#suggestion-discussion

1 messages · Page 172 of 1

compact lagoon
#

We need a demo version of the game. I want my friend to buy the game too and play with me, but he doesn't want to spend money, I want him to feel how cool it is to play DaD!!! The demo version can be limited in time to 1-2 hours, in general it would be great.

swift cloak
#

I haven't seen anything on this, whats the word on containers for stuff like potions?

bold willow
#

add a duo map

mossy burrow
#

Wipe with season 1 bro, the gold pile abusers will clearly have an advantage over the rest of the community, and you know who they are. Streamers...

Being basically gifted streamer kits

Or gold keys

Unfair advantage compared to the rest of the community

fringe ice
#

Current mob agro is not great, people just walk straight past goblins and such with no attention from anything.

jovial swan
#

Yep, I'm 100% convinced Barb needs a rework to get rid of the cheese.

half cobalt
#

If you don't have a wipe with the fresh season, what is the point? Wipe EVERYTHING for a new season. Stash, progress, all of it.

glacial sphinx
#

game just opened like 4 days ago, wiping everything now is just gnna piss off 70% of the players.

jovial swan
#

So I posted some ideas on a thread prior, but I've thought of even better ideas to really make Barb a lot fairer to play against while keeping them fun to play as.

The following are my reworks:

[Axe Specialization]

Increases your attack speed by 10% when using an axe weapon.

[Berserker]

Using your fists grants a 30% increase in attack speed and 10% increase in attack power.

[Crush]

Grants the ability to destroy unreinforced doors and sturdy containers in one hit with two-handed weapons. Also grants penetration power to your attacks, allowing you to continue an attack uninterrupted when hitting containers, pots or vases.

[Iron Will]

Increases magic resistance by 50.
Increases projectile resistance by 25.

[Morale Boost]

Increases attack speed by 20% for 15 seconds after an enemy is killed.

[Savage]

Increases attack speed by 15% when not wearing chest armor.

[Rage]

Increases damage by 5 and movement by 15% for the next 5 seconds.
Reduces damage resistance by 30% during this time.

For each hit you deal to an enemy while active, Rage will reset.

[Savage Roar]

Frightens all enemies within 7.5m for 6 seconds and reduces their physical damage bonuses by 15%.

dim yacht
#

how do youmake a suggestion, cant see a pin on it?

runic glade
#

Better matchmaking would be great for newer players. It's been shown that games that can't bring in new players on a consistant basis die out very quickly. It's not fun to load into map after map just to continually get slaughtered by fully geared players when you're level 1/2/3 and just trying to learn the game.

dim yacht
#

ah, i imagine they are closed.
My suggestion is for bard buffs to be colour coded based on instrument, as per the class screen.

ember vortex
#

@runic glade They'll come out with more areas. It's Early Access so it's a lot of sweaties tbh. That'll change over time.

shut axle
#

it would like a map where they could only play one team of two because normal dungeons where there are 2vs3 and typically there is a cleric and a bard I can't do much

ember vortex
#

I think... there should be a channel for blue gem selling/trading. Realistically just a trade channel in general to the Discord.

honest blade
#

down the line i could see a soul heart merchant, take the hearts of people you kill and give them in for a small reward maybe like X amount for a openable jar or box with some goodies like potions lockpicks or what ever

vagrant gazelle
#

I think there should be a durability counter on equipment that gets decreased everytime you extract which can prevent the use of OP equipment and killing lobbies for lowbies late in the wipe. (perma stat debuff per X amount of extractions)

Also to prevent equipment from being traded infinitely ad nauseam - equipment taken from other dungeon delvers get a perma negative stat debuff straight away (everytime it gets taken from a dead body) which will help prevent over circulation of OP equipment and keep the market healthy and dungeons not full of over geared people - just reposting because I remembered theres a suggestion channel

granite plinth
peak lark
#

@eager sable impose a buff limit so cleric bard combo isnt so busted.

glacial sphinx
#

Buffs are just too strong, there is already a suggestion about this on the site

peak lark
idle heart
#

<@&1048757675934089300> Lockpicks currently are very scarce, and usually feel underwhelming when used. Some chests are not even worth opening, such as locked bronze ornate chests. A fix to this would be that lockpicks have a chance to be reused when the lockpicking QTE succeeds. The chance of the lockpicks surviving could be based on your resourcefulness, the chest grade (with rarer chests having a lower chance of lockpicks surviving), and how well timed the QTE was (as close to center of red as possible).

sly oasis
#

@eager sable create a chanell in discord for publish items to sell

granite plinth
#

@eager sable Implement a gear/level scoring system based on item averages. If a player is defeated by an opponent with a **significantly **higher level/gear score, they wouldn't lose equipped wearables (only items in inventory and consumables). This would encourage lower-level players to engage with higher-level ones as they would have little to lose and a lot to gain while slightly discouraging well-equipped players from targeting much weaker ones, as they can lose a lot but not gain too much if they're way below them. Additionally by giving weaker players the opportunity to keep a bit more gear they can participate in boss fights and D3/High roller as currently they're missing out on these sections of the game entirely as they're gear dependent for most people to survive.

I believe this solution maintains a single player pool and accessibility without compromising engagement intensity for hardcore players. Though more items will exist in the economy, they will be lower level non valuable ones for the most part, thus not being a real issue. I think this will help to sustain player numbers, reduce queue times, and extend the game's lifespan while ensuring an enjoyable experience for all proficiency tiers.

inland wigeon
brisk valve
#

@eager sable Right heres the actual solution for fully stacked players dominating the gearless:
Add a gearscore system (each piece of gear has a numbered rating, better the gear, the higher it's gearscore rating. Usually this is just a numerical value). Then if your total rating is too high you will only be able to queue for certain dungeons, or HR, or a combination of both. Meaning a full purple/blue meta 3stack team can only queue B3 or perhaps HR B2. So no more sweeping thru entire lobbies of starting players in the normal Crypt or Ruins.
We already have the idea that each dungeon gets progressively harder but contains better loot the further we go down. Why should players with B3 gear be running around B0/(B1/)B2?
This may seem overkill atm, but as the devs are planning to add plenty more dungeons I believe this will practically be necessary, or else the smurfing will be unbearable.

jovial swan
inland wigeon
#

please dont nerf my class thx

jovial swan
#

It's more sidegrade.

inland wigeon
#

erm. no. your suggestion is nerfing the dps potential of barb.

#

Barb isnt meant to do dps, honestly. its meant to be burst through heavy hits. only viable dps is horsemans, and that takes some sacrifice to make work

jovial swan
#

It's not nerfing the DPS potential, but rather the instant damage output. Think about how fast Barb can swing axes with Morale Boost/Savage and Axe Specialization, while also having one more perk slot.

inland wigeon
#

Do you play barb and how many playtests?

jovial swan
#

Barb is one of my three main classes and I've been in all but the first and last ones.

inland wigeon
#

I can tell you havent been in our chat discussing how this class is actually ran

#

Making barbarian swing fast will literally kill its ability to deal intense damage instead of periodic damage over tbe course of multiple swings, and a fighter will exploit that

jovial swan
#

Just punch the Fighter to death with the new stuff. It'll be a lot more fun.

inland wigeon
#

you have no idea what you’re on about with barb but a suggestion nontheless

#

punch a lot but get blocked by shield and die instantly to purple fighter- lots of fun

jovial swan
#

Y'know what, I've got even better ideas now that you given me some valuable info.

inland wigeon
#

barbs are outclassed by EVERY class that can self heal, and hit at a distance, dont suggest ruining our only kill potential pls

#

ironic since our only ‘heal’ potential requires us to hit a player… and it can only be used once per adventure

#

while fighter can second wind all day. totally balanced.

jovial swan
#

[Axe Specialization]

Increases the damage output and attack speed of axe weapons by 10%.

[Berserker]

Every 10% of damage dealt to you increases your damage output by 5% up to a maximum of 25%.

[Crush]

Grants the ability to destroy unreinforced doors and sturdy containers with two-handed weapons.
Also grants penetration power to your attacks, allowing you to continue an attack uninterrupted when hitting containers, pots or vases.

[Iron Will]

Increases the resistance to physical, magic and projectile attacks by 25.

[Morale Boost]

Upon killing an enemy, your attack speed is increased by 20% for the next 20 seconds.

[Rampage] (New Perk)

Increases your attack speed by 50% and damage by 25% when using your fists.
Fists also benefit from Crush.

[Nemesis] (Replaces Blood Exchange)

Increases your attack speed by 50% for the next 5 seconds.
Killing an enemy during this time restores your health by 1.5%.
Killing a player restores 10%.

Can be used three times in the match.

[Rage]

Increases damage by 5 and movement by 20% for the next 5 seconds.
Reduces damage resistance by 20%.

For each hit you deal to an enemy, Rage will reset and increase damage output by 1, up to a maximum of 5 additional damage.

feral rock
#

Do they read suggestion discussion?

inland wigeon
#

unironically yes

feral rock
#

My suggestion would be for selected mulitple things Trade would sort out items that has everything you selected, instead of showing all items from those categories. For example selected plate armor and strength should show you Plate Armors with Strength. Not every plate armor and every item with strength

inland wigeon
spare cliff
#

please add discord roles for buying the hold the line edition of the game !

abstract swallow
gritty gull
#

Fps and ping counter

carmine current
barren trench
tulip hill
#

Do yall think hide and invis pots should allow the user to move at least a tiny bit to peak around comers? Nothing close to the 10 steps that rogue's stealth perk offers but just like a single step

carmine current
barren trench
red river
#

Hey, i was just thinking of a new class, the samuraïs, focused on bleeding the targets more based on front affrontements rather than stealth ( like a rogue ) :)) ( imagine having Katanas in the game ! )

red river
tulip hill
red river
#

And, i mean, seriously, who wouldn’t want to loot a legendary KATANA !!

regal heron
#

When voip?

red river
real trellis
tulip hill
real trellis
# red river Amazing:) you are worthy

Only MGS I ever played all the way through was Ghost Babel, unfortunately due to circumstances I only had a Gameboy color for a very long time lol. Always thought the box art style was sick as hell though.

red river
real trellis
#

Rising is fun lol but let's get back on topic

red river
jovial swan
#

[Skeleton Cosmetic]

Nerf: The color of the skeleton cosmetic is now brighter in order to distinguish it from the environment.
Change: The head of the cosmetic now gains special paint on it to prevent it from blending in the environment completely when naked.

red river
jovial swan
#

I'm gonna make an extensive list of weapons that need their movement speed reduction values changed.

tulip hill
#

oh, that reminds me! I've noticed there's not as many people throwing away their starter armor nowadays. did they change something to actually adress that or is it just not as popular of a strat

jovial swan
#

[Swords]

Arming Sword: -20 -> -17
Falchion: -25 -> -30
Longsword: -40 -> -35
Viking Sword: -20 -> -17
Zweihander: -50 -> -42

[Maces]

Flanged Mace: -25 -> -32
Quarterstaff: -35 -> -12
Torch: -10 -> -5
War Maul: -55 -> -50

[Daggers]

Castillon Dagger: -10 -> -7
Kris Dagger: -10 -> -7
Rondel Dagger: -10 -> -9
**Stiletto Dagger: **-10 -> -9

[Polearms]

Spear: -40 -> -45

[Axes]

Battle Axe: -45 -> -38
Felling Axe: -40 -> -32
Hatchet: -25 -> -12
Horseman's Axe: -30 -> -18

[String]

Longbow: -50 -> -30
Recurve Bow: -40 -> -25
Survival Bow: -30 -> -20
Crossbow: -50 -> -40
Hand Crossbow: -18 -> -12
Windlass Crossbow: -60 -> -50

[Magical]

Crystal Ball: -25 -> -18
Crystal Sword: -30 -> -22
Spellbook: -10 -> -15

[Instruments]

Drum: -20 -> -8 (only when preparing to throw it)

This would address my key issues with the weapons that are either too heavy (ex. Longbow), too light (ex. Spellbook) or feel like they shouldn't reduce mobility that much due to how they are held (ex. Quarterstaff). This would probably better balance the game, too, and give people more incentive to using certain weapons they likely wouldn't have otherwise thought of using.

meager sapphire
#

ran into 2 groups of trios teamed up in high roller, is that bannable or not?

mortal cloud
#

Can we have a friends list.

wheat delta
#

YOU SHOULD MAKE IS SO WE CAN INVITE CHANNEL FROM OTHER DISCORD LIKE IT USED TO BE

cyan sapphire
#

Discord Suggestion: Add a text-based LFG channel as well as the ability to make temp. voice channels.

ashen badge
#

Hoping they add a specific Duo Option.
3 Is a Crowd, but sometimes you want to play with a friend instead of solo

lament bone
#

would be great if they added one extra character slot, currently there's 7 slots but 8 classes to choose from 😦

coarse night
#

Please please give us a duo map or be able to duo

gaunt cargo
#

HR lobbies take 5 mins even with the reduced entrance fee. shit will be dead when it's back to 100

sleek spindle
#

resting system :

it is too slow for the match time if i want to rest and heal for 60 hp i have to wait for a minute it should heal for a 1.5 hp a second or at least 1.25 hp.

have fun in dungeons.

terse pier
#

I agree the resting takes far too long. If they were to improve the speed you regain the grey health maybe they could make the action of sitting/standing up a bit slower to make it even riskier when enemies are around

jovial swan
#

You can just use potions. Helps speed the recovery process.

terse pier
#

Yes there are many alternate healing methods but it doesn't change the fact that the resting mechanic simply takes too long

quiet cliff
#

How about gear score lobby's?

terse pier
jovial swan
#

They need to reduce slowdown stacking.

terse pier
#

Oh yeah agreed, makes those ads that slow you down even more lethal

quiet cliff
terse pier
#

Yeah the fact that I can get matched against a 3 stack of level 15+ chads in greens/blues as a level 1 fresh char is pretty mind blowing to me

covert merlin
#

we have the circle to avoid rats people are camping around the Minds waiting for someone to mine and then they literally will team up to kill you and then they kill each other for the rest don't know if there's a way to fix that but I have gone in three times I have had decent Gear and then I get killed because I either can't hear them because of the pig sound or I get jumped by a dude who's just been staring at me potentially for the entire time

#

I did it in the solo dungeon

terse pier
#

that is cringe af but idk how they could address that, maybe spread ore spawns out a bit more across the maps?

coral belfry
#

Is there a suggestion for a quiver to be added for equiptment yet? tired of arrows taking up a 3x2 or 3x3

coral belfry
terse pier
coral belfry
#

will ore be coming to ruins at any point?

covert merlin
#

so why cannot the Barbarian used around shield with the Viking sword he's like the most Viking person of the all

covert merlin
#

what is the plus one mean

granite plinth
quiet cliff
quiet cliff
covert merlin
#

ok

terse pier
quiet cliff
terse pier
coral belfry
#

Add ore to the ruins map please

terse pier
#

It's really weird there's no ore there

coral belfry
#

how do i make a suggestion lol

granite plinth
silent oyster
#

so i dont know how to add suggestions but if anyones interested, i would like to see an "enchanter", as a tab or merchant service, where one could switch item enchantments for a fee and at the cost of the sacrifice item. so if i had a green ( 1 enchant ) badger pendant with a damage buff and a green Heavy Boots with a +2 agility buff, you could sacrifice the boots and replace the damage buff on the badger pendant with the agility buff from the boots so my badger pendant would now give me the +2 agility buff

lethal light
silent oyster
lethal light
silent oyster
lethal light
#

Well at that point it doesn’t matter, if your rich enough and have enough gear to run the enchanter losing some boots is no big deal

#

I like it, maybe an added function to the person who sells luck potions

silent oyster
#

sounds great, the fortune teller is kinda useless atm

silent oyster
# lethal light Well at that point it doesn’t matter, if your rich enough and have enough gear t...

but in your worries for a return of investment on whatever pendant you make from the boots you would need to sell it for enough to cover the value of the boots, the pendant itself, and the fee for the enchanter ( im thinking 50 or 100 gold ) which i cant speak for everyone but a pendant with +2 knowledge isnt worth that much to me, but it could be useful for turning those junk/unequippable items into something that can give you a small edge if you have the money to spare

jovial swan
#

[Shrine of Return]

A shrine that allows you to return one item back to your stash while in the match, not including any items that you have managed to procure in the match.

This shrine takes 60 seconds to activate, and upon doing so will allow you to return the item of choice back to your stash.

This does come at a cost, however, as you will have to either:
-Sacrifice an item of equivalent value or higher
-Reduce your maximum health by 50% for the remainder of the match

still sky
#

how about we fix the god damn shields to actually block and not allow mobs to clip through...KKTYVM !!!

#

Or take them completely out of the damn game

jovial swan
#

I mean...they should really take notes from RE4 Remake and the new Zelda games and just add a conventional shield parry that causes enemies to recoil for a moment and make an opening.

tulip hill
jovial swan
#

Had another idea pop into my head.

ebon idol
#

Part of the games charm is that the gameplay is slow and the skill gaps are easy to overcome. If you add many mechanics like shield parries or something like that, it can quickly become too frustrating for newer players

#

Blocking right now is already frustrating to play against and you need to get out some tricks to get past the damn turtle players. Especially if your weapon has a very predictable pattern (all overhead)

trail skiff
#

I miss my old Ranger in playtest 1 Cant kill Troll with starting bow unless i have 40 arrows thats exspensive

terse pier
#

I think they really need to disable the forced-death when the zone is closed

trail skiff
#

not to mention only class that has no bag space due to arrows

tulip venture
potent walrus
#

rangers really need to spawn with an extra 30 arrows ontop of what they have, or arrows shouldbe 1 gold per stack, ur paying high roller everytime u play

trail skiff
#

rogues can beat it and locks at lvl 1 with ease or least make arrows free

tulip venture
trail skiff
#

just hold a and pace urself just witch out for his right arms attack

#

i mean his left arm empty hand

tulip venture
jovial swan
#

You know, it would be nice if Ranger:
-Had Quickshot, Forceful Shot and Penetrating Shot removed
-Had Field Rations nerfed to 2 charges
-Had Quick Fire be given a lessened cooldown
-Had Multishot use 3 tightly spread arrows that deal 75% damage each if fired together
-Had True Shot be given the effects of Forceful Shot and Penetrating Shot added to it
-Have two new arrow skills that allow him to burn or slow enemies with fire OR ice arrows
-Have a new skill that lets him reload crossbows significantly faster
-Have a new skill that allows him to create arrows from the surrounding area, unless he has 10 arrows

#

That way Field Rations and Quickshot don't have to be the damn meta for the character.

granite plinth
#

so you're saying just remove ranger 😆

jovial swan
#

I'm saying give Ranger better designed abilities.

#

The last thing this game needs are stale, optimal builds everyone and their mother will run. All abilities should be an option, not a necessity.

granite plinth
#

field rations isnt even close to the meta which shows how much you know about ranger

tulip venture
tulip venture
shell fjord
granite plinth
#

basically every ranger runs triple shot, quick shot or multi shot you're trolling if you're not lol

terse pier
#

They should change the trap room in the dungeon, no one ever wants to go there and it's basically a waste of map space

#

Yeah ranger builds are very feast or famine with little variety in effective builds it seems like

granite plinth
#

I agree rangers could use some changes but nerfing field rations isn't it

modest sky
jovial swan
#

I'd compensate Field Rations by giving it like, 35% heal per use or something. Maybe 40%.

terse pier
#

Field rations are fine imo, if anything make it into a HoT

hushed helm
#

Give the ability to feint when attacking with Martial Weapons, and allow you to cancel an attack by BLOCKING! 🤣

terse pier
modest sky
pine orchid
#

Bard really needs auto swapping of instruments when changing spells, having to change to both the spell and instrument feels very clunky

errant sequoia
#

does anyone know when or if we are getting a friends section in game so we dont have to search up people everytime?

abstract swallow
#

these loot buffs have CRUSHED the market for green and below items, even bundled
I feel bad for new players trying to build a stash for HR now, this was a big mistake, their only option is farming GC minibosses now

jovial swan
#

In all honesty, a lot of the kits of the characters need some genuine reworks. The current emphasis on making the most optimal builds is not fun and will likely stifle the game's appeal in the long run.

granite plinth
#

the stash isnt big enough to buff loot im already full stash with like 5k gold on 2 classes lol

turbid gyro
#

Executioner hood for Barbarian

jovial swan
#

I'd rather all kits be reworked so that there can be more build diversity. That means:
-Balancing out some of the Perks and Skills that are more problematic and centralizing and making them options, not necessities
-Removing some of the Perks and Skills that do not need to be there and can create clearly degenerative gameplay styles
-Adding new Perks and Skills that offer a unique ability that makes them viable options

pastel hatch
#

Imagine if you will: A map twice or thrice the size with two different circles that might or might not intersect. Maybe a slightly longer timer too. Thoughts on this?

lime dew
#

There should be an option to report the RMT' ers or maybe like an assignment to players to moderate the trade chat and ban RMT' ers. They are advertising their sites in game in the trade chats. The sooner we can get rid of them the less they spread and advertise to new players.

tribal jackal
lime dew
#

İts good that the suspicious trades get reported. My idea is to report people advertising these sites

#

I see them all the time even in the gathering hall

tribal jackal
#

True, but let's be honest. If there's a loser who needs that boost, just don't give a fuck. I can fully understand that they want to fix the core game first before targeting such annoying bullshit

tulip hill
steady tapir
#

Please add bard attire to the stores

fierce ibex
#

Please add friend list and other social features like chat on lobby (not lobby in the match)

gaunt cargo
#

fix mobs not resetting and immediately re-aggroing on invis players

lime dew
tribal jackal
lime dew
#

Thats true.

leaden marten
#

Have they ever mentioned what they're considering to happen at lvl 20? Skill tree opens?

proven lion
#

I feel like crystal swords have no use case in this game, its always better to take a crystal ball if you want a melee weapon in hand, or a book because the cast is faster and it has a better animation that doesn't hit ceilings.

I think they should change the cast animation on the sword to be a palm thrust with the off hand to stop it from hitting things, and perhaps give it a spell casting damage modifier that is lower than the others. Make that bad boy useable.

dense sand
unique locust
#

i feel like there's way to many mobs in the deeper it kind of crazy, depending on spawn your boned 9/10

abstract swallow
dense sand
#

also because inferno has to drop baseline greens+ in normal or its not worth going

hardy sentinel
#

Does anyone feel like Goblin High Roller isn't worth it? I legit make about the same after the entry fee in regular caves.. but with obv way more risk

hardy sentinel
dense sand
hardy sentinel
proven lion
#

Part of the issue with goblin HR is that everyone is trying to run it in low gear. The idea of HR is you go in kitted, and therefore everyone does, and you get stuff off the other people. But no one is playing it that way, meaning that you're stuck with whatever loot is on the map

vivid warren
#

what counter play for 95% physic dmg reduction ?? asap

dense sand
vivid warren
#

what if we dont have mag dmg ? do we just give them the loot?

dense sand
vivid warren
#

he is 95% without the buff tho

dense sand
vivid warren
#

ur wrong man

bold jackal
dense sand
vivid warren
#

not buff its possible without it

bold jackal
dense sand
#

this dude isn't playing HR against fighters in legendary gear, he doesn't know how to kill someone with high phys damage reduc, he aint running HRs in good gear ill tell you rn

vivid warren
#

i do

dense sand
vivid warren
#

so i have get a full pen set to get him ye?

dense sand
#

if you got a cleric, have him run Judgement if you don't have any magic damage

dense sand
vivid warren
#

yea but balance should come asap

bold jackal
vivid warren
#

cause everyone knows about that fighter build + @bold jackal

vivid warren
#

bro tanked 20+ hits like nothing

dense sand
#

the fighter meme build you are talking about is using the buff, just play better lol most fighters arent anywhere near 95% phys reduc all the time

vivid warren
#

which buff u mean

dense sand
#

fun fact: you can stack healing potions of different raritys

proven lion
#

Why are you so weirdly angry and combative lol. Dude asks a question and you start making all the assumptions and side stepping questions and shit. Just chill.

vivid warren
#

prolly he lost his loot dont mind it

bold jackal
dense sand
vestal anvil
#

1s w1pe n 6 hours

proven lion
#

dudes roleplaying a barb in chat

vivid warren
#

we suggesting a balance nothing more

#

in what condition facing someone with 95% phyisc reducation is skill issue

wicked grotto
#

I have a serious suggestion but I'm not going to waste my breath until I know somebody is actually going to apply the action

wicked grotto
#

They need to take a consensus of series graphic cards every one has...because I notice the same repeat problems and even my buddy has it with his card...that would be huge to pinpoint what's going on

sleek cosmos
#

shards take 25/50/100/200 escapes to earn?
are the devs smoking CRACK?
league of legends isnt even this bad. this is some Nexxon-tier skinner box garbage. like straight outta maplestory 10% scrolls tier trash. there was probably an internal debate on whether or not players should be able to right click gear into their inventory or if that should be a paid feature too.

wicked grotto
#

My card works fine but I notice tons of people describing the same problems my buddy have I'm suspicious that it's on lower end gpus like the cheaper amd cards

jovial swan
#

Can I be honest? I think the current Stash is actually not good for the game. Basically would be better if the Stash was overhauled and Gold became a non-factor to the space of the stash.

wicked grotto
#

Additional loot pages will be available for buying in the future I'd suppose in bundles like path of exile does

rugged eagle
#

Caves HR does not seem that worth with it you only want to use it when the loot is capable of dropping atleast legendaries otherwise it doesn't make that big of an impact

sleek cosmos
icy panther
jovial swan
wicked grotto
proven lion
#

lol more loot pages breaks the power creep of the game instantly

jovial swan
proven lion
#

the game is about the struggle of gaining and losing gear, you're not supposed to have a full on armory so you can go kitted every round

wicked grotto
#

Poe has them everyone I know has purchased at least 1 loot bundles stash tab of what ever type

proven lion
#

POE isnt this game. Its not relevant

icy panther
wicked grotto
#

The tabs are exactly the same

proven lion
#

diablo has horses, we need horses

shadow barn
#

Has there been any mention of adding a Friend List feature to the game?

sleek cosmos
wicked grotto
fair gyro
#

it would make more sense if you were slower holding a swing, but that would maybe be imbalanced

I kind of wish the game had it were you hold a swing by holding the button and then let go to strike

patent axle
#

FIX THE PURCHASING OF REDSTONES 😭

icy panther
#

Holding a swing would be fine if swings were more dedicated, but as it stands right now holding a swing is just "who pushes who first"

#

In general I think a good fundamental system change would just be more attack dedication across the board, along with a lot of sweeping movement penalty alleviations similar to what Vulgun is thinking

sleek cosmos
#

I think this game is too premature. it has a fantastic base with great PVP and the PVE is about where it needs to be. i think the main drawback is the lack of progress. I will kill tons of people and make thousands of gold until i hit lvl 15 and im basically done. all i can do is more challenging content but i dont have any incentive beyond climbing a leaderboard or making a dream lineup for gear.

in the long-term it would be nice to have more perma upgrades that can be bought with gold. to give me something to work towards that cant be lost all in one go... like a full set of purples. Tarkov has a hideout and reputation system that progressively unlocks store stock, adding variety to raid options.

but DaD can take a different approach. maybe shared guild halls that are with construction that provide stash tabs. shared guild tabs so that friends can set up each other without the burn of trade fees. contracts from the adventurer guild to earn more gold for killing x amount of skeletons or bringing back mimic tongues, etc

jovial swan
#

[Vulgun's Reworked Stash]

The Stash is now reworked to make more sense in a logical gameplay sense. Though the main function of the stash is unchanged, there are now new mechanics that significantly improve player experience.

[Gold and Silver]
In order to remove the excess amount of space that will inevitably be taken up, Gold and Silver can no longer be put in the Stash. Instead, the players now have a special inventory relegated to their wealth.

[Additional Space]
Additional space is a must for those trying to trek out into the dungeons. After all, you need all the items you can get. However, this comes at a great cost, as you will need to spend 200 Silver in order to unlock a 2x12 row of a new stash.

Additionally, this space is limited to one additional full stash.

[Item Sorting]
Ever want to just swap the positions of your items?
What about rotate their orientation?
Maybe you want to have them automatically sorted based on priority?

Well fret no more; all of these would come with the reworked Stash, allowing the player to have more control in optimizing the space within their stashes to their heart's desire.

[The Treasury]

The Treasury is the place you want to go to store all of your collected wealth. The Treasury allows the player to house a starting maximum of 2500 Gold and 500 Silver through their own individual slots.

Just like the Stash, you can expand your Treasury by paying 500 Gold or 100 Silver for expanded holding rows.

The ending maximum of Gold is 5000 and Silver is 1000.

fair gyro
granite plinth
#

Maby idk if a decent suggestion is crafting. Were able to get like maggots , and cloth and tounges etc. maby we can use it to craft something

jovial swan
#

I thought about this how the developers would probably think about it by adding something that would greatly balance out how the stash would work. People want additional space so much, but I think there should be a price to pay for that space by making players use Silver to expand their stashes.

Silver was chosen because of its otherwise relative non-function at the moment, so this use would give it significantly greater purpose until more can be given to it.

Likewise, the Treasury was added because of the fact that Gold and Silver take up too much space. Instead, why not just expand the role of the Treasurer and allow him to hold onto your coin? And if you want more, you better pay him.

wicked grotto
jovial swan
#

And I would be persistently asking for a refund if they did that.

wicked grotto
vivid warren
#

Add ALL CLASSES trade post or remake the utility one

wicked grotto
#

Path of exile is free you know how they make money ? Selling in game items mhm it keeps the lights on and pays employees and boosts their brand....man they don't teach kids anything anymore lol

jovial swan
wicked grotto
#

They have people to pay and lights to keep on where does that money come from ? Obama?

vivid warren
#

skins /races pays them

wicked grotto
#

Better yet that have legal problems and lawyers to pay they need all the money 💰 they can get

unreal timber
#

add more sub section trading posts because they are too crowded

vivid warren
#

not making the game pay 2 win just to make money look at WOW for example from 10 million active accs a month now barley gets 1 mill

icy panther
# sleek cosmos I think this game is too premature. it has a fantastic base with great PVP and t...

I think the long term goals of the game are the exact same long term goals of Tarkov, that being the fact that after you get Kappa or Crown level on all traders, it comes down to your interactions with other people in the matches you play. DaD will face the same type of issue when quests are implemented or you set your own goal of grabbing a Unique, afterwards you can't really feel like you can progress anymore.
Games with a heavy PvP element rely on the player-to-player interaction to keep replayability up moreso than a progressive quest system, which I can concede sounds like the cop-out of "try something new lol".

wicked grotto
#

Darker and Darker isn't pay to win but they need to sell skins and other accessories to boost your account which makes you happy then it helps them pay bills and funds ironmace as a whole it's a healthy transaction to keep the lights on

vivid warren
#

yeah not in game gold as u mentioned

#

thanks god you dont have the ability to become a Dev ❤️

#

stashing items = alot more gold

wicked grotto
#

Lol imagine buying additional stash tabs with in game gold lmaooooo how is ironmace going to make money ? By you handing them free gold lmao 🤣 bruh the store is there for a reason amd when the stash tabs show up account bound I'll be buying them

icy panther
#

I think your comparisons with PoE are textbook definition of false equivalency though

wicked grotto
icy panther
#

Yeah but PoE is completely free with no content paywalled

#

When you buy something in PoE it's a 100% conscious decision that you support GGG by doing it and get nothing really out of it (outside a stashtab if you play a LOT in a league)

wicked grotto
icy panther
#

Cosmetics aren't content

delicate lily
#

Giving people the broker role in game where they can broker items on your behalf. Some of us don't wish to trade but we need the money. But also don't know market price. So for a % fee for selling the item total gold amount to the broker and the rest to the seller. It would allow gold to more freely flow in people pockets, Of course there should be a rep system so bad faith broker cannot scam money.

wicked grotto
# icy panther Cosmetics aren't content

No 👎 Game Content means any templates, modules, functions, features, images, audio data, video data, or other content that may be used by a Game Creator when creating a Game.

static gazelle
#

There needs to be way less slow effects, every mob should not slow you down for no reason, and the ranger have both the slow and the hunting trap requiring a skill check that failing does the same damage as the damage delt when getting trapped should not be thing, movement speed is already overpowered as is.

wicked grotto
#

God help me back to real estate class peace ✌️

hoary dawn
#

Trade post should be changed to where you list an item instead of spamming it hoping someone sees it in the sea of other texts. I hate selling things because it cuts into my playing time :/

icy panther
wicked grotto
#

my job is to be detail oriented lol or else im not going to sell any houses

hoary dawn
wicked grotto
#

go to school kids stay in skooosks

late dome
#

Average gacha game player iq on full display

hoary dawn
wicked grotto
steep drift
sleek cosmos
wicked grotto
steep drift
sleek cosmos
#

^

wicked grotto
steep drift
#

Ok bud keep thinking that

wicked grotto
#

i will i live in the real world

sleek cosmos
#

technically acmecondor is correct but the spirit of kzaa's argument is that the content people want to largely consume follows his argument. we want weapons, classes, skills, spells, and other interactables

steep drift
#

You play rogue ur opinion is extremely irrelevant

late dome
steep drift
#

Games include content they don’t use content to be created. Aka the game is the content not the stuff used to make it

sleek cosmos
#

you should at least make an attempt to understand what he's trying to say or else copnversation is worthless

wicked grotto
#

i figured stuff like this would be simple to understand content is anything in a game even emotes free or purchased anything in game is content

steep drift
#

The idea that skins are content have been created by the battle pass phenomenon and the last 6 or 7 years of devs making games for the purpose of milking them

wicked grotto
sleek cosmos
steep drift
#

I mean games where made for like 25 years before that just fine

icy panther
#

Well let me put it in a different way that makes my point a bit clearer:
In PoE, I can experience all the gameplay the game has to offer without paying a cent, there is no barrier to entry, no paywall, nothing. If I spent exactly $0 on PoE, I don't lose out on stuff that other people can experience, I just don't look good while doing it.
In DaD for my case, I paid $50 for an early access game that is under threat of a SLAPP suit and was told I have to either play for an absurdly large amount of time or spend an additional $10 to get both Bard and Warlock. I can't play nearly as much as the game requires of me to unlock that because:

  1. I got a job
  2. my extraction rate is only at like 60% for the few matches I play.
    In that regard, I have to pay the $10 to play a class, and most likely will have to continue to pay $10 for every 3/4 classes afterwards because of the reasons previously mentioned. I don't get the full gameplay experience despite the intial price, it's like day 1 DLC with SFxT.
    Now if the game was feature complete and bard/warlock did not exist until after the game was feature complete, I probably wouldnt've cared as much since I remember Mr. Terence in an interview with Pestily saying the game's monetization would be similar to Hunt:Showdown/Dead by Daylight (timestamp of 1:02:04 in that interview) and was completely fine with it.

@steep drift
@hoary dawn
He's using the technical definition over the colloquial definition

@sleek cosmos I played SSF primarily so the currency tab never really affected me before I gave up on SSF because I had no real reason to horde items that my classes never really used. But yeah currency tab is a game changer outside of SSF but you don't need it to experience everything up to Ubers

proven lion
#

This acmecondor guy has literally the worst ideas for the longevity and competitive nature of the game. All his arguments boil down to "Poe has it, they need money" I'm so glad that I know for a fact the devs are to smart to listen to someone like you lol.

wicked grotto
proven lion
#

Yep, they can add content, just not the shit ideas you have

steep drift
steep drift
wicked grotto
proven lion
#

Hell yeah, they have horses too, we need those?

steep drift
proven lion
#

Should we also switch to a top down isometric view? Diablo and Poe have it?

Baldur's Gate has all the classes that dark and darker has. It's turn based with dialogue, we should add that to dnd too right?

wicked grotto
proven lion
#

He'll ignore me now, because he realizes he's wrong

steep drift
tulip venture
steep drift
#

Big insult

empty heart
#

idk where to put this, but the math for hits is beyond off with half the attacks, 50% hp from a single cleric skill, 2 tap in full plate by barb, 2 hits will battle axe to rogue w/no armor plus sword strike no kill, who comes up with the math for this? not rainman

wicked grotto
proven lion
steep drift
empty heart
#

god mage 75% hp in one hit????????

icy panther
wicked grotto
proven lion
wicked grotto
#

yeah because Ironmace is exempt from paying for anything in his world lol its all free lol yup ignore the voice of reason

hoary dawn
wicked grotto
steep drift
steep drift
#

You got nothing to prove lmao ur anonymous on a discord you don’t get real life clout here lmao

wicked grotto
#

I wont show you anything you would get depressed....

unique yacht
#

Cringe dude

wicked grotto
#

cant wait to buy stash tabs

signal mango
#

absolutley yes. With Corrupted blow or whatever it is you can easily win a fight in one exchange of blows

inland trout
#

How does it even work

#

Also I’m not too sure how the soul collector works

hoary dawn
proven lion
#

Engaging with @wicked grotto is exactly what he wants, he's just trolling

wicked grotto
inland trout
wicked grotto
proven lion
#

PSA: if you feel like fighting a troll, hit up the goblin caves. Leave @wicked grotto to his miserable boring life where he has nothing better to do than start fake arguments in a games discord.

supple cedar
#

fix mobs not resetting and immediately re-aggroing on invis players

proven lion
abstract swallow
#

man, bard really needs to be knowledge-gated like circle casters are
this shit is ridiculous lmao

tepid olive
#

Ruins spawns can be waaaay too close to eachother, has anybody else noticed that?

stuck jackal
#

Anyone else think they should keep the highroller goblin cave fee 50g? cause with the normal high roller maps there is hell so u get more for ur 100g but that's not true with goblin cave

neon zodiac
#

Make the Rubysilver Cap wearable by Bard

hoary dawn
idle heart
#

@eager sable Add item "Shipping" between characters; pay an upfront 60 gold fee, to transfer 5x5 slots of items from one of your characters to another, provided they both are part of the traders guild.

You can already transfer items between characters by trading items from character A to a friend who then trades to character B, which costs 60 gold total. Adding this feature would allow for solo's to transfer items without issue, while maintaining a gold tax for it.

clever shuttle
#

just put a quiver already pls i go in with ranger and im already full half inventory arrows and half heals is stiupid honstly

icy panther
craggy kayak
#

Why can i still not store my extra arrows in my stash, makes no sense to punish me buying an arrow for 1 gold each and not be able to keep excess

tepid olive
#

or force characters that can use bows but don't start one into spending 30g

hot magnet
#

cleric nerf please !!!!!!

jade sun
#

The stack size for arrows should be higher as well

#

I end up wasting 6 slots of my inv from the very beginning

inland surge
#

Let portals spawn on bottom of goblin caves not only the top level (not talking about difficulty just elevation)

lilac locust
#

In my opinion this game is gonna have a big problem which worries me alot. At the most after a few weeks your inventory is basically flooded with gold that you don't even know what to do with it other similar games like tarkov there are lots of quests and hideout upgrades that always keep you in need of money and motivated to play and do stuff but for now there is no such thing about dark and darker . In playtests because the game would last only for about a week this issue was subtle but now that it is an early access I hope devs come up with an idea to make the game last for the next wipe even adding a high durability for armors and weapons might work (for instance a crystal ball breaks after 500-1000 times of casting spell) it keeps the market unflooded in the future cause raid after raid items are spawned and there is noway to remove them from the game even after death you are probably looted and the other player is gonna use or sell it which doesn't solve the matter . Again it's just an opinion which is based off of my concern about this beautiful game and might be even wrong thank you

hot magnet
woven marsh
#

There needs to be a duos option. It’s unbelievable that early access dropped without that considering the difference one player makes.

hot magnet
rigid prawn
devout cypress
#

Barbarians should have some way to interact with resting. Their whole thing is having a bunch of hp, and raging through wounds. Having to sit down for 2 minutes to slowly heal your hp back sucks. Maybe a perk to heal faster or something

upper sonnet
#

tbh I fought 2v3 duos with a buddy at the end of last PT and it didn't seem to be that much of an issue

#

Most 3 mans have a support like Bard or Cleric anyway so you just focus on taking them out and then it's a 2v2 on even ground

#

2v3 is miles apart easier than 1v3 the only reason you'd want a duo mode is if you're playing Solo really tbh like in Hunt

#

since 1v2 isn't as soul crushing, but we already have a solo mode so I think it's a waste of resources and will just split up the servers even more

thin lava
#

paying to unlock classes is the dumbest thing ever please remove this. It makes the game feel unblanced and unfair. Either make it ONLY unlockable by playing the game (blue shards only) or auto unlocked

sudden token
#

fix the rubberbanding

floral herald
#

The Problem: How to monetize Dark and Darker to ensure longevity and profitability without PayToWin aspects.

The Solution: Monthly subscription to become a Professional Dungeoneer. There are no in-game advantages, but Dungeoneers can create and join Guilds. Guilds will have their own Guild Chat and, most importantly, their own Tavern instance! Guild Leaders/Managers can spend gold donated by the guild members to expand and decorate their tavern instance. Taverns could have minigames, target dummies, etc.

Guild Taverns will be where players spend their downtime in between runs, or where they find friends and team members. This will add a whole new social dimension to the game, helping establish positive player culture and also giving more dedicated players something to pour their excess gold into. Guilds will give players multiple reasons to keep playing, even after having max level and a full stash, simultaneously sustaining the playerbase and the company.

austere obsidian
fading vector
#

Warlock Idea

When you cast debuffing spells as Warlock, a few of those spells have a red indicator with various symbols at the top of the player/creature you cast it on. What if we changed it so that one of them is a circle, another is the triangles, and a third finishes the effect into a pentagram that when fully completed by the casting of all 3 spells on one target, causes all their individual effects to be enhanced on the target, or there could be one big effect upon completion of the pentagram like a large amount of damage inflicted to incentivize fast spellcasting and layering on debuffs, which is the Warlocks class identity.

lime adder
#

SUGGESTION, QUIT LETTING SPELLS HIT DEAD BODIES! ( invisible, faster speed, heals, shields, etc)

shadow bolt
#

Some kind of matchmaking with gear ? kinda sick running inti full blue/ purp guys 2 days into the game

past mural
#

remove skillcheck for hunting traps it's so dumb when people are waiting to just set that up with absolute counterplay

#

and if u miss the skillcheck by not hitting red, you take damage?

rocky pulsar
#

A way to gift the game if it hasn't already been suggested

delicate crown
#

We Need a 2s comp mode where its just 2v2 instead of 3v3 or 1v1 everyone is running the meta comp and as someone who doesn't have 3 ppl to play with at all times its hard to just run a 2v3 in games when its always against a BARD/CLARIC/FIGHTER comp

rough elm
#

@delicate crown Problem is that there would be same person as you who would say WE NEED COMP MODE WHERE RUINS AND CRYPTS ARE SOLO"S (well because 2 team up on 1 etc etc.) I DON"T CARE IF CAVES EXIST. Personally i don't think we would need 2v2 when in 3v3 there is always someone who dies and a lot of players are left with 2v2 teams.

wind phoenix
#

Rogue double jump having a timer just like every other skill in the game. Crazy rogues are the only class that has the ability to have unlimited skill pops as they want. Most other classes have to regen or campfire to get said skills back.

delicate crown
#

@rough elm thats a skill issue has nothing to do with why we need a 2s comp, if you have someone always dying thats their fault but when going against a bard/claric/fighter comp which is ALWAYS the case its not fair to the ppl that are having to play 2v3s because we don't have a 3rd to play at all times

proven lion
#

Nah, no need for 2 comp. Just have to play different if you don't have a 3rd, or go get one from the gathering hall. Don't need to split the playerbase

rough elm
#

There is always gathering hall for a 3rd person even if u take some scrub use someone as bait (Because they are that bad) worked few times , and don't want to say it's a skill issue , but it kinda is

tough bough
#

Hello! I'm from Venezuela and the payment option is not available in my country, I know I can use a VPN and I did, luckily I have a foreing card to pay the game with, but some friends and people from Venezuela don't. It would be nice if Ironmace added a payment option for us, one that we use a lot is Zelle for example.

rough elm
#

Unless ur barbarian or offensive bard and u have to push constantly without any strategy almost then yea probably i can agree on that front

wind phoenix
#

NGL bard/cleric/barb comp is always viable ive been running 2v3's with just me and my homie as a barb and weve clapped those team comps. its about who yu go for first and how you play the fight.

delicate crown
#

Having a 2 comp doesn't effect anything you will still have your meta hoppers still have your 3v3 comps and if anything it will open up the game for more people

wind phoenix
#

im saying were both barbs killing those team comps.

delicate crown
#

Apex did it cod does it every BR there is has a duo comp mode

wind phoenix
#

this isnt a BR style game tho. its a extraction type game.

#

BR doesnt allow for items/gear to be brought back in let alone its a "win" in BR's in these games there is no "win" you just play.

delicate crown
#

Tarkov DMZ both are like that and both still have duo comps

wind phoenix
#

against 5 ans in tarkov? go ahead and compare tarkov bud i got 5k hours

delicate crown
#

okay?

wind phoenix
#

listen bro its a skill issue at hand and its fine but to compare tarkov which is a game that is very simular to this is insane. APEX, COD, ECT. are trash and will never compare to tarkov there is nothing comparable about them besides guns.

#

so anything you say going forward is now invalid cause you cant even make a proper argument. Sad.

delicate crown
#

Tarkov and Dark and Darker are basically the same game the only difference is guns/spells and swords

wind phoenix
#

Indeed and 2 man comps in Tarkov is 2v5v12 most times bud. Youre complaining about a 2v3. Imagine.

delicate crown
#

and acting like a child is getting you nowhere in life my guy so relax its a discussion about 2s comp

wind phoenix
#

not a discussion when you are complaining about dying in 2v3's lmfaooo

#

Get out of chat and stay out bud. learn the game alittle more and then come back.

delicate crown
#

lol why are you so mad?

rough elm
#

@delicate crown sorry but your point doesn't make sense , again many teams in crypts or ruins don't remain with 3 players they remain with 2 after losing one of their mates and in a lot of matches in ends up actually being already 2v2 teams bro even after losing whole team there were other teams that also lost and u team up with the enemy making 2v2 same with caves

wind phoenix
#

Cause i hate people who complain about 2v3's or somehting that is skill issue based and they cry how things need to change and ect. IN the end people like that are the reason alot of games die. @delicate crown since you cant read here is why im mad you bozo

#

The Cycle is a prime example, Devs killed it cause they listened to the skill issue players

rough elm
#

Trios in the game is core gameplay , solo wasn't even supposed to be added but all agreed that it was needed for timmy's or atleast get above starter gear to fight in those trios match and duo's wouldn't fit because we already have semi duo's as i explained

delicate crown
#

@rough elm thats a skill issue not a game issue and a 2 comp makes sense @wind phoenix is just being a child because I mentioned "tarkov" the worst game to exist

wind phoenix
#

Tarkov is trash lmfao i already know this bud why am i mad about that? do you not read? Nikitta doesnt ban cheaters he invites them, inertia killed the game to begin with anyways.

mortal ingot
#

day 2 of suggesting a stash upgrade

wind phoenix
rough elm
#

@delicate crown Okay then what are you suggesting by saying making 2v2 would be a good idea ? New Map ? Ruins , and crypts for 2v2 when maps were designed to be for 3v3 ? Goblin caves 2v2 ?

thorn summit
#

I think this game has the steepest learning curve of any game I've played.. All these people complaining will be fine after they put in several hours.. Not sure how many. 20? 40? 50?

rough elm
#

I'm not dismissing your idea , but when i think all the factors i feel like it wouldn't work

wind phoenix
delicate crown
#

Dog you got mad over nothing I just suggested a 2s comp because it would help a lot of players that don't want teammates like you I just wanted a civil conversation and you got upset for nothing so relax take a xany and come back when ya down hurt down there

wind phoenix
delicate crown
#

@wind phoenix you do you paul I honestly have no interest in having a discussion with a child that acts like that when someone doesn't agree with your opinion "liberal" at its finest

thorn summit
wind phoenix
rough elm
#

Me trying to figure how to riposte with a flute and longsword be like: Impossible

delicate crown
#

I never said the game was bad lol

magic ore
#

Hi one questin is it allowed to play quickfire and tripple shot on ranger ? cause it looks rly discusting

wind phoenix
# thorn summit Yeah. People thinking it only takes 2 or 6 or 10 hours are the ones complaining....

Exactly, just takes time something that @delicate crown doesnt have otherwise he'd wouldnt even suggest 2's comp. 2v3 is easy 90% of the time unless you go against a team comp that destroys yours. If thats the case run with different classes man. But i didnt get good until the second playtest Now im in here clapping cheeks against kids who dont even have 1 playtest experience but heard of dnd over the court case

delicate crown
#

I said having to fight back to back meta comp of the overtuned Bard/claric/fighter comp is not great to deal with and a 2s comp would make it simpiler for people that do not have a 3rd to play with at all times and playing with randoms is usually horrible

wind phoenix
delicate crown
#

But hey its cool I just wanted to have a civil conversation and you wanted to act like a child, grow up man its not that serious

rough elm
#

@delicate crown use 3rd person as a bait or keep trying to find a good player until u find a decent person and if u succeed in extracting then ask for discord and invite in call and play together next time

wind phoenix
#

In the end you want to position yourself to where everything goes in your favor even if something doesnt go according to plan.

rough elm
#

Only ones u should be aware is rogue rats (Disgusting creatures) that are trying to find group when in actually they are waiting for you to die. Basically their strats are find a group , run around , help a bit , pretending that he's dumb , u get in combat , rat doesn't help , we die he hides takes all of our loot , extracts , leaves group and then finds another group and process repeats.

opal frigate
#

Make gear less necessary..

atomic whale
#

Add Banjo 🪕

foggy island
#

add monk HyperShake

gusty scaffold
vivid warren
#

to counter 2 heals in same group ironmace should either add reduce heal debuff to throwables like knives and other similiar things or Limit Roles in same party + do more balancing alot of stats dosent have cap which is why you see 80-95 % physical dmg reductions for example, Tell me guys if you agree with this

#

only warlocks have reduce heals atm as far as i know but why not make it on some items so all classes can use it in many situation s

neat hearth
#

Make the Team Killer flag appear in the lobby screen please.......

leaden marten
#

Have they ever talked about end game ideas and what they plan to do when your character hits lvl 20?

wicked grotto
lucid violet
#

I understand doing seasonal wipes for inventories (I still don't like losing all my stuff but whatever), but deleting characters too is a really bad idea. With how long it takes to get a character to LVL 15, you are discouraging people from experimenting with various classes and being forced to unlock all of the classes they want to play again every season.

If a player enjoys playing all of the classes, they would have to grind each and every one every single season.

lyric wave
#

Add a Bard skill that doesnt need to rely on a instrument. Example could be him singing a song or using a howling screech. He Could be using his voice or using his surroundings/equipment to make an amplifying sound to cause damage or a effect

clever verge
#

Add Friend list : D

sonic hatch
#

Increase the odds, even slightly, for greens and blues in the goblin merchant. The chance to get a green is very, very low, and you’re spending 50-100g per. I’ve spent over 1000, and received 3 greens, 1 blue, and a purple.

gaunt cargo
#

put a disclaimer on fighter that it requires no skill and deserves 0 credit

next crypt
fading wing
#

Make it so that when you CTRL +drag gold pouches, it auto defaults to 10 rather than 1, so that i don't need to adjust it every time

faint onyx
#

SHRINE ICON ON MINI MAP

trim grotto
#

How about making the Gear Wipe every 60 days but with a system to grind! For example: You get points depending on rounds played/rounds escaped or some sort of account - level (do not force the player to level up every class please!) and those points and everything that got purchased with them will never be wiped. What can you purchase? No Items, but stuff like extra inventory space (like 1%, stackable to 10% for example), some legendary Skins, 1x1 but stackable up to 3x3 Storage-Place where anything put there will not be affected by the wipe. You know, some nice to have stuff that wont give you extra power, but gives you any form of grind. You could even make a little bit of supporting money with it by buying a Lifetimeticket which gives you an extra point/some % extra points per wipe depending on the pricing of the "Buffs" and points gained. For example: User1 played 50 Games (5/5 Points, set a limit against the afks!), escaped 10 (10/10 Points) and killed 25 enemy players ( 5/5 Points ) while killing one red boss ( 3/9 Points) and because of his Lifetimeticket for some extra Game supporting bucks he gets an extra 5 Points per wipe. Now is he able to buy anything with the 28 Points, like the new Shoe Skin for 25 Points, 1 extra line of inventory for 25 points or a 1x1 non-wipeable storage field for 20 points. And if he plays for 3 wipes and saved up some tryhard 200 Points, he can get the epic Ninja Rouge Skin! I would love to see any form of that, or atleast something to grind even with full item/level wipes!

faint onyx
#

^ say that again but much shorter

somber wind
rough elm
#

What he says making wipe much earlier and that u could buy some permanent stuff such as upgrades that wouldn't be affected by wipes , with second idea no clue what he's talking about if it's about permanent skins then it's already like that with blue shards ? Devs did say they will remain even after a wipe so technically it's already added

somber wind
#

Stuff like based on how well you did in a season allowing you to get more stash space, skins, personal inventory, storage that doesn't wipe.

#

That said, I really dislike the idea. Cosmetics are fine but nothing like storage that doesn't wipe.

#

I would prefer for people who want something like that we got Seasonal and Permanent servers after the game is live for awhile and gathers enough people for it to not hurt the game with Seasonal characters when a Season ends becoming a Permanent server character instead of being deleted.

trim grotto
# faint onyx ^ say that again but much shorter

30-60 Days Wipe with grindsystem: getting points by playing, killing players, slaying bosses and escaping. Buy cosmetics or non-combataffecting buffs like more stash space with them that are not effected by the wipe.

rough elm
#

Yeah would be fun to grind on some skins/emotes/actions that only 5% of playerbase would grind for few wipes just maybe not with a point system

somber wind
#

Permanent servers don't make a TON of sense right now due to not having enough content to justify it as well as the community that's actually playing being too small (but that's due to not being on steam). I'd say a Permanent server would be fine once they've been on Steam for awhile.

somber wind
autumn pulsar
#

This is a suggestion for the discord but it would be a good idea to make the #game-discussion a threads chat. It would allow multiple conversations about other thingsa nd would allow IM to be able to get a general overview of the thoughts of the community

cerulean cypress
#

wheres the karma option for betraying the squat

#

yeah sure, the game is hard core, but you dont go around kicking dogs

atomic whale
lucid violet
foggy island
atomic whale
#

ah, that kind of monk

foggy island
#

if we're getting the d&d classes I want my guy in

atomic whale
#

I wait for gnome, or halfling xD

cerulean cypress
#

can we add some interaction with body blocking FFS we need a shove

foggy island
autumn pulsar
#

Stuns suck in these types of games, they should instead make him a melee range fighter with amor penetration and traits to increase his fist damage and skills to increase attack speed, armor pen stuff like that

cerulean cypress
#

no stun, what about a flinch?

autumn pulsar
#

Sounds good

foggy island
#

some sort of frame perfect parry system, maybe a disarm?

slow inlet
#

An auction house w/ buy outs and bids would be cool could focus more time on game play those who love the trade will have a nice layout

cerulean cypress
#

like for a monk, arm shots can interrupt attacks

autumn pulsar
foggy island
#

knockback mechanics like a kick could be REALLY fun

autumn pulsar
#

Oh yeah it could, but maybe as a short cooldown skill?

foggy island
#

well now im imagining some sort of running jump

cerulean cypress
#

Anyone have a good reason that F opens inventory but doesnt close it?

foggy island
#

midair kick, maybe if it collides with a wall its like a walljump. could have interesting movement

grizzled kiln
#

Hello Devs, can you allow another alternate attack to allow bards to attack with the flute. It's my dream to beat clerics up with the flute.

cerulean cypress
grizzled kiln
#

Nah, like let me melee with the flute as bard

foggy island
#

..

autumn pulsar
foggy island
autumn pulsar
ruby canyon
#

they should fix the merchants timer for restock

sick crane
#

Slight nerf to the skill that allows barbarian’s attack’s to ignore armor? Really tired of getting one shot while fully geared with full health.

leaden marten
wicked grotto
gloomy nacelle
#

magic staff is worst in slot casting tool either buff it somehow or spawn wizard with a book, once druid is out we'll have 4 classes that spawn with staff and i think that's ridiculous.

gloomy nacelle
somber wind
#

@foggy island Monk, Paladin, Artificer, Sorcerer and Druid are all currently planned.

foggy island
#

artificer will be interesting

somber wind
#

Yeah I wanna see how they go about that

alpine tree
gloomy nacelle
# alpine tree yes bc running around with no clothes and a book is balanced

Bro you can already do that with a mere 11g, you're reasoning is dogshit. I just want base wizard to not be garbage but according to you the 20 damage nerfs somehow arent enough. Wizard cant even reach 100% speed naked with their weapon put away after the AGI nerfs, but somehow its ok for naked rogues to move at like %110 while naked.

alpine tree
#

rogues are meant to stack agility

#

wizards have haste and invis

gloomy nacelle
# alpine tree they literally got 5 knowledge this patch what are you on

its actually a fake 5 knowledge, they nerfed cast speed gained from knowledge and knowledge only adds spell memory after 6 points now, base wiz actually have 1 less spell memory and about the same cast speed as the last playtest. but its fine you only read the parts of the patch notes that support your opinion.

alpine tree
#

doesnt matter, taking both cast speed perks + reducing arcane spells by 1 second AND spellbook + naked isnt balanced as a starting class

alpine tree
#

im a wizard main

smoky forum
#

DO NOT PLACE AI IN PLACES WHERE THEY WILL STOP YOU FROM RUNNING FROM PLAYERS I WAS RUNNING WITH MY HANDS OUT NO ARMOR AND A SKELETON BLOCKED ME IN AN ARCHWAY AND I LITERALLY COULDNT MOVE AROUND HIM AT HIS SPAWN POSITION WITH MAX MS THATS NOT ME DYING TO OUTPLAY ITS POOR SPAWN LOCATION BACK AI OUT OF DOORWAYS TO ALLOW MOVEMENT

gloomy nacelle
alpine tree
# gloomy nacelle sure pal

Crazy how you went from suggesting changing to saying nonsense LOL don’t let your thoughts out if they arent good

#

honestly embarrasing for you

gloomy nacelle
alpine tree
#

And if you think that replacing staff with spellbook is okay how are you supposed to exit spawns where you need to break props to leave

warped coral
#

hear me out, the cave trolls low sweeps where he runs at you and drags his mace on the floor should have a sound cue because when he rushes you down it is almost indistinguishable between the variation where he swings high(or reduce the high sweeps damage from one shot)

gloomy nacelle
gloomy nacelle
alpine tree
gloomy nacelle
alpine tree
gloomy nacelle
abstract swallow
#

magic staff is unironically good and I'm tired of pretending it isn't

alpine tree
#

why as a barb would i use the starter axe when the felling axe is better

alpine tree
abstract swallow
#

crystal sword needs hella buffs though

gloomy nacelle
#

every. single. wizard. uses. book.(or crystal ball dagger) you trying to pretend they don't really makes me continue to think you are lying about being a wizard main.

alpine tree
alpine tree
#

And all rangers start with longbow too?

gloomy nacelle
abstract swallow
#

all staff and sword need is to ATTACK on flourish, not bonk

alpine tree
#

If you are arguing about starting items it seems like ur not escaping a lot to get 11g

gloomy nacelle
alpine tree
#

Wizard with spellbook > every other class with starter gear

mellow talon
alpine tree
#

u can literally go naked with a spellbook with haste and output so much damage while invising 1v3

gloomy nacelle
opal frigate
#

this game needs a 2 person dungeon, 3 player teams running the show in the crypts

gloomy nacelle
abstract swallow
alpine tree
#

U need something to destroy barrels and creates

gloomy nacelle
#

My bad i thought i did, but why not just both? ranger gets a bow and a short sword and since book is just better than staff it wouldnt be a big deal if they had the book to cast and the staff to bonk

dusk lodge
#

It's not that clear which songs on the bard affect only yourself. Please make it more clear in the descriptions

alpine tree
lament sluice
#

Improve trading, maybe a auction house you place a item for sale for x amount of days for a fee that you pay.

gloomy nacelle
alpine tree
gloomy nacelle
alpine tree
gloomy nacelle
#

Fists. No room is inescapable because of barrels and the barred wooden things can be punched down.

alpine tree
#

You wont answer because you know you have nothing but leaving the game

#

They literally cannot LOL wtf

gloomy nacelle
alpine tree
gloomy nacelle
alpine tree
gloomy nacelle
alpine tree
somber wind
#

I see no reason to further nerf Wizard

icy panther
quasi star
#

why is jewelry only 1 pixel to pickujp

somber wind
#

I've actually been saying buff the Magic staff by giving them rolled built in spells that aren't from classes with the Junk rarity having a very MEH unique spell. Something like "Magic Dart" being basically 1 Magic Missile projectile instead of a chain of them but slightly faster projectile speed.

errant epoch
#

There should be an in game chat so you can type to your party members

nocturne orchid
autumn pulsar
nocturne orchid
#

Idk, after playing bard, feels so gimped lol, but maybe bards are op instead in that regard

umbral elm
#

Duos map?

nocturne orchid
#

You could just make it a single missile blast that charges like a fireball, but only hits one target

#

Its not supposed to be a replacer for spells, but an alternative if you are out or want to save for more serious fights

autumn pulsar
nocturne orchid
#

I mean, it's not exactly the fastest though right? Mages can already do that in a sense unless you really drag out the fights

autumn pulsar
#

Yeah but they could just drag it out infinitly then, maybe it could be a skill instead? that might be a bit easier to balance

nocturne orchid
#

But yea, if you did a spell that can recharge fast with lots of chsrge hen maybe it's a moot point, but it would just be a fun bonus for mages

unique flower
#

Imagine you're a ranger and you put 15 arrows into a fighter but he's stillcoming cause plate ttoo stronk

somber wind
chrome lily
#

NERF FIGHTER and ROGUE look at the ranking and tell me I'm wrong

somber wind
granite plinth
#

i think bard and cleric needs nerf

somber wind
chrome lily
#

how they aint even that many in top 50 for any map

unique flower
#

Nerfing fighters is very important

chrome lily
#

Rogue and Fighter dominate the top 50 list

granite plinth
#

It is possible that they can add accesibility for deaf players ?

genuine question, are there very many games that do that and if so, which mainstream games? that must suck to deal with :/. curious on what support has been implemented in other games unless we are talking about stuff like grenade indicators

fortnite is example case and apex legends as well because it has chat
its very impossible to find people to play with at this point and everyone seems so sweaty and wants mic people even if they are way worser than me

i think it would be nice that dark and darker could have some cs go prompts like fallback, enemy ahead etc
or chat which would be nice thing and i dont want the game that would be way reliant on discord but rather than find real people and play real ingame rather than relying on discord
if this game turns out to be finding people on only discord lfg,i could see that game would be dying in future because it will be mostly sweaty players that wipes every lobby no matter what

Do you agree with this point or not ? :S

somber wind
digital echo
#

Remove 2 players being able to spawn in same room in goblin caves on the west side of the map. Rangers can take free shots at you if you spawn behind the fence you have to break.

lime elbow
#

they should add an in game friends list

warped bobcat
#

I think there should be a hidden gear score of some sort that restricts an amount of high level gear in regular dungeons. I dont think its right to have players who are just starting out mixed in with groups that are using all blues, sometimes greens, purples and even legendaries.

high prairie
#

SHOP IDEA: ** Purchasable Colored Undergarments.**

-You Wouldn't have to have white
-It's something stupid people who want to spend money can pay for.
-Is having Black Underwear (Say on an Orc, where it would blend better) Be considered 'Pay to Win'?

somber wind
# chrome lily Rogue and Fighter dominate the top 50 list

I still think Rogue is fine, Rogue isn't "all over" the top 50 list.

  • 4 in Top 50 Veteran Adventure.
  • 3 in Top 50 Treasure Collector.
  • 8 in Top 50 Killer Outlaw.
  • 22 in Top 50 Escape Artist (HOWEVER there is many people with the same score on here so there's multiple in the same place, being 86 people in the Top 50 on this).
  • 1 in Top 50 Lich Slayer.
  • 0 in Top 50 Ghost King Slayer.
#

Rogue has high success in escaping due to being stealthy and doing anything to that would defeat the purpose of the class.

somber wind
gloomy nacelle
high prairie
somber wind
#

Something I think we desperately need is a new map that has a magic damage focus instead of a physical damage focus to shake things up.

high prairie
plush jolt
#

My game isnt loading after I click okay at the Welcome Adventurer screen. Not sure what to do

wicked grotto
#

im wearing crap stuff just to level up my rogue lol hilarious

somber wind
oblique lava
#

Can we get a rat enemy? I think it would fit in pretty nicely in the ruin and/or crypt

somber wind
#

Give us plague rats, gimmie the poison rats that are the size of a car.

tulip linden
#

u should be able to hold more items on inventory or have seperate tab for gold

somber wind
tulip linden
#

i was thinking option to buy gold bars for like 500g or 1k and would be able to switch back would be sick, since atm i need to make bank alts to hold all my gold and items

#

its not fun to constantly buy high tier gier and switch gold to 4 other alts to just hold my stuff from high roller

somber wind
#

I wouldn't mind being able to buy gold bars that are worth 500g each and takes up a 2x2 stacking to 5.

tulip linden
#

to have space to store just gold, legit its more worth to have the gold in form of good capes atm than in bags since they take less space

somber wind
#

Could also introduce a gold sink through that by it costing something like 550g to make a 500g bar lol

tulip linden
#

definetly more gold sinks are needed yeah

#

mb rolling a stat on gear r smth making it cost like 150g or inflation will hit harder than barbs 2h in a week to all players

olive ridge
tulip linden
#

yeah

dusk basin
#

let me stash arrows and bolts please

#

and bigger stack in inventory, like 20 or 25. or give us quivers

night plover
#

i think warlock should be able to more with apply magic faster or applying via the sword swing

dusk basin
slow hearth
#

the shield skeleton with a sword has a bugged overhead swing that goes through shields. needs fixing ASAP

wicked grotto
#

trying to speed level in gob caves with crap gear lol sheesh dont want to fight peeps atm

high wyvern
#

ltm event cosmetics ? lowkey a far stretch, but like each holiday has 1 or a few expensive ass items that are cosmetics ? maybe a item skin or pure cosmetic, only earned through the event tokens ? idea: For halloween, each class has a helmet or headpiece, that turns the face.. idk uhhh spooky or somethin: make em cost like few hundred event tokens

wicked grotto
#

suicide by spike easy way out and back to leveling!

alpine tree
wicked grotto
#

no just die and get back to fighting npcs quicker

#

no point wasting items on gob caves to level up

boreal tundra
#

add an item that can tame and or summon a monster to assist you. Or maybe even a conjurer class like from Barony

wicked grotto
#

hilarious to fight that big millipede thing with shafty weapons takes like 50 hits lol

#

hilarious to kill somebody fully armour with garbage weapons after picking him up after a battle save the stuff for non gob caves

warped bane
somber wind
#

Ok seriously the Crossbowman needs to be nerfed like the Ranger Skeleton was

tulip venture
willow swan
#

Need a report option for gold sellers in trade chat (probably a repeat request)

ruby canyon
#

LET US CHANGE OUR NAME

summer cedar
#

allow us to by more heals/ increase heal stack size again.

night plover
#

make a paladin class please ❤️

strong cedar
#

#NerfFigther

mint adder
#

they should add a questing page if they dont already have one planned

red river
#

Just wanted to say that its been two times i go out in goblin cave with a full rare gear ( that has adequate rolls for a rogue ). Two times i get one shot by litteraly a staff melee attack from an occultist.
And a barbarian with nothing just a grey two handed axe.
This is really really really dumb and i would love to see how we can make rogue playable not only just hiding all game

chrome kindle
#

i think its clear already that longbow abuse still rots high rollers and this game will be stale in 2 weeks if they dont nerf bow abuse

jovial swan
#

I think they need to fix Bard and make it so that you need to play all of the music to get any great music playing. Being able to get "great music playing" even if you miss half of your beats is so stupid.

buoyant maple
#

I'm not sure what it's been, but the game is progressively getting more and more miserable to play the more my friends and I play. Feels like we're perma-poor because we can't go enough rounds without getting absolutely shitstomped by squads of full blues and purples in the NORMAL dungeons.

somber wind
# strong cedar #NerfFigther

Fighter doesn't need to be nerfed, Damage Reduction Cap needs to be lowered; it's the only thing that Fighter does that is busted (95% Damage Reduction is the cap).

jovial swan
#

Hear me out on this:

[Bard]

Nerf: Bard now gains negative status effects if he misses any of the musical skill checks. The type of negative effect is based on which music is played and the intensity and duration of it is based on how much it is messed up.
Nerf: These effects also apply to allies.

somber wind
jovial swan
somber wind
#

Note we literally have a perk that rewards you for missing notes right now.

#

I think the spells should just be hit directly (if at all), the class is already high skill floor as is.

jovial swan
#

[Bard]

Buff: The Bard's music now plays 35% faster in all types, with larger skill check zones to compensate.
Nerf: The positive effects caused by the Bard's music are weakened whenever he misses a note.
Nerf: The positive effects caused by the Bard's music do not occur whenever he misses half of his notes.

somber wind
jovial swan
#

I kind of want to create an immortal Fighter right now. But I also want to like, keep the build I've got going that turns Fighter into a mini-Barb. What is currently the build for the immortal Fighter?

somber wind
jovial swan
#

They should rename the Giant Worm into something more intimidating. I'm thinking...Grave Digger.

strong cedar
jovial swan
buoyant maple
#

As a support character, I'm of the opinion that Bard is hilariously overpowered in terms of how strong it is in support, utility, and overall making fights incredibly one sided against teams that don't have a bard (barring a significant skill/gear issue). Some of Bard's spells are absolutely absurd when it comes to both tanking allies, buffing them, and debuffing enemies, all while being free to endlessly spam these spells with no real limit other than the time it takes to cast.

With how annoying and oppressive the buff-bubble meta has been for the longest time now, I'm kind of amazed some of what Bard is able to do made it past the initial testing.

somber wind
north idol
#

How on earth is it balanced that a rangers trap can one shot a rogue before you can even have a slight chance of getting out of it? and thats whithout the ranger shooting at you? think the lockpick part of hunting traps should be removed

marble bone
#

troll was over nerfed not even worth being a boss

orchid niche
#

Cocktrice, and cetnipede are ridic op way to much HP, shouldnt be 40+ arrows to the face and then beating it with a sword only to die to circle closen cause it take way to long to even kill..

buoyant maple
# somber wind Which buffing spells do you feel are too good?

Harmonic Shield giving +50 to both physical and magic defense is a good place to start, and that's not even factoring in the fact that it lasts for 2 minutes. As long as the bard keeps this spell up (which is incredibly easy), all of their teammates will have an infinite ~12% resistance to all incoming damage. Let's also combine with with Ballad of Courage giving a whopping +30 to physical power, which with any decent setup turns the user's weapon into what can be compared to a nuclear bomb on a stick (which also lasts for 2 god damn minutes). For the cherry on top, let's also throw Beats of Alicrity on there, giving the Bard and their friends an entire 25 movement speed for, who would've guessed, 2 minutes.

Shriek of Weakness is also just silly, essentially forcing anyone fighting their party to have their armor rating chopped down by 60 as long as the Bard keeps playing. At that point though it's just overkill.

Let's take all this, and realize that Bard ALSO has Chorale of Clarity which can essentially remove his Cleric's biggest weakness of limited spells with no ease of access to spell regen to make a perfect synergy of both support characters being able to infinitely sustain an unstoppable freight train of a Fighter that, with just a bit of decent gear, will absolutely NUKE lobbies with little to no effort.

silent merlin
faint onyx
#

Really need to get rid of the bard and warlock shit that goes through walls

timid notch
#

need to nerf the cleric

buoyant maple
timid notch
#

100% agree McTwisty

frail surge
timid notch
#

Yeah its crazy

silent merlin
#

I been playing bard, its secret op tbh . rarely run into other bards

timid notch
#

Its no secret

silent merlin
#

most ppl I play with never played with a bard before

#

honestly ranger is 10x more annoying, I have never not hated that class

timid notch
#

thats a hot take

silent merlin
#

definitely worse when it had infinite arrows, only slightly less so now. ranger should have lowest movespeed and str in the game if it's gonna do so much damage

buoyant maple
#

I'd say ranger's annoyances are much more in your face, while bard's annoyances are in the form of the fighter in full green gear barreling down on you while there's nothing you can do.

eternal fable
#

Any news on when we can expect some warlock updates? Loving the class but sometimes it feels ROUGh

rotund leaf
#

Need a gear cap for non high roller

timid notch
#

I kind of hate to say it but I have to agree with you or atleast a level cap

rotund leaf
#

The current state of the game is, farm high roller, get full purple, steamroll non HR.

silent merlin
#

way too easy to norm roll lobbies when you're kitted for sure, literally got so bored the other day just went high roller instead

timid notch
#

Dont wanna force people into highroller

rotund leaf
silent merlin
#

then just make similar gear rating matchmaking

timid notch
#

fair you can always switch the green armor

rotund leaf
#

The people who wanna steam roll can go to HR and that let's people who just started actually play the game to get into HR lol

rotund leaf
timid notch
#

I played every playtest but havent had much time to play this version and im really behind in gear and its terribly annoying and impossible to catch up while being farmed by people who have been playing this game non stop with full blue gear

vivid warren
#

Normal cave troll takes ton of time to kill it pls nerf the hp but not his damage

rotund leaf
azure radish
#

Please add a mute game when out of focus basically when you tab out the game silences itself so you dont have to listen to the menu music on loop while you watch a quick youtube video. Low priority

rotund leaf
#

At least if they add matchmaking by gear, there would almost never be a reason to wipe the servers like Tarkov has to in order to get players playing again

terse dawn
#

Get good me and a buddy duo wipe norm lobbies naked

azure radish
#

rip pipe dream of newbie killing ultra geared and getting mega stacked.

rotund leaf
rotund leaf
timid notch
#

Im dying to see you wipe a fighter/cleric/bard combo naked

terse dawn
azure radish
#

You simply arent intended to fight everyone, If you see a mega stacked team perhaps go the other way

rotund leaf
timid notch
terse dawn
rotund leaf
terse dawn
azure radish
rotund leaf
azure radish
#

^^ this guy knows what he meant but does not want to discuss so he said this instead, i will see myself out of this wasteful endeavor. i suggest others do the same

rotund leaf
azure radish
#

:p Okay buddy. Keep telling yourself that. Enjoy your day getting farmed by gray bois

rotund leaf
rotund leaf
terse dawn
#

dont have clips but a screen shot of alot of kills when we wiped mutiple teams in a row

rotund leaf
#

ive also wiped multiple teams, but only when they dont outgear me by 3 gear levels lol

wary patio
#

What up gamers

rotund leaf
terse dawn
#

lol

wary patio
jovial swan
#

[Judgement]

Nerf: Casting time increased to 3 seconds.

Why it's 0.5 seconds is beyond me. That's horrendous game design that gives no room to counter it on activation.

full valve
#

Shouldn't rangers be able to retrieve their traps ?

buoyant maple
wary patio
#

They should make resell with traders higher. Campfires sell for like 3 gold which incentivizes market selling. But then there is a 15 gold fee so your stuck. No one really buys items like that in bulk. Potions are bought in bulk but the fee gets rid of like half the value of the trade. Making the fee lower or resell higher would make the whole system better. Making the fee different based on the market would be the best tho. You could sell low value items (like potions) at the utility or misc market for a lower fee and high value items like weaponry to specialized “class” markets for the higher fee. Or, to keep the market slower if you don’t want more people selling; up resale value to merchants which would keep the market mostly high value with important items. It all depends on what you guys aim for but in its current state you accumulate stuff that’s not worth selling in bulk and end up getting screwed on items worth 30-50 gold. (I luv the game btw!!!)

ocean tree
#

@buoyant maple enemy only needs to back away a little and the cleric's judgement will be out of range and miss

rough tangle
#

A big gold chest please to fit my 200+ gold purses 😄

inland hill
#

Can we get a Boxing Emote like pounding your fists together to say Lets go 1v1 me fists only in a sort of way?

covert relic
#

Can we get 3 man escape portals in Hell? Just had a zone close with 1 portal spawning and no portals close by to run to

jovial swan
#

Tbh I think Cleric needs a hard nerfing. Not a fun class.

primal cosmos
#

on crypts hell level there needs to be three man escape portals in the very last zone, its unbelievealbe that there isnt, one escape portal was all there was in a hell run where no one else was but us and two of us die with easily 1500-2000gold sets of purples on, please force there to be atleast one threeman blue escape portal in the very last zone of crpyt floor 2 aka hell

jovial swan
#

If we removed the ability to use shields on Clerics and made Judgement 3 seconds of casting time, I think they'll be in a great spot. They already have enough stuff for survivability and offense.

inland hill
#

@jovial swan lmao as if... probably a rogue player upset they got diffed on

jovial swan
inland hill
#

no they dont have a lot of survivability. the shield is their main way to protect themselves. this is like saying second wind is op remove it.

glacial sphinx
jovial swan
glacial sphinx
#

its called outrange it after the cast starts

real trellis
#

Not even getting into the fact that you'd take two headshots from someone approaching you for pvp before it even goes off

#

The range on Judgement is VEEEEERY short, like I don't think you can appreciate just how short it is unless you play cleric for a while

#

And if it had a three second cast time ANY class would have enough time to back out of range making the skill fail, or they could just come hit you as I mentioned before

red river
#

heres a suggestion, after a successful tumble ( rogue ), grants a temporary buff ( can be speed or damage boost for like 3 / 5 seconds )

jade sand
#

We need a channel or some ways to report cheaters.

alpine tree
#

Vulgun needs to get banned from making suggestions

jade tartan
#

We need an AH or something selling and buying anything for a reasonable price takes forever

buoyant maple
#

I think we're also seeing a massive imbalance of people selling compared to those who are buying. Right now the supply completely outweighs the demand.

somber wind
# buoyant maple Harmonic Shield giving +50 to both physical and magic defense is a good place to...

Ballad of Courage does NOT affect teammates only themselves which is temporary power comparable to other classes using better weapons than Bard can hold. Chorale of Clarity is alot slower than you think and takes awhile to use effectively. Harmonic Shield for sure is strong but I think they should have that spell tbh, it gives an alternative to healing. Beat of Alacrity is self only. Shriek of Weakness is lovely and I agree it's strong but I don't think it's overpowered.

somber wind
glacial sphinx
#

Think people are trying to sell bad items too often or misjudge their price. Imo they need to change merchants a bit, reduce the buy price of white items by about a third since the value isnt there, increase the revenue from selling greens slightly so people will vendor more stuff. Also highroller probably drops too much loot

somber wind
#

I feel like the Inferno with the new enemies should probably have a slower circle than it does. Not by much though.

placid cobalt
#

Remove ranger and remove double jump perk for rogue

somber wind
wicked talon
#

can we have a friends list please?

somber wind
wicked talon
#

is there a plan for duos?

#

and if so is there going to be a new map with duos?

buoyant maple
# somber wind Ballad of Courage does NOT affect teammates only themselves which is temporary p...

My mistake regarding team buffs vs self buffs was already pointed out to me, but thanks. I’m not going to get into specifics as that could probably turn into a novel, but I’ll leave it at this, then we can agree to disagree:

I feel bard in its current state is extremely unhealthy for the game’s meta, as the class bolsters the already infuriating strategy of buff-balling that dominated the game for the last 3 playtests, except now it has a new support character even better at creating an unstoppable bulldozer of a fighter/barbarian than wizard ever was. I don’t know what needs to be done to fix bard, as most of its biggest problems stem from its absolutely DISGUSTING synergy with cleric, and is something I don’t think simple number changes will fix, but I do know that something needs to be done or things are going to get stale fast.

thin dawn
#

Bard needs spell charges! They have 100% uptime and every team is just W key wiping teams out. Fighter is really tanky right now but if Bard has spell chargers it will make it more balanced.

#

This is supposed to be rock paper scissors type combat but Bard has 100% up time, spamable Buffs, debuffs, and AoE dmg that hits all levels and through walls is out of control.

cobalt knoll
somber wind
#

This is mostly because they pierce walls with their AoEs and it's a cylinder AoE instead of a sphere (which it should be a sphere). If the AoE was a sphere this could still happen but within more reason where it'd be escapable instead of feeling absolutely horrible to be on the otherside of.

somber wind
somber wind
thin dawn
#

@somber wind i dont think they want to go with Cooldowns, thats the most obvious solution/balance but they havent went in that directions for spells

somber wind
thin dawn
#

Rogue will be too OP at Ganking people if it was cooldowns

somber wind
#

Another option is adding something like "Lung Capacity" so playing a song too many times you don't have the air for it. Like a stamina bar of sorts for specifically playing instruments. Breaks up the casts abit without adding cooldowns or casts.

thin dawn
#

Just add Spell Charges like every other class, its simple and doesnt take any game breaking coding

somber wind
#

It would make them too awkward tbh unless they had something like 15 casts on a bunch of their things.

thin dawn
#

they got a song to regen spells charges, maybe a bard will have to sit like every other caster

somber wind
#

If it was going to be cast based I'd want the minigame removed. You're juggling too many things.

#

Lung capacity would be a perfect fit since it would force the player to consider when and how often to do the songs instead of spamming them and if exerting themself right now would be good enough.

thin dawn
#

spell charges do this already and is in the game already

void jacinth
#

Suggestion. Adding two Factions to the game to make people choose a side to fight for like Wows Horde Vs Alliance would create more competition in game I feel like

somber wind
thin dawn
#

imagine a bard using a campfire, man that would be a good balance

#

thats part of the class though, better the song better the buff

somber wind
#

I feel like casts also doesn't solve the issue

thin dawn
#

Zando have u used a campfire as a Bard main?

somber wind
#

Yes actually, only in the inferno though

thin dawn
#

Bard has too much uptime so adding spell charges slow them down a tad but doesnt make them unplayable.

somber wind
#

I think that making them less threatening in a fight is the better option, limiting their lung capacity so their casts are abit more split up with maybe incuring a penalty for completely exerting yourself would be better.

thin dawn
#

You shouldnt be able to spam the AoE song and wipe 3 levels of mobs/players

somber wind
#

I agree this would solve that more than casts would. If anything casts doesn't solve that at all.

#

It just allows them to burst down areas until they're out

thin dawn
#

@somber wind go play a wizard in goblin caves, this is wat a caster is dealing with in this game. Bard has zero downtime

somber wind
#

Yes but in individual fights, the big issue that there is with bard. It would do exactly the same as it does now. Including wall banging from the ceiling and buff balling.

thin dawn
#

Buff Balling is a thing because they have unlimited buff/debuffs. Bards are never resting/campfire so Clerics and Fighters are also just W keying

somber wind
#

Except that Barbarian with Wizard and Cleric did and does exactly that; there is downtime yes but in individual fights there is no difference.

thin dawn
#

with charges on speed buff u wont be able to spam and run forever

somber wind
#

If we're going by that logic then Bard has nothing wrong with it in fights. Which isn't true.

thin dawn
#

There no counter to Bard right now, thats the problem

somber wind
#

Ehhh Cleric can remove debuffs, but we need a dispel

thin dawn
#

U cant make them run out of spells then engage

somber wind
#

Wizard, Monk, Cleric, Druid should all get a Dispel in my mind. Bard too but I think stacking too much on bard to solve this issue is abit...

#

Artificer would also be realistic to have anti-magic devices.

thin dawn
#

Bards kit is insanely good right now but it needs to be limited by Spell Charges like every other Caster. Bard using campfires and Potions of Clarity will be a good thing for the Meta

somber wind
#

I don't think casts solves anything and if anything just raises the skill floor on the class even further.

thin dawn
#

What if Wizard could spam Chain lighting all game long
What is Clerics could spam shields/heals all game

Give the obvious 1st step and give Bard the Spell Charge treatment.

meager sapphire
#

Level 20s should be able to use a 3rd ability at reduced effectiveness

somber wind
#

Level 20 I'm pretty sure is being saved for something big.

meager sapphire
somber wind
waxen blade
#

Maybe add a MARKET channel in discord to sell items?

spark sedge
#

are they not gona bring an expansion to the stash ?

thin dawn
#

If a Ranger starts with a sword then Warlock needs one as well, Wizard should get a starting dagger too.

somber wind
late skiff
#

Please I am begging you to let us drag and drop coin purses over each other to transfer gold between them again, it was such an amazing Quality of Life feature that's been debilitating to have had taken from us.

Also pretty please let us stack health items again - bandages are near useless now imo

civic reef
#

Let Barbs and Fighters goomba stomp spiders, please.

spark sedge
pine shard
#

Hi there.
Love the game, I wanted to share 2 opinions that IMO could help the game's balance and enjoyment;

Remove safe zone:
Personally I don't think is a good mechanic having a Safe Zone in a Loot&Extract game. It leads to cheesy/boring tactics and to unbalance between teams (Most of the time, beaucse of the safe zone shrinkin, games are most likely "everyone loot then forced to push the middle where the Fighter/Cleric/Bard team awaits you, more unbalanced if you play Solo/Duo)

Rework Extraction
Having solos blue pillars I don't know... I'd love to see three pillar spawn like the red ones OR maybe keeping opened the gate for few seconds when someone goes though it and letting leave everyone within these seconds. With no safe zone, extractions would be HARD af to find so I'd suggest after these 2 points, to add a new mechanics for "tracking" the nearby Pillar spawn (maybe some "sense" bar filled by mob kills or some reasearch by reading/picking up stuff in the dungeon). Or making them fixed location.

real trellis
#

You're not meant to solo the 3man dungeons. You can if you want to but you'll have to deal with the consequences if you get caught by a team. Making it too easy to extract would kill the lategame tension and make fighting other players less important.

celest egret
#

There are 3 blue pillar zones on new 3 team map and its not really fun

undone harbor
#

They need to add more stash space asap. Oh my god it's so painful man

rare crescent
#

really need to balance fighter gear. the damage reduction is insane. Also naked rogues doing high roller troll solo is obnoxious

pine shard
# real trellis You're not meant to solo the 3man dungeons. You can if you want to but you'll ha...

True but I feel like the PvE is not easy so having no safe zone is not totally risk-free.
Other than that you could have a lategame tension by having a Timer, or a safe zone circle that doens't do dmg: harder to move, to see, everything goes dark and darker until timer goes 0 and you die obv but having a circle that deals dmg forces you to get eaten by a team of 3 running META classes and High Tier Gear or just die out of the safe zone.
If you're a duo, a solo that doesn't like Troll map or just a trio running non meta stuff, you most likely die and don't extract.
Is just an idea!

real trellis
tulip hill
#

What are yall's thoughts on silver coins?
I feel like it would be appropriate if they were used to buy the Coin Purses, that would give them a pretty substantial use and give people a reason to pick them up and trade with them

real trellis
#

They're less of a waste of space now that actual good treasures are much rarer but I still hate them and wish they had another purpose like you described

tulip hill
#

I mean, if I recall silver coins stack to 25, but you need 30 for a stack of gold
so they are less space efficient to loot than gold, and given their only use right now is to convert them to gold, that doesn't really make much sense to me

pine shard
abstract swallow
celest egret
#

Honestly I wish that the cleric spells would work on demons as well even if to a weaker extent, seeing that I am bit used to portion of RPG and Dnd runs where clerics were mostly used against undead and demon hordes.

eternal quest
#

Add Backpack pls. Can be used instead of cloak for extra space in dungeon and used in stash as space saver !!!!

PLEASE Salute

distant night
#

.suggest Armor and equipment should go from rusty/torn to shiny the higher the quality, just like weapons do

#

suggestions disabled? 😑

mortal ingot
#

Day 3 of suggesting stash size upgrade

wet brook
#

careful guys, you should know..
... everytime someone talks about META, a gamers newborn will be sent to hell! RedSkull

tulip hill
# celest egret Honestly I wish that the cleric spells would work on demons as well even if to a...

while it is true that in d&d clerics are often depicted fighting creatures of the Nine Hells and the Abyss, the reason clerics are most effective against undead is because of their ability to channel "Positive Energy" in contrast to the undead being fuelled by "Negative Energy"
on the flip side, Paladins have a little ability called smite which allows them to deal additional damage to those that appose their alignment, so a good paladin could smite a demon because demons carry with them elemental evil

tldr; clerics in d&d don't actually get much to fight demons specifically

quick lantern
#

Remove Trade Post Fee, i already barely make any money

celest egret
tulip hill
# celest egret Thing is in here cleric can equip Paladin based equipment, like Warmauls, plate ...

true! we are lacking a quintessential paladin class
however I do feel the need to mention that warmauls are a classic cleric weapon, as seen in 5th edition's player handbook the art depicting a dwarven cleric on the cleric's class page wields one as well as countless examples of clerics wielding warmauls in other arts
also, while it depends on your domain in 5th edition, back in 3.5, all clerics get access to heavy armor
speaking of though, I'm now pondering if they should add a perk for cleric so they are able to wear the other heavy chestplates since they currently only have access to the Templar and Rubysilver plate

wispy swift
#

Cleric needs a rework or a weapon buff its to slow to defend against pvp

tulip hill
#

Cleric is a support class, but even a solo cleric can wreck shop if they get the chance to buff themselves

wispy swift
#

thats the issue its the buffs run out to quickly and the melee is to slow

real trellis
#

If you ditch spellcasting you can just run judgement and the +10 mgc damage on hit skill and pretend to be a paladin

tulip hill
#

I will agree that the melee is a tad awkward, but the buff duration is plenty long
Bless has a base duration of 30 seconds, Divine Strike and Protection has 20
on top of that, even with no gear the 30 will you start with gives you +15% on those buff timers

also Dousiq has a good point there, I've seen no spell cleric work pretty well for solo players, but you are giving up your healing for it

real trellis
#

It's honestly really liberating to just toss the magic and zero-to-hero it

tulip hill
#

back in playtest 5 I made a cleric who literally dropped everything and just punched people with smite
pretty funny and worked more often than it should have considering I was in the crypt

hasty goblet
blazing hedge
#

How about a Duo dungeon?

wispy swift
wispy swift
tulip hill
# blazing hedge How about a Duo dungeon?

I've been running mostly Duo so far and I'm not sure a dedicated duo dungeon is needed
it can be rough when a 3 man strolls up but I don't really mind, as the difference between 2 and 3 feels a lot less than the difference between 1 and 2
idk, maybe I'm bias since I go solo into the 3 man dungeons a lot and I've just learned how to avoid and escape bad situations

blazing hedge
tulip hill
#

what classes?

blazing hedge
#

I play Cleric, mate been trying out Warlock, mostly, also wizard

tulip hill
#

ah, yeah, trying to play casters as duo is rough
understandable

blazing hedge
#

Duos are for 2 mages or 2 rogues or 2 rangers, they're limited

#

several combinations on Duo will simply not work

tulip hill
#

I see your point
without that third person, there will always be a glaring weakness in party comp that a 3 man will be able to exploit

blazing hedge
#

Pretty much

#

I mean, I'd watch someones Stream if they were rolling with something like Warlock Wizard duo on high rollers

#

Warlock Bard Skull

iron bramble
#

Suggestion: Add a race that adds +1 will and another race that adds +1 knowledge. Kinda like the Orc, Skeleton, and Elf all have buffs because of the race/skin.

tulip hill
pine comet
rugged falcon
#

What if its +1 will and -1 knowledge

tulip hill
#

would a single additional spell capacity actually make that much of a difference?

rugged falcon
pine comet
rugged falcon
#

I still enjoy the old default also costing 13 spell slots

tulip hill
#

ah! okay, so it saves you from needing to get padded leggings or rawhide gloves after a death
I feel like that's not too big of an issue

rugged falcon
#

Even in default kit though we would be able to

upper summit
#

Please, adjust archers turning rate, they should not be able to hit 100% of melee attacks with a bow

rugged falcon
#

Can I also suggest to the community we artificially raise the prices of items in the trading hall

rugged falcon
#

I just wanna sell my cobalt items for more than they cost to make :(
Theyre not even bad its good stats

arctic robin
rugged falcon
#

I just said theyre good stats

tulip hill
# upper summit Please, adjust archers turning rate, they should not be able to hit 100% of mele...

while fighting ranged NPCs with melee can be a pain sometimes there are a couple tactics that be used to fight them more efficiently
one thing you can do is to duck and look straight down right as they go to fire, this will make them shoot right over you, but be carful as skeleton archers frequently shoot twice
if you're not a fan of taking the risk associated with that you can take a few steps back and strafe around the mob, they are programmed to shoot where you are, not where you are going. After they shoot you can quickly walk up and get an attack or two in depending on your weapon
but if you don't have room to do that, you can always use a corner or shield to just block the shot before putting some damage into them
hope this helps! :D

upper summit
spark sedge
#

does bow dmg scale off any stat ? like str or agility

tulip hill
lone cloud
#

Suggestion: Add a "Visit Map" Mode

  • Get accustomed to a map (level geometry, spawns, etc...) by roaming free alone (or with teammates) but no enemy players
  • Add a sub-menu to toggle:
    • enemy spawn on/off
    • damage on/off
    • "full illumination" on/off (basically light the whole level so you do not need to keep torches on you)
    • show damage numbers (to self and/or to enemies)
  • Enemy/chests/loot drops must be disabled in this mode (for obvious reason).
  • Any XP gain must be disabled also
  • Dying in this mode will not make you lose anything
  • Useful for content creators (and people in general) to showcase new maps, discuss strategies, show specific map locations or mobs, test damage numbers on enemies
  • This mode can be the foundation work (from a technical viewpoint) to later introduce private matches / tournaments
tulip hill
lone cloud
#

How can, a suggestion made here, be also posted in the "d-and-d-suggestion" text channel?

ashen sinew
#

I suggest removing trading from the game entirely and region locking problematic servers like China. What say the community?

ashen sinew
#

Players should only be able to use equipment they and their friends find. Far too easy either via fair methods or unfair methods for people to get purple sets or legendary weapons via market. And would also entirely destroy the current bot plague.

tulip hill
#

I was unaware of a bot plague, though I haven't used the market much since the game released
as for the circulation of high rarity gear, I see your concern, though I think we lose more from removing it
current NPC shops leave a lot to be desired so the player market is where most of your gold goes
if we removed the market, that would remove probably the game's biggest gold sink from the trade tax while also making gold far less useful
and if gold loses its value, so does all the sell-able treasure items as well as any gear for a class your group doesn't generally play
while there would still be bragging rights and bosses to slay, removing the market removes a huge motivator for a lot of players

ashen sinew
#

They intend to add far greater gold sinks eventually as they stated in several FAQ’s prior to early access. Via progression systems of some form, either character or equipment wise.

neat steeple
#

#d-and-d-suggestions Would love the opportunity to mute/ report people in chat. I think it would be a great chance for the user to clean up their end of bot spammers

ashen sinew
obsidian marlin
tulip hill
#

though I think this idea would require less drastic difference in the power level of the best of the best items to prevent monopolies
the bright side of having an over saturation of good gear is you can save up money and buy a set that lets you contend with those who already have good gear

abstract swallow
tulip hill
#

oh! speaking of people rolling lobbies with full gear sets, what are yall thoughts on a matchmaking system? I know we have highroller but as it stands now there is nothing protecting lower gear players from people who have decided they want to go on a killing spree in normal lobbies

valid crescent
ashen sinew
abstract swallow
# tulip hill oh! speaking of people rolling lobbies with full gear sets, what are yall though...

matchmaking bad, but incentives to not pubstomp good
adding back Floor 1 and putting in a simple durability system will nix most pubstomping
right now it's lucrative to just run a purple weapon each on a goodsquad and run through low roller two-shotting people to the body especially after the loot buffs
the only threat is other stompsquads, otherwise you leave with a backpack full of green/blue loot or just dip through inferno

wind harbor
#

That's true but removing trading would only slow the progression down not fix it

ashen sinew
valid crescent
#

but without trading you wont catchup with them

wind harbor
#

Ya without trading u will just end up getting steamrolled even worse

#

Also I think more wipes is actually better keeps the game fresh especially if large balance updates are included with each wipe

#

Like when rust did weekly updates on wipe day

restive raft
#

trading post should be reworked, and make it one place for all classes with proper and more filtering options

ashen sinew
valid crescent
#

then why dont they do it rn ?

late dome
wind harbor
#

Lol bros just making shit up now

ashen sinew
#

And good gear would be used FAR less freely knowing it can’t readily be replaced.

valid crescent
#

ye they would use it more in normal mode than roll it on hight roller

ashen sinew
#

Also goblin caves allow anyone to gear up regardless of gear difference.

ashen sinew
wind harbor
#

Removing trading increases snowballing 100x

abstract swallow
#

removing trading just means a lot more ranger/wizard/warlock solo inferno runs for gear farming

wind harbor
late dome
abstract swallow
ashen sinew
late dome
wind harbor
#

People mindlessly zerg cuz of the class balancing has nothing to do with trading

heavy hull
#

Can we have some form of quest for like exp and/or special item but makes the quests somewhat difficult

wind harbor
#

U just perma buff each other and whoever has shrines wins

ashen sinew
wind harbor
#

There's nothing constructive to add, just straight up removing trading is brain dead

late dome
ashen sinew
#

Gold sellers/buyers detected. 😂

ashen sinew
late dome
ashen sinew
autumn pulsar
#

Something that need to be fixed is enemies who use projectiles (goblin/skeleton archer, the goblin slinger ect.) Think we all have had a situation where we were behind em and they somehow hit us.

plush orchid
#

Suggestion: announce hotfixes/patches maybe a few hours before it going live.

abstract swallow
topaz blade
#

Suggestion: Try to move the patch downtime around a bit instead of hitting the one time zone repeatedly

main tree
#

Suggestion: Bring Back Hoard, that is all.

dull crow
#

suggestion: make cloth equipement (more or less the starter gear) half the move speed reduction. there is honestly no point in this equipment right now, heavier gear usually slows down players the same rate (usually -10 for chest gear and -5 to -10 for pants) as light gear yet the defense between the two are obsurd. light gear starters only giving like 5-10 armor rating while the heavier gear been giving anywhere from 20-30 armor rating per piece.

edit: there should be a graph curve for the better the armor rating the heavier it should be, but that doesnt seem to be the case. (and im not talking about rare drops cause those are obviously gonna have a better rating cause of rarity)

reef spindle
#

suggestion: reduce Crystal Ball movement penelty

molten copper
#

Why? It's already one of the better spellcasting items?

inland wigeon
#

Uhm...

The Armor Rating curve table has been changed. Now takes more damage while naked.

Did barbarians literally just get unintentionally nerfed?

tulip hill
#

wasn't barbarian one of the strongest team fighters in playtests 5?

steep folio
#

Suggestion: Change the update time. In europe the updates are being like at 17:00 and maybe would be nice do it at 12:00 UTC+1

molten copper
tulip hill
brittle karma
#

Small QoL suggestion but to make life so much easier when you have full inventory just make the background of the items rarity that color that way I don't have to siphon through the crappy cracked jewelry or certain weapons etc. I'm sure a lot of people would appreciate it.

And PLEASE LET ME STASH ARROWS AND BOLTS D:

spice oxide
#

Could it be possible to nerf the Falchion and buff other weapons? I don't get how the Falchion can have the same damage as a 2 handed weapon while being 1 handed and also have the best impacts zones for the blade (100% and 80%). I think the longsword and the halberd are such cool weapons but there is no reason to pick them over the falchion rn.
Also there is almost no perks for fighter outside blocking and double weapon. Maybe it would be nice if "Slayer" worked with 2 handed weapons?

meager current
#

We really need to be able to report people in the Market and gathering hall for advertising their gold selling websites. I hope you guys over at Iron mace are taking this seriously

abstract swallow
granite plinth
#

why remove hoard in inferno nooooo!

real trellis
spice oxide
granite plinth
#

yeah removing gold hoard in inferno was a bad decision and needs to be reverted.

spice oxide
tulip hill
#

the inferno hoard required a fraction of effort to get compared to the other hoards in the game
I wish I had used it more while it was in the game but I don't disagree with it's removal

static gazelle
# abstract swallow Falchion is fine, other weapons just need slight tune-ups it's the shortest rang...

I agree and disagree, I main fighter and most other weapons are just not able to keep up, unless you use halberds, and spears and can keep a gap, tho I agree with other weapons need to be buffed to stay viable, I would worry that the Falchion does too much damage with a basic grey one on a naked fighter able to out put the same damage as a longsword (50-55 damage on first two swings) and being able to pair it with a heater shield, even with other weapons getting buffed it would still reign king over the others.

*Edited cause typos

spice oxide
terse sequoia
#

Have portals spawn on the underground area of goblin map.

ionic bobcat
#

We need more stash space

static gazelle
#

Honestly the only real downside with the Falchion, is it swings also and wide, which in its self can be both bad and good, bad because the swing starts wide and can hit wall easily, but good cause this wide swing can catch people trying to out manuve you.

tulip hill
#

when it comes to the falchion I think we need to consider if it is fine on its own, without comparing it to other weapons for the same class
if the falchion is fine when sized up against say a barbarian than it stands to reason that the falchion is not the problem
and if that is so, then the other weapons available to those with access to the falchion need to buffed

static gazelle
molten copper
#

Falchion base damage is higher than all 1hs and some 2hs yall bugging if you think its fine as it is.

primal spindle
#

should warlocks start with falchion? (like a junk quality one)

tulip hill
static gazelle
static gazelle
spice oxide
#

I don't disagree, all I want is for more options as fighter for weapons. It just doesn't make sense to me that the falchion has more damage, is faster, only -25 movement speed and 1H compared to the longsword (worse damage, worse speed, -40 movespeed and 2H so cannot use a shield)

molten copper
#

I was kinda surprised warlock didnt start with crystal sword