#suggestion-discussion

1 messages · Page 196 of 1

hot hemlock
#

Im good on copy pasting my responses in a convo you were part of, enjoy rereading tho

glacial moon
#

Ok? Brain can provide new brain cells, so don't worry too much.

obtuse lichen
#

I guess it doesn't aplies to you

glacial moon
obtuse lichen
#

Because i can't stand idiotic people that dont even have a solid argument when they are making suggestions like this

glacial moon
#

I thought we where having an actually discussions and im trying to figure out why you guys think this idea is so bad. But you just keep saying rude things.

obtuse lichen
#

Because you are obviously trolling

glacial moon
glacial moon
obtuse lichen
#

You stop rushing them for what reason?
Just to make the game unplayable and let people suffer in a shit rooms?

glacial moon
obtuse lichen
#

It already really hard to make profit by playing with a good gear unless you are rushing good rooms

glacial moon
obtuse lichen
#

Im taking my 3 keys setup and i need at least like 10 successful games to get value from it and you want to make it 20 games or what?

glacial moon
obtuse lichen
#

Im crying that i need to extract 10 times in a row to make my setup pay off already

glacial moon
obtuse lichen
#

And you want to make me get stuck in a hr shit rooms with 0 loot but black skellies

glacial moon
obtuse lichen
#

Yeah basically by making door skillchecks you are nerfing classes with a slow interaction speed

glacial moon
obtuse lichen
#

And buffing rangers and rogues once again because they can simply skip it

fair gyro
scarlet smelt
#

anyone else think if they increase the vendor prices for selling them greens we might be able to trade a bit easier ?

glacial moon
obtuse lichen
obtuse lichen
scarlet smelt
#

people will just vendor it instead of trying to sell their shit on trader

obtuse lichen
#

Just dont pick up shit greens

glacial moon
scarlet smelt
#

i dont

obtuse lichen
#

Imo traders needs to reworked completely

fair gyro
#

why tf would opening a door be a skillcheck

scarlet smelt
#

THIS IS SO OTHERS VENDOR IT AND DONT TRY TO SELL US THEIR DOGWATER GREENS FOR 100g

lone crescent
scarlet smelt
#

not if your trying to sell it ?

glacial moon
fair gyro
obtuse lichen
hallow saffron
#

But den... These doors arent locked were just struggling to open doors

scarlet smelt
#

i cant tell if your trolling.lmao to early

glacial moon
obtuse lichen
#

If you are not selling it you can use filters to avoid dogwater items

hallow saffron
glacial moon
obtuse lichen
#

😎

fair gyro
# glacial moon What about it?

I think it would help High roller, as some of the biggest complaints about free highroller were just the massive amounts of rogues, if they make high roller more worth it, slightly disincentivising skipping all PvE and looting for a cheap and easy kill might make more people play it.

suggestion wouldn't make it impossible to portal camp, but make it more likely to see the rogue just before they hit you with ambush proc if you have decent portal opening speed

hallow saffron
scarlet smelt
#

i understand but im staying as a whole. if they were to increase the sale price of green items a bit more, IE you can sell green boots to the trader for 6g now but if u were able to sell it to the trader for a little more say 15g. people are already vendoring stuff for 30g some times so. it would just pull all the dogwater items to vendors and not trade and save PLAYERS as a whole to BE IN game more and not on that stupid traderpage

glacial moon
obtuse lichen
#

I camp portals only when i see a ranger because i spit on the rangers

pulsar lava
#

High roller portals are a disaster and anyone who thinks otherwise didnt play highroller

glacial moon
fair gyro
pulsar lava
#

You can lose a god set because of a naked rogue stealing a portal, and when there's 8 naked rogues every game its just not worth going high roller over normals

glacial moon
hallow saffron
glacial moon
hallow saffron
#

I dont think you understand what being triggered is.

You suggest something stupid, people respond with good reasonings as to why its a bad idea.

You basically tell them " haha skill issue" then act like youre not intentionally trying to instigate. Go back to school.

glacial moon
hallow saffron
#

Plenty of people responded to you with good sound arguments on why skill checks on doors is a bad idea. Youre idea is garbage. You want a mandatory skill check to open an unlocked door. Its a garbage idea

#

Right youre a troll forgot. Gonna stop feeding you now.

glacial moon
glacial moon
# hallow saffron Right youre a troll forgot. Gonna stop feeding you now.

No u are one of the trolls in the forum sayin it's a bad idea because the door is "open" and then u need interaction speed because it's a game but u not understand this u just come with troll arguments that the door is open and u don't need to hit a skill check because u think game is real life. If game was real life i can assure u not every door is OPEN in a real life scenario where u went into a cave with wooden doors which has locks on them but again i know u can't understand this because ur such a troll like the rest.

ancient grove
#

We should all collectively suggest or vote on a suggestion that says voip should be on by default. Feel like this game used to be so lively with voice now it’s one or two people in voice

glacial moon
#

Remove interaction speed on doors because that's what people wants - Open door because door is open. No need for interaction speeds.

lean wagon
glacial moon
bleak dagger
glacial moon
#

Let's also get rid of monsters in rooms, because ppl skips them anyways. Dungeons should just has loot and a boss

glacial moon
hallow saffron
#

Doors should have interaction speed. This is because if we look at these old, decrepit ruins we are entering and the stone brick doorways these old rotten doors are in. They arent gonna fit properly, these doors are going to be harder to open then a normal door and would require either more strength or some resourcefullness to open. Be that in knowing how to jam the bricks back into place or fit something around the door to open it.

A Cleric for example wouldnt be able to get their gauntlet covered hands through those door holds so would have to set side the mace/staff and take off the gauntlet to open the door. This plays into the low resourcefullness the cleric has stat wise.

Skill checks to QUICKLY open a door would be nifty but skill checks that are mandatory to open a door and reset your door opening if you fail should not be in the game at all. Stop being a troll and get a life den

glacial moon
hallow saffron
glacial moon
vernal hedge
#

Comparing a fantasy game where we kill eatch other and mythical monsters to real life Skull

glacial moon
dusky kernel
#

Maybe in their life, doors take time to open and not everyone is good at it
¯_(ツ)_/¯

hallow saffron
vernal hedge
glacial moon
hallow saffron
merry kestrel
vernal hedge
merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

glacial moon
hallow saffron
vernal hedge
merry kestrel
hallow saffron
glacial moon
merry kestrel
glacial moon
vernal hedge
vernal hedge
#

If we don’t comprehend something we are quick to make it mythical, because has humans we always need to have an explanation or meaning taken away from everything

hallow saffron
glacial moon
vernal hedge
merry kestrel
vernal hedge
merry kestrel
#

the original dragons, like the german lindwurm, were likely komodos

they were often cited as being POISONOUS before they were cited as being fire breathing

viscid radish
glacial moon
vernal hedge
merry kestrel
primal arch
#

Question / idea - In terms of balancing wizard, why don't we change the addition of damage to magic missle from each separate 'ball' into the whole spell (all 10 balls). Meaning +10 true magic damage would add +1 damage to each ball ?? That way scaling wizard with stats would be a lot flatter without possibility to have OP MM ?

vernal hedge
#

Dinassaurs not dragons

glacial moon
elfin vigil
#

You. In Dnd you don’t need to do an ability check to open a door , it’s so basic it only takes time it should be obvious but I see you do have temp room IQ thought you were trolling my bad lol

vernal hedge
merry kestrel
elfin vigil
#

Not once have they done ability check to open normal wooden doors.

glacial moon
vernal hedge
#

Bet that game master had you fighting on ledges constantly

elfin vigil
elfin vigil
glacial moon
merry kestrel
glacial moon
vernal hedge
elfin vigil
elfin vigil
blazing gyro
#

I will just go ahead and spew all of my feedback rn.

1 and most important. Give us back the old elf female skin wtf is this new one, at least give us the option to choose the old one.

  1. Dumpster bard songs into the ground and then burn it, then burn it again. The tooltips/durations on these buffs were not accounted for how impactful they are on the game. The difference between a bard and non-bard groups EHP/attack speed/movement speed/free bandaids/free aoe rogue lockpicking/extremely effective debuffs.. I mean cmon.. Somebody needs to pass that so I can smoke too.

  2. The gear disparity in this game is still too large, but it probably is more complicated with mitigation/etc than I would make it sound like. In short, gear power creep is still too high.

  3. This is going to be an unpopular take, but I actually think for the health of the game.. Like these noobs need help man... Like give all the noobs 1 hp pot to start or something... the amount of players and full groups that die to pve in the first 2 minutes is ASTOUNDING. Like Idk.. I'm fine with the hardcore element, but some of these players REALLY need the extra noob starter kit is all.

  4. 1-2 shots need to be looked at. I am fine with very fast TTK, but when you consider where bards are at in the meta.. I don't think 1 shots are really the play here... Something has to be done about the damage sourcing from buffs imo. Not sure how much it needs to be adjusted, but it definitely does.

elfin vigil
# glacial moon I had to roll the dice

Well this shouldn’t be the case at least in normal dnd this is probably a home brew rule , rolling the dice suggest you can fail but an above average human adventurer would never fail to open an unlocked wooden door , it would just take home time (1action)

glacial moon
merry kestrel
#

i think spawn rushers is a problem

AND I THINK PEOPLE DRAGGING MOBS THROUGH THE DUNGEON IS A PROBLEM.

elfin vigil
glacial moon
vernal hedge
glacial moon
elfin vigil
glacial moon
glacial moon
#

I mean im not claiming to be the best writer in english but this is what i could do.

glacial moon
rich sphinx
#

I SUGGEST THAT we can check teamate's
equipment when we're in the lobby

bleak dagger
vivid warren
merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

stuck quail
merry kestrel
bleak dagger
lone crescent
rich sphinx
lone crescent
hallow saffron
rich sphinx
hallow saffron
rich sphinx
stuck quail
bleak dagger
hallow saffron
#

yeah combo attack is a perk not a skill chicken 😛

stuck quail
stuck quail
hallow saffron
#

the way you worded your comment then is strange "I never use second wind and I always use combo attack"

the way you worded this comment makes it seem like youre saying "I never use this perk. I always use this perk"

stuck quail
late nebula
#

can we get a trading app for mobile?

stuck quail
bleak dagger
stuck quail
hallow saffron
#

even in response to that, the way you formed the sentence is confusing.
"I never use the second wind skill. For perks I always use combo attack"
Would have cleared it up. just needed clarification due to how its worded thats all. not trying argue just sentence was confusing

bleak dagger
stable moon
#

Can we get updates during non peak hours of the day

stuck quail
hallow saffron
#

if you dont play rogue and without looking it up, which of those two is the skill, which is the perk.

stuck quail
hallow saffron
stuck quail
brisk pebble
#

petition for fist shaking emote

hallow saffron
#

🤦‍♂️

languid ingot
#

please make the change on trade market where if you're the first to trade it stays on top, so tired of being fast for nothing and then the others after get accepted @dawn grotto

late star
#

When you guys plan on fixing all the cheesing you can do when killing mini bosses? Wraith u just sit down. In Hell you can kill almost every miniboss while standing on a shrine or any "high ground" this makes the game soooo anticlimatic that is a shame. I hope you guys can fix this so in the future we can see some really cool Dungeons for 5man or even 10man where the PvE feels truly amazing.

languid ingot
#

Its not that kind of game tho, its not monster hunter world, the jank is what makes it great

lone crescent
#

I'm pretty sure cheese is an intended mechanic

late star
late star
lone crescent
late star
#

Not good enough reason to believe this is what their final product is going to be like. Maybe they just focusing on having more content for people to test out

languid ingot
#

the game is slow and clunky, its the style of it, there's not gonna be super hard bosses that u can't cheese, its simple as that really

merry kestrel
lone crescent
#

Cave troll for example got the running sweep that could be dodged by jumping, one playtest after they added an almost identical attack that needed to be crouched under, that's clearly a boss where cheesing is not intended

late star
lone crescent
#

Mobs are supposed to be punishing but still easy if you know what you are doing (or have enough time and space to cheese), remember that everytime you engage any mob you risk a third party with another team

late star
#

yeah but the easy comes from breaking the matrix instead of just knowing the pattern of the attacks. is like you stop playing just because the game is broken at its core and feels wrong.

bleak dagger
lone crescent
#

Cheese is a waste of time, fighting the miniboss the intended way is faster

late star
#

also there are some places where only Rangers can jump (if u dont want to remove all your equipment) One is where there is this shorcut that you need to destroy a wooden barricade (where the Mage Goblin and a mini library is) Before breaking the wooden barricade there is a TRAP on the floor, if you look up there is a tiny ledge where Rangers and Fast Classes can get into but Barb/Figther/CLeric Cant and is impossible to fight them there lol.

lone crescent
#

You need to determine if you have enough time to use the easy way or if you need to be faster and risk

late star
lone crescent
merry kestrel
late star
#

probably without armor, a full geared Figher cant.

lone crescent
#

Just press x and crouch jump honestly

#

Yes cause there's an intermediate ledge to jump on, you don't need to make the long jump directly

late star
#

I just want to know if the game is working as intended or they are planning on changing those "mechanics"

hallow saffron
lone crescent
#

Wraith is the same, he could be flying higher, instead he's stuck on the floor

hallow saffron
#

w/e they did to the wraith AI is what made this new cheese even work lmfao. resting after attacking it once so it never loses aggro is one of the weirdest bugs

lone crescent
#

Every miniboss without a vertical slash is meant to be cheesable imho

hallow saffron
#

even the zerker demon is cheesable and he has a vert.

merry kestrel
lone crescent
#

Kinda, it's an oblique slash, they could give him a straight vertical slash

merry kestrel
#

Learning a monster's pattern isnt cheese - making it so you can engage a boss without risk is cheese.

lone crescent
#

If they don't want players to cheese mobs they could give straight vertical slashes to every miniboss or they could give them the ability to adjust the height of their slash

late star
lone crescent
#

The fact that after all this time they didn't bother doing it and instead they added even more cheesable minibosses is enough to make me think it's intended

hallow saffron
#

being able to get up onto walls is intended. they wouldnt have mobs in rooms where you can get on stuff otherwise. thats one of the reasons why they made mobs able to break boxes and made it so that flying skulls can now break doors

merry kestrel
lone crescent
late star
#

Cockatrice you run to a rock and is unable to attack you lol?

dusky kernel
#

Imagine making an argument that “because you can therefor it’s intended” 🤔
Without the devs saying cheese is intended you can’t claim it to be so definitively

lone crescent
#

It's a known "issue" from the first playtest and still none of the devs bothered

dusky kernel
#

What I would say tho is cheese is definitely being allowed (at least for now) by virtue of the devs not changing it

lone crescent
#

If i'm interpreting devs vision correctly all the PvE is meant to be punishing but is meant to become trivial for skilled players

dusky kernel
#

You mean jumping on a rock isn’t high skill? 🤣

lone crescent
#

Now taking the champion as an example, slower classes have no chance of killing him with low tier gear if they don't use the environment

lusty narwhal
#

idea for HR:

maybe there is an item that you need to find/buy that is consumed on dropping into a HR lobby, something similar to like a hall pass

so there's a "fee" if you want to just be lazy and buy it off merchant, or you can find it in normal/hr lobbies off mobs

main issue would be stash space with an item that players would have to stockpile so they could run HR, i guess you can make them 1 slot items and make them stack on each other up to 10+ or something

hallow saffron
#

honestly if there was a specific MAP that needed a special item thatd be dope kinda like labs

bleak dagger
abstract swallow
stuck perch
tacit trail
#

Hot take but I think the game currently is way too gear gap rather than having some sort of skills don't get me wrong there is skill involved but the ratio right now is like 70/30, they need to lower the gear gap(ex: make all the item stats max +1) or make good/insane gear easier to get or the game will die cuz of people running good gear on normals the high roller currently is mainly leaderboard grinder with god sets or people going in with minimal gear or the occasional team that run good gear on normals those guys will not go back to high roller after they dead to the leaderboard grinders with their good gear.

potent stream
stuck perch
brave notch
tacit trail
potent stream
merry kestrel
tacit trail
abstract swallow
gentle rapids
merry kestrel
tacit trail
stuck perch
merry kestrel
#

Read the actual info in the link and not just the title smh, i built the whole class

gentle rapids
#

They’d still do more dmg with no gear, and do you want to start with hands? (I guess junk quarterstaff but gaddam that’s good)

merry kestrel
stiff token
#

Add a fcking lever inside cave troll so the first person that enters can lock himself in. No point playing when there is 3000 idiots camping the door who cant even kill cave troll or they just grief

gentle rapids
hallow saffron
merry kestrel
zealous thorn
#

I hate playing the bard for the simple fact that the instruments are in the 3/4 slots

brave notch
merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

tacit trail
brave notch
stiff token
stuck perch
stuck perch
#

Are allegro and accelerando good examples of abilities that are too strong? I've got examples for those but if you think different songs are the issue then I'll come up with another example.

stiff token
#

So according to you allegro and accelerando is more OP than having a cleric with infinite heals or wizard with infinite spells?

stuck perch
#

No, I'm trying to get a benchmark ability that is considered too strong before suggesting compromises that won't solve the issue.

brave notch
#

To start kinda Crazy that songs aren’t effected by spell memory

stuck perch
#

Yeah bard songs are spammable but they're also long to cast, don't allow you to pre-cast your spell and release it on your timing, require you to succeed at a quick time event failing which will degrade your song, require you to have a specific musical instrument in hand for each song.

stiff token
#

Songs should have a limit not being able to spam refresh spells without your team resting or using a campfire. Have you seen wizard/barb/bard?

stiff token
stuck perch
#

Chorus of clarity has been nerfed to the point where I can't even ask my team's bard to carry it.

stiff token
#

When the fk was it nerfed? And tell me why people are playing bard/wiz/barb then

brave notch
stuck perch
stiff token
#

"Expecting"???? That perk is literally the best, if you play dogshit perks thats on you

#

You play rousing rythms into allegro and you can dish out a din in a matter of seconds with canceling last 2 notes then just pressing F on the last note when you complete it and you can play the next song without having a delay in the end

stiff token
#

Bard needs a limit on that song and its fine.

dusky kernel
#

If there’s a perk or skill that is mandatory for a class to be effective, the list of perks and skills should be rebalanced or the perk/ skill in question should probably just be made base kit

stuck perch
stiff token
stuck perch
#

People are playing Bard/wiz/barb because wiz+barb was the previous meta that terrorized lobbies, now it's the same plus the bard buffs. Mostly stacking accelerando and allegro on top of haste.

stiff token
#

Yeah and wizard has unlimited haste and invis thanks to bard. It is either nerfing bards spell recovery or making wizard haste + invis only affect themselves

harsh plume
#

It is very hard to get geared now that the game is out and its not only a 3 day thing. With full geared players playing in starter gear lobbies its hard to get started. I believe there needs to be some sort of gear calculator and the lobbies are based on how geared you are.

stuck perch
#

Bard's don't see the effect of their chorus of clarity. and if they're running 10 spells, it's hard not fiting a few less than useful spells in.
It makes sitting down faster I guess.

stiff token
stuck perch
dusky kernel
#

I’d prefer if the difference between tiers of gear was minimal
I’d rather gear be same-ish between 1 or 2 tiers, depending on rolls.
Sure best in slot gear would still roll greys but if you had whites or greens you’d be pretty equalish with blues and purples

stuck perch
#

When you cast chorus of clarity, you don't see how little an effect it has on your team mate's spell regen.

hallow saffron
#

yeah honestly I dont see why people think CoC is the reason bard is strong... it still takes time and cant be used mid combat unless youre playing bard poorly lmfao

stuck perch
# stiff token You only spam allegro accelerando rousing is 120 sec and when you engage you run...

But anyways, for Allegro and Accelerando, I'd like them to only apply 1 stack every 8 seconds, with refreshing the song while it's still active resetting the timer (and not the spell). This means you'd have to reapply the song once every 8 seconds to keep it going and getting those stacks. Getting to 3 stacks would take 24s and that amount of time would justify them providing powerful bonuses as opposed to nerfing them until they're not that much effective. This also comes with the vulnerability of getting your buffs dispelled by your enemy requiring that much time in combat to get it back up. It also offers counter play in the form that silencing the bard can force him to miss that refresh window.

rocky oak
stuck perch
#

In this way bard songs remain powerful, but take a long time to get up to their full power and require timely maintenance. In order to help with maintenance, I'd want the duration of bard spells to key off of his buff duration as opposed to just that of his targets, although a combination of both or the average of both would also be tolerable.

stuck perch
stuck perch
# rocky oak dispelled by what

Right now, the only dispel mechanic we have is the cleric's cleanse spell (which contrary to the tool tip removes all buffs and debuffs, we've tested it out). But we'll hopefully get more dispelling options as it provides counterplay to buffs/debuffs and also lets buffs be strong while giving an option to deal with them.

abstract swallow
# rocky oak dispelled by what

by death
simply shoot the bard in the head once with your crossbow
(Accelerando/Allegro do need to go or be completely reworked from the ground up, as it is they trivialize PvE clearspeed and PvP engagement/positioning)

sturdy charm
#

Id bet money theyre going to overnerf bard because clueless people are crying about it on reddit. Then it will just go back to nobody playing it

sturdy charm
stuck perch
abstract swallow
abstract swallow
stuck perch
sturdy charm
#

You specifically mentioned allegro and accelerando, neither are the reason why bard makes clearing mobs easy

stuck perch
stuck perch
sturdy charm
bleak dagger
proven geyser
#

I'm not sure bard makes clearing mobs any faster than just having an another whatever party member is actively clearing mobs. Weakness, movement speed, & attack speed obviously allow you to more quickly kill things though, than if the bard was not playing those songs.

stuck perch
sturdy charm
stuck perch
abstract swallow
# sturdy charm You specifically mentioned allegro and accelerando, neither are the reason why b...

I didn't say easy, I said clearspeed. Mobility and action speed massively accelerate roomclear and trivialize PvP engagement at 0 resource cost and with minimal upkeep. Shriek of Weakness makes this even more trivial even after several well deserved nerfs, and makes them the single best class for clearing minibosses and inferno bossing with.
Allegro remains the single largest DPS boost in the game by an absolute mile, even after the nerf, and it's not okay.
Keep coping to try and stave off more Bard tuning for whatever comp is carrying you, I just hope that whenever the nerfs do come you return yourself to lobby.

proven geyser
#

I was saying I don't think bard makes clearing mobs significantly faster than any other 3rd party member would who is actively swinging. Movement speed & attack speed will make you swing faster and get up to mobs more quickly, and weakness will let you kill mobs in fewer swings? But I don't think that's like some wild difference between another DPS class being in the bards place with regard to clear time, a ranger could be dropping mobs while a bard would be there keeping buffs/debuffs up.

hallow saffron
sturdy charm
abstract swallow
#

Bard is actually the fastest leveling class in the game, utilize Unchained Harmony to mass-open chests and coffins to loot and use Piercing Shrill to clear rooms like Pyramid.
You've also got very fast solo PvE in default kit with Rapier Mastery + Shriek.

sturdy charm
#

So many people that just take what others say as the truth. Go in game and test stuff vs the the Target Dummies and maybe you'll figure it out.

stuck perch
sturdy charm
proven geyser
#

I think Vinny just blasting hostility regardless of wot people are saying, I'd say Bard is fine but it's also naive to say making people move and attack faster or weakening mobs has no impact on clear times lol.

stuck perch
abstract swallow
sturdy charm
stuck perch
proven geyser
#

I never bring discord and Allegro is only for solo mining.

sturdy charm
#

No, chaotic discord is not worth running

hallow saffron
stuck perch
sturdy charm
#

In fact, the lute is worthless, especially if you think the clear time is whats good about bard

wet stream
#

I would suggest one global bank between all your toons. It's annoying getting good drops for my other toons on toons that can't use them.

earnest widget
#

Just go all bard and spam the no attack song and then use voip to convince everyone to be friends

stuck perch
stuck perch
hallow saffron
stuck perch
# hallow saffron doesnt it?

Nope, at least according to the wiki (specifically stated) I remember seeing something about it in discord but couldn't find the citation.

sturdy charm
urban axle
#

report astrongnicca, he's using 3rd party hacks

bleak dagger
untold spoke
#

opinion: rogues should be reworked to have less of a rat playstyle, something is wrong when mage feels more like a rogue should, no one wants to feel like they have to stealth check every corner just so some rat doesn't pop out and grief you at the worst moment, a lot of the time rogues don't even accomplish anything for themselves and just end up randomly griefing someone then dying

stuck perch
stuck perch
sturdy charm
sturdy charm
stuck perch
#

You're not contributing to civil discussion nor have you been.

vernal hedge
spiral spindle
#

Guys, being op was so fun, now that its just good I dont wanna play bard anymore 👶🏽

abstract swallow
muted nova
#

to fix the economy I think we should be able to dump gold into something......

sturdy charm
stuck perch
sturdy charm
# stuck perch Yeah I'm not paying attention him.

Except for blatantly toxic replies. Get a grip kid, you're mad because I'm willing to refute all the nonsense you spout, and you can't handle it. Maybe if you had any kind of argument with substance, you'd be able to back it up.

mild nimbus
#

Would like an exp counter

real trellis
stuck perch
real trellis
#

Perhaps he's just trying to dodge a bath

#

He's right though bard was absurd at EA launch and is still very good

#

The movespeed and attack speed buffs alone are cray

merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

real trellis
#

The fact that you can just shut down other spellcasters, slow enemy movement, lower their defense and offense, and hit people through walls... lmao.

stuck perch
# real trellis He's right though bard was absurd at EA launch and is still very good

Right but there's different ways of balancing a class. Some nerfs were waranted, but you could also bring in a compromise as opposed to just reducing the power blatantly. When Ironmace said "slightly" on one of their bard nerfs they meant by 75%, as in going from 8/s to 2/s, which then got reduced again to 2/3s. They could have made the song longer to play, either by removing the note skipping or lengthening the song for example.

real trellis
#

Which one was this

stuck perch
#

Chorus of Clarity

#

I'm not saying it wasn't strong. But right now I've been told by the bards that I play with that they don't bother with it. Does it mean we need to bring it back to what it was, no. But some other means of balancing it rather than just nerfing it to obscurity would be appreciated.

real trellis
#

HAHAHAHA

#

Yeah you little walking clarity potion that nerf was heavily deserved

#

Imo bard needs to lose an instrument and have those songs condensed into the rest of the instruments

#

Like mash some of those effects together but lower the effectiveness slightly to make up for the easier upkeep, like why have 2 separate action speed buffs just have it apply the long one and the short one at the same time

bleak dagger
stuck perch
hearty vessel
#

The Trading is trash, It takes years to gear a player

real trellis
#

When I play bard I don't enjoy having to play the entire catalogue of Bach's life work every 120 seconds just to stay viable

stuck perch
granite plinth
real trellis
boreal axle
#

we really need a way to control how many healing stuff people bring into their games.. i see so many people with 6+ healing potions and other healing options that is just ridiculous

real trellis
boreal axle
#

well is stupid having to kill people like 3-4 times if u even can do it..

real trellis
#

Uhh yes I would like cleric to be more meta thank you sir like COME ON

real trellis
stuck perch
# real trellis Still not seeing why it couldn't do both

Because having a buff that applies to your team that gives that much attack speed and lasts 2 minutes would be considered OP and required in every comp. The team buff on the other hand requires constant reapplying every 8 or so seconds.

real trellis
#

The new potions heal for so little and so slowly I can't think of any case where it would actually save someone's life in a fight

stuck perch
real trellis
real trellis
stuck perch
subtle blade
#

Suggestion, make it so warlocks only benefit from 12% of magical healing on dots :), 1 tick shouldn't full heal.

granite plinth
real trellis
#

Healing pots heal for 15. Fifteen. Five plus ten. Over 40-35-30-25-20 seconds by rarity

stuck perch
#

I have to go, but I'd love to continue this later.

real trellis
stuck perch
#

And I don't disagree with you. Bye

real trellis
#

A hp pot or bandage or surg kit can't save you from getting twoshot by a barb but a cleric heal can

granite plinth
real trellis
#

This isn't overwatch there is no hard-coded dps healer tank role

#

If you want to you can slot only damaging spells on cleric or go slayer fighter for more damage but no plate pdr

#

Is this optimal? No, but it's something you can do

granite plinth
#

nAHHHH WHAT IS this DMG, barbarian took 60hp from me fully geared, with 1 THROWING AXE

boreal axle
#

maybe is not such a big deal in teams but when going solo is super anoying.. on top of people chessing content taking the hits and just chug a potion afterwards

#

it takes 0 skill to bring potions and chug them all day isntead of doing stuff the rigth way

hidden thicket
#

Duo Ruins High Roller is gonna be great!

bleak dagger
warm sedge
#

I'm really hoping they will add more 3's maps because losing ruins to duos sucks. Love playing duos on it but just feels like crypts is filled with sweaty folks with stacked gear.

real trellis
prisma dock
real trellis
#

oh right that's uh someone else

bleak dagger
tough zodiac
#

Did anyone suggest a hotwheel for consumables like we have for spells? It's very annoying to have to grab a torch in my hand when i just want to select the heal / trap. That leads to revealing my location in the dark.

soft acorn
#

I Suggest to make rogue's invisibility spell to work for 10 minutes so they can camp even more.

analog barn
#

gear diff is so bad rn i literally have gotten into 5 lobbies full of blue and purple as my level 3 rogue. crying to the bank

obsidian thistle
#

Opening coffins should have a chance on spawning a vampire.

plucky heath
#

Suggestion : Crafted items like Rubysilver and Cobalt should show a "created by : ___"

ocean bear
#

I feel like Torture mastery should be base kit on Warlock and make the perk just give you +1 (or 2) magic healing

#

lockpick should def be base kit on rouge as well, kinda ridiculous that you have to waste a perk slot to open certain chests

torn saffron
#

We need a bigger trade window or an item that can be traded for larger gold/currency quantity. Maybe gold bars or something so that people can stop being scammed for keys and late game/high roller gear.

true oxide
#

please make bard have some sort of penalty to play music and slow walk because this is becoming a joke how they can walk off buffing up madness clearly bard should never been put in this game..

soft acorn
#

2 hours of playing as warlock with some breaks, im nearly 14 lvl and Alchemist never offered me a spellbook to buy

vernal lotus
prisma dock
soft acorn
#

by the way devs said that getting caught on cheating for the first time ends with warning ? 2nd time is perma ban? so its worth cheating if they can't ban cheaters for so long. Maybe its an idea to make hacks vs hacks lobby

real trellis
bleak dagger
fierce lichen
tulip sundial
soft acorn
#

Buff barbarians please, reduce cost of francesca axe and increase dmg dealt by it.

analog barn
solemn sable
#

Dedicated Push Button?

white lodge
analog barn
tulip sundial
# analog barn read comments before mine bud its a common shtick stopping newer players. not th...

no no no, you've got this all wrong. Youre supposed to rat till level 20, run from every fight you come across, and maybe, just maybe, you can get a lucky kill on a 1 hp fighter while hes frantically trying to open a blue portal. Then you can sell all his purp gear and get huuuuuuuge come up. This is all a very calculated and 50000 IQ design choice by the devs. If you have a problem with it its just a skill issue and you should get gud

prisma dock
tulip sundial
analog barn
#

^ lol

tulip sundial
#

that ninja edit tho @prisma dock

analog barn
#

LMAOOOOOO caught

prisma dock
#

I mean ya can’t kill a 3 man without a 3 man lol we were all gray or green at best

prisma dock
#

It’s crazy to me everyone whines about gear when you can kill geared fighters with reckless attack song of weaknesss or weakpoint attack as a team

analog barn
prisma dock
#

And even if you can’t extract in goblin caves and win like 2x you can flip things on the market for massive profit if your bad

stuck perch
prisma dock
tulip sundial
vernal lotus
#

Good to see it’s as heated as ever in here

tulip sundial
stuck perch
#

That means it leaves them open to their opponents taking advantage of those things.

rocky oak
#

why cleric buffs dont last 120s like bard buffs do?

tulip sundial
prisma dock
vernal lotus
#

Oh now it’s getting heated and kinky

stuck perch
prisma dock
stuck perch
tulip sundial
stuck perch
prisma dock
# stuck perch Nerfing the fun and utility out of everything isn't the way to make the game fun...

making bard the best class in the game for a 3 man isnt fun for partys its good with mages or clerics b.c refreshes thier spells its good for buff balling mage into 50% dr and infintie spell slots without resiting so it can take the shield spell that gives it mroe hp than barb or it can give a cleric / fighter max dr and heal the whole fight while massively fucking the enemys with the debuff 3 note song its not fun to fight or have to run a cleric in every team comp

tulip sundial
prisma dock
vernal lotus
#

He did say if bro can’t just pick out what you want to read

prisma dock
#

now your gona conplain about my edit

tulip sundial
stuck perch
tulip sundial
#

fuck me running jfc

prisma dock
stuck perch
prisma dock
stuck perch
prisma dock
stuck perch
#

I don't think he bothered to read past the first half of what you said. He might just be trying to stir things up.

prisma dock
#

kinda funny that i replied to someone else about a blue dagger and he coulddnt read the rest about with a gray weapon not to much of a suprise tho lol i think hes just sneeding and wants to rant

stuck perch
#

It's not like blue daggers are super expensive either.

prisma dock
#

and i feel wanting to rant after losing alot

tulip sundial
prisma dock
stuck perch
prisma dock
#

22*1.5 weakpoint attack X1.5 ambush X1.5 headshot X1.1 dagger mastery

tulip sundial
stuck perch
prisma dock
tulip sundial
short heath
stuck perch
rocky oak
#

devs dont read ur discussions anyway

prisma dock
prisma dock
short heath
prisma dock
stuck perch
#

22*1.5 weakpoint attack *1.5 ambush *1.5 headshot*1.3 back attack*60% DR = 57.9

#

If you creep up behind them without being seen because they're focused on something else like fighting your party, you don't need to use it until you need the damage buff.

#

W + L-click tactics don't work with rogues all that well.

prisma dock
#

but you can get level 5 in a couple hours max in goblin caves and he spisificly asked for level 5 access

stuck perch
#

Oh and I forgot to apply the armor pen from weakpoint attack in there.

prisma dock
# stuck perch Oh and I forgot to apply the armor pen from weakpoint attack in there.

but its funny he wants to have the attidue of he loses no matter what so he can give up ya know but i whined a lot in discord my first day playing too replying to you i think thats what hes struggling with is the armor pen math tbf tho all these buffs arent multiplicivitve besides the headshot one iirc damage ends up closer to 60 before armor b.c of negtivie phys power and all that its more like 22 +11 +11 *1.5 iirc so its 66 damage reduced by .36 after wpa reducing dr

stuck perch
#

True I forgot about negative armor pen.

prisma dock
short heath
#

None of you know how to do math, lol.

tulip sundial
prisma dock
# tulip sundial Ill concede, my math was wrong

ye ya just didnt know about weakpoint attack it is about 40 ish damage after all the changes cuz rouge gets negitive phys power and other things also the 1.5s arent all multiplicitive meaning its 22+11+11*1.5 reducesed by .64 for about 42 damage

tulip sundial
prisma dock
stuck perch
prisma dock
short heath
stuck perch
tulip sundial
#

Bro this is the disc for bottoming and complaining

stuck perch
prisma dock
#

i basicly only play fighettr or rouge b.c every time i play cleric i just get religated to full healing my team on a 1 second cooldown the whole fight and its BORING

prisma dock
stuck perch
tulip sundial
short heath
prisma dock
#

i 100% woulda died to that zoning out expecting nothing to stand a chance agisnt me and than just DEAD

merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

stuck perch
# tulip sundial I think this is good counterplay, the only problem is that it’s locked to only c...

I had a suggestion asking for more dispelling mechanics and listed a bunch of possible ones. I don't need the exact examples implemented but rather just more dispelling mechanics in general. That can lead into the game tolerating stronger buffs and debuffs because we have ways to counter them.
https://darkanddarker.featureupvote.com/suggestions/472900/add-purge-mechanics-to-several-classes-to-add-counter-play-against-buff-stacking#comment543589

prisma dock
stuck perch
merry kestrel
stuck perch
merry kestrel
mystic yoke
#

If skills are almost never used on a class, then those skills are underpowered compared to their other options. Fighter skills are definitely boring and there is no reason at all to run half of them, I'd like to see some more options

prisma dock
short heath
#

I don't think enough Rogues value being able to silence backlines/Clerics because damage and armor are so scuffed right now. Damage scaling still needs to be toned down a lot, imo, so that we can see anything other than massive dps and aim fights. There's zero thought put into 90% of team fights atm besides for dpsdpsdpsdps.

stuck perch
prisma dock
stuck perch
merry kestrel
stuck perch
prisma dock
merry kestrel
prisma dock
short heath
# stuck perch True, but even if you did nerf all of that, that doesn't mean players are going ...

Don't get me wrong, Rogues are basically meant to burst squishies... but right now they're one of two classes that can reliably beat Fighters/Clerics in plate. I think Rogues need to not get armor pen and just get flat damage so they remain lethal to Wizards, Rangers, Bards, and other Rogues, but can't immediately murk Clerics (or Fighters) in plate. That would bring silencing into the mix and put focus on Rogues sneaking into the back line to render Clerics useless, but still alive, while the rest of the team fights. They can then change targets to hit the other back line squish or help dps front line.

merry kestrel
#

and even then I don't advocate for anything higher than 10%, just that it be a more consistent bonus

prisma dock
merry kestrel
#

(buff leather caps)

prisma dock
merry kestrel
prisma dock
# merry kestrel ah i see ok. well, combo attack should still be more consistent so it can apply ...

big issue i have with figher is second wind i think it should be removed its not fun to play with or agisnt and is only a buff to the rich as i can bring like a green campfire kit every dungeon to refresh my second wind between fights but other fighters prob cant or it should heal for half as much but be able to be used multiple tiem sin the dungeon idk tho i think it should just be blatted cause one time use skill is kidna sad if its meta for most players

timid mesa
unique barn
#

Bro bring back the old way of healing, nobody likes this new horrible healing pot change, its so bad.

merry kestrel
# prisma dock do you like second wind

i think second wind is strong but not oppressive, i just think other skills need to be buffed

other classes have skills that are better overall and not one time use

#

but i think fighter's other skills should be buffed so that second wind isn't so mandatory.

merry kestrel
unique barn
merry kestrel
mystic yoke
#

Stacking four pots before every fight was just boring, I prefer heals being more difficult to get

formal lake
#

Pickpocket on rouges should be able to steal worn jewelry

unique barn
merry kestrel
stuck perch
mystic yoke
#

The health pot meta didn't make the game any harder or easier. It just provided a wealth check before every fight, either you have tons of pots or you go in at a severe disadvantage.

unique barn
#

Simple change is adding a cooldown before you can use another health pot to prevent spam, that is a much easier change and would be implimented, but nobody thinks twice do they? yall ride the devs like you call them daddy. Think for your selves

mystic yoke
shy junco
#

there is some straigh up baboons running 10 health pots 5 protect pots in normal 3v3 runs, thats nonsense and then proceed to die to skeletons. thats not wealth check. thats brain diff

unique barn
stuck perch
hearty folio
#

imo pvp atm is oneshot or being oneshoted so they should not focus on health and should look at stats and how they scale. makes non sense every characters looks stack STR and then Knowledge on mage its kinda meme they just want to pop up all dmg and explode others, there's no counterplay. You hit you win you throw ur arrow first u win u throw ur spell early u won thats about this pvp meta.

#

u should have time reaction and make pvp more skilled imo

stuck perch
shy junco
#

health is increased by it

unique barn
calm sleet
#

Okay so the developers should dissable voip in solo goblin cave because people are teamming and killing others.....

stuck perch
hearty folio
#

yea i mean id like how fighters scale with armor rating but makes non sense fighter full ar and str just oneshots u anyway with a flachion or bardiche so thats what im talking about every class should have his own stats scales

small furnace
#

It seems like we're talking about rogues, just wanna note. A near base kit rogue did kill me and my friend the other day with a green stiletto in just a couple of hits from behind before we even noticed him. I'm not upset about it, stuff happens, but yeah base kit rogues are very capable of killing people with extremely high phys res.

stuck perch
hearty folio
#

make fighter do less dmg and tank more im aight w it for example but every class should be tankier coz makes non sense this oneshot meta.

shy junco
stuck perch
hearty folio
#

it makes non sense rogues and rangers looking for STR instead AGI just because meta is oneshot and u want to stack as many STR as possibvle for example

shy junco
#

well mages counter fighters

small furnace
stuck perch
#

Barbarian has "extreme health" listed as a pro for their class. Yet they get bursted down just as easily as other classes.

shy junco
small furnace
# shy junco well mages counter fighters

A good wizard can kill everyone and anyone if they're skilled enough, same with bards. They're probably the strongest skill dependant classes there is right now.

shy junco
#

i bet you 100 bucks i can beat any wizard with my ranger. Some classes counter others, and thats okay

small furnace
hearty folio
stuck perch
hearty folio
small furnace
shy junco
hearty folio
#

another thing that makes nonsense for me beside this oneshot meta its just the movement speed hahah like it has no sense for me some classes with bigger gear than cloth just catch people naked thats like wtf HAHAH

small furnace
shy junco
stuck perch
shy junco
small furnace
shy junco
#

brother barb with RAGE, stop questioning, im saying everything u need to know yet u question it knowing the answer

stuck perch
#

Once you get set the scaling for health you can look at DR options. % based DR is a horrible armor system. We should explore other DR systems like ablative and additive systems. The final result can be a mix of multiple of these.

small furnace
#

I'm saying its wrong though, I can outrun barb on any of those classes even when they have rage. In a worst case scenario just removing your shirt while running, it literally takes 0 time and boosts your movement speed.

shy junco
#

you really want a class like barb the most dmg class in the game to be able to outrun others as base speed? of course not. your lucky enough to have traits that allow you to outspeed for moments

small furnace
#

I am taking into account their perks and skills.

shy junco
#

its bad enough that it can be double buffed by bard and wizard, just to run 1v3

stuck perch
shy junco
#

its a hard thing to balance, i believe barb is a situational class

small furnace
#

I mean if you wanna get realistic every class in the game is a game of rock paper scissors (except bard and maybe wizard who with high enough skill beat anyone)

stuck perch
#

Yeah but that assumes the players picked the right set of perks skills and spells to counter specific classes.

shy junco
#

im pretty sure barb without chest piece, with proper perks to benefit it, and rage is the only good meta pick.

small furnace
#

There are definitely some classes where it feels like they only have one good way to play them.

shy junco
#

exactly

small furnace
#

Though for most classes they still only have like 2 viable archetypes, wizard and bard being the exceptions, maybe cleric too.

stuck perch
#

Can't quarterstaves and spears also parry?

shy junco
#

i played bard first time on goblin caves, i was spawn gear, dropped 3 kills by rushing them down with 4 bufffs... ahha that class is dumb as hell

#

i legit was 40% hp i got hit three times. by a ranger melee, it dealt no dmg to me brother, ended up getting 20 cobalt ore from him

stuck perch
#

Glad you like the class, I'm not touching it until they stop nerfing the fun out of it. Aside from that I thought I was going to main it.

shy junco
#

noo dont get me wrong, i was testing it. i dont like the whole concept of playing music 70% of the time. but it is hella strong solo, and mega busted in a team

shy junco
#

i play ranger soo, its really not my thing

shy junco
stuck perch
#

I'm not against selfish bard, solo or in a team. They're just bent on fixing the class by nerfing it until it's no longer fun rather than creating some counter play or some compromises to mitigate bard's strengths.

calm sleet
#

there were saying in voip idc about teamming idc idc... etc

calm sleet
#

like its not 1 time i got killed by teamming people on solo map right..

shy junco
#

that´s mad bro, i have never seen such, but i do think that is an extremely rare occasion right. its not fair to straight up ban such feature, its not like they feel safe, theyr voip buddys could always backstab them

#

but as ironmace has said, premeditated teaming is bannable, so if there is proof they were sniping into eachothers lobbys they can and will be banned

calm sleet
#

yee but the problem is that u cant do much about it they will do it propably again in next games aswell only what u can do is just do a ticket that do nothing tbh

stuck perch
#

Hey a lot of classes can use the wonderful weapon that is a quarterstaff. Historically it was one of the more common weapons to find people using too.

#

For most of history there wasn't a government ban on people owning private weapons. It has more to do with cheap materials, the ease of manufacture and the defensive nature of the weapon.

proper oracle
#

Who thought it was a good idea to let warlocks spam Curse of pain infinity its so disgusting devs please for the love of dark and darker change that ASAP !!!!

stuck perch
wide lagoon
#

disgusting geared bard opening up portal in 0.5 second after misplays, just tanking creeps. so stupid

sand hound
#

For real can't they just limit the amount of potions you bring to the dungeon to 1 of each type (type, not rarity) per player? This would solve the goddamn "pharmacy bag" meta no?

naive nebula
#

make health you can heal back up to not disappear after standing up. I don't see the point in it disappearing besides making it more of a risk in sitting down when enemies might be around. but with how long the sitting and standing animation is I feel like you're already at a disadvantage. mostly just annoying to enter a room you think your safe in only to sit down and have a spider from across the room run on you and you loose all the health you could've healed because of it

proper oracle
empty sedge
#

-instead of banishing +3 all make it greens can drop up to +1 all, blues +2 and purples/legies up to +3, all with lower rates, so some equips can feel really unique and valuable

warped thunder
latent terrace
#

fix the damn PVE mobs hitting through the walls

minor bay
#

Make a friends list. Create the ability to sort items in your inventory. Create the ability to "Sell All Trash Items" To the collector. These are low level dev tasks that would make us love you. Just fix the thing.

latent terrace
stuck perch
stuck perch
stuck perch
proper oracle
# stuck perch At 4 health per cast, casting it 30 times before landing that's a total cost of ...

no he is just geared brother trust me ive ran into a few time against GEARED warlocks in HR its impossible to play against the problem lies with them being able to cast infinitely legit doesnt matter if i dodge the spell 50 times and he is stuck in the storm cant catch him because he heas 30+ agi and hits one goblin or me with a spell and gets FULL HEALTH mean while chunks me for 1/4 its so disgusting and even if i managed to get into melee he goes invulnerable and gets away in storm its the only class that can legit solo hell bosses you cant tell me its balanced at all

stuck perch
proper oracle
manic orbit
#

please bring back free high roller. now all the people that get gear of any type end up in full purples constantly and simply out number people. make a dungeon that has a high roller price and drops those rewards. but at lease have a mode that drops semi decent gear rather than the rare blue every so often. ruins has better drops than dungeons however you cant 3 stack in it anymore so its either dont play with friends or get dog loot when you have nothing. im not saying good loot shouldnt be worth it but high roller having the price makes it that the scaredy cats that dont wanna lose their kits just run around in free dungeons 2 tapping nakeds.

stuck perch
# proper oracle yes i am raging its disgusting

Maybe rightly so, but in your rage you've taken a handful of warlock features thinking it's a single problem. It seems to be the scaling for the self healing that you have issues with not the amount of spells cast.

abstract swallow
proper oracle
stuck perch
proper oracle
stuck perch
proper oracle
stuck perch
#

Yeah I don't think this is a problem. The self-heal maybe but the number of casts of that thing isn't.

stuck perch
sage oyster
#

Has anyone thought about a replay system at all; to store locally; maybe 12-24hr serverside storage? I think many of us wonder how inthe world we died to 1 thing or the other and such a thing would be good to not just see more aboutt he game, understand it deeper. But also assuage concerns about something being to powerful or a mechanic not working properly. What do you guys think chat?

granite plinth
#

I suggest they fix their god damn game with the disconnects. how's that? Can't wait for nexon to take this and make it perfect and that nexon execs sleep with ironmace wives

abstract swallow
pure cloud
#

WE NEED BIGGER STASH SIZES

short heath
stuck perch
drowsy grotto
#

Achillies strike needs to be removed/reworked, its ability is good for the barb to fight long ranged opponants although it leads to the issue of characters that need to be close to fight being completely hopeless in a large amount of scenarios. (eg, fighter pushes -> gets hit -> can't run or damage, easily footstooled or just stalled out of weapon
The downside to barb is slow attack speed (most of the time) and being on average slower then 90% of the classes in most scenarios, there shouldn't be an option that completely negates its downside. (I think fighter dash should also be removed for a similar issue of being too viable for every scenario)
Anyways that's all 💋

worldly bramble
#

archer skeli shoudnt aim for the head

tulip hill
# drowsy grotto Achillies strike needs to be removed/reworked, its ability is good for the barb ...

Achilles strike when paired with a throwing axe can be used to get a lot of damage or force the opponent to stop moving, allowing the barbarian to get close
If the barbarian is already in melee combat, their two handed weapons are still slow enough to dodge or block effectively making achilles strike easier to avoid but extremely deadly if the barbarian managed to hit you with it
the only time it becomes a real issue comes when you consider the horseman axe (and to a lesser degree the hatchet)
the one handed barbarian weapons have enough speed that Achilles strike is no longer making up for a weakness of the barbarian but is instead amplifying the class's strength
with that said however, against ranged classes the barbarian still needs to make it to them which can be difficult, and for classes with access to shields a horseman axe is still very plausible to block
so in reality this combo is most effective against rogues, which is actually fine considering barbarians should probably be very effective against rogues
with all that said though, I do wish the two handed axes had a bit more going for them but horseman axe is just so much more flexible as weapons

tl;dr you generally should use a shield against barbarians especially against Achilles Strike, if you don't have a shield, you should avoid directly confronting barbarians

potent stream
drowsy grotto
drowsy grotto
potent stream
drowsy grotto
potent stream
#

I am talking about fighter

tulip hill
drowsy grotto
finite burrow
#

pretty dumb to remove +3 attributes from every piece of gear going forward and not wiping, now we have old pieces still in circulation which is crazy OP now

tulip hill
drowsy grotto
potent stream
#

It seems like player issues when i have no problem dealing with that barb

tulip hill
drowsy grotto
#

Plus fists and aim at legs = achillies strike still hits, shields obviously negate this but then we're back at square one with being forced to bring an item.

drowsy grotto
stuck perch
tulip hill
drowsy grotto
#

Fine, so the counter to an infinitely lasting achillies strike is to block it when they can just be patient?

potent stream
#

just bonk that barb in the face and kill it problem solved. IDK how to counter weakpoint attack either

drowsy grotto
tulip hill
#

yes.
that would be the smart play on the barbarian's part assuming it is a situation where they aren't being pressured to retreat or push

drowsy grotto
#

So, it is an issue?

potent stream
drowsy grotto
tulip hill
# drowsy grotto So, it is an issue?

how is both parties having an option that keeps the fight in a neutral state an issue?
if neither players are being pressured to act, I don't see how not acting is a problem

drowsy grotto
# tulip hill how is both parties having an option that keeps the fight in a neutral state an ...

Constant neutral is an issue.
If someone had the ability to stunlock perm but if they stopped at any moment they'd insta-die, that's constant neutral but also still an issue due to the fact it's stopping both players from actually doing anything meaningful in the game.
It'd just usually lead to a third-party, which is an unsolvable issue, but if a perm-neutral situation does happen it only benefits the third-party.

worldly bramble
#

cave troll is the worst boss ever created come on, just run in circle around him and hit his bag of healt for 20min just for the zone to kill you.... And even if you kill him loot is 80% not worth it even with a luck potion

#

High roller cave troll is even easier

abstract horizon
#

Make cleanse remove drunkenness' with ale to be more viable with teams.

tulip hill
# drowsy grotto Constant neutral is an issue. If someone had the ability to stunlock perm but if...

being forced to stun someone or you instantly die is not a neutral state even if the stun does no damage and has no cooldown
one player (the person with the stun) is being pressured to keep the stun up or they die
your hyperbolic analogy doesn't work
fact, the barbarian could choose to go in and try to bypass the block
fact, the other person could choose to go in to force the barbarian to act
these are both very risky for the person initiating, yes, but both players can choose to progress the fight at any time, another discepency in your analogy

worldly bramble
#

just gotta have a cleric perma healing you and its gg what ever you rocking

drowsy grotto
#

Well the analogy was hypothetical, still the barb should have other options to deal with ranged enemies as that's the main focus of the strike and if it isn't then it's simply just too strong.
I'm a heavy disliker of skills being forced due to the other options being worthless and this is a prime example of it even if it is counterable (even though the counter is stupid).

abstract horizon
#

LFG, lvl 20 barb down for HR, hell, pvp; dm if you need one

drowsy grotto
#

So either buff all other barb skills in-order to be equal with the strike or simply nerf it.

#

also it's been 40 minutes and I needed to go like 10 minutes ago, sorry to cut the argument short.

tulip hill
# drowsy grotto So either buff all other barb skills in-order to be equal with the strike or sim...

Achiles Strike is designed to stop people from fleeing, either applying it range so you can get into your comfort zone as a barbarian, or in melee to force the person to contend you
those able to block can block the strike itself or if they are hit by it use their block to survive the follow up attacks, those unable to block are generally more mobile or have range and should look to keep good spacing and dodge any throwing axes
the ability's numbers should be under heavy scrutiny but its design is fine

and alright, have a nice time doing whatever it is you gotta go do :)

barren echo
#

Get rid of rouge double jump. nothing like a rouge getting to an area that noone can reach and just sit there for the raid

scenic abyss
#

Make the magic system logical

woeful hound
#

I think the double jump slow debuff should be a double jump cooldown instead. So you wouldnt be able to doublejump repeatedly instead of being slowed

flint atlas
#

goblin map has like 1 portal that spawns 1 second before the swarm kills you .... its literally dogshit after patch..... you kill every person and die to no portals

#

better off just going ruin and winnning 1v2 and taking one of the 300 portals then wasting gear to swarm deaths in goblin cave

drowsy grotto
#

They took the complete wrong direction with zap and made it completely unusable with low geared wizards and made it only strong with high geared ones (in goblin caves at least)

hallow saffron
sacred tangle
#

how often dose it wipe?

gentle rapids
#

Eventually

tame heart
#

Please add the fists of justice gauntlets from regular show

drowsy grotto
#

Maybe even an end-game quest item when they start making quests in 2043

hasty hawk
#

Can there be an option to turn off automatically equipping the next slot in your toolbar. Ive been killed too many times for drinking a pot and being forced to take out another pot before I can run again because it slows my movement speed.

normal turtle
#

#MakeMerchantSellInfinitePots thanks 🙂

abstract swallow
mossy burrow
small furnace
#

I don't want wipes every time they change a piece of gear, but I think something should be done about changing gear and then the old gear being much stronger as a result.

+3 attr change is a huge example of this.

People are scowering chats looking for +3s to make their builds with for thousands and thousands of gold. In reality when they changed it so that +3 can't exist anymore they should've just auto adjusted every existing +3 to +1.

This whole grandfathered gear situation will only get worse over time, and yeah it'll fix itself by the next wipe but assuming we're doing one every 6 months thats a long time to deal with the consequences of people hoarding unfair loot, even if you only come across it once in a blue moon.

fair gyro
#

Is their already an official suggestion to lower the effectiveness of wiz's haste+invis on other players (biggest offender here being barbarian)

a halfed duration would be amazing in that you would be more likely to actually hear them cast it before an invisble one shot machine just appears out of thin air

hearty vessel
#

Get A MMR before all the virgins going full purple into goblin caves kill your game

#

I'm lvl7, how dafuq im gonna even compete

pulsar verge
#

I've seen some talk on match making on gear with a score, but I don't think Item level match making is the way to go. A ranked system would probably be better. Be matched against people who have similar wins and losses, and those who WIN more get a boost of some kind, like loot you can open inside the tavern, that way it incentivizes people to try to win and get better, but also keeps people of different skill levels away from each other. I'm thinking similarly to something like Hearthstone.

merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

These two links do NOT recommend second wind buffs.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

hearty vessel
#

the major factor deciding fights is gear difference, this is not like eft that you can still kill a geared player with one headshot.\

pulsar verge
# hearty vessel thats the easiest way to cheese the matchmaking, loose a bunch on white to get i...

Yes but I think it's better than limiting it to gear score alone as it would also be bad for noobies or those who are having a hard time. Also, when I talk about Hearthstone, there is two game modes. Casual (Which is everyone from any skill level plays at random) and Ranked (Which is where you get your better loot from if you do win more, and are placed at higher brackets next season as well with great incentivization to win.) Heck, you can put a lock on someone who is purposely dying over and over to get into weaker lobbies too. But in either case, I am trying to find a middle ground for those who are both yelling at each other "I hate geared" people vs "skill issue" people

hearty vessel
flint atlas
# hallow saffron 3 portals one stairs. 9 players. 1 portal spawns 3rd ring, 1 spawns 4th ring fi...

its literally not worth it, skill gaping your sister every night, every game 1v3 much easier then goblin caves is my point like 2 portals and they spawn in the dumbest fucking spots like 3 floors anf its on one of 3 lvls why would anyone want that.... or you play 1v2 or 1v3 kill a group of shits crutching on being in a group and there are like 300 portals all over all game long easy to get away... or play goblin caves.... get greys unless your farming troll

pulsar verge
serene fulcrum
#

all my games are ver geared people coming in to normal lobby and killing everyone. i wish they had a gear score system

flint atlas
pulsar verge
#

I mean.. I hope they get to that first.

hearty vessel
pulsar verge
hallow saffron
pulsar verge
#

But I don't think it's that EXACT approach that would be best. Maybe you can mix the two together somehow? But in either case, I just want everyone to be able to enjoy the game, it's fun, and when I do win I feel great, but I recently feel like I have plateaued now.

flint atlas
#

i have never ddied to anything besides no portals and not being near the exit thats my point

hallow saffron
#

thats literally a skill issue kiddo. portals are super easy to get on GC. just learn the map trash.

flint atlas
#

I make 100k a year and work full time I dont have hours a day to beat off in my moms basement and go on twitch with a fake female bot and pretend to be good at something lol

hallow saffron
#

you dont make 100k a year, I probably pay more for my house then you do, aint a fake female bot, dont pretend to be good. I know im bad which is why I dont do High roller but atleast I know im better then a baby raging shitter like yourself

#

i mean shit dude im at work right now. while youre jacking off and crying over a video game

flint atlas
#

mhmmm i bet

hallow saffron
#

sorry that you got shit on by your inability to understand basic map reading and map design that after a few runs of goblin caves you are unable to locate the portals or know how to traverse the map.

#

maybe your dad can beat it into you the same way he pounds your rear every night.

flint atlas
#

put back on that baseball cap to hide your balding head, and those baggy cloths to hide that extra weight, thats why your twitch name is not a real person. you are ashamed of who you really are. its ok.

#

lets go watch this guy and twitch and his 20 folowers

hallow saffron
#

yep mhm. its okay kiddo I understand that youre inbred and think you are successful in life. go back to the basement.

willow fulcrum
#

Do we have a confirmation for removing the bad toolbelt changes?

hallow saffron
flint atlas
#

ok balding chubby adult

hallow saffron
#

the fact that you are this mad at me for saying you got skill gapped in goblin caves literally tells me and EVERYONE reaidng this convo that you are trash at the game and have no life lmfao. 100k a year my ass

willow fulcrum
pulsar verge
#

Guys, can you take the arguments out of the suggestion? .. I mean, this is just a suggestion, but still! lol

hallow saffron
#

AHAHA oh thats great

#

careful dont get your msg blocked for spam skilla!

short heath
flint atlas
#

yea buddy keep sitting in discord all day while never touching a girl in your life, to the point where the closest you ever got was your own twitch Ai bot who you made female for extra attention lol. hey guys come watch me on twitch! wait its a female anime bot? HUH? yea no thabnk you thats cringe.

pulsar verge
hallow saffron
short heath
hallow saffron
flint atlas
#

yea i just worked 90 hours then some balding fem boy started to insult me when I make more money and have abs. just Don't like peasents breathing near me

short heath
#

The nuclear is quite literal in my name.

hallow saffron
spring ginkgo
#

EyesRight u guys confused channel

flint atlas
#

good chat i subbed to your twitch

hallow saffron
merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

These two links do NOT recommend second wind buffs.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

hallow saffron
#

Like I get it skilla you have body dysmorphia and figure that working out non stop when youre not getting railed by your father is gonna make you feel better, but clearly its not.
Go outside, get some air, touch some grass. Maybe smoke a joint or have a smooth glass of whiskey. Attacking me for the fact that I enjoy using a vtuber model to stream so that I can have shit in my background that isnt TOS friendly is insane. You dying to not finding portals in goblin caves because you cannot learn the map layout after 2-3 runs and cant use your ears to locate the portals opening is quite literally a skill issue and not a game issue

pulsar verge
merry kestrel
pulsar verge
#

It was for a game called Swords and Magic and Stuff. lol

merry kestrel
mossy burrow
normal basalt
#

my game crashes every game

woeful flint
#

Make double gate portals spawn at ruins, its that akward moment when you wanna leave the dungeon but you also wanna help your friend leave as well but maybe is not worth the risk cause you both may endup dying... (I digress). I wouldn`t make them all spawn as double gates, just follow the concept of crypt.
Decision making is a cool aspect of gates, as well as fighting true rooms of enemis to find the double gated portal could be. My 2 cents anyways.

soft acorn
#

its so stupid that Fighter's skill sprint gives more movement speed than Warlock's Phantomize ( About 6% ms diff) + additional during Phantomize Warlock gets 50% more magic dmg - even more stupid.

Maybe additional arrows and bolts should pierce him for extra 25 % damage?

real trellis
real trellis
unique barn
#

Yeah Achiles needs to get nerfed, wtf is that shit

final basalt
cosmic sleet
#

Fighter needs some kind of change/buff as it has no place in the current meta and a majority of its skills and perks are useless. Toddfather has a video on this that covers this topic in its entirety. https://www.youtube.com/watch?v=P33_DXAOH9s

hallow saffron
#

dude how da fuck did I get 153k wtf did I type in
Redid the math cause IDK WTF i typed in previously. was doingsomething for work at the times o I have to assume I misplaced a number between the two so gonna have to redo some work .-. just under 30k a year which I dont see all of.

scarlet creek
#

Add Javelins as another ranged option.

solemn needle
#

math doesn't math for me.... 20$/h is 41600$ a year. (52 weeks x 40 x 20) - people make some crazy math

hallow saffron
#

mental math when im doing other stuff is NOT my strong suit .-.

solemn needle
#

all good - my brain is just fart 😐

hallow saffron
hushed cedar
#

i wish there was an option to disable lobby sounds

bleak dagger
small furnace
hallow saffron
small furnace
#

That's aight I once told someone I make in an hour what I make in a day on accident so I do feel with you the quick maffs failure

hallow saffron
#

it is as it turns out, me inputting a number from work in the math and my income into the work I was doing... almost sent off a report with the entirely wrong numbers

hard escarp
#

remove bard, wizard, and blow of corruption. Thanks

brisk pebble
#

petition for shaking fist ingame emote

hallow saffron
#

yes

chilly adder
#

Day 2 of suggesting a trade channel here in discord

dull sphinx
#

bolas and arrows should not be able to break doors

hallow saffron
granite plinth
#

add locks to the game

#

to put ALL WIZARDS in PRISON

gilded aspen
obtuse kindle
#

STOP THE GOBLIN MAGES HITTING THROUGH FUCKING WALLS bruh I was all the way at the centipede spawn under the goblin mage + health shrine in goblin caves. Got hit 2 times for 80% my hp and died. The mage was sitting near the health shrine just wall zapping me WTF

gilded aspen
obtuse kindle
rain knot
#

they should add taking damage from standing on torches to stop people from cheesing hell

bleak dagger
dusk vault
#

A good adjustment to bard would be after let's say 5 songs either in general or the same tune he needs to re-adjust his instruments. Than after that give him a perk where he does alilittle bonus dmg if he smacks someone with a lute, it re-tunes his instruments 🤣

tiny shard
#

It would be nice to be able to see party mates in your mini map, atleast for pvp fighting when alot is happening Salute

mossy burrow
latent burrow
#

Guys how do you feel about traps having a universal time to break? I don't think resourcefulness should be the determine factor

vernal hedge
elfin vigil
#

Don’t make every arrow break doors that wouldn’t make sense , also skeletons break doors with Swords we can’t do that ourselves and shouldn’t

real trellis
#

Don't you hate it when someone joins your VC randomly without going through lfg to see what you're planning to do and what classes you're asking to play with, and you have to ask them to leave because they can't do what you're planning on doing? Or when you're trying to duo in the ruins, and someone joins the VC randomly and starts shouting slurs at you when you explain that you're only playing duos right now? Here's my suggestion to fix this issue. https://darkanddarker.featureupvote.com/suggestions/488128/random-vc-joiners-are-a-problem-that-needs-looking-at

glacial sphinx
#

Improve the Wizard hat, if its gnna have -5 movement and bad armor it needs more headshot reduction or an attribute bonus. I really want to wear it

real trellis
#

some armor is not meant to be good

#

It's just there so you don't have negative armor, like the adventurer's tunic, cloth pants, ranger and rogue hoods, wanderer attire

elder estuary
#

fix the stutter when pulling out each different intrument, so many people having this

glacial sphinx
#

It's got an iconic look and there are very few helm options for Wizard, it should be viable to wear before green level. Currently equipping a white one is worse than having nothing

real trellis
#

Personally I think they should make an even longer wizard hat that has +1 will on it and have that be something you can find

#

Like I used bard's opening song to open up a locked bronze chest WITH THE PERK THAT GIVES ME MORE LUCK and I looked inside... TORCH. Are you fucking kidding me? Imagine if someone used a lockpick on that.

#

The absolute bare minimum that should be in a chest is 1 silver coin

latent burrow
bleak dagger
normal robin
#

randomize monster spawns, slow down the swarm, buff buffs, buff clarity potions, remove instruments as items and make "i" cycle instruments. leave the wizard alone, nerf hunting traps to not deal damage if you don't move.

silk ridge
icy panther
#

remove redundant armor pieces that serve no purpose but to bloat loot pool

granite moon
rocky oak
#

elven bow of no counterplay

icy panther
flint goblet
#

I want to suggest the removal of locking perks behind levels. Doesn't it make the user experience objectively worse?

Having to Regrind these perks and sink hours of our precious time with an unnecessary handicap benefits no one.
It has disincentivized me getting back into the game after a wipe, it disincentivizes me from playing more classes each wipe.
It feels like an absolute chore. Wouldn't it just be way more fun to always go in with full perks?
Who actually wants to play the game with less perks than the other players? It's hard enough for newer players, why make them tie their arms behind their back?
https://darkanddarker.featureupvote.com/suggestions/488162/removal-of-locked-perks

ripe turtle
#

Silver coins material for craftin silver arrows and weapons against vampires and werewolves.

atomic whale
#

What you think about even more hardcore dungeon "Dragon nest" which would allot 4 peoples parties and no hell level ?

hoary crystal
#

Add martial artist class. Specializes in hand combat or quarterstaffs. Perhaps a leg-sweep ability that can disorientate the opponent for a few seconds and has faster punching speed than other classes.

glacial moon
#

Bigger dungeons, harder enemies, magical doors which opens up after all monsters are dead in the room, more puzzle in rooms, more traps in rooms, mini bosses before bosses, darker dungeons n cave systems (more light torches by default set to OFF),
Real DnD - More pve - Little lesser pvp -
Make rogue a pve class, they steal in town from vendors, and players. (if they get caught it gives bad karma)
New system called: Karma system, bad karma means player killer, a theif forexample getting caught, or doing a quest from a vendor which gives you bad karma as a reward with a few other things.
Good karma, is helping players, doing quest's (for good karma) which gives good karma as rewards and other things. ect.

solemn needle
glacial moon
solemn needle
glacial moon
#

I mean we donno what is coming with these skills and vendor quest's ect. And i think devs want rogue to become more a pve class rather than a pvp. (Not saying it won't be able to do some pvp but just not as good as pve)

granite plinth
#

nothing will ever be PVE only

glacial moon
solemn needle
granite plinth
#

yeah ? Devs want rouge to be pve rather than pvp ?

thats exactly what you fucking said my dude xD

solemn needle
glacial moon
granite plinth
#

"edited"

glacial moon
solemn needle
#

suggestion / new feature....

ruby pendant
#

why is Ironmace leaving ranger as the only “straight dps” untouched with his damage, when he deals the most damage in the game with the least amount of effort? It just shouldn’t be fighters and rangers using ranger in high roller to win every lobby, it’s already old.

granite plinth
#

rangers are easy to kill as rouge, its just rock paper scissors

ruby pendant
#

Well wizard has extremely limited range on his spells, with limited space for spells, where as ranger can walk in the dungeon with 100 arrows and keep going nuts

jovial swan
#

This game needs:
-Fighters to have a new perk that allows them to run Crossbows.
-Fighters to have Sprint nerfed to +30 flat speed with any metal plate armor on, but still +50 if no metal armor is used.
-Bard to have 30 seconds cooldown when casting music on an ally, per ally, per music piece.
-Warlock to have his Perks fixed and additional Perks/Skills/Magic.
-Warlock to have Blow of Corruption hard nerfed.
-Chain Lightning to be changed to a beam that can be channeled for up to 5 seconds, deals colossal damage to the initial target, and then less damage equally distributed to multiple targets.
-All Classes to be able to throw the Drum or hit with the Lute.
-All Bows/Crossbows to deal less weapon damage.
-All Arrows/Bolts to have weapon damage and rarities applied to them.
-Quarterstaff to have a buffed movement speed.
-Viking Sword to have a new attack pattern.
-Castillon Dagger to deal slightly more damage.
-Goblin Bolaslingers to throw at the feet instead of the head.
-Death Beetle slowdown stacking removed.
-Better Cave Troll loot.

Boom, better game.

#

Better for casuals, hardcore players and pros as a start.

granite plinth
ruby pendant
#

I don’t think fighter sprint needs to be nerfed it’s already not that great, and nobody is waiting 5 seconds for a chain lightning bro lol

jovial swan
#

@granite plinth I'd remove any ability for them to use Bows and relegate it to a perk.
@ruby pendant It's not 5 seconds of casting time, it's 5 seconds of channeling time, meaning you're holding that beam down for 5 seconds after casting for 2. Mid-ranged beam, though.

granite plinth
#

ahh i see what youer saying, yeah agreed

ruby pendant
jovial swan
granite plinth
#

i just hate bards, theyve literally ruined this game for me

jovial swan
#

Actually I think my nerf to Fighter using Bows might not be necessary since I'd be reworking how bows, crossbows and arrows work.

ruby pendant
#

Fighter has shitty perks unless you run longsword anyways or naked fighter

primal siren
#

Yea, Viking sword has the mace swing animation, wish it had something different

jovial swan
#

I think my changes would be a very fair start, especially the one with Bard, which really limits and makes him less braindead on teams while also not nerfing him on solos.

granite plinth
#

the bard campfire spell, should only speed up campfire healing AT A CAMPFIRE, not act AS A CAMPFIRE

gentle rapids
#

<.<

jovial swan
#

30 seconds of cooldown per musical piece, per piece, when casting per ally, would be an amazing nerf that makes it so that Bard can't spam anything to allies, but if he uses it on himself, no cooldown at all.

So yeah, it'd be up to 60 seconds of cooldown if cast on BOTH allies, per music piece, so players using them would have to think very wisely or they will get boned.

atomic whale
jovial swan
#

I could probably think of many other ideas that the developers really need to consider that I believe would be very great for all levels of play.

granite plinth
#

yeah ive had enough of the game where it is right now, im waiting on some changes

solemn needle
#

crazy idea - bard songs should affect ALL players in range

#

that would be recipe for chaos KEKW

#

a fully boosted barbarian with cleric and bard can perfectly one shot anything I believe? and I love it

bleak dagger
dusky kernel
#

What if bard songs were, idk, 20% weaker but he had some resource (bardic inspiration) that made the effect of songs 50% stronger
He could still spam in an even weaker state and would have to manage his resources for pvp encounters

jovial swan
#

Things like:
-Lockpicks being single-stack, unlimited use items that have rarities to increase lockpicking speed and reduce skill check frequency.
-All two-handed weapons currently without M2s having an M2.
-Potions being reverted back to the previous state; the 2.0 state, not the 1.0 state.
-Bandages being changed to heal 25% of non-recoverable health if used after recoverable health.
-Quickshot being changed to deal 3 hits of 50% damage each.
-Ambush dealing 30% additional damage.
-Stealth having less footstep time but can allow you to not become visible when someone bumps into you.
-Invisibility actually resetting enemy placements back to normal instead of having them stick around.
-War Maul dealing damage to shielding enemies just to be extra terrifying.
-Weapons of 4 impact power or more penetrating vases and continuing their swing regardless.
-Weapons of 5 impact power or more penetrating boxes/barrels and continuing their swing regardless.

neon vortex
jovial swan
#

These are all changes I feel benefit all levels of play.

#

And also a cast iron skillet as a weapon, just because it'd be hilarious.

atomic whale
#

and ranger must chop arrows 😄

#

What about cleric? they also should knee before him ?

bleak dagger
atomic whale
#

then you are in wrong place, its discussion place xD go post on page if you want just post

strong cloak
edgy skiff
#

What do you think about adding an item level system so if you go in grey/white/green stuff you won't meet blue+ gear and for the lobbies you can do like 0 - 100 lvl item / 100 - X lvl item, it might also improve the pvp in the high gear lobbies because they'll all be geared with the same rarity of items

bleak dagger
glacial moon
#

Bigger dungeons, harder enemies, magical doors which opens up after all monsters are dead in that room, more traps in rooms, mini bosses before actually bosses, darker dungeons n cave systems (more light torches by default set to OFF) (Or at least try it out as a test) -
New system called karma (Good karma means helping players ect, bad karma means killing players ect) - Quest from vendors - Which also could give bad/good karma rewards ect.

edgy skiff
vernal hedge
# jovial swan Things like: -Lockpicks being single-stack, unlimited use items that have rariti...

good suggestions just have a couple issues:
Lockpicks, I don't think they should be fully unlimited but should have a % of breaking, if you make them unlimited use their value will just drop to worthless over time.
Bandages- do you mean recover 25% of you total unrecoverable health or would recover 25% of the bandage total heal(so if bandage heals 10, 10/4 equals 2.5 unrecoverable hp?), but work on unrecoverable hp
Ambush doesnt need any buff it does plenty of damage already, if anything change some of the other perks to make other build more viable such has the rogue poison build

bleak dagger
jovial swan
bleak dagger
vernal hedge
bleak dagger
#

I have a great suggestion:
Creating a Rogue and clicking into a game should automatically delete the whole account and ban the player permanently. This way you can filter out the rats from the playerbase.

granite plinth
sinful pike
finite burrow
#

nothing still being done about the ad's in trade channel selling gold, NICE....not even a report button

sinful pike
finite burrow
#

seeing them isn't the issue getting them out of the game and out of the economoy is the problem

granite plinth
#

problem is, to my knowledge, people buying gold arent getting banned so its just giving cheaters an income and another reason to be scumbags

finite burrow
#

also it takes 5 days for them to be able to type again in the trade channel after they make a new account having somoene just moderate that shit with players able to right click and report those spamming ad's in the channels, and yea people buying gold should be banned too .

granite plinth
finite burrow
#

of course but why not add simple features that would combat it better and punish players who buy the gold as well

deep wave
#

Set equipment restrictions for regular dungeons. You shouldn't be able to bring in anything higher than say blue equipment in.

carmine saddle
#

instead of trying to set equipment restrictions and cry cuz ur getting destroyed by ppl who played the game more then you.
Voip on baseline, Ppl stop shooting naked on sights ( for 0 gain ?) the option to somehow visually see traitors ( so if any1 acts friendly and then stabs you, ucan "report", like the blue/orange name in trade), so theres consequences to the action
Just the last day ive tried to solo lvl cleric in crypts, i get killed on sight by ( surprise all rangers), 0 gain 0 threat, some ppl are friendly, but rangers always shoot on sight

brisk pebble
#

petition for shaking fist ingame emote

wispy dagger
finite burrow
#

who knows, whether its cheating or collectively farming together as an organization

bleak dagger
wispy dagger
merry kestrel
#

Fighter perks and skills are in a bad place, they're uninteresting and unused - there's a reason you only see fighters rocking shield and sword and using second wind and sprint 24/7. However, they're just the strongest skills fighters have. I propose that some perks and many skills need revised in order for fighter to enjoy more versatility in their choices.

https://darkanddarker.featureupvote.com/suggestions/487150/fighter-perk-revision

https://darkanddarker.featureupvote.com/suggestions/487153/fighter-skill-revision

raw ether
#

They should make big updates and stop with so many hotfixes, what is the reaso to do it now and delay hours in it? Make a pbe or change something cuz this is too much

celest thunder
raw ether
#

like 5,30 hours this "hotfix" thats the thing i hate, im casual player atm, and always i can play w a friend its like 5 hours of hotfix so we cant play that day

thorn sleet
strong cloak
vernal hedge
granite plinth
#

honestly, i get they have to fix shit. but do they really need to do it in the middle of the day, like 3 times a week. and now basically 6 hours ?

vernal hedge
teal torrent
#

Guys, I need help to push this suggestion, it is higly important and I believe everybody will agree with it!

Let us feed the bones we get as drop from skeletons to Otto before the match start !

bleak dagger
fallow nacelle
versed nebula
pastel arrow
tired pecan
oblique pivot
#

it's EA. constant patches is literally best case scenario

granite plinth
#

Im going to get flak for this but holy hell am i tired of the 'its early access' excuse. Yea no shit theres gonna be some growing pains, but the moment you start selling your product it should be held to a higher standard and people should be able to critizise it.

oblique pivot
#

that's just an incorrect understanding of game development and what EA is

#

and of course people should criticize. but it has a standard of EA, not higher, cause it's EA

real trellis
#

The game is way less buggy for me than it was in the playtests, I have not yet lost my earnings from a run due to a black screen error, this used to happen 2x daily during playtests, I'd say the game is much more polished but obviously has a long way to go

versed nebula
silk ridge
gilded aspen
#

https://darkanddarker.featureupvote.com/suggestions/487024/auction-house
The Auction house would be a way to passively sell items and provide a much more convenient method of trading items while both online and offline. An item put up for auction in the auction house is locked away from the seller. Auctions can have a bid price, and a buyout price. The buyout is set by the seller. To auction an item costs the same as the trading fee 15g and does the trade automatically (Seller pays the auction fee only and no fee on the buyer, the fee is not refunded if the item does not sell). The Bidders can throw as much gold at the bid as they can afford and locks that gold from being used elsewhere until another buyer bids higher and the funds are sent back to the bidder. The auction house can be categorized by rarity/properties etc... similar to the trade chat, but has a defined list with current bid prices, bid time left, and the buyout price.

I've seen a similar system to this in other platforms and believe this could work especially well here.

gilded temple
#

I think they shuld make Wiz invizability only for wiz not for a team to prevent Inviz barb masacre 😄

solar falcon
muted nova
#

that's stupid

silk arch
#

Rogue main here and it definitely needs a nerf. It's obvious that rogue is the most versatile and overpowered class in the game, need to reduce its dmg to maybe 40-50% current value, and reduce invisibility to 5 seconds max OR a waaaay longer cd.

gentle rapids
spark crest
#

i love ppl keep on asking to nerf sth that killed them, pathetic

gentle rapids
spark crest
gentle rapids
gentle rapids
#

Open chest spell…

bleak dagger
granite plinth
bleak dagger