#Baldur's Gate
1 messages · Page 7 of 1
that's true, I'll probably wait for the first big patch
also after playing bg3 I have a sudden urge to replay dos2
Also I want to make sure to not get completely burned out on D&D, since I have two campaign I'm playing in and it'd suck to actively loathe the idea of playing the pen and paper game with my friends
After I'm done playing through BG3, I'll actually be uninstalling it for a bit so that I can free up some space for D:OS 2 (BG3 takes up over 150 GB of space, D:OS 2 is just over 50 GB).
does my laptop even have enough space...
https://www.youtube.com/watch?v=YU23f2e8cD0 Ah, the chaos contained in one video
Some compilation.. All POV.
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Source video
Title : 【...
. . . Blarg
I'm at my typical 95% complete stage
And I'm having a real struggle completing the last

That weapon was the jam
I used the crap out of it for most of the SHadowlands
Yeah i feel that the aura alone is helping me get through that without much issue
there's definitely a lot of inconsistencies in the dialogs, I just met ||mayrina again in act 3 and she acted like I had rescued her and killed the hag previously, even though I let the hag go with her in act 1|| 
I've heard that phrase a lot.
"These boots have seen everything..."
"Is that blood? ...No, never mind."
But it was, especially in the cutscenes. 
“Cursed to put my hands on everything”
mmmmmm yes
do a hard fight, finally manage to win
accidentally walk on a trap
game crashes
haven't saved
absolutely delightful


and now the game doesn't even wanna launch 
https://www.youtube.com/watch?v=w_9pVLURw0M she's doing it solo!
☯Takanashi Kiara - DO U☯
MV: https://youtu.be/QI96hnhcr2E
STREAM:https://cover.lnk.to/DOU
💃 Takanashi Kiara - Fever Night 💃
MV: https://youtu.be/SF4rteXN57w
Streaming: https://cover.lnk.to/FeverNight
✨ Takanashi Kiara - SPARKS ✨
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💖 Takanashi Kiara - Heart Chal...
Ouch, the choice for wyll's story in act 3 is tough 
Agreed
Spoilers, click at your own peril||You can do both, but it's hard and requires some luck and some quick thinking||
It's one of the quests that ||they didn't fuck up at all in act 3, they account for your actions pretty well and you can outwit it||

also, is "stop the presses" broken? I ||replaced the headline with a positive one, but after long resting it still says that my reputation is in shambles||
Not sure, I went there, threatened everyone and when that didn't work was "I tried nothing and I'm all out of ideas" and left
So I just failed it the normal way
ugh, the bugs are really annoying
jfc, it's been like 10 hours since I did that quest. No way am I replaying it
and now the whole city is gonna hate me 
yeah, this game could and should have spent a couple more months in the oven 
the bugs are getting infuriatingly annoying in act 3
I feel like they could've given the players some no-context snippets of Act 3 during EA at the very least, such as the newspaper quest, general performance tweaks, etc.
these stupid bugs are taking all the enjoyment out of the game for me now
Nothing that spoiled the story, but stuff that enables proper bug fixing.
This isn't a problem just with BG3 either, D:OS 2 had this problem too with Act 3 and Act 4 (mostly Act 4). It took a full year for all the bugs to be ironed out with that game.
instead of just having a good time with the game I keep getting story altering bugs, losing tons of progress because of crashes and getting inconsistent dialog options and stuff

I'm kinda waiting for Patch 1 before I hop back in, even if it means waiting to finish Act 2.
act 2 was mostly alright, but admittedly it didn't have that much content as a whole
also it was where I got the most crashes
but act 3 has the most story bugs
I feel like this is Larian's one (and only) big fault: the ending act of each of their games is always, always rushed and buggy.
They still make the greatest CRPGs of all time, but it's always going to be a thing where the final act is riddled with bugs and performance issues.
Luckily, by the time thy start making "definitive versions" of their games, all those bugs and most of the performance issues are patched.
My guess is that it'll be about a year before BG3 Act 3 is as bug-free as Act 1.
Just like how it was with D:OS 2's Act 4.
I really wanted to start another playthrough after this, but there's no way I'm doing that until more patches come out
guess I'll just play DOS2 instead

I'll wait until Patch 1 before I finish BG3, and then I'll replay D:OS 2. Hopefully by the time I'm done with both, Warhammer: Rogue Trader from Owlcat Games will be out and then I'll be diving into another adventure, lol.
I can't wait for that game.
From what i heard from people on release the last act of DOS2 was in a similar situation, might be that when a game is that complex it's really hard to get it right without the community getting their hands on it, at least without a massive QA department
Then of course there's Chained Echoes, Octopath Traveler 1 and 2, Pillars of Eternity 1 and 2, and possibly even Tyranny if I decide to get that one too.
Oh, and Wasteland 3...
Shit, I've got so many CRPGs and JRPGs to play, lol.
As I said, despite a few broken quests tho, Act 3 is mostly working.
You definitely can complete all quests one way or another.
A few could use for a bit more freedom, and some work as long as you don't try to push them too much, which is something they need fixing since pushing stuff in creative ways is definitely meant to be a core part of the game.
Well clearly you can't complete "stop the presses", only fail it
That one I'm not sure, as I said I kinda failed it on purpose
I did everything, put a load of time and effort into ||sneaking in, getting past the steel watcher security without being caught, finding the right article and swapping it|| and it still fails
Might be that you didn't buy the next edition so the quest broke?
Some quests are a bit fragile I noticed
Also might be intended, ||maybe when you buy it you discover it's not actually changed and that leads you to investigate further, or another objective, that leads to lasting change in the press?||
Not sure.
Hard to know without exploring it myself, hopefully if it's intended they clarify it better or make it more robust
A two-part quest?
I have so many 
I ate those like chips
The powers are so delicious
Also my logic was that I didn't want to preclude myself a whole skill tree on my first playthrough, that said, it started to be a bit silly with all the powers I had to add on my bars
Honestly I feel they're all useless
I was so strong, the most useful ones are the reaction or the passive ones to be fair, but even the others are pretty strong
If you don't ||evolve|| they seem kinda weak
If in the crechè you manage ||to eat the thingamaggig that is meant to eat your parasite|| they can be used as bonus actions so they becomes a lot stronger
I somehow missed that entire room, I dunno how
Pretty sure I explored (and murdered) the entire creche and yet somehow I missed it
If you go there with laezel it's like, the main place you go to, since it's your mission remember? To use the thing to remove the parasite
I didn't do any of my non party member quests
Don't wanna bother switching companions
I switched everytime ther was something relevant for someone
That said In future playthroughs I am probably only going to recuit people I want to actively explore the quests of
I wonder also, ||if you for example never recuit Wyll, do you still find Mizora trapped in Act 2? How much of that stuff is accounted for or just not there?||
Good question
I assume Duke Ravencrest will be there regardless since he's relevant for other stuff
Still early in the game ||at the last light inn|| but man, ||Raphael's|| voice is awesome
It really is
His VA killed it so hard in that role
act 3 feels so dense it's hard to get into
Yeah I focued on one thing at a time
It's a bit overwhelming at the start but it wasn't completely unwelcome, it sells the busy commercial city vibe
The obviously big undertakings like ||confronting Cazador, finding the Temple of Shar|| I did dabble into but I did considered them as lategame things as I expected them to be hard, and they are pretty damn challening IMO and I started with clearing some of the less obviously big things
Damn, wish you could track who you sell stuff to. I tweaked my build some and decided to change weapon too. Laezel had it for a while before i gave her a sword and fuck me if I know where I sold it
If I even did, I am not even sure that it was sold 
Oh, there it is. Somehow her inventory hadn't loaded correctly
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Lol, pulled from a streamer I watch (normally WOW, has been doing some bg3)
"you see the twitter rant of the person who "finished" baldurs gate nad didnt like their ending?"
"TLDR after thousands of played hours they have done all there is to do"
"and they think its an unfinished game that will disappoint everyone"
Yeah, those 200k+ overwhelmingly positive ratings on steam really show how disappointed people are
I've seen a couple of well made video criticising the ending and I think there is merit to it
to be fair, almost none of those 200K+ raters probably finished the game
That said, there is more than the ending at the end of the game, the end of some of the companion quests in the 3rd act is legit some of the best writing I've seen in gaming, so I can forgive a 7/10 ending
BG3 has a fantastic opening act
And the ending (the one I got at least) isn't terrible, it just isn't incredible
The game will be a lot different once all the post-release stuff gets sorted. Haven't finished it myself however: Ending spoilers || The endings are kind of unfinished, all the voice lines and such are in the files just not implemented. ||
Definitely want to get to the ending at some point, it's the one reason I haven't restarted with a new character yet (though I'm dying to right now).
BREAKING: Baldur's Gate 3 will come to Xbox "this year" following talks between Phil Spencer and Larian CEO Sven Vincke
https://t.co/s9p909Yjs3
this.. is way too accurate 
this game has caused so many late night gaming sessions already 

Have you completed the game yet?
no, but I'm close

I dunno the context, but 😄
And then there's Shadowheart: 😬
The highest level thing I killed in the game I think was ||17||

And that one wasn't alone either
The level might be capped but some of the magic items straight up break the game
Also level 6 spells are very broken
In the good sense of the word
Listen, sometimes you have 2 rolls with advantage, and both miss
Probability is fucked up
Two different people missing on the same mob 
Thankfully, Shadowheart at least was competent and crit the damn thing
...
That was so not worth it

Ah yes. The tried and true method of convincing the smaller mobs to fight the bigger one. ||Or rather, convincing the bigger one that it's a good idea to die by their hand...||
Save scumming, I was just thiiiiiiiiiiiiiiiiiiiiis close to ||Halsin coming out of the portal...||
I wonder what happens if ||you follow him in despite the warnings ||
That enouncter is a lot fun if you're a wizard.
arrrrgh again
Might need to swap Wyll for Gale...
addressing over 1000 bugs
Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:
You won’t be waiting long for Patch 2, which is right around the corner. This update will feature significant performance improvements - but we’ll go into more detail about that closer to its release.
Ooh, downloaded while I was playing. Gonna have to reload 
Awww shit, here we go
Warlocks' Pact of the Chain summons now get to use their Extra Attack more than once.
so it was a bug
I knew it
oh that was working in this playthrough, i guess it patched before i started
Freecast tadpole power to properly reset on Long Rest. It was creating infinite spell slots and Sorcery Points for sorcerers.
Fun over.

They fixed Lore Bards.
During Gale's spell-teaching scene, you now have the option to picture a future with Gale that falls somewhere in between kissing him and kicking him in the head.

There are SO many changes oh god
here's the full changelog btw https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=886485&#Post886485
can you imagine doing nothing but fixes and patches like this for literal months
Fixed an issue with Marcus being resurrected by players hitting him with a dual-wield attack - the second hit will no longer revive him.
how does that bug even happen
Man, Bards got a boost in general:
Added spells to bards' Magical Secrets feature: Banishing Smite, Animate Dead, Crusader's Mantle, Hunger of Hadar, Revivify, Sleet Storm, Rage of Enfeeblement, Web, Entangle, Hunter's Mark, Sanctuary, Thunderous Smite, Bone Chill, Eldritch Morphic Blast, Fire Bolt, Ray of Frost, Sacred Flame.
Helped Minthara remember how to use her weapons.

Fixed the modesty filter not working on dragonborns.

The Digital Deluxe DLC's D:OS2 bard songs are now also granted to companions as well, instead of just player avatars.
All the extra bard songs from the Deluxe Edition will now be available even if you use Lohse's Lute of the Merryweather Bard from the Deluxe Edition.
Bards OP, plz nerf
Wow, apparently I've been playing the game on hard mode ever since the end of act 1 because of my shitty choices (and I don't mean the tactician difficulty). Apparently if you save ||Isobel and therefore last light inn|| then you get a whole ||army of harpers help you take moonrise tower||, which I ended up having to do alone
Also this is the cheesiest thing I seen in my life 
https://youtu.be/kT-stzIRvGk?si=hlEWZtP6wEH1Ue7e
I'm going to try to beat Baldur's Gate 3 on Tactician Difficulty without leveling up my characters. I've already completed act 1 and my party is headed into act 2 in this video. Can I clear the game with only level one characters?
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Finally, got it. Gale had a field day 
New patch? time to replay the entire game agian.
Now let's not be too hasty~
My misty step didn't reach quiiiiiiite far enough...
Um, I hope you didn't save after doing that.
Because apparently there is a VERY valuable mushroom hidden somewhere in the back of that area, and destroying the explosive mushrooms blows it up too.
I missed it when I first went through it. 
I didn't know until I read about it somewhere
Same
And I was like 30 hours past that point lol
Also same. 
It's fine, I don't really need gold, I have like 70k already 
For this particular mushroom, it's not about the gold, it's about story content.
Well, optional story content
Never found it but it's fine, that's what 2nd playthroughs are for
yeah, I figured something like that might be the case. Oops. I can reload.
And afaik, this is the only mushroom of its kind in the game.
Oh, I see what you mean. I think that giving it ||to the guy to restore his memories isn't actually the best idea considering he's a wife beater. I mean what his wife did isn't ideal too but honestly in this situation no one is a winner||
||It's best if he stays oblivious imo||
I dunno if there are any other options
Oooh
Okay that's pretty cool
Too bad I missed it
Also apparently I got locked out of the entire romance path because I messed up ONE dialog choice with shadowheart
Like seriously?
That's kinda dumb
Christ. I can save the guy, but I cannot avoid setting off the mushrooms afterwards.
I think smaller characters have an easier time with it, for the bag I used Scratch for example and it was pretty easy to navigate the maze
So if you have access to "enlarge/reduce" it might help
Baldur's Gate 3 has a lot of confusion amongst the information available in the game. So it's time to actually put some of these things to the test. Do you get more EXP From Dialogues? DO you lose loot from destroying chests?
It's time to find out.
Timestamps:
0:00 Introduction
0:12 Myth 1 - Breaking Chests = Less Loot?
1:38 Myth 2 - Mage Hands...
... Scratch ate the Noblestalk. 
lol
I think you can drag and drop items instead of trying to pick it up
I don't know if you can with the mushroom
Or if he'll eat it anyway if you do it with him
Yeah, it has an interact icon rather than a regular item icon.
Meah. I used him to toss the bag to the dwarf, toss the torch all the way back to me, then just popped mushrooms until I could get to the item.
ah yes, fantastic. The game is just uncontrollably crashing after the latest patch now
nice
can't even do anything. I load in and instantly crash
thanks for corrupting my save, Larian
wonderful, 5 of my last saves crash instantly on load
I'm really starting to lose my patience with this game...

what the actual fuck, now the game thinks I've made choices that I haven't????
I've just about had it already 
Welp, looks like I'm waiting until Patch 2. 
this is fucking ridiculous, I reloaded to my older save did some stuff, went to kill ||Loroakan|| AGAIN and the game crashed as soon as I spoke to him. Are you fucking serious
Methinks hotfix #5 will be coming soon
Try verifying the files?
I'm trying that now
if that doesn't work... I'm done
I'm just gonna put the game down
very fair
I'm fuming
they literally just made the game unplayable with this patch
I'd rather have bugs than not being able to play the game at all
fuck it, I'm downloading DOS2. Screw this game
Check the forums and/or reddit. Might be someone there who has the same issue and a solution
After I found out about all the cut content I've been thinking about not finishing the game until it gets added back in. I'll wait for the definitive edition.
```Fixed a bug where adding items to the Chest of the Mundane changed the weight of an item.````

Hmm. Guide is confusing me. I wanna take halsin with me for just a quest. Based on his build, almost seems like he'd take Karlach's spot. Based on the gear they recommend, he'd take Shadowheart's spot
I wouldn't be a bad change actually if the group started ungrouped after every fight
He is a bit of a hybrid, but he does have support spells so you can play him a bit of both.
Keep in mind that most items aren't going to affect him once he is shapeshifted
The shapeshift charges restore on a short rest so you can use them relatively freely too
Hmm. Shadowheart does have the ||Blood of Lathander|| though so that's a hard thing to pass up
Less undead and more shadow mobs
Act 2 has a lot of both

My group's usually Gale/Shadowheart/Monk(me)/Karlach. Which I'll probably stick to anyway, just I think i need him for this one quest ||Oliver||
I'd swap karlach, you can maybe cast a spell on the first turn and shapeshift him and be fine
He'll not be as strudy as her but if he gets knocked out of the shapeshift, you can do it again
Agreed, so sad I couldn't bring her around that much in my playthrough
Man, Astarion is just the best, he's so entertainin
Act 3 minor spoilers: ||https://www.youtube.com/watch?v=gXxcTe2Pnuk||
That indignant blink of MC at the end 
Experimenting with dual wielding on my monk
since you can do that with the weapons and i'm not convinced the quarterstaves I've found are any good...
I don't know if it's ever worth with monk because you can just make an unarmed attack instead with your bonus action
So in a way you are always dual weilding
At the moment i've found that fairly low damage
Also, uh.
I think this might tip the scales ever so slightly 
Yeah might be worth it, if you tried it earlier for the unarmed attack keep in mind that for monk, it starts as a d4, but it goes up to 1d8 at level 11
Right. I'm still level 8 though so i figure it might be something i'll change later
Apparently the ||Spear of Selune|| seems to be the most suggested item for my build. But I think i'm heading to the ||Towers|| after this quest sooooo not too far off

Lemme check whatever I did with the hireling monk I cooked up and literally never used in my playthrough
If the save isn't broken
It's taking a while but also I'm loading the game up while having Armored Core paused in the background so I'll cut some slack if it explodes
I'm asking a lot
loaded up the wrong save so now to do this again
I'm so sorry you're having a rough time Merc... hugs
Yeah I did nothing special, I just put together a decent AC build that wouldn't flop immediatly in case I wanted to go around with it
Using unarmored defense, bracer of defense and this armor
Dex based monk
If I wanted to update it and use a weapon I'd probably get the one you get in act 3 at the end of Shadowheart quest, to switch to STR, and get the tavern brawler feat
Said weapon:
(to post the weapon here I tried to drag it from the game to discord, my brain is broken)
Hit level 6, made it to the creche but... I have no idea how to get inside. Instead, I ||killed some drunk kobolds and some demon-rat things I can't remember how to spell their name||.
However, since I took Lae'zel in, she now wants to bed me. 
Lae'zel oddly enough seems to be the easiest to bed
It took me a while to figure out how to get in too. There is a path, but it's hidden ||in that little rocky alcove behind the kobold's wine cellar.|| Go there, and it should lead you up to the roof, and from the roof you can get in.
Oops, wrong message
Thought it was one singular message. Damn it Discord, you got me again. 
I went up there, but couldn't actually find a way in. I'll poke around again tomorrow.
Also, once the Mac version of BG3 is out, I'll never stop playing because I can play on my laptop. 
There's a door on the roof that leads to some very roundabout way to getting in. Like I said, it's confusing and quite hidden.
Also, make sure you're not selling those ceremonial weapons you find lying around. There's a puzzle that involves them. I won't tell you how to solve it, but some classic D&D investigative/observational skills should be enough. :P
Yeah, I opened a couple doors up there, I'll just have to explore. And thanks for the heads up, I'll keep an eye out.



Welp, I'm sorry to say that after much deliberation, I've decided to uninstall BG3 and wait until a LOT more patches have been released, not just one. If Merc's experience is anything to go by, downloading the first patch for me may also corrupt all my saves, and almost 70 hours of work will simply go up in demoralizing smoke. Even if it's a small chance, it's a chance I'd rather not take. Besides, I've wanted to start a second playthrough with a better character anyway. At least this way it will be on my own terms. BG3 is a fantastic but clearly unfinished game, and I'd rather my future playthroughs not be marred by horrendous bugs and endless crashes.
Besides, the game is simply becoming far too big for my computer at the moment. My storage is full, and it's taking up almost 130 GB, plus the 2 GB of patch 1 (and likely more numerous patches of similar size to follow). I need something much beefier and with better storage than my laptop.
So yeah...this is the end of my first playthrough. It was very fun, and I hope to do it again soon.
Fair. I have a feeling this patch hit people in Act II and Act III the hardest. Probably fixed stuff in those acts but, if you were past that point, broke the saves.
I guess I'm lucky i've been taking it fairly slow and haven't encountered anything game breaking 

||Thisobald Thorm|| fight. Glad I swapped out Halsin and got Karlach back...
Oh, that guy...yeah, that was a tricky fight. Positioning is everything in that one.
I mean, you could, but it's kinda more fun to fight him.
I kinda snuck upstairs and didn't even talk to him 
Okay damage is higher than I thought.
But this is what i'm doing with the weapons. When I do an action attack, it swings them both and automatically uses the bonus action. Then as a melee i do get the second attack too
You can click on the icon with the two swords under the weapons
That way it only does the main swing
And then you can decide to do the 2nd swing or something else with your bonus action
it's funner to talk them to death, then turn to your companions and go "I'm a diplomat"

I'd ask if ||Wyll needs to be there to save the asset|| but i figure that's part of finding out after you're done with that quest...
I made another one, hello. :3
Again, original video from the lovely narrator of Baldur's Gate, Amelia Tyler:
https://www.youtube.com/watch?v=0YG0Fd63_70&t
Just had a 99 mb patch download, no notes that I've found yet.
Might be a crash fix? Worth trying @quick bobcat
Act 2 spoilery stuff
I never have him in this playthrough 'cause i find him a bit too smarmy for my group, but dear god the performance of this man is amazing
He is so sassy, I love him
unfortunately I don't get to see any of that sassiness because I'm playing AS him
||“Well, apparently there’s a limit. Somewhere between a nice summers day and the full concentrated power of the SUN!”||
This is excellent
and none of it translates into the dialog choices since they're kind of generic
Sadly
I wish they rewrote all the dialog choices to be in your main character's style, but so that they still retain their meaning
that would be great
I have a question, did your Gale ever die, and if he did, did you follow the procedure?
Mine did, I tried but i kept getting damage while trying to loot him (though I think I didn't think of opening his inventory from the group panel). Or if I did, the item didn't work or something?
Then I just said fuck that and used a scroll
I saw the thing, but it was after I tried to jump into the underdark from the spider cave so my entire party died except one person
so I had to reload anyway

I had Gale die and saw his ||magical message||, but that was a TPK so I didn't even get to watch the entire dialog before the game fully reloaded. 

If you ever go through it, keep in mind, the proceedure seems extremely dumb and convoluted, but it literally all works
I love how dumb the whole thing is, it's all so Gale
Yeah it was like 10 instructions to follow 
https://www.tiktok.com/@thisisdevo/video/7270528548467641633 Lae'zel VA reading tweets as her 
Damn
https://twitter.com/alionabaranova1/status/1695224286015844622
I don't know if this has been shared yet but an interesting tweet thread about voice actors
1/🧵 BG3 thread alert
i’d like to clarify a few things about the dialogue recording process that went into making Baldur’s Gate 3, while i have peoples attention.
Firstly: for almost ALL the dialogue we recorded we ALSO captured the actors mocap data
9266
1998
Random thoughts on stuff I want added to the game:
Aberrant Sorcerer subclass (would fit the game really well)
Playble races:
- Goblin
- Githzerai (piss off Lae'zel from the beginning!)
- Hobgoblin
- Kobold
- Tabaxi (probably won't happen)
Oh that's awesome
Wow there's actually so many creative non-combat ways for a lot of combat encounters 
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I didn't know you could poison the entire front yard of the goblin camp by mixing in poison into the beer and then getting them all to drink it

For me, I'd love to have Genasi, Aarakocras (imagine the flight capabilities!), Aasimars (seriously, why aren't they in there?), Firbolgs, Shifters, Goblins, and Kobolds.
aasimar would be too op though
How so?
They are not immortal (only up to 160 years or so), and the wings are temporary buffs that only last a minute
They're basically humans that have a little bit of Celestial blood in them, but they're not actual angels or demigods.
I want kobold to be a playable race. That would be an amusing playthough.
Saaaaaaame
heh, that's not actually the case in bg3
Kobolds are the pranksters and Discords of the D&D multiverse
how far have you gotten GT?
I made it to the town in Act 2, beat a couple of the minibosses there, but hadn't yet gone into Moonrise Towers.
At least we got one funny kobold with a hat in the game. And those drunken kobolds in act 2.
And if BG3 changes a few things about Aasimars, then that's another thing that Larian homebrewed, along with a good chunk of the combat system and a fair bit of the spells and almost all of the feats to some degree.
The one Aasimar ||in Act 2 also happens to be the daughter of a goddess, and most of the stuff comes from the latter part||
ah so it's a special case?
not all aasimars are like that?
No
Yeah generally Aasimar are counterparts to Tieflings
ah
They have a celestial influence but are otherwise mortals
They're also pretty popular in their own right (though nowhere near as popular as Tieflings). It's strange that they weren't included in this game.
still though, gaining flight for 10 turns sounds pretty op
as a racial ability
of course there's spells for this, but they use slots
That could be homebrewed into something far more balanced for the game, yes.
even if it's like per long rest, that's quite strong
Aarakocras have flight, always, even tho it's essentially the only thing they have from their race
I don't think they'll ever be in the game tho, that'd break too much stuff
bird people?
I wonder how they chose which races to include and which not to include
The two things they get is flight and natural weapons as unarmed attacks
They make excellent ranged rogues and rangers.
I think they just adapted everything from the Player Handbook
With some extra variants on top
what's the player handbook? 
As far as races go
Basically the manual you buy when you want to start playing D&D with your friends
ah
so basically they just added the default races?
does the handbook not include all the other ones that were mentioned?
Essentially, even tho they put in the variants for tieflings for example, which aren't in the handbook but were added later
Thing is, the Player's Handbook does not have all the races that we just mentioned. Most of those came afterwards.
ah
But yeah, all the races mentioned came in other books after the fact
Thing is though, the Githyanki weren't in the Player's Handbook either.
Yeah, but it still means that Larian can use other sources if they wanted to.
I am a bit sad we have no gnome/dwarf/halfling Origin
We do have a lack of short people
I think dragonborn look so ugly, especially compared to DOS2's lizards
I loved lizards in DOS2
I disagree, I think Dragonborn look incredible in this game
they have a fantastic design
If I wasn't playing a character I made in another D&D campaign I'd have made a dragonborn as the first character
Especially for Sorcerers dragonborn that you get to mix the two draconic bloodline
It looks so cool
they just look way too chonky, I dunno how to explain
I also have to disagree, the Dragonborn look awesome, it's just that the mocap for them isn't the greatest because, you know, lizard head rather than human head.
I dunno how to explain this, but DOS2 lizards look slick and elegant and just really cool, while DND dragonborn just look.. awkward and chonky
and goofy
I don't remember the DOS2 lizards so I can't compare, I just really like the DB designs in BG3
I think they are like the coolest race of the bunch
And I'm not even a furry

A playthrough of DOS2 is in the cards once this season of games do chill a smidge tho, so I'll compare then
But yes, I feel like there's waaaaaay too many half-elves and humans in the Origin group. I feel like Asterion being an Aasimar would've been waaaaay cooler if they had them in the game, and Gale could've easily been a Halfling or Gnome.
Idk, it just feels like they made the Origin group as boring aesthetics-wise as possible (barring Karlach). Most D&D groups I see online have a mixture of classic fantasy and batshit crazy fantasy when it comes to character designs.
I think Astarion is fine as it is, he alrady has the ||Vampire|| thing going and that would have complicated things too much IMO
I 100% agree with Gale tho, ||halfling Gale that banged the goddess of magic would have been hilarious||
my D&D chars are fun
one is literally a robot in power armour, the other is a robot made of basically scrap metal
not in BG3 tho obviously
the power armour is warforged, the other is a homebrewed race from crystalpunk called soulfueld
How about Genasi then for Asterion? Maybe Air or Earth?
Idk, he just feels....boring as a half-elf, especially since there's already a half-elf in the group with Shadowheart.
Ehh, if anything Astarion I would have made less special inot a human, he is already exotic by itself
||Special race + vampire screams way too much like black and red alicorn||
Which works for a PC since they are special, but as a character that has to blend in the world since they can be a NPC is a bit much
I think everyone is already well aware that he's a vampire, Gen. 
It's literally on all of the promotional images for the game that he has little fangs and blood leaking from his lip.
Yeah true, very used to put stuff in spoilers
Same. 
Alright, fair point though
How about Shadowheart being a Shifter or a Changeling?
That'd work as a secret she keeps for for a large part of the game, that said IDK if it'd work with the rest of her story
Does it need to?
Technically, you can change the Dark Urge character into anything you want. They don't need to be a white Dragonborn.
That said, IDK if I'd like Shadowheart specifically, but given how the game is staunchingly progressive, putting changeling as the ultimate nonbinary fantasy race in one of the origins would have been cool
Would've pissed off all the bigots even more, and would've made her one of the BEST characters for LGBT players to play/romance.
It would have been cool to explore their identity
And the way they see it given they can literally change it on an action
Maybe the tadpole would start interfering with her shape-changing abilities, causing her to almost drop her half-elf disguise at several key and unwelcome moments. Idk why she would be hiding, but it'd make for some good drama.
Or...they/them?
In the files they originally planned to allow you to remove the tadpools as soon as Act 1, there was even an alternate power system.
I don't think I'd like Shadowheart with it but it's definitely an Origin I'd have liked to see regardless.
Or just a race that you can play and explore those questions yourself
Oooooh, I just thought of something
Wyll as a Changeling
The original Wyll might've died, and a Changeling took up his mantle somehow without Mizora knowing it
Wyll is complicated because of who his father is, he is kinda locked into being someone.
Those characters have already so much going on that I can't see them complicated any more than they already are personally.
But that's another story it'd be interesting to see on a less complicated background
There is enough drama to make a story just about that element
But Changeling!Wyll might not know all of Wyll's secrets or mannerisms, and while they get it right most of the time, at some point it all just falls apart completely. They could reuse Wyll's original backstory from EA (him being a fraud) and frame it completely differently.
Wyll is complicated because of who his father is, he is kinda locked into being someone.
Not necessarily. The Changeling aspect can fool Wyll's father long enough for him to implant himself as his father's son.
There's a lot of signs to there being a Definitive Edition down the road, unlike a lot of cut content in games everything in the files are largely complete, art, full voice lines and such.
It really looks like they ran out of time to script it all together and debug.
Like, if you take away the Warlock aspect, and make Wyll just be the son of the Archduke, and halfway you learn that he is a changeling, his father knows, and he's just there because his father misses his dead son and can't let this changeling go, and Wyll thinks he is helping him but in reality it's just making things worse for both of them.
This codependant relationship that they both have to learn to grown into a more healthy stage, I'd love to see
But then again, IDK if I'd like to see it with Wyll, i think there is enough meat there to just be his own character
here's a DOS2 lizard for comparison
another cool thing about DOS2 lizards is that they have soooooo much variation
whereas BG3 dragonborn all look roughly the same
divinity lizards have dozens of different head designs and small body details
which makes each lizard feel actually unique
That's cool.
As for variation dragonborn do have a lot of customisations of ridges and thingies around the face so the possibility to customise them is there
They do feel like lizard people vs dragon people tho, the BG3 dragonborn is what I imagine when I think of dragonborn
And in large part it might be because I play D&D for a long time, but the chonk is kinda what I came to expect
oh yeah, I guess that does make sense. I've been comparing them like apples to apples even though it's more of a apples to oranges compariosn 
ah, see, since I came from DOS2 I kinda came to like their slim and elegant appearance more which is possibly what puts me off about dragonborn
There are D&D lizardfolk too, even tho they tend to be pretty chonk too
If they are implemented I'd like to see them made in DOS2 tho
It's kinda the extension of adapting what was mostly meant to be an enemy type
The more unique reptilian in D&D is probably the kobold anyway
kobolds are reptiles?
Divinity: Original Sin 2 Lizard Character Creation with no commentary. Showing off the Lizard character creation / customization in Divinity: Original Sin 2.
Divinity Original Sin 2 Lizard Character Creation
Tiny lizard people
They are a fan favourite enemy, here is 3 kobolds in a trenchcoat
They are very goofy, even in BG3 you meet them drunk as hell in the monastery
there's a ridiculous amount of customizations, yeah
also god, divinity's music is just amazing
even the menu music
They tend to serve dragons, especially red dragons, which is why it made a lot of sense for them to having gathered where the Ghitianki had a creche
oh
They tend to play the role of incompetent and lazy lackeys in stories, but can actually be pretty ferocious
They fight generally by preparing rudimentary but clever traps and swarming the enemy once they fall for one
I loved that little scene in the creche ||where they all got drunk and then one came out, just fell over and passed out||
Some are even hiding in barrels, not giving a shit that you just killed their fellows. Theyr're happily lapping up their weight in alcohol and burping to their hearts' content.
oh yeah lol, I kill all of them and then I hear slurping from one of the barrels 
There's actually like 4 of them hiding in barrels, iirc
I was dying of laughter during that fight
Even funnier, for some strange reason one of them began running into a side room, and all the rest of them ganged up on him, murdered him, and then turned their attention towards me.
To this day I have no idea why they did that. 
DOS2's Menu music is one of my favorite game themes ever
DOS2's entire OST is one of the best game OSTs ever imo
it's just that good
BG3 doesn't even come close imo
It's been a while so i can't remember others 
I can confidently say now that I've been through 5/6ths of the game
BG3's only theme that I can really note/pay attention to is the camp music 
honestly the music in BG3 feels very very lacking
I wouldn't say lacking, just not distinctive
a lot of reused and repeated songs and they're all kind of forgettable
BG3's music is awesome too, but it's missing that hectic bounce and umph that D:OS 2 had.
Well, except for this one. This one is epic and very distinctive as a battle theme. https://www.youtube.com/watch?v=wQZWC6Lx1MQ
Game Developed by Larian Studios
Original Soundtrack by Borislav Slavov - https://www.youtube.com/channel/UCsFW4C-tTEWHjopMkIXmNmA/videos
All Rights belong to Larian Studios
but whenever I play DOS2 I literally can't help but just bop to some of the songs in-game
or just leave the main menu on for a bit because it just slaps
The above song captures the chaos and darkness inherent of D&D, while retaining that bounciness and power from D:OS 2, and I love it. I wish all battle themes in BG3 had a similar feel.
oh it's pretty cool alright, but it doesn't have the same energy as DOS2
or maybe not energy, but melody?
feel?
idk
It doesn't need the same melody, it has its own, and it's a good one
But then you get to all the other battle melodies, and it's so...dry. They're good, but just...dry. I don't know how else to explain it.
https://www.youtube.com/watch?v=WegQy3aUo-Y and then you get this 
Divinity: Original Sin 2 OST - Main Menu Theme
I kinda understand the feel of the setting through this
this one always gives me goosebumps
nah tbh almost every song from DOS2 is just magnificent and extremely beautiful in its own way
Deekin is best kobold
That choir is just... 
pick any song from the OST and chances are, it's a banger
I especially love lohse's theme song "sing for me"
This is my favorite combat theme from D:OS 2 https://www.youtube.com/watch?v=kytFwZxeI8Y
Black Screen Records presents: the official soundtrack of Larian Studios' RPG adventure "Divinity: Original Sin II", composed by Borislav Slavov.
If you love this soundtrack as much as we do, you can still order our limited edition 180g vinyl here: https://blackscreenrecords.com/products/borislav-slavov-divinity-original-sin-2-original-soundtra...
This is what I mean by "hectic bounce".
It's iconic
YES
god this slaps
another thing that is actually astonishing is that there's like 4 variations of this theme (and many others too) that dynamically switch when you swap characters
Yup!
but the one you linked is my favorite version
I have the cello version for my main character right now.
https://www.youtube.com/watch?v=BmzBLzoI7Ck the one at the very start, that's the theme I'll remember most of BG3
Welcome to Baldur's Gate 3! This video features a mix of the music heard while resting at camp. These include both official and unofficial releases, all composed by the talented Borislav Slavov!
All Baldur's Gate Uploads ► https://www.youtube.com/playlist?list=PLuiE5nl-czOHWZ2PxifUOKKAz4BSJbA56
I also...
Yeah, I love that tune from BG3. It's very relaxing and beautiful
It's also slightly haunting, I feel?
Again, this is the theme i feel makes me understand the world
this is the one I mean, it goes hard https://youtu.be/fvyx7vZy13E
Black Screen Records presents: the official soundtrack of Larian Studios' RPG adventure "Divinity: Original Sin II", composed by Borislav Slavov.
If you love this soundtrack as much as we do, you can still order our limited edition 180g vinyl here: https://blackscreenrecords.com/products/borislav-slavov-divinity-original-sin-2-original-soundtra...
I can't remember a single note of any other piece 
https://www.youtube.com/watch?v=Ntb6DX2-jU0 ah, it's an instrumental version of another piece
Baldur's Gate 3 - https://baldursgate3.game/
Game Developed by Larian Studios - https://larian.com/
Music by Borislav Slavov
Baldur's Gate 3 Original Soundtrack - Camp music, Early Access Patch 5
©Copyright Larian Studios & Wizards of the Coast 2020
I can't remember a single melody from BG3 save for maybe the main theme
It's a great song, thing is, I don't really use Beast as a character. The Red Prince is simply better as a fighter and tank. :/
but all of the best DOS2 songs are lodged in my brain forever just because of how catchy and energetic they are
oh yeah, I don't really like him either
same with Ifan, he's way too boring
my party is always lohse (best imo!), fane, red prince and sebille
Still, I think you do hear this theme at some point in the game, even without Beast in your party, so it's all good. :P
I actually use Ifan as my main character because he's already a ranger-type character, and I like his voice actor.
And he's got a decent theme too
Divinity: Original SIn 2 OST - Mead, Glod & Blood (Ifan's Theme) by Borislav Slavov
https://twitter.com/Borislav_Slavov
Seriously, that flute is epic.
oh yeah, that's a great one

clearly the best origin character theme song is Lohse's though https://youtu.be/szKQiAMeWXE
From the official soundtrack's second compilation available with the Divine Ascension DLC.
Composer: Borislav Slavov.
All rights reserved by Larian Studios.
The first comment under Ifan's theme is actually pretty great:
I love the flow of this song and how it reflects Ifan’s story.
It starts off lighthearted, flute based, and full of levity. Ifan as a Paladin.
Then it gets a bit more serious and drum-filled- Ifan as he races the clock to arrive before the deathfog, and save the elves. But he fails. And he is broken by it. He leaves his vows behind, and becomes a brutal assassin. But there’s still that kernel of goodness in him.... beneath the layers of murderous grime.
But at 1:48, that’s when Rhalic tells him- Don’t you remember what made you join the Crusaders? You’re better than this. And the greatest part? He is.

it hits extra hard when you finally complete her storyline and she sings it right then and there
Man, hearing this after you defeat the thing inside her head was sooooo badass, heartwarming, and satisfying.
My party will always be Ifan, Lohse, Fane, and the Red Prince. Perfect mix of combat and storytelling right there.
aw, no love for sebille?
Ifan calls the shots (literally) and is the sniper, the Red Prince is the scholarly muscle and heavy-hitting tank, Lohse is the healer and bard, and Fane is the wise-cracking battlemage.
I always felt like Ifan is kinda boring, his storyline is the shortest and you don't even need him to do it
I don't like Sebille's cannibalism (makes me kinda queasy), and I also feel like her story is the weakest: she was enslaved and now she wants revenge.
And her skillset just isn't that useful. It's nothing that can't already be covered by everyone else.
well all elves are cannibals 
also her racial skills like adrenaline are actually very very strong
or was that a class skill?
or wait no, that one that lets you hurt yourself but gain more action points or something
I don't remember very well at this point
she was a rogue, yes, and she's actually quite strong

I always preferred Ifan's wayfarer/ranger style, where he can jump from place to place and have immense long-range sniping damage.
ah right, I looked it up, her adrenaline and flesh sacrifice skills are the ones that are very powerful
I left out Aasimar because WotC has never figured out what they want them to be. This video does a good job summing up the current 5e version & why it's a bit... muddled.
https://www.youtube.com/watch?v=hyvajvK7tMg
Aasimar are one of the least popular player options in D&D, why is that? Do DnD players not like angels?
Go check out the Obojima: Tales From The Tall Grass! https://www.kickstarter.com/projects/1985games/obojima-tales-from-the-tall-grass-a-5e-campaign-setting?ref=m5w6gq
This DnD adventure inspired by The Legend of Zelda and the works of studio ...
Not sure I entirely like his solution, but it's at least interesting and tries to give them a unified theme.
Oh that's what that noise was. 
I just realized that astarion is like the male version of rarity, if rarity was a vampire
Well yeah 
Shockingly almost no BG3 art on derpibooru 
https://www.deviantart.com/limedazzle/art/BG-3-Shadowheart-978605505 except one Shadowpone
Ooh cool!
I prefer shadowheart's alternate hairstyle though, I think it looks much better on her
I think the biggest problem with the dragonborn in BG3 is that LS probably had limitations on how far they could take the design.
He's the Nightmare Moon Rarity.
They're very accurate to D&D's depiction. Other than tails. For some reason they gave in to the folks who wanted Dragonborn to have tails, but not the folks who wanted ||tiddies||.

I do think it looks silly so I don't mind that much
Besides the game isn't ||tits|| deficent
that's what I mean though. The tails are a clear deviation from the 'dragonborn' and it wouldn't surprise me if they had to fight for it
Honestly I don't think there is a single D&D group who doesn't homebrew tails
Or rather, a single good D&D group that doesn't
hm, tails for ||tiddies||. Unfair trade
though lizards aren't mammals anyway so it wouldn't make any sense 
https://www.instagram.com/p/CYGlcvZrJsm/?img_index=1 also this one 

Everytime I inquired about tails in every group I've been the reaction has always been "wait, they don't? That's dumb"
Either that or indifference
the problem with dragonborn is that they were created to tap into that sweet, sweet furry demograph, and the furries can't afford your expensive handbooks and just intrepreted them as anthro dragons with tails and boobs and so forth
Literally none thinks they look cooler without, at most they don't care
yeah it definitely makes a LOT of sense for them to have tails
as is tradition
a lot more than boobs at least 
I've seen a very different version of this comic...and not even the one posted just below it, that one's new to me too.
Do tell? 
It's a little too saucy for Manechat
DM it!
I think i've seen three versions, just not sure which you're talking about
I wasn't gonna post it here Gen, lol.
It's not a big deal since we know both of you aren't undrerage but keep in mind that publicly asking "DM me the porn" is something we are very attentive at not normalising in the server because that's how you get horny 15 years old asking to be DMd porn
Which is something we don't want in the server
In short, kids ruing everything, please be wary
good thing there are no kids in this thread
Yeah just making people aware that if this was in mane I'd have deleted the message
I was also going for sarcasm since it's not like we could ever know
Probably there aren't my guess is, the game has tiddies and there is math in it
Some at least

After seeing it, it's not actually even porn 
And also, people under 18 definitely play M-rated games and watch R-rated movies. You'd be naive to think otherwise, lol
We know. But we can't have it publicly happening on Manechat, because we don't want shut down.
Sorry, I suppose I shouldn't have said anything.
For what it's worth, it was merely a slightly more suggestive edit to the comic above which I felt would still be a little much despite it being relatively harmless, nothing more than that.
Shadowheart's ingame camp clothes are saucier than the comic 
Aaaaaaanyway, someone made the artifact IRL: https://www.reddit.com/r/BaldursGate3/comments/161jk4n/mysterious_artifact_i_made/
...Nice one Discord.

That's pretty incredible
https://www.etsy.com/uk/listing/1545270321/shadowheart-mysterious-artifact-baldurs seems they put up an stl. Not sure about the legality of that tho 
I'm hoping Larian doesn't care, and WotC doesn't find out. 
Bought it. Will have to have my husband print it for me later.
Auuuuugh, I made the mistake of playing around in the character creator, and fell in love with this dragonborn lady I made. Now I want to start over, but that'll put me so far behind. 
masque is having more fun with the character creator than the game itself 
I can't focus today, everything in my brain is just aaaaaaaaa
that's not such a bad thing 
I mean that you're enjoying creating new characters
not that uhhh you can't focus
Fair
Pics or it didn't happen!
I'm not sure how to get a good pic of her. 
Aw
Best I could do, from the Inventory screen
They can, it's a face option. The horns also have a big impact. I went with slim horns + frill to make her more elegant looking.
... she's failed two Investigate rolls in a row. 
🐲 
...I feel like I recognize ||Ketheric Thorm's|| voice
...Huh. Not who I expected it to be.
I wonder if he has a problem with lemons
I picked the same Background, so I think he and I are gonna get along juuuuuust fine.
I'm gonna do a Bard Dark Urge play at some point and just go full evil. Astarion's definitely in the group 
My Dark Urge is going to be a Great Old One Warlock, I just haven't decided if I'm going Drow or Gith
So I learned that there was a 6 tiered exhaustion meter/debuff on characters in bg3. Which is why they sometimes complain about needing to rest
So glad they removed that
Yeah it's why the berserker isn't actually a terrible spec for barbarian now
You were supposed to get one level of exaustion whenever you end a frenzy on berserker
Which absolutely destroy your character performance at like 2 or 3 stacks
I can tell you, if you want
Naw, just amused at how well they're positioned
Oof, that reminds me, I need to find a way for my Sorcerer to get speak with animals.
||https://www.youtube.com/watch?v=8xZWW9sWVJo|| so back to the "dropping a building on astarion" thing... just have a look at the upper left corner as he composes himself 
it's weirdly not a dialogue option but there's the icon in the lower left corner that you click to bring up the trade menu
I think I just robbed someone
So i'm seeing some people call their MC "Tav". What's this all about?
Baldur's Gate 3 has a lot of confusion amongst the information available in the game. So it's time to actually put some of these things to the test. Do you get more EXP From Dialogues? DO you lose loot from destroying chests?
It's time to find out.
Timestamps:
0:00 Introduction
0:12 Myth 1 - Breaking Chests = Less Loot?
1:38 Myth 2 - Mage Hands...
It's the deafult name if you don't input anything
So it's the nickname for all player PCs in the community
Ooh
Yeah, instead of randomly assigning a name, any Custom character is just named Tav.

Oooh, I knew that destroying chests didn't ruin loot. Because I accidentally blew up a bunch of chests killing some Duergar at the Forge, and loot was scattered everywhere.
Good to know that skipping combat by talking your way out of the fight rewards the same XP as killing the mobs, so there's no reason to fight if you can avoid it.
TIL that Shadowheart's VA is LGBT. 
this necromancy of thay quest was very long and involved many harrowing saving throws for not a particularly useful reward
The Act 1 quest or the Act III quest?
Act 1 is kinda neat, but from what I understand the Act III quest ... yeah, the rewards aren't worth the effort. It's more RP than anything useful.
it's basically all one quest
Right, but after you "unlock" the book in Act I, you can do one of three things & be done with it:
- Give it Astarion, which makes him happy & Gale unhappy
- Give it to Gale, which makes him happy & Astarion unhappy
- Destroy it with Radiant magic, which makes your good-aligned characters happy, but Astarion & Gale unhappy (also ||spawns some undead shades, so be ready for a fight||).
You only need to hang onto the book if you want to do the Act III stuff.
you can read it actually in act 1 but you need help to read it fully (that's what I did)
the reward is ||Danse Macabae(sp?) a level 5 necromancy spell that summons 4 ghouls. It'd be useful if NPCs didn't all freak out at the sight of summons/wild shapes. Some people might find npcs running around screaming or trying to shoo them away fun, but it's annoying when you're trying to interact with the npcs||
this kind of makes it doubly useless in a dense city
Summons get annoying I chapter 3 largely for that reason, that said, once you enter in the fighting area of which there are a good number of, they are still pretty useful
So I usually wait to summon until I start fighting through a relatively large area
I wish they gave you an option to hide summons
I would too but the problem with this game is that there's a cost associated with dismissing a summon
You can unchain them from their owners and just leave them standing somewhere so that they don't scare away people
But then when a fight starts it's a PITA to get them to move back to you
Like, if I summon an elemental, that's a what? level 4 spell slot? I only have a small number of them, and that's where a lot of really hard hitting spells are, spells I might otherwise want to use. So If I summon the elemental, and then the fight's over and I dismiss it, suddenly I'm wasted a level 4 spell slot without getting the full value out of it
it's not a good exchange
It's possible something like the spell of seeming might work on summons but I suspect that only lasts for 10 rounds or whatever which means recasting it over and over
Yeah but the zone to explore is big enough I probably going to rest at the end of it anyway
Besides Act 3 really wants you to rest a lot to move quests along
EA has taught me to be wary of constantly long resting
No here you have to be wary of not resting enough
Because, as you say, it's advancing quests
Missing certain events risk to break some quests
including quests I might not yet reach
I hate how summons work in this game and I abandoned them completely
A shame they don't give you the ability to disguise undead summons somehow.
Even though I usually enjoy summon builds
I just prefer to use other spells now because it's less hassle
yeah same
Shame too because some summons are awesome
Especially love those large fire elementals
I also often just left the summons in the dungeon I just explored and have them reach me when I start fighting if the summon was worth it
Like when you get to the myrmidonsand shit, or the Cambions and the Deva.

mfw my druid turns into a water elemental and uses healing mist and it heals the bad guys too
lol
You can get myrmidons??
I wouldn't do it for like for random skeletson, that's way too much of an hassle
Yeah if you upcast the summon elementals to lvl 6
To be honest some of the later summons would probably be worth it even if they just lasted 10 turns
So I wasn't too annoyed when I had to dismiss them when i left the dungeon I was exploring
And also as I said, I rested anyway at the end of it
9 times out of 10
So here's a silly and unrelated question. I know BG3 isn't within the spirit of what people consider an indie game, but given that it's developed and published by Larion, is it not technically an independent game? 
I mean, technically so is Diablo 4
Debating the definition of an indie game is a pointless and infinite discussion
True. It's just amusing to me to think of BG3 as indie, lol
Indie to me doesn't just mean independent, also it's the size of the studio. Considering that there were what, almost 400 people working on this in multiple studios, that puts it above indie level
I'd probably go with that definition too, personally
Yeah it's a term that comes from cinema I think, where an indipendent production usually means a small and unrelated to big channels production.
If you get big enough you become the big production.
I think it's perfectly reasonable to call it an indie game, tbh
if only to annoy the bigger game companies into doing better
Apparently ever line of dialogue wasn't just VA, it was also motion captured? crazy
The term for bigger indie productions I've seen is triple I games, but I don't think it did catch on
I wouldn't consider it an indie game. Larian is basically a AA studio at this point, they're not one of the huge ones, but they're huge compared to an actual indie studio.
Doing VA and motion cap together makes a lot of sense, really
Not all of it, the incidental overworld stuff was just voice only. But anything that required facial movement for a cutscene or quickscene got mocap.
Yeah Astarion body language can only be explained by motion capture
Someone should inform his VA that he is gay, IDK if he is aware
Astarion & Shadowheart's VAs got particular shout-outs for their expressiveness.
If you watch behind the scenes footage of VAs in general, they often like to gesticulate as they speak. So combining it with mocap is just plain sensible
Yeah, really good VAs get into the moment.
Fun fact: Ernie Hudson, who played Winston in Ghostbusters, auditioned for the cartoon The Real Ghostbusters. But because he didn't have voice acting experience, he lost out to another actor. 
you mean they didn't make a real world Faerun and have the actors run around in it for motion capture while dialoguing? now I know it's an indie studio.

Gith feature prominently in baldur's gate, but they were a DnD thing before they made their way to video games! What's their deal?
Go check out Guillmans Guide to Speed! https://www.kickstarter.com/projects/onlycrits/guillmans-guide-to-speed?ref=6q1z4m
This DnD sourcebook has everything you need to bring the high-octane melodrama of racing and ...
...God console war people are idiotic. So BG3 will be releasing on Xbox x/s. Couldn't initially because they couldn't get split screen coop working on the weaker S series. After the news release that they'd be dropping split screen coop for that one, one idiot's tweet is saying that PS players are being "handled like 2nd class gamers, like they had to give up their seats on the bus in the 30s, we have to give up our exclusives".
The fucking entitlement, wow.
Yeah, console bros are another level of dumbass.
I assume it's a lone opinion but dear god that's an extreme 
I mean, the game was always slated to come to the Xbox sooner or later
They just made it happen sooner
Right? Where are they even getting the exclusive part 
When it's already on PC too, to boot
I just wanna play the game again 

why would you even need two screen coop
two people playing on the same couch for some ungodly reason
(the actual tweet was phrased somewhat worse. Not full on racist but... heading there)
"handled like 2nd class gamers, like they had to give up their seats on the bus in the 30s, we have to give up our exclusives".
Jesus f*cking Christ... 🤮
Comparing that to this.
I have no words
Right?
but it's turn based. You can just play the game single screened. It's not like you have any reason or purpose to splitting the party like that.
You can have different characters doing other things while your other characters are engaged in a fight.
That's an easy way to gain free sneak attack damage for rogues, and also an easy way to set up pre-fight ambushes.
That you could do anyway, but I'd assume it's more for stuff like not limiting both characters to the edge of the visible screen
Like you could be on either end of the nautiloid
This is a Review and Overview of the Split Screen Co-Op experience in Baldur's Gate 3. In this Fully chaptered and Timestamped video I'll be breaking down every part of the Co-Op experience on PC and giving you my thoughts and tips.
0:00 - Intro
0:41 - Character Creation
1:55 - Gameplay/Interface
4:05 - System/Graphics Considerations
6:29 - Dial...
And for that to happen sometimes, you'll need split screen because some characters will move far away from the rest.
Did the recent patch fix anything on your end?
The first major patch of the game broke things entirely for Merc.
Yeah I'm asking for the smaller one that they snuck in
Crashes upon startup, crashes during gameplay, corrupted saves, etc.
Oh
Didn't know they made a new one
I haven't checked, but they didn't release any patch notes
So said Masque at least
I think
Now it makes me wonder if it wasn't just Masque game catching up with something or other
Because i didn't notice that patch myself
Usually they release patch notes, even for small hotfixes
Ok so it wasn't Masque's fever dream
Other people saw the tiny patch, yes. A few said it fixed some crashing bugs, but I never heard anything official.
Someone made a supercut of every companion reactions to this and it's amazing
I had Karlach's 
The first one, the irony in what Gale is wearing 

"Stop licking the damn thing!"
I love how Karlach doesn't give a hoot and finds the whole thing hilarious, Asterion thinks you're into some kinky shit, and Wyll gives you this trollish "now what have we learned here?" look.
God damn. Did the assault on ||the towers' lower level. Jaheira's dead, only survivor is quartermaster talli||
I've gone full greek. Repeat, I've philosophizing as a socratic level
...what exactly is Zevlor's story?
purple eyes are superior

wtf just happened
I'm in the middle of a fight, there's suddenly a conversation and then... more characters jump in?
the ||asterion end fight is annoying and I hate it||
Hmm. Somehow, I could just not see the stairs leading to the ||prison to free the tieflings||. That or the door was locked or something and i avoided that while sneaking in. ||I've then gone to the Nightsong area and am attacking the towers||. I suspect doing it like that without ||freeing them means they are probably dead....||
so it turns out the ghouls from the Necromancy of Tray quest are even more useless than I thought
you get 4 of them, but apparently they're not under your control, but rather controlled by the computer
imagine going AFK and coming back to THIS because your cat stepped on your keyboard 😭 #BaldursGate3
💖 107
Apparently Danae mascabe was massively nerfed in the patch
Well, the last bit from Lae'zel kinda shows that they have buried the hatchet, since she would've been the last person to help anyone, least of all Shadowheart.
The inflection on her voice in that scene implies... she has other reasons for wanting to dig a hole for Shadowheart.
💀
Well shit, I'm glad I upgraded my CPU a while back. This is an older video, pre-Patch 1, so hopefully things are better but, my old Ryzen 2600 would've been on its knees in Act III
In the wake of our initial Baldur's Gate 3 review coverage, questions were asked about performance in the game's most stressful area - the city of Baldur's Gate itself, as found in Act 3. In this video, Alex tackles this head-on, finding that the more dense environment is particularly challenging to your CPU, with older chips unlikely to maintai...
There was also a significant memory leak at the time which was at its worst in the city
The performance was okay for about an hour then you had to restart the game
yeah
So you can actually have a polyamorous harem in this game now?
A proper one, without them all at each other's throats, I mean.
Oh hecc
Oh hecc, that's awesome
what's the difference between circle of the land and circle of the moon druids?
Circle of the moon gives you stronger animal forms and you can turn as a bonus action instead of a full action
ahhhhh
Circle of the land gives you access to stronger spells
Depending on which land you pick
You can have access to stuff like light lightning or cone of cold which are usually arcane spells reserved to arcane casters
Or haste which is as always, nuts
this is why I was having so much trouble I guess
It's really about what role you want your druid to cover really
A land druid would probably shapeshift only if it was really needed and focus on casting spells, either strong supporting spells or powerful damage spells
A moon druid probably casts one or two spells, probably a summon or a strong buff, at the start of the fight, and then turns into something and starts hitting things
In my modest opinion right now Land Druids tend to be stronger if nothing else because the magic items in the game are absolutely nuts and when you are shapeshifted you don't get the benefit of most magic items, that said, the large HP pools of some of the summons can definitely help a lot to soak a lot of the damage to little consequence to the druid except maybe being turned back to humanoid and having to transform again
So while maybe they wont do a lot of damage, they can definitely be good sponges
Moon gets elemental forms later too.
Neil Newbon, voice actor for Baldur's Gate Astarion is having fun discovering new canon lines for his character.
If you'd like to support Neil Newbon or see his entire streams you can do so here:
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#Astarion #NeilNewbon #BaldursGate
Yeah the moon is more what I want from my Druid: a melee fighter with tricks
I'm getting real 'we did it patrick, we saved the city' vibes
Shadowheart is just cold
would Pillars of Eternity 2 be fun for someone who enjoyed all of Larian's games? How different is it?
It's on sale rn and I'm considering it
It's a sequel to pillars 1, moreso than DOS 1 and 2 are connected. So i'd say get Pillars 1 first
Of CRPGs I definitely feel it's not as good as Larian's stuff, but it's still good
For example I liked the same dev's "Tyranny" game more than Pillars
oh
I mean to be fair
There is a synopsis of pillars 1 and so on if you start from 2
And overall pillars 2 is a much better experience than 1 (kinda like how DOS2 is much better than 1) so it's up to you. But it's worth playing the first imo
yeah that's what I was thinking. Pillars 1 doesn't look... that great
I think for me it was mostly the gameplay? It took me a while to get into it. It's also I think hybrid? I might be remembering wrong though. But it's not so much turn based as it is pausable to allow you to make decisions. Closer to dragon age, i think
Pillars 2 felt a lot smoother
I think I've beaten Pillars 1 twice and remember nothing about it.
Second one is apparently very good but did poorly enough that the third game is now Skyrim like game.
Third? 
Avowed is an upcoming action role-playing video game developed by Obsidian Entertainment and published by Xbox Game Studios. Avowed will take place in the same universe as Pillars of Eternity in the world of Eora.
Explore the Living Lands, a mysterious island filled with adventure and danger. As an envoy of Aedyr, you are sent to investigate rumors of a spreading plague with a secret that threatens to destroy everything. Can you save the island and your soul from the forces threatening to tear them apart?
Avowed coming in 2024, Play Day One with Xbox Gam...

https://twitter.com/larianstudios/status/1696534057251921949 I didn't expect to start to see changes and tweaks to the characters stories so soon.
Patch 2 is around the corner. It features major performance improvements, many new tweaks & changes, and begins our journey incorporating feedback into Origin Character epilogues, among other major things. Details coming soon.
No harem is complete without bear
They better make my game work 
https://twitter.com/MattyMakesArt/status/1693376798564729222 Pardon the meme but this is utter perfection 
I love how Snowy doesn't need changing to look like Scratch 
I have to confess I don't really get wizards in D&D. they seem like this weirdly weak class and INT pairs with no one else
Wizard is weak at start but is one of the best classes mid to late game
They're a legacy from the origins of the game. Weak as fuck at the beginning, but damn near godlike once you get into the upper levels.
Exactly
A running joke from the early days of D&D is that Wizards got to cast one spell, and then were the Crossbow class for the rest of the session.
Also, due to only having 1d4 HP at first level, they were constantly threatened by housecats.
I guess it depends on where the upper levels are because he still gets completely exhausted after one fight
or dead. or both
that said he's like the only class that can reasonably use a lot of high level spells due to spell sculpting
Keep him in the back of the formation, preferable stepping out of line of sight after casting, to keep him from getting hit much. use Arcane Recovery to restore one of his higher spell slots.
Honestly, Wizards are hard to play due to the weak build & spell slot mechanics. Sorcerer and Warlock are much easier to manage, they just dont' get the insane variety of spells.
Actually, the artificer class in D&D uses INT as their spellcasting ability, and they are waaaaay physically stronger than wizards (although they don't get nearly as many spells). Unfortunately, they're also not in the game (although I really wish they were).
1d4 HP at first level
Excuse me wtf.
Wizards can deal a lot of damage and have a lot of utility, BG3 lets you change spells at a whim which makes their toolkit easier to manage.
Some of the subclasses have powerful features.
Divination wizards get to set a dice roll to a number, at level 6 they can do this 3 times per short rest.
Evocation Wizards can turn off friendly fire on their spells, and at level 10 they get to add their int bonus to their damage. Very deadly with magic missle because it adds it to each missile.
2e Wizards if you look at them at level 1 they instantly die. And all they can do is sling rocks at you.
Pffffft
However they become unstoppable gods because concentration doesn't exist and they can prebuff and annihilate everything in one turn.
Yup, it was possible to wind up playing a Wizard with 1 HP at the start of the game in OD&D.
And 4 HP was your max. Plus, no armor allowed.
That's still kinda bullshit. 
It was the first real tabletop RPG, they were figuring things out. 
who could forget the classic scene of gandalf, completely naked, being killed by a house cat
very important to wizard lore in fantasy
Yeah. We usually start at level 3 in our campaigns for mostly that reason
isn't artificer a really recent addition to the D&D lore? It's not a default 5th edition class, is it?
Yeah artificer is the newest class
Its also spawned a lot of memes as it’s basically “fantasy engineer”
Wizards are good because of the versatility compared to other arcane classes
I just find it very odd that INT is not used anywhere else. You have what? at least two classes per stat for every other stat?
Unlike Sorcs and Warlocks they can add spells to their book and build up a much larger arsenal
While not official the blood hunter is considered another class
Its the only one they have that isn’t offical on their dnd beyond site
Int is used for spellcasting for eldright knights and Arcane Tricksters, as well as for Artificers (which aren't in the game but are also spellcasters)
That's the Critical Role class from Campaign 2 (RIP ||Molly||)
You usually don't really want to multiclass spellcasters anyway so it doesn't matter that much that they are the only one that use it in the game
Yeah magic missile is so good with evocation wizard
In the tabletop they also have the advantage of being able to cast ritual spells from the book without having them prepared, which is a big deal since you need to long rest to prepare spells, unlike in BG3
One thing I like is that you can also learn spells from scrolls
Like I got a very cool spell spell from loroakan's tower which I think is a unique spell scroll, I haven't seen it in anywhere else, but I was able to learn it
Artificer was introduced in the Eberron campaign setting for D&D 3.5e. It was brought back for Eberron in 4e and 5e, but has never been a core class.
Buy yeah it's really annoying that you can throw out at max like 2 strong spells before resting again
The original 5e design for the Warlock had it as an INT caster, but playtesting made WotC decide to change it to CHA, because that's what they were in 4e.
IDK I feel like every slot 3 and over has decent offesnive capabilities
And the slots 2 and under can be used for utility
Well, most people consider the artificer a core class anyway, just like most people agree that Dragonborn have tails and screw WotC for thinking otherwise. :P
Like misty step and shit
Yeah, people are very upset that Artificer is not a core class for the upcoming 2024 edition.
And for minor fights the cantrips aren't half bad
Honestly in the lategame only level 5-6 slots are very impactful
A fireball does its job
Nope. Still the unloved stepchild of D&D.
I do really like magic missile with evocation though
Even later on
It's like the only low level spell that stays relevant
But only on a certain subclass
Honestly, cantrips are fantastic. They're my mainstay of most fights in BG3, especially if you have a Warlock take agonizing blast for their first Invocation at level 2.
Just fireball. Just fireball. Just fireball. 
Eyyyy, Masque gets it
Such a classic bit.
"What's your point, person within fireball distance?"
Joseph makes a dumb Dungeons and Dragons guide for dumb people
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Like, 28 average damage on an area is good even when you are later in the game
It's not chain lightning level of "delete everyone in this room right NOW" but it's very respectable
Speaking of, I'm really looking forward to my Storm Sorcerer getting lightning bolt.
Especially if you want to be cheeky and you are hasted, cast grease and follow it up with the fireball
For a lvl 1 lvl 3 slots combo
Since you can, since they don't have the 1 spell per turn limit
The 1 spell per turn limit is...understandable for balancing reasons, but I still find it very dumb.
I mean, this game made me understand why it exists
I love it when people figure out combos for stuff
There were some lategame fights that hasted gale absolutely triviliased
Stuff like hundreds of damage in an area each turn
Yup. Certain spell combos let you effectively wipe an entire encounter off the map in one turn. It's called "supernova" in tabletop, where you basically blow all your abilities at once in exchange for massive results.
Of course, like a supernova, you can only do it once.


It’s weird they don’t put it in as a core class

Probably because they like money
This was an aggressive world first. It's a snake parasite. It has never been seen in a human brain before. Or a human. Or a mammal.
And it was still alive and wiggling.











What is this, a ||council for rats?||




