#Factorio

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heady fulcrum
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Through asteroid mining

warm laurel
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Yes but how do I then get the crafted ammo that I made to the turrets

dire trout
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belts and inserters

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see this pic

rapid moth
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I made a Fusion Cube - it has onboard manufacturing of all the belts, pipes, inserters, assembler 3's, circuit devices, chemplants, rocket parts, basic platform machines, turrets, three types of ammo, and a lot of other stuff too. Plus it has a sereis of super long snakin belts that can buffer 100,000 prometheum chunks

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took a while to build, and uses 12 fusion reactors in 3 4x1 modulars, but it needs that 2.4 GW to run the fully prod and speed beaconed machines

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Later I will add walls so I can call it the Tactical Fusion Cube

heady fulcrum
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It's finally time to go to space

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Old armor vs new armor

warm laurel
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Hell yeah

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Now you juse need a few fission reactors

heady fulcrum
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I'll have to invent them first

warm laurel
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there's a big asshole worm where I need to mine titainium

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I'm gonna shoot him with uranium shells

dire trout
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yup, you gotta kill at least 1 worm

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glad they helpfully marked out their territories

warm laurel
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AHHH!!! TWO WORMS KILLED!!!

frozen moss
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GG

heady fulcrum
warm laurel
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Okay I've got 1000 orange science... what's the most crucial science to unlock?

heady fulcrum
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Blue science

warm laurel
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No I mean the most crucual tech, I already have blue science

frozen moss
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Low density structure productivity should probably be your first one.

heady fulcrum
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Mech suit me

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I love to fly and have lots of inventory

frozen moss
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Oh I'm dumb

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I'm looking at an incomplete page for researches

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I thought there was some missing stuff

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Damn, the Factorio wiki isn't complete, they haven't added all the technologies you can research yet as of Space Age.

heady fulcrum
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Yeah, progress has been slow

warm laurel
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I wonder if I could make it to Fulgora...

fluid owl
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Be wary of energy if you try

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Not that you actually need to run at full capacity, especially if you have a few tanks of propellent saved up and are using bullet turrets, still, solar panels suck ass around fulgora compared to the other inner planets

warm laurel
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Okay I made it to Fulgora, got some Holmium, didn't die... also forgot low density structure material for return ride... but thankfully I was able to get enough to ship me back via scrap

warm laurel
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whew boy... it's gonna take a while to get everything off of that planet...

frozen moss
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Fulgora is probably one of the easier ones, you just need to sort everything first (robots are so good here).

Now, if you had gone to Gleba first...God help you, lol.

warm laurel
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Yeah a few dozen logistics robots might be helpful there

fluid owl
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The annoying part of Fulgora is all the junk you get out fo scrap when you really just need the fancy mineral

warm laurel
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In the end it comes down to just how far we can slide

warm laurel
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some work was done, got coal cracking, got some oil on vulcanus... will have to work on making plastic low desity structures and rocket fuel...

warm laurel
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Automated rocket fuel and low density structures on vulcanus... Still gotta automate blue chips

warm laurel
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Oh my god...

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You can just send waste stone into THE LAVA!

frozen moss
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Yes.

warm laurel
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We got blue chips on vulcanus... 600mw of continous power... whew...

heady fulcrum
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I didn't know this could happen

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DXGI_ERROR_DEVICE_HUNG
0x887A0006
The application's device failed due to badly formed commands sent by the application. This is an design-time issue that should be investigated and fixed.
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Oh so it's a factorio bug

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Or a bug with another application?

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Also, ```
DXGI_ERROR_DEVICE_REMOVED
0x887A0005
The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. The application should destroy and recreate the device. For help debugging the problem, call ID3D10Device::GetDeviceRemovedReason.

heady fulcrum
warm laurel
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And lord said let him go fast

warm laurel
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Is there a limit to how many personal roboports you can have in your equipment grid?

dire trout
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as long as they fit in the grid i don't think so

warm laurel
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Nice

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I think I've pretty much conquered Vulcanus, metric ass tones of metals, and titanium, got most of the orange science out, a steady supply of water and plastic, as well as rocket fuel, low desntiy frames and blue chips.

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Fulgora is gonna be difficult though

dire trout
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nice

frozen moss
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Fulgora isn't too bad as long as you bring plenty of robots and roboports. Robots will very easily sort everything into a much better system.

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Without robots it's still doable, just harder.

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Gleba is muuuuch harder.

warm laurel
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Logistics robots in the hundreds?

heady fulcrum
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Personal roboports are not very useful past the first few

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1- They take so much energy that you can't afford to keep a lot of them supplied at once.
2- Robots run out of battery and waste a lot of time recharging, reducing the effective number you can have working

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In practice, the most you want is four to six, and usually one to three is fine

heady fulcrum
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Preparing for Vulcanus. Two of these kill a small demolisher

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Physical projectile damage research is ridiculous

heady fulcrum
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Is it even possible to get higher quality wood before leaving nauvis?

warm laurel
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Whew boy rare shells...

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Some progress has been made on fulgrim, I don't know if its by design but the first little land mass of scrap is quite small, trains

heady fulcrum
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This rocket silo is speed capped.

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The progress bars fill up before the animation finishes, so I'm stuck waiting on it to play

dire trout
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oh right, beacons are a thing

heady fulcrum
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Beacons are REALLY good in Space Age

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One beacon has a base efficiency of 1.5

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Which means you want to put your most valuable modules there

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Interference means they lose power the more of them you stack.

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The maximum you can stack for a rocket silo is this

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(600% for normal quality)

heady fulcrum
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Today I learned you have to make nuclear bombs on the planet you want to use them in

fluid owl
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Yeah

heady fulcrum
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(You may ship the ingredients for it though)

warm laurel
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Okay so I got 2000 pink science

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But we're still kinda low on Holmium ore... need more faster

heady fulcrum
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Use vulcanus furnaces for it

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The stacking multiplicative productivity from big drills, furnaces and electromagnetic plants allows you to get silly amounts of end materials from each ore mined

warm laurel
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I'm using the big drills, the problem isn't Holmium plate, just holmium ore to make Holmium fluid

heady fulcrum
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Then make sure to keep your mining productivity up

warm laurel
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fug

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I think we've got things handled on home world with 2.8 GIGAWATTS of continuous power!!

warm laurel
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AHHH WE GOT ARMOR!!!

heady fulcrum
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Make sure to keep up with mining productivity research

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The extra productivity doesn't come at a reduction to speed, so it's basically free extra throughput for your mines.

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You can pair mining productivity with speed beacons for a multiplicative bonus, and use big drills with their wider area to cover everything. The reduced resource drain accounts for the extra speed and ensures you won't have to change mines

warm laurel
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Does recycling productivity increase the rate of Holmium ore?

heady fulcrum
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It increases all recycling rewards by replacing some of the times where you would have gotten nothing back by something instead

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It will never give you more than you put in, but it can be good for increasing quality or reusing ingredients

heady fulcrum
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This inserter takes stone byproducts from furnaces and dumps them in the lava until I have 30k or fewer

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Also, lava textures are bad and choppy

frozen moss
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Well for one thing, that's how lava looks IRL. And second, considering how grainy your building textures look, my guess is that you're using lower quality graphics, which would make the terrain graphics worse.

heady fulcrum
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I am using lower quality textures!

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However

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The actual issue is there are seams in the textures

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Like here under my cursor

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Wow! Tungsten has a 500% slowdown on mining

frozen moss
heady fulcrum
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On the factorio server people say it's also choppy on higher settings, but it might just be because lava is difficult to implement (SE had similar issues)

frozen moss
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On higher quality textures there's more to animate, and lava is naturally very hard to animate well in games because it looks so goopy and uneven.

heady fulcrum
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It is not animated

frozen moss
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It isn't? I could've sworn it was, at least on higher quality textures.

heady fulcrum
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Yeah I am on minimum settings

warm laurel
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Rare mechsuit, rare fission reactor... I don't know what to do now.

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Go to Gelba?

heady fulcrum
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What the hell, turbo transport belts are so expensive

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It's like five times the cost for 15 more items per second

heady fulcrum
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Only the best high quality landfill for my Nauvis water

warm laurel
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Once you get metals going on Vulcanus you can absolutely spit those turbo belts out.

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I have more than I know what to do with

heady fulcrum
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You paste a space platform blueprint here and it divides it up so you don't oversend materials

heady fulcrum
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Wrapping up my Vulcanus visit with a power overhaul

heady fulcrum
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My starting coal patch before and after:

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Much more efficient, almost keeps a full belt, plenty of room for easy expansion and beacons

heady fulcrum
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Time to figure out what to pack for Fulgora

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I need to set up a calcite collecting ship so I can do smelting at Nauvis

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The doubled speed, extra module slots AND 50% productivity is really tasty

warm laurel
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I wonder... if you can set a platform to only transport when it has full fuel and ammo

heady fulcrum
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Yeah

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Just set a circuit condition to check for full fuel and ammo, and set the platform to go when that circuit is on

warm laurel
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Well it'd have to be a certain amount of ammo since I have ammo on belts feeding each turret. the intserters only load them up to 10 magazines at a time which is not nearly enough to go between planets

heady fulcrum
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Yeah, just check the contents of the belt and if you have enough ammo in there you can proceed

heady fulcrum
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Time to figure out recycling on Fulgora

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Scrap recycling base list: processing units, advanced circuits, low density structure, solid fuel, steel plate, concrete, battery, ice, stone, holmium ore, iron gear wheel, copper cable.

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Recursive additions: electronic circuits, plastic bars, copper plates, stone brick, iron ore, iron plates.

heady fulcrum
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I made this

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Scrap Recycling using quality modules. Can saturate a turbo belt of scrap, comes with a list of output products, never clogs.

heady fulcrum
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Holy shit you can press V to flip them vertically so they line up with no pipes

heady fulcrum
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I should have prepared more fission reactors.

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It's mech armor time.

warm laurel
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Then you can make epic mech armor

heady fulcrum
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Not just yet

frozen moss
rapid moth
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wait'll you get the "No Room For More" achievement

heady fulcrum
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Pretty decent guide to quality, broken down properly

warm laurel
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So with all the factory type games, now that they've conquered drainable resources and variable quality... I think the next step for them is to handle parts wear and breakage, that's the ultimate form of factory type sim

heady fulcrum
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Not interested

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With Factorio it wouldn't make for an interesting problem to solve because it is 100% trivially automatable

warm laurel
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I guess you could make everything have a wear life as well, power poles, steam turbines, belts.

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Pretty much everything

heady fulcrum
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And then my bots can automatically replace all of it

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It doesn't sound like a problem I would want or need to solve

warm laurel
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but who replaces your bots?

heady fulcrum
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Other bots?

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They automatically do that already

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Whenever I lose bots, more bots deliver new bots to replace them

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Whenever I get higher quality bots, low quality bots get removed and replaced

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This is all automatic

warm laurel
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maybe not factorio but it's gotta happen in some factory sim game

heady fulcrum
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I don't like any other ones because they're not as good as Factorio but try to compete on the same grounds

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Mindustry is the closest one that I do like

warm laurel
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Pretty much the only other one I do is satisfactory

heady fulcrum
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With Vulcanus and Fulgora conquered, it's time to pack for Gleba

heady fulcrum
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50% solar power is a pain

warm laurel
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What's the big power source on Gelba?

heady fulcrum
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I'll let you know when I figure it out. Probably some form of burning things

maiden furnace
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it's indeed burning things

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the heating tower burns nearly everything on gleba, so you don't have a lack of fuel, more of a problem of transporting the fuel out of the middle of the factory

warm laurel
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||Are the life forms hostile on gleba?||

frozen moss
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Yes

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Also that's not really spoiler worthy.

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Imo anyway

rapid moth
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There's always dropping a nuclear reactor

warm laurel
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where are you gonna get the nuclear fuel?

rapid moth
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Ship it in from Nauvis, obviously.

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One stack of reactor fuel will last a whole playthrough.

heady fulcrum
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This imported stuff from Vulcanus makes Gleba a lot less annoying

subtle ferry
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i gotta get to Vulcanus

heady fulcrum
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With gleba you get research that allows you to farm calcite from asteroids. Combine calcite with iron ore for massive amounts of molten iron

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Big mining drills from Vulcanus are way easier to arrange in a perfectly compact way

maiden furnace
warm laurel
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Calcite

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Is there calcite on Gleba?

heady fulcrum
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Read what I said again

subtle ferry
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My coworker printed me these for Christmas ๐Ÿ˜

heady fulcrum
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Paint them

heady fulcrum
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Today I'm going to overhaul my space platforms. Maybe make a few that can stay over a planet and drop resources, or deliver between planets

heady fulcrum
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Hmm

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But what if instead I started a new game for achievements?

heady fulcrum
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I normally play with mods so I'm missing many easy achievements. Let's make a list of the ones I could get without too much difficulty:
Drive into 100 trees, die by train, drive a tank into ten spawners, kill a small demolisher, anger a demolisher, and destroy a cliff.
Make 60 iron plates a second, make 120 iron plates a second, make 1.4 blue circuits a second, make 20m green circuits total, and deplete a resource patch.
Do at least one red, green, blue, grey, purple, yellow, orange research.
Use a steam engine, use a solar panel, and use a nuclear power plant.
Make an assembling machine and make it so robots have built more machines than you.
Make a space platform, send a rocket to space without laser turrets, launch a rocket without using solar panels, and visit Vulcanus.
Launch a rocket within 15 hours and build a locomotive within 1.5 hours

heady fulcrum
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So it turns out you can turn off pollution, change spoiling rate and asteroid spawning, disable enemy evolution and expansion, and change every single slider without affecting achievements. Checking these two buttons is the only thing that disables achievements.

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So given I want a chill run where I explore the puzzles at my own pace, but also launch a rocket within fifteen hours, how do I want to go about it?

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Oh, you can set spoilage rate

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Gleba might be a lot less frustrating if I had twice the time to deliver everything before it spoils (except for bacteria)

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Oh, changing frequency and size of biter bases also disables some achievements

frozen moss
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Ah

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Never mind

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I guess the only way then is by going into the code and giving achievements back manually, but that would then be technically modding the game.

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...Or maybe there's just straight up a mod for it, lol

heady fulcrum
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Well I could just give myself the achievements using external software

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I'm talking about doing it within the rules of the game

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I could do this

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So enemies will only evolve when I go on the offensive

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And of course, start on the railworld preset which means enemies never expand.

heady fulcrum
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Neat mod! I guess it's good if you want to do science on each planet without exporting

placid coral
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Interesting.

heady fulcrum
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I'm trying to finish Getting on Track Like a Pro, wherein you have 90 minutes to get to rails

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I'm no good at that. Need about 120 minutes

heady fulcrum
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Okay, let's try scaling up again.

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I need:
75 red science at 5 seconds each, 20 red science at 15 seconds each, 50 red science at 5 seconds each, 100 red and green science at 15 seconds each, 200 red and green science at 30 seconds each, 75 red science at 30 seconds each.

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That's 2600 seconds of red science crafting time. I will want at least three assembling machines making red science to be done in time

heady fulcrum
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I did it!

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22 minutes to spare

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Made six red science assembling machines, twelve green, ten labs

warm laurel
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Made a short trip to Gleba... somehow survived, not sure how I'm going to get power going steady there

heady fulcrum
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Easy

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I did it with 600 rare solar panels and 300 rare accumulators

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Enough to set up burner based power

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Enemies on gleba don't care about pollution and burnables are plentiful

warm laurel
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Burners... I don't have those yet

heady fulcrum
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You can't get to space without burners

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A boiler is a burner

warm laurel
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Oh okay

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I mean did set up a few burners with turbines... but how do automate the process of getting burnables into them?

heady fulcrum
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Same way you do on nauvis

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Take them there with a belt and use an inserter

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Spoilage can be burned, but the bulk of what you should burn is fruits

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(until you have rocket fuel)

warm laurel
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but how do you get those things over there automatically

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Like I'm assuming the spoilage and fruits comes from the native plants

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Is there some way to pluck them automatically other than bots?

heady fulcrum
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Yes

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Look in your research tree

warm laurel
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Alright so something bothers me about fulgora

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Since the islands with scrap are far apart from each other... is there a way to extend power poles or somehow get power across the little land islands?

heady fulcrum
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No

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Just use lightning collectors and accumulators, as well as sparse big miners with efficiency beacons

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Or do what I did

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Walk around until you find a really big island with lots of scrap

warm laurel
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damn

warm laurel
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I still haven't been able to figure out how to automate fueling electricity for gleba

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I can't seem to get enough seeds to have a positive seed output, so eventually the farms run out

heady fulcrum
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Seeds should go to the farms first

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Additionally, use productivity modules and biochambers to get bonus seeds if you need to

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Don't mash fruits with an assembling machine or by hand

warm laurel
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Okay so plant seeds first, then the results go straight to biochambers, the seeds go back to the planters, and the mash goes to boilers?

heady fulcrum
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Well the mash should probably be used, not burnt

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If you burn anything, burn whole fruit, spoilage or rocket fuel

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With productivity modules in a biochamber you should make a lot more seeds than you lose

warm laurel
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Yeah but to use bio chambers you need to make nutrient to break down fruits

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And nutrient only lasts like 2 minutes

heady fulcrum
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You can make nutrients from anything very quickly and spend them

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Biochambers that have reduced energy usage like with efficiency modules will also consume nutrients slower

warm laurel
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So you have to organize getting both nutrient and mash out of farms... damn this is getting complicated

heady fulcrum
subtle ferry
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Nice, I like that

dusty niche
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I'm still surprised that needed to be a mod and not baked in

frozen moss
heady fulcrum
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Fulgora is the easiest to start on

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1- walk around until you find a big island.
2- Mine a vault for the recycler.
3- Start making everything from scrap.

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There are no enemies and you can walk on the heavy oil ocean

frozen moss
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Yeah, it's the easiest in terms of hostile environments, but it's also very annoying without robots, and the lightning will be a constant pain in the early game. Plus, not having raised railways makes things 10x more difficult.

heady fulcrum
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I needed neither railways nor robots

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All you really need is splitter filters

frozen moss
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True, you don't need them, but it makes things immensely easier.

warm laurel
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I think I'm gonna need another train line on fulgora

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Also I think I've come to the conclusion that I just want to put a bit nuclear power plant on Gleba

warm laurel
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I'm freaking stupid

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I can't figure out how to automate the process of making nutrients, to power all the other stuff that makes green science

heady fulcrum
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It's tricky

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Easiest way is make a robot carry spoilage to a regular assembling machine, then have that machine activate when the whole base is out of nutrients

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This machine's job is to feed one or two biochambers that makes nutrients for the rest of the base (ideally from bioflux which is long lived and maybe another spoilage one)

pine echo
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Took a mod set to hilarious extremes

heady fulcrum
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No oil anywhere in this seed

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I should have made a car

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I will need a train

heady fulcrum
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Time for the achievements

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This run has been a huge hassle thanks to Logistic Network Embargo

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Finish research with space science pack for the base game or any planetary science pack for Space Age without building any active provider, buffer, or requester chests.

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Still a long way to go

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I'll need to make a belt-based fulgora base

dusty niche
heady fulcrum
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I'm also getting Rush to Space Research a technology using another planet's science pack before unlocking production or utility science packs.

heady fulcrum
# dusty niche LOL

You can recycle blueprints to get higher quality ones! Just don't put them in your blueprint book

dusty niche
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lol

heady fulcrum
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The text of the logistic network embargo achievement is ambiguous. What it wants is any one research from another planet, not all research

heady fulcrum
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Time to learn how to make a space platform without the benefit of all rare buildings

heady fulcrum
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One trick Wube doesn't want you to know for Logistic Network Embargo

warm laurel
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Suppsedly tanks on a conver belt is how you can move the most amount of stuff at a time

heady fulcrum
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True!

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But also irrelevant for most games

heady fulcrum
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That was more effort than I expected

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Tip for anyone trying to do it: Gleba is the quickest

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I had all of these esssentials locked behind rush to space

heady fulcrum
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Most well-defended patch of ore

dire trout
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that 5k of copper is worth it tho

heady fulcrum
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Help, the arrows

dire trout
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Seems like the arrows are moving away, you should be fine

heady fulcrum
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Underestimated the power spike

thorn venture
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I've had that happen so many times. Just not building out enough solar when bringing a new smelter or a new part of the main line online.

fluid owl
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Now I kinda learned our circuits work, I think I can find ways for this to never happen which is interesting

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Like connecting a very power intensive part of the factory, like research, to a power switch and turn it off if capacitors are under a certain level

heady fulcrum
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Yeah. It takes more work for me to set up and connect the circuit properly than it is to overbuild energy. In this run it happened because I had to rush to Fulgora without purple and yellow science

midnight sapphire
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you can always just pile more circuitry to make things more complicated for future you/people you're playing with

dire trout
midnight sapphire
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UraWheeze glad to help

dire trout
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Dang i just scrolled back really far to discover i never posted pics of my finished self-limiting kovarex loop that actually eats through u-238 faster than it's processed

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We actually have so much u-235 backed up we have to turn the loop off. That's with making tank shells and bullets and atomic bombs and nuclear fuels

warm laurel
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It's good to have a giant giant giant giant warehouse full of Nuclear fuel

fluid owl
heady fulcrum
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Today I learned demolishers demolish cliffs

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Lured this idiot moron into clearing the area for me

warm laurel
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lul

warm laurel
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I got a little distracted by shadow of the erdtree... eventually I'll get back into factorio and try to figure out gleba

heady fulcrum
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This setup will automatically consume and recycle low-quality uranium, leaving high quality uranium untouched

heady fulcrum
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Fun sparse mining layout

placid coral
heady fulcrum
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Oh, people have been making a bunch of those

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I've been ignoring them because it's not really in my best interest to take the puzzle out of the puzzle game. Regardless, this version looks cool

midnight sapphire
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mewGiggle it also just seems real inefficient for most usecases of a mall

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like sure for "craft me a power armour" but malls are usually i need like 60 of this item i use a bunch"

heady fulcrum
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Help

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I was stuck in the gleba hole and forgot about Nauvis and now my storage is full

heady fulcrum
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Capture bot rockets

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I should probably have set up infrastructure before capturing this one

heady fulcrum
heady fulcrum
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This little setup takes two hours to use up all my uncommon copper and iron plates

rapid moth
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Fun: Making a multi-stage blueprint to build my borg cube platform

heady fulcrum
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Belt stacking is so convenient

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A yellow belt can hold fifteen of these big drills each making 4 items per second

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The big drills will wait until they can output a full stack of four items at a time, ensuring the space is used as efficiently as possible

midnight sapphire
rapid moth
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Quality Ore

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Try this: Quality forges turning lava into molten iron/copper

Now you got yourself infinite Quality Stone Ore

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...but what if we can guarantee Legendary?

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The most overpowered setup - make a spaceship that can hang out in Volcanus orbit indefinitely, and have it reprocess asteroids with quality modules until it is Legendary quality. Then grind the legendary rocks for legendary resources. Infinite Legendary Calcite. Now set the lava to iron/copper in the forge to Legendary, and BAM - infinite legendary Stone

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we can do one better

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Dedicate a similar space platform to making legendary coal with the same setup, and now you can make legendary plastic. Send that to Volcanus and make Legendary LDS in the forge. Recycle it. Infintie legendary copper, steel, and plastic.

heady fulcrum
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You can guarantee legendary quality on any resource by simply crafting it into something and recycling repeatedly.

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It's not a puzzle

rapid moth
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This is OP though

heady fulcrum
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It's how the game was designed

rapid moth
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Recycling loops aren't anywhere as easy as legendary asteroid upcycling though - recycling loses 75 percent of the source materials, asteroid recycling only loses 20 percent at the most.

heady fulcrum
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Loss is meaningless when the resources are infinite

rapid moth
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but also the throughput is way better when you can guarantee legendary instead of playing the recycler casino

heady fulcrum
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Is it? How do you measure throughput?

rapid moth
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By having a main bus full of legendary resources

heady fulcrum
#

But both setups get you a main bus full of legendary resources. Does that mean they have identical throughput?

rapid moth
#

With fewer machines

heady fulcrum
#

Do you need fewer machines? Asteroid crushers are pretty slow and since you can only fit two quality modules you'll have to use a lot of them to keep up the pace. Not to mention how you still have to process the ore that you generated

rapid moth
#

use the first legendary materials you produce to make legendary crushers and grabbers.

heady fulcrum
#

But you can use them to make legendary recyclers instead

trail lake
dusty niche
#

LOL

frozen moss
#

The average married Factorio player's experience

thorn venture
#

mine is "me and my wife running around in dual spidertrons"

dusty niche
pine echo
heady fulcrum
dusty niche
frozen moss
subtle ferry
#

Give me all the trash

heady fulcrum
#

Hell yeah

#

Share your trash recycling solution

subtle ferry
#

I don't want any help but at the moment I'm struggling to even get to fulgora ppenk

heady fulcrum
#

No worries

#

I'm curious to see what you do, not hold your hands

fluid owl
#

My solution was that I stopped playing Factorio, my brain was broken...
I'll get back to it at some point

heady fulcrum
#

Here are the priorities I have for a recycling plant:
||Ideally it should have a lane for each product and an overflow that minimizes waste, also, a machine that recycles scrap must only recycle scrap. If possible, it should also split different qualities.||

#

Classic

#

Fortunately ammo is free

#

... Laser turrets?

subtle ferry
#

Remember the "I don't want any help" bit

#

Lol

heady fulcrum
#

Well okay

#

Just make sure you read all the data presented to you

subtle ferry
#

I already removed them because I kept running out of power when I'd try to fly to Fulgora and back

fluid owl
#

I do love doing point defense

#

It's so cool

heady fulcrum
#

They should make it so electric turrets destroy asteroids

#

Fuck realism

subtle ferry
#

I made it all the way to Fulgora and back, though it burn through all of the fuel in the tanks at the end.

heady fulcrum
#

Tower of guns

fluid owl
#

Yeah one thing I had to adjust through it, is that I had a ton of chem plants making a ton of fuel, but if you plan to let your ship stay in place for a bunch of time you don't actually need it that badly, as long as you have fuel tanks to accumulate the fuel in.

#

That said, later on I did start to automate some shipments from a planet to the other and in that case, being able to produce fuel faster came in handy

#

Since the ship didn't have to sit in orbit for quite as long while it refueled

subtle ferry
#

Woo!! I made it to the trash planet and my ship made it back home in one piece

#

So, just checking, at this point I'm totally stranded until I can build a space outpost, right? Then I can at least ship things to this planet, and eventually build a space station and launch myself back into my freighter?

heady fulcrum
#

No

#

You can at any point drop stuff from your ship to a random point near spawn, even without a landing pad

#

A landing pad just makes it possible to automatically handle the items.

#

In order to leave the planet, you need at a minimum the materials to make a rocket silo and one rocket

subtle ferry
heady fulcrum
#

Hell yeah

#

I build my ship with so much storage that one trip gives me enough for a starter base and a trip back

subtle ferry
#

Are there any limitations on what can be dropped off onto a planet? For example, can I simply drop a bunch of robo ports and bots?

heady fulcrum
#

If you can launch it to space you can drop it down

#

That means no rocket silos, for example

subtle ferry
#

(Thanks for answering my questions, by the way. It's the most reliable way for me to avoid a "how to" guide without being totally in the dark)

subtle ferry
heady fulcrum
#

Almost everything is fine to ship (and in the future may need to be shipped automatically)

#

Make sure to read factoriopedia for the planet you're in

#

Some buildings are useless or impossible to build in some planets

subtle ferry
#

Ah, gotcha

heady fulcrum
#

Alt click anything in the game to open its factoriopedia entry

subtle ferry
#

Oh hellll yeah, that's so cool!

#

I didn't know that. That's a good one

heady fulcrum
#

It's super good for revealing info that doesn't show up on mouseover. Some of it could only be found by wiki reading

subtle ferry
#

ohhh that's why Production science stopped all the sudden pippsnap What are the odds... At least it's an easy fix. Silly me.

heady fulcrum
#

Does the game not have warnings for train stalling?

#

(I avoid this problem by exclusively making one train lines)

subtle ferry
#

No

thorn venture
#

one of the few things I use logistic robots for is putting fuel boxes by all of my train unload stations

frozen moss
heady fulcrum
#

Just use chain signals

subtle ferry
#

Adjusting the regular signals so they're before the intersection is the fix here.

heady fulcrum
#

That is also valid

subtle ferry
#

It's been like this for well over 50 hours with no issue haha

#

I got a lot better with rails after playing on Fulgora.

heady fulcrum
#

Hell yeah

#

That's the best thing to come out of the DLC

#

Different challenges encouraging you to do things that were already possible but you wouldn't have done

subtle ferry
#

Yeah, totally agree

midnight sapphire
#

twicrazy gotta be 1 way lines with an excessive number of chain signals everywhere

dire trout
#

Lunar aurora and i put in a railyard-dispatch system, where there's a bunch of nonspecific trains in a holding area that get sent to resource patches when they have a trainload ready, then drop the load off at the main base before returning to the railyard to await another load being ready somewhere

#

All that automation is entirely lunar's efforts though

frozen moss
#

Oh yeah, are you two still playing on that server together? You stopped streaming it a while back.

dire trout
#

kinda petered out, we got stuck on vulcanus. we got orange science automated but still had to build a silo to get back to the platform, which was slowly degrading as it lost the ability to defend itself

frozen moss
#

Yeah, you need to come prepared in Space Age, even on easy difficulties. It can be tricky if you don't bring enough supplies.

heady fulcrum
#

If you make a ship good enough to travel, you don't strictly need to come prepared; just take as many trips as you need. It does save time and effort to come prepared

dire trout
#

as we discovered

subtle ferry
#

ye ye simplicity is good and all but what about 4 trains, 2 loading stations on opposite sides of the island, & 2 offloading stations izzyderp

subtle ferry
#

Oh I could color code them depending on their loading stations raritysmug

heady fulcrum
#

And you can add map icons to make reading parts of the map easier

#

In the map view, click on add tag in the top right. Tags can be pretty handy to use!

frozen moss
subtle ferry
pine echo
#

Nuked a rogue spooderbot literally

heady fulcrum
#

Want to get rid of demolishers on Vulcanus without weapons?
I've got something for you...

Watch me try to beat a 1000X science cost run on Twitch or support me on Patreon:
๐Ÿ’Ÿ Twitch https://www.twitch.tv/avadii
๐Ÿ”ฅ Patreon https://www.patreon.com/AVADII
๐Ÿš€ Main Channel https://www.youtube.com/@AVADIIStrategy

#factorio

โ–ถ Play video
#

Set up gates to lower, put them in a demolisher's zone, and watch it try repeatedly to destroy them

maiden furnace
subtle ferry
#

I've been really enjoying DocJade's videos lately

#

Anyway I got eaten

frozen moss
#

Worm food. You have become one with the spice.

frozen moss
dusty niche
#

that was a fun one

thorn venture
heady fulcrum
#

Well done

frozen moss
thorn venture
#

She reads classic literature too. I think Agamemnon was more likely an Iliad reference than a B5 reference. Gleba she built a bad base and then a good base. Aquilo is like, eventually there's not that much left to do in the game other than go win, so she didn't do a ton there other than get the things that only come from there.

frozen moss
#

I mean, there isn't really much to do on Aquilo. It's mainly to finish up your research and get the last materials you need to reach the edge.

thorn venture
#

ahhh she says the reference is "both, but maybe 70% Iliad"

frozen moss
#

I hope they continue to update the new planets with new stuff. It'd be fantastic if all the planets had the same amount of content as Nauvis does.

thorn venture
#

"Agamemnon fights like a 300 lb linebacker playing red rover. He came to mind because of all the asteroids."

#

yeah, some of the planets seemed like there was very little of interest there

thorn venture
#

like build the most minimal base and then GTFO

frozen moss
#

It'd be cool if they went full-blown Frostpunk with Aquilo, and gave us ice storms that ravage the planet that you have to constantly prepare for and battle against in order to expand into richer resource locations, and you had to do ice-breaking before you can build.

thorn venture
#

the worms were so funny. Such a difficult challenge and then railgun one shots.

frozen moss
#

Just to really lean into the challenge

heady fulcrum
#

Factorio is a game with limitless potential... or is it? Will it be possible to ride in a train around the entire world?
Join me on this crazy ride where I push the limits of Factorio, my coding skills, and my poor computer!

Saves:
Default (2,000,000 x 2,000,000): https://www.dropbox.com/scl/fi/fsny7odrey0zv5nx21v3b/Around-The-World-Default.zi...

โ–ถ Play video
thorn venture
#

tldw: once he overcame issues with laying the track (using a mod) and fueling the train (nuclear fuel stops every so often), it still crashes due to chunk generation eating up too much RAM, but on a 1/4 size world he can do it. The last minute and a half are a 600x view of the trip.

heady fulcrum
#

Kovarex is showing off how he debugs Factorio

midnight sapphire
dusty niche
subtle ferry
#

Lol oh sweet

#

Let's find out

dusty niche
#

laughed a lot at his defence method

thorn venture
#

I'd love a summary of the key tactics that's shorter than an hour

heady fulcrum
#

It's the old blocking spawns with pipes cheese

frozen moss
#

Ah, Doshdoshington. Never have I seen a more nonchalant and completely deadpan smartass play a game so well and make every single second of every video a goldmine for sarcastic wit, comedy, and knowledge.

#

Oh, also, he has excellent taste in montage music.

heady fulcrum
#

Watching the video, it looks like he doesn't do the old pipe placement cheese. He uses a combination of trainsaws and exploding nuclear reactors

#

As well as controlling pollution, of course

subtle ferry
#

It was good fun

dusty niche
#

TrainSaw is such a good name for it

heady fulcrum
dusty niche
#

oh thats going to be a nightmare. need to watch

#

lol im just at the start. wow thats sooo screwy looking

#

itlooks like lots of snakes

#

LOL the pipe mess is great

subtle ferry
pine echo
#

I found a nightmare challenge, legendary Space Age but you have to keep Nauvis spawn alive, I tried it and even with about 22 players it's insanity

#

Every enemy being legendary quality tier? Yeahhhhhh no

frozen moss
dire trout
#

what a twist!

frozen moss
radiant galleon
radiant galleon
frozen moss
midnight sapphire
#

fs_fascinating speaking of factorio, i may have got distracted and started a pyblock again

#

i do not know why i decided to make the start of my science so far away from my base, this turned out to be an awful idea, i have so little copper

#

spaghetti is very important, the engineer needs it to live

frozen moss
#

Spaghetti is love, spaghetti is life

#

I'm actually slowly planning a huge modded Factorio series. I'm gonna be playing Space Age with a whoooooooole bunch of new planets, technologies, buildings, enemies, and more, plus Death World settings.

It's gonna kick my ass and I won't know how to do any of it, but I want to do it eventually anyway because it's gonna be utterly ridiculous fun.

midnight sapphire
#

mewGiggle it is always great fun, though i aint the biggest fan of death world settings, especially in heavily modded playthroughs

frozen moss
#

And when I eventually somehow reach the edge of the solar system (and maybe the Shattered Planet? We'll see), I want to leave behind a vast empire of machinery, spaghetti belts, and roaring cities of electricity and madness.

#

Absolutely none of it will be perfectly efficient or orderly, lol.

#

Maybe a little bit here and there, but otherwise it's gonna be jam-packed everywhere I can fit it.

frozen moss
midnight sapphire
#

izzynothoughtsheadempty yippee, 7 hours in i've got my first science being produced at a grand total of 2 science per minute

midnight sapphire
#

mewGiggle got my first storage tank i dont start with, it stores 1 million fluid, but if you put any form of gas in it vents it

#

10/10 content

#

fs_fascinating it also uses 18 of the pipe extent

midnight sapphire
#

fs_fascinating just realised how far i am away from splitters

midnight sapphire
#

namazu_burn the all blue of logs and seaweed, i have reached it

midnight sapphire
#

~~also i decided to be reasonable and up game tick speed to 5* during the early game to stock resources FujiTeehee ~~

#

namazu_burn but more importantly fish wind power using the most optimal power lines i promise

midnight sapphire
#

namazu_burn my average iron got *5'd and my average copper got *2'd to 10/m and 2/m respectively with my latest expansion, i have infinite power now

#

twicrazy now i need to figure out how to up my copper production considerablybecause 2/m still aint cuttin it, and i need to make more fish windmills, my power consumption is cray cray at a wopping 5MW atm now

frozen moss
#

Oh cool, apparently at some point in the future, when the devs are done developing it, they're gonna make Factorio open source for the community to do whatever with.

#

...I hope that picture embedded okay.

#

If not, here's a zoomed in version to see the developers' response:

midnight sapphire
#

spaghetti is stored in the engineer, it just needs a sufficiently complex crafting recipe to flow out this setup still needs 8 different additional machines that will process 16 additional materials to run

#

pythanadons why are you like this, and more importantly, me why am i like this

#

izzynothoughtsheadempty unrelated i am producing to much iron now, i am shooting full steel chests so that i can get more delicous delicous copper

frozen moss
#

Isn't it Pyanadons?

#

Without the "th"?

midnight sapphire
#

it is! i am writing python scripts at work so i seem to be auto piloting pyth UraWheeze

frozen moss
#

Understandable

rapid moth
frozen moss
#

Ooooooo

#

When I start my modded playthrough, I definitely will!

frozen moss
#

Hmmm, might use the lite version, with some modifications. Some planets in the full version like Tenebris and Naufulglebunusilo are not really necessary and are just bloat.

midnight sapphire
#

my fish and my fish alone have recieved paving

#

~~as i am back to playing this save FujiTeehee ~~

#

i am going to be insane by the end of this

#

i have already starting making a shrine dedicated to fish

#

the fish shall grant me sanity if i worship them

frozen moss
#

I love how every Factorio player eventually devolves into insanity and forms a religious cult around either fish or some other part of their factory.

And also they just completely forget how the entire factory even works and just draw pentagrams in the dirt and pray if something ever breaks, in hopes of it fixing itself.

pine echo
#

wish me luck in not going crazy doing bob's aain

midnight sapphire
#

CatJam 2.5 copper plates per minute

#

i'm RICH

#

twicrazy i need to mass produce these

#

noThoughts its very hard to calculate if this is more efficient than the really lazy method

#

izzynothoughtsheadempty after a lot of fancy calculations, i think my original "make lots of coal and void steam for ash" was a better method

#

this is in fact like 30% less efficient i think

#

it is going to remain anyway, the fish will be displeased if i remove it

midnight sapphire
#

never mind, i flipped a number in my calculation, it was 30% as effecient

#

this is way way way more boring :(

#

i need to stop leaving my factory running at 25* speed, my save time is already at 100 hours, and a lot of the time the factory has been doing litterally nothing

#

twicrazy i need splitters, i dont know how to make factories without spliters everywhere , for if nothing else setting an ideal input

midnight sapphire
#

izzynothoughtsheadempty my next build for 1/3 of a yellow belt of wood will take thousands of copper and 50% of my current power usage

midnight sapphire
#

izzynothoughtsheadempty i ran out of space, so i made a quick 100 landfill a minute setup

#

twicrazy none burner assemblers will also be a god send

pine echo
#

................

heady fulcrum
#

Not a problem with modern splitters

pine echo
#

still gonna a pain.........

pine echo
#

million distrctions later i got real research going at this point.....

midnight sapphire
#

mewGiggle i like the weird mixed deposits that you often end up with in bobs/angels, especially with the weird mining reqs some things have

heady fulcrum
#

After fulgora I developed a few good strategies for dealing with exactly that sort of problem

pine echo
pine echo
#

finally got electronics

midnight sapphire
#

anyway, i should proabbly stop being a gremlin and actually actually automate my science

#

rather than the weird jank like 20-30% automated setup i have

#

twicrazy nice and simple for the checks notes first science

#

wait shit, i fell for my overcomplication again

#

new recipe split in 2 because the matrix solver cant calculate the fact i'm getting my ash from burning coal in a boiler mewGiggle

midnight sapphire
#

izzynothoughtsheadempty i am in trouble power wise, i need to either build a real fancy powerplant or spam some more fish

#

duping my wood farm and just feeding it all into boilers could work indefinetly but that shit is costly

#

and big

#

my main one isn't even complete yet because i dont have enough copper fs_fascinating

#

and the farm buildings alone are almost the same space as my FishNA windfarm fans

#

twicrazy i could probably make a tileable moss burner

#

twicrazy though that would leave me like, 6mw positive for all of that

#

i think my best bet still is my FishNA strands, if only i could figure out a way to lower the power pole cost AJLie

midnight sapphire
#

izzynothoughtsheadempty i have run into a problem i did not expect, i do not know if i can physically handle inputting 900 items a minute into boilers

#

thats 30 items a second, my fastest 'input' method is 3.75, except i dont have splitters yet, and that requires the belt going directly onto it

#

this is the fastest i can easily input into a boiler, which is frankly already an insane setup

#

apparently i need 12 inserters for a full yellow belt, i'll setup 4 boilers that run real unoptimally twicrazy

#

mewGiggle whilst i am still enjoying it, so far seablock was more fun at this point, theres lots of little bits like the above that just feel more annoying than fun to deal with

#

maybe i'm just more used to the angel bobs recipes, i had some experience with that prior seablock, compared to py's mewGiggle

pine echo
midnight sapphire
#

yipee

pine echo
midnight sapphire
#

yeahhhh, i'm dumping pyblock and swapping to lavablock or something else for a bit mewGiggle theres something missing in pyblock atm for me, maybe when i try again

#

UraWheeze maybe if i did a base py runthrough it woulda gone better

midnight sapphire
#

mewGiggle lavablock fun but defo feels like a 0.0.10 of a mod

pine echo
#

can NOT make a good sorter to save my rump

midnight sapphire
#

mewGiggle i mean, is there a problem with it being like that?

pine echo
#

needs more storage cap than two steel chests worth, and im on a friend's server

midnight sapphire
#

i mean, your only real choice in vanilla for 'bigger' are vehicles which are less space efficient, unless you craft them into something else

pine echo
#

true

midnight sapphire
#

you also have the full gremlin option of 'who needs to sort things; fuck it fill the entire area with bot chests'

pine echo
#

think im cooking here with that blank message

pine echo
dire trout
#

The idea has been floated about starting another manechat server

#

This time we can go to the other planets as a group

midnight sapphire
#

izzynothoughtsheadempty i can guarantee no certain amount of time, but i shall appear to add over complicated things at arbitrary intervals

heady fulcrum
#

I'm interested, but I feel like I want structure to hold my interest. Not sure what sort of structure would work best

dire trout
#

And i used that knowledge to build a self-balanacing kovex loop

radiant galleon
#

the kovarex loop was nice
i liked the automated train dispatch system too
when the trains weren't trying to kill me wheeze

thorn venture
#

I wonder if Factorio works on OpenMandriva

frozen moss
#

I'd be interested, if I could find the time. It's been a while since I flexed my Factorio muscles, but I've been watching videos again lately, and it'd be good practice for a solo run.

dire trout
#

yeah kovarex that's it

subtle ferry
#

I just wanna build on trash planet

#

I love that planet

thorn venture
#

I'm bad at all the other planets but I'm good at "yeah I can run around fixing things at home and shooting biters, fuck biters"

pine echo
pine echo
frozen moss
#

Fulgora, most people don't know about all the modded planets.

#

It would be a vanilla playthrough, I'm guessing

#

Unless Rom wants to go all out, lol

pine echo
#

bnnuy inspired planet

rapid moth
pine echo
#

๐Ÿค”

slender storm
#

If anyoneโ€™s open to a fresh Factorio + Space Age server, Iโ€™d be happy to host one. Iโ€™d just have to reset my existing server. (I wouldnโ€™t miss it)

slender storm
#

I've created a fresh server for Manechat.

Factorio + Space Age. The expansion is required to join. It's otherwise vanilla with rail world style settings.

Server name: Manechat
URL: midnighthack.tech
Password: none
Server version: 2.0.72 (This will change as updates are released. Generally it should be the current version.)

Ping @slender storm with your player name so that I can add you to the whitelist. Let me know if there are any issues with connecting to the server. It should be available 24/7/365.

midnight sapphire
#

peek_Fran i do not know if i will have time enough to do anything since a ffxiv patch just dropped and i gots a bunch a christmas shit to do, however

#

@slender storm whitelist me please; TheEpicChipmunk

dire trout
#

@slender storm romulus4444

#

also might be sparse until after this weekend

slender storm
#

Added, and added Lothar as well

#

Let me know if anyone has issues connecting. Should be fine. rdwut

dire trout
#

thanks!

dusty niche
#

hmmm im about to start leave. maybe its an excuse to play factorio again

slender storm
#

Oh, whoops, need to fix part of the server's startup script

#

There we go

#

Had an issue with the whitelist not actually being used rdwut

dusty niche
#

oops

slender storm
#
#!/bin/sh

# Make tmux output work
export TERM=xterm 

# paths
BASE_DIR="/home/factorio/factorio_server/factorio"
BIN="./bin/x64/factorio"
SETTINGS="./data/server-settings.json"

cd "$BASE_DIR" || exit 1

ARGS="--start-server-load-latest --server-settings $SETTINGS"

# Add optional settings if they exist
if [ -f "./data/map-gen-settings.json" ]; then
    ARGS="$ARGS --map-gen-settings ./data/map-gen-settings.json"
fi
if [ -f "./data/map-settings.json" ]; then
    ARGS="$ARGS --map-settings ./data/map-settings.json"
fi
if [ -f "./data/server-adminlist.json" ]; then
    ARGS="$ARGS --server-adminlist ./data/server-adminlist.json"
fi
if [ -f "./data/server-whitelist.json" ]; then
    ARGS="$ARGS --use-server-whitelist --server-whitelist ./data/server-whitelist.json"
fi

exec $BIN $ARGS
#

There we go rdwut

dusty niche
#

hmmm going to make a guess on the bug being not having Args added to the existing args with each if statement

slender storm
#

More specifically, have to actually pass it --use-server-whitelist

#

In the rest of them it implicitly uses the settings

dusty niche
#

oh differnt then what i thought

#

i made an oops in a script the other week where i was doing similar

#

but i didnt put ARGS="$ARGS
iut was just ARGS="new if args"

#

so yeah the last one that actually matched the if was the only args

#

hitting my head against stupid bug for like an hour

slender storm
#

'tis a mess

#

Been using this for about a year without issues though

midnight sapphire
#

Ellen_nod to break the ice i have added the most pointless piece of circuitry that i could have just fixed the problem instead for

slender storm
#

Heh excellent pippwiggle

dire trout
#

I need to log back on to that save and get pics of my setup

radiant galleon
#

I should find all of my rail blueprints again
that self dispatching rail system we had was fricken nice

#

and it only killed me twice ppenk

midnight sapphire
#

countrerpoint, new ones again Evil

#

i can make even sillier rail segments this time

dire trout
#

The segments are nothing but donuts of various sizes

midnight sapphire
#

each rail segment comes with a timer module that measures how long since a train has come through

radiant galleon
#

We had our old one set up with a fully automated self dispatching system
All of the trains were generic and could be called to any pickup point on the network on demand and would automatically drop off where they were needed
Need more trains? Just add more staging tracks to the depot and they'll be automatically included into the system

midnight sapphire
#

yeah, but wheres the fun copying and pasting that paissapretty

dire trout
#

Watching it work!

radiant galleon
#

rdwut it worked and was decently efficient
less time spent dealing with signalling, more time fixing other factory problems RDlol

dire trout
#

Or hitching rides on the trains and seeing where you end up

slender storm
#

Lunar, would you like to join the server?

#

I could whitelist you

radiant galleon
#

sure
i'll hop on when i've got a bit of spare time
LunarAurora is my IGN

slender storm
#

Cool cool

#

Done

midnight sapphire
#

izzynothoughtsheadempty i was left unsupervised so theres now a 6-12 belt balancer

#

whoever hops on after me is gonna have so much spaghetti to clean

midnight sapphire
#

sure, this is a reasonable place to leave off for the night (there is geniunly no train infrastructure setup)

dire trout
#

just add train lol

subtle ferry
#

wake me up when we are at trash planet

#

Also why did y'all start a Factorio server in the middle of secret santa week omg ruuuude

pine echo
slender storm
#

Yep yep

#

Give me a moment

pine echo
#

Considering off topic circumstances are keeping me awake that can't be discussed I'll join rn

slender storm
#

Cool, just SSHโ€™d into my server from my phone and added you to the whitelist

pine echo
#

nice

pine echo
slender storm
# pine echo

You need to manually point to my URL, itโ€™s not listed as a public game.

The URL is midnighthack.tech

#

Multiplayer > Connect to Address

pine echo
#

Ok got it, didnt work first time

#

my bad!

slender storm
#

How do we want to set up the train loaders? Directly off belt? Or belt>inserter>cache>inserter>train?

#

And what length of train do we want to standardize on?

#

Also, a notice to everyone playing who might not have realized: This server is not peaceful.

#

It just has a modestly expanded starting buffer. No other changes.

#

....or at least, it shouldn't be? I didn't think the buffer was that large

pine echo
#

problem is i RARELY used trains, only time is when others made them, i think i tried once solo but i had no idea what i was doing..... so im no help there sadly

#

but i can take a hoof at it

slender storm
#

Yeah, I'm mostly a beginner at it

#

I only know some basic stuff

#

I think Rom is the train guy

pine echo
#

despite me having 11,179 hours in this lol, i mostly did mp where others did the the stuff i didnt know

#

at least i know defense for bugs

midnight sapphire
#

mewGiggle i did setup some v basic turrets, but didn't bother going to crazy

#

loading from a cache will probably be best

dusty niche
#

It's been years since I played and while it's tempting while I am on leave to join I also really want to get down reding in. I've been pondering finding some readings of fics I haven't read yet so I can play and listen

slender storm
#

Also, I found the biters

#

Still a bit before the pollution hits them

dusty niche
#

Out of curiosity when in server mode does the server halt when no one is on or does it keep going

slender storm
#

What I haven't found is oil

#

Time pauses when nobody is logged in

dusty niche
#

Good to know

slender storm
#

You can set it to run continuously

dusty niche
#

Lol that sounds like it would be a disaster with biters

slender storm
#

Yep yep XD

#

If it was set to peaceful mode then that could be potentially fine

dire trout
slender storm
#

Ah

dire trout
#

i don't know if i have a thing, maybe setting up nuclear stuff

slender storm
#

I did work out how to get a train network going in my solo server, but my designs weren't ideal

dire trout
#

on my own i just do really basic stations at the resource hubs and and unloading hub at main base

dusty niche
#

Last time I played I grabbed an online blueprint book. I was never a big fan of getting the rails and stations right and well some people had really good designs

#

Especially ones handling 2 lane systems

slender storm
#

Blueprints are fine flutternod

#

I've learned a bit from some blueprints

#

And yeah, I've mostly just copied other people's designs in this game haha

dusty niche
#

Mall blueprints are crazy and took some fun out of things but were useful after starter base when you need to pick up and move

slender storm
#

Yep yep

dusty niche
#

And to think blueprints came in reletavily recently to my factorio time

#

I can't remember the 1st version I was playing but it was early in it's beta time. Hell I bought my copy on their site when buying it got your name on the radars

dire trout
#

i am very bad at being optimal

#

belt spaghetti everywhere

#

or worse, pipe spaghetti

#

i can't wait to hop on and do some stuff

#

sadly, gotta wait until after the weekend though

dusty niche
#

Sushi belt time

dire trout
#

well i'm not that bad

#

every item gets its own belt, or half-belt

slender storm
#

I did kill cliffs so that we wouldnโ€™t have so much spaghetti

#

Well, forced spaghetti

#

Make things easier on us for setting up a main bus

dusty niche
#

I was never a fan of cliffs

slender storm
#

Yeah me neither

dusty niche
#

Sure they make the map look less flat but they ended up seeming pointless when so easily destroyed

pine echo
#

got some extra power setup

#

if i can build the rest, that extra is 14.4MW of power alone

radiant galleon
#

I have a book of rail blueprints somewhere
once set up it's a fully automated dispatch system

slender storm
#

I drove waaaaay out and finally found an oil field

#

We're definitely going to need some good trains

#

Also going to need a bug exterminator

#

I'm kinda surprised at how hard it was to find oil rdwut

pine echo
#

yeah no kidding, for feathers sake i may need to mass prod landfill just so we get oil

pine echo
#

or do we relocate north

slender storm
#

We can do whatever! This is a community effort, so whatever y'all want to do pippwiggle
That said, some landfill is good to have. Would be handy to have a landfill factory set up.

#

This will end up being a railworld anyway, so we'll need to set up train routes and a large hub. I suggest we probably won't need to relocate the main base, we're going to end up with a bunch of outposts regardless.

#

So what I would suggest is setting up an oilfield outpost, surround it with walls and turrets, clear out surrounding nests, and set up a rail route from there to the main base. Maybe designate the big empty northern region of the base for oil processing??

pine echo
#

sounds good, be back on later, checking out some other factorio games

pine echo
#

found more but no resources near it

#

@slender storm

#

still looking for perfect spot, ill try to not reveal too much map

slender storm
#

Nice

pine echo
#

cant find anything, gave up

slender storm
#

Welp, I was just destroyed by bugs.

Unrelatedly, Iโ€™m now mass manufacturing ammo. twimerp

#

Aw, they evolved

frozen moss
#

This reads like the last few entries of a diary of a dead man, lol

slender storm
slender storm
#

I managed to unlock the oil tech tree

frozen moss
placid coral
#

Your new Empire Nauvis?

dire trout
#

getting on the server finally

#

looks like we need to get oil back to main base for processing

#

i want to get uranium going, so i need sulfuric acid

#

ah, still need blue science

#

ok just getting a handle on what's what

#

looks like we need to get trains going

slender storm
#

Yep yep. Need trains, need a hub plan, probably need a more reasonable iron and copper factory....

#

We're just at the early bootstrapping phase

dire trout
#

ya some areas are a bit rough

#

excellent, room to do stuff

slender storm
#

I put down an expanded research hub with eight inputs, but then realized it might be in the way...

dire trout
#

ok, the current task we are going to do i build an initial train hub at main base, and another station at the oil area and start getting oil shipments going

dire trout
#

oil train loading now

#

this fucker loads FAST

#

oilfield completely hooked up!

#

now we are out of research so i guess it's blue science time

radiant galleon
#

there's only one train running on the loop right now but I had to do my thing and signal it anyways rdwut
should be enough signals in the proper places to prevent a deadlock if a 2nd oil train is added

dire trout
#

sulfur, plastic, and sulfuric acid now in production

radiant galleon
#

Blue science is being made, and research down the robotics tree has been queued

slender storm
#

Logistics robots are now available. Just awaiting mass production

radiant galleon
#

Personal roboport is available as well, and the first tiers of the speed+capacity upgrades are currently researching or in the queue.

#

Chugging along on the blue science stuff

radiant galleon
#

first rail junction is built!
now to start on the depot
it's perfectly aligned to the map tiles, too
personal roboport makes this so much easier twimerp

dusty niche
#

lol are you all in agreement on which side of the tracks is in and out

#

last time i played multiplayer ohhh soo many years ago had some very amusing train crashes due to people in differnt counteries using differnt sides of the track

radiant galleon
#

the signals are always on the right side of the track, my rail blueprints are all prebuilt :P

dusty niche
#

australia uses the Left side of the road and i did all my stuff with the signals ont he left/inside track. when the american and canadians did everything on the right and the outside side of the track

slender storm
#

I think we should use the American convention in this case since the majority of players are from there

radiant galleon
#

which is how all of my blueprints are, so that's fine
signals on the right, right hand drive on the tracks

dusty niche
#

awwwww i wanted to see crashes

radiant galleon
#

there won't be any if i build this right
all of the track is presignalled in the blueprints too twimerp

dusty niche
#

sad wolf is sad. no kaboom

slender storm
#

Donโ€™t worry, thereโ€™s still lots of bugs to viciously destroy

#

Should get around to issuing eviction notices to the local residents at some point

slender storm
#

Oh, and let me know if there are ever any significant performance issues with the server.

radiant galleon
#

5 trains waiting for Dispatch to destinations twimerp
now they just need somewhere to go

#

been busy layin rail

dire trout
#

oil production facility

radiant galleon
#

ok it's almost 5 am
Rom and I gotta force ourselves to go to bed
Damn this game, it removes your ability to sleep xD
made lots of progress on things though pippwiggle

dire trout
#

time to update our furnaces to electric

dire trout
#

power crisis! resolved with switching boilers back to coal and increasing capacity while getting uranium stuff started

#

rocket silo tech is researching now

radiant galleon
#

nuclear power research is complete
now we just gotta build it

radiant galleon
#

we're gonna need to issue eviction notices stat
we just had a biter sighting
it was only 3 of them but that's how it begins

slender storm
radiant galleon
#

we almost have nuclear power online
the nuke plant is almost built
we're just waiting on the first train of ore to start processing fuel

dire trout
#

nuclear power online

slender storm
#

We're having a lot of bug problems rdwut

radiant galleon
slender storm
#

Frantically trying to expand military capabilities

dire trout
#

nuclear power is gainful now, fuel amount is increasing. there are several things to do next: get purple science up, get yellow science up, get the rocket silo built, and fortify the perimeter

#

either way we need to drastically expand red and green circuit production, and eventually blue circuits. and in doing that, we'll need to reinforce our iron and copper production

radiant galleon
#

i made an oopsie with my circuit network and it wasn't sending trains to the uranium 'cause it thought the pickup station had far less than it did izzynothoughtsheadempty
i fixed it tho and now uranium is happily flowing

dire trout
#

we'll need to set up copper and iron unloading stations near the acid station probably, then we can start plopping down remote mining bases with train stops

#

the blue/black -> purple/yellow jump is pretty gnarly

#

thanks for setting up the server again, this is a lot of fun playing all together

dire trout
#

this is the first factory i've played that didn't have a massive solar panel/accumulator field

heady fulcrum
#

Electric furnaces can take efficiency modules

slender storm
#

Just haven't gotten around to it yet I guess rdsnrk

radiant galleon
#

i should probably actually transfer my rail blueprints into the game library so others can put down rail too rdwut
it's all sized perfectly to align to the map chunks
sorry about running that rail right through the science belts, they just happened to be on the center of a chunk twimerp

radiant galleon
#

we're maxed out on mil research shortly

#

we're starting to get more bugs on the fringes of the base
we're getting explosives production going
we're gonna need big guns soon

slender storm
#

Big guns soon

radiant galleon
#

unfortunately we need to go to space before we get nukes rdwut

radiant galleon
#

first rocket is on the way!

frozen moss
#

One down and a million to go

slender storm
radiant galleon
#

first platform is built!
now we send up an assload of platform tiles and other materials to start making space science rdwut

dire trout
#

base is surrounded by a double thicc wall

#

needs turrets at key points though

radiant galleon
#

Space/white science is now being made pippwiggle

dusty niche
#

Lol I read that as spicy white science

#

I think I prefer that name niw

radiant galleon
#

Kovarex has been unlocked
we are so close to nukes
need yellow science

#

logistics bots

radiant galleon
#

space research is mostly done twimerp

dire trout
#

the walls are mostly decently automated with defense, bots will repair and replace walls and turrets at the chokepoints

#

the kovarex loop has been started, just waiting for critical mass

#

we need to tidy up our internals a bit to shore up the basics so we can expand red circuits and steel, which are the current bottlenecks

frozen moss
#

Please tell me you're going to Best Planet (Vulcanus) first ppenk

dire trout
#

nowhere close to leaving nauvis yet

frozen moss
#

Ah

dire trout
#

popping on

dire trout
#

atomic bomb tech is researching

dire trout
#

behold @midnight sapphire we've hooked up your megabalancer to 12 parallel furnace lines

dusty niche
#

Damn that's one convoluted load balancer

radiant galleon
#

my automatic train dispatching is working perfectly pippwiggle

dire trout
#

61million iron in process and transport

radiant galleon
#

it's beautiful

placid coral
#

Yes it is.

echo bloom
#

Dude installed factorio onto floppydisks and beat it

heady fulcrum
#

Wow maybe I won't watch this on an embed

#

That's 23 ads

dusty niche
#

sponsorblock is only showing 1 block for me is that sponsorblock ads highlighted or regular ads injected by youtube?

heady fulcrum
#

These are regular youtube ads

dusty niche
#

ewwww

echo bloom
#

Id watch the sponsor section btw
Its funny

#

Oh
They sold out lol

radiant galleon
#

I may have done a smaaaaaaaal upgrade to our nuke plant twimerp
we are now producing over 500MW of power

#

also the entire perimeter is now surrounded by laser turrets fettiknife

frozen moss
#

I can hear the distant sounds of Doshdoshington sighing, lol

dire trout
#

kovarex loop

frozen moss
#

I'm green with envy :P

midnight sapphire
radiant galleon
#

It's 2x as efficient to process on the spot and ship plates, as you can fit 2x the plates in a rail car vs ore.
And we're using 4 rail car trains so we just split the 12 belts into furnace lanes and merged those down to 4 for the loading lanes for the train rdsnrk

dire trout
#

there were 12 belts coming from the balancer so i made 12 parallel furnace lines with 6 output lines merged into 4 for the train cars

slender storm
#

Might need some help with clearing out bug nests around the perimeter. They're expanding back into the pollution zone pretty frequently

#

Also they ate up the copper mine while I was clearing out some nests. I repaired it, but it needs some turrets

subtle ferry
# echo bloom https://youtu.be/cTPBGZcTRqo

DocJade is always a good time. This video was wild. It had almost nothing to do with Factorio, but I really liked how dedicated he was to the bit. It was, like, 15 minutes of talking about programming code and file system and then, out of nowhere "and here is purple science done" cadancewheeze

slender storm
#

First atomic bomb has been made

radiant galleon
slender storm
#

Of course we don't actually have a means to actually launch it

radiant galleon
#

we should have plenty of fissile uranium if the Kovarex loop is doing its job

slender storm
#

We do

#

Biggest issue right now is a lack of advanced circuits

#

Super starved of those

maiden furnace
#

always starved of advanced circuits

radiant galleon
#

aoe size is 35 and the range is 54 with the handheld launcher, so as long as you plonk it near the end of the max range, you shouldn't nuke yourself rdwut
shouldn't

dire trout
#

Yeah i always used them in the handheld launcher

#

You can also make nuclear tank shells i believe. That's what we used on the Big Worm on vulcanus

radiant galleon
#

uranium shells, not nukes
the nukes can only go in the handheld launcher, rocket turret, or spidertron

slender storm
#

Ahhh

thorn venture
#

nukes are great at taking out whole biter bases

#

on rare occasions I've run into bases where 2 nukes wasn't quite enough

dire trout
#

We used the nukes quite effectively on a previous server

#

Also yeah it was the uranium shells not nukes against the worm

thorn venture
#

worms are so tough

dire trout
#

I think we kited it through an area lined with turrets that also used uranium ammo

radiant galleon
#

we did
fuckload of turrets full of uranium ammo and carefully bait the worm
you have to kill at least one of them on Vulcanus to get the planet's resources for its science pack

dire trout
#

This time we need to make a more robust traveling platform so we don't strand ourselves again penk

#

Probably get a roboport with repair drones up there

frozen moss
#

Poison capsules actually eat through worms (the small ones anyway) like acid. It instantly neutralizes their regen ability if you lure the worms through a field of the stuff and allows the turrets to make short work of them.

But ultimately, I think those big Tesla tower lighting turrets are the way to go.

dire trout
#

well, if you go to the lightning planet first

radiant galleon
#

What if we do trash planet first
All hail Gleba sushi belts

slender storm
#

I've done a few minor improvements and threw together a couple extra microfactories

#

The copper mine is now protected. It kept getting eaten occasionally.

frozen moss
radiant galleon
#

we have enlightened some of the locals on the power of Atom fettiknife

slender storm
#

The bug deleters.

radiant galleon
#

and our trains are now nuke powered
they do a hecking nyoom

slender storm
#

Oh I didn't realize you could do that

heady fulcrum
#

Makes them accelerate a lot faster and the fuel lasts pretty long per stack

dire trout
#

what's funnier is using a burner inserter on a nuclear fuel line, they'll power themselves with the nuclear fuel

slender storm
#

Try getting me now, bugs ididntlisten

radiant galleon
slender storm
#

Alas, the tank can't accept the nuclear fuel

#

That would've been pretty hilarious

#

Oh, right, nuclear fuel as opposed to fuel cells

#

Ugh, dang, I'm somehow getting a fair bit of lag even though this server is inside my own network rdwut

#

Any issues on anyone else's end?

radiant galleon
#

none for us

slender storm
#

Guess my wifi just sucks, then

radiant galleon
#

There is now a travel capable space platform available, and logistics requests are set up to fully stock it with the materials to build a silo and 4 rockets immediately upon arrival to a new planet

#

we could leave Nauvis for one of the other planets right now if we wanted to

pine echo
#

Became obsessed with Hextorio now

dire trout
#

while the space platform is ready to take people to other planets, we'll need to tidy up the main factory a bit first, so it takes care of itself while away

#

we'll have to rearrange a lot of it to make a bit more spatial sense now that we don't needs belts for everything

slender storm
#

Interestingly, my Macbook Pro loads Factorio like 3x faster than my heavyweight PC does

#

Kinda weird

dusty niche
#

faster local storage in the macbook?

slender storm
#

Yeah, but the difference shouldn't be that substantial.

pine echo
#

solo takedown of a Hextorio mid difficulty dungeon

pine echo
dire trout
slender storm
#

I performed some maintenance work on the server as part of a broader internal network update. The server was down for a couple minutes, but is back up again now. Factorio should be running normally and I donโ€™t expect any further downtime. If there are any connectivity problems, please let me know.

#

And for in-game news, I upgraded the copper belt to improve throughput there. The green circuit output has been improved as a result.

heady fulcrum
slender storm
#

Wait, is Stardew not an automation game?

heady fulcrum
#

It has automation in it, but it incentivizes you to do more

slender storm
#

Rude

#

I need my farm robots

heady fulcrum
#

It doesn't punish you for automation, just rewards exploration

slender storm
#

How dare the game try to make me be a real adult

#

I don't need to talk to my neighbors, I need to optimize the world rdwut

radiant galleon
#

@slender storm would you mind rolling back to the latest autosave?
Rom kinda accidentally nuked himself and deleted a bunch of the factory wheeze

slender storm
#

Ooofffff

#

On my way

dire trout
#

despite keeping my nuke not selected, i somehow switched to it and bonked the spacebar

slender storm
dire trout
#

i had it down to mostly assemblers left to rebuild

#

but yeah, oopsie doodle

slender storm
#

Alright, going by the timestamps on the autosaves, looks like we're rolling back by a bit over 20 minutes

dire trout
#

ok

#

thanks for taking care of that

radiant galleon
#

cool, we can deal with 20 minutes

slender storm
#

Oh that... didn't work? Why didn't that work....

#

??????????

#

It seems to not want to load the older save?

dire trout
#

if you gotta resume where we were that's ok too

slender storm
#

Or maybe I'm moving things around incorrectly somehow, which... doesn't make sense to me

#

I mean I could, either way is fine with me

#

Just don't want to leave y'all hanging for too long

dire trout
#

we can resume post-nuke

radiant galleon
#

yeah if you can't get it we can just keep rebuilding

slender storm
#

Welp

#

Not sure why it's not behaving the way it should rdwut

#

Can't seem to make it roll back and I'm actually really confused as to why

#

Well it's fine, I've repaired the sector

dire trout
#

i'm back in

#

thanks!

slender storm
#

2.428 Loading map /usr/home/factorio/factorio_server/factorio/saves/_autosave5.zip: 10347504 bytes.

#

........I'm sorry????

#

it's loading from... _autosave5.zip? ANd not.... world.zip???

#

What.

#

What shenanigans have occurred.

dire trout
#

it's only 10 MB?

slender storm
#
total 160830
-rw-r--r--  1 tallonrain  midnighthack  10333538 Jan  4 14:14 _autosave1.zip
-rw-r--r--  1 tallonrain  midnighthack  10244006 Jan  1 03:27 _autosave10.zip
-rw-r--r--  1 tallonrain  midnighthack  10264241 Jan  1 14:37 _autosave11.zip
-rw-r--r--  1 tallonrain  midnighthack  10243572 Jan  2 18:26 _autosave12.zip
-rw-r--r--  1 tallonrain  midnighthack  10233541 Jan  2 18:46 _autosave13.zip
-rw-r--r--  1 tallonrain  midnighthack  10255150 Jan  2 19:06 _autosave14.zip
-rw-r--r--  1 tallonrain  midnighthack  10270174 Jan  4 13:54 _autosave15.zip
-rw-r--r--  1 tallonrain  midnighthack  10321042 Jan  8 23:01 _autosave2.zip
-rw-r--r--  1 tallonrain  midnighthack  10341746 Jan 10 20:01 _autosave3.zip
-rw-r--r--  1 tallonrain  midnighthack  10347504 Jan 10 21:10 _autosave5.zip
-rw-r--r--  1 tallonrain  midnighthack  10371949 Jan 10 21:29 _autosave6.zip
-rw-r--r--  1 tallonrain  midnighthack  10207169 Jan  1 02:27 _autosave7.zip
-rw-r--r--  1 tallonrain  midnighthack  10237415 Jan  1 02:47 _autosave8.zip
-rw-r--r--  1 tallonrain  midnighthack  10243533 Jan  1 03:07 _autosave9.zip
-rw-r--r--  1 tallonrain  midnighthack  10362782 Jan 10 20:51 nuked_world.zip.bak
-rw-r--r--  1 tallonrain  midnighthack  10364583 Jan 10 20:21 world.zip```