#suggestion-discussion

1 messages Β· Page 18 of 1

wide sage
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that makes way more sense

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we're all dumb

drowsy bramble
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Yes

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Idk why it clicked

somber wind
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I'm just freak out because of ultima's identification system

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and barony's

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I hear those words and go

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FUCK NO

drowsy bramble
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Hopefully that's how it's done

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Would make it so you cant rat loot a body in 3 seconds

somber wind
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Yeah I'd be very ok with that

lusty wren
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This would be fine, but i dont want to spend hours middle mouse button clicking on every item to "identify it"

somber wind
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It's kinda like when you look in a bag IRL and it takes a second for YOU to identify what is inside it

lusty wren
#

ya, id be fine with that. Tarkov has killed me on the "identifying items" thing πŸ˜„

drowsy bramble
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I'm saying that like tarkov when you open a body it would slowly reveal the items. If your intellect is higher it reveals them quicker

somber wind
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I really do not think a weight system is needed tbh as a side note

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what do you guys think?

south shore
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Hehehe, checked my morality post and 4 goobers downvoted it. Wonder if they've been team killing a fair bit

somber wind
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I think the inventory size works as is

drowsy bramble
wide sage
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i also like the scenario of you're trying to quickly loot someones body before running and you're just like "what is it what is it what is it OKAY NICE ILL TAKE IT LETS GOOOOO"

lusty wren
somber wind
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If you saw in the inventory

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you could see it

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also in the trailer

drowsy bramble
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I'm tired of oppressive weight systems

lusty wren
somber wind
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they have it working

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I would prefer when they do the backpack update

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that instead of having a weight system

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they had movement speed modifiers on the bags

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and if you brought additional bags it would just lower movement speed by bringing more bags

lusty wren
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I think its important to keep in mind they also said they work in iteration and testing and confirming things work. So just because its planned dont mean it doesnt get scrapped

somber wind
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a smaller bag could increase movement speed

wide sage
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a weight system AND a tetris inventory at the same time is too much imo

somber wind
#

with our current bag

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being how it currently feels

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smaller bags than that increase speed

drowsy bramble
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As long as it's not oppressive. I should be able to carry as many cups as I want. But I understand if I can't carry 7 battle axes

south shore
#

A bigger bag would be nice

somber wind
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bigger bags than that decrease

wide sage
#

i like the tetris inventory, i've always liked it

somber wind
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Tetris inventory is lovely

wide sage
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but please dont make it MORE complicated

somber wind
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I do think that if they never give us rotating

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we should never get weight

lusty wren
somber wind
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I think that lack of rotating is fun in a way tbh

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It does add a challenge

drowsy bramble
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Makes looting take longer which im for

lusty wren
somber wind
wide sage
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like, fighters wearing heavy armor are punished enough from movespeed, dont also punish their ability to loot

somber wind
south shore
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If they do add a weight system to items in inventory, that would only make heavy armor even more worthless

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So I doubt it'd work like that

drowsy bramble
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Make it so worn gear doesn't take weight up

somber wind
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Let me find from the trailer

lusty wren
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It would suck for say fighters who already wear heavy armor and would naturally need to pick all that heavy ass armor up

somber wind
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and also any ingame screenshots in general

rough elm
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Wanna more inventory space ? Let us rotate items there is always like 3-4 free space blocks that are left because u cannot rotate items

lusty wren
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Then you compare it to ranger that needs essentially nothing

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and can stay fast always

drowsy bramble
somber wind
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There ya go

south shore
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Okay, I go sleep now

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Good night

rough elm
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Well u can always fill with treasure and u get full inv but still

somber wind
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You can see "Weight Limit" and Weight: 0/0

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this was ingame

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while we were playing last test

lusty wren
somber wind
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In the trailer on steam

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you can see the weight system active

wide sage
sudden fractal
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I heard that not being able to rotate items is intentional

somber wind
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night puff ball

lusty wren
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I am with Z on this if its not oppressive its fine but I like his bag idea much better

somber wind
sudden fractal
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no one seems to like it tho

lusty wren
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decisions matter on every level in DaD

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and i like that

somber wind
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I think backpacks with speed modifiers instead of weight system would be best since it would allow for additional bags like they want to do

sudden fractal
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r we gonna get backpacks?

lusty wren
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tough storage decisions, tough inventory decisions. I like making choices that effect me

somber wind
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as well as empty slots

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for bags to be put into

sudden fractal
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ahh ye thats fax

somber wind
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but you cant interact with it

sudden fractal
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i hope the first bag we spawn with wont be too small :/

somber wind
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Same

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I hope the one we have right now is the default

lusty wren
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id say half of what we got now is fine for a default bag tbh

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πŸ˜„

somber wind
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I'd be ok with that too

sudden fractal
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current bag is a bit big, and if we were to get more better bags then god damn theyd have to be huge

lusty wren
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YA

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i agree

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bag would have to be smaller than what we have now

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by about half IMO

somber wind
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Yeah I think half bag we have now

sudden fractal
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unless they just add a row to each level of bag

somber wind
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as well as the ability to put additional bags on like those 2 slots

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that are shown

somber wind
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and the ability for bigger/smaller primary bags

wide sage
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me as a fighter gonna be crawling towards rangers with slow malicious intent

lusty wren
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Tarkov i feel goes overboard with its weight system

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but tarkov also has stamina

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so its hard to tell

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what just the lack of stamina does to it

sudden fractal
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i hope they dont add stamina and weight into d&d

somber wind
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They said they wouldn't add stamina

sudden fractal
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however, inertia like in tarkov

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that could work

lusty wren
sudden fractal
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especially since its melee focused game

drowsy bramble
somber wind
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They said they specifically disliked stamina in games

drowsy bramble
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Thank god

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And I don't believe in god

lusty wren
sudden fractal
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inertia would fix being able to dodge everything by simply walking away from it

somber wind
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Something I was interested in

sudden fractal
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and would make blocking alot more viable

wide sage
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maybe if the perk that decreases armor movespeed penalty ALSO decreased weight movespeed penalty, that could work

lusty wren
somber wind
sudden fractal
somber wind
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I think being able to dodge is good tbh

lusty wren
drowsy bramble
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No, the combat is purely movement based and for them to change that would leave combat a left click simulator

somber wind
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I assumed but I'm wondering how that'd work on the UI

sudden fractal
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adding inertia would fix that

lusty wren
drowsy bramble
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It's not. Atleast not at the higher levels of play. You should be moving back snd forth and side to side

wide sage
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except for barbs, but that seems like their fantasy

drowsy bramble
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Jumping on shit and doing parkour around your enemies

sudden fractal
lusty wren
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Who knows that rogue dude that is top of the leaderboards every test? Watch some of his videos and say what he does is basic πŸ˜„

sudden fractal
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its super easy to just turn around and hold W

lusty wren
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that man be duck turning and juking everyone.

somber wind
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I personally like invalidating hits

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by ducking under them

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or jumping so they hit my legs

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to reduce damage

wide sage
sudden fractal
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sure as a rogue with high agility stat maybe inertia would affect them as much

lusty wren
hazy cobalt
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Break your back to dodge hits

somber wind
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Ight guys time to add the bone breaking system from tarkov (please don't this is a joke)

sudden fractal
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but adding inertia along with faints (cancelling animation mid swing) and refining blocking, it would make it so much more interesting

wide sage
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then i suppose you already know that watching it looks way more simple than playing it

sudden fractal
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rogues who cant block will still have movement advantage and shield characters will be able to block more effectively

lusty wren
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God i gotta find his name

wide sage
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oh, wait I thought you were saying he DOES make it seem simple

somber wind
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Tbh I'd prefer hop movement from tribes where you can double tap a direction to hop in that direction with a lower arc than a jump.

lusty wren
wide sage
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gotcha gotcha gotcha, then we are on the same wavelength lmao

sudden fractal
lusty wren
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YOLO RAGE!

sudden fractal
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but fatty characters cant do that

lusty wren
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That is his name

lusty wren
sudden fractal
lusty wren
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Pressing W and just swinging is how noobs play. There are definitely finer details. We are talking about YOLORAGE the player πŸ˜„

lusty wren
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He mains rogue yes

sudden fractal
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and a rogue can afford to make quick movements like that

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fighters n barbs cant

lusty wren
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Other classes 100% can pull off his jukes if they are good at doing it like he is

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For example he is really good at ducking and turning his camera to manipulate where his head is any class can do this

sudden fractal
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hm, well if thats intended then sure. but i swear (i dont remember where i saw it, i think it mightve been the interview with pestily) one of the devs say they dont like how the combat looks rn

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or maybe it was another youtuber idk

lusty wren
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I heard the opposite in the pestily interview that combat is very close to how they want it

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πŸ˜„

sudden fractal
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huh i see

wide sage
lusty wren
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I may have read it tho let me double check

sudden fractal
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my point is, blocking during pvp? useless

hazy cobalt
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If you're not at least crouching when fighting, you should reconsider

sudden fractal
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adding inertia would make rogue with high agi stat still be able to do what rogue does AND for blocking to be viable

lusty wren
sudden fractal
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thats just my take tho

somber wind
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How often would you guys want wipes?

sudden fractal
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depends how its implemented ig

hazy cobalt
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Seasonally

somber wind
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So every 3 months?

hazy cobalt
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However long they decide a season is

sudden fractal
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id prefer no wipes and just huge content updates and level cap increases

lusty wren
somber wind
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So I was actually thinking about PoE on this

wide sage
somber wind
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I would love it if we had Seasonals

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AND a permanent server

hazy cobalt
somber wind
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Seasonals could get new content before Permanent like PoE as well

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so they can tune it for core game

wide sage
sudden fractal
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PoE has wipes?

lusty wren
# somber wind AND a permanent server

Eh, but if it becomes like PoE where those are barren id say nuke em πŸ˜„ because like in Diablo 2/3/d2r they all get abandoned when seasons start

wide sage
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the guy who hits the shield should get punished, not the other way around

lusty wren
wide sage
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ESPECIALLY with how hard it is to block succesfully

smoky yoke
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hopefully our chars dont get wiped too? not sure how it would work

sudden fractal
hazy cobalt
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Or something, not sure

lusty wren
smoky yoke
sudden fractal
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also just watched some yolorage, i honestly dont thing the stuff he does is that impressive hahaha

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dont get me wrong hes good but the movement u guys r talking about is rly quite simple :p

lusty wren
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What he does is far from a W holding fest as was said up in the comment by far

lusty wren
sudden fractal
sudden fractal
drowsy bramble
lusty wren
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He was pretty far ahead when I looked during the playtest I cant say where he ended but he was #1 by far and away in the middle of the test

sudden fractal
drowsy bramble
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Nobody plays like him

lusty wren
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and he solo wipes teams regularly that helps πŸ˜„

drowsy bramble
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If the movement is simple why isn't everyone doing it

wide sage
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if you look to the right, yolorage is literally a veteran adventurer role

sudden fractal
wide sage
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which i believe was for people that topped the leaderboards

lusty wren
sudden fractal
lusty wren
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Everyone rages at times

wide sage
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i rage constantly

lusty wren
wide sage
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never pay attention to my opinions when im getting mad at dying

sudden fractal
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top 10 bard

lusty wren
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I dont think bard will be there

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but we can all hope

sudden fractal
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wtf will bard even do?

lusty wren
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it will be support

sudden fractal
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what kind tho

wide sage
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good question

lusty wren
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Hard to tell, but bard has a pretty extensive kit in DnD so ive been told

sudden fractal
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we already got heals, we got buffs, we got invis and speed

lusty wren
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Like being able to turn into things right? Could you imagine turning your barb friend into a chest? or a barrel? πŸ˜„

sudden fractal
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theyd have to get quite creative with bard

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plus his weapon is a lute right? wtf is he gonna do play music so loud enemies die? hahaha

lusty wren
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no

wide sage
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vicious mockery for life

lusty wren
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bard uses a musical instrument much like a wizard uses a attunement item. But they still have access to weapons

drowsy bramble
drowsy bramble
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Bards should be able to seduce players for cc

lusty wren
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I dont like hard cc in a pvp game tho so I dunno bout that

sudden fractal
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we would have all female bards

lusty wren
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facts

sudden fractal
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actually, would that be balanced?

lusty wren
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probably not

wide sage
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it would equal out, i think

sudden fractal
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itd probs make the lobbies a lot more diverse

lusty wren
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id like to see bard songs differentiate themselves by being active while in a proximity to your team. So you could keep a bard buff up permanently if you continue to sing / play it and stay within range

drowsy bramble
sudden fractal
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there was a suggestion i saw few days ago that gives bard ability to make fireplace more effective with his music

drowsy bramble
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And the music should become increasingly more frantic as someone runs at them

sudden fractal
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i think thats a pretty unique perk

lusty wren
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Maybe he can also soothe the mind giving clerics and wiz some spells back like a campfire πŸ˜„

granite plinth
sudden fractal
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yeah like a small campfire ability with just music instead of a fire

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dunno if that would be op tho

jagged thunder
lusty wren
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I think itd be fine if it had no heal to it

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Out of combat regen could also be a bard song

sudden fractal
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i think a small heal would be alright

lusty wren
sudden fractal
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ig

lusty wren
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I think though there are alot of different ways to go with bard even if it overlaps a bit in some places like shields or minor healing like out of combat regen etc

sudden fractal
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ayo, bard xp boost?

lusty wren
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bard song for better item find πŸ˜„

sudden fractal
#

yeah

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will there be a luck stat?

lusty wren
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I dunno tbh

sudden fractal
#

itd make sense

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luck exists in dnd right?

lusty wren
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I dont think so.

wide sage
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no

sudden fractal
#

oh

wide sage
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you're probs thinking of elder scrolls or fallout

lusty wren
#

STR, Con, Dex, Int, Wis, and Charisma

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I believe are dnd attributes

wide sage
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correct

drowsy bramble
#

Bards could give songs of resistance

sudden fractal
#

charisma*

drowsy bramble
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Like

sudden fractal
#

thats what i meant by luck

drowsy bramble
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Magic resistance

sudden fractal
jagged thunder
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charisma should affect agro right?

lusty wren
sudden fractal
#

any ability that can straight up NULLIFY a class should not exist imo

dark abyss
#

Barb’s iron will would like to talk to you 🀣

sudden fractal
#

like yesterday we were talking about spells that can un-cloak or detect invis players

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that would literally make rogue useless

lusty wren
#

I think magical and physical resists would just be like a shield if done right but with a bit of flare πŸ˜„

wide sage
lusty wren
#

I think bards should be master debuffers though.

wide sage
#

as a necromancer advocate i am perfectly fine with clerics completely nullifying me

sudden fractal
sudden fractal
dark abyss
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I think that’s the closest to β€œnullifying” the devs want to get

sudden fractal
#

counters

lusty wren
sudden fractal
#

i hate counters in games

wide sage
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I LIKE rock paper scissors gameplay

lusty wren
#

I feel there has to be counters in games like this

wide sage
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it gives classes a purpose

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"this is your purpose barb, go counter the wizard"

sudden fractal
lusty wren
#

not insurmountable counters. But gentle ones

sudden fractal
#

and i think its in a very good place

lusty wren
#

I agree

dark abyss
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Right now it feels more balanced than most other games

jagged cedar
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it would be cool if there were class advancement like fighter could turn into magic swordsman or into a death knight or somethin like that

jagged thunder
#

if wizard knows how to play theyll haste/run and cast

sudden fractal
#

honestly d&d is so balanced that i dont want to play any other game

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it spoiled me

wide sage
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and i would like to see the barb succesfully tank it and then murder the wizard

drowsy bramble
dark abyss
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I’ve heard a lot of people express that they think the wizards are too strong and I’m not quite sure I’d agree

sudden fractal
#

tried playing overwatch earlier and got ganked by a team of meta heros

dark abyss
#

Though the wizard has the highest chance of survival in a 1v3 lol

wide sage
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if the wizards wants to survive a barb, he should be playing tricks, not out dps his tankiness

sudden fractal
#

its boring to have a meta

wide sage
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but thats just my thought

sudden fractal
#

and making counters creates a meta

drowsy bramble
sudden fractal
#

not yet atleast

drowsy bramble
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Yes

wide sage
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as much as I hate metas too, literally everything will have one

jagged cedar
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is there gonna me new classes or is it gonna be like this till release

sudden fractal
#

tell me a meta that is uncounterable

wide sage
#

meta literally stands for "Most.Effective.Strategy.Available."

drowsy bramble
#

Run wizard with ignite haste invisible fireball and magic missle

lusty wren
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It does and all games get them. META just means using outside of game information to gain advantage. The masses will always watch a guide and then try to replicate that πŸ˜„

drowsy bramble
#

Meta isn't a win con

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It's best strat

sudden fractal
drowsy bramble
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Every game has one and this game. FOR SURE has pne

lusty wren
drowsy bramble
lusty wren
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Which ends up in everyone just doing what they think is "best" from some idiot streamer πŸ˜„

sudden fractal
#

so long as theres a meta for every class, and its still viable, then im fine with that

wide sage
sudden fractal
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but as soon as we see 1 character dominating every other character then we r taking a turn for the bad

wide sage
#

i literally learned this from game designers teaching game design at college

lusty wren
drowsy bramble
#

A good Wizard steam rolls anything

dark abyss
#

Wizard definitely had the highest success rates for 1v3 with it’s kit IMO

sudden fractal
wide sage
sudden fractal
lusty wren
#

Very often the META is not in fact the best way to play as pros of games like LoL show

sudden fractal
#

a good barb can do the same

wide sage
#

its also how meta developes and refines so damn fast

sudden fractal
#

a good rogue can also do the same

dark abyss
#

Obviously anyone can 1v3 if played correctly but if I were to bet, a good wizard beats a β€œgood” player of most other classes

drowsy bramble
jagged thunder
digital flint
#

@granite plinth should open the game to be played again in beta. I just found out about it today and I’m already so hype I want to play 😩

drowsy bramble
#

A good wizard beats everything

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That is meta

sudden fractal
sudden fractal
drowsy bramble
#

He does

sudden fractal
#

he CAN beat everything, so can every other class

wide sage
#

"everybody has a plan until someone gets punched in the face." meta is the plan, skill is doing good when theory turns into practice

lusty wren
#

I do think a wizard in the right hands is the most OP class possible

elder heart
#

You should really watch the top 1 wizard games

lusty wren
#

but it also has a higher skill ceiling to hit

sudden fractal
drowsy bramble
#

A good wizard. 98% of the time wins against any class

dark abyss
#

I think a good wizard has more potential than a good player of any other class

drowsy bramble
#

Hands down no debate

sudden fractal
jagged thunder
drowsy bramble
#

Don't agree. The playtest does

lusty wren
elder heart
#

I think that wizard is best played as a solo too

sudden fractal
jagged thunder
#

open fights wizard/ranger/ then the other classes are about equal

sudden fractal
#

bear in mind i did say i think ignite should be nerfed

drowsy bramble
sudden fractal
#

wizard 80dmg per swing on dagger is ridiculous

lusty wren
#

The stats they put out for playtest 2 were pretty decent stats. But nothing for 3 yet

sudden fractal
#

but thats the only thing i would change ab wizard

dark abyss
lusty wren
#

I also do agree wizard should never be able to become a better rogue

drowsy bramble
#

Meta isn't defined by the average shitter its defined by the best

elder heart
#

ok that was just mean lmao

sudden fractal
dark abyss
#

A wizard being able to haste for a speed boost and go invisible with a speed boost really does make him a better rogue

elder heart
#

they will probs nerf that

drowsy bramble
#

I'm an average shitter. You probably are too. Most people are below average or average shitters

lusty wren
#

I think some classes should have those higher skill ceilings and when you get good with it you are rewarded by being strong

sudden fractal
dark abyss
#

Considering the rogue can only go invisible with hide and crouch walk lmao

sudden fractal
#

do you guys think invis should be removed?

drowsy bramble
#

No

somber wind
drowsy bramble
#

Buff rogue invis

somber wind
#

Soz went AFK

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I think Rogue Invis having the perk for movement by default and having the perk just make it better might be a good way to fix it.

drowsy bramble
#

Wizard shouldn't have better invis then rogue

wide sage
#

I've lost track of the convo, i got so caught up in the meta debate πŸ˜‚

sudden fractal
#

maybe make wizard invis pulse a little haze every second?

lusty wren
sudden fractal
#

so its still invis but not as good as a rogue invis

somber wind
dark abyss
#

I mean when the wizard is invisible you can still hear him but if a solo wizard is up against 3 players, he can haste, invis, and hit 3 chain lightnings to wipe a team

elder heart
somber wind
sudden fractal
dark abyss
elder heart
#

ok but you can 3 shot people with ignite and a good dagger as a wizard

somber wind
#

Motionless invis is actually good

lusty wren
jagged thunder
sudden fractal
somber wind
wide sage
#

lets NOT talk about changing the wizard when the biggest thing that MADE wizards into a problem was how insanely their gear scaled

elder heart
#

tru

wide sage
#

fix the gear first, then we can discuss wizards

sudden fractal
somber wind
#

100% it's gear

lusty wren
#

They can become one, 100% ignite and haste alone on a dagger is fucking bonkers. and they have a better invis to better position. LIke what?

dark abyss
#

A wizard can haste, ignite, invis, and 2-3 shot someone with a dagger

sudden fractal
#

i once saw a wizard with all +3 all attr gear with purples and oranges

drowsy bramble
sudden fractal
#

he casted fireball instantly pretty much

drowsy bramble
#

Like it's not even debatable it's just bad

sudden fractal
#

checked his stats after i died, he had like 37 knowledge? insane

dark abyss
#

Can we talk about drops

jagged thunder
#

a barbarian buffed both wizard buffs and all three cleric buffs double buffs themselves and crunches anything while the cleric heals and wizard missles everyone

drowsy bramble
#

Wizard gear did scale super hard compared to any other class

sudden fractal
dark abyss
#

I never really found any good flanged maces or Morningstars for cleric

dull tinsel
#

At the very least, Rogue Hide should not be breaking when the hiding player touches NPC or PC corpses especially, or living teammates for that matter, current Hide seems bugged or very weird

somber wind
#

Yeah but Rogue can hide indefinitely. This is what I think though: Rogue should have the ability to move in it's invisibility but only while crouched for reduced speed, if they walk normally it breaks it. In addition the Perk that exists for movement would change to allow them to do the equivalent of what Wizard does right now having an amount of time you're invisible but can stand; if crouched it doesn't use up time but if standing it does.

lusty wren
dark abyss
#

Nothing really note worthy dropped for the cleric. At least in my experience

sudden fractal
#

infact maces and morning stars were my most looted purples lol

#

and it was stupid cuz nobody wanted to buy

drowsy bramble
lusty wren
#

I found em all pretty much on bosses

dark abyss
#

I found a lot more purple fighter equipment

jagged thunder
#

whats the meta 3 man?

somber wind
dark abyss
#

My play test was loaded with fighter equipment

sudden fractal
lusty wren
wide sage
#

if they cant move, then i agree

sudden fractal
#

so long as u have cleric ur fine

drowsy bramble
lusty wren
#

a pot beats a rogue invis 9 times out of 10

wide sage
#

well, move their 10 steps or whatever

jagged thunder
wide sage
#

thats fine

somber wind
dull tinsel
#

Rogue Hide currently breaks when running into other players (teammates and enemy players) NPCs alive or dead, and PC corpses, at least he happened to me a lot

sudden fractal
dark abyss
#

Cleric barb wiz is a solid 3 stack

lusty wren
sudden fractal
somber wind
#

How about that perk that lets you walk 10 steps also makes it so you don't become visible when bumped?

lusty wren
#

no

#

you get steps and it can be nice, but you still touch anything and its gone

drowsy bramble
dark abyss
#

Haste, ignite, invis, the barb. Cleric should buff barb too before he goes in.

somber wind
#

Suggest it, I'll vote yes on that.

sudden fractal
#

i feel like 30 is a bit too much, maybe 20?

wide sage
somber wind
#

How about this actually

dark abyss
#

How many steps does the wizard get when he runs in invisibility?

drowsy bramble
somber wind
#

5 steps default and the perk adds 10 so 15 steps with perk.

lusty wren
wide sage
drowsy bramble
sudden fractal
drowsy bramble
#

If you touch your keyboard it breaks

wide sage
#

lets NOT compare wizards to things when their gear breaks their ability to be balanced

somber wind
#

speaking of

dark abyss
drowsy bramble
#

I'm saying let wizards keep their invisible. I want to be a rogue let me sneak around

somber wind
#

should judgement cleric exist?

dull tinsel
#

I think it's fine how it is, as long as bumping doesn't break, considering it's currently a 45s cd, but I think it should be a 30s cd tbh

somber wind
#

By that I mean the 300 damage judgement build

sudden fractal
jagged thunder
dark abyss
sudden fractal
somber wind
#

Yes 300

lusty wren
sudden fractal
#

it does 30 dmg doesnt it?

somber wind
#

Let me find a vid

#

Yes it does but there is a build that can increase it by quite alot

wide sage
#

but rogues dish out ALOT of damage with daggers and poisons, 10 steps to circle around someone while they look for you is already huge

elder heart
#

I had a guy on my team with that judgement build and he one shot people

dark abyss
wide sage
#

im in favor of rogues having infinite stealth, but limited mobility while stealthed

lusty wren
#

I agree

sudden fractal
#

i thought stats dont increase skill effectiveness?

wide sage
sudden fractal
#

since a skill is not a spell, and spell power affects spell damage

dull tinsel
dark abyss
sudden fractal
somber wind
#

Yeah

#

Because it's considered magic

#

so spell power lol

wide sage
lusty wren
drowsy bramble
sudden fractal
#

i thought it wasnt considered magic

#

does spell power also increase effectiveness of heals?

somber wind
#

Not sure about heals but I do know it affects Poison and Bleed LUL

sudden fractal
#

damn wtf

#

i need to try cleric next pt

dull tinsel
wide sage
drowsy bramble
#

We aren't debating damage

sudden fractal
#

what if wizard buff spells can only be used on other players? would that be a good change?

drowsy bramble
#

We are debating base spell effects

wide sage
drowsy bramble
dark abyss
#

Regardless of wizard gear, they can haste and use invisibility,, resulting in a 24% speed boost and the ability to move without losing stealth.

lusty wren
jagged thunder
#

wizards with the right spell build are the best for open pvp

somber wind
#

@wide sage Basically Haste makes them faster and attack faster and ignite puts the damage really high.

sudden fractal
#

this is one example, but the wizard just got lucky af

somber wind
#

Nah should show Melee Wizard for that

wide sage
dark abyss
#

Sky tea is always 1v3ing lmao that man plays very well

drowsy bramble
jagged thunder
#

wiz intense focus double cast chain lighting to fry you

dark abyss
#

Chain lightning could fry teams so fast

sudden fractal
#

speaking of chain lightning, did u guys know u can chain it off dead bodies?

#

:)

wide sage
#

I DO, think that invis should cancel out haste and vice versa.

somber wind
wide sage
#

but i dont think rogues should get to move more than 15 steps, and i think wizards should keep both spells

sudden fractal
#

i think chain lightning dmg should get nerfed, and thats it

#

maybe add a tick damage afterwards instead

dark abyss
somber wind
#

I don't think the damage should be nerfed, I think that the self damage should be doubled

dark abyss
#

The range of chain lightning helps fry from a distance.

lusty wren
sudden fractal
#

man i just wanna play again :(

smoky yoke
#

isnt only 10 steps?

jagged thunder
#

i say slow down the wizard and lower their strength increase their will and leave their skills alone

smoky yoke
#

in the perk was written 10 steps, not 15

wide sage
lusty wren
somber wind
#

It's 10

dark abyss
#

A lot of players who use chain lightning close enough to hit themself really don’t know how the spells work. Once they realize they can use chain lightning 3 times to fry an entire team before the team can hit them is insane

lusty wren
wide sage
smoky yoke
#

wizard as invisible does less than 10 steps i believe
but because of haste, it feels way more
thats why imo haste it shouldnt work with invisible
if you cast haste, then it should make unavailable invisible
and tbh haste it would be still nice even if you are still visible

lusty wren
wide sage
lusty wren
#

that is not a defense for just straight up becoming a better version of that class. It invalidates it

somber wind
#

I do think that Rogue should be more carried by it's perks, have hide be slightly buffed though

#

and Wizard keeps invis as it is

#

maybe lower duration

lusty wren
#

Rogue already is carried by its perks imo, its a ball buster to take it πŸ˜„

drowsy bramble
somber wind
#

Even in Dungeons and Dragons this is something that is considered less of an issue because of the perks a Rogue can get

#

You know what I'd LOVE to see for Rogue

wide sage
#

again, thats a wizard problem, not a rogue problem. and right now wizards are so buffed by their gear that i don't think it does any good at all to talk about wziards as a class until their gear is fixed

somber wind
#

"Extremely tight space" from 3.5e Dungeons and Dragons

#

the ability to fit into a 2 inch by 2 inch square area

smoky yoke
#

imo the real fix would be the fact once you cast haste then you cant cast invisible together
only as soon haste finish

lusty wren
drowsy bramble
wide sage
#

its the take im standing by

dark abyss
#

We’re talking about the wizards abilities not their equipment or damage

lusty wren
#

Wizard naked can become just a straight up better rogue πŸ˜„

drowsy bramble
#

It's not relevant at all. You are arguing useless information that brings nothing to the discussion

wide sage
#

so a wizard without a spellbook, dagger, and orb is a better rogue?

drowsy bramble
lusty wren
#

a naked wizard is vastly superior to a base equip rogue not even a close match AT being a rogue

dark abyss
#

Wizards having the quickest movement speed (with buffs) and an invisibility where they can go 3x the distance of the rogue doesn’t seem like a conflict of interest?

dull tinsel
#

I think Wizards are a fun class with a high skill ceiling, I hope they buff other classes more than they nerf Wizard tbh, I think if all classes were near where Wizard is in general class strength/identity, game would be even better than it already is

smoky yoke
#

once they make not possible to go invisible once you cast haste
it would be pretty much fixed imo

wide sage
#

what do you MEAN semantics. the only way a naked wizard can be a better rogue is if they are able to instant cast anything through stats, their damage is through the roof through STATS, and their buff duration is through the roof through STATS

dark abyss
#

Chain lightning is pretty strong without weapon or equipment stats..

lusty wren
#

They do not need to insta cast. They cast ignite, haste, invis, then go to town

wide sage
#

because with base gear they are NOT as broken as people are making them out to be

smoky yoke
#

going invisible while using haste it feels really too way overtuned as in you can really go behind a team and then casting the projectile missiles

shrewd lantern
#

just remove invisibility and move speed buff from wizzard and all be good

wide sage
smoky yoke
smoky yoke
#

like you cast haste but then you cannot cast invisibility
only if haste finishes

lusty wren
#

ya no reason to remove invis as long as haste negates it

dark abyss
#

If we’re assuming the wizard kills himself with chain lightning, he’ll be bad as any class because he doesn’t know positioning lmao

jagged thunder
smoky yoke
lusty wren
#

Then the wizard is still very strong but doesnt become a better rogue

smoky yoke
#

yea fair

#

wizard strong but very squishy in the end

dark abyss
#

A wizard can blast chain lightning and wipe an entire team with 3 casts. I agree prohibiting invisibility when using haste (vice versa) that’d be a viable solution

wide sage
#

Skull im foaming at the mouth lmao

#

i love yall but auurrghh

lusty wren
jagged thunder
dark abyss
#

I’m glad we can have a conversation about the balance (in our opinions) without throwing insults lmao

lusty wren
smoky yoke
#

imo the counterplay its baiting all the spells of wizard then wizards cant do pretty much nothing unless trying with melee

#

once i baited all the spells of a wizard then started to go away

lusty wren
wide sage
#

if in my heated passion i have flung out any insults, i apologize

lusty wren
#

I think your solution fits well overall

smoky yoke
#

they cast haste + invisible then they are already in another place

wide sage
#

;-; I said it too..

lusty wren
wide sage
#

❀️

smoky yoke
lusty wren
#

does it?

smoky yoke
#

yea

lusty wren
#

I didnt play wiz

#

well i tried

#

a bit

#

but it wasnt my thing

wide sage
#

doing actions while invis does cancel it out

dark abyss
#

Now I’m just picking at your brains

#

What are your opinions on people saying. Barb is too weak?

lusty wren
#

ya it needs to work both ways

smoky yoke
#

invisibility once casted, if you cast then haste
it will negate invisibility
for what i recall

smoky yoke
wide sage
#

yes

smoky yoke
#

like with the other ability of rogue with Q bleeding dagger
while invisibility

#

so idk

lusty wren
smoky yoke
dark abyss
#

As a barb player, I think it’s genuinely a fun class. I think it’s just the β€œme no think, me kill” orc mindset I always loved.

lusty wren
wide sage
#

but like, stacking some buffs is good, but i think magical buffing from the SAME source shouldnt be a thing.
In DnD theres a mechanic called concentration. every buff spell in the game requires concentration, and it means that you cant concentrate on two spells at once, and if you take damage you effectively lose concentration and therefore drop the buff

smoky yoke
#

i guess

dull tinsel
#

barb is pretty strong, but the most punishing in pvp for new players, if you dont learn your movement and positioning it's really hard

smoky yoke
#

hes very kiteable

dark abyss
#

I don’t see why people say he’s the weakest class. I think one of my concerns is the zwei and war maul being the worst weapons due to their swing attacks

wide sage
#

im not sure if the damage dropping it should apply, but you should deffo only have one buff spell active at any given time

lusty wren
#

barb gets strong when its got support, but is just a noob stomper without it. Because noobs dont understand πŸ˜„

jagged thunder
#

just crouch walked and turned out all the lights everywhere

lusty wren
dull tinsel
#

main issue with barb is 1) not enough weapons they can use 2) the main starting weapon is pretty trash, Felling Axe having the hidden 2nd attack speed modifier after a successful hit is crazy

smoky yoke
#

depends also by the hp of others
but once you manage to bishot or oneshot because in that circumstance a player had low hp then you can chain kill and sometimes even wiping a team

lusty wren
#

I dont think there is a issue with barb. its a team game, he is a monster with two supports and if you buff him ANY he becomes unstoppable with 2 supports

dull tinsel
dull tinsel
dark abyss
#

I think the barb could definitely use more weapons.

smoky yoke
#

also id like talk about ranger mimic

lusty wren
jagged thunder
#

barb with berserker, iron will, axe +10, and 2hand plus5% and the max health skill played hand in hand with berserker perk and the fear skill debuffed incoming attack so i was decent enough in fights

#

barb needs access to all 2 handed weapons and more throwing weapons like javelins

lusty wren
#

The last half of the playtest all i did was play cleric with a wiz and barb, we would buff him, and he woudl wreck the lobby he was the most OP thing around πŸ˜„ Only ever lost to the same comp doing the same shit to us

#

we typically joked around in the room behind him waiting for him to slaughter everything

#

then we would go in and loot

#

and it was glorious

#

If you buff barb, this becomes even more unstoppable πŸ˜„

dull tinsel
jagged thunder
smoky yoke
#

doesnt have already something to throw? πŸ€”

lusty wren
#

yes

jagged thunder
lusty wren
#

but most barbs refuse to use it πŸ˜„

smoky yoke
#

he has some axes to throw already yea

#

and also throwing knives there are

dull tinsel
#

I think they could use more weapons, not all 2h though

jagged thunder
#

barb cant throw knives

lusty wren
#

im fine with them using all 2hnd weps tbh doenst change much

smoky yoke
#

yea, but tbh does very less damage it seems
only worth throw them if people run away or if theres distance enough

#

throwing knives iirc also wizard can use them

#

and as rogue its on their kit

dull tinsel
#

+10dmg on axes worked with throwing axes I believe

lusty wren
#

i dont think they need a jav tho

dull tinsel
#

so they actually hit pretty hard, had a few kills with them on my barb

jagged thunder
#

i dont see why they cant use a halberd or a spear but can use a bardiche and a 2hand sword

lusty wren
smoky yoke
#

the axes even way better in term of damage than throwing knives

#

comparing them

lusty wren
#

but no javas

#

πŸ˜„

smoky yoke
#

they probably have a different physics but once they master that its good

jagged thunder
#

they lose power without axes anyways polearms arent much of a buff

lusty wren
#

yeah I agree

#

YOu would be nerfing yourself mostly

#

πŸ˜„

jagged thunder
#

it would allow for different builds

#

what about all classes using a crossbow but increase reload time ?

lusty wren
#

I would just think a barbarian would be able to swing any two hand weapon pretty efficiently lol

#

its kinda what they do

smoky yoke
#

things might change very often between playtests and even during early access when the game will be at that stage

jagged thunder
#

how much skill do you need to use a crossbow really?

smoky yoke
#

once they put some training area
then more chances to be skilled with ranged

lusty wren
#

i dont like everybody carryin crossbows at all

#

I think ranged should be very specialized tbh

jagged thunder
#

wizard can use a crossbow?

lusty wren
#

If they can I disagree with it πŸ˜„

jagged thunder
#

not a rogue?

lusty wren
#

dont think so

dull tinsel
#

only the little one

#

rogue cannot use either

lusty wren
#

that tiny pasty bitch ya maybe

jagged thunder
#

give rogue a single shot pistol or blunderbuss

lusty wren
#

NO

#

πŸ˜„

dark abyss
#

LOL

jagged thunder
#

give him grenades

lusty wren
#

he has smoke already

jagged thunder
#

smoke is undervalued and unapreciated

lusty wren
#

I really dislike every class having a ranged option

#

game will be range and ranger again

dark abyss
#

I think the barb needs the throwing axes

lusty wren
#

barb has them

#

and its fine

dark abyss
#

For chase down

jagged thunder
#

barb starts with 3

dark abyss
#

Yeah exactly he needs them. They’re not the easiest to hit but the benefits of them are essential for the barb

lusty wren
#

but if everyone has a ranged option all fights will lead to ranged stand offs lol

#

many do already

#

we dont need MORE of it

#

There are already some spots on these maps that are very hard to push range from any direction. it would so often become a ranged battle

#

ranged should be specialized IMO consistent range anyways

jagged thunder
#

theres multiple chokes and doors/tight spots as well with the zone closing

lusty wren
#

if everyone has a ranged option that is consistent the game will be so different in a bad way

jagged thunder
#

wide swings coming from a cleric hammer and a barb axe with magic missle flying down the center, no entry

lusty wren
#

You can push past all those things

#

bait the wizard and push,

#

bait the swing and push

jagged thunder
lusty wren
#

Not consistent ones

#

the crossbow is highly efficient

#

and consistent

wide sage
#

no clue why wizard has crossbow, thats just weird

jagged thunder
#

i didnt know why cleric couldnt use the crossbow or 2 hand shield

lusty wren
#

crossbow does not compare to throwing knives at all crossbow is infinite and much stronger

#

same with throwing axes

jagged thunder
lusty wren
#

they are vastly different

#

And hits like a fucking truck

#

now if your rogue buddy hits em also in the head they dead fuck a reload time πŸ˜„

#

It just becomes a range fest. DId you see the first two playtests?

jagged thunder
#

rogue headshot from stealth with the next attack doing extra damage = who killed me?

lusty wren
#

The game was play ranger or lose. Range is VERY powerful and should be very careful with it

jagged thunder
#

i dont like the infinite arrow for ranger

lusty wren
#

or pistol as you called it πŸ˜„

jagged thunder
#

yea i know you said rogue hitting the head i thought you meant if they could use a crossbow

lusty wren
#

ya, crossbows hit hard as fuck from my experience

#

dont know the numbers

#

but they hit hard

#

Ive for sure seen people go down to two in the head

jagged thunder
#

i was 1 of them

lusty wren
#

lol

#

that is to strong to be usable by all classes

#

i dont think wiz should hav eit

#

either

jagged thunder
#

i think cleric should take that luxury from them

lusty wren
#

maybe

#

maybe cleric

#

but not rogue, not barb

#

fighter already has it

dull tinsel
#

Cleric already one of the strongest classes, no reason for them to get it xD

lusty wren
#

ya that is ahard one

#

cus cleric is already so strong

#

its hard to give it anything

dull tinsel
#

Cleric is insanely strong

jagged thunder
#

cleric has no range and cant move or interact to save their life

dull tinsel
#

they're amazing pve, and very good pvp as well, good dmg, great utility, good solo or group, somewhat tanky

lusty wren
#

ya they are in a very good place. I think giving them more pushes them to being too strong

jagged thunder
#

id rather them have more debuffs than a crossbow tbh

#

or an aoe spell attack that hits players

dull tinsel
#

Flanged Mace/Morning Star were IMO some of the best weapons, high dmg, decent range, decent attack speed, consistent attacks, went over top of shields pretty easily

jagged thunder
#

morning star with kite shield was the way to go

dull tinsel
#

they dont need aoe attack spell that dmgs players, you cast divine strike + smite skill + war maul = aoe against players lol

#

can also do the drunk buff, they can hit like trucks, even with 1h it was insane dmg

jagged thunder
#

you cant do that if youre a support cleric

dull tinsel
#

if you're a support cleric you arent worried about dmg, you dont need a crossbow

dark abyss
#

That’s a build issue lol

dull tinsel
#

or an AoE pvp skill

dark abyss
#

If you’re support you’re not supposed to do crazy damage…

jagged thunder
#

so give them a casting build? dont clerics attack with spells

dark abyss
#

I think Cleric is honestly in a good state. Not too strong, not too weak, can actually play solo if you’d like.

#

They heal and buff

#

Think of a priest in WoW or healer role.

jagged thunder
#

they also debuf and deal magic damage

#

which they dont do efficiently with spells

dark abyss
#

I think between judgement and their buffs/heal, they’re in a balanced and strong state tbh

#

But ultimately it’s not what I think, it’s what the devs think

jagged thunder
#

judgement takes up a skill and doesnt change the one spell tree build

#

they need more spells

smoky yoke
#

do you like my recent suggestion
i think it would fit 200%, and very lorewise

#

forgot to add that in this book it can make you inspect their model by rotating them and when you click on them they play their voiceline sound for a brief and also do their attack animation
just to animate also the thing a bit

wide sage
#

I like it

#

I think hunt showdown has a similar mechanic

jagged thunder
#

i was thinking monster hunter world

smoky yoke
#

ah didnt know
but yea, it think it would fit very much
and also adding some lines about enemies so theres also some cool lore about

#

there was also something similar to Nioh games
like a monstrology

smoky yoke
jagged thunder
#

what about a tavern that i can gamble with other players at in dice/cards?

#

or a menu like the trade chat

wide sage
#

Id love tavern minigames

#

Ways to fuck around socially is always great imo

smoky yoke
#

yea tavern minigames cool things to do while waiting
maybe something like the game where you can do arm wrestling lol

jagged thunder
#

can gamble and talk to a potential trader at the same time

smoky yoke
#

if they do a lore book i hope this lorebook would like librom from soul sacrifice delta
would be cool

wide sage
#

Being able to gamble on whether or not other parties will survive

smoky yoke
#

soul sacrifice delta also a bit its fantasy like

#

but the most games similar to dark and darker
but just as singleplayer maybe it's King's Field

distant night
#

skeleton in a barrel reminded me of that

smoky yoke
#

yes

jagged thunder
#

i just want to gamble dice and cards when i dont want to raid the dungeon

smoky yoke
#

actually dark and darker gameplay its not different from king's field
because its very based on king's field when kiting enemies back and forth

jagged thunder
#

or like a fist fight

distant night
#

Ik its fun in the playtest but if enemies dont get more interesting attack behaviors its gonna get kinda boring, already was for me in that one specific room with the 7 mummies, aswell as the lion chest room with 4

jagged thunder
#

id like to see quick goblin mobs with weapons

#

or drakes/vampire bats

distant night
#

yes definitely goblinos

smoky yoke
#

bats, snakes πŸ¦‡ 🐍

#

actually why not also real vampires πŸ§›β€β™€οΈ

#

🧌 spidermummy

distant night
#

there are 2 types of bats already lol

smoky yoke
#

oh really? didnt see them πŸ€”

distant night
#

not conventional bats tho....

smoky yoke
jagged thunder
#

theyre flying skulls and some type of bug

smoky yoke
#

aah

distant night
#

man bats

smoky yoke
#

i remember

jagged thunder
#

a big mansized vampire bat would be something fun to run away from

smoky yoke
#

i think in the high roller dungeons they should spawn randomly just for the effect surprise but dunno
or maybe at least in the B3 layer

sullen gazelle
#

well they also said balancing is not in their priority at all so

smoky yoke
#

something that does differ at least and not the same thing over and over

smoky yoke
distant night
#

all im saying is that walking back counters every melee mob in L1 rn

#

which gets repetitive

jagged thunder
#

its a pvpve so its two in one you gotta pve with other players who want to pvp, adds to the difficulty of the dungeon and makes up for the lack of competition in the mobs by throwing random attacks at you like a DM

smoky yoke
#

even in the 90s games was like that
but i can understand

distant night
#

a stab type attack you have to dodge sideways would change things up every once in a while

smoky yoke
#

sometimes skeletons make a vertical slash where you actually can dodge sideway but since they do 2 attack animations its always better kiting backward

#

flying skulls also and wraith usually by strafing also works

distant night
#

If they moved forward with that down slash, you know

smoky yoke
#

yea

sudden fractal
#

and potentially electric elite

#

never seen those tho

#

so thats 4

jagged thunder
#

what about a man sized drake?

distant night
#

ah but i meant the flying skulls and the gargoyle from the lower levels

sudden fractal
#

gargoyle?

jagged thunder
#

gargoyle

distant night
#

theyre called man-bats, i think

sudden fractal
#

we have those?

distant night
#

loool

sudden fractal
#

as in enemies or the statues?

distant night
#

flying enemies, they push you around with their attacks

jagged thunder
#

like the cartoon

sudden fractal
#

ohhhhhh

smoky yoke
#

in the inferno maps

sudden fractal
#

the big bats

#

those arent called gargoyles are they?

distant night
#

my group called them that and i dont remember the name on the interact message so..

smoky yoke
#

idk, i dont remember their name in the kill feed
i think in the inferno map theres no kill feed iirc

sudden fractal
#

fair fair

smoky yoke
#

or maybe because the high roller dungeons the last time i played

winged girder
#

they're man-bats on interact

smoky yoke
#

ah ok

sudden fractal
#

theyre called gargoyles on the wiki tho

#

tho i dont trust the wiki, its very unfinished

smoky yoke
#

mmh idk
thats why a bestiary would be cool, like i suggested
some cool lorebook
just to check their info and all inside the book with lore notes and also interesting infos about them

sudden fractal
#

ye i liked that suggestion

smoky yoke
mental harness
#

bestiary = pokedex?

sudden fractal
mental harness
#

would be cool if there was an "inspect monster" skill everyone had for the bestiary, takes 10 or 20 seconds to inspect a monster corpse in order to add to bestiary, so it's not risk free

sudden fractal
#

just make it so u unlock more info on the mob the more you kill them

#

ez

smoky yoke
#

yea

#

like killing them to unlock their info gradually
like killing 20 spiders it unlock the basic description, then the lore one and ect ect
and then the math info like headshot weakspot, weakness ect ect
but any stuff could work

#

then you can rotate their model in the book to check the model just for fun so its also animated

sudden fractal
#

maybe not 20

#

thats a bit overkill for basic description

smoky yoke
#

lolol

#

yes

sudden fractal
#

5 kills for basic description

#

and then 50 kills to get all the info

smoky yoke
#

yes sounds good

sudden fractal
#

cant wait to see what new mobs they add

smoky yoke
#

so killing mobs also will reward the knowledge because you get by killing them so you aquire the knowledge and then the book will appear with the data you discovered while fighting them

smoky yoke
sudden fractal
#

bandits?

#

idk ab that

#

is that confirmed?

smoky yoke
#

not sure actually but i remember the dev saying something about bandits
im going to check again

elder heart
#

I got only one thing to say to people who want solo queue

#

git gud

sudden fractal
#

couldnt agree more

smoky yoke
#

what is it a solo queque btw?

#

like 1 vs 1 of 16 players?

sudden fractal
#

no

#

it means no teams

elder heart
#

yeh

sudden fractal
#

only solos

smoky yoke
#

ah ok

#

i dont think its even balanced as solo for pve most of time so i doubt they will add a solo queque πŸ€”

#

as they said its oriented for party

#

i played most of time solo
and once i played already with duo, it was already way better
i just hope it remains the ability to go solo vs teams tho just for fun
i dont wanna get matched with randoms to make a team πŸ€”

hollow flicker
#

Solo Q would be harder for the baddies anyway tbh

sudden fractal
#

theres nothing more satisfying that 1v3ing

#

and its very possible

smoky yoke
hollow flicker
#

you have 15 groups of 1 to contend with and they will know you're alone so will be out for blood

smoky yoke
#

once i outplayed some trios as solo and it was cool

hollow flicker
#

I did too but it was not the exception

smoky yoke
#

like game minds

#

mind games * i meant

hollow flicker
#

I only fought 3 when i was testing out crazy strats or when i was backed into a corner

#

one of my 1 v 3s was as a cleric

elder heart
#

and you can usually escape teams of 3 if you want

hollow flicker
#

and i had surrender emoted them first

smoky yoke
hollow flicker
#

yes I just stay hyper vigilant and if i hear more than one pair of footsteps to take another way

elder heart
#

yeh

smoky yoke
#

once as rogue some trio chasing me and instead to go invisible with a door locked (they would known i was there)
i just opened the door and then went invisible
so it gives the doubt and they tought i ran away when in reality i was hiding there

#

but as everyone, when someone chases you pretty good stuff is to sacrifice the gear you have equipped and discard them quickly opening the inventory while they chase you to gain more movement speed
as last resort

minor venture
#

buff wizard weakest class

#

nerf fighter

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and barb

sudden fractal
#

wtf kind of wizards have u been playing against lmao

minor venture
#

they use light orb and it too strong

sudden fractal
#

oh HAHAHAH

#

thats fax tbf

minor venture
#

every other spell weak

void elm
#

barb def don't need nerfs. I played throughout the whole thing. barb was fine usually. I think its weakness is in barb's abilities, they weren't the greatest, u had to be point blank in front of the opp for them to be useful. barb was great for pve thx to the dmg and fear ability it has, and in pvp barb was ok, and lost to range very easily which is expected

wicked tree
#

honestly the more i played the more i realised each class shined in certain combat scenarios

sudden fractal
#

the game is super balanced

#

i honestly believe theres no such thing as a meta setup

#

anything is viable

wicked tree
#

it kinda is cleric is a god with prep time as is wizard with something to distract for them barbarian is good if you can catch people off guard fighter is the most allrounder and balanced in nearly all combat rogue excels at ambush

sudden fractal
#

the meta is more based around gear

#

which makes sense

wicked tree
#

exactly

#

gear difference is night and day