#Rimworld

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patent summit
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So I just have to finish off the one near my base.

quiet shale
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tho that means no more free insect jelly

patent summit
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Oh my god, the pony ideoligeon effect is adorable

quiet shale
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yeah

livid skiff
patent summit
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snrk

livid skiff
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Because RNG changes it each reroll, unless certain mods make it the first thing to pop up.

patent summit
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Plans got derailed by a heat wave, another raider, and food poisoning. Trying to keep everyone alive before investigating the nearby hive.

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Okay, a little shorthanded but gonna explore this cave to see if there's a hive left

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Nope, we're all clear!

fallow steppe
patent summit
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Okay, so had to go hunting to keep from starving. Then mined some more steel, got my watermill online and FUUUUUUUUU

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Aaaaand a quest to suffer psychic damage on my females, but it's a Charity quest so my pawns will be mad anyway if I turn it down.

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Crud, I wasn't paying enough attention to the time and it auto-failed.

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Craaaaaap

fallow steppe
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yes there will be a lot of that

patent summit
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Well, the refugees are leaving in 7 hours so I'll be able to build my food stockpiles aga- god dammit.

fallow steppe
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Best get to growin

patent summit
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The first refugees are leaving AND MY GOOD COOK IS LEAVING TOO

livid skiff
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There goes all the curry. /s

patent summit
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I literally cannot cook.

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I think my only option is to accept the refugees and hope someone there has cooking, and then go nuts trying to hunt until my next crops are ready.

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I got one with Cooking 5. It'll have to do.

quiet shale
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can you build nutrient paste dispensers?

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might hlp with the cooking

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nutrient paste sucks, obviously, but it beats dying

livid skiff
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You need enough power and resources to get that going, but that is a good idea if pressed.

quiet shale
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oh right

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i dont know what resources are at your base

patent summit
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I could build the nutrient paste dispenser, I suppose.

livid skiff
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Going by a previous image, they should have enough to build.

patent summit
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Crap, one of my ponies got an infection.

quiet shale
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oh thats not good

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bed rest and prioritise good doc/medicine

livid skiff
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I have a mod that helps with doctoring levels, but yes.

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Nutrient paste dispensers also work with prisoners if you set up the room right. They can feed themselves, break faster, and whatnot too.

patent summit
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I'm getting raided by one guy with a grenade belt

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Thankfully, this is the main entrance to my colony

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Crap he actually got through

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He threw one grenade that missed completely, got shot & tried to run but my melee pawns got him.

livid skiff
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Probably need to melee him since he just has grenades.

patent summit
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Plus side, I now have frag grenades.

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I think I need to narrow that entrance into more of a killbox.

quiet shale
patent summit
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Well, nutrient paste is now on the menu.

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The pawn with cooking skill decided to take rice out of the nutrient paste hopper to make a simple meal. rdwut

quiet shale
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yeah they will use whats closest usually

patent summit
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Yeah, I just suspended cooking entirely for now. Nutriend paste dispenser is online and we'll live with that for a while.

quiet shale
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FYI rice is not a great yielding crop for food
rice for fast but inefficient food
taters for growing in low quality soil
strawbs for food that dont need cooking
corn for most efficient yields, though its slow and should be guarded. lasts 60 days too

quiet shale
patent summit
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Fair.

livid skiff
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There is also nutrition as well, which does something, so I tend to have multiple things happening for that bit.

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Dispenser can also take up to 8 things, so feel free to expand around it a bit to take advantage of that if you want.

patent summit
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Excuse you, no you may NOT have pony fur. starlightnope

quiet shale
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gotta love rimworld cadancewheeze

fallow steppe
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i am finally home now and ican play rimworld too

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i am almost at the endgame, i'm building my ship

patent summit
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Oh damn, nice. I've never made it that far.

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I did find a neat trick from a YouTuber. If you get an Ambrosia Sprout event, just put a growing zone over it, turn off sowing, and leave on harvesting. Whenever it's done growing your pawns will automatically go collect them.

I also used this trick to put single-square growing zones on wild Healroot and Berries so my pawns will pick them when they're fully grown.

fallow steppe
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that's exactly what is happening with the ambrosias in the middle of my turrets here

patent summit
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Nice!

quiet shale
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thats awesome

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theres mods i normally use, like "allow tool" that let you select ready to harvest plants only

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but thats a non-mod solution that would work

patent summit
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Mhm! I'm also trying something I saw in a video for my killbox entrance.

fallow steppe
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finally finished my ship and did started the startup sequence. i'm only a third of the way through it and i've already had 3 raids

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my turrets are putting in overtime

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still haven't lost a single colonist though

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assuming that holds, i'll be leaving with 21 of them

quiet shale
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Good luck

patent summit
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Finally got my killbox up.

quiet shale
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Nice

patent summit
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Royal crashed, and because it's a Charity quest I had to take it.

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That went fairly well.

patent summit
patent summit
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Got another shuttle crash, but this time it's actually inside my colony.

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Let's see how the killbox works out

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Not bad. rdsnrk

quiet shale
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nice

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walls you can shoot through but cant be melleed though

patent summit
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An alpaca went mad, busted down my fence and then ran through the spike traps. rdsnrk

quiet shale
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lel

patent summit
patent summit
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Last time I played, I got a Geothermal power generator online, dug out what's going to become my new prison, and got some actual housing built for my core pawns. Also had another charity refugees quest, so I have refugees again.

patent summit
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Great. I have a mad bison and a pack of manhunting raccoons heading towards my killbox. The bison will make it there first, which is a problem because it'll power through at least a few traps before going down, so raccoons may make it in.

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That was stupidly effective. rdwut

quiet shale
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hell yeah

patent summit
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Meat's back on the menu, boys!

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There's just a little fire outside

quiet shale
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just a small one

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its fiiiiiiiiiiiiine

patent summit
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In this video, you will have your opinions reaffirmed about which specialists are the best in RimWorld. Nod along in agreement as I explain things you already know. We both know what this is, so let's just make the best of it =)

00:00 - Intro
00:25 - #1 - Leader
02:14 - #2 - Moral Guide
04:23 - #3 - Shooting Specialist
05:52 - #4 - Melee Specia...

▶ Play video
patent summit
quiet shale
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P much

livid skiff
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Either one can work, but given what you see in art, all of the main ones are fine with tech bits.

quiet shale
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i think the eclesiarchy are less likely to want cybernetics, but there are always schisms that dont give a shit

fallow steppe
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launched my ship! i left with 21 colonists

quiet shale
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I've never launched any myself
Congratulations

supple merlin
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😌 you get the reward of getting to listen to waiting for the sun

quiet shale
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Damn good song

patent summit
quiet shale
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ok so
thats a space station

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i ahve no idea what to make of the rest of this, but that is very clearly a space station in the background

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and shuttles, but royalty had that already so its unclear how excited i should be about that

patent summit
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He's got minerals and fungus in canisters, plus a compass on his belt bag. So possibly exploration/resource gathering in new ways. The shuttles may mean we can send shuttles up for orbital debris.

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Also: BIRDS

quiet shale
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oh right

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birbs

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if they're adding flying creatures...

patent summit
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This also means my current run will likely break because of Pony mod. rdwut

quiet shale
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you're always able to downgrade to a previous version i believe

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but yes

patent summit
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Mhm, but I'll be too eager to play the new stuff.

patent summit
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Is it bad that the thing I'm most excited for is FISHING?

You can also fish! Different fish appear in different biomes and bodies of water. Colonists can reel in meals like tuna and salmon, as well as other strange catches.

fallow steppe
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Neat!

patent summit
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Performance improvements: A major part of update 1.6 is performance optimizations, especially for late game colonies that often struggle with performance. We reworked many systems to spread out their workload. The pathfinding system is now fully multithreaded and batched, and the lighting system is also multithreaded to make it much faster. There were lots of optimizations made to caravan foraging calculations, egg-laying pawns, alerts, hauling, animal pen calculations, as well as fixes to several major memory leaks.

We significantly reduced game launch times in version 1.6! For example, on our development machines version 1.5 previously launched in 18.57s with all expansions. Now version 1.6 launches in 4.66s - and that's with an additional expansion!

Note that your startup times and performance improvements may differ from our tests due to bottlenecks unique to your PC or mods.

rancid sail
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I'm so excited, mainly because this will cut my mod list in half with all the stuff being made vanilla

quiet shale
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Fishing is a godsend on sea ice naked brutality runs

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Damn this looks awesome tho

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Wait
This is Save our Ship 2

rancid sail
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I never really played save our ship 2 because it was incompatible with combat extended, but this dlc straight up just allows for that

patent summit
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Holy shit, THANK YOU LUDEON

Better planning: Plans are more versatile than ever. Sketch out your base using 9 colors to differentiate your plans. Use blue for living quarters like rec rooms and bedrooms, orange for production and workshops, red for furniture, and so on. Plans are a lot easier to use too. You can copy and paste plans, rotate them, and give them names to remember what they’re for.

Designator draw styles: Designator tools, like placing walls and floors and giving orders, now have different drawing styles - this changes their pattern when you click and drag them. Previously, there were only rectangles and straight lines. Now, you can choose from shapes like angled lines and filled or empty ovals. Great news for builders who want to add more shape variety to their base! (No more googling pixel circle generators.) Squares are also easy to make - just hold control while drawing with a designator.

quiet shale
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Lol
Those are both mods

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They're just adding mods

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This whole dlc is mods

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Which I don't have a problem with mind

patent summit
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Easier building upgrades: You can now place blueprints over certain buildings to swap materials or upgrade them. This applies to walls, conduits, doors, sandbags, barriers, fences, chairs, and beds. For example, you can place a plasteel wall blueprint over an existing wooden wall - this means you don’t have to manually deconstruct the wall, wait for it to finish, and then place the new wall blueprint down.

quiet shale
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Also a mod

patent summit
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starlightnope

Scaria rework: Scaria got scarier! Infected animals now look the part - mangy, red, and covered in sores. You really don’t want to get close, because wounds from scaria-infected creatures cause “scaria infections” - these behave like a normal infection, but cause full blown scaria upon reaching 100%. Humans turn too.

quiet shale
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Note: not a complaint
Having still stuff baked in makes it more reliable and responsive and modders can more reliably work off it when building their own things

quiet shale
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Wonder if scaria is curable then

patent summit
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Combined with the addition of birds... that could be a nightmare.

fallow steppe
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Sure it is

quiet shale
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Oh birds!

patent summit
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The whole thing is amazing. I'm not entirely sold on the gravships, but it could be fun.

quiet shale
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It sounds like gravships are portable colonies

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That's insane

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You bet your ass I'm gonna build a flying colony ship

patent summit
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Oh, also:

Caravan camps and quality-of-life changes: Pitch temporary camps while travelling as a caravan. This creates a playable map for your colonists to eat, stabilize, and regroup when someone's bleeding out, starving, or sick with the flu. But don’t get comfy - after a few days, enemies will close in. Camps can also be formed when a caravan would be considered “lost” (like everyone becoming incapacitated from food poisoning), giving you one last shot at survival.

The caravan tab makes it a lot easier to load or unload items. And in an emergency, you can order your caravan to depart immediately - colonists will get out of there ASAP, leaving behind unpacked items, animals, and even downed friends.

quiet shale
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(Also a mod)
I'm gonna stop that now

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Islands! Insane biomes!

rancid sail
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I like the idea of the landmark system

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Mainly because I was using a mod to do that already

quiet shale
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Ye

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So many modded features

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Man this one looks as huge as biotech

rancid sail
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The performance changes look promising

patent summit
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Yeah, this is going straight to the top of "must have DLC" lists.

rancid sail
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I wonder how it will integrate with the other DLCs

quiet shale
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Room changes: Colonists are happy with mediocre bedrooms, and they’re less upset by awful ones. Medical beds contribute less toward a room becoming a hospital due to situations where barracks could become hospitals from a single bed. Some production buildings now get their best work done when they’re in the right room (e.g. research benches in labs). This makes it more rewarding to build reasonable-looking bases with purpose-specific rooms, instead of stuffing everything into one big hell-chamber.
Ok that's neat

patent summit
# rancid sail I wonder how it will integrate with the other DLCs

I expect new Ideology things around the new terrain & animals. Maybe one about wanting to go into orbit every so often, like the Body Modder trait.

Royalty might have quests to build gravships for royals or require you to own one for certain ranks.

Biotech may have some new mods/species, because there's a lot in the notes about new Archotech.

Anomaly... probably not much, honestly.

quiet shale
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Anomaly was an anomaly tbh

patent summit
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Yeah, it's a neat DLC, but completely optional.

quiet shale
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Really did not fit with rimworld vibe in my opinion

patent summit
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I liked it with the Archotech explanation for the monsters and powers. Then again, I've always enjoyed Lovecraftian stuff.

quiet shale
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Eeeeh
Take it or leave it in my book

patent summit
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Yup. I turn off the events for certain runs, just because I don't want to deal with them. But once in a while it's very fun.

quiet shale
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I should dive into it properly at some point

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I tried

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But...

patent summit
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It's fair if it's not your vibe. It really takes over your run if you get into it, you practically dedicate your base to dealing with the Anomaly stuff.

quiet shale
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Ah...

rancid sail
livid skiff
fallow steppe
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I had to fight 8 scaria-infected grizzlies that one time, i don't want to think about doing that under this new system

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To be fair that filled my meat stores for like a whole season

quiet shale
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scaria infected animals dont give meat tho

patent summit
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That is an insane number of pawns.

livid skiff
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Beta for 1.6 is up though. There might be something to that post.

patent summit
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Mhm, some folks are testing it and reporting a lot of speed improvements.

patent summit
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https://www.reddit.com/r/RimWorld/comments/1l9e3lt/psa_in_the_16_beta_be_sure_youre_making_your/

So, as you may have noticed if you read the patch notes, 1.6 includes a new system where basically every building in the Production tab* works best in a room that matches its role. What you may not realize (since it was basically irrelevant before) is that the drug lab is, in fact, a Laboratory building. Putting one in your workshop has a decent chance of flipping the room on its own (and dragging all your Workshop buildings down); if it doesn't, you'll be dealing with a fairly substantial workspeed penalty for all your drug-making endeavors.

-# *The crafting spot, butcher spot, and butcher table do not have associated rooms

quiet shale
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gtk

patent summit
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They also changed it so you can't avoid the "Barracks" penalty by making a bunch of Medical sleeping spots/beds to turn the room into a "Hospital". Saw a YouTuber use that trick recently.

quiet shale
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well you probably can if you add even more beds

patent summit
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I'll have to find the post, but IIRC the fix makes it so Barracks overrides Hospital.

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Capped the contribution from medical beds towards a room becoming a hospital. This prevents a medical bed from turning a barracks into a hospital.

patent summit
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Added a “Make default” button for policies.

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Bills can now be renamed.

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Ooof, keeping horses just got more difficult:

Horse food consumption increased to 0.86 nutrition per day (up from 0.68).

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rdsnrk

Added dev tool to set the stuff of a thing.

quiet shale
patent summit
quiet shale
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Lol

patent summit
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I'll be looking forward to his Vanilla 1.6 playthrough. ididntlisten

quiet shale
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there are already 1992 mods for 1.6 lol

patent summit
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Yeah, apparently the big modders already got access so they could prepare. Guessing a ton of cosmetic mods don't actually need changed to be compatible.

patent summit
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I saw some YouTubers trying to use this trick to avoid the Kitchen ever getting dirty, but it doesn't work.

quiet shale
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oof

quiet shale
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Oh thank God that infuriated me

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There was a mod for that bit it noticeably reduced performance

patent summit
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Yup, that's why the pathing was so bad. It's a very resource intensive calculation, so to keep the game playable it seems Ludeon originally just had the pawn start on a straight line to the destination, then check for obstacles / the fastest route... but since that could change at any time (enemies, ship chunks falling, new construction) they had to do the pathing in short bursts to keep things playable. Which led to this drunken wobble pathing.

Now that pathing is multithreaded, they can actually just do that calculation on its own and finally walk properly7.

quiet shale
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Yay

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Yeah the faith it mostly used a single core really hindered the game, multithreading solves so many issues

patent summit
quiet shale
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CAST IT INTO THE FIRE ISILDUR

patent summit
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This is beautiful:

quiet shale
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Oooh that's pretty

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Not very practical tho

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With vanilla expanded mods it's more livable with sand and water crops

livid skiff
quiet shale
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That's my one mod abuse

rancid sail
quiet shale
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Oooh right fishing is being added

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Yeah suddenly a lot more plausible, tho I dont knowhow effective fishing will be

patent summit
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Plus you will be able to use heavy bridges to build on top of.

quiet shale
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Oh right, those are also default

quiet shale
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Hehe yeah lol

patent summit
quiet shale
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make animals sapient! they can use guns

patent summit
patent summit
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Playthrough on 1.6 beta, if you want to see some of the new features in action.

patent summit
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TIL you can fix paralytic abasia with Glitterworld medicine.

quiet shale
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yeah

patent summit
patent summit
patent summit
patent summit
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Oh my god, I just had the dumbest idea for a themed run.

Picking three Pigskin survivors to start the game, then building a ship for them.

quiet shale
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that reference is lost on me im afraid but sounds fun

patent summit
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... Mega, please watch The Muppet Show. It's an absolute classic.

quiet shale
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i know who the muppets are, just not this specific reference

patent summit
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It's from the old 70s/80s series, it was a recurring bit on that show.

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Basically making fun of sci fi tropes.

quiet shale
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fair enough

patent summit
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Odyssey comes out on July 11, 2025

quiet shale
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oh a release date, nice

patent summit
quiet shale
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Gtk thanks

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Tho I'm on 1.6 beta now

patent summit
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I thought about it, but decided to wait for full release. Sadly I'm working for nearly a week straight when Odyssey releases, so I won't get to play right away.

Plus side, that means any big bugs should be patched by the time I get around to it. rdwut

quiet shale
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Also mods updated

patent summit
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I think all the mods I'm interested in have already updated. I'm mostly just doing UI/QoL mods. The only big change is Ponies of the Rim, and I'll have to see if that's up to date yet.

quiet shale
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There are two pony mods, one that adds equipable plushies that's already updated

fallow steppe
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Is cloudy canvas in that one too?

quiet shale
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Lol no ocs

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Lotta cannon ponies

patent summit
patent summit
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Ponies of the Rim will be getting an update to 1.6 eventually.

fallow steppe
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-# now add kirin

patent summit
patent summit
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Oooh, that's pretty awesome.

quiet shale
patent summit
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I can see how that might be useful, but it seems a bit overkill to me.

quiet shale
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depends if you have any surgery mods

patent summit
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I barely play with mods at all.

patent summit
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It's time for our first RimWorld: Odyssey campaign! We will be playing as similar-to-but-legally-distinct-from Federation-types (also also Futurama Robots?)

Want to see more? Make sure to Subscribe and Like!
Streaming every Monday/Wednesday/Saturday! â–șhttp://www.twitch.tv/quill18
Support me on Patreon! â–ș https://www.patreon.com/quill18creat...

▶ Play video
patent summit
patent summit
patent summit
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We eatin' good on the Rim today!

patent summit
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All Vanilla Expanded Mods Now Compatible with RimWorld 1.6 & Odyssey DLC!

We're excited to announce that all Vanilla Expanded mods are now updated and fully compatible with RimWorld 1.6 and the Odyssey DLC. This massive update involved over 100 mods, with both minor tweaks and major rewrites, and we’re proud to say everything is ready ahead of the DLC launch.

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A few mods are not included because they're being reworked, and there's no point updating the old versions. (Furniture Expanded - Security; Factions Expanded - Ancients; Factions Expanded - Mechanoids.)

patent summit
patent summit
fallow steppe
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Ponies of the rim will be updating for odyssey soon right?

patent summit
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Yeah, they are dependent on Humanoid Alien Races, so were waiting on that to update.

fallow steppe
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Ah

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I wonder if they'll add alicorns at some point

patent summit
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Would be interesting, but hard to balance. Unless they give them a unique racial ability.

fallow steppe
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Or crystal ponies or batponies or yaks or other mlp races

muted crow
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soon ajohfuck

patent summit
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Yeah, I'd prefer to have batponies, crystal ponies, and kirin first.

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Well, gonna go for a minimalist mod list to try out Odyssey

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I'd love to stream it, but my husband is on a conference call.

fallow steppe
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Yaks special ability is to destroy walls and barriers

patent summit
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... I am afraid to find out what a "rat habitat" is. rdwut

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Okay, I think I found where I want to crashland, this sounds awesome

fallow steppe
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Of course you'd chose Furry Lake

patent summit
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Okay, wow, I was not expecting this.

quiet shale
patent summit
quiet shale
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oooh that stuff is gonna be sludge

patent summit
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OMG ancient hedgehogs (anti-tank barriers)

quiet shale
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those arent new? or ive been playing modded so long lol

patent summit
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I'd never seen them before

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Well, most of the mining is out in the lake. rdwut

amber elbow
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I have, the last couple of times I dipped.

patent summit
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Oh, my colonists:

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Marat is the new geneline in Odyssey, Starjack: not good at melee, but vacuum-resistant and temperature-tolerant.

quiet shale
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oh right! vaccum!

patent summit
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I apparently have a pet crow... that can be trained to attack. rdwut

amber elbow
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Makes sense, everyone’s got a plan until they get a crow in the face rdsnrk

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Considering how smart crows and ravens are, I wouldn’t be wholly shocked if they could be trained to do something like that IRL, although their fragility makes the utility a bit dubious


patent summit
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Well, guess we're going to see what's behind Door #1...

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Okay, that's just teasing us. rdwut

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Been lucky so far

amber elbow
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Apparently the Avali mod and Alpha Genes mod work on 1.6, so my plan when I get home and can actually play is to do a classic shipwrecked scenario as, well, Avali.

quiet shale
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they were updated a while ago, yes

patent summit
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-# shitshitshitshit

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Oh you stupid fucking crow

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Welp, this is going to be a mood hit for Boone

quiet shale
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noooo🐩‍⬛

patent summit
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Well, let's see if that was worth it

patent summit
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Ah, sonovabitch, I didn't see the Wasp drone!

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Well, that got people hurt. And the box contained... a map

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I think it's time to just make some basic quarters in the areas I've unlocked.

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Alright, going to set up base in the starting two rooms. Reina is self-tending, and Boone & Andrews are married so they get a double bed in their own room.

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Oh neat, apparently pawns will read maps for recreation

patent summit
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(Took a pause to make a sammich)

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So I think my plan is to wall off part of that hallway, turn it into a freezer with a small airlock outside (purple are doors), and put a nutrient paste dispenser into the wall of the "dining room".

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Pawns can swim for recreation!

quiet shale
patent summit
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OMG they even submerge up to their necks!

quiet shale
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hmmmmm
fascinating

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im playing naked brutality
lets do it

patent summit
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Oh damn, naked brutality in the desert? Good luck!

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-# shitshitshit

quiet shale
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oooh wow theres literally no dirt at all

patent summit
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Guess you'll be eating meat. flutterscared

quiet shale
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im hoping the ancient weapon stockpile might save me

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this.. is gonna take a while

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im gonna go install one of the survival mods

patent summit
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After a night's sleep, we have power and some lights.

patent summit
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Oooh, nice

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Production spots is definitely going into my modlist.

quiet shale
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ye

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cant do everything, but can do a lot

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great for early game or caravans

patent summit
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Okay, so this Ancient Military barrier is actually impassible. rdwut Gonna have to break it to save me some walk time.

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I had to amputate Rena's leg to save her from infection. 😩

quiet shale
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tough call
better leggless than renaless

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yeah my pawn is starving, not much of a suprise
unfortunately all the starting animals left and i didnt realise how many resources i needed for planter boxes

#

im a try again

#

what! last time i beat 2 iguanas with a stone club with zero injury, this time i died to one

patent summit
#

Oof

livid skiff
patent summit
quiet shale
#

gotta run!

#

bai

patent summit
#

Oooh, I bought all the Components off a travelling merchant, and he left me an extra as a gift.

amber elbow
#

I’m thinking about what to do in Rimworld once I get home, and I’m thinking an Avali crash landing (as above) on a post-apocalyptic rimworld with just tribals (no insects/mechanoids/Empire), on Peaceful difficulty with some tweaks.

#

Endgame goal would be to build a ship and escape the planet, probably.

#

Although I kind of like the idea of instead settling into a permanent colony that might become a nucleus for rebuilding.

#

Less clear endpoint, though.

patent summit
#

Neat!

amber elbow
#

I’ve always been more of a builder in strategy games and it’s been a very long time since I properly played Rimworld, so not starving is likely to be enough of a challenge rdwut

fallow steppe
#

Ooh i like the idea of a post-apocalyptic world like that

amber elbow
#

Well, the rimworld you land on is already implied to be post-apocalyptic, with the insects and mechanoids being left over from whatever conflict left it that way and the tribals being descended from the survivors of the war.

#

So it’s not a very big jump to make it just Fallout or Mad Max straight up.

fallow steppe
#

I'm interested in a tribal start, i just don't want to get my shit kicked in by pirates and mechanoids with lasers

amber elbow
#

Fair enough!

fallow steppe
#

Even though unicorns come with OP lasers already

amber elbow
#

I mostly don’t really care for the base defense aspect of play, like I said I enjoy building and tend to neglect defenses.

fallow steppe
#

I'd just like to have to do the whole tech tree, last time I started 1/4 of the way into it

#

Also i know more things now, i can improve how i develop the base over time

amber elbow
#

I haven’t played in so long I’m basically starting from scratch.

fallow steppe
#

And I'd add a couple mods that manage medical things and stuff better

#

maybe I'd add a mod that lets colonists have children

amber elbow
#

I have Biotech, so they can have kids by default cozynotevil

patent summit
#

Ah damn, I forgot, you have to research Fishing.

amber elbow
patent summit
#

I'm currently hiding indoors from a Manhunter squirrel anyway. flutterscared

amber elbow
#

A bit more justified though


patent summit
#

Oh god, I haven't seen VG Cats in years

fallow steppe
patent summit
#

So I took the city name from the map tile, and decided to go full furry for my faction.

quiet shale
#

Easily best dlc

patent summit
#

One-legged Rena is hunting a buck ... in the lake. rdwut

#

Protip: If you construct a Wall Light behind a Military Barrier, your pawn can deposit the materials, but will just stand there instead of constructing it. rdwut I'm having to destroy it to get back there.

#

Ugh, Wasters

#

Hm. Good melee, but the drawbacks don't seem worth capturing

#

Well, apparently if you don't forbid doors, pawns will just walk right into unexplored rooms. rdwut

#

Hm. I did down her.

fallow steppe
#

Meat

patent summit
#

Heh. No cannibalism for this run.

fallow steppe
#

Organs

patent summit
#

Possibly

quiet shale
#

Nice to meat you

patent summit
#

Discord's overlay crashed Rimworld, so I had to roll back to the last autosave... which is before that raid.

fallow steppe
patent summit
#

It gave me a Heat Wave instead. :/

#

... and a raid. rdwut

#

So I downed the Waster, had Rena try to heal him without medicine... and he got up & started attacking her.

She killed him by smacking him in the finger with her rifle. rdwut

#

Not going to do it just yet, I want to clear out this tile first.

quiet shale
#

Oh niiice

patent summit
#

Yup. It pops after 12 days on your map, if you didn't do the Gravship start.

#

A lynx started hunting my Starjack and downed him. Gotta try to save him.

amber elbow
fallow steppe
patent summit
#

Oh great, now I'm in Silent Hill

#

Had another raid, thankfully he came in from the most defensible angle possible. Downed him, tried to treat him on the spot, he got up and started attacking so Rena killed him. rdwut

I guess trying to save enemies in the field is just never going to work.

fallow steppe
#

Eh, you get so many chances though

#

I added several people to my colony by almost killing them

patent summit
#

So at this point, one-legged Rena is the only colonist upright. rdwut

#

Alright. Boone healed enough to get up.

fallow steppe
#

So i might have got one kid out of it

patent summit
#

Welp. Boone wandered off to try and haul something from the edge of the map, and a lynx hunted & downed her. My other pawns are moving so slow, I don't think they'll save her.

#

.. nope

#

Aaaand literally neither of the survivors can do Plant work. rdwut

#

Holy crap, another raid.

#

... Andrews never re-equipped his gun

#

Well, we still survived it.

quiet shale
#

Rimworld!

patent summit
#

Yeah. If I can manage to handle the next couple days, I may risk trying to turn my researcher into a Mechanitor.

#

Yeeeah, I don't think so.

#

... we had a Mad Donkey event. Fine, I'll keep everyone ind-

Daze: Andrews

Goddammit

#

Donkey downed him, Rena managed to kill the donkey

fallow steppe
#

Damn you're just getting bent over a barrel aren't you

#

Or you're fast-forwarding a lot between raids

patent summit
#

Yeah, and this is Strive to Survive.

#

I think the raids aren't coming too fast, but these damn predators hunting my people have done real damage.

fallow steppe
#

Do you have spike traps and bottlenecks yet?

patent summit
#

Bottlnecks, yes. I was literally building spike traps when the lynx attacked.

#

Now my builder is down

fallow steppe
#

How many colonists do you have?

quiet shale
#

2

#

One died

patent summit
#

Yeah, just two now.

#

And for some reason I can't butcher this donkey. x.x

quiet shale
#

Scaria?

patent summit
#

Doesn't show it

fallow steppe
#

That shouldn't stop it

quiet shale
#

It can cause the body to rot

fallow steppe
#

I made like 3 years of grizzlyburgers from 8 scaria bears in my run

quiet shale
#

Tho I think they updated it

#

Lol

rancid sail
fallow steppe
#

Grizzlyglizzies

#

In my run i had a severe lack of good crafters for a long time

#

So i struggled to make enough clothing and armor and weapons

#

But my investment in hops and cocoa paid off and i was able to buy most things from sales of beer and chocolate

#

Oh and leather, i had so much leather from my huge meat farm and the aforementioned lack of pawns available to craft it into anything

#

I'm just glad you don't have to tan the leather yourself, that would take forever

patent summit
#

I don't have much choice

fallow steppe
#

Make him sow the fields so he's the one the predators go after

patent summit
#

Well, he can do some construction. And he has a very small Hunting skill, so I can put him to work fishing once that's researched. And he can research, so tthat's good.

#

He can finish building the anima pen I was making for the ducks.

#

Welp, that's getting butchered.

fallow steppe
#

I had so many of those

#

They're good haulers once they're trained

#

And tanky, they'll survive raids. Also they leave free fur everywhere

patent summit
#

Okay, for some reason Alexae (the cult survivor) was able to butcher the donkey and the megasloth

fallow steppe
#

Sweet, caravan animals!

#

Also meat, if you set it up right

patent summit
#

Cassandra is feeling sorry for me. Just had drop pods of Guinea Pig meat arrive.

quiet shale
#

be prepared for a big raid tomorrow

patent summit
#

Built the dromedaries their own pen, since the duck pen didn't have enough food.

fallow steppe
#

My pen was a huge area that was half hay field and half cocoa orchard

#

Next time I'll build "airlocks" at the gates though, so all the animals don't make a break for it when some dipshit drops a log on the gate tile and keeps it open

#

Though i think there's a mod for Don't Drop Shit In Doorways

quiet shale
#

dontblockdoor hasnt been updated since 1.4 :(

patent summit
#

Alright, I explored the first building fully. Going to plan out uses.

#

Four purple rooms at the top will be bedrooms. To the right will be hospital and workshop.

In the middle of the structure is going to be a prison divided into four rooms, with access to a nutrient paste dispenser (teal blue).

The lower room in yellow will become the Sanctuary for rituals.

#

Main problem right now is I basically have no one who is good at Plants, and I have some crops that need harvested & I'm out of wood. oopslittlepip

amber elbow
#

Losing is fun
:P

patent summit
#

I wound up having to make Rena plant cut/grow, so she can chop some wood & then try to harvest our crops before winter.

That'll be where I leave off for today.

fallow steppe
#

You're making me want to start another run

#

But i have other games to get through!

patent summit
#

heh. I've basically put aside everything except Fallout 76 & Rimworld at this point.

river sonnet
#

i like the horses in Rimworld

quiet shale
#

horses are great
my colonists need meat

river sonnet
#

noooo !!!

fallow steppe
#

My ponies enjoyed many a horseburger

patent summit
#

You can use the Scenario Editor to give yourself a starter gravship regardless of your start. You just won't have the research Basic Gravtech to start, so you'll have to learn that on your own.

livid skiff
livid skiff
quiet shale
#

oh good i built some grow pots out of slate and my rice is 70% grown, im suffering malnutrition so this is great

wild woman moves in
wild woman harvests my crops, poorly i might add

flutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaughflutterwaaaugh

#

i kinda dont want to bludgeon her to death for her meat tho

#

but i maye have to

#

:(

#

she dead...

#

...oh my next batch of rice reached a harvestable state

#

might not have needed to do that

#

she had good skills and an interesting geneline

#

oh well

quiet shale
#

a trader came along and i was able to buy 50 food! that will last me a few days while more rice grows

quiet shale
#

food has been sorted
thanks to this place being a desert, its always growing season, and i built a wall around my grow pots so no more wild people taking them

#

now i can start growing other things, like cloth and wood

amber elbow
#

I started the new game I discussed yesterday last night, but I spent so long fiddling with my ideoligion and choosing the start tile that I didn't get to actually play any rdwut

quiet shale
#

mood

amber elbow
#

Also, it turns out my starting characters are 24 year old dad, 17 year old teen pregnant daughter (father: unknown), and 14 year old daughter's friend rdwut

quiet shale
#

there are worse starts

amber elbow
#

(Dad is 278 calendar years old, daughter is 45, and friend is 395, so there's obviously cryptosleep nonsense going on)

#

Well yeah, I did the "regenerate until you have decent stats and passions" thing.

quiet shale
#

...dont think about it

amber elbow
#

Both daughter and friend are coma children, which tracks and kind of explains their friendship.

patent summit
#

I had a stupid idea in bed last night: a Gravship start with Raider ideoligeon, customized around a Viking raider theme.

Valhallism, Raider meme, with a Zeushammer relic weapon named Mjolnir. Melee specialist titled "Lord of Thunder."

quiet shale
#

spending ages hacking this open leads to a whole underground complex on a new map
neat

#

this is the reason i chose this map tile as my base btw

quiet shale
#

theres two doors i need to hack to explore more, but this is super neat!

#

i might move my base down here, if i can figure out stable power and food solutions, probablym ushrooms for both

patent summit
quiet shale
#

most of the rooms had tables and ruined cooking rooms for some reason tho

#

im wondering if i start moving everything down here or close it off
i dont think raiders can get here

rancid sail
#

I love these bunkers, but they're full of wasps which mess up my shooting pawns badly

quiet shale
#

this one is on my starting map
im playing naked brutality
90% of my steel has come from it, and its not a lot of steel

rancid sail
#

They can spawn with medicine and survival meals too, so they're generally just really helpful

quiet shale
#

it did! i found 16 of each

#

food isnt a problem anymore tho, but the medicine is nice

#

tell you what, getting stuff out of external maps is a pain... you gotta tell your pawn to add stuff to inventory, then tell your pawn to leave map, this breaks your control of pawn so you gotta switch maps and tell them to go underground and manually pick up more items and then haul them to the surface

#

its why im hesitating if i wanna move underground

rancid sail
#

I can build the building that lets you have a permanent colony and a gravship simultaneously, so I thought about settling on a tile that had 3 of these bunkers, but that is the reason I chose not to. It takes too much time for pawns, especially if they're injured from the wisp robots that I hate, to haul one thing at a time. It also clutters the ui as all 3 of the bunkers register as separate maps

#

I haven't seen enemies move into the underground though, so it could be quite useful to hide out during a raid or dangerous event

quiet shale
#

i think if i started underground, or had the ability to go there when i started the map, id move there. just ignore the surface completely as much as i can

#

but yeah they need to find a better way to handle sub-maps like this

rancid sail
#

It's still a really fun landmark to clear, especially when it has beds and food built in so you don't have to leave half way through clearing it

quiet shale
#

like i said, this one just had lots of kitchens

#

still, thanks to mods, it gave me plenty of steel and some components

#

decided to cheat and give my pawn a modded carry capacity gene to help with the tedium, then im just gonna seal it up

rancid sail
#

Can't blame you, I'd go insane if I had only one hauling pawn to move stuff in and out

quiet shale
#

more than one pawn wouldnt help! youre still having to manually select what to haul

#

WAIT YOU CAN ENTER THEM LIKE CARAVANS

#

FUCK THAT WOULD HAVE BEEN GOOD TO KNOW

rancid sail
#

Yeah I should've said, it makes them gather all the items and put them at the entrance/exit

quiet shale
#

for those like me that didnt know, that "enter" button is what you want

#

im mad

quiet shale
#

buys all 4 medicine from caravan
caravan drops 10 more as a gift
aight not gonna complain about magic medicine

#

royal tribute collector gave me a gift of silver cadancewheeze

amber elbow
#

I was generating a character today and acidentally popped off furry space raptor Sam Bridges cadancewheeze

#

But with guns!

amber elbow
#

Oh lol, even better.

#

Unfortunately I ended up playing barely any yesterday, and instead reading about the lore for a completely different game I have no intention of playing pipphasstoppedresponding

#

I think this is because I don't understand Rimworld well enough to set reasonable intermediate and short-term goals, so I'm not motivated to play it because once the game starts I don't really know what to do next, but of course only through playing can you learn that sort of thing...

patent summit
patent summit
quiet shale
#

Yep

#

I might pin it actually

quiet shale
patent summit
patent summit
quiet shale
#

i have never looked at this ppenk

amber elbow
# quiet shale If you want, you could stream it, I don't mind giving advice In general tho it's...

Right, I know it's a sandbox and it's up to me to set my goals...I have 100 hours in it or so (mostly way way back though). The issue is more...conceptual, you might say. An example might help. Right now, I'm thinking of doing a game in CK3 starting as Haestinn of Nantes and forming Brittany (small-bore stuff for him, but whatever), then playing it as a tall kingmaker, putting relatives on thrones but not holding land outside of Brittany, up to 1453.

When I imagine that goal, I can already see a lot of the intermediate steps I need to get there: I need to conquer Brittany quickly, for example, with his starting armies, and then probably convert to Christianity, maybe even swear fealty to West Francia, to escape any counterattacks. I'll need to put my Steward on development, use my cash to build holdings. I might want to get prestige from raiding before converting to institute Scandinavian Elective succession to help manage succession. And so on and so forth. I have a pretty clear idea in my mind of what I need to do, in other words, to get to that endgame goal.

For Rimworld it's more like "Start game -> ??? -> Escape planet!" I know where I'm starting and where I want to end, but I don't have the intuitive feel built up from more or less successful games of all of those intermediate steps I should take, or even want to take at each individual phase of the game. The result is that it becomes easier to look at other people playing or read about it or just play a different game I have a better handle on instead.

quiet shale
#

well forget the "-> escape planet" part, its optional

#

personally i play rimworld with one colonist because i focus on that single colonists story
turn them into a mechanist so i can ease the workload with bots

#

after that... what happens happens

amber elbow
quiet shale
#

well

#

mods!

#

one thing you can do is focus on one aspect of the game, such as making a large ranch, building a big gravship, aiming for royalty, gathering gene packs and making genetic super people or even ac tually doing anomaly related stuff for once

patent summit
#

Royalty lets you focus on making your pawns... well, royalty, and getting all the benefits of that.

amber elbow
#

What I’m thinking right now is using a different Avali mod and play nomadically—staying in a tile for a quadrum or two then packing everything up in a caravan and moving on.

#

Whenever I get to the point of having a gravship obviously switch to that.

#

One of the advantages of this would be avoiding getting bogged down in designing a big base, since it would all be getting thrown away anyway.

patent summit
#

Yeah, Quill18 did a Gravship start and quickly discovered how fun it was to move every time things got hairy on a map. Plus you don't have to care about making permanent defenses or anything like that.

patent summit
#

Unfortunately, Uuugggg the author of many praised and core mods has passed away. It was announced by his mother in the Ctrl f mod comments section.

quiet shale
#

oh fuck

#

they made some amazing mods

patent summit
#

Mhm.

quiet shale
#

well i hope they're at peace, wherever they are

#

il pray to god to pass on a message: 1.6 when?

patent summit
#

Apparently his mother is looking for someone to take over some of his mods.

#

Also, people in the Reddit thread are asking Tynan to add him to the list of in-game names.

quiet shale
#

that would be neat
and yeah i saw the post

amber elbow
#

This is very cool and efficient, I will be taking notes


patent summit
#

Oooh, nice. I should do something similar, my current game has a small "courtyard" in one of the buildings. Which I discovered by taking down part of the wall. rdwut

patent summit
#

You cannot chain grav extenders, they must be connected to the main core, so if you wan't to build the longest ship possible, the core has to be in the center.

patent summit
#

I'm considering streaming Rimworld tomorrow. If I do, what would people like to see?

quiet shale
#

Naked brutality start >:)

quiet shale
#

vanilla expanded events is fun!
i live in a desert so id be shocked if this affected me a lot

patent summit
# patent summit
poll_question_text

Which start would you like to watch?

victor_answer_votes

3

total_votes

9

victor_answer_id

4

victor_answer_text

Gravship start

victor_answer_emoji_id

1382697616021917697

victor_answer_emoji_name

RWOdyssey

patent summit
# patent summit

Cool, looks like I'm doing a Gravship start then! I may stream that around noon EDT, which is <t:1752768000:R>

quiet shale
#

Blergh I'm gonna be out I'm afraid
Good luck

patent summit
#

Aw damn, sorry.

#

If I can set up OBS on my laptop, I'll record the stream & upload it later.

patent summit
fickle nebula
patent summit
fickle nebula
#

Thank you.

lilac stirrup
#

"Head part and trunk part still exist mutual adaptation problems between mods.

#

"I have tried make an extremely small volume ~~(FPV)~~pegasus————of course the head-body ratio became"

patent summit
#

Oooh.

lilac stirrup
#

under CEmod I made a fortress.

quiet shale
#

Embrasures are god tier

lilac stirrup
lilac stirrup
#

roof can creation dark

patent summit
fallow steppe
#

What about DLC?

uncut bone
#

Anomaly and Biotech are 10% off
Ideology and Royalty are 15% off

fallow steppe
#

Hm

quiet shale
#

They're worth full price
Well ideology and biotech are

#

Royalty is great
Anomaly... I dunno really, it's too niche in my opinion

patent summit
supple merlin
#

chikadeadinside i should pick up the rest of the dlc, i hav royalty but the total cost is owie as someone whos average game price is ÂŁ6

patent summit
#

Yeah, it's expensive. I'd rank the DLC priority as:

  1. Odyssey
  2. Biotech
  3. Ideology
  4. Royalty
  5. Anomaly

I personally love Anomaly, but I can admit it's a very specialized playthrough, and only has a few things that affect the core gameplay. While Odyssey, Biotech, and Ideology add tons of replayability to the base game.

patent summit
quiet shale
#

That's awesome

muted crow
muted crow
#

Ooh neat

#

I need to get the dlc

lilac stirrup
#

One raid per day

#

I also add 100 meteorites in a day

#

But after filling the map there is no drop meteorites

quiet shale
# muted crow I need to get the dlc

i can recommend biotech ideology and the new one, royalty is alright but anomaly is hit or miss tbh
its too nich compared to the others, more an isand of content than something that integrates itself with the rest of the game

patent summit
quiet shale
#

apparently when you build them, they generate a new ancient stockpile that you can just explore

patent summit
#
> pick a valley carved through mountains by a river
> "wow this is really defensible"
> there are four insect hives in the caverns```
versed shell
#

thought y'all might get a laugh out of this

tawdry quartz
#

Is Rimworld worth it

#

And is there a pony mod for it

quiet shale
#

oh i genuinely never noticed the titlecard of that one lol

fallow steppe
#

I used the first one and found it was awesome

#

I do not like the title of the second one

quiet shale
#

its just a mod that adds plushies

tawdry quartz
#

Ah

#

I'll wait for it to go on sale

#

Should I be buying any DLCs?

#

And are they necessary such as the case in Paradox titles?

quiet shale
#

biotech, ideology and oddesy yes, royalty maybe, anomaly...if you like that kind of thing
and the game rarely goes on sale

necessary? no, but the three i listed ad significant amounts of content that are worth getting

tawdry quartz
#

I see

#

Thanks

patent summit
#

Fix: Alligator eggs hatching into sea turtles.

tawdry quartz
#

Because the steam only says earth pony, pegasus and unicorn

amber elbow
#

I don’t know, I haven’t played it cadancewheeze

#

I just pulled it to demonstrate that such a mod exists.

tawdry quartz
#

oh

quiet shale
#

i think you can make alicorns if you hae biotech

#

biotech adds gene modifications

tawdry quartz
#

And is there OP mods in Rimworld?

#

Like Stellaris Gigastructures/ACOT

quiet shale
#

duh

#

many op and cheat mods

#

many end-game mods too, and and-game vanilla features

#

especially with the DLCs

tawdry quartz
#

Ah

#

I'm kinda limited on money

#

So if I get the game I'm thinking 1 between Royalty and Biotech

quiet shale
#

biotech by far

#

biotech is "whoa thats awesome"
royalty is "oh thats neat"

tawdry quartz
#

Thanks

fallow steppe
versed shell
#

heheh, is this helldivers Rimworld? or like, SUPER EARTH themed?

#

oh it so is, nice

patent summit
#

I think the game is trying to tell me something. rdwut

fickle nebula
#

Paid Volcanic Winter? Fear Pods? What does it mean?

quiet shale
#

im not sure where the confusion is
you can get paid to have a volcanic winter
fear pods are new to me but either you're going out to space to find pods or pods dropp with stuff inside thts scary

muted crow
patent summit
quiet shale
#

ah so a mechanoid attack

patent summit
# quiet shale ah so a mechanoid attack

Basically, though it says they may stay dormant. I'm going to see if I get the reward immediately, or if I have to clear them out.

If I get the reward immediately, my ass is accepting the Volcanic Winter as well, grabbing all the rewards, and flying away. rdsnrk

quiet shale
patent summit
#

Jesus christ the game has it out for me

#

This is in addition to the quests.

#

I did have to defeat the mechanoids. Fight didn't go amazingly, but I did it. So now to haul in the treasure, take the winter, and GTFO.

patent summit
fickle nebula
#

Any way to blow it up from orbit?

patent summit
#

Nah, once you leave a tile you can't interact with it anymore.

fickle nebula
#

Oh well.

livid skiff
#

There are mods that remove that IIRC

patent summit
#

Oh dear. A boomalope went mad, and a tribal caravan arrived right after.

#

And now's the perfect time to call in the mech ship so I can make a Mechanitor. rdwut

quiet shale
#

Lol
Dew it

patent summit
#

The Imperials just straight up wiped out the mechanids. rdlol

quiet shale
#

Lol

patent summit
#

... one of the people I captured & converted just seduced my vampire. rdwut

quiet shale
#

Nice XD

patent summit
#

Now if only I had room to give them their own bedroom. rdwut

fickle nebula
patent summit
#

Right?!

amber elbow
#

I could see this as being a fun story, tbh.

patent summit
#

TIL you can actually go into other towns and destroy them. If you destroy a raider town, you gain faction rep with all the other factions.

quiet shale
#

ye

patent summit
#

I definitely plan to land on some of these raider towns and wipe them out then. Getting real tired of impid raids.

patent summit
#

I may have a chance to stream this weekend. Unfortunately, I lost my Space Vikings run due to a conflict, so I'd have to start a new one.

quiet shale
#

Nooo

patent summit
#

It's okay, I have ideas for all of these that should be fun.

tawdry quartz
#

How hard is this game's learning curve?

quiet shale
#

Eeeeeeeeeeh

#

Hard to say?

#

Theres a lot of difficulty options, you can tailor your experience very finely, turn any challenge off entirely if you want, start with super humans, mod out annoying aspects...

tawdry quartz
#

ah

fickle nebula
#

I vote for a playthrough with Masque's pony OCs. She is open to the idea.

amber elbow
#

Ooooh yeah, that sounds cool flutterooh

patent summit
patent summit
# patent summit
poll_question_text

What playthrough would you like me to run?

victor_answer_votes

3

total_votes

8

victor_answer_id

5

victor_answer_text

Anomaly

victor_answer_emoji_id

899906737828691968

victor_answer_emoji_name

kirinhorror

quiet shale
#

ah the worst option

#

im gonna be busy most of the weekend

#

apparently we're swapping around visiting days for grandma so im now going on weekends

#

i didnt get asked about this mind

#

just what was decided for me

fickle nebula
patent summit
patent summit
# patent summit

Alright, so we're going with the spooky option! This one I'm not as familiar with, but I do want to try it out.

This will probably be on Sunday, since I'll be helping out my mother Saturday.

quiet shale
#

yeah it keeps fucking changing

#

everything changes every week

#

shes dying tho, deteriorating at a fast pace

patent summit
quiet shale
#

the stress for me is when things get rearranged

patent summit
#

Yeah, that makes everything more difficult.

quiet shale
#

oh apparently my aunt, the one doing most of the work here, the one who is power of attorney, is getting a PIP review
as in, most of her income is being reviewed, and that will fuck over her income

#

just a lotta bullshit all at once

patent summit
#

God, I'm so sorry. That's horrible. 🙁

patent summit
#

I have bad news for Reinor, this map is getting destroyed when I take off in my gravship. rdwut

quiet shale
#

oh i wonder how that quest works with the gravship

#

id save before trying it mind

patent summit
#

I'm guessing it auto-fails if you take off without a grav anchor on the map. :/

#

Aaand I had to reload anyway because my hunter accidentally hit one of the locals when shooting. rdwut

quiet shale
#

oh nooo

patent summit
#

Ah, good, I got it back.

patent summit
#

... I just realized the locals are coming onto my ship and eating my food.

tawdry quartz
#

i did not know masque could commit warcrimes in games

patent summit
fallow steppe
#

I need to get around to a new playthrough

#

Maybe when beaver game is done

lilac stirrup
quiet shale
#

whats the car mod? doesnt looks like vanilla vehicles expanded

quiet shale
#

thanks

lilac stirrup
#

~

livid skiff
#

They need a Toyota Hilux mod. The memes/IRL usage sells that.

livid skiff
#

There we go then.

quiet shale
#

perfect

lilac stirrup
livid skiff
#

I do like the Tesco trolly being a thing to use too.

lilac stirrup
#

I also want a modificationa HMG is welded behind the motorcycle.

quiet shale
#

lol

lilac stirrup
#

Truly badass

#
#

awa

patent summit
#

I plan on streaming tomorrow around noon EDT-ish, will probably run 3-4 hours if I can.

patent summit
# fickle nebula Need me to record?

Nope, this time I'll be on my desktop, so it should be fine. I figured out what was wrong on my Mac, so hopefully next time on that I should be able to record too.

fickle nebula
#

Okay, sounds good.

patent summit
amber elbow
#

I wonder if there’s a mod that lets you play as anthro thrumbos out there. I would guess they would play somewhat like yttakin


quiet shale
#

But the really interesting thing is the sentient animal mod lol

#

Just make any regular animal into a pawn! Why not!

#

Yes they will want a real bed now

#

And real food

patent summit
#

I saw that mod, I loved the pic of an elephant with a gun strapped to it. rdlol

amber elbow
#

Thrumbo with a minigun pony_pog

fallow steppe
#

I wish i could have given my megasloth army miniguns

patent summit
#

Welp, my recording the other day wound up being 8 Gb. Downloading it to my iPad Mini so I can edit it for YouTube.

patent summit
fickle nebula
#

About how big my playthroughs when I was beta-testing Station to Station were.

#

I think... I gave google a fit when I tried to get them to the devs.

patent summit
patent summit
#

I just saw the most Rimworld thing ever in a stream: (TW: child death & mutilation)

||A colonist went through labor, but the baby was stillborn. The YouTuber was devastated, because it'd never happened to him before. Then he realized one of his pawns had just taken the baby's corpse to the Butchering Table and... well...||

quiet shale
#

oh noooooo

patent summit
patent summit
#

Apparently someone is going around throwing false DMCA takedowns at various mods. rarityheadache

versed shell
#

oof

livid skiff
#

Comments suggest that it is hitting the HOI4 folks as well.

quiet shale
#

Its hitting a bunch of games

patent summit
#

Yeah, Stellaris got hit as well.

patent summit
patent summit
tawdry quartz
#

biotech is very expensive

#

so i might have to settle with royalty

#

or no dlc for that matter

quiet shale
#

biotech has the most content, thats why its so expensive

patent summit
#

It's kinda crazy how much is in Biotech when you start messing with its systems. Mechanitors, biosculpting, gene alteration, new threats, etc.

quiet shale
#

wrong channel?

patent summit
#

dammit. i am not awake.

tawdry quartz
#

my wallet flutterwaaaugh

patent summit
patent summit
tawdry quartz
#

base game alone is like 80% of my budget

#

i don't think i'm affording any dlcs anytime soon

patent summit
#

oof

patent summit
#

Audio isn't great, will have to work on that next stream.

fickle nebula
patent summit
quiet shale
#

Oh lol that's great

patent summit
quiet shale
#

oh thank god, something more updated than rimpy

patent summit
#

The biggest changes are that they now do everything better in space at the cost of doing everything worse on the planet, and also can now work plant jobs. The other two changes are a shift of melee skill from poor to awful and from cold tolerant to super-cold tolerant which should hopefully let them deal with the cold of space without a suit. This has also led to a slight decrease in metabolic efficiency resulting in them needing a bit more food.

livid skiff
patent summit
#

I haven't either, but i may try it out.

quiet shale
#

Its a godsend if you're using a semi large amount of mods

patent summit
#

Let's see if we can make this compete with EaW. oopslittlepip

tawdry quartz
#

good time to enter

quiet shale
#

Oh there's a discord?

tawdry quartz
#

Although IDK if anything can compete with EAW

amber elbow
#

All things end.

fickle nebula
patent summit
fickle nebula
patent summit
patent summit
#

Was planning to continue streaming today, but my allergies are going nuts. x.x

patent summit
#

Inspired by the "Future Tech" from Sid Meier's Civilization series (especially one from Civ 6), this mod adds a new research tab called "Repeatables" with a repeatable research project.

Once the project is fully researched, it grants your colonists a small incremental stat buff, randomly chosen from a list. The project then resets its progress to zero, allowing it to be researched again indefinitely. You can view the cumulative buffs in the research project’s info panel.

lilac stirrup
#

pippevil Naked Brutality start——————though I opted to set up a line of traps to crack open the ancient.

versed shell
#

oh dear, is the ancient some kind of animal?

quiet shale
#

Every starting colony map has what's called and ancient danger in it
You crack ot open for some nice loot... and some randomised enemies
Might be mechanoids, insects, usually contains ancient soldiers in crypto sleep

lilac stirrup
#

Yes have super big mechanical rats, need use traps give them come point surprise.

#

Inside internally hides gold cheese throne, satisfy one celebration-like oil soda water chocolate

#

miehehehehe

quiet shale
#

What?

lilac stirrup
#

lmao ——————

#

Actually is ultra-fabric + power armor possibility

versed shell
#

good luck with the fight

lilac stirrup
#

all ultra-fabric

lilac stirrup
patent summit
patent summit
cobalt pasture
#

been playing with a lot of the Vanilla Expanded mods

#

I now have centralized air conditioning

quiet shale
#

vanilla expanded is fantastic

cobalt pasture
#

real

#

I still need to build some chemfuel shit

#

tbh, I'm probably just gonna send enemy prisoners into a drilling outpost on the Mainland

#

and call it a day

quiet shale
#

lol

cobalt pasture
#

just chuck their deliveries in

#

Empire has also been a godsend

#

I have a special hatred for domestic resource extraction

#

only industrial production must occur in the homeland

patent summit
cobalt pasture
patent summit
quiet shale
#

vanilla expanded adds a lot of individual things, i recommend looking at individual mods from it
recycling is a pretty reasonable way to get rid of wasepacks for example

patent summit
#

God, yeah, I don't know why Vanilla completely refuses to give you a way to remove waste packs.

quiet shale
#

it does

#

you have wastepack vaporisers

#

but they're slow and stupid

patent summit
#

Oh, huh. I never did find those.

quiet shale
#

they're late game machanist stuff

#

you gotta fight the mechanist bosses to get the next teir of signal chip

patent summit
#

Ah, alright. I still need to do a full mechanitor run. So far the two I tried died horribly in the early game. rdwut

quiet shale
#

oof

patent summit
#

The first one, I just didn't get defenses quick enough & the first raider knifed me to death.

The second one, I was exploring an abandoned chemfuel refinery. Spotted a Hunter Drone in a room, and thought I could lure it into an empty room... but it was too fast, went off in the doorway and set the chemfuel shelves on fire.

You can imagine how that went. flutterscared

quiet shale
#

well i assume

patent summit
quiet shale
#

nice

#

ill probably use this version, if its meshed with anomaly stuff

patent summit
patent summit
patent summit
#

Fishing now has its own category in the work tab.
Fuckin finally

livid skiff
versed shell
#

that's so cute

livid skiff
uncut bone
quiet shale
#

yes

patent summit
#

Get 90% off your own .fun domain for your first year by using my code: TheGuyGlen at https://get.fun/

Support me on Patreon â–ș https://www.patreon.com/thatguyglen
Become a YouTube member â–ș https://www.youtube.com/channel/UC_0e1271DHhRyiDIuX6B6aQ/join

This RimWorld documentary details the development of indie space colony management game Rim...

▶ Play video
versed shell
#

i'll give this a look sometime

patent summit
#

Playing a new Rimworld game. A kid I rescued has become an "adult" (age 13), so now I get to pick a trait.

Gee, I wonder which one. rdwut

quiet shale
#

Hypersensitive isnt bad if you want psycasts from royalty

patent summit
#

Yeah, I considered it. But I don't have any yet, and I'm not going for a Royal playthrough, so Kind seems a better option. That way he's not miserable every time a psychic drone hits.

quiet shale
#

Fair

patent summit
patent summit
#

This should be amazing for letting people share their gravship designs.

#

Due out later in the week

patent summit
quiet shale
#

lol
thats a book i think

patent summit
#

Yup, fished up a Masterwork book. rdwut

quiet shale
#

awesome lol

livid skiff
#

Nice catch.

cobalt pasture
#

that's it, I'm building a hedonistic society built on slave robot labor

fallow steppe
#

did you miss the stellaris thread or something

patent summit
amber elbow
#

Thrumbo flutterooh

quiet shale
#

thats neat

fallow steppe
#

nifty

patent summit
#

Found out why Noobert has been taking some weird sponsorships lately. Apparently he went to visit his fiancee in the Philippines back in May, and getting her a visa to come to the USA has been a nightmare. So he's trying to get money any way he can.

quiet shale
#

Ah

#

...getting a visa to America seems like a poor move ngl

patent summit
#

Yeah, not good planning on their part. :/

quiet shale
#

depends when they started

patent summit
lilac stirrup
#

badass

versed shell
#

your ponies are locked and loaded

quiet shale
#

Shuttles arriving to pick up a pawn on a pocket map will now land on the parent map instead.
dang that sounds like a hilarious bug

patent summit
#

Yeah, I saw some folks using it to basically crash into undergroind areas. rdsnrk

patent summit
patent summit
fickle nebula
#

Well that was a unqualified diaster.

#

I managed to moon myself.