#suggestion-discussion

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obtuse lichen
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Deeper floors should have 3 man portals
like they did in ruins

somber wind
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Ehh I like the Deeper floors still having risk, I dislike the idea of it being so free to escape like that. To make bosses more worth it though it should be 3 man portals since sometimes you kill the boss and then you're just screwed.

obtuse lichen
#

Thats what im talking about

tulip hill
obtuse lichen
#

i died like 5 times this playtest because of sacrificing myself so that my team can extract

somber wind
# obtuse lichen Thats what im talking about

I'm saying single portal exits should exist for Inferno but there should also be upon killing the boss 1 spawn of a triple portal not that all portals should be triple portals like you were saying.

obtuse lichen
#

I think said about a single 3 man portal

obtuse lichen
glacial sphinx
#

Think its cool to have 3 man portal spawning on boss kill only

somber wind
#

Yeah same

tulip hill
#

agreed

obtuse lichen
#

Also its going to be cool if you summon the boss by yourself instead of making it prespawned

somber wind
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I think it should also be a guaranteed 1 portal after the Troll boss in Goblin cave.

somber wind
obtuse lichen
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So that you can move around the rooms without being buttfucked by the boss if came just to loot rooms instead of bossing

edgy hound
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small change but i think is little needed to find good random teams is adding lvls till 50 that is progressively harder to get, met so many 20s that had no clue how to pvp or even kill mobs probably

tulip hill
obtuse lichen
#

every boss should have guaranteed extract upon killing

tulip hill
obtuse lichen
#

just make it spawn after 20s upon killing the boss not instant
just to make chance for other players to force pvp on you

tulip hill
obtuse lichen
#

Not everyone likes clusterfuck fights

tulip hill
#

then wait until the boss is dead
dude can't open the portal if you are swinging on them

obtuse lichen
#

Sometimes its better to wait and then go in
why finish opponents job you can just wait for them to kill lich and after that ambush

tulip hill
#

I'm just saying 20 seconds is a long time if you just want out

somber wind
obtuse lichen
#

but still making some delay on portal spawns like 5-10 seconds might be good

somber wind
#

I've killed ghost king with almost no time left before due to soloing it.

obtuse lichen
#

Just dont solo it XD

rough elm
#

Then why just not add special item after the boss dies , that special item would open portal only for you and no once could access

somber wind
#

I don't trust others to be competent enough at the fight to not get me killed lol

tulip hill
somber wind
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I think just having to open the portal is enough time to get contested. People will know you were fighting and hover on the outside. Edit: yeah as Zest said.

edgy hound
#

yo make a suggestion is now open, you guys go at it with the ideas

tulip hill
#

yo? nice

somber wind
#

YO?

edgy hound
#

i made a quiver suggestion as well, i feel like it doesnt change anything when it comes to limited arrows and is actaully not annoying to deal with arrows in inven\

tulip hill
#

I like the idea of a quiver but am unsure of how exactly it should function

wary junco
#

I just want a 60 base dmg lute to bonk ppl with

tulip hill
#

Strength Based Bard
A Bardbarian

obtuse lichen
wary junco
#

Imagine a unique lute enhancing your team so absurdly that you speed around like sonic

obtuse lichen
#

imagine if bard had jokester perk instead of rogue

wary junco
#

Thats also very true, it realy confused me why rogue had thst perk

tulip hill
#

though I would miss my free stats on rogue

feral rock
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Yeah, lets make rogues into super mario walljumping back and forth. Would be a fun thing if they combined the backwards spin of rogue into a wall thing where you jumped into a wall to spin around someone behind you to get behind them.

wary junco
#

Rogues already have way to much like a spoiled child in a rich family

obtuse lichen
#

bard was truly lacking

wary junco
#

Yeah for me it was very obvious that bard got thrown into the playtest without any big thought... basicly just to have it.

obtuse lichen
#

Only 4 notes and 2 of them are questionable

tulip hill
obtuse lichen
#

also these ones that are useful just straight up dogshit because of the low duration and hard to cast

wary junco
feral rock
#

like that gif

obtuse lichen
tulip hill
real trellis
#

I'd be fine with the dodge being improved as long as a cooldown is slapped on it

tulip hill
wary junco
#

Just put a 5 s cooldown on the double jump

obtuse lichen
feral rock
#

I don't know if having static songs is a good thing. I would assume people could then just make macros for perfect optimization for songs

wary junco
obtuse lichen
#

Imo bard should have huge duration on his songs or ability to play them non stop
to make him more like semi support

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so that he can engage in pvp as well if he chooses to

wary junco
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Yep the bard should be allowed to weave about 2-3 attacks in before he has to do redo his song.

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Rightnow you are basicly constantly just playing which feels pretty bad

obtuse lichen
#

yeah

pliant ridge
#

why is there a 5hr timeout on the make suggestion channel?
I did the .suggest and now want to .shortinfo but cannot ๐Ÿ˜

feral rock
tulip hill
obtuse lichen
#

sounds like a stam system to me

wary junco
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An unnecessary one to be exact

obtuse lichen
#

Resourcefulness stacking lets go

pliant ridge
wary junco
#

Limiting someone in their playstyle and forcing them to do something diffrent then trying to introduce to diffrent playtsyles is not wise

feral rock
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I am just disappointed bard songs stops if you switch weapon considering the time spent singing the song

obtuse lichen
#

actually that might be a good idea for some future classes but rn resourcefulness is kinda WIP

wary junco
#

Ressourcefullness might be the stat for druid, you could make a unique trait for the druid that his healing spells scale with ressourcefullness

terse marten
#

add paladin

obtuse lichen
#

if they are going to bind resourcefulness to inventory space that is going to make a huge loot bag from the bard

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pinata bard

wary junco
tulip hill
pliant ridge
#

@true yacht
#d-and-d-suggestions message
For this one maybe if it was a gamemode or specific map you had to choose.
There's definitely people who wouldn't want only-dark dungeons, but I'd be keen on giving it a try

obtuse lichen
#

bro i already cant see

pliant ridge
#

you wont be able to edit your description for 6 hours though ๐Ÿ˜›

wary junco
# terse marten add paladin

Sadly paladin has a problem of identity between cleric and fighter, i fear that paladin if it ever will get introduced will just feel like cheap knockoff of a cleric frontliner

true yacht
obtuse lichen
#

i think they are planning to add sub classes later on

pliant ridge
wary junco
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That would make the current System to complicated in my opinion @obtuse lichen

obtuse lichen
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yeah it requires a ton of work

wary junco
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Not only work, it makes it way to complicated for the common playerbase. Think about it... they will introduce questlines crafting and even more gathering

obtuse lichen
#

also that means perks are going to be dedicated to certain sub classes as well

wary junco
obtuse lichen
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so if you want to get subclass bonus you are going to sacrifice some perks as well

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Its going to be like 50 pros and 50 cons probably

wary junco
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Yeah and thats just bad design it forces people to make a decision thst limits their possibilitys

feral rock
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I hope there will be something for hitting levels after 15. And that each class will have more talents/skills and they be tweaked often too balance them out

lone crescent
obtuse lichen
feral rock
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Maybe subclass is the way to fix double jump rogue. Everyone can pick up the talent from subclassing rogue

wary junco
obtuse lichen
#

I like free build system since im POE player

wary junco
#

I dont want to play Quake or titanfall here no thanks

obtuse lichen
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Maybe its just me but it feels like 2 ability slots are not enough

wary junco
feral rock
wary junco
feral rock
#

Rogue was only busted because of double jump and ruins being the map it was. Before they made it 9 portals. Rogue was not all over that map

wary junco
obtuse lichen
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I think making some perks are bound to first slot and second might me the great idea so that you cant combo something like sprint and second wind
Splitting skills in minor and major slots might be great

feral rock
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I actually wished they stayed with the few portals and stairs. But people cried like no tomorrow. Instead of getting used to it.

obtuse lichen
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Or something like 1 defensive/utility skill 1 offensive/buff

wary junco
feral rock
obtuse lichen
#

Casters are supposed to cast

glacial sphinx
# feral rock I actually wished they stayed with the few portals and stairs. But people cried ...

I think the fog removal and lighting changes were a huge positive. I think the stairs mechanics were kind of cool but needed some further work. Probably having them open sooner would've made things a lot less bad. I also think in general that having two long maps isn't the play, because it'll require treasure to be very sparse in the first one or people will have a full inventory by the time they reach the second.

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They could have Ruins as it is, but still add the stairs opening in the last 3 minutes to a shorter dangerous map with a tough boss for example.

feral rock
obtuse lichen
glacial sphinx
feral rock
obtuse lichen
#

Actually the best balancing for second wind might be making it 2 charges but 1 charge restores 25% hp over 8 seconds and they cannot be stacked on top of each other

feral rock
wary junco
glacial sphinx
wary junco
feral rock
obtuse lichen
wary junco
obtuse lichen
wary junco
#

I'd always say buff the ones that underperform. It is always better to make new toys attractive then taking away a toy and make it worse and give it back

feral rock
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I kinda don't like the wall jump as a replacement to double jump. First from a developer perspective that might require a lot more work than just tweaking double jump. Also, what is considered a wall. What direction does the jump allows you to jump from the wall.

obtuse lichen
#

probably but its harder to implement as well since you dont know actual power of the other skills just because no one was running them before

wary junco
#

For example for victory strike, make the enemys be outlined with a red line if the next melee dmg hit with the bonus dmg would kill it. Baaam skill got way better for the common playerbase

pseudo olive
#

Hi bros, I can't log in to the game, do I need to register somewhere?

obtuse lichen
wary junco
pseudo olive
#

so when will it be released

wary junco
#

You might say "Yeah but the defs are quite against the fact of giving meta information about healthstates stats and so on." Then its a valid point, considering that the devs on purpose want to do it like thst

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But then you simply have to find a way to buff the skill, before gutting others

obtuse lichen
wary junco
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Buffing the dmg bonus would make it easier to use in pve and pvp. Buffing it hp gain would motivate players more to be intellegent about the last Hits

glacial sphinx
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I'd say just make victory strike work as long as the target dies within 3 seconds or something is enough of a buff

wary junco
glacial sphinx
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refreshing the CD is way too good

wary junco
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I actualy didnt test it, did it only work on melee weapons or also on bows?

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Because the ability itself if it synergises with bows would not even need a buff. Since killing somwthing with a bow is easily done without taking dmg

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Which would require you to run all weapons, but yeah... which fighter doesnt do that anyway

obtuse lichen
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adding time frame is a nice idea

wary junco
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I never realy bothered with fighter abilities more then Sprint and second wind, what kind of abilities do they have and victory strike

wary junco
obtuse lichen
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yes it increases your armor i managed to get 95% reduction just by using green gear with shield and taunt

wary junco
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For what period of time?

obtuse lichen
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I think 8 seconds

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i was running sprint/second wind + taunt

wary junco
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Yeah okay, i would have guessed 8 secs. I personaly would design it diffrently but it makes sense how it is

obtuse lichen
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was using second wind if had no cleric

wary junco
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I'd rather would have designed it like the barb fear which does 25% dmg reduction

obtuse lichen
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it might make it a lot more busted

wary junco
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But i can see why they didnt do it. They simply want the fighter to be more of the plate person

obtuse lichen
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just because if you already have 95% reduction and on top of that enemies weapons deal 25% less
can you imagine that

wary junco
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I mean to be fair, i'd remove the armor gain from the taunt and replace it with the dmg reduction

real trellis
obtuse lichen
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Even skills with penetration are going to useless against fighter

wary junco
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I mean, yes they will have less of an impact. But they still would be good, considering that you can just block any armor penetration ability with a Single raise of your shield

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But yeah i can see your argument and it make sense.

obtuse lichen
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actually penetrating barb hits should go through the shield

wary junco
obtuse lichen
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but with less damage

wary junco
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Fighters already struggle against barbs very hard

obtuse lichen
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it might make his attack skill useful against shield users as well
Like 50% damage

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not really i literally was demolishing barbs while being fighter easily

wary junco
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I always felt like as fighter i have to block 6-7 hits of the barb to eventuely wiggle him down with my 7-10 falcion cuts

obtuse lichen
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Played on cleric and fighter this playtest mostly and it was pretty satisfying since they made armor curve more linear

wary junco
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I mainly played fighter and the moment i saw a barb i knew iam dead as soon he reaches me

obtuse lichen
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Managed to get 60% to 50% dmg reduction on cleric almost every run

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People were literally tickling me

wary junco
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Cause doesnt care what gear i have he could just tank more dmg then me in starting gear then i can do in full blue plate

real trellis
obtuse lichen
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its really easy to hit 75% on the fighter

wary junco
real trellis
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a fighter with full blue plate has about 60% DR, with defense expert that's ~64%

obtuse lichen
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While people were roleplaying with ls i was armor stacking with shield and arming sword

wary junco
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Only moment i felt unkillable was the moment the enemy squad had rangers

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Considering most rangers did like 8% of my hp per shot

obtuse lichen
real trellis
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At that point you effectively have 240 hp, assuming absolutely no boosts to strength or hp

obtuse lichen
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Even if you get hit through your shield you take almost 0 damage

real trellis
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And yeah you can get shield expert up in there and add on taunt to hit 75%+ easily with full blue

obtuse lichen
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Nah its easy to hit 75% with green as well

wary junco
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Fact is you cant tank the troll with full purple... i tested it and got 2 hit xD

obtuse lichen
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By using cuirass hounskull and mostly plate armor pieces

obtuse lichen
obtuse lichen
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literally bonked

real trellis
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Almost every attack from the troll has to deal at least 300 damage

wary junco
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Oh yeah good suggestion right there those aimbot crossbowmen...

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Hitting me through walls and corners in my head

real trellis
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he'll oneshot you through limb damage reduction, armor, whatever

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Once you hit 95% DR you can laugh in the troll's face though

obtuse lichen
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every ranged skelly should have shot spread

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They all deadyes rn

real trellis
obtuse lichen
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I scream everytime when i see the crossbowman skelly just to make sure everyone heard me because my teammates were oneshoted by him a lot

wary junco
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I just took distance and killed him with a bow

obtuse lichen
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ofc you can do that

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but not everyone plays with a ranger in party or bow on the fighter

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My mate tried to push crossbow skelly on the rogue and got demolished

real trellis
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Crossbow skeletons will really mess you up if you don't respect them. But if you know what to do about them they're really not that bad. First of all, you want to try to put a non-breakable object between you and the xbow Skull. This should be possible in almost every scenario. Get the xbow Skull to come as close to the object as you can - they should move towards you to try to get an angle to shoot you once they're aggroed. Once they're close, dip out and then QUICKLY back behind the object. After you hear the shot, you should be able to kill it before it can reload unless your weapon is total doodoo or you are attempting this from too far away. In these cases, put just one headshot in on the xbow Skull and run back to cover and repeat.

obtuse lichen
obtuse lichen
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and its not like he is solo standing it comes with a pack of other mobs as well

real trellis
autumn flare
real trellis
obtuse lichen
real trellis
feral rock
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I actually wish Bards chaotic song was not only for him, but for the entire party. Then I at least feel useful in a party as bard

autumn flare
obtuse lichen
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I had no problems with the mobs in the previous playtest until they added axeman and crossbow

autumn flare
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Yes xbow and axe skeletons are fked up, sometimes you cant dodge a hit from them or its really hard challenge.

feral rock
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yeah, how do you dodge crossbow skeletons?

obtuse lichen
#

vertical axe swing literally goes through shield btw

feral rock
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the ones in he hell/inferno just hits and moves too fast.

obtuse lichen
autumn flare
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Yes its 50\50 when it comes to close combat with axe skelet

obtuse lichen
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its really easy to block horizontal with the shield but for some reason vertical swing just goes through block

autumn flare
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When i spawn in basic gear as a solo fighter in room with xbow and axe skelet i know im gonna loose some HP or even die XD

obtuse lichen
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oh i remember scuffed spawn in square rooms where you get to fight 4 skellies at the same time

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and literally 2 of them almost always axeman and spearman at the same time

autumn flare
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Spearman atleast deal low dmg, but this axe mothertoucher is salt im my eye

obtuse lichen
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spearman is easy but in combo with axeman they become really frustrating

feral rock
autumn flare
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I tried to hit axeman and instantly run and it never worked, blocking is 50/50.

Crossbow skeleton kills wizard on one shot

Those 2 need to be nerfed or removed

obtuse lichen
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axeman attack speed is way too big

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also he lunges

autumn flare
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I mean this game is supposed to be hard, but dying from one hit from some common mob is frustrating
This is why i enjoyed playtest 4 much more

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It was cool and hard enough without axe,spear,crossbow skelets

feral rock
autumn flare
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Yes and imo this is just too much shit

feral rock
meager jasper
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Crossbow skellies are least of the threats to a wizard unless they surprise you. However the axe ones are always bs.

obtuse lichen
meager jasper
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If he is going to lunge that fast it needs to be easily sidestepped

obtuse lichen
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hes attack speed is just to absurd rn that what makes him scuffed

autumn flare
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Yes he should attack like longsword skelet

obtuse lichen
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Making him slower might fix the problem with dodging his attacks

meager jasper
#

A percentile is vastly inferior to the innate bonus of the book

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  • Unless it is silly high
obtuse lichen
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Adding flat dmg stats is just bad for a game and balance

autumn flare
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I mean its cool that basic mobs are challenging, but ye those new skelets sucks, they are strong and sometimes impossible to kill without loosing any hp

meager jasper
obtuse lichen
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Stacking like +15 additional magic damage is not good for the game only because it makes cheap spells like zap oneshot people

meager jasper
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We have the same goal but i cannot agree to the specifics. And I like the way gear gets degenerately strong later to be honest.

pallid gorge
#

Man i love 95% physical damage reduction

obtuse lichen
#

I think removing flat damage bonuses is a great idea and buffing % damage increase is a good way to go

#

Alright
Book 1.15x-1.35x(rarity dependent) cast speed 100% spell power
Staff 1.0x cast speed 120%-150%(rarity dependent) spell power
Ball idk since its state is good rn
and straight up removing flat damage bonuses
and keeping % ones for damage stats

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flat damage just breaks the game too much

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cheaper spells are supposed to be less damaging than expensive ones
that should make them more balanced across the board

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Zap is already insane only because it has hitscan and small cast speed

obtuse lichen
# meager jasper We have the same goal but i cannot agree to the specifics. And I like the way ge...

its not about nerfing everything to the ground its more like making the game less stupid
with the flat damage bonuses
lighter weapons should deal less damage but be faster meanwhile heavy weapons should hit hard but be slower
adding % damage bonus makes weapon damage more bound to its type to not make it ridiculous when you have like 50 dmg per swing on arming and huge attacks speed
and zwei that sucks and everything even if it has the best stat bonuses in the world

real trellis
#

I can tell you from personal experience that this ABSOLUTELY works on the axe skelly. I did not have a chance to do extensive testing on the spear skelly.

obtuse lichen
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the only flat stats that should be left is attributes and thats it
everything else should be in %

meager jasper
obtuse lichen
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some stats like -30% movement speed penalty from item should be added instead of additional movement speed since you can already get it from agility stat

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That will make buff more meaningful on the items

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also removing useless stats like magic damage on the phys weapons and phys damage on magic weapons as well

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And magical and physical healing stats are joke rn

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imo you should see the base attack speed on the phys weapons as well

glacial sphinx
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Currently the problem is that +added damage is generally better for almost everything

obtuse lichen
glacial sphinx
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It's easier to balance yeah, but not impossible and I think the additional depth can be worth investing a little extra time in balancing

obtuse lichen
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adding additional damage flat damage as skills and buffs is already enough

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It might be great to keep if flat stat bonuses were only dedicated to weapons but the are not

glacial sphinx
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Since they nerfed +added damage rolls this playtest I feel the issue has already been reduced a ton. Outside of maybe locust swarm I don't even think its broken on much anymore. For now I can think of achilles strike but the rest isnt too bad

obtuse lichen
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Im fine with having like +1-2 base damage on my sword but not on the armor

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Armor should mostly give attributes speed or protection bonuses and not damage for you weapon

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and maybe gloves can you give you some damage but not chestpiece

glacial sphinx
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Think its okay if it gives a little, not as much as a weapon but don't see a clear reason why it never should outside of personal preference

obtuse lichen
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cant really call it little

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When every equipment has +1 dmg thats not little already

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Its just makes faster weapons strong af when slower weapons gain almost nothing from it

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Thats why im against flat stats and topping for % bonuses

wind wasp
glacial sphinx
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Well thats up to balancing right, if the percent damage rolls were say 10%, and added damage rolled 1 or 2 then assuming no other effects percentage rolls would beat out added damage on weapons/spells over 20 damage

autumn flare
mossy grove
real trellis
autumn flare
#

Maybe you are right

mossy grove
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but why should they, the game should allow u to have different playstyles, if u like fast weapons go for armor with flat bonuses if u like slow weapons go for %

real trellis
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You need to be a little more aware of your surroundings and make sure there is room to pass by them but aside from that... Really quite easy.

obtuse lichen
autumn flare
mossy grove
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but there are already both attributes ingame, there was a % and a flat dmg bonus removing one would just make 1 kind of weapon so much stronger

mossy grove
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no i dont but numbers can be changed to balance the flat or % dmg buff, straight up removing one wont balance it

autumn flare
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I think both the flat dmg and % dmg bonuses are fine, maybe flat dmg could be a little bit nerfed to not get more than 2 in an item but its completely fine as an atribute

real trellis
# autumn flare But what about the xbow skelly that kills wizard with one shot? You cant always ...

They trade higher damage than normal bow skeletons for only being able to fire once and having an extended reload. If you get domed by one as a wizard it means you weren't paying attention. In my experience each room has the same enemy composition (roughly) as it's always had, just some skeleton footmen are replaced with axe, spear, and greatsword, and some skeleton archers are replaced with crossbowmen. It comes down to game knowledge. If you're about to enter a room that has had archers in it in the past, you need to consider that one of them may have a crossbow this time and plan accordingly.

autumn flare
obtuse lichen
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Count hits per second + weapon damage and also add probability of misses
making axe deal like 80 dmg per hit not a problem since its slow also people have damage reduction
but making arming deal 50 damage is a huge no just because it has huge attack speed and its hard to miss

real trellis
#

๐Ÿคท They're scary but once I figured out how to handle them I almost never got hit by one. Can't say the same for my friends ๐Ÿ˜…

obtuse lichen
real trellis
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I greatly approve of certain stats being locked to specific gear pieces

glacial sphinx
autumn flare
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@real trellis I mean you are right, there is a way to outplay xbow skelet but if you dont you got killed by one shot as a wizard which is absurd, sometimes you run from other players, sometimes from mobs cuz you miss one spell, just enter a room with xbow skel and gg. The one mistake should be forgiven, especially when we are talking about common mob not a boss

mossy grove
obtuse lichen
real trellis
obtuse lichen
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The weapon itself is balanced additional flat damage thats what it makes busted

autumn flare
real trellis
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I believe there was a point in PT4 where a goblin could kill a rogue in one hit if it was a headshot. They nerfed that so they'll probably nerf the xbow skellys.

mossy grove
obtuse lichen
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whats wrong with the halberd?
its literally toothpick

ember sparrow
mossy grove
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it literally oneshots everything

obtuse lichen
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Cant imagine myself getting killed by a halberd
since im playing on the cleric and fighter

mossy grove
#

whats ur main class devilman

glacial sphinx
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Think red xbow skelly should onetap, normal xbow skelly probably shouldn't. Maybe it should be like 65 damage or something, taking a base wizard to 10 hp when it headshots. Honestly part of the problem is also starting Wizard gear being so crap its better to take most of it off in general.

obtuse lichen
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I dont have main

obtuse lichen
glacial sphinx
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The Magic Staff is terrible, the grey wizard hat is a net negative, the pants are a net negative. Only the frock is pretty ok

wary junco
mossy grove
obtuse lichen
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do you know that you can wear armor right? or do you run naked and cry in chat everytime when you get oneshoted

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Its easy even on the rogue to get 30% reduction

mossy grove
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do you know that the dmg reduction ALSO reduces a arming swords dmg

obtuse lichen
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Yeah you know that it takes less effective damage from the arming just because it hits faster

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open the calculator

mossy grove
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100dmg in 4 hits reduced by 40% is the same as 100dmg in 2 hits reduced by 40%

obtuse lichen
#

do you know that you cant just stay and spam attacks?

#

And dps output is still going to be higher on faster weapons anyways when armor reduction hits more than 70%

wary junco
#

As fighter these new skellis were quite easy to kill. The only real annoying one is the axe skeleton since you dont have enough time to properly react to its sideswing. My tactic that proved sucessfull is spinning around the skeletons to the right and the moment i see their Animation for the sideswing i blocked with my shield

obtuse lichen
wary junco
#

Or just constantly spin around the skelli to the right side and Block constantly until he does his sideswing

#

What other classes can do? Dafuq do i know ๐Ÿ˜„ die i guess?

mossy grove
#

faster weapons have a higher dps, but slower have more burst dmg and more range, these are just differences again between different weapons, i dont see a problem with that

obtuse lichen
#

burst damage lol

wary junco
wary junco
#

Its just about delivering the dmg in a specific window

obtuse lichen
#

also easier to miss with slower weapons

wary junco
#

Ofc the dagger will have higher dps in the first 2 seconds but after that the felling axe will have higher dps

mossy grove
obtuse lichen
#

I can make a coffee while waiting for attack to hit me

wary junco
obtuse lichen
obtuse lichen
mossy grove
#

why tf are u getting so defensive all the time after typing a counter argument

obtuse lichen
#

or parry it with the shield

obtuse lichen
mossy grove
#

it is, missing a hit isnt the weapons fault but the players

wary junco
#

I just sneezed and all my clothings is full of goo skill issue i guess

obtuse lichen
mossy grove
#

no i am

#

if u straight up miss ur hit thats ur fault and therefore a skill issue

glacial sphinx
#

Don't think you're entirely right though, if a swing is slow enough to be dodgeable that makes a difference and its not just about the attackers skill. In general I wouldn't consider DPS too much, TTK is more important in PVP

obtuse lichen
#

if i miss my hit or it being blocked just because animation is dogshit or the weapon takes ages to windup its not my problem

mossy grove
obtuse lichen
#

Try hit someone with battle axe

glacial sphinx
#

Think its very hard in general to compare weapons in this game, its very situational and TTK varies a lot between classes you're attacking. Their movespeeds also vary

obtuse lichen
#

meanwhile fast weapons give you more movement speed as well

mossy grove
obtuse lichen
#

More range

#

Are you trolling?

mossy grove
#

wdym am i trolling, a halberd or a spear or even a longsword have more range then an arming sword

obtuse lichen
#

spear is not heavy weapon

glacial sphinx
#

Many slow weapons do have more range than the very fastest ones yeah. Rapier kinda is fast and has long range though, might be a bit OP honestly

obtuse lichen
#

and when longsword became a heavy weapon?

mossy grove
obtuse lichen
#

well movement speed means nothing to only because ls attacks are fast af already

#

imo heavy weapon in DaD counts as weapon that has slow attack huge movement speed penalty but huge damage output
but ls has fast attack and also it can stack flat damage on top of it so i cant really consider it a heavy weapon
the only downside is a movement speed

#

zwei should be heavier alternative to ls and its dogshit

ember sparrow
#

@obtuse lichen what are you coping on your views have all been objectively false tf youi mean longsword is not a heavy weapon

#

show me a clip where you tank 5 halberd hits or even just more than 2

obtuse lichen
#

do you even use shield?

#

Or you like to gachi muchi facehug everyone and then cry about how he kills me in 2 hits with a halberd

#

and firstly i was talking about flat damage bonuses this guy just changed the objective of the talk

mossy grove
#

dO yOu EvEn UsE sHiElD
can u stop asking stupid questions instead of delivering a decent argument, most of ur points are straight up wrong or dont even have a connection to ur previous points. Every single one of ur arguments is: bUt i ThInK tHaT i Am RiGhT

obtuse lichen
#

I wasnt talking about halberd specifically

mossy grove
obtuse lichen
#

Look at the start of the discussion you are clearly just baiting

potent thunder
#

please keep the map crypts without this map without a doubt it is the best map that has it is both my favorite map and practically the entire dark and darker community

obtuse lichen
mossy grove
grim fiber
obtuse lichen
#

probably the best to farm like clarity pots and campfires

grim fiber
obtuse lichen
#

ofc

grim fiber
#

Make a suggestion

obtuse lichen
grim fiber
#

And was a good one, i gave you my upvote Salute

drifting perch
#

people downvoting my suggestion to toggle whether or not the arrows you're shot with are automatically added to your inventory are so braindead lmao. YES, PLEASE LET ME KEEP PICKING UP ARROWS WORTH ZERO AS A BARBARIAN! AWESOME! idiots

#

makes no sense, is the rp that my dude rips it out of his chest and shoves it in his pack? ooo this lowest rarity item worth nothing that my class will never be able to use sure will come in handy!

#

if anything you would just rip it out and discard it

near oxide
real trellis
#

In a circumstance where you have to back off and heal you wouldnt want the ranger to be able to run up and get their arrows back. Sure, they probably have tons, but what if they don't?

drifting perch
#

i would rather they pick up a thousand arrows than they're added to my inventory for no reason

drifting perch
#

it makes absolutely no sense for half of the classes to pick up the arrows they're shot with. and like i said, make it a toggleable option if it's so important to you that you steal their arrows

rugged pilot
drifting perch
#

SO MAKE IT A TOGGLEABLE OPTION

rugged pilot
#

17 people said no thanks to a toggleable option KEKW

drifting perch
#

17 people be like huh? you pick up arrows that you're shot with? cause they never get to extract anyway

rugged pilot
#

17 people just don't care about the arrows in their inventory that they can drop with one click and drag or one bindable key

drifting perch
#

so i guess we should never improve anything, ah man! just a click away! come on!

wary junco
#

Yeah why picking them up in the first place is my question if you are a class that cant use them

rugged pilot
#

Personally I do not want it to be easier for rangers to regather their arrows and having idiots turn that off and see them auto drop on the ground, resulting in limited arrows becoming unlimited again

drifting perch
#

if a fight goes on long enough that an archer exhausts his entire quiver, picks up arrows that all hit you off the ground and still kills you

rugged pilot
#

A fight can be tense enough that 3 arrows in 3-shot ability can win it for them

wary junco
#

Arrows should not be pickupable until the target is dead

rugged pilot
#

they aren't because they go into your inventory

drifting perch
#

this is such a stupid argument, BRO THOSE 3 ARROWS COULD MAKE THE DIFFERENCE! so don't miss??? so pick the ones you did miss off the ground?

rugged pilot
#

All this because: I can't be bothered to drop arrows

KEKW KEKW KEKW KEKW KEKW KEKW

wary junco
#

Exactly just dont miss, thats the point of the class just hit your shots.

rugged pilot
#

Yes, next patch melee classes will have a stamina bar and they will have to sleep after so many swings or blocks

The point of your class is to not get tired

drifting perch
#

look, if you can't see that there's absolutely no reason my class who will never use bows should be ripping the worthless arrows out of his chest and clogging up his inventory, we will never find common ground. A battle is not going to be won or lost for the archer solely by the 6 arrows i "stole" from them

wary junco
rugged pilot
drifting perch
#

they start with like 30!!! they can pick up arrows which missed!!! you find arrows everywhere!!!

rugged pilot
#

You can drop the arrows!!!!!!

drifting perch
#

at the end of the day i only want it to be a toggleable option. hell, if those 6 arrows not circulating back to the archer matter SO much to you, make it so that the option is either A) they're added to your inventory or B) they just disappear once they hit their target!

wary junco
#

@rugged pilot do i get a cute snuggling toy while sleeping? ๐Ÿฅบ

rugged pilot
#

I understand and respect your opinion to want a togglable option. I don't want it, and looking at your suggestion neither does anybody else.

๐Ÿงธ SleepingMimic

wary junco
#

Oh dude imangine a giant teddy pyjama you equip while resting on the fire that would lit

rugged pilot
#

Mimic should drop cuddley toy to increase fatigue recovery

rare drop

wary junco
#

Or it laughs at you and gives you nightmares like Black ops 2 zombie style

rugged pilot
#

Sub 1% drop Giant teddy campfire cosmetic - From mimic

grim fiber
rugged pilot
drifting perch
#

dont think anyone's making the case it's necessary, just a toggleable option. literally only a positive if it offers an option for both camps

wary junco
#

Honestly though the only thing i want is a giant lute with 60 basedamage to stagedive people like etc from hots. BONK

drifting perch
#

maybe people would have a reason to play bard then

rugged pilot
near oxide
#

Do suggestions take their time popping up? I did mine and it hasn't appeared yet D:

rugged pilot
#

The bot usually tells you if it didn't post

might be too long, or have filtered words in. Silly words in this server are filtered

wary junco
#

Yeah beeing flamed for ideas in this channel is kinda normal aswell. You gotta get thicker hide, most people argue with emotions instead of clear mind

drifting perch
#

people have a right to downvote but NOT to explain their thinking in here, cut that out!

rugged pilot
#

You can explain it, but saying people are noobs or spamming in caps because people downvoted you is rude and makes you look stupid

wary junco
#

How dare they voice their opinions about my ideas! My ideas are absolute and true and nothing could beat my ideas... okay my guy

drifting perch
#

i think i am entirely within my right to make up my own narratives about why people disagree with my suggestion lmao

rugged pilot
drifting perch
#

your definition of spam is nauseating

rugged pilot
#

Thats fine, I'll drop a warden ping next time you spew rudeness

wary junco
drifting perch
#

wait omg no please don't call a warden over jesus okay you win i apologize for expressing my opinion

rugged pilot
wary junco
#

Sir, this is not how it works here xD

drifting perch
#

lmao like 8 words in a row still expressing an authentic point. get over yourself. if anything, continuing to have this pointless bickering with me is more spam

rugged pilot
#

In full caps, followed and proceeding insults calling people braindead and idiotic, because they dared to use a reaction button intended to tell you if they like or dislike your idea.

Then messages later, saying "Guess I'm not allowed to share my opinions!!!"

Look at how foolish you look mate.

wary junco
drifting perch
#

was being sarcastic, obv i don't think i've been censored at all and still feel free to share an opinion

wary junco
#

Issue is typing is not the best way to get sarcasm across unless you mark it properly.

drifting perch
#

leo i appreciate you helping me through all of this. /s.

wary junco
#

Squint

drifting perch
#

hope that sufficed king

rugged pilot
#

They was on your side with the toggleable option arguement and probably still is. But how much of a spoiled goofball you acted like took them away from you lmao

drifting perch
#

spoiled goofball eh, aight. i'll leave by saying anyone who agrees with me is a pimp and a cool, and everybody who disagrees is a filthy mouth-breathing troglodyte incapable of nuanced thinking. please call a warden

wary junco
#

I mean, i can understand his urge to have such a mechanic in the game. But i dont think most of the players would even care about this option. Basicly means that programming it would be to much effort to satisfy very little ppl

drifting perch
#

i agree with that. was only ever a suggestion

wary junco
#

Like specialy in situations where ironmace suffers serious attacks something like that is completly pointless to suggest

rugged pilot
#

Just pointless in general when the solution is: drop the arrows

ideally for your own ranger

wary junco
#

Well it isnt fully pointless. Just very very very deep down priority lane

drifting perch
#

lmao please remove shift-clicking gold and items into your storage, you can just drag! please remove selling items in bunches, you can already sell them one at a time!

rugged pilot
#

There is a bindable key for drop which you haven't bothered with

wary junco
drifting perch
#

for the record i never said my suggestion was of the utmost importance and needed to be in the next drop before anything else lmao, it was only ever added as a potential quality of life update

rugged pilot
#

if anything I'd like throwing axes and knives to go into my inventory when thrown at me

drifting perch
#

those are actually of value lmao i agree with you there, also they're a lot rarer than arrows

rugged pilot
#

Still think anybody turning it off would be putting themselves at a disadvantage

wary junco
#

Like not pulling gamma to the Max while plsying this game

drifting perch
#

like playing bard. what's your point? it's their option

rugged pilot
#

even if its just depriving their ranger of the arrows

We can assume its an optimisation thing for them to go into your inventory

#

So if they didn't, it'd be on the ground

drifting perch
#

but that's not the case because it doesn't happen with thrown axes and knives

wary junco
#

Is it just me though that doesnt care at all about those arrow changes? I feel like nothing realy changed besides rangers and fighters are a little bit more poor

rugged pilot
#

not yet, but ranger arrows just got a rework.

drifting perch
#

the axes and knives disappear once they connect with the target, can only be picked up if you miss. why do you want them added to your inventory?

rugged pilot
#

Yeah, but ranger arrows JUST got reworked, so it may be a new feature they plan to add to other ranged items

wary junco
#

Let me throw javelinsRageBarb RageBarb RageBarb RageBarb RageBarb

rugged pilot
drifting perch
#

they're deprived already once they hit you though, without them being added to the inventory

rugged pilot
#

Why not if arrows can be ripped out and reused?

drifting perch
#

i'm not disagreeing with your fundamental idea of making them get picked up. i'm just saying your argument that you want to "deprive" the enemy barb or fighter or rogue of their ranged attacks makes no sense since they can't re-use it already if they connect

rugged pilot
#

That wasn't the arguement with throwables but its the same thing in principle. It should work the same as arrows exact;y

vivid glacier
rugged pilot
# drifting perch so what is this

If I'm playing Bard and I get hit with 2 Francesca axes I should be able to drop them for my fighter / barb

Just like you should with the arrows you don't want to pick up

drifting perch
#

agreed. do you want to respond to my message

rugged pilot
lapis rock
#

Was the next play test announced?

drifting perch
#

non

rugged pilot
drifting perch
#

so the depriving thing is a moot point then. they're already deprived. you just want to be able to pick the items up yourself.

rugged pilot
vivid glacier
rugged pilot
main locust
#

skill issue it seems

obtuse lichen
#

skellies should have random spread imo

wary junco
#

Iam exited to see, how many people died to axe skellis. I want to see these stats

rugged pilot
#

Why? You can just crouch under crossbow skele

obtuse lichen
wary junco
rugged pilot
drifting perch
#

we're going in circles, i already mentioned i would be fine with the options being "either they're added to your inventory or outright destroyed" too. regardless my whole issue with them is solved if the arrows are worth even just 1 gold apiece, at least then they aren't inherently junk for solo classes

vivid glacier
grim fiber
#

I mean it is fun tho, there is a mob that can 100-0 you from distance if you don't notice him, it add a little bit of thrill

obtuse lichen
drifting perch
#

my opinion for the crossbow skeletons is they should be left exactly as is but maybe have more of a visual/auditory cue letting you know they're about to shoot

main locust
#

^^^

obtuse lichen
#

also their reload speed is kinda fast

drifting perch
#

the damage is dodgeable and fine as is imo

rugged pilot
#

They already do the skeleton grunt when shooting, and you can legitimately crouch when you hear them pull the trigger

vivid glacier
#

i think that aiming the body is fine because it deal enough damage to be punishing but not enough to end your run

obtuse lichen
#

Yes

wary junco
rugged pilot
autumn flare
abstract swallow
#

making the xbow noscopes an elite+ crossbow skele thing would be nice, but wouldn't let you learn how to deal with it in normals
big ups on them audibly calling their shots though

rugged pilot
#

You cannot sidestep a crossbow at most ranges bruh, crouch is 900% easier

vivid glacier
#

you can sidestep it

drifting perch
#

you can sidestep that

rugged pilot
#

Then why does it matter that it hits your head? Just sidestep it Skull

amber solstice
#

They could go the EFT scav approach of having them make a noise when they aggro.

grim fiber
vivid glacier
obtuse lichen
#

Its unrealistic how every damn archer or crossbow skelly aims for head

rugged pilot
#

Why do they need to nerf a mob because you get suprised by it?

autumn flare
grim fiber
abstract swallow
#

them just not having a bowdraw sound makes them infinitely more dangerous than bow skeles
and with how fast and straight their projectiles go they will consistently cheese you through broken collision
I've seen so many people onetapped through secret door gaps/broken collision

wary junco
#

Can we all agree on the fact that the triple dashing batskulls are the worst?

obtuse lichen
#

They should have random spread

vivid glacier
rugged pilot
rugged pilot
obtuse lichen
#

They should randomly aim for your physical model not aimlock on the head

vivid glacier
drifting perch
#

meh, i think they'll touch up the indicators that the crossbowman's preparing to shoot at the very least

rugged pilot
#

All ranged AI aimlock on your head, every single one.

This is why you can crouch the goblin archers, archers, and crossbowmen

grim fiber
obtuse lichen
rugged pilot
autumn flare
drifting perch
#

its a quick movement option everyone has access to lol, basically the fastest hitbox movement for any class. crouching is a fundamental part of the game

pseudo obsidian
#

what yall think about having offline mode to where its only pve solo/lan to where you can just practice boss mechanics and just explore the maps solo offline? that way we can always play DaD even if the servers go offline etc?

rugged pilot
#

I oppose any form of PVEonly content

The games USP is PvP Dungeon Crawler

obtuse lichen
drifting perch
#

now you're just speaking pure lunacy

obtuse lichen
#

I remember when mordhau had 0 crouch anim that was horrible

pseudo obsidian
rugged pilot
#

That is PVEonly content and development time, hate the idea

amber solstice
#

The issue is just that every new attack they are adding is just getting faster and less telegraphed. It's not just same difficulty in a different way. It would make more sense if these were just the upgraded mobs as you go deeper. But putting the harder mobs in the starter levels just doesn't make sense.

drifting perch
#

i think all of the issues with crossbow skeletons become solved with more indication that they're attacking

rugged pilot
pseudo obsidian
rugged pilot
drifting perch
#

asking for solo servers so you can run around and have your little lootfest is kinda stupid, like asking for an mmo to give you the option of an empty world so you can play alone

autumn flare
obtuse lichen
#

A hate pve and mostly playing for pvp

rugged pilot
obtuse lichen
#

imagine killing skellies for random loot if you can kill people with the loot of your choice

drifting perch
#

where do you get that loot bro???

pseudo obsidian
lucid root
#

But you get rewarded for learning the hell pve mechanics ๐Ÿ˜

drifting perch
#

yeah, the only reason it makes some sense is because of the dismal state of online connectivity and availability of last playtest. i think your desire would go away in the world where the servers are always online and run well

rugged pilot
#

I don't know what people would even do on a solo server after the game is "dead"...

So you've played for like 9 playtests and mastered PvP, killed bosses and more..

Now you wander around castle slaying skeletons with a Greataxe+9 alone

grim fiber
obtuse lichen
gloomy cradle
#

Noooo. Brau'kul will never hit 3000 downvotes now

drifting perch
wary junco
#

@tribal patio howcome you think that arming sword lacks?

rugged pilot
#

you get 2shotted by regular skeleton, only wizard dies to one headshot. And you can simply crouch to avoid it, or sidestep like many people said.

Skill issue

lucid root
obtuse lichen
drifting perch
#

your argument of being surprised by the same chunk of code in the same spot every time is making me doubt that

obtuse lichen
#

its 71

autumn flare
# rugged pilot Axe skeleton: Move around it when it swings Crossbow skeleton: Crouch when it m...

Literally everyone knows it, but still axe skelet will hit you 50/50 cuz its bugged and hit with vertical strike through the shield i see you havent fought too many of them

And xbow skelet kills you on one shot as a wizard which is too much dmg for common mob, you cant always see all the xbows during fight or running, one mistake should be forgiven especially when we are talking about common mob

tribal patio
lucid root
#

People who dont know braukul is a mods alt Wakeup

rugged pilot
drifting perch
autumn flare
wary junco
rugged pilot
#

Again its not bugged, thats the blocking mechanic

obtuse lichen
rugged pilot
#

It has a huge axe head that hits your head behind shields, look at the size of it. Your block hits the bottom part of the blade or the axe shaft and your head still takes damage

grim fiber
# autumn flare No, read what i said

I had 0 problem vs them by just moving in circle, i don't remember correctly but there is one way you even dodge the horizzontal slash, with high MS tho, not sure with plate

tribal patio
drifting perch
#

probably wouldn't call it a bug but the consistency of your shield's block hitbox vs their attack hitbox is certainly questionable at times. don't think it's good faith to consider the shield's implementation in the game flawless

rugged pilot
autumn flare
obtuse lichen
drifting perch
obtuse lichen
#

what are you smoking

rugged pilot
drifting perch
#

i'm just rewording the goofy stuff you're saying

autumn flare
obtuse lichen
#

it was literally a spawn in the previous playtest inside the 4 squared rooms

#

you spawn and immediately getting harased by skellies

amber solstice
#

Just be a rogue and trivialize everything.

drifting perch
#

there is nowhere in the entire game where you can't solve the issue with proper awareness/planning/party formation

abstract swallow
#

that 4square spawn was brutal in the F1/B1 version
the only time I survived it was as Barb/Rogue

amber solstice
#

You could get them all to just kill each other with baiting their swings.

drifting perch
#

you're making this one room with more enemies than normal out as if they throw you naked into the lich king fight

obtuse lichen
abstract swallow
#

"Oh, you got out and shut the door before we woke up? lmao time to spear THROUGH the corner of the other wall and break the door."

wary junco
amber solstice
#

The new mobs hitting you through walls and floors was actually toxic though.

wary junco
#

Specialy because there was a crossbow archer next door xD

main cave
rugged pilot
#

I don't get why people struggly with mobs, get told its skill issue and then get upset

obtuse lichen
#

I already noted for myself that its not worth to argue here with some people

autumn flare
# obtuse lichen yeah go learn how to play

That's why I've been playing playtest. Not everyone is born the best at DaD as an pve god. But i can certainly say the axe and xbow skelets need to be nerfed a little bit or changed

drifting perch
#

for the record i dont think its worth it to argue in here with anyone :> but we keep dancing

rugged pilot
obtuse lichen
#

they be like JUST GIT GUD

abstract swallow
main cave
wary junco
rugged pilot
main cave
rugged pilot
amber solstice
drifting perch
#

leo the skill issue comment is meant to say you messed up to get yourself into that situation in the first place. there's always something you could have done differently, you never spawn in a match and are guaranteed dead

obtuse lichen
abstract swallow
#

there are some brutal archer spawns that can have crossbowskeles now on Coliseum, the one hiding on the outside of the cage is especially bad since he can 'see' three separate doorways

rugged pilot
#

People really say "I got cornered by 51 goblins and died, NERF GOBLINS"

main cave
wary junco
obtuse lichen
rugged pilot
abstract swallow
rugged pilot
obtuse lichen
#

Your nickname needs to be brown so that everyone can see you messages and get instant facepalm boost @rugged pilot

drifting perch
abstract swallow
rugged pilot
drifting perch
#

fair enough

rugged pilot
#

Wait till you see me block archer arrows with Bardiche, then I'll be Uber PVE Galaxy God

obtuse lichen
#

bro are you an asian?

wary junco
autumn flare
#

Getting oneshot by xbow skelet as a wizard is fine? You leave the room and go to another or just run from some players, for that little amount of time he doesnt make any noise and GG @rugged pilot
Why are you fighting that much against nerfing the xbow skelet for atleast 5%? It is clearly too strong for a common enemy and one mistake against common mob shouldnt be GG

obtuse lichen
#

Even i cant predict everything meanwhile having 3k hours in mordhau

rugged pilot
abstract swallow
wary junco
rugged pilot
tribal patio
#

Longsword my beloved

wary junco
#

Wait you can actualy parry crossbow archers with longsword holy cow

autumn flare
#

Only spear

rugged pilot
obtuse lichen
#

nah bro dont wanna be cocky but i was a comp player

wary junco
#

Time to get killed more then 100 times trying to do that next playtest

rugged pilot
abstract swallow
#

Longsword is mid af, but it's more fun than Fighter's better weapons most of the time
hearing the sourspot of a mis-spaced halberd accel makes the mordhau player in me angry

obtuse lichen
autumn flare
#

But when i play fighter (my favorite) i only wield spear

rugged pilot
#

You are dying to crossbows on WIZARD??

The guy that can throw like 6x different spells to annihilate skeletons??

autumn flare
#

Sometimes you cant dodge and predict everything my dude

obtuse lichen
#

no everyone is an asian

rugged pilot
#

You can crouch every single time

lucid root
abstract swallow
#

lowgear/non-juiced HR Wizard has a lot of trouble with the crossbones since they easily aggro'd without LoS last PT and their PvE spells aside from MM all got nerfed
even if you place LS well you've still gotta do multiple casts

autumn flare
#

Atleast once on 100 games you gonna get that oneshot from xbow skelet which in my opinion sucks, cuz its just a common mob

rugged pilot
#

Okay then you died, next game

They also aren't common

autumn flare
#

Yes but the game shouldnt end on common mob by one mistake

drifting perch
obtuse lichen
#

@near oxide btw what about a suggestion that you were about to write

rugged pilot
#

Do you not die by mistake to a mob every single time you die to a mob?

Are you ever like "Okay, this mob is going to end my life, stand back, I am going to die now."

obtuse lichen
#

just dont make mistakes 4 head

drifting perch
#

literally yes

autumn flare
obtuse lichen
#

its fine when skellies one shot you just be neo and dodge everything

rugged pilot
#

You made a mistake, you chose to run past a crossbow skeleton that you know is going to kill you. Instead of waiting for it to shoot and crouching, finding a different route, killing it with ranged weapons, or not running from the team in the first place, you die to it, willingly.

You choose to make a mistake. So what, you died

abstract swallow
autumn flare
autumn flare
#

I want to see you dealing with them

rugged pilot
lucid root
#

Dear god braukul is typing in make-suggestion

rugged pilot
#

The core of your argument is "I died to a mob that has 2+ counters and its "so common of a mob", It simply is not

abstract swallow
#

oh no

pallid sleet
drifting perch
#

norfindel if it makes you feel any better i would be surprised if they didn't nerf the crossbow skeletons at all for the next version of the game. you'll probably get your wish in some form bro โค๏ธ

pallid sleet
#

That was a very mild brau'kul post, he's out of shape

autumn flare
lucid root
rugged pilot
#

Lmao yes please

#d-and-d-suggestions message
@tranquil leaf I'd love to spawn in with Halberd + crossbow every time as fighter, thanks. Its balanced

autumn flare
drifting perch
#

you'll probably get something along those lines

rugged pilot
lucid root
#

Double jump about to get ratiod

autumn flare
#

Ok whatever

lone crescent
#

Aren't crossbow skellies dodgable with crouch?

rugged pilot
#

yes and sidestep

lone crescent
#

If you don't know he's there just learn mob spawns.

drifting perch
#

i personally thought the idea of giving double jump a flat cooldown seemed alright. sounds cumbersome and inconsistent to make it only apply to walls

rugged pilot
granite plinth
#

Hello, guys. I made an excellent suggestion today like i always do but it seems the Eryk trolls will never leave me so please go and like my suggestions. Its good for game ๐Ÿ‘

pallid sleet
#

Brau'Kul burns brighter than you could ever understand

lone crescent
rugged pilot
#

Goblin archer also the same, I had big issues with them till I learned that. I assumed because they are short, the arrow would hit me if I crouched

nope, right over your head like all the others

drifting perch
#

the existence of complaints about mobs being op kinda makes sense when you remember that by the time you meet someone like a third of the lobby has died to throwaway enemies

#

i want to eat your first born

lone crescent
rugged pilot
#

Yeah, same with skele though, but skele ofc aren't short

lone crescent
#

I do this with Barb, faster classes can sidestep too

drifting perch
#

every class and player should have their own way of dealing with them but the outcome can always be 0 damage taken

rugged pilot
#

Still the case, everybody can crouch the crossbow, but wizard would be better off using cover to bait a shot and then sending them to another planet because wizard

lone crescent
rugged pilot
#

I certainly would prefer not to even chance a oneshot (or with hat, I believe a 95% shot)

lone crescent
#

Crossbow skelly takes ages too reload, it's so easy to bait the shot

rugged pilot
#

I do not believe for even a moment that wizard with headshot reduction, base hat is oneshotted

#

even so, not suprising. He's an old man with robes on

lucid root
#

Leather cap youre down to like 5% hp

lone crescent
#

I saw a Rouge getting oneshotted in a video but was in Castle, maybe he was an elite skelly

rugged pilot
#

base wizard hat has headshot reduction though, its not great but it exists.

I have no sympathy for naked wizards being headshotted.

drifting perch
#

wizard's trash against mobs overall though, i liked the suggestion that spells should do higher damage to them. kinda lame to need to fight everything with magic missile

lone crescent
#

Crystal sword?

covert stag
rugged pilot
#

Come on lets not say he's trash. Mobs have high health but he is in no way "Trash" vs PVE

drifting perch
#

chip away for your precious little 17s then, still believe it's tedious

#

relatively speaking

rugged pilot
#

Crossbow is probably the only single PVE enemy that can even threaten a wizard atm

covert stag
#

I feel like wizard just relies ALOT on equipment, or more specifically anything with magic dmg
And dont get me wrong, a wizard is terrifying if theyre geared

drifting perch
#

agreed

rugged pilot
#

Naked wizards can kill players with haste + fireball + lightning strike

even more with invis

#

The more geared the enemy, the slower the enemy. Wizard kinda gets advantage through that

covert stag
abstract swallow
#

Declan's suggestion is good, at least as long as the gear can't be freely removed from the kit. Otherwise that's just a free 120+ tiles of stash space.

lone crescent
#

I'd like to see sword mage as subclass

rugged pilot
#

Legitimately fresh gear wizard is able to easily kill people with spells, sure he rely on gear to do big huge damage numbers but it can still be done easily

lone crescent
#

Right now casting with everything that isn't a spellbook is trash

rugged pilot
#

Automod filters ๐Ÿ‡ธ Laughter ??

For what reason lmao

obtuse lichen
lone crescent
#

Oh yeah there's crystal ball too.

Then staff and crystal sword are trash for casting

covert stag
abstract swallow
#

crystal ball needs a little less psuedoweight or animation slowdown tbh, unless they're going to make weapon swap times take longer in the future
staff and crystal sword need innate cast speed boosts (to offset the flourish) and their own innates

obtuse lichen
lone crescent
#

I'd like to see some magic that requires crystal sword to use, like shooting magic blades and stuff

abstract swallow
obtuse lichen
#

i think increasing attack range and damage with on the sword might be good

obtuse lichen
rugged pilot
#

#d-and-d-suggestions message
@green veldt

I only say no to this because I want the staff to be made useful. Then wizards have no reason to no longer want to ever have it.

Just like other classes start with their default (that is useful) and then switch asap

lone crescent
#

Imagine a skill tree that let's Wizard use light armor to go melee and dedicated spells for sword

Can't wait to see subclasses

rugged pilot
obtuse lichen
rugged pilot
#

also if you just hit people with 2 spells its fine to hit with staff

abstract swallow
green veldt
#

it shouldnt be that crystal ball and dagger is just better than everything else

lone crescent
#

Going melee with staff is just meme

pallid vapor
obtuse lichen
rugged pilot
obtuse lichen
#

when wizard visits a gym

abstract swallow
green veldt
#

my suggestion just says re-balance

lucid root
#

Tries to get wizard buffed, gets nerfed

rugged pilot
lone crescent
green veldt
#

that can mean make crystal ball and dagger worse or by buffing the other ones. whatever ironmace thinks is better

rugged pilot
#

Book is not bad because of stat increases

obtuse lichen
rugged pilot
obtuse lichen
#

ok champ

lone crescent
#

Book is better for casting cause you move faster, i think that's enough

rugged pilot
green veldt
pallid vapor
# lone crescent Yeah i know but if they make spells subclass related you can be a magic warrior ...

Yeah. I also hope they make skill trees just change the play style of the class. Like cleric can either go healing side or damage side like paladin. I hope itโ€™s not just stat increases. If they try to do that Iโ€™d rather them just scrap it all together. Which theyโ€™ve said in the past In one of the interviews that they arenโ€™t even sure if they are going to keep skill trees so who knows

rugged pilot
abstract swallow
pallid vapor
#

I think skill trees giving like tiny stat buffs on the way down the tree, then maybe giving a new skill or passive at levels 10 and 20 depending on which spec you go would be best

abstract swallow
#

small, flexible stat buffs (ie: +1 AGI or +1 WIL) would probably be for the best, especially as intermediary nodes
lots of stuff does also need to be made hard passive, Rogue and Fighter are the biggest example of the Perk & Skill system completely failing

lone crescent
#

For me they hardly even started making skill trees, it's a low priority

rugged pilot
#

don't feel great about the trainer tbh. Making higher levels even more meaningful over people just starting out is rough.

abstract swallow
rugged pilot
#

During playtest is fine but depending on how far the trainer goes, could be very rough on new players that get many advantages stacked over them

lone crescent
#

Or maybe they can make certain playstyle skill tree dependant

pallid vapor
#

Eh I mean you can hit 20 in 1 day of playing if you escape enough.

lone crescent
#

Like a perk for using dual weapons on fighter for example, a perk for crossbow, etc...

rugged pilot
obtuse lichen
rugged pilot
#

Yeah, more flat% based damage systems in the game, no thanks

obtuse lichen
#

When % became flat

abstract swallow
# rugged pilot During playtest is fine but depending on how far the trainer goes, could be very...

I think it would work well as a fail-forward mechanic for new players, and even without the accelerated EXP gains we have in the Playtests you can still crank out level gains by focusing on PvE kills and extractions. Levelling shouldn't be an issue, at least as long as they don't go full EFT on character progression and start cranking out restrictions on basic mechanics behind obscure/tedious requirements.

rugged pilot
#

% is flat damage

green veldt
#

I feel like it would make sense if a magic staff was the most powerful

rugged pilot
#

Fireball now does 15% more damage Skull

obtuse lichen
abstract swallow
#

as much as I absolutely hate to suggest the existence of such a stat, Magic Staff probably needs a form of spell efficiency

rugged pilot
#

It needs somethin, not % damage increase

green veldt
#

maybe it could charge spells a little faster?

lone crescent
#

@real trellis Hatchets don't meed to be strong for Fighters, they are weapons for Barbarian that Fighter can use too

obtuse lichen
rugged pilot
#

Thats how you make a good drop absolutely mega overpowered

I'll leave that to IRONMACEseal

obtuse lichen
#

Flat system is rigged in terms of buffing weak spells

rugged pilot
#

Naw its nonsense

obtuse lichen
#

Imagine having +10 additional damage on zap or magic missiles

rugged pilot
#

"make wizard staff useful by making it the best casting item in game"

obtuse lichen
#

Bro its still casts slower than book its just an alternative

rugged pilot
real trellis
# lone crescent <@183137719516528640> Hatchets don't meed to be strong for Fighters, they are we...

Wow, way to miss the point so hard it's actually making my head hurt. The hatchet, overall, is a terrible weapon all around that is never used except as a stat-stick that is never actually swung, it just provides a passive boost when equipped with the actual weapon you're suing. The horseman's axe is literally worse than every single other fighter 1h, by a lot. But yeah sure leave them as is lol.

abstract swallow
obtuse lichen
rugged pilot
#

You want +10 damage arcane missiles? It already hits for 10 - 12 times

You want to do 220 damage in one cast?

obtuse lichen
#

Are you hardstuck?

lone crescent
real trellis
obtuse lichen
rugged pilot
obtuse lichen
#

20x1.3=?

rugged pilot
abstract swallow
lone crescent
real trellis
lone crescent
#

Horseman axe and Hatchet are made for Barbarian not for Fighter

real trellis
#

And they're bad weapons both

rugged pilot
#

On barb they are strong

They are not for fighter, if you choose to run it on fighter then you are playing around.

obtuse lichen
real trellis
lone crescent
#

No they're meta for Barb right now

rugged pilot
#

Yes thats right, they are barbarian weapons.

You know fighter gets a damage penalty when not using Fighter Weapons, right?

lucid root
#

Time to farm some downvotes YoloRage

real trellis
obtuse lichen
#

horseman axe is literally one of the best weapons in the game only because its fast af and doesnt takes a lot of ms from you

abstract swallow
#

HMA is the best onehanded weapon in the game for both classes that can use it
top tier combo, fast attacks that reset on hit instead of cleave, and a generous hitbox that covers most of its own sourspot

lone crescent
#

Yes and they are Barbarian weapons, there's no reason to balance them around Fighter

real trellis
obtuse lichen
#

just dont use on the fighter since you have arming sword

rugged pilot
#

Guys longbow damage on Fighter is not good, buff it please YoloRage

lone crescent
#

Hatchet instead has slightly lower attack but is faster and have less moving penalty

obtuse lichen
#

Literally fighter alternative to horseman is arming

rugged pilot
#

I picked up a lute as fighter and it did no damage, massive buff thank you YoloRage

real trellis
#

Horseman's and hatchet are native fighter weapons so the argument that they're "not for fighter" is fundamentally flawed

lone crescent
#

They're strong af right now, what are you talking about?

rugged pilot
abstract swallow
#

if you are talking down about HMA, please actually go and use it next playtest
weapons that reset on hit instead of finish their animation are incredibly strong

real trellis
#

I'm gonna have a fking aneurism

lone crescent
#

And Viking sword is native to Barb but is trash anyway, so what's your point?

real trellis
#

You're all so unbelievably willingly ignorant that it hurts

abstract swallow
obtuse lichen
lone crescent
#

Barbarian has perks for axes Fighter doesn't

rugged pilot
abstract swallow
real trellis
#

And I will point out that I am not even asking for a damage buff or anything just a change of some kind

rugged pilot
#

You want the animation which is S Tier to be changed?

steady cloud
#

@real trellis why u downvote my suggestion ?

real trellis
lone crescent
#

Yeah and Barbarian becomes OP as fk

real trellis
rugged pilot
obtuse lichen
#

i played with horseman axe + shield on the fighter and its insane

abstract swallow
real trellis
#

How about hatchets and horsemans axes are, I dunno, cheaper at the vendors? Then maybe I'd have a reason to touch one as a fighter in the early game

obtuse lichen
rugged pilot
abstract swallow
steady cloud
real trellis
rugged pilot
#

Damn healing potions suck.... Maybe we could get them cheaper or something...

obtuse lichen
#

guys i cant anymore im about to die from cringe

rugged pilot
lone crescent
real trellis
abstract swallow
rugged pilot
#

Naked barb + horsemans is meta

even grey, lowest possible horsemans

lone crescent
#

That's why they can't be balanced for Fighter

real trellis
#

Then take them off the fighter's weapon list and give them the rapier

rugged pilot
#

LMAO

"I want to use rapier as Fighter because its better than the Horsemans"

lone crescent
abstract swallow
# lone crescent That's why they can't be balanced for Fighter

again, kind of a Fighter issue
HMA is a good option for DWSlayer but that's also a joke because Fighter randomly has to give up entire armor types and is forced into specific playstyles for things other classes just get for free
(It is the BiS option for S&B thou, because you can block after landing the HMA shot if you don't buffer another swing)

rugged pilot
#

Rapier is probably the worst weapon in the game, hitting less than wizard staff -ignite

abstract swallow
real trellis
# lone crescent Did you played Barbarian?

a grey hatchet with those two perks deals all of 24 damage with a bit extra on headshot, not what I'd call op lmfao, but enjoy walking around with the slowest movespeed offhand in the game

lone crescent
rugged pilot
real trellis
#

bad range, bad move speed, predictable attacks

rugged pilot
#

you dont need range its a headclicker

fast move speed without shield

Yeah predictable attacks but its not your main weapon so thats fine

abstract swallow
abstract swallow
obtuse lichen
#

imagine rocking buckler and rapier on the rogue to roleplay duelist

real trellis
rugged pilot
#

Its still dogwater

abstract swallow
#

pure skill issue, rapier reset is some of the fastest 1h DPS in the game at incredible range
it's just not on any class that gets Buckler for some reason

real trellis
lone crescent
rugged pilot
#

Not better than HMA

real trellis
rugged pilot
#

Horsemans absolute S+ tier

Dying to shields lmao

lone crescent
#

You deal like 70 dmg per hit with a grey hatchet

rugged pilot
#

Thats why its a secondary weapon. You aren't supposed to eggs in one basket hatchet

real trellis
lone crescent
#

So any weapon you just rise you shield and ez? Lol
You don't win hiding behind a shield

rugged pilot
#

If you hit a shield more than one time in combat you are the one with 2 braincells

granite plinth
#

Guys i have another good suggestion how do i make timer go away? Im afraid i may forget it??

obtuse lichen
real trellis
#

How are you going to manage to get past their shield rocking -55 movespeed bub

rugged pilot
real trellis
#

55, that's as bad as a maul and everyone dogs on that weapon for being slow and making you slow

rugged pilot
lone crescent
#

Hit legs, jumping over, circle around, throwing axes? Lol

abstract swallow
real trellis
#

I'm so sorry none of you have ever run into a competent fighter lol

rugged pilot
#

How are you being defeated by shields like a skeleton lmao

Why is your -25 hatchet taking up -55 speed malus?

lone crescent
#

In the time you swing an arming sword hatchet can hit twice

real trellis
#

oh I'm sorry I thought we were still talking about the "meta" of dual wielding horseman's and hatchet

rugged pilot
#

I'm sorry you get bodied by shieldbots

real trellis
#

I'm sorry you were born

rugged pilot
#

Nobody is dual wielding them, single only

lone crescent
#

Yes and you can just run into a fighter shield and attack over it

rugged pilot
#

only noobs get rolled by shields

lone crescent
#

Dual wield only for op modifiers

abstract swallow
rugged pilot
#

@real trellis reaction when enemy has a shield: Run away! Its a competent fighter, men, flee! ClericGank ClericGank ClericGank

real trellis
#

Done talking to you

lone crescent
#

Oh no he raised his shield, now he's immortal

rugged pilot
real trellis
#

Enjoy getting your head taken off by the first longsword fighter you come across omegalul

lone crescent
#

Man you can literally walk through the shield with hatchet or horseman and attack through it

rugged pilot
#

Thats me so I doubt it pal PogChampR

obtuse lichen
lucid root
#

I'll never get as many downvotes as braukul and its immasculating ๐Ÿ˜”

rugged pilot
lone crescent
#

You still don't get full damage ok but the fighter can keep the shield up forever

rugged pilot
#

He's typing KEKW KEKW KEKW even though he's done, he's coming backKEKW KEKW KEKW

lone crescent
#

Plus if you block an hatchet you don't see anything in your screen

abstract swallow
lucid root
real trellis
rugged pilot
obtuse lichen
real trellis
#

Imagine that ๐Ÿ™„

rugged pilot
obtuse lichen
#

people were simply suggesting tuning down crossbow skelly damage

real trellis
#

I was against it at first but I think as long as red skellys can still do the funny 1shot then it's fine. Never really had much problem with the xbow skeletons since I figured out their behavior but there are apparently some spots where they can hang out in dark corners and snipe you before you know what happened

rugged pilot
#

For what reason? It only benefits people that can't dodge them easily, like most people can.

Crouch or sidestep very easy.

abstract swallow
obtuse lichen
#

you said just crouch 4 head

rugged pilot
obtuse lichen
rugged pilot
lone crescent
#

That's part of the game

obtuse lichen
#

he does

rugged pilot
#

You can say he does, I do not believe you Skull

abstract swallow