how I'm dressed. Last time, I was killed by a rogue who was partially dressed in gray clothes. I was dressed better. I initiated the attack first... https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers
All I ask is to give us the ability to block. I don't even dream of parrying with a possible counterattack. Please give us at least some changes! The short sword and arming sword are completely unsuitable for reality.
Make a quiver, a bag, and a guild system.
Fix druid chicken heal Buff panther PDR/HP and fix dreamwalk @keen onyx too many bugs for a class that requires the highest skill cap to play.
cry some more
Add actual sockets instead of the current gem system so we can get named gems.
Add veiled modifiers like in Path of Exile.
Want more cake?
just get good bro
what 3 merchents can u get the artifacts from
I suggest bringing back the Squire lobby to provide better playability, especially for new players who want to try to learn the game and enjoy it in any way. The PvE mode isnāt enough because it lacks PvP, and when people want to transition to PvP, they usually run into dungeon alphas who have full legendary gear and think itās fine. This isnāt fair, not just for new players but for everyone. Itās actually absurd that people with less or no gear are taken out in two hits or simply beaten because of their equipment.
Sorry this channel is only for delusional pitches please take ur reasonable suggestion elsewhere
Hahahahah
Can we goblin back during ssf? Amount of stuff I lose because people leave it behind or I get smoked by PvE like a shitter is sad days
I agree, but only for minted items
That would be better than nothing. Hurts watching someone leave your gear to waste because they don't need it and can't sell it
give warlock so much more one handed equipment.
Give Kris dagger back
make quest items 100% drop rate if you are on the said quest.
normally i wouldn't mind them being low but when theres a full lobby trying to do the exact same quest, i can barely even find the mob i need to kill.
in this case its the centaur hoof... if i don't rush from spawn, every centaur will be dead in 5 minutes.. its incredibly frustrating to do this quest when you can't even kill the mob.
i think i spent about 30 hours non-stop centaur hunting and none of them yielded the hoof. most of the time i can't even fight it because everything is dead already..
so I just unlock spectral fabric quest and farm spectral 24/7
its like 1/10 chance, few people farm spectral, you should get it fast
Are you trying in PvE? The spawn rate for hoof is crazy low in PvE
Ya, I don't know why they nerfed drop rates and gear so badly in Adventure Mode, makes no sense.
it makes sense, Adventure Mode should be learning curve how to play vs monsters/bosses. not farming area.
In my opinion they should turn off loot in pve
ā¬ļø
Not turn off, but make it limited to green MAX and no crafting mats drop at all
I suggest making a Tavern Table episode before season 7, where the CEO apologizes for his and his teamās mistakes and promises only positive changes going forward(if you truly believe you can do that now).
I would like to hear you SDF speaking English. Don't sit in the back of the table. Be brave act like CEO. Answer questions of players.

@keen onyx why do rogues do no damaage
@keen onyx why can almost all classes able to chase rogues down
@keen onyx f why do rogues get 3 tapped by anything but needs to 6 hit even the clothies
skill issue
than why is there like 1 rogue every 10 matches i play
Rogue is Ms and action speed monster. Is very powerful when played by good player.
Merge Lockpick+Pickpocket
Merge Dagger mastery+Thrust
buff Tumble
even the best struggling with it right now
Watched party chip vid
Lots of rogues in ruins
Rogue needs expensive kits to get along with Squire geared classes sometimes.
Double Jump and try them hit into head and get hits into legs is only way to Face2Face combat(if not properly landmined with stacked TrueDmg)
- still its most fun class to play, cuz you have to do some effort to kill.
facts even still barbs cleric fighters still better landmines
invis pot and ranger shotgun = instakill
rogues dont even have that much of an action speed advantge club barbs attack just about as fast and deal twice the amount of damage
But you have double jump, invis, 2 x hand crossbow insta shot, 12 throwing knifes
This is so true, yday I died like 3 times on Invis pot clerik near Frost Doors. Smite from invis, 2 tap me.
so to be balanced i need to spend like 300 gold each round on throwing knives?
Give rogue a Buckler 
Arrows can be picked from bodies, T.knives not 

alot easier to find and pick up arrows than it is throwing knives and 20 arrows are the same as 2 knives
Tbh Rogue needs just some merge skills, something block/Riposte. thats it.
Or complete ability rework, caster wheel with = caltrops+Smokebomb+blinding sand etc.
knives do way less damage travel much slower and have lke a 5thof the range
honestly i would take thr 5% on dagger mastery back at this point you nerffed it first than the daggers and prob not because of rogues it was fighters/ bard using rondel so much, just give rogues their trait back
Cause youāre playing a class that uses knives as their main weapon. It makes sense that a knife doesnāt do as much damage as an axe or a sword.
Go to your kitchen and grab a pairing knife, go try to cut down a tree.. how long would it take?
Now cut a tree similar in size with an axe, probably took less time, right?
As for the movement speed thing, you play a booger aids class that goes invisible and opens chests/pick pockets. If anything you should be slower than you are. A rogue is only really good for being a loot goblin and weakining/annoying people who run pvp based classes.
Stop whining and play ranger/druid if you want to be fast.
L take my guy, take a 8 inch kitchtech kife and stab someone in the liver and than take a club and hit someone in the head see wich is more effective
Club fs.
Edit. Expanding on that, sutures and surgery can save stabbing victims. If youāre smacked in the noggin, brain bleeds/bruising and concussions kill like crazy.
Rupture should does slow, it hat huge cooldown, not much damage etc.
Or if Rogues get similiar ability like Cuttroat, but vs Melee
no surgen is saving a kinfe in the base of the skull
You said a knife in the liver. L take
Imho, Rogue isnt weakest, its way better in some cases than any other class..
Same we can say about other classes too. (Im Rogue only player)
Me personally I dont "cry" about Rogue weakness, but sometimes its so frustrating, that other classes doesnt have to do much effort in PvP than Rogue.
- if Rogue has something extra for PvE, it would be different.. but even with pvp oriented abilities, its weaker than many other abilities, that other classes have.
(in other hand, yes Hide is strongest thing in the game).. = anyway.. if I play vs rogue, i never have problem hear/expect position where enemy Rogue might be.
it was suppose to be unfair example, cause a knife in the liver is fatal
where a club to the skull tho damaging is not garunteed
Also what need to be mentioned is Slow on hit.. every class does a huge slow on hit with weapons.. which doesnt need any perk etc. (Daggers does 3%? dont want to lie sorry).. but when I got hit by anyhting else, i basically cant move since almost every class has sprint/additional slow or CC. aaand their weapon hurts also af.
Imho:
Slow on Hit should be only to legs
Attack speed debuff on Hit into body should be thing.
and than to address the even less accurate part of your comment is so the class that has the lease amount of health is suppose to have no other advantage other than a almost useless stealth and double jump?
You're the one who initially brought up club my hefty buddy. I had mantioned Axes specifically. I only speak to clubs as you made a strange argument based on your discontent with the games damage design.
Just cause i know you struggle to read, ill say it again. Axes/Bigger weapons do more damage because they can deal more physical trauma. A small knife does less damage because its A SMALL KNIFE.
As a rogue, you are supposed to rat and play cunning. If you want to 1-3 tap a class, play BARB....
completely agree with this
Its a loot and scoot class. Not a head on fighter.
and that just not true if i stab you in the back of the head there is no differnece in damage
There also should be delay on all weapon combo swings if person miss.(like felling axe)
Then hit headshots and stop complaining. Headshots do 2x damage rn. With a legendary Stilleto having +2 add damage thats 46 damage. Add your poisoned weapon or rupture skill. Boom you have your 3 shot kill.
Maybe rogue isnt as underpowered as u think. Could be a SKILL ISSUE. (Go play the game and stop complaining. Alternatively you could PLAY A DIFFERENT CLASS).
gus you take was an L cause you used a tree in your example people are not trees
go get me a clip you 3 shotting anythng
Ok, let me put it this way... You have a fish, using a kitchen knife you can most certainly cut the fish, right? Ok, cool, now take a sledgehammer, where did the fish go? Oh, its now paste..
I dont play rogue, I like women.
dude now you just a weirdo
getting mad at me cause you're wrong
and than insult me cause what i want to play is barely playable
Rogue just need some small CC/blinding
and merging pickpocket+traps 
grow up
... I'm trying to explain to you that you're dense. If you really wanted it to be fair, then rogue would loose every time against pdr fighters. Plate mail is strong against knives except in joints if the armour is made poorly. Do you want to have to aim at a 1cm gap to do any damage at all in this game while you're wearing a scarf that somehow stops crossbow bolts from doing as much damage?
pick lock, pickpocket and disarm traps should all be a passive of the rogue class
I wonder how the game would change, if they add 3rd ability to use. Q,E+1
Even if its some 1 default ability for each class.
Would be neat, feel like we need more skills first
i would take 1 cm hole if it meant it did damage
Tbh It might solve my Rogue decision issues, if go Cuttroat or extra ambush Rupture dmg

Well, you'd do even less unless you aim at eye slits... Arm damage modifiers are less than 100% damage rn. You sure you want to do even less damage? Cause if they go for this type of balancing your class would essentially be naked.
Only thing your armor would protect you from is the cold and sunburns..
dude you might have brain damage
Tell me why im wrong. You play a rat class built for sneaking and avoiding confrontations. There is no such thing as a Font line rogue.
Guys, i just saw a fucking rogue throwing 4 knifes and he did 70% of warlocks hp in hr. And tell me how is this shit even balanced, rat with double jump and crazy dmg.
W
players who say the rogue is "too weak" are like fkin Palpatine from Star Wars when he said "Im too weak" but he was so strong
and tell me guys how i should encounter full move speed rat doing that crazy dmg just by throwing knifes š
and if that lock landed 1 spell curse the rogue would have been at 60% hp and bleeding out
good. Fkn rat
def got brain damage gus
You got an eating problem and cant shower. We'll call it even
wow this dosent help you at all
gotcha
but you didnt at all, literally just got out of the shower and i weigh like 155
You're 5'5?
Thats not a dig. THis is; You're underweight, therefore you have an eating problem. Boom, still got it
how is 155 5'8 under weight?
Depends on person š¤
Probably, idk. I'm ragebaiting
if i was like 135 i would give it to you
Haahahahahah
Just is. Skelly
i bet š¤Ø
Make ruins the first floor for every dungeon, keep ice map and goblin caves queues up, but make it so there are red statics that can take you to every map from ruins. A watery cave entrance for goblin caves, a forest module with a layer of snow heading to the ice caves along with stairs leading to the crypts. Add a dock with a boat to take you to the new water map when it comes out.
I hope Water map will be starting point to Goblins/Ice Cave.
Anything that reduces the queue sizes is good enough for me
why do casters spam casting get to keep up with me when i w key away from them? like sure jump cast but cmon this shit is wack the space range attacks and make or gain while attacking is dumb
Change the headshot damage modifier back to 150% or increase the headshot damage reduction on all head items significantly. Get rid of the circle. The key change is awesome but it sucks when you cant use them because the circle closed. Circle is bad. to much head shot damage bad.
also remove chase fucking bullshit perk every one knows it
ok this is the 20th game in a row i cant even get out of my starting mod cause there is 3 people coming to it what is going on
What class are you playing?
Heās a rogue.. skill issue tbf
i mean bro flames the only thing(chase) that can counter the most broken ability in the game(invis) š¤Æ
bro flames castersā basic skill expression, which lets them skip some animation Ms penalty, even though he himself has double jump that achieves the same with twice the effectiveness.
Rogue Stealth should hide footsteps against Ranger's Chase
Disagree that's what smoke pot is for.
The whole point of putting on chase is to find invis rogues

Nerf long sword
I'm already as good at my class as I can be. The other thing is that Slayer doesn't have the mechanics to stand up to anyone. Play the season yourself, you'll tell me how good I should be.
https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers Demanding improvement for the slayer.
That would be dope and we would see more slayer fighters⦠I use a falchon and short sword⦠maybe have the animation crossing the two swords together as a parry/block, or let the short sword allow for a block with the ability to counter with your main weapon
We have many artifact axes and no artifact for the slayer. There is nothing except for the kum. The left hand is empty. It is completely absurd to equip two artifact weapons. It is costly, and the slayer will not be able to defend them with these capabilities. Why not come up with a 2-in-1 set? Paired weapons could solve many problems. It would provide the ability to defend against unexpected attacks and the ability to use certain abilities in combat.
Yes, it would be nice to revive our people.
Tbh every class should have some form of Blocking. (I dont count flute
)
I agree. Most classes have a block. Even archers can block with a spear, and wizards with a staff or sword. Sorcerers are basically cyborgs; they can parry with a longsword and possess powerful magic. A slayer is similar to a bandit, but even a bandit has invisibility and slowing abilities. Plus, he has tremendous agility. And the sword master can't block, funny. By the way, we should count who in the game still can't use the block. A druid with a spear, perhaps. But not in beast form. Not a rogue, they should be given some kind of stun to escape. I would give all wizards and other casters the opportunity to use this block, because if the spell wheel is active, they will no longer be able to switch to the block. Even if they wanted to. It would be strange to add such an option then. Maybe it could be done with a separate button. There are many different buttons on the mouse. Combat in other games was not limited to left and right clicks.
ik its a singular nitpick and not entirely the point, but a stun on rogue would be absolutely bonkers xD even if its half a second
You're right. I've just seen many moments where the bandit is cornered and his running speed doesn't allow him to escape. And the bandit has no control. At least some kind of slowdown for a second so you can poke and run away. There are caltrops and smoke grenades, but let's be honest, caltrops don't regenerate. Smoke grenades do, but caltrops don't. That's strang
better
I went overboard with the micro state. But the bandit also deserves some changes. Let's start with the caltrops. So that they can be restored during the match
ive been wanting rogue to have the ability to use buckler since the begininng, i feel its slightly lore accurate. but maybe it would make them too strong
Daga/ You know, in fencing there is a dagger used for parrying. A knife like this could be given to a rogue.
If they allow every secondary weapon to be able to block every class would be able to
^
Somehow fix blocking and casting spells with magic staff.
Allow player to bind block to different input? 
Imo remove blocking from the spellwheel entirely and just allow it being bound to a button
Fix club hitbox thanks
ssf should stay but there should be dungeon recoverable again
I agree solo self found should stay for normals, and minted gear should be recoverable
i can't wait for SSF to end and market can finally reopen
The only thing the market is good for is an easier time building cleric troll cheese kits
marketplace only for materials, utilities, consumables...
Can anyone explain me, why is Rogues Weakpoint ability so much weaker than Bards shriek song?
- 1 target (Song is AoE)
- only usable in PvP = not working to monsters
- huge cooldown
- cant be spammed (like Song)
- its ability who takes slot.
Like, bruh

Make Bards shriek like "Song casting" to one target who he aim, to make it atleast a little fair or buff Rogues WPA 
It's stronger than the shriek of weakness, shriek is like -30 armor, weakpoint is -50%.
Still its spammable AoE, works for PvE, not like Singletarget melee hit Ability.
True but they offer different benefits, rogues is better for PvP, and bards songs make him a target. They're loud and immediately let someone know exactly where you are from a greater distance.
buff flame sprouts
buff every single trap in the game
make it so that in some modules, the player is required to deactivate certain traps to progress to the other side of the module.
https://darkanddarker.featureupvote.com/suggestions/663352/add-a-labubu-emote
get your votes in yall, LABUBU2025!!!
make breakthrough immune to pushbags and roots, perk is useless atm
Remove PUBG zone from HR, it's dogsh*t
Breakthrough is immune to knockbacks, and I'm pretty sure it works against roots as well.
its not, go and test it
Then it's bugged, it's supposed to make you immune to slows, knockbacks and roots
tell them that been bugged since last year
https://youtu.be/oPMYuvudVrU?si=avowX33FBnGf-W9P I can barely fight with what the developers gave me. I'm lucky I didn't get hit by a shield hit. But this gameplay is so unreliable that there's no point in trying with equipment. Dear developers, take heed and introduce paired weapons with block. Swords that will balance the game on slayer. https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers
Hello everyone. Just a friendly reminder: quiver has been a top suggestion for 2 year. The devs even mentioned that they will implement it. How do you expect they will treat other suggestions?
I agree with you. But doesn't the absence of a quiver affect the outcome of the battle? And here it's simply impossible to fight someone on equal terms. But that doesn't mean I'm against the quiver; I'll be happy to see new things. Understand, I can't keep quiet; it's impossible to play.
This is a rather strange position; if one proposal is not taken into account, then everyone else must withdraw their proposals.
As a slayer, I am obliged to speak about the problems that surround us.
Rework Bard already. The fact that they never get any updates (except nerfs) and useless skills shows that they are not being tweaked due to it being low-value for time, which implies they are planned to be re-worked, or they're just being ignored.
To be clear. My suggestion would be skills that always add music slots, but the skill impacts what the skills do or stats associated with them.
Songs should be moved away from lame stat buffs that require stringent balancing, and moved more towards the more intangible power of songs like Song of Shadow, Peacemaking, etc.
Rework Wizard already. The fact that they never get any updates (except nerfs) and useless skills shows that they are not being tweaked due to it being low-value for time, which implies they are planned to be re-worked, or they're just being ignored.
I think adding 'alt-look' would dramatically increase the feel of running around the dungeon. If ya'll havent used alt-look before you can keep running forward (or in any direction) then when you hold alt you have the freedom to move just your camera/your character's head. It's so nice to be able to sprint forward, then look left and right to literally keep your head on a swivel
Tell you what, we'll take Arcane Shield off your hands, and you can have the glory that is Party Maker š
you don't lose movespeed when you use a or d so why not just use your mouse and turn while walking lol
if quiver has been a top suggestion for two years maybe it should have been implemented already?
I'm not saying withdraw. All I am saying is don't expect IM to listen to suggestions. And that Graysun posting about it is hilarious š
It just seems like a waste of time to me. They are not only not implementing the highest voted suggestions: they are not even doing the things they said they would do. So many things were just pushed under the rug and forgotten.
I used to write suggestions a long time ago, but IM has shown time and time again that they are in over their hands and can't handle proper change to the broken systems they implemented in the playtests.
Maybe, but hey, after 2 years of development quiver guy left the company, so no chance of getting that any time soon...
You are not a slayer. You are not 'on a slayer'. You are a fighter, who has chosen 'slayer' as one of his perks. It's just...a perk. Sounds like you want to create an entire new class called 'slayer'. It's just...a perk. If you want to block, maybe don't pick that perk and grab a shield instead, pretty simple.
I disagree with your point of view.
and I don't have to agree.
If you follow your point of view, you may not develop at all. Why bother? It's just a game.
You can disagree all you want. Slayer is indeed, only a perk of the fighter, that's a fact. Therefor you are a fighter, another fact. And I'll never respond to your 'digs' or 'bait'.
I did not invite you for a conversation. God forbid. I am not interested in you or your popular opinion.
...
That's the first thing you've said that I agree with.
#š¢community-announcements message
Pls no above legendary grade weapon.
Just make infinite ammo purple bow that drops from rare to encounter Archer mob @dawn grotto 
crazy suggestion, report button in arena for arena trolling, i know, crazy and radical but maybe one day we can dream of it together
Or a super rare "Arrow of Returning" that comes back to your bow after being shot.
by "minor artifact" do they mean the purple items with unique abilities?
probably
Yes
thx
"Minor artefact" thank God
I thought it's gonna be another 4 artefacts from HR bosses
change the add stash tab from a cross to something less similar to the shared tab icon. and change the color. yellow/gold/white are too similar. so many times i click teh add tab when i mean to hit the shared tab. it doesn't help that once you have full stash tabs the last one is the shared, then you swap characters and you are so used to it being the bottom one
Itās not that, itās that they struggle to balance wizard as the magic resist options in the game are not enough and so aside from directly nerfing wizard they just struggle to make it balanced. As well every class gets its time to shine so stop complaining and just wait until fighter meta becomes a thing again and you will be back on top
wizard is the only "balaced" magic class (besides for magic missile)
if everything was balanced to the same state wizard is in, game would be good
wanted to ask when was the sipe
big problem in the game right now is melee and range class ( magic + ranger ) , but what if we got Amazon class with spear , can throw and melee at the same time
Let us submit more than once to the minir artifact event
i havnt seen a wizard in 2 weeks
yea the useless ones
ive seen a lot
Why play wizard when there is an upgraded version call soccerer
wait for rogue update version call Gunlister
Can we please fix Huntress quests. No way I need to complete Frost Mountain 12 before I can do Goblin Caves 7! 
Forget about them. The hunter quests are the biggest disappointment of the semi-wipe. I expected that at the end of such a long chain, they would give us cosmetics. There are unrealistic quests at the end. And in the end, we got nothing.
Even crazy people wouldn't do this huge chain of quests again. To get nothing.
Thats upsetting. Not really chasing the quests down just completing as I go but that's unfortunate if nothing is at the end
Of course thereās nothing at the end. You thought theyād add content?
I chase only Surgeon for white bandages.
People should get themself right and stopwasting time on meaningless quests tho.
For example my friend just rush quests, finish them and stop play.
catice too strong?
10v10 Goblin Caves
Defend Cyclopse
so its a 1x3 tile Team 1 Cyclopse Room / Lift Room ( Mid ) / Team 2 Cyclopse Room First Team to Defeat Enemies Clopse Wins
Or Some type of Attack and Defend Castle Type Shit 10v10
thoughts?
Doors: Every consecutive time a door is used there is an increasing chance of it malfunctioning, rendering it unusable. It could be unusable in the open OR closed position.
Arena Player List
Remove PvE mode, 0 rewards - up to uncommon only
@keen onyx can you pretty please add more spells and skills, if not the game is dying and theres nothing that can save it. unless your hiding some bs in the next patch youre approaching the point of no return
Why?
bring back gear brackets
add blue gear cap to normals
PvE should be for learning, not farming over.
THE fact there are full lobbies instead of Classic modes.
Even veterans run there wirh fulgors,etc on bosses.
We need clasic modes to be full of players, not 0 risk PVE mode.
- i fully understand that PvE is great idea for newbies. And it should be in game to learn or teach new ones How to.. BUTā¦it cant be for farming.
Also Normals need to be capped ro rare.
The fact thar I meet more squire players in HR and super geared people at normals is kinda wrong too.
what do you think all the N.oo.b in ironmace will listen ? you remember they remove solo move and more than 5k player blame and want solo mode back ? they did nothing and chill , they do what they want not what player need
Good suggestions
Lacking slightly in the delete druid and sorc department but I'll let it slide
- Make named(red) items untradable
- Make it so that only items usable by he class that killed the boss can drop
wdym by "solo only"
Improve FPS in ruins
improve computer hardware (joke)
im pretty sure its the slimes that cause most the lag
or flying crows above some modules
I second this. Would stop people hoarding the artifacts. Theyād have to run them
The problem I have is killing others, that's why I love making gold and stuff in PvE, especially since there is no similar game like Dark and Darker without PvP... and I think the opinion It's just not like that for me...and I don't feel like investing a lot of time for anything? The whole point for me is making gold, and I don't see dungeon adventures as robbing other people and carrying out adventures.
I avoid the pvp as much as I can, I much prefer pve. There are a lot of people like me who enjoy playing this game, but will never be good at pvp. I'm 60, have arthritis in my hands and fingers, very hard of hearing, and with this handicaps, just doing HR zero to hero is about as tough as I want to get. So PvE can also be for people with handicaps who like the game, but not the pvp.
On that note, I don't understand what it matter to you, where I get my gear from? Adventure mode loot is nerfed so bad, it's almost a waste of time to loot anything, and you are worried about people farming it, so they can gear up a little bit before diving into pvp, where you will hunt them down and kill them anyway? lol In the end, you get the loot anyway!!
As far as empty lobbies....that sounds like a pvp problem to me. I don't care if they're full or empty, makes no difference to me. The games current environment is crap, player count is crap, so lobbies are going to be crap, that has nothing to do with adding PvE, and everything to do with choices IM has made.
I'm not harping on class balance issues and such, because I don't care. That's a pvp problem and doesn't effect me at all. So why would anything that is pve bother you? You should be happy when I wander into normal lobbies or HR lobbies, I'm an easy kill, doesn't matter where I get my loot, or what loot I have...anyway, I'm rambling.
I think end goal of this game is to get gear so you can pvp.
24/7 farm gear in pve? I mean, if PvE is such an exciting challenge for you, then do as you please
should we also have gamemode for blind people that targets only 0.01% of players?
no offense š 
Having a gear cap increase in the arena is a good thing. After players find their blue BiS, thereās nothing left to do in dungeons for some people, so having higher rarities to pursue keeps them engaged.
Remove longsword parry for something that isnt a instant win button and make shields breakable. This will be a W change, shields and longsword are broken and in any other game would be nerfed in a week. been way to long at this point without a fix.
make normals have an uncommon (green) gearscore limit people are just bullying timmys rn
I like this
PLEAAAASSE PLEASE PLEASE no more vendors! I'm begging you! the amount of clicking needed just to sell things/re-up on arrows or meds is absolutely insane! Having to go to two different places to buy meds is wild.. So many of these current merchants could be rolled together easily.
Ex:
- Alchemist, Surgeon, and Fortune Teller
- Tavern Master, Treasurer, and Collector
- Armorer, Weaponsmith, Tailor, Leathersmith, and Woodsman
- Expressman, Squire, Goldsmith, and Goblin Merchant
- Huntress, Skeleton, Cockatrice, and Nightmare Mummy (but what are these there for anyway really??)
Nineteen vendors become five, and everyone was better off for it! XD Srsly tho... the amount of clicks in the lobby UI just to do simple mundane things is insane, borderline criminal in fact.. Please stop, no more vendors..
People shouldnāt be able to shield bash other players in PvE. Sorcs shouldnāt be able to windblast. All people are doing is trolling on exits and gold piles and you canāt report them bc they end up leaving before you do.
IVE HAD a NEW RevElation
After:
ā delete druid
ā delete sorcerer
ā
revert to patch 68
ā
bring back squire lobbies
I present:
No more PvE!!
No more HR!!
The deeper u go, the harder it gets! GG gear is to be collected for the NEW 10v10 capture the flag mode!!
Or arena
Cheers plz spam
add "BATTLE-PASS" to that list and you got yourself a DEAL! XD
But srsly tho.. when squire lobby again please? =/
Coming back from a short... erm.. "break" lol wanted to see if anything was better with the new ridiculously named "semi-semi-wipe"
Only two weeks into the... semi-semi-wipe... its ROUGH out there, people got some gnarly sheit in normals lol there is like maybe a 5% chance that a person in a squire/green-blue mix kit kills anyone in these norm lobbies I been seeing. And I am pretty okay at the game and have 10k pushing 11k hours.. for someone new? forget it lol..
maybe let us play the maps we want to play
Better anticheat, too many cheaters in dungeon, easier to see in 240 1440. Watching spectator and kill cams.
delete warlock bard druid and sorc if ur gonna delete one class gotta take em all out.
make melee sorc great again: longer lightning sphere, stone skin and glaciate duration + add magic damage modifier to glaciate
kinda facts i used to say delete warlock as well bard is ok for sure
yo can yall please remove the headshot multiplier from mobs I love when a black crossbow man one taps me mid fight outta nowhere
Make ruins the first floor for every dungeon, keep ice map and goblin caves queues up, but make it so there are red statics that can take you to every map from ruins. A watery cave entrance for goblin caves, a forest module with a layer of snow heading to the ice caves along with stairs leading to the crypts. Add a dock with a boat to take you to the new water map when it comes out.
Change normals to self found minted and "looted" gear only, handled gear isn't allowed. Let high roller be the mode where you purchase your BIS and normals be where you use what you find in the dungeon, bring goblin recovery in normals back for minted gear only at 2x scrap cost.
why do they keep doing the exact opposite of what people want lmao legendary gear in normal lobbies is kinda wild.
like are you supposed to play adventure mode to get gear or play the game???
and why are melee characters useless now? revert everything you guys did with hp.
Mele characters weak? I thought knowledge curve was nerfed.
Why is mele warlock so popular than.
im specifically talking about barbarian and fighter
the vigor nerf and hp reduction to top it off makes them like playing a ranger in melee
game now so boring that the game kick me out after 1 game and say bad connection try another game :v
NERF DRUID BEAR AND PANTHER DAMAGE AND SCALING
change lifredrain to work like lightning bolt
Like walking while casting it or what?
yea not being able to move makes it basiclt non viable
Its pretty good in tandem with Hydra
even there its just decent but besides that it not usable
It's probably got more usable moments in duos and trios.
With enough magical healing and pdr, in tandem with good head maneuvering. I can see it being viable, with movement your making a tank that will charge at you, heal while hurting you making it practically unkillable.
even in that scenario a curse of pain would do better because you could use more spells in that time and do more damage . in general it should get a rework same as dark offering cause nobody is using it
Where in the fu do i make a complaint?
support
I can agree it needs to be changed, just that adding movement to it isnāt the way to do it. Changed/removed and as for dark offering Iāve been spirit bombed before, it doesnāt get used often but it does get used
Suggestion-Please not balance game around trios, Can we code the game to be balanced based on each game mode. solo-duo-trio. Have a list of changes under description of mode. Thank you!
There could be a big general lobby area that's safe and where you build your party and then go down to whatever dungeon you want
Yea life drain should slow you but not stop you completely would be pog
https://postimg.cc/gallery/VzKWsBR Developers, I've created a cyborg! Try to stop me! Leather slayer is no match for this robocop! 48% defense! 30% magic resistance!
20% slow every 5 seconds! He has a block! +5 and more weapon damage thanks to equipment that he doesn't lose after 1 match, unlike the Leather Slayer. Down with the crossbow! The slayer doesn't have the skill to reload it in battle. And the slayer's perks only work on dual weapons.
If you don't listen and do something for the leather slayer, you may lose it forever.
And I will remind you what can change this situation! https://darkanddarker.featureupvote.com/suggestions/662667/slayer-2025-current-offers
And the funniest thing is that he moves at the same speed as a leather fighter. This is due to a perk that won't help a regular slayer if he takes it.
NERF SORC AND DRUID
SSF was Fire, change market items to be only useable in PVE Mode. Thx
Marketplace only for materials
Remove trade from the game?
remove druid rat form
remove marketplace
make arena permanent
ive been saying this for a whole year now
theres no hope
Actually even with no Circle, there could be random entrances to next levels. (Like current random portals in HR.)
Different symbols/shapes etc like Ice Portal to Ice / Stone portal to Goblins.
- you would have to open it like now (for all same opening speed)
- Portal close after 10 seconds = can be re-opened after.
I disagree. The rat form is countered by Molotov cocktails. Are you serious about a game without a market? Okay, always an open arena... If you do that, there won't be any people in the game at all. But this way, people save up resources until the weekend, and there are a lot of people on the weekend, so there's someone to play with. Don't make the arena a gray everyday life. You seem to be a bit off in your psychology... It's like a narrow stream under pressure. Remove it and we'll be waiting an hour for the arena.
As for the market, I think it's a wonderful place. If we remove it, we will lose the value of the treasures. And part of the meaning of the game.
NERF SORC AND DRUID
not everyone carries molotovs and even with molotovs they survive with full hp rat lmao
damn man gotta try spirit bombing others
- Change the colour of the crosshairs. They literally blend in with the surroundings. To be honest, I forget about them. Or give us the option to change the colour in the settings. That's fair.
- Add the ability to write notes about friends. Very often I simply forget who these people are. I'm sure I'm not the only one. This will help me remember after some time when I return to the game. And it will make the game more social.
- Aiming in the game*
quit trying to ruin the game pls
Druid buffs are more likely incoming than more nerfs. 5 nerfs in a row
there are pools of water in goblin caves and ruins. How about you replace some monsters there with few monsters from water map
in next season of course
@DEVS
marketplace is def needed for ppl that don't play all day
and for those who play all day long, too)
so then how is it bad?
I also say that abolishing trade is complete nonsense.
Instead of lifebloom aura making shapeshifting impossible, make it so you can shapeshift with lifebloom aura but not able to use shapeshift mastery with it.
that sounds dumb lol you can fly away and reset even faster???
You canāt fly away without shapeshift mastery.
i mean you can rat or chicken
Oh yeah. Fly away as in use a cast time to turn into a rat. Then yes. š
sounds funny as hell there should be events like that on a regular basis
If you can door hop without shapeshift mastery I'm assuming you can buffer a chicken transformation after a panther leap
Iād love to see it. I donāt think you can even door hop without it.
you can door hop without it, it just requires more timing
your crazy if you think any of those nerfs are actually nerfs, I need some actual big damage nerfs and hp nerf to bear.
Just because ur terrible at the game doesn't mean they need to gut a entire class š
your the one terrible at the game for using a broken class
Git gud at the game. it ain't druids release they already nerfed it entirely around the table. You sir are just terrible at the game and terrible at ranged.
bear tanking 6 halberd hits in squire seems balanced lmao, keep playing your broken class furry boi
a druid in squire gear isn't tanking 6 halberd hits and also -40% action speed and -20% MS ur just bad
or ur just really bad at hitting heads which again falls under skill issue.
dont get me started with the triple heal spells, easy reset, easy panther poke attacks, easy escapes, thorncoat, silence, bear insane hp damage and pdr, seems balanced furry boi
goofy ahah fighter main keep crying that ur trash at the game and can't adapt over easy classes š
I play all classes, including druid and druid is easy af
I dump on everyone when playing that easy class
Keep coping about being bad at the game then. can't even adapt and learn to counter a class 𤦠i feel bad for you espically if you have more than 1000 hours in this game.
no point arguing with you cause you still dont seem to get the big picture of how many tools and damage druid has access too in squire compared to others, keep playing your class furry boi
Skill issue š¶ š
Druid is easy, but what is the suggestion we're discussing rn?
I love cleric troll cheese, but druid cheeses troll with a simple rat transformation 
I can see more nerfs to shapeshift mastery, as it's basically the equivalent to sorcerers time distortion.
in this case we should nerf warlocks ability to spam multiple curses on enemies to allow for a insane amount of mass healing š¤
classes need buffs not nerfs boys.
Yes
As an avid druid, bard and warlock player, there needs to be a system to stop the power creep from "infinite" classes not having real downtime.
I'll forever complain about how unbalanced Torture mastery is, and bard spamming debuff songs behind doors. Druid gets the crap stick cuz it's so mobile, it's very easy to choose when you want to fight and when to flee, or disengage to full heal faster than most classes who didn't bring blue bandages into the raid.
SDF's vision calls for 2 second TTK
I'm fine with 2 second TTK, it's that druid can effectively avoid TTK by never engaging in combat that's a major issue.
ragebait actually over someone who actually wants to have a valid conversation about how broken some class mechanics are in the overall rather than just focusing on one class
I loved druid when it dropped but i called it broken from day 1, it still being this mobile is an issue when it's offensive tools are that strong.
the offensive really only got good again when they introduced headshot Xyler
Yeah that did make it a bit stronger, it's hard to hit a 7 foot bear in M2 in the head before they hit you for 160+ damage.
ehh bear does like 70~ capped in high end
Nah it does way more with PPB and headshots combined
that was the point of the shapeshift dmg nerf was it pretty much hard capped druids damage.
i have yet to exceed 90~ dmg with true phys/phys power strength stacked around 40~ on players that is. but then you suffer from -40% action speed. without stacking dex/action speed
Its 46 base damage M2, add your total strength let's say 34 to make it even 80, multiply that by 1.34( 15% with bear active) for PPB and the. 2.0 for headshots before reduction
yeah but no ones eating a bear active esp when you have time to react. bear isn't insanely mobile rn.
Even without active it's still over 160
190 before HSR, 160+ even after a hounskull before PDR reduction
A squishy class dies in one headshot from boof kit bear unless they're 140+ HP
I easily beat druids last wipe as barbarian with bardiche but not every class can handle that, and treant door blocks + close quarters can make that a death sentence with little outplay potential, and if someone chunks the druid down, they can panther jump and fly away and reset.
I never mind it myself, cuz I just get troll to bonk druids, cleric troll cheese has its ways
But I can see why people complain about druid, it's a forgiving class if you don't mess up and get smacked while going rat or fireballed
bard has an easy solution, just make it LoS
For warlock I wanted TM to only scale for healing recoverable HP 1(.20-.25) and heal true HP as 1 (0 scaling) that way damage stuck to warlocks more, as only 66% of damage taken is turned into recoverable health. Basically it's the same as it is now until you take heavy damage or receive antihealing.
So i had an idea that plasma blast should be completely reworked into a projectile (Maybe somthing like a Fire Orb) that had an electric field instead of a flame one and it would move much quicker maybe slightly slower than a fireball. And this could also be at the cost of 20 (1.0) hp or somthing and electricute yourself so it's balanced
I kinda like plasma blast as it is now I just think it's underused. it's a speed boosting AOE explosion that you can reduce some of the self damage with a magic protection potion. Probably good for melee sorc
Remove server region lock
FoW
we honestly don't need anymore range spells for sorc, I would suggest they make it an action speed buff that does not remove hp for melee sorc cause at the moment melee sorc sucks
Ppl when a ranged mage class isn't good at melee 

Unfortunately, many melee classes perform significantly worse in close combat than classes that rely primarily on ranged combat, but close combat is not a problem for them either.
It's called āgoing crazy with fat.ā And some people finish off their bread and salt.
like those poor souls playing slayer, who miraculously still exist. They are cursed, magic and arrows fly at them. I wish they would combine the perks, āpaired weaponsā and āslayer.ā Then you could get +50 to all resistances when blocking. With their sad resistance, one fireball is enough to send you flying into space. In close combat, if the target deals more damage, you're dead. You can't block a single blow. Catch all attacks. And you're wearing leather armor. With dermal characteristics. A bard can use a shield and remain a bard. A rogue can become invisible. A slayer loses all bonuses from perks when picking up a shield. Give the slayer a pair of weapons with a block. Please. I had to give up the perk to close the demigod rank. Simply because most of the time you die before reaching your goal, and even if you do reach it, you'll still die. You can't fire a crossbow more than once in battle. Take a bow, minus another important perk, without which the build doesn't work. Pair weapons are cool, but apart from the falchion and the Castilian, the slayer has nothing else. I can't call the arming sword and short sword dangerous weapons. I used to carry them more for fun, and I realized that it was a complete dead end. Even the build itself. Dead end. I just removed the perk and put on armor, gave the man a falchion and a Castilian dagger. In another slot, Pavese I used an active ability called Shield Bash. I easily reached the rank of demigod in two days. Before that, I suffered with a leather fighter and lost my equipment every time. Soon someone will come along and say that a slayer is just a perk. But I say it's a playstyle, a character type like a cleric caster or a cleric in armor, a fighter. One variation of a fighter, for those who don't like the sound of creaking armor. They should be faster (which they aren't) than their comrades in armor.
I feel sorry for the druid, they keep nerfing him over and over again, when they could just come up with more ways for other classes to counter druids. Instead of constant nerfs in 0.
They say animals are afraid of fire...
Remove circle from HR.
The game has enough things to make you frustrated without being frocked by circle in a dungeon crawler. You have bunch of quests and whatnot on finding modules, opening key doors and a randomized dungeon layout. All these things are completely incompatible with having the circle ingame. Especially with continous dungeons being a thing too. Lets say you wanna do the locate pyramid crypt quest in HR. You have 1 in 3 chance you even get ruins map, then its another coin toss whether the module even spawns in the crypts and even then there is a chance the game started 5 mins ago and the module is way beyond the circle. Its just plain dumb. Its the same with key rooms. I actually think its good you have to use them in the dungeon you find them in, but again, circle makes it you literally cant even go there 50% of the games you actually find the key. Same with boss modules.
Circle is just a bad mechanic that clashes with other mechanics that are actually good and makes them frustrating.
Bloodsap Blade passive is an insult to warlock class.
anyways buff druid they are very weak compared to the other classes
Hello, Iām here to quickly vent a little because itās pretty clear that the game has been abandoned by the studio, which personally saddens me since I really liked it at first. I donāt know if itās because of the issue with Nexon or some other internal matter, but itās quite obvious that the goal is to just let the game slowly die out. A short list is in order:
Bugs that have been around since release remain unfixed, for example the full-inventory bug that prevents us from stacking items.
Normal lobbies with only legendary gear as the item limit, what a great idea⦠That way thereās absolutely no chance to start a match with low-tier gear. If you happen to join 2 or 3 days after the wipe, youāre already too far behind. A fantastic idea for new players, who Iām sure will just love getting one-shot over and over again. After all, thereās always the PvE mode, where loot is nerfed, forcing us to grind for hours just to scrape together some gold in order to buy āviableā gearāgear that will inevitably be lost in a fight against players optimized with epic/legendary equipment.
And finally, probably the most important point: absolutely NO new content for months. No new classes, no new gear, no informationāonly minor additions nobody cares about, and thatās all we get.
Anyway, I know my message probably wonāt be well received by the developers, some of whom have made a habit of mocking people who (rightfully) complain about the state of the game. But keep one thing in mind: the only reason your game is even still around today is because players (myself included) kept showing their attachment to itāeven going as far as downloading it via torrent. While the game may no longer bring you revenue for external reasons, I personally believe that, out of respect for your players, you should at least be transparent about its future and current state.
Game is in a good state L take
make barbarian great again he's unplayable right now.
Bro thinks it's season 7 already
Funniest part is a chunk of this is just wrong
This game is literally just a bunch of pub stomping timmys and it seriously the most toxic environment ever bro. I dont even know why I play this bogus ahh game doesnt even bring me any fun. I would rather play destiny 2 than play this garbage. Cant even get a kit against these kitted bums. bring back the gear score lobbies and not this bring in anything up to legendries like bro come on this is why your game is dead buddy gtfo. Bring back the old gear score system. I AM RUNNING SQUIRE AND THESE BUMS THAT HAVE NO JOBS ARE RUNNING FULL LEGENDRIES what is up with that huh?
Squire gear lobbies need to come back, and normals needs to be SSF only.
or just lower gear diff to the ground.
season 5 had good gear
Im now taking a whole season break because solos, duos, and trios is toxic full legend gear full pub stomping timmys bro the devs have no idea what they are doing anymore nor have they ever tbh. Like how do I get glitched into the door during a fight bro let this game make sense
the people saying "norms needs to be SSF only" but never anything about squire lobbies are dumb, so thank you mr troll cheeser
Some people don't want to be stat checked and I can understand that. SSF slowed down the problem of heavily geared players rolling lobbies but it didn't solve the problem.
"slowed down" hardly, i saw trios in full socketed legos within the first few hours
As far as I'm concerned, 0-24 normal was the most pleasant. everything else above that is a high roller).
Try shortening it to fit within the limit
We're reviewing the suggestions page at the end of the month
as a returning player its really gard to get back into the game in a casual way when everyone in norms s full legendary BIS so can we please maybe fix the damn game
please let us run artifacts in arena everyone has some so theres not point in not doing it š
bring back the 0-24 gs bracket for norms so that the timmys who wanna pvp can pvp without losing due to gear issue if im going to die let it be because im trash not cause someone has a ledgendary longsword and plate
also give wizard acess to the basic versions of Sorc spells (NOT the spell combo's cuz that's sorcerers whole thing) or give wizard at least more spells weve gotten 1 new spell since the game released to the public and that was mage lock also if wizard can lock things why cant we unlock them
Please bring back only squire runs. It was by far the most fun I've had in this game post launch.
bring back server select pls my sv ass
Just for this month, or will this be a monthly thing?
Every month
Could also have sdf in his kitchen explain which ones they look over and talk about them
Would be neat, I think
I like when SDF is cooking in his #sdfs-kitchen
barbarian needs changes there's like no reason to play him make him have more HP
I think the game could benefit from normals being SSF only and HR has market/trade. For arena, I think losing team loses their gear and winning team gets it. Top scorer on winning team gets first pick of the 3 kits
I disagree about the arena. Most people are satisfied with the current arena without losing items. There's no need to make up nonsense.
Better give the block to Slayer. Because it's impossible to play with this. It's just a piece of crap in terms of mechanics. Labuda, you just need to play better. Tell that to the newbies. Maybe they'll believe it.
If I keep losing gear in the arena, then you'll only see meta classes in the game. You can just delete the rest.
This is only possible with gear never being off roll. No more flat 2agi ect - only percentage based rolls and on top of that percentages have to be slimmed down to fewer categories. Hp% dmg% pdr% buff% penetration %.
Regardless horrible idea. You people are just as good as ironmace when it comes to game ideas.
or gear can just be off rolled or gemed since it'd be only normals and ssf anyway š¤·āāļø it'd actually make finding decent gear exciting. If you want perfect rolled gear you could play be hr or arena where you can buy it from market if you don't want to or can't get it yourself
I don't fully see how it's nonsense as I think it'd make arena much more interesting with the potential for actual risk. And from my experience all you see are meta classes anyway, but I dunno I could be wrong. what's "labuda" mean? slayer doesn't need block becuase that's the point of it. If you want to block play fighter with a shield, though I do agree that mechanic is kinda buns at the moment
horrible suggestion
"ah yes, lets remove the main factor of why people play arena and what makes it good"
SSF no stash mode. It would be a roguelite experience and would cater to the majority of the player base that does not have time to build up a stash. Use the current AP system to track score per "life" and have a leaderboard for people to compete. IMO the AP system would make more sense in a mode like that. Being killed by a geared player won't be so harsh because you will know they earned that gear in their current life.
Give warlock more one-handed weapons. Please?
I mean that isn't what everyone thinks, I myself find that a reason to not play arena actually but that's just me. No fun playing if there aren't stakes
You want stakes? Then go play HR.
to quote a wise person "horrible suggestion"
The arena is only played because we don't lose equipment there and are free to play however we want. To make the arena more interesting, all you need to do is add seasonal rewards. As for the slayer, I disagree with you. Did you come up with that yourself? Or did someone tell you that? Play the slayer and give your personal opinion. Personally, after a semi-wipe, I lose 95 per cent of my 100 per cent battles. Just in normal mode, not even high roll. What kind of damage are we talking about? When a fighter with a long sword runs at you, he hits you 2-3 times and you're dead. He swings much faster than you and does more damage because he has one weapon with fixed damage, not two stumps with the maximum damage spread. Play the season, then I'll take your comments seriously. It's extremely unpleasant that strategies no longer work. A barbarian with a club in his hands simply runs at you and, with maximum intelligence, hits you three times and you're dead. And your blows are like mosquito bites. Although the barbarians have been nerfed and are already sad here, asking for a barbarian buff... I've been writing here for a million years about the slayer, what and why I'm ready to explain.
No bets? Let me remind you that this is Test Arena 6. Whenever there is balance in this game, we will receive rewards for the season in the arena. Here are your bets. And losing equipment in the arena... Go eat some porridge, sir. It's just that even more people will delete this game, including me. There's nothing to do except fill up the high roll. There's no fun in this game in normal mode. If we lose fun the arena, then goodbye.
"There's no fun in this game in normal mode."
For you...there's no fun in normal mode, for you. Just as there would be no fun for YOU if you lost your gear in arena mode, as I feel you should. There are far too many pvp players who have hard core feelings about loot. Where it comes from, how people got it, complaining about it being not fair if they got that purple sword from normals or high roller, like it matters. lol But fuck me runnin' when it comes to that arena, you all want it to be just like the care bear dungeons and give you your loot back. Cracks me up. š
I don't quite understand... Do you want to lose loot in the arena?
You've assembled a good set for the arena. You're up against three wizards and you've lost your clothes. Is that what you want?
Or you got a teammate who was kicked out of the game. There are two of you left. The game begins. The result is that your best set is lost.Or how about this scenario: some random person is watching you. They join your group and prevent you from winning. You are defeated. As a result, you lose your clothes... What kind of people are you, not very bright?
Unique people with unique suggestions. It's a shame that developers constantly listen to such people. That's why the game is screwed up time and time again.
I think that in a game about losing equipment, each class should have mechanics for preserving life. And excuses like, āThat's how it was designed,ā don't cut it. I would be satisfied with an option where they say that the game is in development mode. If there is a class based on exchanging blows, it is the barbarian. But even he can block without penalty.
Well, when the Slayer class comes out, you'll be ready with your input and a fairly solid argument for giving Block to Slayer. Just like how Barbarian is a CLASS and can block, so can the Fighter CLASS. The Fighter class even gets bonuses for blocking!!! Imagine that.
You see, a slayer cannot use blocking perks. His build won't work. Plus, if no one suggests changes, there can be no talk of the class appearing. I will suggest changes when I want to, not when you allow me to. And you keep enjoying the game in your class, barbarian.
Hey just a quick question when did they removed gear score matchmaking and why ?
By the way, in my opinion, the blue arena is the most interesting solution for arena tests. It provides an opportunity to try out new builds and classes without spending a lot of money. But the artefact arena should be available at the end of every season, every single season. This is another cool solution that you introduced once. Now it makes sense to save up for artefacts for the sake of a fun moment.
Will they ever add new perks,spells and weapons to the existing classes?
In season 7
Add the ability to write to a friend by clicking on the icon with a right click.
Suggestion-Have admins patrol dungeons in norms and hr and die so they can spectate and report cheaters. Since admins are reporting the issues the team can do further checks.
lessen the enemy density in Ice Caves, its absurd how many enemies there are and how bad the loot is
also items should be diversified on what they scale off of
example: rapier should scale 65% off of dex and 35% off strength
daggers - 80% dex 20% strength
spell book - 65% knowledge 35% will
staff 75% will 25% knowledge
actually, daggers 60% dex 25% resourcefulness 15% strength
JUST GOT A MYSTICAL GEM OFF A CENTIPEDE And WHEN I GOT OUT ITS GONE. WHY WOULD YOU MAKE A VALUABLE ITEM LIKE THAT IF YOU CANT ESCAPE WITH IT. I DIDNT EVEN HAVE TIME TO GO TO THE TREASURE HOARD SO WHY TEASE ME LIKE THAT
sdf buff demon please. or at least give us some way to prevent people from just running away then coming back later
Itās not as rare anymore, sub bosses and bosses both drop it at a higher rate now, youāll get plenty of opportunities
BUFF DEMON OR GIVE US MORE SPELLS
OR SUMMONS PLEASE LORD SDF WE HAVE BEEN STRIPPED OF OUR KRIS DAGGER, THERE IS NO NEED FOR A WEAK DEMON
if the scoreboard says 3-0 I shouldnt get a penalty for leaving
Give back Squires Only. Was the only time I've had fun in this game.
For the love of god add gear score people are just as geared if not more in norms just gear checking lobbies make a 124 or lower rest is hr or change how stats work so only purps can have all attributes or true cause new players stand no chance when people are just full bis
Devs are learning is what I wanna say but itās been years they want full bis in norms giving no reason to do hr
I suggest adjusting the damage from bows so that at close range, the damage from arrows is less and increases with distance. It's ridiculous when an archer shoots arrows at you at point-blank range, it's deadly painful. And I'm an idi..., I can't deal damage in close combat before the archer shoots me at point-blank range. (Leave the arrow fan working.)
Is it just me? I can't see today's vote. The list shows yesterday's candidates.
Can you add option in settings that "turn off leave game button after a geme"? PLS
They should just move this leave arena game button to somewhere else
I left multiple arena games because of muscle memory...
On a daily basis I'm leaving dungeon game because I don't wanna wait for game results
It would be more much better to play Minecraft instead of PVE mode.
real, cant even get my quests done without being steamrolled by geared ppl
OSRS style voting system so that we dont have flip flopping game design
curse of lobotomy when
Just give us 100 minor artifacts. Sounds like a lot but if everyone has strange/op gear then itās more fair and there becomes a property gear diversety
what we need more than more artifacts is more gear, perks, skills, and spells
Crazy idea, get the fuck rid of continuous dungeons and/or the swarm. Both being in the game together is just pure cancer
No, no, don't do that, or the game will turn into 100 artifacts of the SDF and change its name.
There are good ideas and absolutely bad ones. What about the Berdysh, which slows you down by 10% after 3 hits? After 3 hits with a Berdysh, the last thing I'll be thinking about is slowing down =). I'll probably die after 2 hits =).Or a crossbow that slows down the enemy... How many minutes must pass for the crossbow's second bolt to hit the same target?)
And these are top artefacts chosen by the devs from thousands...
If there are 100 artefacts, perhaps some class will be lucky enough to have artefacts in all slots.:). We know for sure that the frog boots will be the winner.
An insane number of people voted for crazy mechanics. Imagine a rogue with two jumps. Just how high will they be?
How about changing the mechanics for the arena every week? For example, a week of frog jumps. All players in the arena can jump high. And so on.
Give everyone artefacts that change the game at the start of the match. And take them away at the end.
But this requires creating a separate list of items that cannot be obtained in normal gameplay. However, this method can be used to create fun brawls in the arena. By changing the item rather than the entire game mechanics.
I'm hoping new artefact will not be a weapon
I'm hoping these frog boots will not be lightfoot boots for balance purposes
If you're going to do something crazy, do it in a confined space. That's my opinion. The arena is suitable. If you choose from all available modes.
The fun element is cool.
Limit 2 artifacts then.
We need skill tree.
Or Default ability for classes.
- Q+E = current situation
- Q+E+Default ability.
Seems arrows are bugged, majora can confirm, chase seems to be about 8-9 steps behind so a rogue is most certainly able to walk up and stab me, confirmed by using friends in white lobbies. THIS SHIT IS BUGGED SO BAD. Please just look into it. Thank you.
@blazing vapor @dawn grotto
In #artifact-submissions there is no clear distinction where one artifact ends and another starts. Also, images should come first.
||Just my humble opinion
||
||Have a nice day||
also either cast speed is so low or life drain is bugged. last 7th tick of healing does not heal the player.
Add Hardcore High Roller [ but , when you die your character is delated or Turn offline in mmeory.
Hr reawrds make on account not chcaracter... so you can play with all character
add server list, create mode off course ppl will pay for servers, on this server ppl will crate self game modes like testing etc
Apparently, my concept art didn't even make it onto the list of candidates... How sadāI deleted the game.
Deleting a character after death in a high roller? Have you gone completely mad? Go bang your head against a brick wall to reset your achievements.
I just realized, Gray Sun artifact... It's a shame I didn't have enough voice left to finish.
HARCORE LAGUE like in POE
Well, as a separate mode... Here, it would be beneficial to improve the abilities of the classes so that everyone has an equal chance of winning.
I know I'm not cool. Buff slayer, please. I need a decent weapon.
make one pvm for 1 player dont online for these people need train first
make capture the flag too in one maps dont put npc only pvp
Slayer is not a class that can be buffed, it's just a perk. Don't like it, don't use it. Want to make a Slayer class, awesome, do it. Fighters have a perk that lets you pick every weapon available, I'm sure there's a decent one in there someplace for you.
Slayer is strong af, if you get good stuff.. for example I tried run dagger slayer with crazy ass huge Attack speed and I melted everyone.
Even my Rogue(I main it..) wasnt that good as Slayer fighter.
remove knockback from sorcerer or add longer cooldown so melee can fight back š
remove arena rating requirements when playing with people higher than 1800 AR, just have it so your on the highest bracket for your team instead of restricting who can play with who
rename game to Barbs and BoClocks
Add freaking quick chat already. WHY DO YOU NOT HAVE QUICK CHAT?
leave the arenas open until the end of this mid-season
Cuz there is voice.
- devs actually reading suggestions
Uncle, go for a walk. You're like a jack-in-the-box.
Well, making a rogue with daggers out of a slayer... no invisibility, no double jump, no agility for adequate running. Just a man with knives...I have been playing the slayer for almost two years. I didn't receive any awards for this. It was difficult at the beginning, and it remained so. Barely surviving. A walking corpse.
All I ask is to give him new weapons. Something like an effective pair of swords, not the crap we have now. They need adequate attack mechanics so that the slayer can fight while moving. And not slow down like a basta... when he starts using dual weapons. And at least have a block. So that he's not a helpless wet rag with no HP, armor, or defense. And he never has enough running speed. Even if you add agility to his equipment, it's still not enough. And someone picked up a book, wrapped a towel around themselves, and now they have more armor than you, and they can fight with mobility. And at a distance, too.
It's so funny. Track down your enemy, fall on his head from a great height, start beating him, and die from magic arrows that he started casting without any problems, paying no attention to the fool who fell on him. Even with tremendous diligence, there is no reward. Only death.
Play on your barbarian, I deleted the game, I won't bother you.
mage pve should have higher probability to drop magical weapons
bring back double jump ms penalty
You and your thinly veiled insults have never bothered me.
what do you mean we need
me 2
i would love to see the stats
i preffer higher bracket. 0 - 124
i mean if they lower gear diff everything is playable
i agree
i don't understand what power does rogue use to double jump
artefact frog shoes I can understand. but rogue double jump not
I want normal swords. I don't want daggers. If you don't take Weapon Mastery, the slayer is useless. But if there were a couple of swords that could change the gameplay, it would be fun to focus more on close combat rather than long-range combat. I didn't create an archer. But I like your build, you're doing great. Imagine how awesome it would be to stop an attack and move quickly thanks to the reduced weight of one item. One item, two swords. That's cool. Always looking for a pair in the dungeon... Adequate attack mechanics focused on dual weapons. Other fighter perks will provide resistance to magic and armor during blocking, which will increase survivability in critical situations and prevent death from a single spell. But to do this, you need to combine two perks into one: dual weapons and slayer. This will put an end to plate imitators once and for all.
By the way, why is there no access to the vote? Is it just me? I wanted to see today's artifacts.
I submitted such an artifact.
But I haven't seen it on the lists yet. Who knows? Maybe it's there today.
allow every class to use the blunderbuss dont just give it to rangers
I would make the musket a trash item that can be found on the water map and cannot be taken to the lobby. The musket will be an additional map mechanic that will help you survive in a given match.
My work is missing again. I think I submitted it first. Oh well.
pretty sure the devs just picked their favorite submits and put that to voting
why they dont create a discord event with the date of the new wipe?
because then they'd have to stick to the deadline rather than being able to push it back when they want with amigious timer that changes ingame.
Whatās the thoughts on some cobalt or copper rings?
good
Miss the days of no kit in normals, a even playing field for all classes isnāt possible anymore unless both are kitted up pretty much
tru
lower the mob density of Ice Caverns, its absolutely horrid to deal with
Rogue needs DJ, cuz Rogue doesnt have any single form of block(dont count flute), parry or CC. Every Rogue perk takes off possible damage from Rogue. Also Rogue weapons got nerfed by almost 1/3 of base damage since last year(while other class weapons are still huge). leave movement for Rogue be as it is. 
horrible idea
dont buff run and runner, thanks
remove slow on hit from ranged weapons? beside windlas?
(tbh it doesn't bother me at all)
Make windlass shoot like trebuchet
Make it do slow only to leg hits then)
if hit upper body = attack speed debuff.
MAKE BREAKTHROUGH IMMUNE TO KNOCKBACKS AND ROOTS
and icy lightning. After all, it's immobilization, not stun. If it were stun, then it would be impossible to perform any actions.
that what I meant about roots, skill is useless atm
I support you, brother. Taking the āBreakthroughā ability just to neutralize āAchilles' Strikeā is nonsense. Breakthrough should work everywhere. It's not a passive barbarian perk, but an entire ability.
so far, it's a breakthrough for my ass
yeah, its a skill with cooldown that does not last long, its easy for sorc to bait that aswell, so I dont know why sdf really does not want it to work against sorc, wiz, push back ranger.
Can squire lobbies be a thing again?
ahh maybe squire kit sorcs shouldnt be able to 2 hit geared players just maybe
when the wipe ends?
Instead of Swarm at end of round - make monsters faster, stronger (HR Lich buff)
this could be way better than damage, which activate or cancels a lot of abilities now.
@keen onyx revert to patch 68
What do you mean sdf just wants everyone to have a chance š
Nerf berserkers melee height to make it easier to dodge
there should be a bar or tavern where you load n like any other adventure and trade with people in there. you can only trade inventory items and will still cost 15 gc. marketplace should be taken out and only way to trade is through there. team system should be the same as adventure mode only 3s with no fill u can solo
Add an offer to duel option to adventure mode where both players have to agree. If you win you can take any looted items from there inventory and if you die you can buy your stuff back from the gobo same as any other death.
also enable pickpocket rouge in adventure mode but they can only steal looted items. (Make it where they can be killed if they choose to steal)
- Are you coming to the bar to trade? That's ridiculous. Auctions are a great mechanic, I don't understand why anyone wouldn't like them. Another thing is access to high-level gear in normal mode. It's complete nonsense that people dress up in BiSS to play in normal mode. Bring back normal squire and this will be the next step for new players after adventure mode.
Previously, quests were done normally, and it was fine. Due to the large number of newbies, the game turned into something interesting, like a moral choice: to engage in combat or not. We read the players' behavior, whether they would stab us in the back or not, etc. And there was a human understanding that the guy came to do quests like many other players. But if our interests intersect, we will have to fight. This made the game less bloodthirsty in normal mode, but also less boring. Of course, there was a dark side. Bloodthirsty nerds who had been raised by Dark and Darker for many years. They repeatedly deceived new players and killed them in the most despicable ways. I remember it like it was yesterday, a barbarian who showed his friendliness a couple of minutes ago in the treasury simply stabbed me in the back with an axe.
I remembered a guy with the nickname HAHAHAHAHAHA who ran around me and stabbed me with a dagger every circle, rogue, laughing loudly and maniacally. And I tried to do something to him with my shield and sword, having just created my character. As a newcomer, I was so blown away by what was happening, and they literally attacked me psychologically with this laughter. It was funny. š
In this regard, the players' first gaming experience is much more important than starting your game with an adventure where you focus only on mobs. and then you go back to normal mode and get run over like a steamroller by that assho... in the legendary biss. You had different expectations from the game when playing adventure games. But why is there such a huge gap between gaming experiences? Where you are not allowed to learn how to fight against people like you, and are immediately given the toughest nerds in the legendary BISS, so that you don't have a single chance of surviving.
can we bring back gear score limit?
aldo yes the bar is for trading when the market was closed the game felt playable but trading is also a big part of this games money system so i feel like trading with people in real time walkin around askin people what they got could bring a fun part to trading rather than removing it all together
add stock market and gambling to the market next wipe
fighter just shot me w pesti and pulled out zerkzi and zerkzi hit me cause of pesti effect, also hit me everytime i was hit my his viola, nerf that!
plz let warlocks use kris dagger again, nerf shadow touch if you have to
can we make it so after restarting your game and turning your computer off the game doesn't keep your party size data and then put fill teammates on even though it was previously off thats 2 kits ive lost trying to solo and getting put into dous or trios will fill on with trash team mates which is my fault but its kind of silly for it to keep one player change made but default on the other.
why the fuck did i just take like 90 damage from a shield bash not even to the head
Because your PDR is crap?
it was acceptable it shouldnt do that much to the legs naked
it shoudnt do any damage tho. that shit has 7sec cooldown and base is 40? like rly?) fk that tho.
Give it stun/dizzy effect on hit and knockback.. but not 40+ base damage which can multiply with headshot xd
Even though I'm a fighter player. And I have a character with a combat buckler). But I completely agree with you. A 5-second cooldown is insane with that kind of damage. Even compared to a winning blow, it has a huge recharging.
I would be totally fine with like 10damage fixed, but 40+ is so much
Yes, we need to nerf Shield Bash, I agree with you. Or just change the effect.
I would give him a big recharge. Because it's stupid to hit with a shield every 5 seconds.
It should have like 20sec and succesfull block reduces remaining time. that could be fine:)
Shield bash being as good as it is should be every 30 seconds. Increase damage to 60 if so. Shields should have a stamina bar that drains as it gets hit and as they hold it up, It drains stamina. After stamina is lowered, Shield is forced to drop allowing people to get hits off and making shields balanced.
Tldr. Shields are broken and op. Need stamina to balance shields and make the characters that hide behind them unable to do so forever.
the combat is not even done server side and you think blocking is op
man you are on a different world
play mordhau or chiv and watch real fps combat done proper
now here 3d model blocking is dependent on ping a lot
you can hit a pixel and still count it
should it count? if you hit a pixel after being blocked?
Those are games that I do not enjoy. Combat isnt right, Just done their way. Please dont compare this game to that game.
if you add stamina just for shields you make the entire combat go to full inept stat check which already is
how about make riposte be from all weapons and shield in a 3d model blocking method like now
tie them to weapons
with no stamina as it is now so everyone can use them
thus allowing ppl to actually fking and make hits actually proper slow so when you reach a range class by the grace of god somehow (if he is inept)
you clap him
pdr is good enough. You just want to be able to perm block forever. This game needs balance. Shields have no counter. Every other class has counters? If this game is roshambo the shield doesnt fit in it.
why not compare, is not like ther e are not things to learn and discard,
hell
this game would have been 1000x better if
1, copied tarkov quest ideology and rewards
2, copied tarkov market system
3, made content
4, deepend the classes instead of waisting time with multiclassing (all classes doing eveyrhing goes to meta only)
4, proper range and melee combat even with the 3d block idea
5, server side hits and gameplay
6, copied tarkov loot ideology
in a melee game lets remove the other 50% of the melee combat yeah bro
instead make it available on all weapons lol
Or just keep the game the way it is and change mechanics to enhance the game. Not turn battlefield 6 into warzone call of duty. The game is dying because they follow trends. They said it themselves that they follow trends of other games. Hasnt worked so far. Perhaps let them implement the shield idea then come back after its implemented.
how tfk you even think shield is op when you have 1h with 5 imp power
Only one class can prob pull that off. So barb is the only fair fight? That doesnt sound right man.
i am sorry dude, but the game is dying because ther eis no content no reason to play
they did not follow any trends
these inept devs only added and remove br circle for 5 patches
what by your own idea say is making the game more inpet by reducing the skill
how about make that skill available more easy t oget in to and hard to master
saying the game is turning in cod is bad but you advocate for it? wtf
Hope you have a good afternoon. Agree to disagree. I hope the devs read my post and nerf shields.
so you cried about making the game cod, but advocate for it aswell XD
no way
the game is already cod
someone with a shield if literally waisting time when the ycan just better off stat check hold m1
And longsword parry. Needs a skill mechanic not a rotate sword to weapon and parry when it shouldnt have.
if you loose to LS you are just not aware that you can move your mouse
Bruh. I ended this conversation just move on.
move your mouse, 90% of ls are not good enough to actually use it
all you have to do is literally press left click on right side move it cross screen to left and during active frames you him him in the body behind the block
? Bruh. XD
you said you played mordhau, i assume you never even tried to accel or deccel , right?
1v1 servers or just 50v50
the server are so ineptly bad that you cannot even REACT to block a swing since there s a delay of more than 1 sec
and you wanna nerf when you get hit before you even see the information XD
Not everyone has a bad pc rofl. But this game being good in its current state. š
i tought you ended the conversation, oh you wanna continue?
do you have any videos of what you are stating ?
have you watched oggiesons video for longssword countering?
Bring back gear score queueing! Bring back squire only lobbys!
what do we think about only 3 ranks per account. your solo duo and trio rank. instead of this crap where you have to rank each character and each party mode. just have 3 ranks instead
Why did you decide that shields are a problem? We discussed Shield Bash's ability; it's really too imbalanced and has too short a cooldown. You're exaggerating. This game has the most useless shields of any game I've seen. Don't break them even more; they were recently fixed, more or less.
However, in most cases, all players miss the shield, and it's easy to do so. The only thing they can cover is their head to avoid taking double damage.
As for the combat system, if you add a stamina scale, it should apply to everything: attacks, blocks, and spells. It's nonsense that a wizard can cast spells one after another without recharging until they use up all 100500 spells. An ordinary guy with no magic resistance dies from 1-2 spells. In this game, nerfing shields is the last thing you should do. Shield bash, yes. Shields, no. The problem with this game is that everyone pursues their own class interests. There's no getting around it. So the others need to be nerfed š I maintain that it's better to buff everything than to nerf anything. After all, nerfing something or someone in the game won't change the flawed mechanics of your helplessness.
And if everyone in the game can fight like lions, with dignity, thanks to adequate mechanics, there won't be a problem with someone being stronger. "Please nerf him to the ground. Or even lower."
I also recommend paying attention to what DPS is. How many shots does an archer make, and how many times can a particular class strike in close combat? In the database. The fact that an archer has insane rate of fire and a melee fighter cannot deal damage in close combat before dying from a ranged class. No class has the ability to deliver five strikes at once or deliver three quick strikes, and so on. The damage dealt by bows and other ranged weapons still increases with physical strength, which leads me to various conclusions. It's a mystery how physical strength can affect damage from crossbows and other mechanical weapons. And it's impossible to pull a bowstring tighter than its maximum tension. but physical force can affect the speed of reloading and the speed of pulling the bowstring.
I'm not saying to nerf it, just think about it. That shield is definitely not the cancer of this game, that's for sure.
this guy above is an inept, he went to message me crying about why i reply to his messages XD
like is an open discord LOL
and blocked me :)))))))
Well, it's up to him, it's everyone's choice whether to communicate or not.
I mean shield bash needs to be op either it would not be playable
Change trading and merchants to a cyclic on and off, being ON all the time enables everyone go full geared all games and that's kinda counter-intuitive, they come geared from outside the dungeon while the dungeon should be the place to come geared from, so Merchants have a day of the week for each one or smth like that and trading is like ever day 15 of the month or smth like that, so everyone can gather some resources while its off and get some value cuz of the difficulty of saving it for later and not wasting it, or deciding using it to get more gear... For me, that's a thought that i had some days ago, and i feel it fits the game.
I messed up and hastily sent the artifact description text... What an idi... I am. I will send the correct description with your permission. I don't expect to win =). I'll just correct my mistakes.
-
What is the name of your minor artifact?, (Split staff of the flame priest)
-
Which item is it based off of?, (Paired blades)
-
What is the unique ability or effect of your minor artifact?, (Increases the owner's running speed when attacking. Stacks up to 10%. static attribute. magic resistance 50) This artifact is based on twin swords that can block attacks.
-
What is the flavor text for your minor artifact?, (This once sacred artifact was defiled by a sea of blood and thousands of lost souls.
They say the owner lost his mind and split the artifact into two pieces. After that, the artifact became a harbinger of death.
Madness pushes us to do things that are not always right.) -
Why should this be added to Dark and Darker?, (Because there are no weapons for a slayer. A slayer's weapons are always two blades. After all, he is a master of dual weapons.)
-
(OPTIONAL) Please share a rough concept art of your minor artifact, ai is allowed. https://postimg.cc/gallery/RSp436v
have a good game
Hello,
I would like to suggest an improvement to the current religion mechanics. Right now, offerings and in-game statues that grant buffs exist as separate systems. I believe these could be merged into a more immersive and rewarding feature, similar to how religions were handled in Gothic 2.
Concept:
Players can choose a religion that is tied to specific statues within the dungeon.
When praying or interacting with a statue of their chosen religion, the effect of the offering level determines the strength of the buffs granted.
The higher the offering level, the stronger the blessings from the statues.
RiskāReward Element:
If a player interacts with statues belonging to other religions, they can still receive a buff.
However, this would come with a drawback, such as a small health penalty or a temporary debuff, emphasizing the importance of commitment to a chosen faith.
Benefits:
Adds depth and long-term progression to the offering system.
Encourages role-play and strategic decision-making.
Strengthens immersion by tying together lore, exploration, and mechanics.
I believe this approach could enrich the gameplay loop while keeping the riskāreward nature of the game intact.
Fix the RNG associated with the Banshee will you. This is an easy fix. Her could moves to quickly to dodge and does too much damage. She's already untargtable and after the cloud form comes racing toward you and you successfully dodge it there is no counter play if decides to go the exact direction you dodge to. Please fix that, it's absolute BS
keep the region lock
I feel like Cleanse would still be too weak if it only gave Bless but we'll see
why not increase gear cap for arena every 2 or 3 weeks
If they gave it a mini heal if it removed a debuff i think it be more viable. like 15hp or something but only if it removes a debuff. Cause right now its a wasted cast. or just make it a perk so your heals just cleanses the target as well
keys were good content locked behind legendary status
what about artefacts?
is ray less effective with more spellcasting speed? bug?
Doors: Every consecutive time a door is used there is an increasing chance of it malfunctioning, rendering it unusable. It could be unusable in the open OR closed position.
Once again requesting something the entire community wants: Please rethink your stance on the circle/zone. Almost nobody likes this. Remove it, and never bring it back again.
New weapons, new abilities.
please remove the drain map from arena in s7 ffs
Make doors work like chests. Opening new doors takes time, but opening already opened doors is fast. And you can lock doors to make opening them take long again
Are you serious? You won't give Slayer a block? But you'll give it to everyone else? That's disappointing... Please say something positive about the future, I beg you. So that we know when to expect changes in the game play.
I understand, of course, that my opinion is not popular. But that does not mean it is not relevant.
They said they cooked some stuff for Slayer
Wow, I'll be looking forward to it. Thanks for the news.
Sure hope warlock's TM gets gutted so they can't melee when they have the perk selected
I mean there is way less magical healing on gear. Tm kinda balanced now.
They still can mele but as a caster they have little to no strength
Mmhm No. they should lose entire melee access. and lose access to half their spells taking TM.
Perks are suppose to be negatives afterall like @keen onyx says.
@dawn grotto Please impliment the crafting of better quality bandages like there are healing potions as well as Throwing knifes and Francesca axes
- Make crafting not quest dependent. Just have the gold required to craft lowered.
- Give quests actual rewards, this green tier shit is useless in a pvp extract game where every chest gives you blues-purps on a regular.
- Give us artifact crafts as quest rewards. They can be crazy expensive, but they should be or able to be found at an extremely slim chance from lions head chests and up.

i just want squire lobbies back so i can:
1)ape down somenoobs
2)skillcheck nerds that actually think they are good at the game but lk just farming duo ice cavern HR and play marketplace like the stock market b4 mixmaxing their characters like a barbie
Offensive bard songs should need to be perfect so they cant exploit the fact they can skip notes, its absurd they can get rid of a large amount of pdr by just spamming a spell
Random dungeons for picking High Roller is a horrible game design, revert this back to choices. Remember kids, choices bring more players.
fix the mobs in ur shit game
So problem with that is certain classes excel at certain maps. Barbs are amazing in gobo cave u cant toucha rogue on castle and locks farm so fast with the amount of mob density in Frozen. By making it random its nice because u see all classes in highrollers vs player just picking the map their class/build has the upper hand. I know i only listed 3 buut all classes have a map they prefer. By making it 1 random q u make the q not so bad with the low player count and it makes the games more diverse.
So problem with that is...it's not beneficial to the game to remove something that people like (choices), and to force those people to play a map they don't want to play. And to do that, just to put a temp fix in another area, is very poor game development and production. Low player counts cause long ques and small lobbies, fix those problems, address those problems, but not by force funneling everyone into a que they don't want to be in, THAT will make the game more diverse.
I actually really like the idea of a clense giving a lesser heal, maybe at a .5 scaling
Again it does not classes will go to the maps they excel at. Most games have a random match feature especially when it comes to rank. The Random Map also increases the difficulty. If you do not like the HR then stick to norms where you can still chose the option is still there. Noone going to not play because random HR. Especially since there is no gear limit in Normal games now. Focusing in on a random HR mode is the smallest of the "issues". Id rather see some form of 0-124 lobby so when you play a norm in grey squire gear you dont run into a legendary who looks at u and kills you, since this does stop player late to the wipe or new to the game not have a fair shake discouraging them to proceed. But again random HR is better for the game becuase it not only increases difficulty slightly it diverse the char pool in a game and a big one for me is it makes it harder to que with a friend. In choose a map HR me and bud were 3/5 queing at the same time in past seasons. This season we were 0/5 not a huge number pool so dont take it to heart . But i am much happier in random HR. I have not seen to many teamers (me personally in solo i have seen 0 in 20games or so) or what we use to call "China Gang".
I liked the random feature. Thanks to it, you don't encounter one-map nerds as often. And it forces you not to become a one-map nerd yourself.
Well, I doubt that people left because of the random high roller. +Farming the demigod has become less boring. but I get what you don't like, I understand.
Random HR is good
only if its actually random and not 75% ice map
i have a valid suggestion Fix the thing to Block other Players (cause when i try block someone cause are scammers/bot/spammers cant be blocked for some reason)
i cant belive how many seasons have been this way kinda annoying
i made a suggestion to recapture some of the casual playerbase through giving them goals to achieve.
https://darkanddarker.featureupvote.com/suggestions/667352/goals-for-casuals
upvote if you like
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link works for me
but youre right it doesnt show up when i load the website. maybe website is down right now
10 vs 10 capture the flag mode with a set of gear that never wipes and that u can only use there, your forever BIS set across wipes to use in a new mode pog
you are suggesting there is hidden system that makes ice map appear more often
or maybe every time ice map appears you remember it because of frustration of having to play it
so i remade the suggestion to give casuals more goals to persue. should work now.
https://darkanddarker.featureupvote.com/suggestions/667383/goals-for-casuals
upvote if you like
Put a training area in the menu's or as a map so you can test your damage
Spells perks and skills should have to be unlocked. Example: burn an enemy with a fireball 30 times to unlock explosion somthing like that. Kill 50 targets with fire type spells to unlock fire mastery. Block 100 hits to unlock shield bash
10v10 Goblin Caves
Defend Cyclopse
so its a 1x3 tile Team 1 Cyclopse Room / Lift Room ( Mid ) / Team 2 Cyclopse Room First Team to Defeat Enemies Clopse Wins
Or Some type of Attack and Defend Castle Type Shit 10v10
thoughts?
Bruh there is 4 months bugged Harpy who swing air behind herself instead of frontal air push... u rly think they can handle this?
Looting: Looting should be available only in your non-altered form. Ex: No way a rat can loot a full size potion, let alone anything else. But he has potions on him you say..."Yes and those went through the transformation spell, just like the rest of his gear.". I mean really, if you don't have pockets or proper opposable forepaws, what are you possibly going to loot?? @keen onyx @dawn grotto @fossil seal
Doors: Every consecutive time a door is used there is an increasing chance of it malfunctioning, rendering it unusable. It could be unusable in the open OR closed position. @keen onyx @dawn grotto @fossil seal
please give us the 24 lobby back its gear only pvp it lame
Spawning on HR Ice map, insta dying to skelletons that was on the spawn, gg ironmace
can we have a gambling mechanic added instead of religion for a gold sink, maybe the gambling goblino who plays blackjack
L idea. rather would stick with gold sink.
youre telling me you wouldnt wanna bet 10k gold on a single round of blackjack wioth the gambling goblino
i love gambling, on another note does anyone know what the bounty hunter thing next to my name means
I would rather each religion be tied to a shrine and interacting with them gives exp or maybe sacrificing items at the shrines aswell
Maybe if you interact with one shrine it gives -exp to another religion
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can you make it so I can empty gold coin bag in one click? having to do 10g at a time when there is 1000g is cringe af
whats everyone think about a monk class
Arena changes
Reduce mobs to 30% of current (tried none but warlocks complain)
Make all mobs normal no rng
Remove all mini bosses from the skeleton mage up. Nobody likes dealing with bosses.
Have consumables reset every round (itās annoying to refill arrows and meds. For players with a ton of money they can have infinite anyways and just makes the gameplay loop of arenas more enjoyable.) for balancing have a throwable (5 stacks max) and trap limit (1 stack max) drums (5max)
This also allows you to remove the lag from arrows and throwables collecting and you can just reset map every round reducing lag
ALLOW BARDS AND CLERICS TO BUFF WITHIN THE 10 seconds before a round. Thereās no reason you can start casting buffs prior to the start of the match. QOL and doesnāt give any advantage just makes it less frustrating.
Have mobs reset third and 5th round
Anyone know the tick speed of bloodthirsts' damage?
Lightning Mastery rework: Give 5% lightning magical damage bonus and increase the duration and strength of the electrified effect by 30%
let druids multi class
And hide, druids should get hide too, and better heals, they should definitely have better heals. And the ability to wear plate armor with a passive block perk, a blocker druid, that's the ticket. Oh, don't forget a life tap, like warlocks get, druids should have that too. But honestly, they should have some sort of see-invisible as well.
get ou- š£ļø
thats a pretty cool idea mate
pretty dope idea too
why doesnt ray of darkness track like sorcs lightning beam? either make it track or buff it plz sdf
Has it wiped yet
So there is a difference
||Make your own game||
That difference also makes it the worst warlock spell which is why I included the bit about making it track or buffing it
They should increase the character health pools to make fights last longer, add block-riposte to most weapons to encourage a more skilled playstyle and less zerging, and buff caster spells of all sorts to make up for the buffs that would give to melee weapons (not by increasing damage but increasing utility and control).
Ray of darkness is the strongest warlock spell
Ask warlock mains
Today, a barbarian masterfully killed me. He masterfully swung his one-handed club. He masterfully swung it from side to side. And I masterfully took it. And I will continue to take it, because I am a slayer, I don't need a block.
I hope the barbarian will also block my attacks with his mighty club, to make it even more exciting.
I hope the developer will listen to my suggestions and create an item with two weapons in the hands. This will result in: less weapon weight, block, activate fighter perks, provide a good combo, balance damage between weapons, and make the attack slowdown the same for both hands. Oh yes, it will make the slowdown during the attack adequate. And not -80% because you are fighting with two hands, with different weapons.
But I will hope for your surprise. Which was from you. For the slayer.
IM a warlock main and it is our worst spell, not only does it not trigger half the time on moving targets, it has very low dmg because it does not brighter on moving targets
And warlocks have pretty funny black bolts. The coolest thing about warlocks is their curses, which eat away half of face for their effect. They don't fly across the whole map, they instantly reach their target. And your dark rays and bolts are a joy, because they allow me to take a little break while fighting you.
Sorcerer skill: Spellblade Sorcery, imbue your weapon with the selected spell in your spell wheel (effect lasts until you hit the target and puts the selected spell on cooldown
And please put a crossbow in my pants so I can shoot if things go wrong.
I think i'm understanding it as you agreeing, still their game buuut i can always hope š I just dont like 1shot metas, i dont understand how people find that fun or like good game design (imo)
two crossbows from the nipples
nipplecrossbows would go hard
I have genuine question about emote wheel, why is it different on each character, it would be much easier if it would be as account-wide customization rather than having to customize it on each single character, have IM addressed that in the past before?
Yes, I fully realize that this is their game. But as a player, I have the right to make suggestions. And to hear the answer if I ever get the chance to do so.
Well, look. With one character, I want to fart and burp. But with another, I'm a completely different person.
bruh, ur argument makes no sense at all
as well as your suggestions
Ad Hominem, could predict that, glaze and defend boldly
suggestion: release update
Bruh tracking is supereasy in this game ⦠
They should make a quest to kill a number of players while using an artifact. So that way you can just use artifacts rather than just hold them for value.
GL free to play players 
@keen onyx you forgot to buff bear/panther form in exchange for taking away 3/4 of the toolkit.
please change exploitation strikes damage to just flat magical damage instead of damage over time the extra damage does nothing bc #1 you delete all damage on the stack by hitting the same player 2 times (since it does not stack and is more like a poison effect than real damage) and 2 you loose out on all of your damage from a real weapon meaning you can only use it to heal but not very good bc you will be dealing like maybe 5-10 damage per swing and having to eat hits from an enemy and still not be able to just out heal them if they are attacking you. before explo strike was good bc you could out sustain and trade in a mele fight but now demonform as a mele class becomes non viable bc how do you kill ppl? since you heal off of enemies hp if you tried to mele them you would just not heal at all when you switch to exploitation strike (since they are already low and you heal based off of THEIR max hp) and use what is pretty much slightly better rouge poisin with bare fists to finish them??? so now demon form is non lethal meme build where you punch ppl with bare hands AND YOU STILL HAVE TO MELE PPL TO HEAL OFF THEM when regular warlock can do it from miles away i HOPE its better than it sounds but like demon form was already bad and barely viable why why why did it need a huge nerf
Merge Pickpocket+Trap/locks 
Imagine ray with the new dark offering duration lmao
Just keep a pet skele champ around so your heal is crazy ez still worth
Lol but in all seriousness this is insane considering all the buffs the other lock playstyles got. I think they're scared of a combo between exploitation strike, shadow touch, and the kris.
honestly it could be more of a buff than i originally thought since of the 15 second duration but it will still deal like no damage even if it is good witch will be very silly
can we get some love for wizard?
I've placed a suggestion, awaiting feedback, for the standalone Blacksmith launcher version of Dark and Darker to be added to Geforce Now (currently only the Steam version is available). If anyone is in the same boat as me with an EGS account transferred to Blacksmith, please take a look at the suggestion once it's approved. Thanks!
https://darkanddarker.featureupvote.com/suggestions/667876/geforce-now-blacksmith-launcher-edition-of-dark-and-darker-added-to-service Here it is, please consider giving it a look if you're a GFN user
@blazing vapor could you ask the big man about putting in a tm/tp counter stat? Would be easy and really nice for quick kit summary
LMFAO TYPICAL IRONMACE FASHION AN EXTRA 3 HOURS LMFAO
Suggestion: Be Better devs and have an ACTUAL FCKING RELEASE PROCESS holy clowns of devs
you know damn well u still gonna be playing
I suggest not delaying the game any further
no i wont lmao, you can check my account if you want too im samsrogue
It seems they usually take another few hours to complete major updates. I would recommend just giving a conservative 12 hour window as to under-promise and overdeliver, so that they don't end up having to apologize and keep disappointing excited players.
Yep...every single time. lol
I suggest letting the rogue use the cutlass and giving him some pirate themed perks
15 day wait for Arena is GG. I can't wait like that. Doneski off to a new game mode sucks
penguin needs bigger hitbox for the left click unless I'm missing something
#freeDruid
Buff druid forms @keen onyx no reason to have mega negatives if we can't even heal
real
one player spawn litteraly in my room when the game start and he didnt have a gear restriction this season be already stuppid i think
open lobby is a bad idee
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I do not understand at all why ArenA is not always up. The 15 day delay is killing me. Why? just WHY? Big sad.
There is so many quests that there should be some button to give all items in inv to each merch at once
@keen onyx buff druid!!! shapeshifts need a reduced cooldown on stacks, shapeshift mastery needs healing back, and forms need some buffs
REEL
DRUID HAVE 0 UTILITY RIGHT NOW !
NGl the infinite amount of quests to unlock shit actually makes me not want to play the game, am here for the pvp not to play MMO leveling quests every season... make every quest item a 1x1 or give us a "tarkov ass"/"tarkov secure container"not necesarly take it as far as dead stays but inventory space feelsl ike shit rn with so many quest items and not even an indicator for current quests
because you can "trade" in arena and instead of implementing a proper fix they just "band aid" disable it
i wonder who had the idea of giveing ranged caster access to the such strong meele weapons like longsword,seriously worried about their brain
is the season rewards bugged? I can't get my name plate.
Thank you, developers, for strengthening the Slayer perk, allowing us to fight with weapons in our hands. However, the Ranger's shooting under the bow is ridiculous. The Ranger sees me and shoots under the water with a bow, and you can't really dodge in the water, and we don't know how to block yet. And shooting a bow in the water is pretty funny. I'll have to fill the bathtub with water and try shooting a bow. Oh, you have a pool for that! I saw it!) I hope that in time you will add weapons in the form of paired weapons with a block. I love you. Your āfrom rags to richesā mode is very funny, cheerful, and cool. It's nice to take a break from constantly dressing up in the lobby. A new hat for the slayer, funny =). You can cosplay Zorro from āVan Pissā xD. Master of three swords. xD The crossbow is still not unlocked. But I feel that soon all slayers will take up rapiers and magic spheres. If no new weapons appear, this will be the most effective strategy for playing as a slayer.
I cant claim my season rewards and it shows I did not even play the season, as my points had been erased
i think a great thing to add would be like a little indicator for quest items kind of how tarkov has. and then maybe a different color for daily and weekly quests. just to show its something we need especially with how many quests there are now
PLEASE MAKE TRAPPER HAT BE WORN BY FIGHTER too, rangers dont need another str hat, seriously only 1 new hat for slayer to use that every class can wear and it does not even have str on it @keen onyx
or atleast make the woolen cap to be str,dex,agi I dont need the vigor
Great job Ironmace , love the new map
Just fight in the dungeon šļøššļø
Does anyone know how to fix the bug of not being able to see the surface of the water?
make the faustian thing based on player kills rather than lvl/xp
Does anyone know how to fix the bug of not being able to see the surface of the water?
buff penguin form pls @keen onyx
Since there is no Fog of war, and people use alternative maps for location quests.. maybe add small names on map modules ?
PLZ revert the shadow touch changes it being dark magic damage means whenever you hit anything you waste your stacks from soul collecter
make logs stack
Can we place get the wood to stack? That would be awesome
WHY CAN ARCHERS SHOOT UNDER WATER SDF IS OUT OF TOUCH NEW CEO
I bet you didnt met magic missile wizards yet š
So over high roller Que times and not being able to play crypts
i just did haha
Obviously not tested theres no way you swim so slow and if a caster can cast across the whole seafloor should limit cast distance to light radius or something
squire to riches should have duo's/solos
fix crystal ball sorc
Add swimming shoes to the game.
Maybe as minor artefact?
@keen onyx
Shoes should be removed from squire.
allow fighter to use the new trapper cap headgear please or the beret @keen onyx
Why the fuck does barbarian treacherous lungs not affect blood exchange..... its fucking shouts
just admit you got a foot fetush big man
one more deadly information, if you want to farm antiquated coins, someone must be willing to turn into a monster after death, then they will drop coins, but if no one wants others to farm coins, no monsters will be transformed from players, but if a group of 3 people die, 2 of them turn into monsters and accumulate, it will become a playground for a group of people to farm money.
Wizard needs multiple buffs, why does every other class get crazy new gear and reworks weāll the wizard is left to die ranger is just a better form of wizard damage from a far and itās such an easy class to play well wizard is one of the hardest classes to play is takes way more skill then most classes and if you make one mistake youāre dead
bring back lantern glow
Can we bring back the quest log only showing quests that are applicable to the map you are on instead of having to scroll 3 pages worth of quests mid game
^
I was never hiding the facts. I want to hear those feet slapping again.
better than ur class getting 8 back to back nerfs. just be happy it doesn't get the random guttage of SDF
what class u play?
Shooes that allow you to walk on the surface of water for limited time š§
this would be a nice idea for a pair of shoes tbh but instead of walking on water swimming flippers for extra move speed in water
allow fighter to use the new trapper cap headgear please or the beret @keen onyx
Why were Windlass dmg at poor quality was 37 at the start? Didnt its dmg were increased?
@keen onyx please nerf every classes perks and give a bunch of them negatives to fall more inline with the vision ty.
demon pact on warlock would be so much more viable with the recent changes if the claws could block and had a longer range
you magic missile if some one is under water it glitches in side and 1 shots
what is the point of the description of penguin form saying it moves very fast in water, when panther for is 5 base ms slower? XD whats the point or at least change the wording
Imagine playing Rogue and you cant use 80% of perks at water map 
remove rouge after druid
The increase defense/damages against undead and demons bonuses on Ʃquipements should be higher, at the moment they are the same than the normal ones almost, making them not worth having!
Lace-up boots with 3 agility. Please give them back their 8 movement speed instead of 7. (After the nerf, they lost their uniqueness and became unplayable again). Instead, you gave the boots for the wizard 8 movement speed, a sort of marathon runner with a beard in his old age. It's just that instead of agility boots, everyone will use agility+dexterity or agility+strength boots. (And agility boots are cute, too, it's a shame they're gathering dust).