#suggestion-discussion
1 messages · Page 26 of 1
Many of my suggestions are closer to 50/50, and there aren't many suggestions from anyone that get approval from this community.
as always, people love to bring people down rather than having a real conversation
Wrong we just looked at a 100% upvote comment with like 60 upvotes... Good suggestions get upvotes
Yeah for sure.
to return to real talks; Slate maybe the K/D/A could be better but clerics would be at a little disadvantage
Jkidd please stop directing your messages to me
They arent welcomed or bring anything to the conversation.....
i think we all just get jaded repeating convos about solo queues and sbmm etc when we are hoping for something new
Showing your hypocrisy doesn’t add much to the conversation. Though it’s pretty funny.
theres also a lot of "I main <class> so they should buff <class> and nerf everyone else."
maybe HR is SBMM but not the normal queue?
get a life im blocking you youre toxic
I like to think people are semi self aware of what about the class they play is a bit overtuned and undertuned
One suggestion isn't proof of anything.
we have an extensively large data set with Suspenses suggestions.
Good suggestions get upvotes. There are lots of examples of this in the channel. But pointless convo.
@wintry forge you have many sugs with huge positive votes and some with huge negative I think you suggesting anything is great for the community
but SOME of his do actually get upvotes which directly proves Proxy's point
maybe HR is SBMM but not the normal queue?
What do you guys think about this?
(JKID dont answer, dont talk to me thanks)
exactly
i dont like sbmm unless it is some sort of super ranked ladder mode personally
what would be a <<super ranked ladder mode>> ?
I reject all forms of MMR for DaD tbh. But ill let yall converse about it without putting a damper on it 😄
Cause survival rate indicates how ratty you are not how good
thank you
something they have not come out with yet
Watch what you say. Any disrespect and I'll report you.
He does wield power...
do it lmao. your suggestions as a whole are awful and I would rather miss out on the gems than look at all the bullshit
slate why type here just to be unconstructive
just go to the suggestion channel and search by his username
id rather not
there are hundreds of trolly intentionally bad suggestions
and he wants to feign ignorance
Because we’re here all the time discussing suggestions. And it’s tedious to discuss redundant or bad suggestions over and over.
@lucid root I think your idea is great, though id like to see it reset after you die. So you can kinda see peoples streaks on their model
dude slate making suggestions is what this channel is about... go to general if u wanna hate on specific people and their brain faculties or whatever gets u hard in your solitary life
Yeah I was thinking that too, your dude cleans up after death
lol
I think that would make the suggestion MUCH better even though it is good as is
then make a suggestion
jesus hell can you ban slate already
thats my suggestion
ban his IP from the game, too
ill downvote your suggestion. checkmate
thank you for actually doing something thats not hateful/useless
remember 30 seconds ago when bluefire liked me and disliked Jkidd. i miss those times
JKID and Slate should be banned, they just insult whoever is suggesting anything
I miss the old slate 😭
You cast the first stone.
blue, i dont have any problems with you. i just dont like Suspense LOOOOOL
ok so my suggestion was: SBMM for HR only ( no SBMM in normal queue) : thoughts?
im not 100% for it i just wanted to make a GODDAMN suggestion TOO
like im just wondering x(

getting all this hate
I am curious how many suggestions suspense has total though
i think this is like the soloq question, everyone has a pretty hard stance for or against it
I think you’re getting hate for calling everyone “fucking stupid”.
And then proceeding to troll.
But that could just be me?
SUGGESTIONS THIS IS A SUGGESTIONS CHANNEL
If you can't have discussion without being rude to one another, you won't have the ability to have discussion.
Only warning
Mmr in a game like this is awful imo. It’s enticing not knowing what ur up against. If you want proper teammates you need to look for them yourself. Wrong respond lol
please drop the hammer if you feel it would help, even if its on me
Agreed, Also no greater feeling then punching up! Killing someone super high on the boards feels good
yeah i kinda agree, but i had issues finding a team on LFG, maybe on the next playtest its easier
also im playing at hours like 5am and stuff
I found most teams through just randoms inviting me and id say like 70% of the time it was a good time
Zero to hero high roller 1v3s baby
are hunters going to be able to feign death?
I sure hope not
I mean would you rather have 3 shots, a self heal or to fall over while still being able to be attacked ?
i actually didnt really like being in a team that had a <<zero to hero HR>> mentality, most of the time they would die very quick in a real teamfight with geared people... A fighter with no defense gets headshot 1-2 times by a geared ranger and he -will- die
zero to hero runs are fun though
I just feel they dont need ANY more utility, they already have the strongest CC in the game, and the strongest self sustain in the game, AND some of the highest single target dmg in the game
yes for <<normal>> runs
Feign death would only really be useful to drop pve agro, the PvP meta would be “always double tap rangers” within a day of that skill being added 🤷🏻♂️
I'd use feign death just to lay down on something at a high elevation so nobody can see my body
but tbh, when youre geared seeing grey wearing noobs is just annoying, even opening their inventory just feels tiresome
I agree, my point was how would they add feign death. As a useable "q" or "e" and youre not replacing self heal/3shots for a useless skill
i would not use <,feign death>> ever... Solo maybe but i dont really solo queue
even the triple heal was kinda Bad since u can have heals in your inventory...
They could add it but it would not be used, other than content meme things
they could add it i wouldnt mind 😛 kinda funny
yeah totally lol
Feign death in a pool of water
imagine the team hunting and they just see your corpse and they can actually loot it XD
I could see it being used in a dark corrner to make yourslef less noticeable
what if they feign death at 100% health with lots of gear. you might think you've killed them, but they just tank it
Might as well just add a “lay down” emote though
i do think the time of the devs should be spent on things that arent memey tho
100% agree
Well it would have to be cancelled by damage, so you would find out anyway
but I feel like they feel that way if not much stronger lol
Bard is memey but also supa op
I mean good luck playing dead when you get whacked by a felling axe to the balls lol
we dont know what the bard will be
Yeh true
I'm more excited for a paladian/druid than bard tbh
Some form of charge would be op I guess for the fighter?
I would rather see all the classes get more options of things to do rather than increases in power. it doesnt need to be priority but 100% rangers should have utility type perks and skill choices even if they arent expected to be meta slots
I hope bard is a mix of buffer and debuffer
druid im sure will be very fun jsut becasue of the transformations 😄
I’m guessing bard will have buffs and debuffs, exactly
me 2
hunters can disconnect their nervous system
Everquest
lemme google that RQ
devs played Ultima Online, Everquest, World of Warcraft. they got that mmo background
That’s not really “feigning” at that point though is it lol
Just give rangers a skill called “die” 😂
I hope bard doesn’t have ranged, we don’t need another ranged I feel
Everquest
i actually play a lot of instruments IRL if theres some sort of skill transfer i would love it XD
singing in tune in a microphone XD
Agreed, I think ranged needs to be sparse tbh
im just hoping for a bard who uses a rapier, Horn of Thunder, Song of Courage, Song of Pacifism, and doot doots his way
they probly will be able to wear Xbows but not Bows
Thanks. It's nice to know not everyone hates me in this community.
feign die
suspense ❤️ its hard with all the haters but keep doing what youre doing
See now that’s just half assing it 😂
making suggestions is how we make headway into what the community might want
I disagreed with you but that don’t mean a thing buddy
Btw is there a way to sort suggestions by most upvoted?
Kinda want to see what’s trending 😶
its all about saying your opinion in a positive and respectful way that leave room for people to express themselves
Unless you are a wizard, then I hate you ❤️
I don't think majority up votes means the suggestion is good. Thankfully, the devs decide what's in their game.
wiz will be nerfed 100% get ready syrius XD
nah its not only a game that we all enjoy but its suggestions. I dont agree with a lot of your suggestions but i agree with some does not mean i dislike you in anyway
yeah most people love this game so much even talking about something they dont like is too much for them lmao
:)
but dont worry devs dont -really- listen to our suggestions
they do their thing and thats the way it should be. we dont know shit
im sure its a thing they check while takin a poop and go, hmm that might be something.
New suggestion, reverse sbmm. New players should automatically be paired with existing high geared players to promote the player retention and teaching!
I wouldn't be so sure about that 
haha Jkidd post it so i can thumbs down 😄
abort
Oh shit celebrity in the house
we are being watched 😮
Dad's home everyone scramble!
Just ignore the MMR ones 😉
@dawn grotto i suggested earlier some kind of SBMM for HR on the extract ratio/ KDA (or even a gear score but everyone hated that) but i dont think the community wants that 😛 letting your buddy extract first would go out the window
Also they just LOVE wearing greys in HR instead of normal queue
I think this should be a thing you would have to opt into as an experinced player. and have to fill out a "ill be a good boy agreement"
Yeah! Replace it with live game feedback channel so we can give feedback on the live game that is now live
Rename channel to "shouting into an empty void"
Scream into the vacuum 👍
im reformed
I would go into Hr with greys solo and get out most of the time, find a decent wep and win big and im only risking 70gold. Its more of a risk reward imo go in with a little you can only go up
would u queue Solo or in a team? was your team geared?
0 2 Hero hater alert. Too many deaths to naked wizards 🪄
wiz will be nerfed i think. Indeed im a zero to hero hater for HR
We wear shoes, we're not uncivilized
Not being an ass just curious, Have you ever done a zero to hero run in any extraction games before?
this is my first <<extraction>> game, never played tarkov
I’m joking bro. Nekkid wiz too strong obviously
i played 33 hours total 30 of those were solo mostly HR in about 3 days, i found out about the game late. started with a group to learn.
Did you try it at all in DaD? I am just asking because its SUPER rewarding and having a MMR system destroys this
ive done some grey runs in normal but i would alwyas have gear for HR ( i probly shouldve queue more i had a lot of gold leftover at the end of season (im a loot goblin)
Also its like.... why are u amassing gear if youre not gonna use it in HR? Most people just didnt have any gear....
I like punching up, its why I try naked zero to hero runs
Its very satisfying when done
its likeMAYBE youre super good in grey in HR but most people ive played with just did NOT have any gold/gear and would HOPE for the HERO part of zero to hero SOOOO BAD
My main issue with tarkov is dying to someone i cant see/having to have the map on my second monitor and im still lost/ the learning curve of ammo and attachments. where as dnd is easy to get into but fun to get a much higher skill grasp
im my head the zero to hero thing is normal queue, not HR anywyas
but you fight better teams in HR
HR is putting your money where your mouth is and gambling everything in there
If my plan is to PUNCH UP. HR is the place to be
Loot in normals sucks xd
Zero to Hero HR is the way
And people suck too lol
Hero to zero 👌
yea OFC, this is where u could theorically make the big bucks
i see you were watching me play
people sucked in HR too and i was kinda tired of explaining to people that not having gold for pots means they are a burden to me and that i have to leave the team and im sorry it took 30mins to get all of us in discord but i dont wanna lose the 70 gold for no reason
i would just queue up once and say nothing
then say i had to get food 😦
I played with friends, so if they didnt have enough gold to buy pots (which never happened unless they started a new class) I bought em for them
yeayea IRL friends is different, i dont mind carrying them
i would buy them anything they want
I never played with randoms tbh it was either playing in a group duoin or solo
anyways thats why i kinda want a SBMM for HR, thank you for listening
Bro if u play HR with teammates that can’t or won’t afford healing idk what to say. Forget about Mmr find better friends my guy
i dont really have IRL friends that would be good enough to HR
I didn't find the players in HR to be any better than in normal
The only difference was the AI
thats why i just solo qd hr
just play a cleric and have her go NOT WIZARD PLEASE
Tons of people in default kits running around HR dying
actually i think i missed out on solo queuing as rogue in HR
yes exactly, they think they are good but they just lost their entry fee 9/10 times imo
There’s 300+ party’s up when playtest is live bro. Irls are almost never decent gamers lol @visual goblet
I found that rup/expose weak and just kiting people out till i get 1v1s was a really good way, people just chase blindly when they see 1 guy
i have more fun losing with IRLs than winning with strangers
yeap and the LFG had people lying about their gear status too :/ they would say <<all pruple>> but then u inspect them in lobby its all greys
they would just die after then its a 2v3 if u like PVP
Sometimes u get got though lol
me 2 !!!! totally but my IRL dont play as much as me
I didnt look for anyone but if i did i would just send it in a normal first to see what they are rocking and if the skill matches up
yeah but it was annoying going into normal just to have a bad player trying to <<explain>> why dying was not his fault and then they would proceed to pressure you into more normal queues...
I’m saying don’t do HR with ur new friend and expect to live xd
Honestly, I think things like friend list fix this for you. If you could friend randoms you liked and then just form games off of your friends lilst after a week or so
our dynamic is moreso me saying "lets go HR, you just gotta believe!" and them saying they want to stick to normals until 20
(we are gonna die either way, might as well make it spicy)
yeah i totally want a friend list IN d&Der because my discord is full of people i dont remember
Honestly? I found solo runs relaxing. Even on my cleric. I'd rather solo than run with randoms
I mean you have eyes you can see if they died to nonesense or if it was a legit death
yeah but like 1 week later do you rremeber not to group up with that specific guy?
Going in with no expectations is perfect slate xd
solo is way more fun than playing with a team
Very hot take
Duo is the most fun
I get lazy when I play with 3, it's too big of a crutch
duo is the best for sure
But it depends, sometimes I love solo aswell
solos is just me farming money
trio is easy mode, duo is the perfect balance
Solo runs made me quit every other game, i have not got the rush and fun from a game that 1v3ing people as rogue wiht no hide gave me. I played wow for 14 years this game made me quit cold
yeap trio is EZ mode or basic mode for PVP IMO
Also, when I mention solo, a huge part of the fun was having 3 man groups I had to avoid/outplay to survive against. I wouldn't ever want to solo queue in a solo queue lobby. XD
i wasnt a geared wizard pulling 1v3 consistenyly
even in greys you can fuck shit up in 1v3 with a wizard
meh not really tho
you have to respect the possibility of eating 5 fireballs
wiz kinda sucks in grey IMO
I think chain is still pretty dang strong in grey
fireballs if they dont one shot kill you they kinda are useless IMO
buy a grey dagger, use ignite
ooooooooooo true that thing
Once you have a geared rogue, you can. But only because most groups are running low end gear.
that's just gear carry speaking for you
chain over fire balls all day every day
lmao yeah ignite wiz i havent seen many but i heard
play in greys for a while and you'll feel a lot better
thats how i played the game the whle time for over 28 hours
im against any minion summoning / automated damage. shortcut to making the game bland
SAME!
i just mean everyclass has a tier list for geared or non geared; wiz was best calss with GG imo
ranger was best in grey IMO
i would slap wizards while they casted in basic ranger gear
The people saying you 1v3 consistently; you claim to win more 1v3s than you lose?
yeah wiz with gear is the easiest class to wipe enemies with, but you still have to respect wiz with no gear
well did you have problems with pvp or pve as wiz with 0 gear
Necromancers are cool. but please dont suggest I have a Zombie / Skeleton / Golem etc following me around
Wizard skill floor was higher than other classes.
yep, maybe youd be interested in the tier list i posted tho
No way, even the best dont
I mean not really interested in a random tier list because for me it's pretty self-evident
tier list doesn't really mean anything with how variable the combat in this game can be
Exactly. Just hyping themselves up. It’s doable but they don’t understand the word consistently
tier list was like:
No gear : Ranger> Rogue > Fighter> Cleric > Wiz > barb
Geared: Wiz > Barb> Rogue > cleric > ranger> fighter something like that
After getting high end gear, yes. But I was a rogue, picking and choosing my 1v3s, with an average of +35 damage on my gear. It wasn't even skill, it was just that I could 1-2 shot almost anything. With my cleric, absolutely not.
in duos we win probably 60% (cuz we're killhunting), in solos I often will get 1 kill and have to run away so hard to estimate
wiz way too low on your list for no gear
I cant get behind this LOL
barb below fighter in any circumstance is kinda cooked too, barb is just a better fighter rn
i could agree but tbh i killed so many grey wizs i cant even count, most of them would kill one of their teamates too 😛
lots of new players pick wiz
Running from half the fights isn’t winning 1v3 in my book
Most of this is because wizard skill floor was a lot higher than other classes. So most wizards sucked.
exactly!!!
then probably 25% if running counts as a loss
High skill floor high skill ceiling
but yeah probably a GOOD wiz in grey can be higher in that tier list 😛
I count it as winning, you planned your escape you tried the 1v3 see you dont have the gear/enviornemnt for it and leave and escape with what you have + whatever u find on the way
Learning the class is what made wiz's better not their gear
New wizard in party: grey run to see if he hits you first lol
I agree but I was argueing about 1v3 fighting, not winning in your book
Running from fights is only winning when I do it 😏
Not necessarily running. Usually I'd either wait for them to fight AI or pick 1 off and run.
wizard nerf won't be as spicy as you expect
fireball charges down 5 -> 4 or something minor to start with
If i dont die and make it out, im wining.
i think its gonna be pretty spicy. i think they are gonna change the invis skill too, but we cant know for sure
With setup (ambush, expose weakness, preload for the 3rd hit on a castillon or stiletto) I was hitting around 267 on target dummies. For anything but a plate wearer, that was a 1 shot. 1v3 was more like 1v2.
Balance isn't really a priority at this stage
youre right
“Not run” ends sentence with “or run” bro xd
not when there are a half dozen more classes to add, skill trees to add, items/spells to add etc
K/D leaderboard would be cool
if im solo and get a pick on a trio and extract alive then thats obviously a success story. I wont attempt to kill all 3 enemies unless I see a reasonable path to victory
Yes. Run and return to pick off more. I'm not just running and leaving them alone.
we will see when the patch hits
they haven't pushed any heavy nerfs on anything considered 'imba' so far
You think I'm going to stand and fight fair as a rogue? 😛
they have a very light touch
umm........
yeah and TBH the balance right now is pretty good
how consistent we talking about? lol
Take away all wizards offensive spells and you can't wield rondel anymore. Run from the fights, all of them!
we thought consistent was around 50% survival rate after engaging a 3 man team
And I'll be the first to admit, I am not highly skilled. Gear just scaled so well, 1v3 against almost anything became possible because of the 1-2 shots.
a lot of players feeling they were OP or certain things were OP were really just experiencing the effects of gear carry
More then you lose
gear carry could be toned down a little
100% this
yes. agree 100%
a purple spellbook pretty much guaranteed 1v3 victories
gear is a little too OP rn
lol if you guys think nobody out there wins the majority of his 1v3s you are horribly mistaken
heaps of people are constantly winning 1v3s
some of my wizzes I was running with would just clear the whole fucking server
How about players who haven’t swung a sword or played an extraction game in their life xd
Majority is only 51% 
i think thats where you want the game to be balanced. someone shouldnt just stumble into a trio and win a 1v3, but solos are capable of isolating a target with hallways etc and winning a 1v1. then he chooses whether to pull back or push forward.
there was this ONE guy that thought that 1v3 consistency did not exist
practise practise practise
Now if everyone was running around with equal gear, I'd never win 1v3s consistently, or even close to it. I'd invis pot/stealth away from most of them. But because most people ran default, even in high roller? It was easy to run through 1 shotting groups.
and yeah try 1 v3 with anythign else than wiz barb or rogue 😄
Ranger can 1v3 with ease
the number 3 player overall and number 1 rogue maxxgod something was 1v3ing more often than not in Hr as rogue
with traps maybe
there's non wizards who >50% their 1v3s
fighter 1v3 is harder than it used to be but still an option
Yea I’m saying we felt strong cus this isn’t our first rodeo
they need to give fighter a full damage windlass again
Link me a vod
This is why I picked up cleric. Rogue was giving me a bit of a false sense of how solo play worked.
Not a clip or 15 min vid, a vod
personally i didnt not go for 1v3 situations so i cant really talk about those... but whenever i would get wiped it was a wizard. One time a barb one time a rogue, they both had CRAZY gear
which class do you play
i played ranger/rogue mostly
and usually i could handle anything with the rogue but ranger would get rushed by melees sometimes
or one shot by a fireball
I would consistantly wipe 3 with green-blue gear a lot of the time there were maybe a bit new but there was maybe slightlyless where they had decent gear and had a solid grasp of the game. people just see 1 guy and think easy kill
I played rogue 2.0, aka wizzle dizzle
Link me a vod or name please
i mostly played rogue but i had the best success as ranger for 1v3s
where's the proof 😂
I get a massive amount of satisfaction from fireballing mordhau roleplayers while they push the wizard
yeah lets check some GG 1v3 videos 😄 link me 🙂
It's not as many as you think. There are others that have as many, if not more than me (probably more). For some reason I'm just getting more attention than others, and it's not because my suggestions are worse. Most of the suggestions are down rated.
all his vods dont have sound cause he was new to streaming but you can go back and watch if you would like, hes really good and helped me quickly be able to take on teams
Sure idc about sound
Barbarians already have a ton of health to begin with, not to mention barbarians are more speed based which means if they were to equip on plate armour their speed would be heavily decreased and would affect their play style of running in.
keep making suggestions, this is how brainstorming works 😄 makes the game better thinking abotu that stuff even if most people dont agree with you. Most people dont really know what thye are talkin about too
this guy has 82 suggestions
wow people really hate the idea of SBMM, not sure if they are bad or good :X
Suspense does?
yeah lol
I wonder who has the most
What is bad or good?
bad player/goodplayers
There are a few issues with basing match making on extraction
it was just a joke tho, syrius 😛
Both xd
what does extraction prove?
They are both lol
Exactly
I mean if they mentioned a ranked mode with SBMM i’d agree with that, but not with the default normal dungeon runs
i mean its easily abuseable, i go in lose 50 in a row off rip then im with new players for the next long time and clean up
There were players who were really good at killing other players, but never cared about extracting, and went in to watch the world burn
what is the most competitive metric
im not sure why a good player wants to keep playing with bad players and why bad player would want to be burden/get wiped by good players 😛 i guess im for SBMM tbh, i think we will have enough players and the queues wont be long
they're thankfully not thinking about sbmm atm
There are players who honestly can't kill a damn thing, but rat really well and extract a lot
Kill everyone then suicide, extraction is for the weak 
Iron sharpens Iron
they are not indeed, i really dont think it will be part of the game ever
So match making needs to take into account more than just extraction rate if they introduce a system for it.
swords cant be sharpened in butter tho 😄
tbh grey players in HR would annoy me
most of them anyways
just looking at a grey corpse would bore me
Maybe not the butter you use
best way to get better is to play against better players, and sbmm makes that much harder
Extraction games aren’t meant to be competitive to begin with. People play very differently. Gold, pvp, bossing, group play, solo ratting, questing, etc…
They laughing when they get you and they upgrade from grey to purps and that shit feels good
stabs a guy with a sword <<wow i cant believe its not butter!>>
I would want to be put in with better players than me, if I could choose. I know I got lazy with the game once I realized 99% of my enemies were in bad greens or lower and had no clue how to PvE, let alone PvP.
they could easily implement minimum gear level for HR lobbies, or make people drop a portion of their ante on death
or probably a dozen other things
i could tell the only people that would hav ea shot at killing me were geared up
you know what Suspense, most of your suggestions werent as bad as I made them out to be.
I saw the awful ones like "Characters develop mental illness" and "make this a turn-based game" and applied that to you as a whole person
You are saying you never once ever put yourself out of position? 😄
I blasted so many people in default gear, but there are a few players who ended up being a gear check
i like being able to go into Hr with greys if you lose you just lose 70g and if you win u win much more than you went in with
LOL
turn based? hehe i guess thats why the suggestion channel is here
and I got flamed for talking about SBMM? 😛
a lot of machine gun suggestions like "snakes" thats the entire message
Haha... I went in on the second to last day pretty kitted out. Killed myself with an explosive bottle on a door frame like an idiot. The group I was throwing it at? 2 rogues and a ranger. They walk up... loot my friend's corpse... and leave my purple/legendary gear on my body, and go red room. Not one of them checked me.
You all expect people to be gods at this game and it’s a freakin’ playtest lol
What did I expect from early morning discorders
I was dying laughing. I think they all expected someone else to have checked my body
1hk'd myself with a fireball as soon as I loaded HR one time, one of those dodgy fireballs that clip on nothing and blow up in your face
but i would say 50% of his werent bad. I was harsh
just imagine queuing up with a first day player in HR when you decided to whip out your best gear 😦 youre like<< theres a lever here>> <<press 1 to get yur weapon out>>
morning kek
1am, technically morning I guess
looks like you have a temate you can bait and use to 1v3
i love your glass half full mentality 😄
thanks 🙂
btw syrius, im not a god at this game bcasue i played a lot, im a god at this game because im a god period, everything is EZ when u got skills
😉
You know timezones exist right
yeah for me its 1am
The most shocking thing to me was people not understanding gear to the level of buying rogue only gear with spellcaster stats.
Like... that doesn't require skill. Just a half second of thought. XD
no please go into detail of every single one please
Wowowowow ok Kratos carry me next playtest
I only know North Korea they don’t let me know the outside time
Didnt you hear about me wanting SBMM XD I don’t like to carry lmao
I don’t care
i like that
Ill carry you next playtest then 🙂
That was easier than expected lol we carry eachother g
If they add body fat sliders I will be the fattest wizard of all
Lessss goooooo only 30+days to wait 😦
Just wait until they introduce halflings/gnomes and everyone plays them to get smaller hitboxes.
Is it gay that I would suck a duck to play d&d?
the ends justify the means.
I could see caltrops being interesting - probably still needs to be clearable/removable and depends on how long they take to set, how expensive they are, how much space they cover etc - seems like it could get abused pretty easily
My caltrop idea came back to life
My only concern is it's abuse
Mine was just for rogues though
I do think ranger doesn't need it, with the other trap we have
caltrops = bear trap imo
Ranger doesn't need caltrops
They already get utterly ridiculous with gear
Like 2 shotting fighters in full purple/legendary plate armor from across rooms ridiculous
I tend to suggest things and ask more questions than others irl too. Don't let it bother you. I've just been suggesting anything that comes to mind I think would be fun in the game.
Caltrops would slow in a large zone. But imagine both on a ranger sheesh
Bows already slow you when you get shot, too
Imagine the nightmare that would be caltrops + explosive bottle. Take damage if you move, take damage if you don't.
While I don't think I disagree, most people put ranger pretty low when geared on a tier-list that I've seen
Tier lists are bullshit tbh
They can't take into account a lot of things
Show me a tierlist where ranger is low so I can avoid that source of info for the rest of my life please
I was being sarcastic about turning this into a turn-based game.
To be honest, at high gear, everything is a 2 shot. Ranger, fighter, rogue, wizard... ranged combat is crazy strong because it does as much damage as melee.
But because time to kill is so low, the difference between classes matters less than who is using them
maybe even a 1 shot
New Suggestion: Suspense much assign a 1-10 rating for all of his suggestions to let us know how much he wants some things compared to others
Geared vs geared instagib battle
Unless u r gandalf 🔥
I suggested the mental illness because I like horror games, and I thought it could be fun in this game, but I know this isn't meant to be a horror game.
When I pulled out the oil lantern I felt like I was playing amnesia
I got a tier list if you guys want 🙂
I was suggesting snakes as an enemy type.
The more games you survive the more your character starts seeing h.p Lovecraft type horrors lol
I feel like this team could probably make a good horror game if they decided to though
Just make it a separate game ya know
Rogues are scary enough, I’m good
Behind every rogue waiting in the shadows I like to imagine some guy just watching TV eating food occasionally checking the game
I hope that makes it less scary 🙃
Lol just like guys in tarkov checking their snipe spot 😂
I used to play red orchestra like that as marksman. One of the maps it takes them like 15 minutes to cap the first objective so you can lay down in the tree line and take a nap
bridges of druzhine
My man...
best map in the history of ww2 shooters
@lucid root no, your character should not develop wear and tear. I don't want my characters looking more hideous. If it's an unlockable cosmetic you can equip, I think its fine
@soft relic caltrops should be a rogue exclusive item tbh >_>
Rangers already get beartraps
Ahh I lost one, but then gained one 😏
Agreed. But I guess my main issue is I don't see how they would help the rogue, either. The rogue never needs help getting away because it's so fast, and has no trouble chasing for the same reason
I like the idea of making higher level characters look more weathered and experienced, wizards going from dark hair to grey beards as they level up, barbs going from short braids to long beards
They're meant to help set up and escape
Eh... at low gear, probably
Usually though you can just hit x and get away from anything, without the help of area denial
You can force people to stop chasing or turn the the tables to your side
And they're also used to section off hallways etc.
Longer beard that's badass, but probably something they'll just add with future customization
I prefer no customisation tbh, but I'm sure they'll add it
Also keep in mind, rogues are meant to be slippery. This adds to them thematically @soft relic
Just like how they have that useless ass pickpocket skill
Thematically I'm for it. I just can't think of a time where I would have needed them. But it very well could be something that I would use a lot and just don't know it yet.
I can
I can think of several interactions where the ability to section off a hallway or straight up escape three people
Wiuld be amazing
If you play as a trio, maybe its not as useful
But as solo or duo
Its use is beyond infinite
Give your wizard or ranger more time to cast/shoot
Stop crazy barbs and fighters from running your squshy asses down
Force assassin flaming dagger wizards out of stealth because they decided to walk over caltraps
In solo, the cases are even MORE infinite
You can force the area into a 1v1 situation instead of 3v1
Unless they're all rangers
Eh, I played solo a lot, but rogue ran so fast that it didn't need help getting away. Like... not ever lol
In which case you just run
I distinctly remember running through
Several doors and hallways
Where the ability to block them would have been perfect
Also, crouching should prevent bleed and all the other debuffs of caltraps
Maybe. Kinda depends on the implementation. I'd have to play with them to know for sure
I mean you could just throw an explosive bottle if you wanted area denial now
Was gold ever an issue?
Most people I knew were literally desperate to get rid of gold lol
Well true to some extent
But, the flames expire
Caltraps add to the rogues theme
Of setting up a favorable ambush
I never used explosive bottles, do they cause explosion damage and burn damage or something?
I thought he waa taliing about lanterns
They explode and leave fire for a little bit
In a small area
But while those expire
Caltraps stay forever until triggered a certain number of times
I believe it was both, but mostly burn damage.
So if i left caltraps in front of a door for example....
That door is now advantageous for me
Except they would likely hit you if you stepped on them, too
Thats why i said impliment the dnd rule
Walking or crouching over caltraps
Doesnt damage you
And it doesnt bleed you either
So either way caltraps give the desired effect of stopping the enemy
So unleas theres an intense battle
You can just walk over them
So you can still set up ambushes at doors
If they open the door, see it and walk over it
It still works in your favor
Because now as you brought up
I get to freely firebomb them
And now if rhey run
They're on fire, they're slowed and they're bleeding
Rogues have always implimented dirty tactics and employed heavy use of trickery and tools
Thematically it fits
Practically it also fits
Use them to section off hallways, use them to separate enemies, use them to ambush, use them to escape
Caltraps are not an "escape" type tool only
If there was a rogue perk so they don't set off deployed traps, is that super mega op, or...
They can be used proactively as well as reactively
Its been a little bit but im pretty sure the only rogue perk related to traos
Is the one to be able to see traps clearly
And disable them
Caltraps would actually give you a reason to use that perk >_>
Becauee now you have ranger traps, dungeon traps (which we need more of and to be randomly spawning) and caltraps
You learn the map fully like after 10 games
So you already know where every dungeon trap is
I know where most of them are but when I'm fighting players i forget about them sometimes
Out of curiosity, are rangers affected by their own traps and are their teammates affected by it as well?
Never ran into the situation
Where i had a chance to test it
Yes
It's hilarious hearing rangers hit their own traps. 😄
@lucid root and when im fighting players i lure them into the traps
And watch as they get hit by a random spear in the wall
Bear traps really need to be a short duration, and not something you have to interact with during the fight
Especially because they aren't given priority for interaction targeting
I think bear traps are fine, I never find a situation where i feel they're op but thats because i usually go around them
And haven't actually stepped into one yet
Far Cry level animations taking the trap out of your leg
Eh, at low gear it's fine, because you can survive the 2-3 shots you're going to take getting it off
And when i play a ranger, i never step into my own or... Have anyone step into it tbh
@soft relic triple shot and shotgun shot wishes to say hello
If the ranger is even in mediocre gear though, you are guaranteed to die in the time it takes to remove the trap. And if you're a fighter with a shield, you have to show the top of your head
I need to watch some videos on bear traps I honestly never even saw one being set off
They have to bend down and hit F on the trap to get it off
And seeing them instantly die
If the ranger doesn't kill you when you hit the trap, the ranger sucks.
And you can put it under dead bodies and stuff to make it hard to see, and even harder to interact with
You know even though i say caltraps shohld be rogue exclusive, im moderately okay with fighters being able to use it
Solely because fighters are usually jack of all trades
I say moderately but those fuckers wear full heavy armor decked out with longswords or sword and board
fighters need all the love they can get tbh
While im just in dingy ass leather/cloth armor or w.e
To be honest full heavy armor was a detriment later on
@ebon delta would that be an instant open or just like normal open duration but from a distance
Move speed mattered more than the amount of defense you had
Yeah that heavy armor makes my knives do pitiful damage...
Not top tier knives but like mediocre ones
I was 2 shotting fighters in purple heavy armor
Im pretty sure i stab that fucker like 12 times
full plate is AWESOME for the "i'm a chunky piece of metal that fucks things up" but in reality you're just too slow and there's too much that penetrates your defenses
you just need the -50% armour ability
Im prettt sure the cleric was healing him the entire time...
Once you get enough +damage stats, armor didn't matter. Enemies took 2 hits in regal gambeson or fine cuirass
Didnt notice there was a cleric until after i wasted him
I think I'd be okay with them just removing +damage mod from the game
@hollow sentinel i dont recall that being on a skill
So it ended up being more important for fighters to move fast than to stack damage
@lucid root instant, but you still have to cast spell, so spell casting time can be adjusted
Expose Weakness. Rogue skill that makes your next attack deal 50% more damage and lowers their defense by 50% for 5 seconds
Was it 50%?
Yeah
expose weakness + ambush + backstab leads to some absolutely nutty burst
Hmm. I did run with that for a bit on certain playstyles
Probably explained why i had an easier time in some fights
I'd probably run that skill then, at least until my interaction speed is up
Hide is almost mandatory on rogue and so is the movement skil unless you're going for a dueling rogue
So for the armor pen you give up the bleed
The bleed is only good at lower levels
Never did figure out if bleed is true damage or if its reduced
Yeah, hide is ass without perks
run bleed + weakpoint attack until you get to 15
Once you got enough gear, expose weakness burst was too good to give up
Never had high tier gear, my perspective is from mid tier loot
Because it took me over 10 games to figure out rogue is ass with starter gear
Ah, yeah. That starter dagger... lol
Only usable with the poison perk
28 STAB WOUNDS
Even with the poison perk which also feels mandatory for daggers tbh, they still take a while to die
For rapier... You can probably deal without it
If you're going for peek a boo i kill you playstyle
Ngl, rogues need access to shortswords
The three things rogues can use that are finesse, daggers, shortsword and rapiers
Rapier was nerfed pretty hard this time around. 24 damage on an orange... lol
Never figured out how strength or damage worked either
Could supplement that to be a 2-3 hit kill later on with enough gear
Whether it was a percentage or just straight up flat
But until then, rapier was pretty bad for PvP. The reach helped a lot in PvE though
Listen, i must stres this
No class in this game, should be better at burst famage then rogue
NO CLASS
Because rogues only purpose is to loot chests and perform massive amounts of sneak attack burst
Well i should phrase it better
Obviously wizard and barbs should have high damage
But if a rogue gets the drop on you, you should fall to his damage unless you have good armor or good defensive abilities/reaction
they have
What weapon is worth using as Rogue?
But like, a ranger with a bow, or a close range wizard, or even a fighter who doesn't know you're there
Offhands were usually better than mainhands. Either castillon or stiletto, both had bonus damage on the third hit. The mainhand daggers were next best. Rapier was the worst
They should all die in 1-2 hits from a weakpoint, stealth ambush attack
DaD should have a mortar and pestle that you can use to crsuh stuff, then you can use the empty glass vials from your posions, crush them down into glass dust, then throw the glass dust into your enemies eyes blinding them.
For PvE, yes.
But for PvP, the rapier damage was too much lower than daggers to be optimal
Have tou ever had a fighter swing his sword on a pillar
And you hide behind the pillar, peek a boo
Legendary dagger was 33 damage, legendary rapier was 24. Dagger had faster attack speed, too
Stab him once and repeat
It was actually hilarious
The stab range is just too funny
You know whats also funny
A wizard crouching under a bridge trying to cast his spells
But he cant because his staff keeps hitting the ceiling
And then you just stab him a bunch of times
Staff is ass >_>
Staff was horrible haha
ignite staff kinda slaps
you're right about rogue though, nothing can handle the burst from a perked up rogue getting the drop on you
They should be able to do that at all tiers vs people of the same tier >_>
rogues can do it maybe, two tiers up?
Not "i need top tier shit to do this"
green dagger can def instakill purple full plate fighters
Hmm, with the right skill and perks and provided he's alone
It is definitely doable
yeah I mean even if he's not alone you'll at least get the satisfaction of stealing his fun
ambush + weakpoint + backstab alone puts your first hit at like 70 damage before mitigation
Truth be told, i wanted to take it a step further and say they should be able to instantly drop anybody without them even realizing what killed them, but that would be entirely unbalanced
It's less about the quality of the daggers (though this does help) and more about how much flat +damage you can stack on your gear. You could get green gear with +5 physical damage and run around 1-2 shotting people
I think they should remove flat + damage mod from the game
+true damage is fine tho
It wouldnt be fun getting shanked by a rogue randomly at the end whos hiding in a corner
And losing all your shit
Just because rogue can one shot anyone
it would be fun for the rogue
Eh... I think it's okay, but they need to remove having +weapon damage, +additional physical damage, +true physical damage, and +% additional physical damage all on the same item. Also lower the amount able to be rolled, and only have +additional physical available on gloves and jewelry, and +weapon damage only available on the weapons and maybe jewelry.
And ignore the invis spaming haste spamming flame dagfer wizard
Who basically does that
In two hits
With mediocre stuff >_>
I like that the wizard has multiple viable playstyles
I do to
I think all classes
Should have multiple playstyles
Only wizard has it... And fighter
fighter's multiple styles suck ass though
The others are basically just locked into one style
I would like to see an xbow perk for fighter, or just remove the 20% damage penalty on off-class weapons
20% penalty removal
Fighters are jack of all trades
They should be able to use everything equally
Except magic
I think it's funny that fighter gets 20% penalty on off-class weapons when generally (except for in the case of bows), those items are already just worse than what the fighter already has access to, and ranger actually gets a big bonus for using an off-class spear.
If i see a fighter casting fireball, im gonna lose it
I think that all classes have enough perks and weapon variation to have different playstyles. Maybe not as much as wizards and fighters, but..
wouldn't mind enchanted gear being able to cast spells, non rechargeable
Name the variation in rogue that wont kill ot
Wizard you can play flame dagger assassin, you can spex into lightning magic or fire magic
Three different styles
well you can't spec lightning yet
Rogue is just teehee, i hide and stab you
no perks
rogue should have a lil pirate variation with a scimitar and the same ale perk that cleric has
If you only focus on variations that are op at killing, there may be not that many. But looting and surviving are main goals of the game too, and you can also play around them.
Rogue should have a duel wield perk that gives unique dual wield attack animations
There are builds for rogue that are better for ratting rather than fighting, and can be effective.
rogue is already the best at looting and running away
I dont need more perks to do that, i played like a good little mouse solo enough already
Cleric can go for a few playstyles. Drunken fist beatdown, PvE-centric AoE nukes, full group support
Oh yeah xleric has variation as well
Fighter and wizard have the aforementioned options.
Back to rogue, you could do a throwing knife setup as well that actually was dropping people pretty fast if you had the gear
Ew, throwinf knives, range is ass
there's no reason to pick fighter until they buff the multiclass perk
And its all consumables
But when you 2 shot someone with throwing knives... 😄
it'll be hard to give the rogue multiple playstyles without adding cringe shit like dodges, rolls etc
Where you're tanky and you molly wope anyone in your way
I mean techbically rogue should have uncanny dodge
Since they're evasive
But no its possible
they do dodge pretty well with the current mechanics if you go for a high mobility build
Add in that palm crossbow i keep mentioning, give unique dual wield animations
Give them shortswords
Create perks that are spexific to rapiers, shortswords and dual wielding
Make it so they can short sword palm crossbow combo like corvo from dishonored
Many many things
I think that that kind of stuff will be added within the Training skill tree
whats your ideal party?
My idea party?
Three rogues
With hide
Hiding in a hallway
With loot in the middle of them
sign me in
you bullies ¬¬
Kinda all depends on gear level to me. If we're talking high end gear, I'd leave the cleric at home.
Wizard buffs are just better once gear hits a certain point. Clerics don't scale well.
But at early/mid gear, clerics are great
I have to agree with you. Playing high roller as cleric was a bit frustrating.
Yeah. I enjoyed my cleric, but it got frustrating often
However, pre-adjusted smite clerics hit different.
why barb over fighter?
I think we were talking about a support cleric. Damage dealer cleric wasn't that bad 🙂
True. They can still hit hard with smite/divine weapon, but I didn't really like any of their weapon options. It felt like they moved too slowly so often I'd just get kited to death. It was better for me to put the weapons away and punch people to death, just so I could keep up lol
Oddly, if I was going to use a weapon on cleric, morningstar worked best for me. I know a lot of people didn't like it as much as the flanged mace.
But they changed the animations for it this time around and it doesn't start off with a wide horizontal swing
I get you, as I see it IMO clerics can be damage first and support second.
I think they need to be damage first. Even with your spells supporting, having 2 people fighting and dealing damage seems worse in medium and better gear than just having 3 fighting.
Uff, it's just that the attack speed and headshot hit-pattern of the flanged mace were amazing... the range sucked a bit but..
I kind of felt like flanged mace attack speed was garbage. Best cleric has, though. 😄
Oh, compared to other weapons it is slow. It's the damage-speed ratio that makes it shine
During my last playtest, I was one-shotted by a cleric using smite, while I was wearing full epics.
However, take in mind that this is pre-smite adjustment.
Happened the same to me. I reported it on the bug section (wasn't using all epics, but a fighter with defensive perks). Even with a full wisdom+magical damage build it shouldn't be possible.
Oh sorry, not smite, it was punishment
Morningstar had some pretty funny ragdoll stuff that would happen with that third swing, too. Probably my funniest kill was with a morningstar and that likely makes me biased. You're probably right overall, the speed on flanged mace probably gives it the edge.
The opposite for me. Many people easy blocking my hits and abusing the low attack speed made me hate morningstar a lit bit >//< Both weapons are great 👍
Yeah, clerics hit hard with the proper gear; I believe people will start playing clerics as front liners, possibly replacing fighters or barbarians.
Especially if they buff themselves before a fight.
I'm not sure about frontliners. My full purple/legendary cleric got 1 shot by a barb with a green axe this test lol
Templar armor, plate pants, etc
In my experience fighting clerics, they appear to be tanks when buffed and such.
Maybe we should try to run it with a mobility+magical damage set, abusing punishment and a single well placed hit with a good mace
Definitely, clerics benefit so much from magical damage etc.
I don't remember it correctly, but smite and divine weapon have the same added damage?
And if you have mobility, you can retreat out of a combat and heal yourself.
I couldn't tell you because I didn't get to test out clerics this time, but from what I've seen, clerics seem to hit pretty hard and are somewhat tanky this time around. People might well have begun to play clerics more aggressively this time around, rather than simply staying in the back and supporting the team.
Mostly I saw clerics hiding in the back being useless, still. But every now and then there would be one that actually used their weapons and could hurt
A cleric that could land a couple hits and/or block well, while knowing when to pull out the book to throw out a spell or two was a lot scarier than one that sat in the back spamming heals until they were out.
Yeah, it also depended on the lobby; there is a noticeable skill gap between the high roller lobby clerics and normals; as you mentioned, when playing normals, most of the time when facing a cleric, they would just stay back line and waste their spells, but let me tell you, it's a different story in high roller, but sometimes you get the oddballs that would stand there and nothing.
I actually played solo dmg cleric for a while in normal lobbies and I'm proud to say that I didn't lose a single 1v1 and I even won some 1vs2.
But in teams I do play it in the backline doing full support, although I try to be really close to use Punishment at first opportunity.
I also did some baiting if we had to rush to a group of rangeds. Having a shield to stop some arrows can make a difference.
No need to say that if any enemy reach you, you pull out your weapon and fight it instead of running with the book in the hand.
But definitely in HR I preferred the mage. Buff's were more op for the damage dealers and you could even pull out some easy kills at range.
A barb popping out of stealth with haste is a death sentence 🤷
I never ran into a barb and wizard that sounds fun, my friend played wizard but didnt run invis.. hmm
i dont know who can do this but someone make a chat ''Top Suggestions'' so people have an idea what was already suggested and we can see what people want most
that combo was funny , barb can close gap and one shot people
You're all wrong. That is all.
I got so random idea just now, In my YT feed popped up old meme Dr. Livesey Phonk walk and imagine if this would be option for walking animation as skeleton model is.
i can hear the song that goes with it
I'm in favor of wearing lanterns on your belt
Pro: don't have to switch between torch and weapons
Con: you have to physically switch to it and extinguish it to put it out
Question maybe only a dev can answer, is the lantern supposed to actually be more stealthy since it has like a fixed angle cone of lighting in front of you
Whereas the torch casts a bunch of ambient lighting
It's like you use the lantern more like a flashlight than anything
I never saw another player using a lantern so I don't really know how noticeable it is 🤔
Imagine walking in the lobby like that fully chaded out and maybe when we have voip playing this song. But people for some reason do not like that idea to much, this would be unique cosmetic item not seen in any game
Hey guys, do you think that Japanese themed weapons would fit the game?
not without a whole Asiatic slew of content
why not to be honest, but not sure if we want to have to many types of weponry
I can imagine some kind of asiatic expansion in the future
All of them. Samurai, monks and ninja are core classes in D and D
And generally, the weapons that I mentioned are one of the most famous ones
Knights and barb are cool and all, but adding some other styles wouldn't hurt, right?
Guys why don't u like the health bar sugestion? ( I don't argue im just confused)
It brings you out of the fantasy of being in a ruthless dungeon
D&D Samurai can't use shields but specialize in a particular weapon really well (Katana+waki) and get a wisdom bonus. They also get inherent magic dmg on their weaps. Also ignore speed penalties from using heavy/medium armor
Yeah the game will change if you decide not to fight if u can't win it will take from that " fun risk"
And from being scared 😂
I still find the idea of the weapons that I mention to not being that bad...
More stilish wepons would not hurt
That reminded me and the cleric boys going around the dungeon and judgement one guy to death
From all world it will be nice too
What is not stilish enough in a katana and a bigger katana? Heck, a Kanobo is freaking cool
That what I was sayng
I think health bars are kind of harmless for pve but shouldn't be able to see player health
After a while you know how many hits all the mobs take anyway
I think learning how many hits it takes would feel more satisfying in the long run.
Seems like more of a dev design choice that they're already settled on, minimal unobtrusive ui
self destruction
personal dps meters - yes, health bars - no / for me
Just seeing that suggetion, remindins me of a barb with 180 hp
Maybe see your dps and stuff in combat logs after the game?
I can imagine that to be somewhat interesting
i want to see headshot crits during game
I want to see the friendly damage :3
#d-and-d-suggestions message#d-and-d-suggestions message that was how it was originally, but it caused massive lag on the discord server due to something about how the log files are created for those player-created voice channels, every time one is made/deleted, something like that, and too many people using it. it behaved like a memory leak does for a game. a mod here explained it better a while ago.
Hi there I'm new to the server. I did not get to play test myself but I was wondering how the community feels about bigger parties for perhaps pvm content. such as 5 man teams with bigger maps and doorways of course. Maybe something massive such as a 10 man team where they can go fight a LOTR styled balrug as raid content.
custom maps are gonna be a must eventually 😄 helms deep etc
#d-and-d-suggestions message with the longsword if you block and then right click (iirc) you get a fast attack, just fyi.
@wintry forge #d-and-d-suggestions message
its always fun seeing what suggestions u come up with lol
you never fail to consistently come up with the absolute worst takes
@young siren in the current state of the game that would be wayyy too much work to implement
but later down the line having huge raids like that sounds like a pretty fun idea
New classes???
#d-and-d-suggestions message @sonic pendant
Someone said that skins/cosmetics were confirmed by the devs that it was going to be purchased with real money and adventure currency was going to be removed on full release. But i highly doubt it, since its so successful.
But if that was true, i’d say the -20% Armor is good, so it wouldn’t effect the game as much.
But in the end everything in game isn’t final, there might be changes to the skins and cosmetics in the later future.
Which means stat-boosted skins such as the skeleton could be due to changes in the future.
how so? Idk how the game was coded but the combat style seems slow enough to add bigger mobs and bigger maps
They’re called “EPIC GEAR” for a reason 🤦♀️🤦♀️
well that would mean they gotta make the place worth while, meaning everything to be different and exciting
and designing a whole new map thats significantly larger to accomodate the higher playercount
they could think about it after the game fully releases
i mean we dont even have half of the classes they want to implement
I hear ya on that. I mean they have a fantastic game so far and it for sure would require some work. one thing is for certain tho they will have more players for the next tests. so player count will be up no matter what
yeah they are planning on that but thats exactly what i mean, its all still in testing phase
but all in all i dont see why they couldnt look at that after release
if i understood ur suggestion correctly, ur thinking of WoW style raids right?
oof no no haha
i just dont want to throw "wow" type raids into the conversation cuz i dont want to lose anyone on the concept
fair
keep the same game play just with a big guy that does big damage to anyone not wearing all blue gear or something thats it
#d-and-d-suggestions message @sharp pond
If you mean, refinement tiers that increase the stats of weapons. I’d disagree.
Would make it harder for newer players to player vs player when your over there 1 hit killing them.
Not to mention the weapons and gear already sometimes 1-3 shot players, so adding refinements would ruin the balance majorly.
Also, keeping Durability and Repair functions is a must for a game like this
give him animations that knock people over or something cool and let the loot be big and rewarding but not something so rare that you will have to horde it, that way you can go risk it or sell it to go pay for more blue gear (ideally something that has a nice snug fit into the loot tables and not something you "have to do")
like a 0.5 % - 1.5 % chance for yellow gear
so just a bigger harder map that allows for larger squads with a big big big boss to fight in it?
just what i was looking for. farming bosses with a 1% drop rate instead of playing pvp extraction
#d-and-d-suggestions message @half cargo
This isn’t Apex, This is a Dungeon crawler extraction game.
Using discord voice chat isn’t exactly mandatory to form a party with other players, usually there are quite a few no-mic players who you can group up with aswel.
As for adding skill based system to normal mode to prevent matching up with higher geared players is a stupid idea for this type of game. There will most likely be no skill based matchmaking added because it would ruin the entire concept the game was based on.
who says pvp has to be taken out of raid battles
:)
fax, thats what i was thinking
in general it would be the same game mechanics
zone and pvp and everything
just a different bigger map
with a different style of boss to fight in there
excatlyy* same game just with another thing to worry about
if two 5 men wanna kill eachother theycan or they can have a truce and fight the big guy
well u can always just avoid it and go for the loot around the map/pvp
but yeah thats not a bad idea
that way its not fortnite and its not WoW everyone is happy
fax
ty
big fax
i cant wait for the next playtest, I have all my friends interested in it
im just so addicted man
idk how they did it
but they made the best game ive played in the past few years
tried playing tarkov few days ago to scratch that itch but it was just miserable
Haven't been this into a game since red orchestra, maybe tf2, the first chivalry before dueling got too tryhardy
chivalry was a lot of fun before the sweats evolved
as much as i love stylin with a frying pan in mordhau, that shit is just unfun for new players and hurts growth
Turned into seizure zweihander vanguards glitching out the movement to the point of being unplayable lol
They definitely did, wasn’t expecting much at the start.
But then i got hooked to the point where i was grinding on a “playtest” for hours…
Never grinded for so long on a playtest when it’s not even in the beta phase.
i played the game for 5 days and i racked up 69hrs total
(it was a coincidence, but a pleasant one)
i simply cannot wait for the next playtest, i wonder how much will change 🤔
ty all for the upvotes!
what a gamer
100% got about 50+ hours myself.
We’re most likely only getting 7 days for the next playtest for the duration of steamfest, but it would be great if they increased it to 2 weeks. Now thats gonna be a time to feel alive again.
The game felt fresh and as you said pleasant.
@upbeat pewter why u disagree with my suggestion? just curious : )
Ttk seems good to me right now. If anything, players with gear are too tanky, and lower weapons need buffs (later weapons need better perks)
as a wizard i've gotten 1 shot from a grey longbow so I actually dont understand what u mean
Adding hp would just make the problem worse.
Thats a wizard problem, if anything. Across the board buffs wouldnt be a good solution.
if a grey longbow 1 shots a grey armour wizard
get better wizard armour?
idk seems simple to me
Fr
lmao armor rating in this game basically means nothing
wizard can also go invis and do more dmg
theres no stat to get tanker
I agree wizard is op and too strong and needs nerfs, but im saying overall everything can get 1 shot with op gear
tell that to all blue barbs
a bow can 1 shot a warrior, u think thats fun?
i dont think it can lol
a legendary longbow can 1 shot a naked fighter yeah
ahem
Rogues can one shot everyone reliably with green gear.
Pretty much all classes are busted strong if you build right
which is good
thats why the base value of things are too high
LMFAO
U GUYTS ARE EXPLAINING EVERYTHING IMR IGHT IN
Not at all. You just need to play better.
TY FOR TELLING ME MY SUGGEST MAKES SENSE
?
u good?
no need for heightened emotions
if u build correctly making the class strong, then every class would be too strong and not much outplay potential
every 1 shot everyone
fun?
You can counter the 'busted strong' by building something good against them.
if every class is strong
then, doesnt that mean everything is equal?
Or play better.
^
they definitely need to raise endgame magic resist on gear. not sure about phys. i dont think the solution is hp
no it means the base value damage of things is too high from everything
it is equal, but not in a good way?
i think its fine
Yeah, i think its mostly a problem with damage/armour differences between grey and leg being too big
leg too big?
And most perks being terrible.
I cant disagree more
how are legendarys good when the stats are irrelevant and only 2%?
Just the difference. Like 14 damage grey dagger vs 40-50
yea so the base value is too strong
Legendary is currently far better without the perks.
ty again
That has nothing to do woth your argument.
what r u thanking us for?
for proving me right
this is a discussion? not a childish "im right ur wrong"
It doesnt prove you right at all, lol
grow the fuck up
ur discussion doesn't make sense cuz ur agreeing with me but u disagreed
hows this childish
Remember this all started because he wanted to know why i downvoted his suggestion lol
ur just not making sense
lmao
"grow up" LOL
why did he pick u of all ppl to discuss this about?
ur digging ur own grave kid
right
but sure keep going lol
you'll find out when ur a few years older
hello all i was thinking abou this game a lot and i have idea
what if iron mace make big map with out closing circle ?
so ppl can farm all they want then leave with portal
that would be too easy
But to elaborate, more hp doesnt help problem, just allows noobs to feel slightly better. Problem, too big of a difference between best gear and worse gear. Solution, reduce difference in stats, make perks similar in power to each other and allow that to be the real difference.
wait I wasn't even typing to you @sudden fractal lol why did u join our discussion and ruin it