#q-and-a

1 messages Β· Page 9 of 1

whole sluice
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Alt

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Alt and drag I believe

naive marten
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is there no way to do it in the trade menu?

whole sluice
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Nopd

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Nope

naive marten
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oof, alright

pearl mulch
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can you break chests open? a skeleton broke one trying to attack me

opal hedge
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Was it a chest or a box/barrel etc

whole sluice
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Enemies can break barrels, boxes, doors and chests

spare carbon
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Can barbs break locked chests?

whole sluice
opal hedge
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I guess with the "smash" perk?

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ah kk

pearl mulch
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ah

spare carbon
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Also, havent seen it here before but the lich's purple orb that chases you, kiting it into skeletons gets rid of the orb

main falcon
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Is there any way to team up while already in the dungeon?

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So essentially like a way solos can team before progressing

whole sluice
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I mean, don't attack eachother, but there isn't really a 'teaming' thing.

main falcon
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Cool that's what I needed to know cause I think that's what I want to suggest

whole sluice
main falcon
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Already got something typed out. Just didn't want to hit enter and someone say it's already in the game lol

whole sluice
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πŸ˜„

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If I might add my own spin, have that work in the lobby as well

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Assuming they aren't insta queues down the road

vale bobcat
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what weapons can you dual wield as a fighter?

main falcon
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oh yeah, that's actually a good idea. personally think they could just add a few things to the lobby that are interactable or even add a lobby que for people to team up without it just being an lfg window

thin prism
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is it actually possible to sidestep skeletons or do you just backstep

whole sluice
whole sluice
sand sparrow
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does standing in the white dot at the end no longer take you to hell?

whole sluice
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To be fair, I've never seen that actually happen so I can't tell if it was ever a thing, or a rumor

sand sparrow
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ok, and a second question. Do you know if bow/magic shield stagger is being looked at? Some times I literally cant block their shots, the first one blows the shield away

whole sluice
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Everything is being looked at tbh. It's still super early in development and the stability mechanic was added this last playtest

jaunty thicket
sinful cypress
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My game is stuck saying connecting, I've tried reinstalling. What's causing this?

whole sluice
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#feedback-hidden-archive That being said, I'm a huge fan of karma for EVERY game. Everyone gets to up or down people they play with. People with similar scores get matched together. If you are a degenerate who downvotes everyone, your votes don't count and you get that point value instead after a certain amount

whole sluice
sinful cypress
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damn, okay. Thanks

jaunty thicket
hot lantern
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with lock picking and the spinning dial/red marker, what button do you press to activate that?

whole sluice
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Spacebar

hot lantern
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Okay thanks!

granite forum
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To get to the third level do you have to kill the boss?

whole sluice
granite forum
whole sluice
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That being said, you 'start' on the 'second' level

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The first floor is not currently in the game

granite forum
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oooooooooooooooooooh

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OOOOOOOOOOOOOH

sharp cosmos
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Right now you start on floor 2 as Cow said

vast monolith
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does liches health reset if you deagro him?

whole sluice
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Yes

analog crest
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What are you supposed to do on the BLUE Lich wave thing, i know purple is to group/stack

whole sluice
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Not sure, haven't done any personal testing on bosses this playtest. 'Supposedly' you need to also distance yourself, but the red mechanic already does that. My guess is it is shared among the mobs if I had to take a random stab in th dark to create an encounter that doesn't require specific builds

near wharf
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Hey fam, is the stat "+ X Magical Healing" working????

dusk ibex
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Is spellcapacity not in or something +2 spell cap necklace i still had 5/5 spells

whole sluice
jaunty thicket
dim scarab
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Blue wave you run to your cleric while pulling the melee mobs, and it shares the damage between everything. Then the cleric heals

whole sluice
pseudo flame
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So many people with basic gear... It's so annoying

twin willow
sinful cypress
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Do shields on your back protect you?

pseudo flame
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Peasant

whole sluice
twin willow
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Nah just lazy and want to get back into the game faster.

quaint solstice
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how do you beat the lich on hell floor?

whole sluice
quaint solstice
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ok

silver mist
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anyone got a breakdown on how to kill lich and now the ghost king as well since the golems are invul?

earnest nebula
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I have an offhand dagger which has "+0.7% physical damage bonus" and "+2 physical power", will these stats apply to my mainhand damage as well or just to the offhand dagger attacks?

whole sluice
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No matter which combo you use

earnest nebula
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thank you!

whole sluice
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Sure thing πŸ™‚

silver mist
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and how does the parry on the longsword work?

whole sluice
silver mist
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what happens when you parry and attack?

whole sluice
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You do a cool twirly coujnter attack for good damage

peak bluff
reef owl
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How much is 100 magic resistance worth in percentage

sharp cosmos
weary coral
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what is knowledge?

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and what does it do

whole sluice
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But thats assuming it's ONLY and not increased

whole sluice
sharp cosmos
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I guess it mostly boils down to preference then eh? Or combos?

whole sluice
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Both but yeah

golden cedar
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probably the wrong channel to ask this in but how do you fight ghost king now?

rich nymph
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Is there a specific combo for dual wielding? like alternating attacks or right right left kind of thing? Or are they all individual attacks, nothing special

peak bluff
whole sluice
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But you can't pause or stop holding down the button(s)

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Otherwise it resets them

peak bluff
rich nymph
brittle whale
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we beat the ghost king with ranger/wizard/barb just dodging the lava golem explosions

rich nymph
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so I hold Left click for attacks 1 and two, then release and hold right click for the off hand attack?

whole sluice
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Don't release, just roll from left to right

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But yeah

rich nymph
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got it, from one button to the next, i'll try em out! @whole sluice thanks!

late sentinel
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bro the 3 man portal not spawning in the final circle is nerve racking

wet mantle
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Does defense potion and cleric defense stack?

wintry moss
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Is there any benefit of dual wielding as a rogue? It doesn't seem any faster than just spamming M1

whole sluice
whole sluice
wintry moss
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Ah cool; thanks!

sharp cosmos
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I personally see more use of dual wielding for a rogue that intends to fight head on I guess due to the combos and all. Otherwise I’d prolly use it as a stat stick since the aim is to just shank from behind. Unless I’m totes wrong

whole sluice
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Right Combo 1, Right Combo 2, then spam left click until you want a massive one hit headshot hit

shadow knoll
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archers are aids, you spam attacking them in the head and they just que up arrows like nothing..k

boreal torrent
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Is the weak point attack from rouges bugged?

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I am hitting the dummy and it does less dmg after using the skill rather than give more

brittle plover
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Any1 know about the pick pocket perk of rouge ?

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I cant understand what the point of it

whole sluice
whole sluice
upper wolf
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for cleric is there a way to refresh your abilities/healing spells?

brittle plover
upper wolf
whole sluice
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It'a s set combo

odd cloud
upper wolf
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oh so its like always gonna be on preset aloop for example: left left right up right etc?

whole sluice
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Yup

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Each weapon is differnt

muted pumice
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Is there locational damage?

whole sluice
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Headshots 150%, torso 100, limbs 50%

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Armor location doesn't matter

grand umbra
# whole sluice No

You can break the rare locked flat wooden chests, like reinforced or flat.

boreal torrent
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doing 23 dmg normally then 37 with skill then 22 with debuff

whole sluice
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Were you using Castillion dagger?

boreal torrent
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No

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Rondel

whole sluice
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Not sure, unless you were hitting a different spot

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Although, I believe the dummy has 0, so I don't think it reflects

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Lemme test

sturdy shuttle
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how the lich chest works?

peak bluff
sturdy shuttle
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there is one who you lockpick , and one with long interaction time

peak bluff
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Oh, the treasure pile you can grab from, takes a long time.

sturdy shuttle
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the items go direct to your inventory?

peak bluff
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gives you random items, gold,candy,ect every grab

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yeah

sturdy shuttle
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hmm

vagrant scaffold
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can you get charges back for the ranger's healing skill?

sturdy shuttle
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Okay, thanks πŸ™‚

boreal torrent
peak bluff
vagrant scaffold
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i tried a campfire but no luck

whole sluice
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And I tested, the armor debuff doesn't do anything

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Because the dummy is at 0 armor

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So you get the 50% bonus, but nothing after

vagrant scaffold
boreal torrent
whole sluice
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No, the test dummy has negative 10 armor

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The debuff brings it to 0

boreal torrent
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Ahh

whole sluice
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At least I'm 99% sure

boreal torrent
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That does makes sense if it happens like that

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Idk why it would tho

whole sluice
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Yeah, the dummy is a bit weird that way

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Because if you have 0 armor rating, you take 10% more damage

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Check your character when fully nekkid

inner wind
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What do each of the stats do?

whole sluice
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Agility Move Speed Action Speed Equip Speed Interaction Speed (Regular)
Knowledge Spell Casting Speed Interaction Speed (Magical)
Resourcefulness Interaction Speed (Regular)
Strength Health Physical Power Bonus Physical Power
Will Magic Resist Resist Rating Magic Power Bonus Magic Power Buff and Curse Durations

full storm
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what is skeleton key ?

sand plume
boreal torrent
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Is there a bug with right click suddenly making you attack non-stop

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🩴

cedar jasper
sand plume
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Anyone know what fist damage is?

whole sluice
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Caps

plucky lagoon
sand plume
plucky lagoon
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It has chests and did have a unique weapon spawn when I went in the one time

sand plume
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I was punching wizzards to death and was like wth

whole sluice
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I can donkey punch ppl for 100 in really good gear

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New Monk class confirmed

sand plume
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poison rougue fists

whole sluice
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Don't use poison

shy thicket
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Is there a way to report players inviting and team killing me at spawn in for my loot? Or is that just allowed

whole sluice
shy thicket
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Thank you.

whole sluice
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You got it

icy stratus
shy thicket
plucky lagoon
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yeahh id recommend not bringing in any gear you care about when playing with strangers, you never know how they will play at first

boreal torrent
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Just buy a better weapon

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Increases survival by a lot.

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I solo btw and it is frustrating since exits are awful and they spawn on the worst places where there's like 100 enemies

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There's not enough healing item drops as well

viral wigeon
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Are all bows long-range, or just longbow? (for the perk)

viral wigeon
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ty

frank osprey
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Is dual wield worth it? Does not seem to be faster

flat kernel
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In my experience with rogue, dual wielding just slows you down unless you want the stats from a purple+ offhand

whole sluice
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The main reason I feel is the 3rd combo in the Cast to be stored

silver mist
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how is the ghost king supposed to be killed now that the golems are invuln?

vestal notch
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Any idea why at 90HP full I get one hit by a judgement? does +5 True Magical damage buff it that much? That's all I saw on his gear.

whole sluice
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Hard to tell without VoD tbh

vestal notch
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yeah second time I've been full healthed out by a Judgment, but only seen + true magical damage on the gear. It much do some super buffing. Wish there was a way to tell how much it buffs.

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for some reason my Shadow Play doesn't work.

nimble nebula
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Does anyone know if there is any kind of API or database for developers to use?

tight wyvern
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thats how i got mine to work

vestal notch
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ight

tight wyvern
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Started a recording, ended it, then my instant replays started working again

vestal notch
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you right, odd

tight wyvern
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πŸ€·β€β™‚οΈ idk why

naive stratus
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does magical power work for/increase healing

whole sluice
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Yes

naive stratus
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ty!

cedar dawn
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what time do exit portals spawn in the circle?

whole sluice
cedar dawn
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oh so can be quite early then

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or 3 minutes remaining ?

whole sluice
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Yeah, but it's a HUGE area it can spawn in

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I rarely find the first one tht spawns in

whole sluice
summer forge
whole sluice
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Yup. Spells can get nutty

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Will power gains twice the stat growth in damage than phys

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Plus hardly any resist gear for magic

summer forge
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Wizard feels kinda clunky at times but yea sometimes you just blast someone with a double fireball

whole sluice
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Hoduken!

summer forge
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And everytime I swap between insta cast skill and meditate I want the other

whole sluice
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heh

dreamy radish
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is it possible to kill a lava monster?

candid imp
warm elm
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behind the double doors

late zinc
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For what need skull key?

sour night
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Is rogue poison still affected by magical damage, just not as heavily as last time, or is it not at all affected?

whole sluice
whole sluice
steady holly
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what is "physical healing"?

whole sluice
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Adds healing to bandages, potions and campfires

steady holly
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ty

whole sluice
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Sure thing

steady holly
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on potions, is it per tick, or overall?

whole sluice
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Overall

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Campfires is per tick

naive stratus
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where is the skeleton door πŸ˜… so skeleton door is different from golden key door id assume, never seen it!

whole sluice
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Skeleton door is bottom middle of one of the B3 floor variants. HUGE giant door, can't miss it

naive stratus
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ooo interesting

flat kernel
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Oh interesting I thought it was always to stuff like ranger rations

golden rock
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So like, one more extension?

wide jungle
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Will there be a reset?

whole sluice
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Yes

late zinc
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how many time we have for play this playtest?

whole sluice
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44 mins

viral marsh
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do we have numbers for the AI health from this playtest?

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curious to know

whole sluice
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Nope

viral marsh
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kk

steady holly
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when will we be blessed with this game again, @whole sluice ?

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i will cry myself to sleep in 42 minutes

whole sluice
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But in reality, I dunno

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I would put money before the end of the year

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But not sure if they'll do 2 at the end of each month around the holidays

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So we'll see

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Hedge my bets to early Dec prally

thin rune
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just keep the game up for another week

wary acorn
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keep it up forever

quiet patio
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Where do i use skull key

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I pulled it off lich

wispy imp
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i really hope they put up a early access version soon

valid forge
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had a blast during this playtest i can't wait for the next one

grand umbra
late zinc
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GG

nimble kayak
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Is there a way to avoid spike trap on the floor ? Throw smthing on it or some other way ? Or only Rouge can disarm it if he have a perk?

sand plume
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NOOOOO

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ITS GONE

paper drift
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is playtest over?

worn nebula
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@digital quiver Thank you daddy, i hope u see this amongst the spam uWu

whole sluice
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And with that, I bid adieu

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I need sleepage

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Yeah

grand umbra
worn nebula
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@whole sluice thank you senpapi πŸ˜„

whole sluice
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Both happy and sad

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I need some much time to catch up on sleep

worn nebula
whole sluice
grand umbra
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Got some good info in?

whole sluice
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Yeah

worn nebula
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i stacked str and was runningaround with 38 str

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146hp lol

whole sluice
#

Pretty much all the Armor resistance values and curve, the stats, weapon min. max values etc

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Any info on spreadsheets you want to see?

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I can show you the best armor for movement speed penalty πŸ˜„

grand umbra
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I love spreadsheets, but a specific value doesn't come to mind.

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Is it Loose Pants?

whole sluice
#

Plate Boots

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Legendary on average gives 10.75 armor per movement penalty

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Well in the case positive penalty

grand umbra
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They're -3 for about 30 some armor, makes sense.

daring spindle
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Any chance for warden in Party?

grand umbra
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But that's a bit of a fallacy, since I don't believe in non-quickfoot

whole sluice
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But heavy gauntlet wins

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Bottom is best

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Lightfoot is best foot

grand umbra
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Yeah, Lightfoot + Loose Trousers + doublet was often what I was running.

whole sluice
#

Anything less than 150 armor is better to run more movespeed light stuff

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But after that you go back up the armor per point ratio

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And it's better to stack armor

grand umbra
#

Usually just ignored helm unless I had a pretty solid Gambeson and a solid Gjer helm to go with it.

whole sluice
#

Unique windlass crossbow wins for the highest maximum damage value in the game

worn nebula
# whole sluice

bruh where u getting these sheets u gotta be related to ironmace some how

whole sluice
#

Playing the game

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I do analytics and QA as a hobby πŸ˜„

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And I fricken love excel

grand umbra
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It's just a matter of writing down the info you saw.

whole sluice
#

Still made top 10 on treasure hunting to even with all this

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Makes me happy πŸ˜„

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The only stat that I didn't get as much meta data on was move speed to % ratios

worn nebula
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krapst will one day

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accept my steam friend request

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lmaoo

whole sluice
#

I'll talk to him for you

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heh 200+ club

grand umbra
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I purposely didn't leave it up while sleeping to not artificially inflate my hours. Only 115 for me though.

whole sluice
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Mine isn't inflated πŸ˜„

worn nebula
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it is, by meth

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lol

grand umbra
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Well you have a extra playtest of advantage

whole sluice
#

I've been in all 3 playtests

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Now, I just need to convince them to let me play remotely on their private servers for more data

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That test dummy and I

worn nebula
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loool

grand umbra
worn nebula
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ur 1 lucky cow

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Also madcow in regards to the skull key

worn nebula
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does the giant skull in b3 relate to it?

whole sluice
#

So this game uses 'neutral' stat lines

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For armor it's 10, Stats it's 15, move speed is 300

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Anything below those is a penalty, anything above is a positive

grand umbra
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Oh okay, the curve

tulip jacinth
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is it possible to check leaderboard now

whole sluice
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But the problem with move speed is that it's similar to Interaction Regular and 2 stats effected it

worn nebula
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take that award maddcowqq

tulip jacinth
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i got rank 12 archer for kills but want to check end stats

nimble kayak
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Nerf longbows ! ;p

worn nebula
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u deserved it ❀️

whole sluice
#

I also found that sometimes the move speed didn't work correctly. For instance, 1 AGI is worth 1 move speed. I had a chest piece that gives -10 armor, but +3 to all stats. Gave me a net of -7 move speed. Made sense. But my pants were -3 speed and I have +4 agi. I LOST 2 move speed from them

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And it happened with another helmet I was using

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So I figured that there were 2 stats conflicting with movespeed so the data wasn't useful

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It's why I gave up on Resourcefulness as a stat to measure, because it and agi both have different values based on thresholds

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Res. is 'roughly' 2 times better than Agi but only for interaction (regular)

fluid estuary
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did anyone kill the ghost king after the patch? our squad couldn't manage it anymore

worn nebula
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res and knowledge aint even in the game bruhh

whole sluice
whole sluice
#

Fopdoodles is outdated

grand umbra
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That is odd. I paid a lot of attention to how gear was affecting my move speed, and didn't see anything like that. Wonder what the other factor was.

whole sluice
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Yeah

worn nebula
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ahhh

whole sluice
#

So for instance in our first draft these were the movement speeds we were getting

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And it followed the similar .3/.4 ratio that a lot of stats had

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However, Armor had a curve that reverses itself between 146 and 150

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Where you start losing and then gaining more armor per point

worn nebula
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yes if u have a time machine

whole sluice
#

It's why you seem to get to 20% easy, but then nothing for a while, and then suddenyl you're at like 40-50%

grand umbra
#

I assume MR also had a similar curve?

whole sluice
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Nope

tulip jacinth
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talking about dmg reduction?

worn nebula
#

@whole sluice is this what sleep looks like

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lol

whole sluice
#

MR and Will were super stronk

worn nebula
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THE STRONK ONLY GUYS UP

whole sluice
#

I'll sleep when I'm dead πŸ˜„

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But I should sleep, I've had bad migraines the past couple days

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Little sleep ftl

grand umbra
#

Actually thinking about it, I think the Lich has some amount of Magic pen.

whole sluice
#

So will scaled at roughly 2% per point, Str only boosted Phys power by 1% per point

worn nebula
#

is this all 1 spreadsheet?

whole sluice
#

So 30 will is 60% bonus damage

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It's like 4 sheets with lots of tabs

worn nebula
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and if so can i get a copy

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idc about tabs lol

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ill read it all

whole sluice
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No, I want to make it look a bit nicer

worn nebula
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😦

whole sluice
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And setup an actual wiki

worn nebula
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thats fair

whole sluice
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And people didn't get much magic resist so spells were super good

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It's why the crystal sword was in my opinion the most broken weapon when used correctly

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It's the only melee weapon to utilize both +phys and +magic damage

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A unique could have 17 High Phjys roll and 17 Low Magic Roll for 34 base damage. Now, nekkid that +30 will a wizard has gives it +60%, meaning that it's +17 Phys and +27.2 Magic per hit

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Without ANY extra buffs

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Thats cray cray

grand umbra
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I did test how much the lich "one shot" orb was doing since I was full geared and had Warcry. It did 95 damage when I had 40% total Magic reduction, and it did about 150 when I had somewhere in the 20-25% range.

whole sluice
#

Nice

worn nebula
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yall craycray

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the numbers dont lie

whole sluice
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If nothing too crazy changes next playtest I think we'll try to focus on enemy HP, Damage etc.. and maybe loot tables

worn nebula
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when is next

grand umbra
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Loot tables sounds like madness

worn nebula
#

1month?

whole sluice
#

We'll see

worn nebula
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and since krapst didnt accept me, u better cow!

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πŸ‘€

whole sluice
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With the holidays coming up I wouldn't be surprised to see it in beginnig of Dec. that way it doesn't conflict with New Years/Christmas/Thanksgivgin etc

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I accept all into my Cowmunity

worn nebula
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❀️

whole sluice
#

Anyway

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I should go to sleep

grand umbra
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They'll announce the next text in a week. It might not be monthly as they originally intended, simply due to how much it takes out of the team to be running the top 30 concurrent players game on steam charts.

whole sluice
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I have so much sleep to catch up on

worn nebula
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NOW U WANNA SLEEP, goodnigh

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see u next time

whole sluice
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I always wanna sleep

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My body doesn''t let me

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Bad insomnia my whole life

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Batten down the hatches, keep a weathered eye, and be well

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Night

fickle solstice
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big thanks for MadCow for being active pretty much whole time helping out in the chats

burnt badger
#

@whole sluice , Any future plans for the future with Ranger class to distinguish from fighter further?

Bcs rn ranger is pretty useless cuz fighter can use a bow.

Maybe magic infused arrows? or any other sharpshooter buffs / debuffs (poison arrows / creating that drunk effect on hit).

stoic briar
#

Ranger useless? What?!

mellow yew
#

Hey guys great game but i was wondering if i could get a direct line to a dev for some critical feedback that i think would greatly help with early player drop off for newer players and player retention for people who are hungry for content at the top of the game. I was a cleric who was friends with and a part of top of the leaderboards boss kills groups. I think i helped fuel the fire for the leaderboard competition in that area. I was with latex on sunday then luv on monday tuesday after work. We have a lot of insight into the game from multiple angles in terms of general experience, pvp, pve, and outlook and I think it would be extremely beneficial for you to hear that.

analog wing
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How can I solo ghost king?

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Lich seems slightly possible because you can dodge attacks and iif you get hurt while dealing damage up close you can just back out and keep running while healing

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But ghost king you can't even dodge his attacks

#

How tf do you heal fast enough and deal enough damage to kill him

#

If you don't play cleric

#

Is there like a way to not constantly take so much damage from the boss? Can I dodge his attacks somehow?

#

Also where tf do I use a skull key? Got one after wiping a group with it but never found out where to use it

austere burrow
#

The real question is if the devs intend to make pve possible for solo players, i sure do hope so. But who knows maybe they will prefer group dependency

hollow wave
grand umbra
#

The bosses are not designed to be solo'd. However, I'm surprised you find Wraithking doing too much unavoidable damage. You are jumping it's slam down right? I know it's teleport can't be avoided, but it's basic attacks seem easy enough to avoid. The real issue for a solo is that the debuff to your damage makes things difficult.

nocturne bear
#

are we privilaged to know what the first floor will be like?

quick marten
grand umbra
#

I think it was mentioned once that it would be like a sewer aesthetic, but I'm not 100% on that.

#

My understanding is It is supposed to be a bit less claustrophobic

nocturne bear
#

makes sense

boreal narwhal
#

I thought it is more like a forest area saw a yt video about it

#

I want to fight Bears

cyan slate
#

Currently there is one small snippet of floor 1 on the steam product video. It's a cave-like area.

burnt badger
#

@muted onyx
Brother, voice chat. a must.
it would be even more fun how you could interact with other palyers.

crude lantern
#

Question, there was like an event planned, like a tournament for money. Did that happen already?

cyan slate
#

Idk, that would be a question for SoBad since he hosted it. Not sure how that event went.

#

The test was all spreadsheet data lol.

grand umbra
crude lantern
#

@rugged axle how did the event go? are there videos? Some sort of cast vods?

violet furnace
#

Was the Lich intended to get nerfed last patch? Cuz his chasing orb is super slow and not rendered now and the lich can’t even aim with his main attack

lucid wing
#

Do you have to kill the orb when his shield goes up?

violet furnace
#

He dosnt usually get a shield unless one of ur team8s die but u keep on hitting him

lucid wing
#

Ok gotcha

#

I wish I knew what hp we had him at last night

violet furnace
#

I don’t think lich and ghost king should be solo able

lavish elk
#

I don't mind them being soloable as long as you gotta do it near perfectly.

violet furnace
lucid wing
#

For purple circle you stack correct?

violet furnace
#

Yes

#

Blue bad

#

But they can both stack on u at once

lucid wing
#

Blue what do you do?

violet furnace
#

Run away

#

From the person

lucid wing
#

Damn if they stack that’s stupid then lol

#

Your just dead

fathom haven
#

question about arcane magic perk, can someone explain which magic is arcane and which is not?

violet furnace
lucid wing
bright bane
robust tapir
#

no sure if this is the right place to ask but what are the betas intended for? balancing, testing the stability (and bug fixing) or something else?

burnt badger
#

is fall damage not implemented YET or will there be no fall dmg

amber pivot
mellow yew
# lucid wing You can’t survive it tho right?

U survive blue if u dont stack, just heal person it was on afterwards, 2 or more people in blue will probably kill u, stacking in purple divides damage making it easier on the people in it, it just adds a little bit more depth to the boss fight, its super easy once u get it, especially after the nerf, there’s almost no endgame content for us after 1 weekend of playing

lucid wing
mellow yew
#

I havent seen them both at the same time yet

#

Might be a bug sorta

#

Or u have to time them just right depending on the order they were casted

violet furnace
mellow yew
#

But i wouldnt worry about it to much, ive done that fight like 15+ times and havent seen it

mellow yew
violet furnace
#

Yea

#

With my irl friend

mellow yew
#

Oh nice, sound like fun, did u guys pull through it?

#

I think i know how to beat it if it happens

lucid wing
#

Do you just range lich the whole time?

mellow yew
#

Just quick timing, recognition, and heal choice

violet furnace
#

Ityes

mellow yew
#

U can melee too

lucid wing
#

What comp you guys run?

mellow yew
#

There’s like two main strats ive heard

#

Luv can one man it at times now

#

Usually atleast ranger cleric then anything else really

lucid wing
#

I think I had him close to dead last pull we only tried it 3 times

mellow yew
#

U can fighter with bow with our strat too instead of ranger

#

There’s a general guide of the circle him strat on youtube before the nerf, not the best but should suffice

candid shard
#

how +3 phys healing work? and spell capacity ?

lucid wing
#

Yeah I understand is mechanics for the most part from range just melee it’s weird to know what he is casting

#

His*

umbral glacier
#

Reviving as cleric is really buggy sometimes. If another mob/players bodypart clip through ally dead body, your aim is clearly on ally but due to the mini clipping the revive doesn't work and you will lose your revive spell.
I hope the makers put spell mechanic to refund the spell because that's just stupid.

brazen marlin
#

Does anyone have a link to the video that talks about the future of DnD and shows some footage of b1?

tender quail
candid shard
tender quail
#

for healing spells, but as far i know, mage doesnt have any of them πŸ˜›

robust tapir
violet furnace
buoyant field
#

what does the perk for rouge do for theif in the dungeon? i couldnt figure it out

mellow yew
pseudo flame
wicked garden
#

Yeah, the lich will huge DPS the barb lmao

robust tapir
coarse bronze
#

Does anyone know how much strength rage gives you?

whole sluice
#

So 40 str = +20 for 60 total

coarse bronze
#

Oh wow that’s a lot

whole sluice
#

Yarp

coarse bronze
#

Does it scale with equipment?

whole sluice
whole sluice
coarse bronze
#

Gotcha thanks brother preciate it

whole sluice
#

You got it πŸ™‚

burnt badger
#

will fall dmg be added or , will the game not include fall dmg?

whole sluice
#

Dunno, no comment made about it yet

umbral glacier
whole sluice
#

I'm on the fence that I like not having it tbh. THere isn't so many game breaking issues with it being in and helps create fun jump ambushes

whole sluice
#

Or spike pits

ornate basin
whole sluice
#

So if you go down you need to use a torch or pray you can get by

ornate basin
#

Yeah I dont mind it, Ive been using the no fall dmg to gank people from the tower.

umbral glacier
#

It's just strange to get damage by a blunt weapon but no damage falling 10 meters down in a hole hitting concrete. O_o
That prolly hurt more than a mace.

quaint solstice
#

What is an reliable way to dodge traps? Specifically the retractable floor spikes

glacial sand
quaint solstice
whole sluice
glacial sand
#

over them but that way you have the least chance to get hit by the spikes i believe

unreal dagger
#

Is there a wiki somewhere? I saw a few of them but they are pretty uncomplete

chrome dagger
unreal dagger
candid imp
whole sluice
#

There is a slight pause between retracting and activating again. That is when you need to go across. However, crouch jumping is the most reliable way once they are set off and going down

quaint solstice
#

Floor spikes are fucked

glacial sand
#

^

quaint solstice
#

Shouldn't require an certain class to counter something

whole sluice
#

There aren't any spike, axe or wall spike traps in the game that you can't bypass, time or otherwise not have to deal with though

#

And everyone else is in the same boat, so it's equal footing

candid imp
whole sluice
candid imp
#

it seems impossible to pass without a rogue to take damage

whole sluice
#

Same with the ones in the library hidden middle room

candid imp
whole sluice
#

It just doesn't get you to a locked chest

chrome dagger
#

I'm bad at passing floor spikes but any other trap is very easy. I know it's doable on Floor Spikes, I've seen others do it I just haven't gotten good enough lol

whole sluice
quaint solstice
#

Or am I wrong?

whole sluice
candid imp
#

thanks i guess ill just avoid

whole sluice
#

That being said, I was just answering questions. If you wish to debate/discus further, lets take it to the discussion channels

quaint solstice
#

Lion chest isn't minor πŸ’€

narrow oak
#

Drop a torch on the spikes

whole sluice
narrow oak
#

and as the spikes lower, jump

whole sluice
#

I've been top treasure hunter in 2 playtests and top 10 this one while working on wiki and data gathering, trust me. You aren't missing enough from those chests to warrant going after them specifically. You want to go to high loot table rooms that have several chests/mobs with good loot tables, not just 1

#

Think of them as bait πŸ˜„

rich warren
# candid imp How do you deal with the one in the maze on floor 2 where there are two floor tr...

That specific hallway, the spike traps after placed slightly off center. You can jump over them easily. Just make sure to sheathe your weapon. Movement speed is important for jumping. The center library area, you can't really avoid the damage so either tank it or use a protection pot to eat the hit. Once you're on the chest side, you can jump up on the chest to get back over without taking damage

unreal dagger
#

Is there a guide on how armor works anywhere? Also how movement speed works too

rich warren
#

But also agree with madcow. I basically don't bother looting on L2 and just hunt people for loot. If I survive to hell, that's where you get the good good especially if it's the necromancer map with a southern circle

fierce brook
#

floor traps can be bypassed by anyone

burnt badger
#

by how much is the loot boosted btw πŸ˜„

fierce brook
#

just use something to trigger it, and then jump when they retract

unreal dagger
#

Damage reduction and how it works with different armor ratings, whether a helmet only protects the helmet, what's the base speed and what does the speed on boots (for example) do

whole sluice
unreal dagger
#

Also like knowing if armor protects against like fireballs

whole sluice
#

That being said, you take 150% more head damage, 100% torso/chest, 50% limbs

#

ALL boots GIVE speed. Everything else is either movespeed neutral, or negative

unreal dagger
#

So if you have good boots you get less dmg if you are hit in the head?

whole sluice
unreal dagger
rich warren
#

Shields do absorb damage from fireball though

whole sluice
whole sluice
rich warren
#

Makes the pavise really useful for pushing against wizards

#

Yeah

whole sluice
#

Now, with move speed, that stat has external factors I could not figure so I don't know where the curve and thresholds are

unreal dagger
whole sluice
rich warren
#

Yes it's called putting away your weapon

whole sluice
#

Throwing knives/axes slow them down

#

But in general, if someone has a rat/move speed build and knows what they are doing, you won't catch them

unreal dagger
#

That kinda sucks, I know that mordhau has a mechanic where you match the other persons speed if they start running away when they are close

brisk seal
whole sluice
#

Skull Bats were the best for jewlery which is actually good for money AND boosting your own stats

#

Mummies tend to have the best ring drops

#

So it depends

#

The locked chest with 4 mummies and free treasure on the ground, great spot

#

Anyways, I'm out for now, take it easy everyone

rich warren
#

Yeah, it's a pretty complicated question since it really depends on your group and whether or not you can clear some of the tougher rooms quickly enough to not get caught out by another group

#

Imo if you're soloing, the best place to get loot is hell, but it's a coin flip on whether or not you get the necromancer and whether or not you get a good southern circle to maximize your vault looting

#

But boy oh boy, if you get the necromancer floor AND a southern circle, you can rack up the loot especially if you bring coin purses with you

#

I usually run 4 - 5 coin purses for the times I get the necro and a lucky circle

#

Does anyone know if there's an accessible vault on the ghost king hell map without the skull key?

unreal dagger
#

Is the map randomly generated or is it preset?

rich warren
#

Preset, but there's variants for rooms

#

Like the death skull pyramid can spawn a version with a trapped door that has a loot room

unreal dagger
rich warren
#

Yes

unreal dagger
#

We got a map somewhere?

rich warren
#

Check reddit, someone made a map of all the levels

unreal dagger
#

There are 2 levels in game but 3 maps, is it random which map you get?

hardy brook
#

those 3 are all for level 2

#

and yes, it's random which variant you get

unreal dagger
#

OOoooh, ok, had no idea

rich warren
#

Yeah, and two L3 maps. Ghost king and necromancer

velvet sphinx
#

Ghost king map is so dumb

rich warren
#

Yeah

velvet sphinx
#

The revive altar placements are shit

#

Not even loot in the boss room

rich warren
#

It needs some work. The necromancer map is a lot better

midnight reef
#

Is it possible to solo the lich boss?

lucid wing
graceful delta
#

Is circle random? Had a ghost king L3 where circle closed in boss room and felt real difficult to extract without killing the boss.

lucid wing
#

It is random

craggy fossil
#

Sheilds block magic missile?

zinc field
#

Question, why couldn't I open chests with a lockpick as a fighter when I had a lockpick equipped? Was I doing something wrong. Should I press something other than F?

merry basin
#

you nrrf to hit space when the little picking minigame pops up

#

you need*

zinc field
#

The minigame never popped up that I could see. There was some message that told me that I couldn't use the lockpick

#

So I figured fighters were the wrong class or something

merry basin
#

its like the same as the disarm trap one

wicked garden
#

How does the Wizard's meditation work, exactly? Seems like it will regenerate a random amount of consumed spell slots. Is that right?

quick marten
viral marsh
wicked garden
viral marsh
#

I heard people saying spell capacity was bugged too, it's supposed to increase your spells or spell recharge rate or something

#

that or it's just not very noticeable but idek if that's what spell capacity does

narrow oak
#

It doesn't only regen the prepared spell, it regens some of each spell

viral marsh
#

is it random?

tropic steeple
#

you get 2mm 1 fireball 1 invis back per med

#

not sure how many haste or slow

midnight reef
#

@wicked garden If u meditate the full duration, some spells u only get 1, missiles u get 2

viral marsh
#

ohh kk

#

ty

midnight reef
#

Invis is 1 aswell, i think haste u get 2

#

Slow only 1 i think

granite nymph
rugged axle
stoic elbow
#

okay i got two things

#

One how does armor work

#

and two what do people think of the funny idea of taking your friends soul and placing it into another body of say a dead player and then resing that body. Change class midway though and its funny

narrow oak
#

Does that work?

#

I don't think you can remove other players souls if they aren't on your team

#

But would be amazing

stoic elbow
#

nah it no work

#

but like your friend dies

#

you run around and come back to see johnny

#

but johnny's body is gone

#

suddenly Johnny kills you under the new name Ronny with his new gang who put there friends corpse into another body

#

and then res'd him

merry geyser
#

Are there plans for more melee mechanics like a dodge/parry/feint?

stoic elbow
#

class skills i recon but don't quote me

glacial dome
#

playtest is over?

stoic elbow
#

rouge gets a e ability to parry a attack and apply bleed . example

#

yeah

#

we find out more next week

#

no idea when next week but info is coming soon

stone remnant
#

Will there be proximity chat like sandstorm?

glacial dome
#

if next week will be another playtest it's stonks

#

I was expecting to see one every 1-2 months

stoic elbow
#

nah prob no playtest but info on when servers go open

#

games in a very good state

#

people are excited, its addicting and its bringing more people in the TARKOV like gameplay.

stone remnant
#

Vr support and proximity chat would make it more immersive

stoic elbow
#

btw I would love a expanded spell list for the spell casters allowing for a little customization

covert wave
lavish elk
#

My inventory being such a mess is honestly keeping me from tarkov. :p

I'd be happy having an actual list of spells that you can see in the menu.

stoic elbow
#

yeah

#

keep the 5 spells

#

because it offers builds and risks

#

but have just like 3 or 4 more spells per class

candid imp
#

being able to hotkey spells would help the wizard skillcap

#

1 - MM, 2 - fireball, 3 - Haste etc

#

rather than a emote wheel style

dull merlin
#

controller supported?

candid imp
#

wait guys this is the wrong chat

stoic elbow
#

maybe even have some higher tier loot provide a extra spell. Allowing wizards to cast bless though the use of items

candid imp
#

quick before we get yelled at

stoic elbow
#

ah see

#

sorry Devs

wheat viper
timber igloo
#

Is there a way to tell if the shield is going to block something

lavish elk
#

Best bet is; can you see the weapon you are blocking?

#

If yes, probably not going to block.

#

Some weapons are able to reach over the shield regardless of what you do if used right.

wide sparrow
#

like spears

#

and rapiers

timber igloo
#

Yeah, sounds like I would do better to use a longsword or something like that and just use the shield to block arrows

lavish elk
#

You're best bet for blocking one of those attacks is to jump which is really weird, because that means your head isn't showing anymore.

late portal
late portal
#

For an overhead swing yes

lavish elk
#

Longswords, spears, and other similar weapons can hit the head right over a raised shield.

late portal
#

if they are swinging to the right, aim to the left

lavish elk
#

I've both hit people with these weapons, and been hit by these weapons through shields.

bright bane
#

You need to literally look up so the shield stops the attack that is going to hit on top of you

timber igloo
#

exaggerate into the direction the swing is coming from is what I got from this. I probably wasnt moving my shield enough in that direction

lavish elk
#

I'm aware of how the shield works, but yeah you really have to move the shield.

bright bane
#

You really need to exaggerate it, it’s really difficult to see your hit box in comparison to the shields

timber igloo
#

hit increase DPI button as I block lol

late portal
#

Heater shields do a better job but they may add more types in the future that are heavier and better for blocking

pseudo plank
timber igloo
burnt badger
#

Chiv style mechanics would be sick or kingdom come deliverance which is a little simpler

merry geyser
#

kingdom come has awful combat hate that games combat

#

anything locked in is terrible imo

whole sluice
#

Please keep this channel clear for just questions and answers. Discussion to the Discussion channels, please and thanks πŸ™‚

merry geyser
#

Sorry, are there plans to overhaul the combat though? A few new mechanics? Or is it more or less fixed?

whole sluice
merry geyser
#

very cool, thank you

tacit steeple
#

@whole sluice Are they doing something about monsters locking in place when they are about to attack? Wouldnt be more natural that they move atleast a little forward?

whole sluice
tacit steeple
#

Also, does the aoe circle thats placed under you when you fight the Lich, can you damage the Lich/Skelly with it?

river star
whole sluice
tacit steeple
whole sluice
# tacit steeple <@117689623781703689>

To be fair I didn't do a lot of boss testing this playtest. The homing orb can indeed be tracked and pulled into a mob/lich as that is the intended mechanic. Now, there are supposedly 3 auras it casts. Blue, Purple and Red. Red and Purple I'm familiar with. Red you split up, purple you stack. Blue is new. I 'feel' that without testing, blue is similar in that you share damage with minion(s)

tacit steeple
#

looked like "magic"

pseudo plank
whole sluice
#

More audio cues like Lich Dialogue announcing the moveset etc... Or something that you should do "Flee mortals" (When need to run away" or "Your strength can't save you" when you need to stack etc

#

Also, buff/curse icons

tacit steeple
#

I found it hard reading his anymations

#

wasnt sure what he was casting/ bolt/ chasing bolt/ aoe damage under someone

heavy trout
#

Regarding movement speed on items: Do they apply to all items equipped or only items currently in your hands?

For example, if I have a bunch of items on a belt are they all counting cumulatively to slow me down?

tacit steeple
#

Also sometimes the AOE damage under a player was not showing the "magic" around hte player

heavy trout
whole sluice
pseudo plank
#

I did not play the wizard but they seem very intriguing. Does their quick cast skill have a cooldown or can it only be used once per game/campfire?

whole sluice
#

Secondary weapon does not count if it's on your back and not 'held' in front of you

pseudo plank
whole sluice
#

@cyan slate Would know. He started to get into that the last day of testing

tacit steeple
#

@whole sluice Skill tree info where πŸ™‚ ?

whole sluice
celest mural
#

It’s not worth it

whole sluice
#

Disagree, back to back fireballs are extremely devastating and often catch people woefully offguard. Not to mention back to back insta cast invis or haste is really useful for engaging or disengaging. Bring either campfires and/or have party use them liberally to replenish. Just different playstyles. Both have their pros and cons much like all the perks/skills. Except for pickpocket. Thats just... It's own tier πŸ˜„

#

If pickpocket was instant with a cooldown of like 15-20 seconds it 'might' be good for a rat build... But killing someone is like pickpocket on steroids πŸ˜„

celest mural
#

Would still require a good crystal sword to let you clear rooms

whole sluice
#

Crystal sword is yummy

celest mural
#

So wizard and cleric are getting more spells when they implement knowledge right

whole sluice
#

However

#

They might only start with 2 or 3 and get more from there, and the amount you have now is what they 'would' start with if it was implemented

#

Just depends on what they feel is a good starting point

tacit steeple
#

That sounds fair

#

5 great heals and 6 less heals with +healing and 15% heal on you its kinda op

celest mural
#

That’s disappointing I currently think wizard could use 1-2 more spells uses

whole sluice
#

Well the nice thing is they have backend data free from opinions to work with πŸ˜„

shadow shadow
#

Wish Wizard had some kind of counterplay for Ranger but hopefully, that will come with level talents.

whole sluice
#

The counterplay for EVERYONE against ranger is not to fight in open areas. Wiz have it easiest because they can haste/invis and leapfrog from cover to cover and if done right the ranger will not be the wiser

#

Also, don't wear potions on belt and turn off lights if possible

outer delta
tacit steeple
shadow shadow
#

the amount of time it takes you to fireball (which most likely wont 1 shot them) is enough time for them to shoot you in the head but yeah I get the haste / invis game play

#

do hope there will be some versatility of swapping out spells and such

whole sluice
celest mural
whole sluice
#

And eventually you will choose which to take with you

#

One spell sounds... AMAZING if they pull it off πŸ˜„

shadow shadow
#

I did have a question about foot steps. I felt there was alot of times I just couldn't hear anyone outside of my teammates. I know rogues have a thing to have quiet foot steps but there was so many times I had a full team of 3 on my back before I even noticed. Was this an issue in the game?

whole sluice
celest mural
#

According to data wizard is the least successful and played class are there really no plans to buff it?

whole sluice
#

And if they are walking (Even without the perk) they can be REALLY silent

whole sluice
shadow shadow
#

Maybe based off leaderboards?

celest mural
#

I’m referring to last playtest

whole sluice
#

OPh

#

You mean the last different balanced version

#

πŸ˜„

shadow shadow
#

Wizard was notoriously low across the board for all leaderboards

wary osprey
#

I mean, do you think wizards did well this patch?

celest mural
#

As far as I know wizard wasn’t changed from before

whole sluice
#

To be fair, leaderboards are poor comparison for balence tbh

#

Wizard and stats changed a good amount

#

In fact, none of the classes are the same from last playtest

celest mural
#

Patch notes are very vague

wary osprey
#

Maybe when spell capacity stat is implemented it might help em

#

Wizards felt a bit weak

#

At least old fighter sprint was like yep gg

whole sluice
wary osprey
#

with da crystal sword?

whole sluice
wary osprey
#

so don't even cast spells, just slap with magic sword

shadow shadow
#

Does it make sense to keep the physical power reduction for wizards when their weapons are not the greatest for PvE? It just felt like you almost had to take meditation / campfires so you can efficiently PvE with spells otherwise be that much slower at looting than other classes

celest mural
#

Do you know what was changed on wizard since the last playtest?

whole sluice
#

Without any gear besides a purple/legendary crystal sword with no other stats, you could easily hit 60-70 damage a swing because of how Will scaled

wary osprey
#

hmmmmmmmmmmmmmmmmmm

whole sluice
#

It means you can't ignore stats or have 'dump' stats without having penalties

wary osprey
#

what you mean, you can use a crossbow to pve lmao

tacit steeple
whole sluice
#

No

#

Crossbow is a beginning/end of a fight, not for PvE

wary osprey
#

i was memeing

whole sluice
wary osprey
#

wish i knew the crystal sword was strong

#

dammit

#

is that 60-70 a swing on body?

whole sluice
#

On top of that, it's the ONLY weapon to do magic damage

shadow shadow
#

Trying to solo as Wizard just felt bad since their interaction time is so slow and then dealing with PvE was rough

whole sluice
#

Which means ALL + magic damage and + phys damage applies to that weapon

#

And there was no real magic resistance gear in the game

wary osprey
#

wait, so crystal sword is modified by magic damage AND physical damage moidifiers?

#

fml

tacit steeple
whole sluice
#

With will gaining double stat growth over str and phys power, it was a silent sleeper

wary osprey
#

i had a sick fucking sword in my stash

whole sluice
celest mural
shadow shadow
#

How hard did Judgement for clerics scale? Because its tooltip reads 30 dmg but there was times a Cleric would Judgement me and just about 1 shot my ass

tacit steeple
wary osprey
#

i mean magic resistance was tiny

whole sluice
#

Most people stacked will and knowledge for spells, but it was the melee cast builds that were REALLY able to capitalize on them

wary osprey
#

hmmm

#

what's the npc magic resist like?

celest mural
wary osprey
#

negligible?

tacit steeple
whole sluice
#

Fopdoodles was outdated

#

Knowledge Spell Casting Speed Interaction Speed (Magical)

wary osprey
#

RIP

tacit steeple
#

Magical Interaction Speed - Shrines?

celest mural
#

What exactly is interaction speed (magical)

tacit steeple
#

Speed/Protection/Power shrines - buffs

whole sluice
#

Lets do a quick thought example. Crystal sword. Lets go nuts and get the best on e in the game. 17 Phys (Lowest roll) and 18 Magic damage (Highest Roll)
Actually, lets make it easy and do 17 and 17. So 34 base damage. Half of which is magic. Now, a wizard starts with 33 Will. Thats 46% damage increase to magic damage JUST from a 'nekkid' wizard. So that 17 is now 24.82 damage. You can see where this is going

whole sluice
#

I think Shrines 'was' working correctly. But I didn't test it extensively

celest mural
#

As far as I could tell wizard was slow at everything

marble plover
#

Can we nerf some of the 1 shot 2 shot builds so fights are more interesting. A cleric with smite can 2 shot people. A ranger can 1 shot people with bow. I love that fights are tactical and a little drawn out at times. Its never fun getting one shot

whole sluice
#

You have + 4 true phys and + 4 true magic damage. That number jumps up even more and then bypasses all resistances. In fact, if you stacked nothing but +true phys and +regular magic, you would by pass almost everyones defense

sand ibex
#

If a mage invis's a rogue does it allow the rogues stealth perks to activate?

whole sluice
#

Same with invis pots

granite nymph
sand ibex
#

Awesome thank you!

whole sluice
#

There was a solo wizard crystal sword user who would 1v3 people with just haste/invis and 2 shot people in full purp/legendary gear

shadow shadow
#

Is it intended for out of zone dmg to instantly break invis? I get dmg breaks invis but feels like it makes sense to be able to do when out of zone

whole sluice
#

It was extremely busted

granite nymph
celest mural
#

Also everyone has -40% casting speed base

#

This changes when knowledge is implemented right

whole sluice
#

Wizard has only -20% to start

#

Barb is -70% πŸ˜„

celest mural
#

It’s -40% without quick chant

whole sluice
#

Probably, Spell casting speed is the only stat that doesn't follow the 15 neutral rule

#

Fighter has -25%

shadow shadow
#

Are there discussions of other classes being implemented? And is 20 going to be the max level for a while or do they plan to increase that in the future?

whole sluice
#

The first is only with their armor, the other is without, so the only thing that changes is armor rating/phys defense

whole sluice
celest mural
whole sluice
#

Sorry, it wasn't

shadow shadow
hidden geyser
#

@whole sluice how many dev is working on this project, it's pretty amazing for an Alpha πŸ™‚

whole sluice
hidden geyser
#

nice

whole sluice
#

Wait, no @celest mural you are correct, I did have an updated page elsewhere, my apologies

#

Wiz did have -40% because it was a know stat not WP that I was thinking earlier

#

My apologies πŸ™‚

tacit steeple
#

Magic power applies to healing aswell?

whole sluice
hollow elm
#

Are there plans to implement PvE only modes separate from the main game?

shadow shadow
#

How about queues separate for solo play and 3 team play?

whole sluice
#

Some classes will still be great and some not so great in solo

sand ibex
whole sluice
#

They are looking into matchmaking. The only concrete idea on the table is 'high roller' stake lobbies where you have to either pay gold, items, real money (Something) to even get in

shadow shadow
whole sluice
#

And thats ok, not every game has to be for every type of player

hollow elm
#

I'm assuming they'll implement the ability to queue for group instead of having to invite randoms?

covert yarrow
whole sluice
whole sluice
# granite nymph how does pickpocket work?

If you have it equipped you can approach an enemy player in a match if you are within touching distance. A prompt will come up where you can 'pickpocket' them. You will then 'steal' one item from their non-equipped backpack. If they have nothing to steal it will let you know

shadow shadow
#

Will they implement a better way to invite friends? Like a steam account friend list or something?

whole sluice
whole sluice
celest mural
whole sluice
#

I was using data from our first day and it didn't have the updated no skills equipped section

#

One of the other tabs had the correct into, I was just on the wrong tab πŸ˜„

astral light
#

This was the final alpha?

celest mural
#

Interesting that fighter casts faster than cleric

whole sluice
whole sluice
#

Its just stats, and those are easy enough to change

tacit steeple
celest mural
#

Do certain classes have higher stats overall?

whole sluice
#

Cleric is the only class with 74 stats, while everyone else has 75 πŸ˜„

#

Most likely either a rounding error or a typo would be my guess

fathom light
#

its balance πŸ€”

whole sluice
#

But, they also change a lot of things from test to test

#

So we'll see if/how they change again

sand ibex
#

If Im at 100/100 health and I equip a strength item does my max health go up AND i heal for the amount it went up? Also on that point, if Im at 80/100 does it go up and heal proportionally?

whole sluice
#

99% sure it goes up and heals for that amount

#

Because it used to be different in other tests and if you raged as barb you would gain max health, but not heal any

#

But this time it kept you topped off

#

Now, I never tested if you were at 1 hp and remove strength gear what happens

#

My guess is you won't die though, but I can't confirm

astral light
whole sluice
astral light
#

I hope so.

#

Looking forward to playing again.

whole sluice
#

Well, considering the owner of the company in the announcement tab said this:
Terence β€” Today at 4:05 AM
@everyone Thanks again to everyone that participated in our Alpha Playtest #2! We'll announce the date for the next playtest next week. See you soon!

#

Some people are just filthy little liars πŸ˜„

granite nymph
whole sluice
#

To be fair, the original 'goal' was to do one once a month until EA, but everything changed last playtest because the game blew up WAY more than anticipated, so they're still trying to figure everything out from that

astral light
#

I'm surprised they didn't expect it to get this much attention, but I guess that is better than having a lot of confidence in a game that ends up flopping. Two different headspaces.

whole sluice
#

Well, they have 0 marketing, aren't trying to be noticed. First playtest had a max concurrent of 300 players with about 1k Unique I believe. They were expecting the previous playtest to have a max concurrent of 500-1,000 and well... Obviously that didn't happen πŸ˜„

astral light
#

How many did it get to concurrently?

sand ibex
#

All it takes is a few streamers enjoying it and boom explosion of growth lol. The servers held up really really well though for it being unexpected.

whole sluice
#

The thing is that most people don't realize just how extremely early in development this is. And people don't understand how game development actually works. So not being super noticed/popular until you are ready is incredibly valid

old shore
#

If my judgement hits for 60 and then I equip a +3 true magic damage piece of gear. Will it now hit for 63 ? Or does it calculate differently

whole sluice
sand ibex
#

Thats awesome!

celest mural
#

Streamers were a massive help especially the streamers focusing on the melee slasher genre of games

whole sluice
astral light
#

It's nice that they didn't force NDAs down players throats as a part of agreeing to participate in the alpha.

whole sluice
#

Cleric base magic power is 40.0%

celest mural
#

Are perks scaling aswell? For example axe specialists +10 damage

whole sluice
#

So in your example, it would do 84 Magic and 5.6 True for a total of 89.6, 5.6 of which is bypassing all resistances

whole sluice
#

To be fair, the damage calculations, in my opinion, need to be adjusted. Way to easy to get super high

sand ibex
# whole sluice Yup

On this train of thought, does rogue's bleed skill and poison passive increase by phys and magic damage respectively?

old shore
#

Base judgement is 30 I just was hitting my friend (barb with 22% mr) for about 60-65. Trying to test out numbers yesterday.

#

Thank you for the help

whole sluice
#

Now, take that same 89.6 Judgement and you hit the highest magic resist character which is a Wiz. They have 17.3% resist. So the final damage to the best 'nekkid' starting class would be 69.468 Magic Damage and 5.6 True for a total of 75 damage gfive or take

celest mural
whole sluice
#

Lemme look at my skill section one sec

#

I didn't paly wiz myself so this is all just from notes

#

Without actually testing (I don't have any notes to go from for this particular interaction) I believe it WOULD benefit from magic power. So it would be like a 14 shield? 🀷 But it is flat and I believe ALL prot abilities/spells/potions take effect AFTER damage resistances are calculated

late fern
#

Is there a way to increase attack speed? Like the actual swing animations? Or does it purely depend on weapon moveset

celest mural
#

Would be a pretty good perk for stopping fireballs

whole sluice
#

Maybe, it would depend on what you're giving up for, but hey, free damage absorb is free damage absorb

#

Do you know what the cooldown was for it?

#

I would assume like 15?

celest mural
#

A little higher than 15 I wanna say

whole sluice
#

hmmm

#

Most combat is over in 15. I guess it's also good for clearing out trash in melee PvE

#

Next playtest, assuming a lot of mechancis and stats aren't changed, my big focus is on spellcasting stuff, loot tables, enemy HP/Dmg

celest mural
#

Is friendly fire 100% damage taken or is it reduced

whole sluice