#Signalis
1937 messages · Page 2 of 2 (latest)
uh

ALso clearly your officer isn't doing their job because they didn't read it 
I want a save point 
Suffer

well I'm not opening it
why not?
there's no safe point here , I mean you already explored this ship before so if you wanna read anything or take anything
might as well do it now
sleeping on the job smh smh
are these the same numbers from that prologue cutscene? 
ACHTUNG
because I'd be betraying her trust? probably?
If she didn't read it already she probably wasn't going to read it and someone has to read that
I mean you've already read all the other documents for gestalts only so
it's probably fine
hint being: just read it 
I think it's too late
it's way too late
SO you saw the things?
that's a shame because there's important info in there
I read it because fuck em
there are so many things to see I don't even know what you're referring to
All of them
but I think I'm half Storch now
they are all important
|| it's information about the LSTR units and it immediately comes up in like the next cutscene ||

I know whats in it NOW
||And yeah maybe Arianne should have read it instead of doing exactly everything it said not to||
Me? I'm already half Xehanort!
that's exactly why it's important info 
not just for the player
oh we're doing long walks on the poetry beach again
now THAT wording was definitely in the prologue
I have no clue what's going on and I kinda love it
There is a specific mix of being surrounded by ocean and looking up at space that really fucks with me
And I usually love the vastness
she says, as if flesh just does that
the cameras are still tracking me though
Weeeird
Something to note
That letter was likely penned before the other LSTR document we have read
Do we remember what the other says
hm, I never did get the classroom 4b safe open
you never opened the safe? 
I don't know if that's possible
I completely misremembered that
I did open it
but for some reason it was still red on the map so I kept wondering if I missed stuff or the game would let me back up there later
the same solution as before works now
...gee, thanks, I hadn't noticed
Things are a bit more fleshy and gooey now
Which means. . .
|| the way I see it, that document isn't real, how would they ever recover the LSTR unit from the Penrose??? that mission was a complete failure and they both died. I feel like that's a construct of Ariane's mind ||
I will explain later
this game sure does love throwing yourself into the void
But there's more to it
do a fliiiip
that's cute
hoo boy
what a strange number
You're imagining thing
what a particular number
huh

aww
Them
spaaaaceee gayysssss
now there's some useful information
Itou sisters...
huh
I've been wondering how much of this is a dream from the start, but folklore's new


born on Leng, moved to Rotfront huh
Isa 
I'm gonna stop there for tonight
these are the five quest items I have unredeemed atm to give you some idea how far I got
Isa 
jesus you already got to Isa?
stay by me harry, I'm scared...
if you're stopping the session now then the next one not only might be short but also your last
das a lot of progress
It's not a super long game I suppose 
Ii was honestly trying to sprint to the finish this time, but between genuinely thinking I'd finished for several minutes and the Rotfront section being actually pretty long I ended up using up all the serious focus energy I had for one night
okay, done with JoJo and Izzy coding for today, finally time for a little more Signalis
considering how late it is I might not finish today after all but oh well
...huh
dunno what to do with this yet 
ah, I was wondering what to do with the tarot cards
oh, the magpie box just needs me to tune into some random frequency
here I was trying to figure out which antenna to power up
that item hanging above the atrium is taunting me

wait, "Itou, Lilith"? was there a third Itou sibling, or was that their mom?
ah, there's the spy people keep talking about
I'm 70% sure I'm missing something important in the butterfly + safe room
the safe dials have
ESRATL
ETSRUO
TROALU
RNLEFA
"Pareidolia" 
looking yet again at the butterflies, I think I'm finally seeing letter-like shapes on some of them...
phew finally got it
also wtf is that
at first glance I was honestly thinking cockroaches, but yeah closer up they're clearly pupas
incidentally, I like how all the TVs in the window there have a red eye thing
well I hope I got this right
👀
nailed it
...although I really don't like that opening animation
felt more like a large organic creature than a secret door-opening mechanism
it IS the same room from the prologue

"That door won't open yet."
"The last seal has been broken. It's time to go home. Pick up the King in Yellow?"
suddenly Elster has a much better grasp of what's going on than I do
huuuh, so Ariane graduated from Mandelbrot Polytechnical (that's where we saw the bullying scene right?) applied for the Penrose program (the deep space mission where we had our 3000th cycle anniversary scene), and if not selected was to be assigned to Sierpinski facility

that's gotta be referring to this photo of Alina Seo?
my save file says < END > now
2:20 am
don't care, we are finishing this
geez, don't be melodramatic, we already passed like ten other points of no return
HMMM

this description only convinces me I must use it

I think I had 0-3 bullets left and 0 healing items

that was amazing
oooooooooh
one thing I definitely want to check before going to bed is the original original photograph from the prologue
hm
wait, that's this photo isn't it
weirdly, what the internet says you have to do to get this ending doesn't match my playthrough at all
Yeah that surprised me too
Maybe you technically killed just enough lads
. . . lasses
There are no lads to kill
actually 0
we did sorta shoot Adler at the end I guess
wow the secret ending is nuts, how would you ever know to run around with those frequencies playing?
I think tomorrow I'll go watch the other endings, wanna let myself fully process "mine" first
oh good we all did that 
...that's what I thought I did 
I did what now
oh, yeah, I didn't get it until y'all poked me into using the Small Bottle 
ok I've read every spoiler comment you two posted here
good night
You know because you ||Plug other signals into a SSTV parser app||
Also looking at the stats it was the TIME + over 100 enemies
you're not really meant to reload after getting the fake ending
so... I.... I have no idea how you did that
understandable have a good day
Fun fact just like SH1 if you have no bullets the game will literally just let you win
yeah did you look it up? lmao
it's actually insane
people had to datamine it out of the game to find out and THEN run it through a SSTV in real life
guess now I can share these doodles I've been working on
I'm probably gonna finish them tonight
IIRC I just chose "begin", then I quit, then the menu option was back to "continue", nothing complicated; it was just the first thing I could think of to get it to let me load my save files again lol
sure, but there's usually 3-5 frequencies with a signal that's not a solution to any puzzle, and apparently no clues as to which rooms or which frequencies you're supposed to be looking at, so without data mining I don't get how you'd do this except by brute force "rubbing every inventory item radio frequency on every pixel"
There are specific ones that are marked as Datastreams
and if those ones are not presenting text, which you have a built in translator for
it must be something else
that's the logic, anyway
huh
oh that's right, the data streams that produced numbers were only in those first two floors so I completely forgot they exist
I'm actually kinda mad at how close I was
Except for the SSTV step I had actually found all the signals I needed for that
And even called out one of the locations because it had a very noteworthy picture on the way
*wall

I meant they had to datamine it to even know that clue about the radio frequencies
the clue that there's more to the game is the safe at the end that you can't unlock which I caught when I played it
but yeah I would've never in my lifetime found out that you were supposed to do those radio frequency things at all
I don't particularly like the 'artifact' ending anyways so I probably would've never tried to get it
No they didn't, someone recognized the sound on the radio
You can datamine to get the audio but you can also just loop the game audio into a sstv decoder and run it
I feel like either I'm wrong or I didn't explain it well 
what I mean to say is they had to look into the games files to even know there was another ending, right?
well, it's reasonable to guess that the mystery safe leads to another ending
past that is where it gets weird
Oh, I'm not sure how they knew about the ending
I figured it out from the safe, personally, before I looked up endings
But I had assumed the keys were objects I had to hold onto somehow
i.e. the photo, and other bits of Arianne
Which would have been my approach to making that puzzle
is it possible to keep the photo past your first encounter with Adler?
No
Nope that photo is gone
I think it's meant to be a red herring for those of us who played SH2
it has zero effect on the ending 
woah 
nice
Yoo
suzi liked it too holy shit

Truuu
to be fair, if one was designing artificial people, why wouldn't you make them cute? 
. . . Empirically, no? People love to design bots that look at kinds of dumb
missed this
I meant "artificial people" as in, well, people, not just "bots"
roombas don't have classified psych profiles
to be fair the replikas are modeled after real people which are the basis for their psyche too
as for their bodies.... maybe some creative liberties were taken 
Oh right, they were ||The great revolutionary's war buddies||

God the story of that is so freaking complicated
the government: please don't date your weird artificial human/robot their minds will literally break and fall apart don't do that
ariane: i'm gonna do what's called a pro gamer move
Look we all get it
cheebs
Aaa
ANyway
Ok so, I started this the other day,
My current impressions of this game are
- This is incredibly fucking good
- I will definitely need someone to explain me the story in a 1 hour long essay when I'm done with this, I'm almost positive
The funny part is that I think the actual events of the story are explained quite well by the end it shouldn't be too confusing to piece things together
Only problem is figuring out which pieces are missing or what details are left out 
Maybe, it's still early, but to me a game that starts with you ||going into a hole underground, and then into a significantly more fleshy hole, to end up in a room with a computer|| it's international gaming code for "you are going to do some leaps to understand this shit"
it's definitely influenced by SH2's storytelling where it's not super clear at first, and I don't want to say too much but I can confidently say that the important parts of the story shouldn't be too puzzling, but other parts may not be so concerned with you understanding clearly what went down
so you're half right 
it's definitely meant to be a mystery in your first run
To be clear, I don't consider it a negative, I play dark souls games, I am very into narratives that aren't 100% clear, with bits and pieces open to interpretation
Or that at least requires some level of digging to fully get
you say that, but Tale and I were debating it for hours yesterday 
but I agree that the parts you need to understand for the ending to be satisfying are clear at the end
Oh no there's definitely a lot to talk about and decipher/interpret
I just mean that the essential pieces are definitely understandable and clear, but there's a lot that is intentionally vague or obscure
This bonus item was my and @antihelios_'s idea, so I am really happy that we could make it happen for this version.
409
Ok so, I finished this and was a trip
I understand what happened to the two girls on the ship, (and man that was dark) but it's not clear to me, if the story is basically this model or replika fucking reality over and over in order to get to this one lady trapped on the ship somewhere in the middle of space.
Or if this is all a weird "it's all in her head" moment
Either way outstanding fucking game
I think Gen was referring to Elster, even though it's (probably???) Ariane "fucking reality"
Ariane is definitely the one fucking with reality, explicitly
Elster is just one of the many LSTR units who seem to have been affected by Ariane's bioresonancy and started their own search for her to fulfill the promise || of killing Ariane, as she's suffering from all the radiation and poisoning and sickness ||
there are very few things I'd state with confidence about this story without spending 10x as much time studying the evidence as I have
Whether or not the Penrose actually crash landed on a planet, or Ariane's bioresonancy is so strong that it managed to fuck with time and space itself to somehow make the LSTR units be able to reach the penrose... that's what we don't know
the game definitely reaches this sort of dreamlike mixed with reality state where a lot of things you just have to theorize about since we don't fully know, we don't really know what the red space is
mm-hmm
For all we know that red space that appears throughout the game might just be this sort of liminal space in-between cycles
Oh right Ariane is the one with the resonant ability
last time Tale and I got sidetracked into Signalis theory talk I think we either failed to convince each other of anything or convinced each other that we know less than we thought 
Every single time she goes into that red space it's either to enter the ship, which shouldn't be there, the ship never reached any planet, it's stranded in the middle of space, and the guy is there everytime, and he's aware of the nature of the cycle on the mining facility
A lot of people correctly point out that the LSTR unit with the advanced armor is in the same death position that you are in when you reach Ariane
Killing Ariane seems to be the best conclusion, as it would put an end to the bioresonancy and her suffering, we don't really know if the aftermath of her powers would still be affecting the mining facility
.... or if the facility was affected at all in the first place
In one of the ends you reach her and she is dead right?
And the world seems to be still pretty fucked
No she only dies if you kill her
Oh got it
I only did one ending but I looked at the prequisites and I don't know if I'm good enough to to the others anyway, so I looked it up
I got the Memory ending
The ending I got is the one where Elster can't bring herself to kill ARiane so she just leaves the ship and dies outside, the other one is where you both don't seem to remember each other by the time you get to her so you just die next to her, the other one is where you do actually kill her only to die shortly after yourself
and the last one is the secret ending
So the ending requirements are a bit fucky
I feel like it's a very bad way to do the ending requirements by far
I'm a very big survival horror enthusiast, meaning I'm experienced with dodging and saving up ammo and avoiding any unnecessary combat
.... it just so happens that those are the requirements to get possibly the worst ending of the game
To get the 'Leave' ending you have to avoid combat, heal up at all times, don't waste much ammo or fight every enemy you encounter, spend a lot of time exploring and searching around rooms, etc
To get the best ending, you pretty much have to go guns ablazing, killing everything in your path and not bother with healing too much or too often and only really moving forward without much exploration or spending time around each level
the best ending meaning, the Memory ending, where you kill Ariane
uh, did you mean Promise?
like Silent Hill 2, Signalis somehow managed to give me what was probably the best ending for me (In Water and Promise respectively) and I still can't explain why it worked out that way
Oh right, Promise is the one where you kill her
See, Silent Hill 2's requirements... sort of make more sense
Was that the promise? To kill her?
It's very much a lot more natural-feeling than Signalis'
Yes the promise is killing Ariane
That's pretty much the entire point of the journey since all you really are is one of the many LSTR units who woke up for the prime purpose of finding and offing Ariane
Makes sense
The interesting part is that Ariane is described to be in a very very bad decaying state
With a bunch of hair loss and possibly a lot more physical damage due to the radiation and sickness
Yeah, she essentially doubled her intended stay on the ship, with radiation and shit, the ship breaking down, and very little food.
and yet she looks perfectly fine, at least from your (LSTR's) perspective
you'll also notice, Ariane is identical to the Falke units
There are 2 situations here
Or they tried showing it with all the bandages, but they are too anime to show her actually decaying, or yeah her resonance is distorting your senses
Which wouldn't be a big leap
The way I see it is that it's just how Elster sees Ariane because she's in love with her
Given how much it distroted your senses up until now
So despite her decay and clear sickness to Elster she's still beautiful
I don't think Ariane is actively disguising herself in a more beautiful appearance, at least that's what I think 
Realistically she would look like all the other replika's you meet, pretty much just completely zombified beyond recognition, but Elster still sees her the way she remembers her
I mena, her making herself looking beautiful in front of essentially her lover (or close to it) wouldn't be that unreasonable anyway
But yeah, I think I like your take more
A friend of mine got fooled by the fakeout ending, I have to tell him that there is a 3rd chapter and have to go back in
The only character that kind of evades my understanding is Falke, still don't fully know what her role is in all this
Falke is identical to Ariane but Falke acts like she and Elster are the same, or at least two halves of one part, that's what she implies anyway
oh boy do we really want to go into this right now 
I'm gonna have to replay the game at some point because a lot of details are fuzzy
I wonder if the Falke unit was based on the same brain pattern? I didn't read anything in any of the documents I found tho
....I'll make sure to gun down every enemy this time though
Well all Replikas are based on a single person
They take the appearance and psychological profile of a person to make the replikas
So yeah all Falkes would be the same
Oh wait, the photo of the lady that convinces Ariane to enlist, is it possible that she went on to become Falke (or rather, it's the girl Falke was modeled after)
She mentioned that they were identical
the girl was the daughter of someone important, I seem to remember, I think the man that was leading the revolution or something
I was under the impression she was the one who Falke was modeled after, until I saw Arianne who is not only similar but has the exact same sprites
So really, I have no clue, I have no clue what role she plays in the whole story
I would assume that Falke is just acting as a direct paralel to Ariane, sleeping in her pod until the final act where you have to face her and kill her
...but that'd be too on the nose and too simple of an answer for a game like this
Ariane enlisted because she wanted to be like that girl, if she ended up becoming Falke it's possible that her feelings of admiration made so her resonance acted on her model differently
It's very possible that Ariane resembling Falke is 100% a product of Ariane fucking with reality or projecting her own thoughts into whatever Elster is experiencing
Which is why I wish the game was a little bit less cryptic
Like her feelings for a model LSTR made her resonance affect that model in unique ways too
So it's not a huge leap
Falke units are pretty much treated as gods and extremely beautiful and like queens essentially so it wouldn't be too outrageous to theorize that Ariane actively looked up to either the falke units or the girl who resembled her or something like that
I just somehow don't think that's the case
We do know for a fact, that the picture is what convinced her to enlist, so there is something there
basically every time I try to assert anything about this I realize I don't know a clear, unambiguous citation for that thing
Which is why this is the type of game you replay a lot of times if you really care that much about the story
I couldn't tell you exactly which document it is, but it's ones of those you find in the ship, when you realise what actually happened to her
it does feel like we must be missing something about Falke but I'm failing to locate anything about who she's based on or whatever
I'm sure there's a lot of details that could clear things up
....and I'm also sure that a lot of things are intentionally or unintentionally left without answer unfortunately
The game definitely needed to be a bit more clear in some aspects
But then again it was entirely made and written by 2 people
This is a good level of uncertainty tho
It's the kind that leave the space for some good theorizing
I don't mind uncertainty at all, I just think this game really needed something a bit more clear
There's way too many details left in the air and it's kind of unsatisfying
ultimately I think it's ambiguous how much of the story was really happening, and how much was symbolic of reliving past memories jumbled up with present anguish and bioresonance
For sure
It's ambiguous to an extreme, with memories, fake memories, implanted memories, false realities, jumps into other worlds or into other places in time and space
I like it a lot largely because of it, that said, from a gemplay perspective, I am miffed when a game doesn't let me go back to previous areas
it's even possible that nothing actually happened except this one ship drifting out into empty space for ages while the robot slowly lost her mind trying to prolong the inevitable
Well Elster died super hard
It's Ariane who is, somehow, for some reason, still alive and suffering
until they finally died, right
And yes we really have nothing to confirm or deny that the entire game just straight up never happened
but I do believe it did happen
in some capacity
I have no clue how the Elster unit(s) reached the Penrose or if the Penrose ever really did crash... anywhere
which again, is why I choose to believe that Ariane is actively fucking with time and space itself
The fact that when you are on the ship at the end, you recognise a lot of elements that go back to her journey and her ordeal after she was supposed to die, it makes you question how much of it happened, or if it all happened, how much the reality has been rewritten into things that are famliar to Ariane
Basically teleporting the units to where they need to be
there's a wide spectrum of possible interpretations from "it's all a nightmare on a derelict ship" to "Ariane resonated with an eldritch abomination and then countless alternate Ariane and Elster timelines got smushed together"
The most impressive thing, is how interesting the sci-fi setting they built is, even not considering the horror story that goes in it
Like, they didn't need to go that far, but I am glad they did
(fwiw I lean pretty far in the "mostly a nightmare" direction because IMO the events of the game simply have so many huge gaps and contradictions they feel more like dream logic than anything else)
Well
The game definitely leans into pretty much just space eldritch magic
Now whether or not you want to personally interpret it as more grounded and realistic I personally interpret it as definitely having some 'real' time space fuckery going on
basically space magic
Remember how Alessa in SH1 was the catalyst for all the projected nightmares? pretty much exactly the same with Ariane and the Penrose/Mining Facility
If it was all a nightmare, I personally wouldn't see the point to it
What's the point of Ariane 'dreaming' about all this happening? Why would she? It doesn't make much sense to me, neither does Elster dreaming about this either, I definitely think that nearly all events in the game are real and are actually happening, but the perception of them is heavily distorted to the point where so many things are left vague and we have no clue if they actually did happen or if it was a hallucination or an implanted fake memory
That one book about bioresonancy is pretty much explicitly explaining a magic system of sorts 
I should probably clarify that even the extreme end of "it's all a nightmare" that I'm considering still takes the personal history of the replikas and other characters to have actually happened in the past, e.g. Ariane did live on Rotfront and learn radio stuff and go to that school and would've been assigned to Seirpinski if she hadn't been accepted into Penrose, and all those replikas have suppressed memories of their original brain patterns of events that really once happened and you're supposed to keep dormant but lol whoops
I end up falling into thinking it's all of these at once because there's so many elements of all of these things happening
unfortunately it's far too late for me to figure out how to explain it much better
For example a lot of the cards you get just straight up appear out of nowhere after you experience a memory, so that's straight up just part of Ariane's memories as well as part of her fucking with reality making shit appear in places
Oh right, a question I had
Are all the "gestalt" people with resonant abilities?
Or it's just how they call humans
Gestalts don't inherently have bioresonant abilities no, Gestalts are just the human officers that accompany the Replikas
Bioresonance isn't limited to gestalts either as an entire nation in Signalis went all in in research of bioresonant tech and neglected literally all other forms of technology
right, and the Falke and Kolibri classes of replika are particularly known for their bioresonance
Yeah that Replika could have bioresonance was clear, I was just wondering if "gestalt" was that world name for people with abilities of sort, but now it's clear, thanks
indeed, "gestalt" is one of those things that's only known through implication / process of elimination since IIRC nobody ever actually says the word "human" or that gestalts are "natural" or anything like that
It's probably there so you don't realise what Replika are immedialy at the 1st mention
When you read "gestalt" and "replika" crew for the ship
If gestalt was just "human" you'd just immediatly realise that replika aren't human, at least not conventional ones
maybe
I'm never sure with this stuff how much is "we specifically don't want the player to know X until after Y" and how much is just general vagueness and "eh, they'll figure it out"
speaking of early game confusion
when did you notice the photograph changed?
Basically at the end
If I do a 2nd run I should give a closer look at it through it
oh wow
I mean, I put that in the box and kinda forgot its existence
apparently I caught it immediately after it changed

I know it (apparently?) doesn't actually affect which ending you got, but this is so appropriate
Yeah they totally knew what they were doing with the picture
It was the biggest red herring I've seen and I don't believe it wasn't intentional 
I'm still glad they did that
I should replay Signalis
I wonder how quickly I could finish it knowing what I know

it's not that long of a game is it?
nope
I'll probably do it after I finish RE3
I left off RE3 after I crashed a train
... long story
I haven't started RE3 yet, but I did crash a train in RE0 
I'm very interested to see what your playthrough of RE3 will look like!
considering all the suprising number of choices that you can make in that game
much hype
but gotta finish Path of Radiance and/or RE0 first
hopefully and, I'm gonna push for and 
that started quite recently
to be fair, I see why
it's not bad, but still half of this is Tale and I bonding over how much we wish it was as good as RE1 or 2 
Yup, that's the most commonly response to re0
It's not bad, but it certainly is no RE(2002) or RE2
It's very much alright
RE3 has been pleasantly surprising me
RE3 is surprisingly good!
I'm soooooo curious how RE3 works
I... Kinda prefer it over RE2 a bit but I haven't finished it yet
but Tale talked me into 0 first lol
I am biased since I really like Jill though
I mean, who in this channel doesn't?
True 
I recognize how RE3(2020) kind of has an overall better narrative but honestly I prefer some of the events better in the original
semi-related, but AGDQ of all things clued me in to there being an RE8 DLC that I never watched an LP of, so that's on the todo list now 
I already mentioned how I like that Jill is much more chill in the original, still being mad at the umbrella mercs but understanding they probably have no control over the entire situation so she helps out and even calms mikhail down when he gets super stressed and almost kills himself
The Rose DLC? 
yes
I remember finding it a bit silly at times but overall people loved it for being actually scary
fair enough
at this point it's just too big a gap in everything I've watched + played to not cover
looks like SGS played that too so that's what I'm watching now until one or both of us are in a gaming mood
it's very interesting for sure
not what I was expecting... I expected a full game to explore this with Rose but, it's good nonetheless
Wow, had no idea we had a Signalis chat.
it's not active very often but yeah we're the Manechatters who actually played Signalis
mostly because only like 4 people played signalis in here 
and I'm OP because you and Tale got to it first so I basically made it to liveblog to you two

Ay Nire. Are you the Nire I see on my twitter feed sometimes that posts art?
That Nire?
I haven't beaten it yet. On the last chapter, just haven't gotten around to finishing it. Playing it really makes me wish I actually stuck to German all those years ago, maybe I'd actually have a better idea of what's going on if I could read 70% of the text on screen.
Sometimes I'll just sit on the menu screen and have an existential crisis.
he is "that" Nire yes lol
the other languages help a bit but broadly speaking the meaningful text is all in English so don't worry too much about it
note that I'm basing this on what I could read of the Chinese, because I'm fluent in Japanese and that has some overlap
for example
and most of the replika class names are a kind of animal in German or something, but iirc those are all stated in a document later on anyway and (so far?) aren't a big deal for theory talk
LOL I forgot about this
i was so mad back then
The extra languages definitely don't help lol
I know it's not the first media to overlap english and german and japanese... Specifically, but still it only adds to an already overwhelming confusion
And yes I am, I think
unless you know any other Nires out there
Unless you're counting the multiple Nires that stalk the forests around my house. Then no, I don't know any other Nires.
Lovely art btw ❤️
I constantly found myself very frustrated at my lack of understanding with those two languages. Like some hirigana would pop up on screen like "Ah, yes. That language that I can totally read.".
Magpies do love to play as Cats.
Twitter: https://twitter.com/apnoiac
EzulaOne: https://twitter.com/EzulaOne
#elster #signalis #blender3d

A Moment of Happiness for Star and Eule #SIGNALIS
Something short and gay to close out pride month ❤️
💖 56 🔁 18
well that's adorable
I'm surprised that people are still doing fan works of Signalis, thought this game would enjoy a nice initial period of 'popularity' and then be a bit forgotten considering how much people focus on AAA releases but I'm glad to see it
Bless
ファンティアに投稿しました!「身長差ありすぎ問題。」 https://t.co/yav6yCuGUS #SIGNALIS #illust #illustration
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Big roommates energy
lol the one underground not knowing what's happening
I love how constant it is for survival horror games to have fanbases that love making up mundane everyday life scenarios where all the characters are okay 
it's very much baked into the genre
if you didn't want these characters to be happy at least a little, it wouldn't bother you when they're in danger
Is this a good game to play stoned?
I'm gonna say no
it's the kind of bizarre that's best taken seriously and analyzed thoroughly rather than as random silly nonsense where you just enjoy the ride
but I also don't know what being stoned is like, if you're better at theorycrafting in that state go nuts
Sounds like I'm gonna need to do two playthroughs
Thanks though, I mostly wanted to know if there'd be hard puzzles or something that'll mess me up like that
ah, in that case: I wouldn't say the puzzles are hard in the puzzle complexity sense, but they are the kind where if you haven't been paying attention you won't remember where the clues are to put it all together, so yes I would expect mental impairment to make them into blockers
have you played other survival horror games impaired? like if you've done a Silent Hill or a Resident Evil impaired then probably Signalis is fine
Not on my first playthrough
Signalis is harder to understand the overall story, but I don't think the gameplay-blocking puzzles are any harder
okay probably best sober then
It turns out this game is actually really fun to play stoned
Unrelated, I wish the tank controls were better. I tried to use them for more of that silent hill feel, but no strafing is very annoying
So I just went back to normal
They do feel sluggish even by tank control standards
I used them because I'm a freak but for Signalis the regular controls are much better
SH3 has pretty good controls
yeah silent hill 2 & 3's tank controls feel really good
then they had to go and BOTCH it
Well I mean it's not the same people and Signalis was made by two people 
I meant silent hill 4
Oh right, they didn't include both movement options for that
That's team silent! No excuses!
Oh neat
Should I repost my pony life Elster here
might as well
So far I've had two people recognize it, one of which was another LSTR
The first one who recognized it literally ran circles around me going "OMG SIGNALIS OMG"
I haven't gotten very far yet so I've only made her
The only non corrupted replika I've met are the first Storch and and the Star that was doing a bleed
Signalis is on sale and I'm debating picking it up, but I don't tend to enjoy horror but I also saw some of the memes and I'm interested lol
are there any spoiler free reviews y'all would recommend ?
what aspects/kinds of horror do you not tend to like?
Jump scares, Intense Body Horror stuff, lack of agency on the players side
So normal zombies are ok, but like, Deadspace Zombies are a little spooky
hm
Signalis has few if any jump scares, that part should be fine
the grotesque, visual sort of body horror is mostly absent, the horrible things happening are more often mental or metaphysical
not sure about "lack of agency"; is that like how the player character impacts the narrative, or has things done to them against their will in the story, or more how much of playtime is control taken away from you for cutscenes and stuff?
hmm, it's more, how do i put this
When you have playtime, can you actually do anything or is it just extended cutscenes?
FEAR2 had some of that, where you had a gun and could move, but it didn't actually do anything
You were in a "playable cutscene" so to speak
oh like Half-Life style "cutscenes" where you run around in circles waiting for character animations to finish and doors to get opened if you know the story already?
iirc most of the Signalis cutscenes are actual cutaways with no gameplay component; when you're in gameplay the game expects you to complete a task to advance
the exceptions I can think of are a handful of brief first-person sequences of... highly unclear narrative status, to avoid spoilers, and even those iirc always either require you to get somewhere or do something to end the sequence, or have optional things you can find or miss while the timer runs
how about this
you are going to be way too busy trying to figure out wtf is going on to be annoyed about any particular segment of the game being insufficiently interactive
This is my girlfriends new pfp
Been very conservative with ammunition
Just got through the five lock door with 45 bullets to spare for the pistol
Storch relatable as fuck
Reading a file that basically says the way to make a Storch happy is to give her another tall lady who's supportive to her, a bath, a good book, and a gun
Lol
I love how dystopian it feels to read instructions to make Replika models happy
Yeah, we ||replicated this human personality construct so many times, that we basically know exactly how to handle them, same as if it was a kitchen appliance||, it's kind of fucking grim
I like how one of them is happy in enclosed spaces, like a cat
If I had a nickel for every game I played where entering a quarry lead to unspeakable Lovecraftian horrors I'd have two nickels
(yes I know The King In Yellow wasn't Lovecraft but it's been adopted into the mythos and the shit I'm seeing in this game is certainly something)
If me and my gf go to any cons I think I'm gonna cosplay Storch
I am now ahead of my girlfriend
Also fuck this game for the fakeout ending
Christ.
I've got some theories in my head but I am probably not far enough for them to be any good
I do feel like the island is supposed to be evocative of Carcosa, from The King In Yellow
Especially considering the irl painting of it being Isle of the Dead
I also feel like the stuff with corruption, and the flesh piles, have been around a lot longer than the topside facility, and the Penrose Program has sort of, shifted purpose as a result
It's very hard for this game, to be a sounding board for your theories without saying too much, so I'll just say that I'm enjoying your current ideas
kudos for recognizing the painting though (I had to be told that part)
Well
Actually
I just had a feeling it was a real painting so I looked up if it was
fair, I think for me there was just so much else going on I didn't think to do that
Interestingly, the key on it lines up with the boat on the original picture, and where you get into the boat at the end of chapter 2
The island was pretty central to my theory crafting so I was looking into it
It's been so long since I've played this and I understood so little on my first run through it that I'd have to replay the whole game to contribute anything of value to any lore/story discussion, not that it would be a bad thing
Why not play lesbian robot game
I already played it when it came out
I don't replay games, but I probably will replay Signalis at some point especially after the major update
I got the Promise ending
Not like, the worse ending
Also my perception has shifted for the story
It's absolutely an allegory for grief
Big spoiler:
||Ariane dies on the ship as the mission is unsuccessful, either at the hands of Elster or succumbing to scancer (your Geiger counter goes crazy when you get to the room just before hers and she rights about hair falling out despite her still looking young)
Elster is near the end of her life and is beginning to fail, racked with extreme grief over her loss, and potentially being the one who had to do it, replaying memories over and over in her mind, tearing herself apart figuratively while her body falls apart literally
The corruption is only the corruption of the memories of the people in her life that she held dear, with the strongest memories being the cause of the grief, Ariane, and the things she loved, which infected the rest of Elster's memories||
Girlfriend tells me that's a pretty common theory
mm-hmm, IME it's pretty clear that's at least a huge part of what's going on, usually the question is whether there's something else on top of that like ||Arianne actually rewriting reality with super-bioresonance as her body deterioriating leads to corruption of her dream||
I guess The King In Yellow and related works just really stuck with Ariane, since she would have read them at a pretty young age according to her diary, so
||"yeah this is all in Elster's head except for the flesh piles and suffering Replikas and melting humans, that's all real"|| would be kinda funny
'Promise' is in my opinion the 'best' ending you can get
I got the 'worst' ending and I'm still angry about it and I still think the way that whole ending system was designed isn't the best, I realize that it's all subjective but since I see the ending I got as the worst one I didn't exactly like being 'punished' for just playing a survival horror game kinda good (avoiding unneccessary fights, damage, waste of resources)
As far as what's real and what's not, well I guess that's part of the poitn, the way I see it is a mix of both, just because the entire bioresonancy concept is fleshed out way too much for it to not play some kind of role
what's weird is I thought I played the way you describe; every time someone tries to describe how to get the Promise ending it sounds nothing like what I did
GF says she thinks Artifact is the best ending
But it requires metagaming
I think the real infection in Signalis is fandom brain rot
Playing this game has infected me, changed my perception and sense of self, and I'm trying to spread it to those around me
It's really interesting because it's definitely open to interpetation how much of what is happening is real or not.
I like both interpretations, ||mostly because the idea that space exploration is done by sending ESP people n the depth of the unknown on despair filled suicide missions is Warhammer 40k levels of "this way to solve this problem will create much bigger problems eventually" approach and I'm here for it.||
Ultimately the game is ambiguous on purpose, exactly because the grief reading is 100% an intended one, lot of the themes reinforce it.
I made a thing
almost forgot one of this game's greatest modern qol changes, no need to go into the menu to use a puzzle item
(and, at the same time, having the complete freedom and ability to enter your menus WHILE in a puzzle, revolutionary)
I started a completely new profile here, but I'm debating whether or not I want to 'restart' my original profile from two years back so I can get that secret ending, I'm pretty early into the game to just do that but I don't know if it completely overwrites my progress from that profile...
some old games are nice about that and some aren't, I remember it being inconsistent enough when I was playing the old REs that I'd end up commenting on it every time I did or did not need to do extra menuing just to use a key the game already knew I had, but I can no longer remember which was which
Very disappointingly the other indie survival horror game I played recently (Hollowbody) also doesn't do this
A lot of times the older games will do this kind of thing but only for some big puzzle items but never for absolutely everything including simple keys for doors and they definitely don't allow you to do the whole ''hey this puzzle requires 2+ items but you have all of them you wanna just put them all at once now?''
in that regard Signalis feels extremely polished in comparison
These names are cool.
But I keep forgetting.
I don’t even remember how it began 
Also the game is ||giving me ammo more than usual, I think I’m gonna hit the first boss soon.||
no, fight it, you have to remember!
Spent an entire hour doing this puzzle, then ||found some angy consumed entity shooting at me, so I kicked its butt. [the ammo literally was the warning flag]||
Supa Spoilerino below.
Honestly I’m not gonna lie, ||still a bit confused but I think Isa was the person I needed to find/rescue. The only reason I even remember their name is how oddly they “fit” and were also looking for something.||
still a bit confused
I feel the need to warn you this is a deeply confusing game, although I mean that in the best way 
I mean I am getting it.
||This seems to be a revenge situation, at least so far to me.||
Regardless, I’ll play some more later. The puzzle wore me down a lot.
Me and my girlfriend are both Signalis fans
She's actually the one who got me into the game
And we've decided to, in our shared survival world we plan to make, have one room in our house he the "Signalis pit room"
This is the concept, but we're gonna make it deeper and use nether rack to make it look like a flesh pit
If we're being ambitious I'll also make a piston system to make it pulsate
You show me one flesh pit in Signalis that ain't pulsating, ix
Y'know what it doesn't even have to be a pit
Jane Signalis goes out to get groceries for her wife and encounters a few obstacles along the way, most of them involving a door
Music used:
https://youtu.be/IQ3W9ELXuV4?si=wOvgeZcb1EjXXO79
Patreon: https://www.patreon.com/MirabeauStudios
Twitter: https://twitter.com/MirabeauStudios
Merch: https://my-store-c7e7ae.creator-spring.com/
#b3d #sign...
I think I've managed to lock myself in the game, I can't progress unless the enemy AI plays nicely and I've managed to use all my provisions. Either I'm gonna have to try again and not die or will have to restart from zero.
I'm not sure if this is the intended method or intented mechanic of the game, but I can assure you I am not liking this. It feels like I am wasting time on a maze and know what I have to do, I also know that I can't ||kill anything||. So using any of my ||ammo is a waste.||
I'll have to figure out some sort of strategy to break through these barriers without dying.
Oddly enough inventory management has been okay so far, even if I have to go back n forth.. its enough for me to handle.
Finally, I have noticed that the ||main menu is becoming more corrupted. Having read some of the texts I assume ‘myself LSTR’ becoming more ‘corrupted’. The persona seems to be failing, morphing, or changing. I think there won’t be a happy ending.||
||Its like having a personality detachment it seems, I interacted with a mirror and the comment hit directly. They don’t feel comfortable how they look like, feeling ‘alien’ and not themselves. Well, perhaps I’m reading too deep.||
Regardless, the story and theme is very good. I’d just like to being able to progress without playing gymnastics but whatever.
wish I could help, but I didn't have any similar issues so I just don't remember any of the gameplay details (I don't even have a clue what area you're in)
||level 6, 7, 8. Flashlight module, owl key, four entity signal battle.||
Enemies can only be permanently killed with thermite flares, your best bet is to avoid combat as much as possible by sneaking around enemies
At least your best bet in terms of conserving ammo
It's also worth noting that you will heal a small amount of health over time
You won't heal to full health but you'll heal up from 1hp to just regular low hp
I don’t like this.
Since I’m not vibing the current situation, I shall play the ||owl frequency|| in front of this totally-not-related entity.
did I just bruteforce a puzzle?
lol
I just noticed this now…

Alrighty, ||some walls are made out of flesh. I assume this was an old base gone wrong or some inexplicable force hauntin as the red paper suggests.||
Oh hell no… ||This planet is freaking haunted.|| Why do I gotta do it?!
good thing it's only one planet, you'll be safe as soon as you leave it 
nearly got chewed up by ||some box of flesh entity. ISA “saved me” but fell unconscious. Might have been nice but I do not trust ISA at all! Adler might have been bad but why did ISA decide to get deeper into the world of flesh??? Something is not right and I’m stuck on this linear twist that will not caught me off guard lmao.||
Anyway, good stopping point for today.
I honestly thought the game was gonna end soon, but then suddenly CHAPTER 2 lmao. I guess its not ||Adler being main villain after all, something else is happenin.||

yeah this is maybe... one third done? maybe more? depending on how long one gets stuck in which places
Then I guess I’m moving fast.
I always feel like I'm moving faster when I get later into a game
I swear this better not be some “the marker” levels of happenin lmao.
Also I think I missed a secret in the map room.
Map was showing something but I couldn’t figure it out.
My girlfriend has begun referring to my transdermal estrogen patches as "repair patches" and her estrogen needles as "auto injectors" and is referring to HRT and euphoric things as "persona stabilization"

Ah yes… ||love||… 
Would you prefer the plate of flesh
………

so… that is what y’all meant by “having no idea what is going on”

aaaAAAH what is happenin!?!
Ah dang you died
Totally the end of the game there, she's even dead on the menu
Absolutely not anything more when you click begin
“Remember our promise.”
||ELSTER: ah yes, gotta wake up without a fuckin arm, go inside the ship, and rip the corpse’s arm and chest. Boom! Ready for round 2!||
||Bad_to_the_bone_riff.wav||
Just what is even goin on anymore… ||screw this promise, I ain’t gettin paid for this shit.||
||WHY?
||

Okay… it is time to take another break.
So quick recap!
|| I’m a LSTR unit, ELSTER as the ‘name’ self. My current objective is to ‘rescue’ the captain as they’re MIA from the crashed incident. Arriving at the facility, I discover it was hit with some sort of ‘disease’ and is spreading fast. During my search I encounter cursed locations of some sort of ‘grave’ or resting place. I was warned not to disturb it, had no choice and disturbed it. I also may have engaged a ‘ritual’ in the process. After getting myself out of that place, I reach a red void. It is clear that I am not the only one reaching this location, I am getting flashbacks of some sort of art painting/real location. There is a woman showing in my vision, but ELSTER persists back the crashed ship. I attempt to open the door but manage to rip my arm and chest in the process, initiating a shutdown procedure. I effectively ‘reboot’/‘rebirth’ ELSTER and wake up before the events of the crash. I noticed that ELSTER units are not supposed to be ‘befriended’ and learned this after violating directive of not allowed to read the paper. Suddenly flashback is interrupted by the woman in the red void, and wakes ELSTER up by reminding of a promise. ELSTER manages to grab a new arm and chest inside the crashed ship and return back to the base after that... red void. I now have learned that ADLER is now corrupted and ISA lost her right eye and her hand is severely hurt. I am now at Rost awaiting my next journey.||

cool story
Decided to transcribe Mynah's rune introduction thing
ᛗᛉᚾᚫᚺ
The ᚫ is different from the rune used in game because what they used isn't actually a rune, but ᚫ roughly the equivalent to A
Like how ᚾ is the equivalent to the English N
Plus what they used just looks like ᚫ with an extra line down the side
Also the ᚺ is backwards, but I think that's just a design choice, like the ᚫ
My girlfriend wanted it scratched and burned onto a small wooden thing
I love telling people wack ass Signalis lore
"you can only carry 6 items and the actual canon reason is communism"
wow, I do not remember this poster at all
You thought I was kidding
I thought there must be a partial truth with some comedic exaggeration but nope that do be straight communism
https://fxtwitter.com/OatMegaPlus/status/1791782586332889564
extremely funny to me to find out that, during the year or so after I played this when it came out and went ''man that's some of the best survival horror experiences i've ever played'', the game developed an entire community through shitposting and fanarts to the point that people would engage with the community and not even know the game was a horror game
https://fxtwitter.com/el_elluci/status/1791379818870661285
also good to know I wasn't the only one
Damn
I missed Signalis day
https://fxtwitter.com/arainydancer/status/1806283810402967990
Random thought but I always found it funny how short this revolver is
she is being taught
I don't know if it's based off of any real weapon
It's snub-nosed
Signalis went on sale! though I guess anyone else here already has it by now haha. I'm still on the fence if I'll actually play it, but I might pick it up for the paratextual bonus of owning a copy hahah
I bought a second hardcopy just for the photo collectable so. . . mood
I'd like a hard copy just because I want to support the devs
Unfortunately last I checked my preferred console still doesn't have a hard copy
aww, unfortunate melody.
New pfp
looks sick!
This post gave me the idea
who or what is ken kaneki?
No clue lmao
main character of Tokyo Ghoul, the white hair indicating this is far enough in his character arc that he's succumbed to his evil ghoul side
I think the next Fallout should have a Japanese prewar ghoul named Tokyo and he's just a blatant reference to that anime
Middle of thinking something else.
#SIGNALIS https://t.co/aHUb29K8GO
💖 14.2K 🔁 2.39K
My cat does that
@median fulcrum
my type of hell
Perhaps
I've been debating on if I should make a Storch cosplay
I think I could pull it off, but I've already got the Elster cosplay
youre gonna have to break out the stilts
you should be able to edit elsters chest plate for the storch if you had that
Oh I was doing pre chestplate Elster
With the red booba
Hold on
There's a few ways I could improve it but this is what I just happened to have for putting something together
based
I think it would be funny to cosplay "Tall Kolibri"
It's just Kolibri but I'm six two
you mean a koooolibri
No koolibri is Kolibri but with shades and a leather jacket
thats just the postal dude
The postal dude is a lesbian robot with telepathy?
who says he couldnt
like that aldr postal dude crossover on the reddit
The what
I would post it but i dont have perms ill just give you the link
baptized
No that's the BioShock thread
god damn theres a lot
I made a Grishaverse thread but nobodys joined
isnt that a book
It's a book series
I put it in the non videogame one of these
Kolibri: "Took one of these edibles I confiscated off one of our gestalts... lowkey not hittin' for shit bro."
https://x.com/KLBR_S23_02/status/1813295744444711213
Inspired by @/ItsSoHirover's video: https://x.com/ItsSoHirover/status/1813130678122520807
Signalis CARAMELLDANSEN video by @/TeflonFuton, @/Juan_Night_Stand, @/KaiPlaysKoi & @/The_S...
the kolibri looks dead inside
Request
We picked out 6 things
The seal, the name of the nation, the Penrose, Kolibri's forehead gems, Æons logo, and Æons name
I think the gems are a sign of bioresonance
falke has them too
and one of the people on the medical database thing
Ariane didn't have them
I took a "which replika are you" quiz I found and got Eule
Ok HUGE spoilers on this one if you didn't know about the secret ending
||I just got Artifact, the fact that they show you the code for the safe at the start of every game is amazing, and do I need to complete it 5 more times to like, get the secret secret ending?||
||I mean, Elster places the lily on one of 6 pedestals, with other Elsters, do I need to get the rest of the artifacts??||
Over one sitting
||no, artifact is the final ending ||
I like to think the locked toilet is just Adler and you do this to him every time and it's kind of a dick move to rattle the door of a locked bathroom stall and thats the real reason he's so mad at you
Working on a something
#my-creations message
What's y'all's favorite quote from the game
I finally finished that thing of the gateway and I wanna post it to other platforms with a raw as hell caption but I can't decide
maybe it's because I only played once, but I'm struggling to think of a specific quote, rather than vibes and scenes
aside from "remember our promise"
I think I'll go with the great holes quote they got from Lovecraft
Great holes secretly are digged where Earth's pores ought to suffice, and things have learnt to walk that ought to crawl
So for a first time, how bad did I do?
You fired exactly as many shots as I did in my first playthrough
Oh whoops it's spoilered, weird
Here's Ix's final stats too since they were right there on the chat too
We all got different endings our first playthrough funnily enough
Might be a new thing, me and Ixrec played it years ago
back when the inventory was much more limited... 
ironically enough i had a version that didn't have the expanded inventory
it wasnt until today
that I decided to finish and suddenly all these game options
It's for the better, it definitely was a point of annoyance in the original version, not a ''oh this adds an interesting choice and difficulty to the game'' but rather a ''oh god I hope they fix this please''
Honestly I am glad they made the flashlight and visual system not part of the inventory.
it was ridiculous since both of those parts literally attach
and I already knew how most puzzles worked
so it was annoying to go backnforth only to die because oops!
I remember not even bothering to use the puzzle item that takes a photograph, I just took one with my phone
Wasn't gonna be running around the entire place putting that in the chest and back
I had to use it for the ||sun/moon dials of each planet|| took me a while
I should replay this one again sometime, I'm planning on replaying RE3 now that it's on PC and after I was thinking of maybe giving SH3 another go, maybe SH2 Enhanced
Maybe I could even finish the game faster this time around
I want to get SH2:R
btw, I only died like twice in the world.
Four times were the damned final boss

I remember there's an easy way to beat the final boss but I forget what it was
It's very cheap
(CW Blood/Gore)
I still can’t believe I nearly died at the last phase.
So this is really funny but when I started my new playthrough earlier in the year, I actually got stuck on the very first puzzle and could not for the life of me even remember how to solve it 
I even have it recorded I spent a good 20 minutes on this one
I remember having problems with it on the very first playthrough back a few years ago too
Might have to restart the new playthrough because I wanna see how quickly I can finish it
Mine was the terrible water puzzle, it took me two days to figure it out.
and I still think I got it by spamming it
Ironically that's the one everyone had problems with but I never had any issues with 

Fuck the water puzzle
One time I did a "can you beat Signalis as McNally" playthrough
All I did was get to this puzzle as fast as I could, opened it, and then quit
found this, figured I m ight share it here
Or at least, what I think happens, according to the evidence provided.
SIGNALIS is the most narratively dense video game I've ever encountered. A lot of the time, when we say writing in a game is good, it's because it's evocative or emotionally affecting. SIGNALIS does those things, but it also crafts its story with overlapping layers of meanin...
I initially thought this might be a fun alternative to playing the video game
but it's 6h36m long, so maybe later
I've put signalis on my wishlist on and off for about 6 months now, maybe longer, but I never pull the trigger on getting it on sale.
It's good and will give you brain worms
Also trust me it's worth playing before diving into theories
There's a reason every video essay has a different plot, the game is like fine art in how infinitely interpretable it is
I believe you, and that's cool that it has so many ways to intepret it
I concur
Figured some folks here would get a laugh out of this haha
Mother fucker
[3 note Oddity]
You are listing to
[Achtung achtung]
162.00
[Enemy detection screetch]
Replika FM[Gunshots]
Where we play nothing but [this space was left blank intentionally] and [this space w…
signalis fans (me) when they find out short wave radio exists
you the one that suggested this server
I have the memory of a goldfish with Alzheimer's, wyom
thats rude to goldfish
What is
comparing yourself to a goldfish
you are big giant meaty bipedal ape, one that dominates the world as we know it
a goldfish is a 7ish inch fish
the goldfish has an understandable excuse for its shortcomings
Wyom
It was a joke
"what is" was me pretending I forgot in the middle of the conversation
I will defend goldfish to my dying breath
they get killed en mass every time a carnival pops up
https://www.youtube.com/watch?v=x0FjUnxsPWw Technically spoilers, but it is a nice video.
average lesbian relationship
man. this took 3 weeks. this is also my first animatic so sorry if it's short or choppy. i have no idea what i'm doing. perhaps this is hell.
====consider following====
https://www.instagram.com/lumifoon/
https://twitter.com/lumifoon
reposts allowed, but please tag/credit me
Game: SIGNALIS...
https://thousandeyes.bandcamp.com/album/signalis-memories-side-a
https://thousandeyes.bandcamp.com/album/signalis-memories-side-b-2
oh whoa, neat
someone made a mod for starsector of Signalis? I have no context for how lore accurate it is, but it looks cool
🖼️ Gallery: 10 Images
Delve into the Eusan Nation, an independent polity in the North West corner of the Core Worlds.
Command a variety of Nation warships for your fleet.
Assist an officer on Heimat in various missions.
A mod based on hit game Signalis by Rose-Engine.
[Get it here.](https://fractals...
Starsector is a space ship fleet battle sandbox style game, hence the ships
There's not a lot of in game explanation for things so there's likely a lot of fannon here
The flag in image one is an accurate Eusian Nation flag
The character in image 2 is either an OC or a modified Falke unit
I don't believe we ever got canon ship designs aside from the primrose (which was not a battle ship) but they look a little over designed for the games aesthetics
And the solar map is actually in the game for a puzzle so that's probably accurate
ah yeah, fair enough
DM screen lookin ass
I think Signalis is a metaphor for loss, and the grief that comes with it
A loss of childhood, taken by a corrupting society and government
A loss of history
A loss of your loved ones
And a loss of even conclusion
Ariane lost everything she cared about
To torn apart by grief to live
Too scared to lose her memories, all she has left of her love, home, and friends to die
So she sleeps, and dreams




