#general gaming

1 messages · Page 188 of 1

random steppe
#

Keeping the player eyes on the actual game and not on a tiny map on the top right is so much better for the experience in general

sour hill
#

yeah

random steppe
#

For the lack of a big map, the challenge is creating levels of which every corner is pretty distinctive and with plenty of landmarks

#

Which SR 100% has in spades

fresh bane
#

I'm not saying not including a map is about hardcore gaming, I've never complained about Dark Souls 1 not having a map myself, I'm just saying it's a funny addition considering that's what people used to say about the game similarly to how people talk about Dark Souls is only for hardcore gamers because of so and so

gaunt marten
#

I'd definitely prefer if Dark Souls 1 had a map

fresh bane
#

SR1 doesn't have a minimap but it does have a compass which people were worried would make the game too easy but honestly it made no difference for me and it's really easy to miss that it's even there because of how little I used it

#

I've come across people that say that, and if DSR had an option for a map I wouldn't have been mad about it, but I never felt like it ever needed one

#

Throughout all my playthroughs even on my first one I never had an issue with navigation in that game

sour hill
random steppe
#

I think it's fine without, but I could see a Soul Reaver remaster kind of map also working for it.

It doesn't need it but it would be fine with it

#

I am definitely against a minimap, but a large map it's whatever, ER works well with it, it doesn't really change much

fresh bane
#

On the topic of all this, I came across this video the other day
https://youtu.be/XA4tD6mUImc?si=T2Y3zwuCzaA_huHf

Mechanics Showcase v1. For my personal fan project "Forgotten Legacy"
Developed in Unreal Engine 5
" The Legacy of Kain: Soul Reaver " fan made remake
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Game location showcase : https://www.artstation.com/artwork/K3RAnx
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Music by Kyle Misko: https://www.youtube.com/channel/UCo7_wMONTgvW0wLW63tG...

▶ Play video
#

there's a surprising amount of videos like this for SR1 specifically rdwut but this is the most polished and complete one I've seen

visual hill
#

some games are built around the minimap, like GTA or Driver

#

these would be pretty hardcore without one

#

I think GTA went too far with the GPS that's here since GTA IV, but that's just me 🙂

green fulcrum
#

Ix and I were just talking about this last night, actually. I had forgotten that they added a map for Spyro 1 levels.

random steppe
#

I feel like even GTA would be better off without minimap, but those game are less impacted than fantasy games that really rely on you taking in the sights to deliver you an experience

fresh bane
#

Is GTA built around the minimap? I think I used the map itself a lot more as a kid playing through Vice City and San Andreas...

#

maybe for driving to objectives but back in those games you didn't have the GPS style guided system where it told you where to even turn so you just had to figure out the fastest route yourself

random steppe
#

GTA is well made but like, it's an urban setting, you aren't missing that much by not looking at freeway number 35

random steppe
#

Ok this is silly levels of accuracy tho

#

I think maybe they could have fixed the wrongly rotated texture

#

We'd have been fine

light gate
#

Accuracy is Accuracy ppinkiethonkers

light gate
gaunt marten
#

fuckingdie%

light gate
#

I can’t stop laughing lmao.

#

Lara teleported to the top because there is this weird speedrun trick that essentially causes a teleportation due to engine quirks. Somehow… I won the lottery.

#

So yeah, that was cool.

light gate
green fulcrum
#

"Why are there modern bullets in an ancient temple that's never been explored?"
"Who cares?! Backflips! Wheee!"

Also followed by an immediate fall to your death. ppenk

light gate
#

The Tomb Raider classic experience

fresh bane
river veldt
#

game recommendations for under 45 bones ?

quiet swift
#

Hades 1/2~

#

(isn't helldivers 40$? cocothink)

#

persona 3 reloaded is 42$ on steam thanks to the sale...

visual hill
gaunt marten
#

Bones?

#

What genres are you looking for?

river veldt
river veldt
#

rpgs i like sometimes

#

also preferably steam deck compatible

arctic fern
river veldt
#

i tried getting Psychonauts to work but alas

arctic fern
#

dave the diver has been fun so far

river veldt
#

what kind of game is that

gaunt marten
#

Dave the Diver is funny

visual hill
# river veldt hmm, well i like open worlds and platformers

Catch a short taste of The Big Catch and see if you're ready for the full adventure!The Big Catch: Tacklebox is a standalone chapter and prologue to The Big Catch. Play as Tackle (Caster's rival and co-worker) during his final days of training before being hired by Chef Leurre. Test your platforming prowess, surf the sands, and get your feet wet...

▶ Play video
gaunt marten
#

Did you play A Hat in Time yet?

visual hill
#

it's a vertical slice

arctic fern
#

subnautica, the long dark, saints row 3 (2 is arguably better but 3 runs better,) bastion, assassins creed 2-4, dead rising 2 and off the record, dust: an elysian tale, hitman, the metro series, west of loathing, shadows over loathing, the stanly parable, super hot

visual hill
#

I would also recommend Deus Ex or Thief, but neither are great games on Deck due to their UI (and being pretty dark in general, so not ideal to play outdoors)

arctic fern
# river veldt what kind of game is that

uuuuh
the game has two stages
yo're exploring the deep as a diver getting fish and exploring, then you sell the fish at your sushi restaurant
its a very weird game but very fun

gaunt marten
#

https://store.steampowered.com/app/253230/A_Hat_in_Time/ Collectathon platformer. You'll like it if you haven't already played it!

A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers.A little girl and her spaceshipIn A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered across a nearby planet. Hat Kid must now jump, figh...

Price

$14.99

Recommendations

40764

Metacritic

79

▶ Play video
#

Bug Fables: The Everlasting Sapling is an adventure-RPG following three heroes, Vi, Kabbu, and Leif, as they embark on an epic quest in Bugaria in search of The Everlasting Sapling, a treasure that can grant immortality! Bug Fables combines colorful platforming with the heroes' unique abilities as they explore a wide variety of areas in the king...

Price

$11.80

Recommendations

4542

Metacritic

86

▶ Play video
#

Bug Fables is a lot of fun and has a nice interesting world

arctic fern
#

oh yeah
that

river veldt
#

it wasn't a very good port so that kind of colored my perception

#

but it's also probably better on steam deck so maybe i'll try it again

gaunt marten
#

It was pretty buggy and had bad performance at release time

#

This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.CrossCode is all about how it plays! That's why there is a free Steam demo! Go give it a try! Take the best out of ...

Price

$5.99

Recommendations

14454

Metacritic

86

▶ Play video
quiet swift
#

Actually screw all that. Go play Okami! It's 5$ too!

gaunt marten
#

It's a beautiful open world action RPG, with a really compelling story

#

One of my favorite games ever

river veldt
#

do you have any recommendations for spooky games ? not necessarily horror games, just games that are kind of spooky, a la inscryption/i know it's a show not a game but Gravity Falls too has a similar vibe to want im wanting

gaunt marten
#

Crow Country

#

Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.You’ll be able t...

Price

$2.99

Recommendations

3762

Metacritic

75

▶ Play video

Set in a grim land plagued by war, Tails of Iron is a hand-drawn RPG Adventure with punishingly brutal combat. As Redgi, heir to the Rat Throne, you must restore your broken Kingdom by banishing the merciless Frog Clan and their ferocious leader, Greenwart.As you explore the deceivingly charming world, you’ll encounter a cast of unique companion...

Price

$2.49

Recommendations

9691

Metacritic

81

▶ Play video
#

https://store.steampowered.com/app/913740/WORLD_OF_HORROR/ This one's a horror game but it's pretty close to Inscryption in themes

The Old Gods are reawakening, clawing their way back into a world that’s spiraling into madness. In hospitals, abandoned classrooms, quiet apartments, and dark forests, strange appearances and unexplainable phenomena test the sanity of residents in Shiokawa, Japan. Is it chaotic retribution, or the machinations of beings beyond our comprehension...

Price

$17.39

Recommendations

8405

Metacritic

77

▶ Play video
#

Oh yeah, Oxenfree is a spooky mystery with excellent design https://store.steampowered.com/app/388880/Oxenfree/

SUMMER 2016's HUGE CONTENT UPDATE: The most mind bending game of the year has new storylines, scenes, and endings, plus a multi-episode behind-the-scenes documentary."OXENFREE: The emotional adventure game you need to know about" - IGN"A mix of Freaks and Geeks, Poltergeist and the best teen films of the ’80s" – Polygon"Part teen drama, part ter...

Price

$3.90

Recommendations

9117

Metacritic

80

▶ Play video
hushed onyx
#

For some reason I "saw" something about Greek philosophy in the Oxenfree description, and now I wonder whether there are any games themed around Greek philosophy ppenk

#

Probably not, except in a very loose sense...

gaunt marten
hushed onyx
#

Haven't played it, can't say 🤷‍♂️

gaunt marten
#

It's a puzzle game with a philosophy narrative.

#

As if awakening from a deep sleep, you find yourself in a strange, contradictory world of ancient ruins and advanced technology. Tasked by your creator with solving a series of increasingly complex puzzles, you must decide whether to have faith or to ask the difficult questions: Who are you? What is your purpose? And what are you going to do abo...

Price

$4.49

Recommendations

27594

Metacritic

85

▶ Play video
#

And 2, which is even more philosophy focused https://store.steampowered.com/app/835960/The_Talos_Principle_2/

Born into a new world where biological humanity is extinct but human culture lives on in a city of robots, you find yourself swept up in a mind-bending adventure involving a mysterious megastructure hiding enormous powers.The more you discover, the more you will be confronted with questions about the nature of the cosmos and the purpose of civil...

Price

$14.99

Recommendations

10322

Metacritic

88

▶ Play video
visual hill
#

also known as Serious Puzzle

#

it's one of the best Portal-likes out there

#

(mechanic isn't like Portal, but the vibe of "first person puzzler with a deeper meaning" is)

river veldt
#

oh yeah people like Talos Principal

#

principle

#

whatever

#

is the Hat In Time DLC worth it

gaunt marten
#

I haven't played Nyakuza Metro yet but I heard really good things. Ask Ixrec

river veldt
#

@slim thorn

gaunt marten
#

For the other one, it adds one level, which is okay, and a new Death Wish mode, which I like a lot

#

Remixes old levels and adds special challenges

craggy vine
#

I have been capping it to 60, using the steam gaming mode interface in linux.

slim thorn
# river veldt <@283037539755884554>

Both DLCs are easily worth it. However, if Death Wish isn't your thing (some of them are great and some of them are stupid hard, no sane player will do 100% of those challenges with all the bonus objectives), Nyakuza Metro may be the stronger DLC to recommend / better value for money overall since all of its content is new areas and at the normal difficulty level.

river veldt
#

good to know

#

why is Cookie Clicker have the tag "horror"

visual hill
#

tags are community-submitted, so vandalism is common

#

I remember when the game b had the tags Psychological horror, Female protagonist and Anime to it

#

even though it was a game involving a cute flying bee and not much else

#
b

this is a play as you desire game.b freeflight experience: a newly created undulating meadow in spring / summer with a central big tree and day-night-cycle on every start is the playground of b -- a bumblebee of subgenus gaudium formosum, recognizable by their cheeky :p.manual includednote: no collisions is on purposeday and night transitionsele...

▶ Play video
#

the reviews are quite something too

quiet swift
hushed onyx
slim thorn
#

let the record show I solved Tree Tops without looking anything up or even using the minimap

gaunt marten
#

Lies

green fulcrum
#

No no, I was there. He did

#

It did consume 90% of his lives though. He may have won, but at what cost?

green fulcrum
#

He is now currently solving the supercharge puzzle in Haunted Towers. Did it without any hints from me too.

slim thorn
#

ok, I'm calling Spyro 1 done at this point, don't feel like doing the other speedway all-in-ones

craggy vine
craggy vine
#

I have been thinking about this again, and just how good SSAA as well as another anti aliasing on top of that can good. I did it a lot when I played on my rtx 2070 super. I have a 1080p monitor but I rendered most games at 4k, basically at 400% resolution scaling. And then when you add more anti aliasing on top of that, it gave a basically perfect render. I played rdr2 at 400% rendering resolution and TAA, and it basically looking like an absolute perfect render on my monitor. No stay pixels at all. Felt like I was literally controlling a movie at times.

#

Did the same in many other games like L4D2. Playing at 400% rendering resolution with 8x msaa, it gave such a perfect looking render. The kind of look that looks like a movie render.

#

Yes it probably is a bit of a waste of recourses, it is incredibly recourse hungry just to have the game have no stay pixels and be super clear, but man it looks impressive. I also prefer having it compared to graphics detail sometimes, because I love the look of such a perfect render over having graphics details. Also why I hate the industry going towards FSR and DLSS so much, I want my rendering resolution higher then my monitor, not lower.

#

Probably more so as I have grown to notice things like aliasing and lower resolutions more.

dire gate
#

🎍明けましておめでとうございます🎍

#つなこ さんから年賀イラストが届きました‼
新年初のネプテューヌ、ネプギア、イストワールです👏

今年の8月で #ネプテューヌ シリーズは15周年🎉
ナンバリング新作も鋭意開発中です💪

今年もコンパイルハートとネプテューヌをよろしくお願いします✨

wind stump
dire gate
#

@wind stump

#

Necro Fantasia X Megalovania

astral steeple
wind stump
#

is that the actual remix dropping?

visual hill
#

it didn't sell that well unfortunately

wind stump
#

LFG

random steppe
#

Especially at that price point

#

(even tho it had a long tail, meaning most sales were probably on a discount)

quiet swift
#

and on gog today

bronze abyss
river veldt
#

ughhhh Hat In Time is annoying the heck out of me

#

it just won't launch

gaunt marten
#

On Steam Deck?

river veldt
#

yeah

random steppe
#

If it doesn't work, remember that steam has a no question asked refund policy

gaunt marten
#

Some people say it can take a long time to compile vulkan shaders on the steam deck

river veldt
#

hold on it started i think

gaunt marten
#

If you know how to install Proton GE, that fixes the slow startup

#

It should only be that slow the first time

#

If you want the game to run at 60FPS set the settings to Medium and turn performance mode on

river veldt
#

thank you

visual hill
river veldt
#

ooh Red Dead Redemption won best soundtrack on the steam awards

gaunt marten
#

It has a soundtrack?

#

Where does the sound come from, the hyper realistic horse?

river veldt
gaunt marten
#

I'll have to buy it from the discount bin when it dips under ten dollars

river veldt
#

lol that's totally fair, it's a 15 year old game it shouldn't have been more than 20 bucks, but Rockstar's gonna Rockstar i guess

gaunt marten
#

One day Rockstar will die

river veldt
gaunt marten
#

Then I will feast

gaunt marten
#

Seems pretty good. Too American for me, but I can't fault them for making a wild west song in the wild west game

#

What was my favorite recently released videogame soundtrack?

quiet swift
gaunt marten
#

I can't believe Liar's Bar won most innovative gameplay

#

When I looked at it, all I saw was "It's poker/dice but you fucking die if your bluff gets called"

#

I'd mark Helldivers as having more innovative gameplay

river veldt
#

i would totally buy an RDR2 vinyl record

arctic fern
#

i dont think helldivers is really innovative in terms of gameplay

gaunt marten
#

It's not innovative!

arctic fern
#

elden ring is labour of love? really? helldivers had more, in my opinion

gaunt marten
#

It has the funny strategem system which is more innovative

gaunt marten
#

(Factorio should have won)

arctic fern
#

still not elden ring

river veldt
#

didn't Elden Ring have it's huge expansion this year

arctic fern
#

ill agree elden got an update, but wasnt it a paid DLC? does that count?

gaunt marten
#

Yes

river veldt
#

yeah why wouldn't it

gaunt marten
#

The only thing that disqualifies a game is if the release date on the main game says 2024

river veldt
#

maybe terraria would have been a good pick too

arctic fern
#

terraria or stardew

#

yeah

gaunt marten
#

A game that was released in 2024 qualifies for all of the other categories, of course.

river veldt
#

i still don't really know what makes Wukong so good compared to other soulslikes rdsnrk

#

i don't think anyone i know has actually played it ? iirc it's huge in China so maybe that's why

random steppe
#

I think that when you look at sizeable expansions, I don't actually mind if they put that game back in the running for awards

#

Like, it works that way for MMOs

gaunt marten
#

https://en.wikipedia.org/wiki/The_Steam_Awards
This page has a list of winners and nominees for past labor of love awards if you're curious. Stardew Valley got nominated twice. Terraria win once.

The Steam Awards are an annual user-voted award event for video games published on Valve's Steam service. Introduced in 2016, game nomination and voting periods are concurrent with Steam's annual autumn and winter holiday sales, centered around the holidays of Thanksgiving and Christmas.

gaunt marten
#

He had a speech prepared long in advance

random steppe
#

Wukong is extremely good to be fair

river veldt
#

doesn't everyone who's nominated have a speech lol

gaunt marten
#

Sure, once you're nominated is the time to write it up

#

Not before you release the game

river veldt
#

oh

#

what ?

#

that's a little presumptuous of him

gaunt marten
#

I'll find the article. It was a blog post he made in Chinese

random steppe
#

Maybe it's the kind of thing, like, dress for the job you want...write the speeches for the awards you want

gaunt marten
#

There's a button to provide machine translation

#

The games nominated this year were all exceptional, but honestly, I still can't figure out what the criteria were for Game of the Year, I feel like I came all the way here for nothing!

#

He wrote the game of the year acceptance speech two years before the nomination

arctic fern
#

sucks for him

#

but i'd never heard of wukong before being nominated so...

hasty patio
green fulcrum
river veldt
#

sidenote, it's kind of crazy watching an interview with him and he can just suddenly slip into the G-Man voice

#

hmm, people on r/halflife are skeptical (of course lol), and say it could be related to Half Life Alyx's 5th anniversary

quiet swift
# river veldt sidenote, it's kind of crazy watching an interview with him and he can just sudd...

Mike Shapiro, the voice of both the G-Man and Barney Calhoun from Half-Life 2, shares his vision of why G-Man is the way he is. It is rather fascinating to think about the possibilities that the world of HL2 has to offer, and most certainly, very few have thought of this the way Shapiro does!

The clip is from - https://youtu.be/YCjNT9qGjh4?si=2...

▶ Play video
gaunt marten
#

Oh, Mike

river veldt
#

damn you embed

green fulcrum
#

A painting of some kind. Does anybody recognize it?

river veldt
#

i don't, looks vaguely similar to Van Gogh though

light gate
#

dont...

#

dont give me hope...

smoky sonnet
#

hasnt tweeted since hl:a, except about his role in horizon once

#

soooo thinkaboutit

bold sonnet
light gate
smoky sonnet
#

orange box two baybeee

light gate
#

First the HL2 anniversary thing, then the TF2 comic, then the SteamOS Compatible stickers...

#

The leaked controller...

#

And now a few strings of a leaked console CEC HDMI component

#

Is Valve gonna actually reattempt Steam Consoles again?

#

cocothink honestly I'm not sure if I should be excited or actually scared. It'd would suck if the Steam Console initiative restarts without any physical discs as well, maybe the last push to digitalization and no physical media.

bold sonnet
light gate
#

If so, then I expect $500 max.

quiet swift
light gate
#

I mean I love my PS5 but I really don't want to have ANOTHER CONSOLE.

bold sonnet
#

But it will be a console that lasts longer and has many customizations I think

visual hill
#

(it's a long corridor now and no longer has a "pop dog" ad)

bold sonnet
#

Or traditional, I'm not sure the word in English

light gate
#

I feel its more inline to abolish physical media.

bold sonnet
#

What do you mean a reason?

quiet swift
light gate
#

I don't think that is why they're making it.

bold sonnet
#

They're making it for money why else you make a console?

light gate
#

I mean duh, yeah.

#

I just don't know but feel not happy about this foreshadowing. Having to once more move back to another platform is bloody annoying.

gaunt marten
#

You don't have to move back to another platform

light gate
#

I don't know I feel extremely conflicted right now.

bold sonnet
#

They want a thing that runs games and has SteamOS like Steam Deck, but more versions of steam deck. Some stationary, some handheld. They want to make people play PC games easier, without using Windows or Linux

light gate
#

But SteamOS is Linux.

bold sonnet
#

Oh then Windows

#

I think it's a wonderful idea to believe like Todd Howard said to just work twimerp

light gate
#

I guess I'll watch n see.

#

I just hope its not a console that consumes more than 300 watts I swear.

bold sonnet
#

What is a downside of having Steam OS console, either handheld or stationary, if it doesn't run Windows?

light gate
#

It doesn't run Windows.

#

That's the downside.

#

Majority of games only work on Windows.

bold sonnet
#

That's a big point

light gate
#

Well yeah, but they think Proton will be enough.

#

Proton being that tech that essentially allows games to work on Linux by essentially doing a bunch of translation.

bold sonnet
#

I think it would be very like, benefitial, if somepony here plays games only on Linux and wants to say from their part

light gate
#

I mean I do that already, and its not straightforward at all. You have to enable proton, then try and hope it works on the first try. If it doesn't, then you need to go to protondb or find wiki guides and hope you can find a solution to run your game.

#

And even if you do all that, its not guaranteed that it will work forever. New proton versions can and have broken other titles, which is why they give you many choices of proton versions to use.

#

I just dunno how the average consumer will bother with that.

gaunt marten
#

It runs ~50%ish of big Windows games with no further config

light gate
#

I don't think I've ran a game without configuration tbh.

gaunt marten
#

The majority of games that run into big issues are ones with anticheat that expects a windows setup

#

Hey, CaptainMario, what was your experience with Proton? What sort of games fail to run by default that you needed to do stuff to fix?

river veldt
#

uh

#

idk most games just kind of work

gaunt marten
#

I know you just ran into an issue with a Hat in Time

river veldt
#

yeah that's the only one that's given me trouble so far

light gate
#

And that is an Unreal Engine 3 game.

river veldt
#

even the games marked "unsupported" work straight out of the box so idk lol, the verification process seems kind of arbitrary

gaunt marten
#

"Unsupported" means "we haven't tried to make this game work"

#

It doesn't mean "we guarantee this game doesn't work."

#

So if it works, then Proton's basic support works for it and no further changes are needed (most indie games should fall under that)

light gate
#

Maybe I'm just extremely nervous.

#

ccloudylilshit I just hope its good if they are doing it.

#

And hopefully, they can solve the anticheat issue.

#

Because my god....

gaunt marten
#

I'm not holding my breath

visual hill
#

Windows is only needed for games with kernel anticheat at this point, or those refusing to enable Linux support in EAC

#

(it's a checkbox)

river veldt
#

kernel

#

(solid snake)

visual hill
#

and Roblox I guess too 😛

#

(they have explicit anti-WINE measures in place)

slim thorn
dire gate
#

I'm more surprised that it didn't win every single awards, it must've got like 1.3 billion votes

#

(/j if not obvious)

slim thorn
#

yeah, presumably it's mostly up there because of the China vote

bitter stream
#

oof, So I'm playing Hitman WOA's Freelancer mode, roguelike contract based system where you get gear and items as you play randomised missions. There's one particular location that just ends me, and I'm starting to think I should just force start there to learn the map better in terms of Freelancer. There's also the option to learn it in the Campaign setting but that's different to freelancer and you have access to all your unlocked gear in campaign.

#

Darn Colorado, why do you end all my runs lol

craggy vine
# river veldt even the games marked "unsupported" work straight out of the box so idk lol, the...

It depends on the games, and you can read specificly why it is unsupported. Some games will say unsupported because it only supports keyboard and mouse and requires you to type, but you can use steam input to set buttons to keyboard presses and press steam + X or just swipe up to bring up the keyboard anyway.

Assuming you are talking about the ratings in steam. Which the ratings in steam are only for steam deck compatability, not linux compatability in general for the most part.

river veldt
#

yes

craggy vine
# light gate I mean I do that already, and its not straightforward at all. You have to enable...

I only game on linux now (and on a handheld that isn't a steam deck) and I haven't had any of those issues. I have had to select a specific proton version for valve games but only because they defaulted to linux runtime 1.0. For me it has been extremely straightforward. I think it depends on what distro you download too. If you use Arch you may have to install a bunch of extra things in terminal, but I use Bazzite that just came with everything from the get go, and even came with the most recent drivers for my graphics card. I just downloaded the OS, downloaded a game, and played. And kept playing games. So far my experience has given me much better performance and battery lfie then in windows.

#

In saying that, what is straightforward for each of us is subjective. Installing linux and installing something with terminal is straightforward to me, even though I only started using it a few months ago. But to others it may not be.

#

Only time I have used terminal so far though was to install noisetorch, basically RTX voice style noice suppression in linux. It works weird in that it isn't a full on app though, you gotta open the UI using the terminal.

#

I use higher graphics settings in linux on Cyberpunk then in Windows even. I think because in windows, the way it manages ram for integrated graphics is a little worse. Linux also just has more free memory compared to windows.

rotund forge
#

I beat miitopia. Now for the grind of getting all the achievements, as i only have 35% after 60+hours.....le sigh

rotund forge
dire gate
#

hifi rush

rotund forge
#

Oh nice!!

fresh bane
#

The Evil Within and Ghostwire Tokyo

#

But so far they've only managed to re-acquire the rights to Hi-Fi Rush

slim thorn
#

still, even getting one of those back is huge

#

plus TEW and Ghostwire aren't exactly begging for sequels atm, even if they decide not to start with a brand new IP

river veldt
#

just beat Portal in an hour

craggy vine
#

Fuck yeah

smoky sonnet
#

portal my beloved

craggy vine
visual hill
#

the first TEW is one of the two third-party id Tech 5 games

#

(the other one being Wolf TNO... and TOB, but that's more of a standalone DLC)

azure lichen
quiet swift
#

Was already talked about yesterday. Seems to be for music of his but we don't know much more yet

visual hill
craggy vine
#

Omg I found skippy in cyberpunk

sacred grove
#

It is becoming its own alternate-universe Duke game

shell shore
#

Does anyone play animal crossing on their pc

shell shore
#

Nvm i think i figured it out

visual hill
#

"Can it Run Crysis but it's medieval" is free on EGS today

sour hill
#

This game is awesome

wind stump
#

this is my kingdom come

#

(it's also 80% off on Steam)

gaunt marten
#

No reason to pay for it when it's free

wind stump
#

i already have it on EGS in the first place MomohaBigBrain

craggy vine
uneven epoch
#

extremely recommend kcd

#

beloved, adored

fickle garnet
uneven epoch
#

you get a dog, there is a drinking skill, what more could you want

lilac basin
#

Anyone wanna help?

blissful sand
#

are you building a vault in survival ?

astral steeple
#

its Brony Hawk lol

cerulean herald
supple elbow
#

First time playing

astral steeple
#

now hes complete lol

river veldt
#

gm big city

forest shoal
#
eXtremeRate Retail

Tired of your boring old standard color?This is the way to go!Great customization option for DIY enthusiasts with a handheld console for Nintendo DS Lite.Read Before Purchase:1. This product is only compatible with Nintendo DS Lite handheld game console, NOT fit for other model console.2. This is a full housing shell w

#

Ough, I wanna get this shell

#

Gradient blue/purple is so pretty

dense crypt
#

Having that transparent plastic that lets you see the electronics inside is cool af tbh

forest shoal
#

Then again, I would have to take apart a DS

#

DS are nightmarish to take apart because of all the ribbon cable

static bluff
#

There's a Twitch streamer I like who plays Dwarf Fortress, mostly. They posted this in Discord today and it's got me rolling 🤣

#

@river veldt ^ I meant to ping you for this and forgot

wind stump
bitter stream
#

it looks like you got a rare piece? Were you looking for something else HC?

wind stump
#

no this was just pain
took like 3 attempts to even kill the bastard

bitter stream
#

nice work getting it done

shell shore
#

I learned how to timeskip on animal crossing and i feel so evil

wind stump
#

i want to meet one of the BeamNG devs and go "Oh, BeamNG? That funny car crash simulator?"

river veldt
#

got the new Indiana Jones game 🎉🥳

wind stump
#

I like how Nisha's Action Skill in presequel is literally an aimbot

#

just no thoughts, head empty
FAN THE HAMMA

cinder hatch
shell shore
#

I just downloaded all the old pacman and mario games on my nintendo for my dad

random steppe
#

That's sweet

teal sonnet
fresh bane
#

apparently the game has a bug where it displays Ruined City's collectibles as 0 even if you find it, that really bothered me because I thought I forgot to pick that one up but no, just a bug

#

that was fun though, even though I really love SR2 especially because it's the game I was more familiar with as a kid and because it's where the story really starts to pick up the most, holy hell is SR1 just in a completely different league as a videogame

smoky sonnet
#

abbreviating a game by a subtitle pcrying

#

absolutely despicable

#

(this is not saints row)

#

i only recognize this bc i was watching whatever show they announced it at

fresh bane
#

That's the normal abbreviation for these games lol they're not called Legacy of Kain, they're called Soul Reaver

slim thorn
#

even officially, the 2s of both SR and BO apparently dropped the LoK part of the title

#

I also get the impression that the SRs are by far the most cared about part of this franchise? and that there's no shared gameplay between all the LoKs, only shared story?

smoky sonnet
#

okay fair djxjdb

fresh bane
#

Both SR2 and BO2 still have Legacy of Kain in their titles, they're still both technically LoK:SR2 and BO2:LoK respectively, it's just commonly referred as SR2 and BO2

smoky sonnet
#

its just hard to understand when its not used once in full

fresh bane
#

Soul Reaver 1 is definitely the most popular one, Blood Omen is still a cult classic though, a little more niche than Soul Reaver 1 which went more mainstream in comparison but a lot of people still care for Blood Omen still, as for the gameplay both Blood Omens have a more action adventure style whereas SR1 and 2 are mostly action platformers, Defiance is an action platformer too but with a bit more emphasis on combat like a Devil May Cry 1, so there's definitely gameplay connection there

smoky sonnet
#

<- hasn't played any of them

slim thorn
#

that looks more like "The Legacy of Kain Series: Blood Omen 2" than "Blood Omen 2: The Legacy of Kain"? also more like they turned LoK into a sort of separate branding logo like Marvel or DC that's on the box but usually not part of the title

#

anyway, I agree that everyone shortens LoK:SR to SR in my experience, it's the SRs that are always getting talked about anyway

smoky sonnet
#

i was just saying that because i only recognized it as legacy of kain bc of the recent remaster, and only understood it as being soul reaver abbreviated because i looked up legacy of kain pcrying

fresh bane
#

I think that was just a thing they did for both these two games since they were developed and released at the same time, but it's just for the cover art, if you look the games up online on sites like steam they both always have LoK in the titles

#

Defiance dropped that "part of the LoK series" logo and went back to Legacy of Kain in the title

#

But yeah I know acronyms are confusing and all but that's just how the titles are abbreviated (even on the achievements screen I showed they differentiate the games as SR1 and SR2) but also more importantly you can just use context to figure out that clearly the game in the clips is not Saints Row rdsnrk

smoky sonnet
#

clearly! looking up "sr1" "sr2" gives saints row though

slim thorn
#

my favorite is when everyone talks about AC5 and AC6 and I think they're talking about AC5 because I never played a single AC or a single AC and I stopped playing the ACs after AC3

fresh bane
#

You mean Armored Core 5? /s

smoky sonnet
#

omg but have you played ac6

#

ac6 with the subtitle "fires of __"

chilly mural
#

rediscovered the love for binding of isaac

slim thorn
#

another factor is I haven't really heard people talk about Saint's Row in a while

#

but of course there are probably people who didn't even hear about Soul Reaver, I managed to mostly miss that franchise even in the 90s/00s when I was supposed to care

random steppe
#

Animal Crossing 6: The Fires of Ezio Auditore

fresh bane
#

It's not exactly a mainstream franchise, no, even SR1 which is the most popular isn't exactly mainstream

smoky sonnet
#

yet google will still give saints row first and foremost ppensive

#

despite having a bad game release and being pretty much dead

slim thorn
#

probably helps that Saint's Row was a thing after the internet game documentation complex got into full swing

fresh bane
#

To be fair the criticism there is more about acronyms being similar than calling a game by its subtitle, but I get what you probably meant anyways

random steppe
#

To be fair, Saint's Row is a much more relevant game title than Soul Reaver in 2024/5 despite the remaster

slim thorn
#

it probably is

#

it just isn't to me izzynothoughtsheadempty

#

anyway back to FE10, aka RD, which I'm sure are both totally unambiguous acronyms

smoky sonnet
fresh bane
#

To be clear we're not necessarily infodumping at you we're just nerds and we like to talk about things twimerp
(Well, that's the case for me anyways... trixienervous )

smoky sonnet
#

at least the google result gets fe10

fresh bane
#

My favourite example of this is probably DS

smoky sonnet
#

ac is the silliest one

#

armored core? ace combat? okay those are similar enough in vibe. assassin's creed? sure- ANIMAL CROSSING??

slim thorn
#

I legit forgot about Ace Combat when I was making that joke

fresh bane
#

GOW is another one where I feel like both games it could refer to are similarly relevant enough to get confused with each other

#

Although maybe not anymore though

slim thorn
#

what are the others for DS and GOW?

#

also do we still have HK or is that ambiguous too

fresh bane
#

Gears of War/God of War
Demon's Souls/Dark Souls/Dead Space/Don't Starve/Death Stranding

fresh bane
#

I don't know any HK games actually

slim thorn
#

ah, I guess I've never seen someone use DS out of context except to refer to Demon/Dark Souls so that's been okay so far

#

Hollow Knight

#

I have to refer to it constantly lol

fresh bane
#

Oh yeah the one game everybody and their grandma played that I still don't know anything about

#

I guess that's why I didn't know the acronym

slim thorn
#

the hype backlash will be very real presumably

#

for me it's unavoidable since a lot of my favorite games take inspiration from Hollow Knight or Soulslikes

#

especially modern indie metroidvanias often resemble HK more than they do either Metroid or Castlevania

#

(and not just because I don't like the Castlevanias as much)

smoky sonnet
fresh bane
#

the funny thing is that for me that game I compare everything to is Blasphemous lol

slim thorn
#

tbf it is a great game

fresh bane
#

I guess Hollow Knight was first though, and I know it's stupidly popular even if I never played it or really even seen it actually

slim thorn
#

yeah there's no question that HK is the more popular and (what's more relevant to me at least) more influential

#

HK was even the first game I randomized on Flitter's recommendation, which led to me making my own randomizers

fresh bane
#

I'm now wondering if Soul Reaver has a randomizer or if it would even work rdwut

slim thorn
#

there's no way we're the first to think of it, but I haven't personally checked if there's a working one or if it's original vs remaster or what

#

nothing on the Archipelago server at least

fresh bane
#

I wanna say it's impossible since it kinda completely hinges on the Zelda/Metroidvania style progression of unlocking previously inaccessible areas with new abilities but if ALttP and OOT have one....

#

I guess the games just aren't popular enough for one though

slim thorn
#

oh no those are the best kinds of games to randomize

#

in fact LttP is one of the most popular randomizers of all time, even the Archipelago system started out historically as an alternative LttP randomizer

#

what you're probably thinking of is the fact that a "no logic" randomizer won't work for those games because you'd likely just get softlocked with no way to progress further, but that's why the randomizers I play/maintain have a concept of "logic" / what you need to get places so it can ensure the item arrangement it chooses is still playable

fresh bane
#

Right, you'd need that because the first boss gives you the ability to go through thin walls which is required to even access the area where you get to the boss that gives you the ability to climb walls which is completely required to even access the area that gets to the boss that gives you the ability to swim through water, and so on...

#

I guess it'd need some sort of logic where either the boss of the area or any collectible in the area that's possible to get on a first visit must give you the powerup required for accessing the next area

slim thorn
#

yeah, or in randomizer jargon "there must be a progression item in sphere 1"

fresh bane
#

But some areas don't even have collectibles or bosses so I guess it's probably not a super exciting randomizer anyways lol it'd probably be more straightforward and normal than something like a Zelda or a Metroid, but I don't really know a lot about randomizers

slim thorn
#

funny you mentioned swim; in Hollow Knight randomzier I'm somehow cursed to always find the swim in acid ability before the swim in water ability

#

imo what really matters for a "metroidvania-style" or "progression-based" randomizer is whether or not moving the items around would typically force you to visit areas in different orders or solve problems in different ways

#

Zeldas are perfect for visiting areas in all sorts of weird orders

#

platformers (which includes a lot of metroidvanias) are often perfect for solving problems in different ways, because a lot of the movement upgrades can compensate for each other, like if you get wall climb and double jump in the opposite order to vanilla that not only unlocks different areas but also means some reachable areas require different moves to reach

fresh bane
#

There is exactly one singular reddit thread I found about a SR1 randomizer and this one answer about whether it'd be possible is actually pretty good
I want to say that SR1 is specifically designed to build up on and progress is based on the abilities you get previously throughout the game, but I guess that's technically a kinda broad answer for games in general, although it's definitely a bit more "linear" in a sense than a Zelda like OOT though it's kinda similar

#

Just in case some of those words are indecipherable, EE is magic meter, pie piece is heart containers, glyphs is usable abilities (like the fairy spells of OOT)

#

I'll say one thing, it's already tricky to play through the game normally, I can't imagine a randomizer lol

slim thorn
#

I should also just play SR remastered myself at some point

#

if I can finish FE10 today, maybe SR can be my last "play this before holiday ends" goal

#

lol they even suggested warp rando

#

the randomizer I made has warp rando

fresh bane
#

It's pretty short and even if you don't want to particularly run around the place for a while picking up all the optional glyphs and powerups some of them are easily encounterable in the way through areas on your first visit, but even if you wanted to it's still very short, just 8 hours or so for 100%
I would say to also check out Blood Omen if you can get past old game being/looking old since it's actually pretty similar to a Zelda experience and easily available/cheap on GOG, ...but I'll just let you get to soul reaver before I even start talking about the other games rdsnrk

slim thorn
#

but yeah this sounds about like what I expected after the JSH video on SR1, it seems like a textbook example of a solid game to randomize, I'd just have to play SR myself to judge how good of a rando it could be compared to all the stuff I play

fresh bane
#

I don't know the first thing about randomizers so I'd just have to wait on you to say too rdwut

slim thorn
#

(not that I'd be actually making it regardless; I'm already committed to a Nine Sols randomizer next)

fresh bane
#

I'd say that's fine and that there probably not that big of a community out there for a randomizer but there was recently a new WR for Soul Reaver 1 speedrun... So who knows

worldly summit
#

I'm sure it has its niche though

dire gate
#

Currently Atari owns Atari

#

I'm not even joking because the company that bought Atari changed their name to Atari

#

Atari SA (formerly Infogrames Entertainment SA (French pronunciation: [ɛ̃fɔɡʁam])), also known under the Atari Group moniker, is a French holding company headquartered in Paris that owns mainly video gaming-related interactive entertainment properties. Atari SA's core subsidiaries include the publisher and marketer Atari, Inc., developers Nightd...

blissful sand
#

Like how Porsche belongs to Volkswagen who belongs to Porsche

random steppe
unreal idol
#

DS to me refers to the nintendo ds lol

river veldt
#

same lol

cerulean herald
#

Donkey Song

random steppe
#

Yeah I guess I mean among the two more than anything else

#

Also Demon's Souls being shortened to DeS by the souls community in general you rarely see it shortened to DS even outside of it

hushed onyx
visual hill
#

complete with a new logo

wind stump
#

a few Golden Keys.

visual hill
river veldt
wind stump
#

you know what?

#

LET'S GO GAMBLING!

#

I can't stop winning!

#

I love Jakobs weapons (And the guy in Borderlands 3) and especially a pistol is great for my character

#

i'll probably use the other 3 in the grinder and see if I can get a shotty to pair it with

slim thorn
wind stump
#

ThumbsupKyoko perfect drivng

hushed onyx
#

I kind of want to play Knights of the Old Republic and the sequel again…

graceful bridge
static bluff
#

This video killed me omg

hushed onyx
#

I’d also like to try Fallen Order and Jedi Survivor, but those require a real gaming computer of course.

static bluff
cerulean herald
slim thorn
static bluff
#

Okay everyone line up and prepare to be bonked by the malice stick

hushed onyx
#

It could also be useful if you have blindsight or other “see invisibility” abilities, although the damage would be subpar by that point probably.

visual hill
wind stump
#

what the fuck

gaunt marten
#

A royal flush is only 800?

wind stump
#

functionally the same as a Straight Flush, yeah

#

i did it again!

unreal idol
#

Huh is that shovel knight

gaunt marten
#

Yeah, Balatro has a lot of crossovers

#

They're just (free) cosmetics

unreal idol
#

Neat

sour hill
#

Where's Goku?

gaunt marten
#

Pack 1: The Witcher 3: Wild Hunt, Dave the Diver, Among Us, Vampire Survivors
Pack 2: The Binding of Isaac, Slay the Spire, Stardew Valley, Cyberpunk 2077
Pack 3: Shovel Knight, Don't Starve, Cult of the Lamb, Enter the Gungeon, 1000xResist, Warframe, Potion Craft, Divinity: Original Sin 2

sour hill
#

I like the dead cats

wind stump
#

I use Shovel Knight, Slay the Spire, Enter the Gungeon and Isaac

#

I'll admit that Gungeon is my least played (No shit, I have 1k hours in Spire)

static bluff
minor plover
static bluff
wind stump
#

literally going To The Moon

minor plover
wind stump
#

update: fission mailed

minor plover
#

F

chilly mural
#

you'll get 'em next time

wind stump
#

10x the Ante value GuraSweat

#

wheeze

visual hill
#

heh, Serious Sam Siberian Mayhem can't detect my hardware on the Game Pass version

#

it's weird because older Serious Engine games have no problem with it

wind stump
#

surely you can't be serious

visual hill
#

yay for the console still being accessible 😛 I've updated the PC Gaming Wiki pages accordingly

robust latch
#

lol i remember when drives over 4gb started to become a thing and soo many games/apps complained about not enough drive space to install the application becuase their detections didnt recognise over the 4gb mark

wind stump
#

ah damn, guess i can't use this Joker

green fulcrum
wind stump
#

(i thought it was funny)

gaunt marten
light gate
#

Also Balatro has also affected me, mobile wise

static bluff
#

Same. It's the perfect mobile game for me

light gate
#

We need more of these classic mobile games without the mtx I swear.

green fulcrum
#

I think the only two that might not be indie on there are Cyberpunk and Witcher. All the rest definitely are.

light gate
#

Tunic deck when?

gaunt marten
#

Slice and Dice is really nice

visual hill
visual hill
#

imagine trying to collab with Rockstar, you'd have to call it Red Tape Redemption 😛

random steppe
light gate
#

Its so much easier to find a hacked apk.

#

Also, most people refuse to pay more than a dollar or two.

visual hill
#

I feel cross-buy would be the answer (i.e. make games more expensive but you get them on all platforms automatically), but it's a risk to take

#

buying separately for multiple platforms always felt weird for me

#

there are games/apps that work this way but they're few and far between

gaunt marten
#

Slice and Dice has a Steam version, an Android version for the same price, and a more expensive itch.io version that gives you both Windows and Android

dire gate
#

https://www.youtube.com/watch?v=SnVTVqPBAWM @slim thorn
Castlevania Dominus collection RTA in Japanese, I think you may find it interesting

2024/12/25~2024/12/31の間で行われた『RTA in Japan Winter 2024』の悪魔城ドラキュラ ドミナスコレクションのRTAです。

プレイヤー: Dry-Ace (https://twitter.com/Simapan11) / 墨酢 (https://twitter.com/SmithP226) / タテハ・BelmonDue (https://twitter.com/TatehaBelmonDue)
カテゴリー: ドミナスコレクションリレー

Webサイト: https://rtain.jp

#RTA #RTAinJapan #speedrun
-- Watch live at https://www.twitch.tv/rtainja...

▶ Play video
wind stump
static bluff
#

Gambling be like

minor plover
#

Credit Card jonkler?

wind stump
#

nop

#

just bad hand luck

visual hill
#

nice Max Payne reference in Serious Sam: Siberian Mayhem

#

Sam Rivers rdwut

wind stump
minor plover
wind stump
#

balatro is ruining my life faster than my stomach

#

and my stomach is DOING A FINE JOB

green fulcrum
#

...Whoever names their kid "Justin" with the last name of "Case" deserves whatever they get.

minor plover
wind stump
unreal idol
#

Congrats! (?)

wind stump
#

ZA
WURDO

#

(that's it, that's the entire joke)

river veldt
#

oh i get it

wind stump
#

was actually happy to get that, had a lot of Spade synergy

#

(still lost)

wind stump
#

VICTORY SCREECH

static bluff
#

so many jokers

fresh bane
quiet swift
#

And that's hogwarts legacy done (finished main story. Got bored of side stories so not gonna keep playing). Pretty fun, can see why it sold well.
Next, Octopath Traveller (from my fiancée's library while the steam family share thing still works...will be changing soon ts_cry )

gaunt marten
#

Playing Octopath but not Crystal Project mistyjudges

quiet swift
#

Because neither of us owns that ppenk

visual hill
#

secret area in Siberian Mayhem 🙂

#

it's missing the applause sound when you successfully complete the trial course though

sour hill
sour hill
bold sonnet
sour hill
#

I think it's Haunting Ground

river veldt
#

playing Control and it's kind of funny that even though Jesse becomes the Director right at the beginning of the game you still need to find keycards for certain areas

quiet swift
#

How dare you assume it would make it easy on you

green fulcrum
#

Ixrec's current mood: "TROUBLE WITH THE TROLLEY, EH?" rdsnrk

gaunt marten
#

What a fucked up level

dire gate
fresh bane
#

iconic 2000s survival horror girl outfit: acquired lyrathumbsup
gotta have the long brown boots

#

this is probably one of the best looking PS2 games I've played, I don't know what kinda trickery they pulled to get this much expression and emotion from this model but it looks excellent (even if her only expression so far is completely confused and terrified rdwut )

#

I guess it's just the perks of being a late PS2 game

green fulcrum
#

I don't know what kinda trickery they pulled to get this much expression and emotion from this model but it looks excellent

Facial tracking tech?

fresh bane
#

Of course, but I mean how they get it to look that good

#

Again, probably benefits of being a late PS2 game so they got the tech all figured out by that point but still, this and SH3 are crazy good looking

dire gate
#

I've been playing It takes two with my friend recently, the game itself is quite fun but god the writing I don't like at all

#

Me and my friend concluded that the correct way to interpret the story here is that the couple is high

cerulean herald
#

whats wrong with the writing? I havent played it so idk the story

dire gate
#

Aside from most characters being (intentionally) annoying for most of the time, the story is very...straightforward. A bit too straightforward...while dealing with a very complex real issue

gaunt marten
#

It Takes Two just has a shallow obnoxious character writing

fresh bane
#

Also while I was playing I was messing around with more graphic options and accidentally ticked a box to apply a widescreen patch, it completely messed up the aspect ratio even after I unchecked it but once I changed the aspect ratio to widescreen (which previously just completely stretched the image and it looked awful) now it actually looks pretty good!
I didn't mean to do it since I'm perfectly fine with 4:3 games but, hey, I'll take it, it looks pretty nice and I appreciate the small extra view of the area I'm in for a game like this

fresh bane
#

also I didn't mention it earlier but I thought the little unique Capcom screen was very cute flutternatureissofascinating

light gate
#

Judging if I should get Cyberpunk with the DLC or just buy the game and ignore the DLC.

#

Its $25 standalone vs $46 with the dlc.

quiet swift
#

DLC is fantastic. I'd highly recommend with

light gate
#

Yeah but its too expensive

#

Idk if I’ll like Cyberpunk

#

I for sure didn’t like The Witcher series.

fresh bane
#

Honestly it's probably less expensive to get it with the DLC than it would be buying it afterwards and depending on who you ask the DLC is almost worth as much if not more than the base game, if it's too expensive for you I'd recommend probably waiting for another sale probably around any holidays or seasonal sales or such, sometimes you can get lucky and get the entire game plus dlc for 10 or 20 bucks if it's a really good sale

quiet swift
#

It's very different from Witcher, gameplay wise. It's an FPS at its core, but you do get 'powers' and passives

#

That can change the combats to a certain degree

fresh bane
#

Whether you enjoy the game or not depends entirely on whether you enjoy open world rpgs that you can sink dozens and dozens if not 100+ hours into, but it's not really The Witcher

light gate
quiet swift
#

Heck, I'd almost compare it to Borderlands, fighting wise

light gate
#

I guess I’ll pass.

quiet swift
smoky sonnet
light gate
#

Well that’s the thing, I don’t know if I’ll like it.

#

But idk.

gaunt marten
#

You can wait five more years. That's what I'm doing

quiet swift
#

You aren't a good metric, you wait 5 years for everything

light gate
#

That sounds rude.

tawny jacinth
#

I was trying to film the terrible roads in ETS2’s Poland and ended up with a funny beat drop instead

slim thorn
#

El Paso Elsewhere has been a lot of fun so far, curious if we have any classic Max Payne fans in this thread who might have thoughts on it

random steppe
#

I have yet to play it but I plan to

#

Seems pretty great

slim thorn
#

yeah, I'm probably gonna keep binging it until GT's around for more Spyro

visual hill
#

I've never heard about El Paso Elsewhere

#

I have yet to play MP3 too

slim thorn
gaunt marten
#

I buy games immediately if the price is suitable. If the price doesn't suit you, don't grin and bear it! That will only embolden companies to keep selling at that price

fresh bane
slim thorn
#

search shows... one mention of it from you over a year ago, makes sense I missed it

fresh bane
#

Okay maybe it was just a bit less than I thought rdwut

#

But I did talk about it

#

Maybe I'll go back to it and finish it now that you brought it up since I was looking for something to kill time with, maybe after Haunting Ground which I just started

wind stump
#

great name

quiet swift
wind stump
#

damn, invalid input

fresh bane
#

I've always wondered how that sound effect was made, it's such a perfect representation of what it is, it just feels exactly like how that would sound rdsnrk

#

the tasteful thickness of it, oh my god, it even has a soundbite from RE4

fresh bane
slim thorn
#

honestly all of Haunting Ground has the vibe of an experimental game, which is part of why I'm glad I played it with Tale so we could discuss all the good and bad points

#

because hoo boy is there a lot that didn't work despite being a good idea on paper

fresh bane
#

More than experimental that one thing feels very japanese to me, one thing I noticed is they really like putting that sort of arcade game-y stuff in their games especially back then rdwut but it's just so out of place it's almost funny

#

I haven't come across much jankyness so far but I wanna say I'm pretty early in, it does feel very different at what it sets out to do compared to the other capcom survival horrors

#

right now I'm honestly a bit lost so I'm just trying to figure out where to go next lol

slim thorn
fresh bane
#

death 1 I guess

#

so glad I didn't pick the other hiding spot instead

#

Oooooookay flutterwaaaugh I was gonna say I'm so glad these encounters operate with Mr. X/boss fight Nemesis rules where once you ''defeat'' (or evade) the enemy they stay out of your way instead of being this threat that is constantly around and would super get in the way of solving puzzles or just progressing but right as I got out of the shower after it clearly said 'Coast Clear' I immediately encountered the guy waiting right outside the bathroom

#

So thanks for lying to me game

#

Also I can already tell since this is one of those survival horror games with fixed camera but no tank controls that this probably feels smoother to play with an actual analog instead of directional keyboard keys for movement, I can already see that this game is trying to mitigate the usual problem that comes with this control scheme where once the camera changes you jerk in the complete opposite direction and have to re-adjust your movement by smoothly panning the camera around any curves and keeping the amount of harsh camera cuts to a minimum but it's obviously still a bit of a 'problem'

#

I can adjust pretty well myself but i can see how to anyone else it would be a problem, and the game doesn't seem to do the usual fix to this that other games do where you continue walking in the direction you were pressing after a camera cut and you only change direction once you move the analog stick again, which usually works pretty well for this kind of thing

#

I'm now wondering whether that encounter and the other I had after avoiding him were scripted (by the way, I told Hewie to attack like 40 times and he didn't do anything lol) or whether that was a ''random'' encounter that I got because... I guess I was being too loud? Does this game have a stealth system where walking attracts less attention than running? cocothink it's not very clear

slim thorn
#

I believe some encounters are scripted and some are effectively on a timer

#

mostly because when the stealth system broke down for me, the effect was getting in these "chase loops" where the bad guy would spawn, I'd run back to whichever of the 1-3 usable hiding spots in the region I hoped would be far enough away, wait for them to despawn, then run back to the puzzle and think about it until they spawned again

#

which is as tedious as it sounds, especially when the hide spots don't work consistently or are super far away

slim thorn
fresh bane
#

I know people praise Mr X a lot but I actually really don't like remake Mr X because I think it's incredibly annoying, really should've had some points in the game where he's out of the way for a bit rather than being constantly around

#

I really wonder how a remake of this game would look like considering Capcom's still riding that remake bandwagon, I can definitely imagine some more polished stealth mechanics maybe actually letting you walk around while crouching and better systems for hiding behind stuff

fresh bane
# slim thorn mostly because when the stealth system broke down for me, the effect was getting...

ever since the first chase moment that's what I feared would happen, I mistakenly thought the idea was to distract the guy, go back to the room where the cutscene happens, move the crate out the way from the door and escape, but it kept not working obviously so I was like ''Oh this game's gonna be loooooong'' until I realized I had to hide under the bed and wait for him to go away and things to return to normal

#

It's been working like that... so far, but I'm gonna try and make an effort to walk and make sure to not call for Hewie so much to see if maybe that diminishes the chances of getting found

slim thorn
#

well remake X is only a constant threat for the I want to say second act where you've had time to learn the police station layout but are still doing stuff in the police station so chases through the whole building are totally feasible

#

and unlike Haunting Ground, remake X still won't enter several of the puzzle-only dead end rooms where it actually would be just obnoxious

#

for me the usual flow in that part of 2RE was more like studying a puzzle room enough to realize that I needed to get an item from or take an item to <other room>, and then there was a "how do I get there without X finding me" segment where maybe I'd listen or look around or maybe I'd bump into him and then quickly figure out a detour route, but either way after I successfully made it to <other room> I could safely do the thing there uninterrupted

#

not to mention the parts that aren't even in the police station

slim thorn
#

but I'm 90% sure if this was the case I would not have seen the bad guy respawn as consistently as I did whenever I got stuck on a puzzle in that game

#

much less resort to save state scumming just to allow myself to actually make progress instead of repeating the exact same hide-under-a-bed sequence for the tenth time

#

I should probably mention the really bad chase loops I experienced were mostly in the 2nd and 3rd areas, it mostly wasn't an issue with this 1st guy you're seeing now

slim thorn
# fresh bane I really wonder how a remake of this game would look like considering Capcom's s...

Well... as interesting as it was to play HG, personally I think: Amnesia already did this style of run-and-hide horror far better. The unique part is obviously the dog mechanics, which are okay in this game but have since been done better in other (non-horror) games. There probably is still space for a 3rd person stealth horror game that learns the design lessons from Amnesia and also has a controllable animal companion, but to be that much better it would have to be so different from HG I don't think you could call it a remake (like, way more different than RE2 and RE2RE are).

#

it's not a Code Veronica situation where "fix the softlock, update graphics, move that one save room in Antarctica to a sane place, fix the final boss, rewrite Steve" would turn a very mixed game into one of the best in the series while retaining most of the content the original had

bold sonnet
visual hill
#

(because the newer game would have cost you more if you bought it)

fresh bane
#

Well I've never played Amnesia and I'm still early on this first playthrough here so I can't say much about this specific style of horror gameplay as opposed to a more conventional survival horror experience, but of course even if other games probably did this gameplay style better there's the fact that people care about this game's characters and world and story, etc, so even if another game did it better it's still not this game, plus it's been 20 years since it came out now, surely with today's technology and game design knowledge they could do something to spruce the experience up a bit
At this point I'm completely done with hoping that any Capcom remake would be faithful to the original game and they're more complete reimaginations with lots of changes so sure, it would probably be different, but I think it could be interesting, maybe at least a spiritual successor if not a remake, but it's not like Haunting Ground would be anywhere near the top of their priority list for games they'd revisit anyway

slim thorn
#

eh... I don't care about the characters/world/story of HG beyond Hewie lol

river veldt
#

i should probably actually finish that The Bunker playthrough i was watching ppenk

#

i liked what i saw though

fresh bane
# slim thorn if this is actually true I'm going to be so mad at the game for never explaining...

It sure seems like that's the case, although definitely wandering around the one area for too long doesn't seem like a good idea... at least it seems like running and constantly telling Hewie he's a good boy or telling him to follow you definitely increases the chances that whoever's chasing you will appear in the room or any nearby rooms, I just had an encounter where Debilitas appears from the area I entered the room from, but after reloading and doing the section again, he was on the room I was going into, so they definitely still seem to roam around the place and probably go after noises like doors opening or closing

slim thorn
#

I think when I was playing I managed to convince myself that the HG enemies are not truly roaming the way remake X does

#

mainly because RE2RE allows you to hear/see remake X before he sees you, so you can often avoid him without even triggering a chase, which is part of why that's so good

#

in HG the enemies seem to not exist until VERY LOUD MUSIC and they're already chasing me

#

and they never struggled with guessing which room I went into even when there were multiple paths, they're only thrown off by hiding places, so I'm pretty sure they were programmed to just follow me instead of search for me

fresh bane
#

Oh they definitely exist, sound is super important I've noticed
More than once I've heard multiple footsteps at once, only to stop and realize I can hear the footsteps of Debilitas around since they're heavy stomps and sound very distinct before I get an encounter, the only times I've gotten an immediate encounter is when there's a ''scripted'' chase or if I enter a room and they happened to be there

slim thorn
#

interesting, maybe the footsteps are just too quiet for me to hear them in practice from far enough away to matter after part 1

fresh bane
#

Since I haven't managed to necessarily outrun Debilitas so far he always is right behind me as I enter a room so it makes sense he'd go into the room I'm hiding in, but so far I haven't actually gotten found but the game is supposed to make each hiding spot less effective each time, so I'm waiting for that to happen yet, so far all my hiding spots have worked
And the other way sound comes into play is definitely that the coast is clear message is a super lie, I've had that message pop up or even had the music die down completely before I hid in a spot only to find Debilitas stomping into the room again and the music starts blasting again, so you definitely need to wait until the normal music comes in instead of there being silence, because if there's just silence but no normal ambience music then they're definitely still looking and alert

#

at least that's what I've noticed so far

slim thorn
#

oh wait, I think it's more like after they lose you, they spend some time searching and then disappear a room or two away

fresh bane
#

pipppipphooray this hole... it was made for me!

slim thorn
#

in my case I don't think I ever noticed hiding spots becoming less effective because the only places where I had to re-hide enough times to matter were also the ones with only 1 or maybe 2 hiding spots available so of course they can't disable it or you're just softlocked

#

similar to how, maybe they truly are roaming around at all times, but if I could never see/hear/detect/predict them coming in practice (even with a second person watching to theorycraft enemy behavior with me) then it's a distinction without a difference

#

(with the exception of exiting a hiding spot after they lost me and were searching randomly, of course then I was hearing their footsteps, but IME only then)

fresh bane
slim thorn
#

ok, ~4 seconds of warning rdsnrk

fresh bane
#

that's actually a good example of why hanging around in one spot is not a good idea, they definitely make them spawn faster if you're just aimlessly hanging around, I thought Hewie was solving a puzzle in that hole which is why I stayed there but I guess I was wrong, I dunno what that was for

slim thorn
#

huh, that would fit, though unfortunately if that is a thing they did then wow did it backfire badly

gaunt marten
#

Digimon World 1 has a mechanic where if you scold your digimon it would become more obedient but hate you more, unless you scold it for a "valid" reason in which case it boosts both happiness and obedience

fresh bane
slim thorn
#

yeah, that part of the dog mechanics works quite well in HG, my Hewie was surprisingly obedient by the end of the game

gaunt marten
#

It fun to abuse because you can tell the digimon to do something it would not do and then scold it, move a few steps and repeat until both are maxed out

fresh bane
#

Ah then yeah, definitely, although any ''puzzle'' luckily doesn't seem to be as complex as any puzzles you'd find in Dino Crisis or Resident Evil at least that I've encountered so far anyway
Off the top of my head what I thought would be the case and what I kinda think would work is giving you an area with puzzles that need solving, and then getting interrupted with a ''scripted'' chase sequence, scripted in the sense that the pursuer would be roaming around the place, then after successfully evading them they're fully gone either permanently or for a sufficient and somewhat clear amount of time so that you have a chance to maybe get more familiar with the place and solve any puzzles before you have to start worrying again about where they could be and what your next move should be

#

At least that's what I think would work just brainstorming some ideas here while I play, there definitely doesn't seem to be any timer of any sort in here that dictates you're safe to explore for a while after getting chased, if you go out the room immediately after you successfuly hid away, you will get found again

#

I'm probably gonna look up exactly how the mechanics of this game work, I'm sure some obsessed guy 10 years ago probably wrote an entire guide in some gaming forum with all the details, not necessarily to spoil me just I want to understand the specifics of the game and know what I'm doing here ppinkiethonkers

slim thorn
#

I will reiterate that my issues really started in later parts of this game, you should probably keep playing for now and see if you have a similar experience later on

fresh bane
#

I had to look up what to even do because even though I had the right idea about the hole, Hewie wasn't retrieving anything and the location of the hole and the basement didn't really line up at all, so I thought clearly it can't be that right? So after I looked it up I realized, I had to put him in the hole, then I had to go down to the laundry room to meet him in the other side of the fence, which even though I half figured it out man is that confusing because that's not how things worked with Hewie so far
Then when I started trying to do it, that blue orb kept spawning and probably definitely attracting Debilitas and I kept trying to maneuver Hewie to get into the hole without making too much noise flutterwaaaugh

slim thorn
#

ah, that one I figured out on my own, but it's a good example of a "puzzle" that you really don't want to get interrupted in the middle of rdsnrk

fresh bane
#

I'm usually not this bad about figuring out stuff like that, I was wondering if that was really all that was to do with that hole but I didn't know I had to 'store' Hewie in there and go around myself, at least not without giving me a clue or something, but maybe I'm too dumb

slim thorn
fresh bane
random steppe
#

My brain doesn't like that at all

fresh bane
#

holy hell this alchemy minigame thing fucking sucks opaLOLine

#

I give up, I'm not doing that stupid minigame

#

I don't think I even need any of the items anyway

fresh bane
#

That was a fun one, it felt weirdly action-y the way you have to strategically know when to backstep and evade and when to throw hewie to attack so you can kick the chandelier straps, also that music rdsnrk I mean it fits but again weird tonal shift

river veldt
#

#Control - i like Ahti he's like a friendlier G-Man

fresh bane
#

Ahti's awesome

quiet swift
#

That's the ||janitor|| right

river veldt
#

ye

green fulcrum
#

God I'm f*cking DYING from this cadancewheeze wheeze https://www.youtube.com/watch?v=z77QooNRpvg

A Geoffless crew make their way in Make Way and Gavin is cooking up a mess. He really gets his mitts on this game and it goes exactly how you think. Enjoy these levels because we think you'll be seeing more of this game soon. Gavin goes rabbit mode here. Is this editing?

Support us directly at https://www.patreon.com/TheRegulationPod. Stay up t...

▶ Play video
quiet swift
# green fulcrum God I'm f*cking DYING from this <:cadancewheeze:761000388232347658> <:wheeze:633...

Reminds me of the channel Smii7T, I had tears of laughter while watching their Party Animals videos. Went to check... and yeah, https://www.youtube.com/watch?v=20KZPkLbXxE they have a few of these too. The cackles of these guys are so infectious

MY MERCH STORE RE-OPENS ON APRIL 26TH https://smii7y.store/

Makeway is a game I didn't even know I needed in my life
Leave a like and Subscribe if you enjoyed! Thanks =)
Subscribe! - http://bitly.com/SubscribeToSMii7YHere

Use code S7 on Gamer Supps for 10% OFF your order
Get GOOD here!: https://gamersupps.gg/s7

Check out my other channels!
Se...

▶ Play video
green fulcrum
#

I've seen a few SMii7Y videos, his group is funy af too

quiet swift
#

After watching 5 min of this one, this is definitely the energy I was looking for wheeze

green fulcrum
#

The Regulation Podcast is made up of some former Rooster Teeth members (including Gavin Free and Geoff Ramsay), and all of them are agents of chaos (although some wear masks and try to be the mature adults in the room, but fail spectacularly).

#

Also, Rooster Teeth was highly regulated and corporate a lot of the time towards the end. Here, as the Regulation Podcast group, they can all actually enjoy playing games again, and play what they want rather than what the schedule says they must do.

#

Let's just say that by Rooster Teeth's end, the most they could get out of me was a small chuckle. Here, the guys at Regulation Podcast are very regularly making me laugh so hard I get headaches and need to catch my breath.

quiet swift
#

Ah, never got into any of those

chilly mural
#

I watched a lot of halo reach horse and plays of the week for rooster teeth back when reach was the latest halo game

quiet swift
#

I've not even really gotten into Smitty as a group, just the occasional game that I know looks a bit unhinged as a party game, they've been funny

#

The only group I do follow are these guys from mainly the UK. Main guy's channel, they did a bunch of funny WoW raid videos, they are pretty much the source of Among Us blowing up when the pandemic started too, and i've watched them since. https://www.youtube.com/@Kaiff

#

I mean, that description right there says it all rdsnrk

green fulcrum
#

If you want a super stupid and funny UK group, look up WorstPremadeEver. Those guys are fantastic.

slim thorn
quiet swift
fresh bane
# slim thorn fwiw, I never needed the items either, the ones I picked up naturally I sometime...

I have found items pretty often too but I ended up going there anyways because I was going through the area with Daniella and I thought I'd probably need them, I ended up not needing them then but I definitely did a bit later, I totally cheated using the slowdown function of the emulator though... I tried doing it legit but it's legitimately an impossible minigame it's not even funny

#

these orb things were incredibly annoying to deal with, but I'll admit this whole puzzle thing where you have to guide one to the lamps is pretty creative, and also made me notice that the entire experience is completely seamless, no loading screens or going through door animations

quiet swift
fresh bane
#

I guess I'll be finishing tomorrow, I'm pretty sure I'm almost at the end

#

I do wonder what some of the issues you mentioned are because maybe I just got lucky but so far... The experience has been pretty smooth, even after starting to run everywhere again and even after alerting Daniella which I later found out you could totally just do her entire section without ever encountering her if you just don't trigger any of her scenes like in the bathroom or the mirrored room with the furnace, she'll just stay put wherever she currently is

#

Hell I did the entire alchemy process thing and only encountered Riccardo like a couple times and I'm sure most were completely scripted

river veldt
#

Donkey Kong Country Returns HD comes out on the 16th omg

slim thorn
#

ultra graphics strikes again abflat

river veldt
#

what's wrong ?

slim thorn
#

the red gem is fully covered by the grass at the normal camera angle

river veldt
#

oh !!!!!

#

sneaksie

green fulcrum
#

It was the final gem too lol

river veldt
#

sneaksy sneaksy

gaunt marten
#

Oh uh

gaunt marten
slim thorn
#

yeah that's how we found this one

#

GT mentioned it pretty early, it's a big part of why I've been going for 100% gems on every level (except the S1 speedways)

slim thorn
slim thorn
slim thorn
#

finished El Paso Elsewhere btw

slim thorn
#

thanks to the youtube algorithm, I'm now familiar with the story of Hungrybox and the crab rdlol

wind stump
#

okay i know hungrybox is like, the jigglypuff player but what is this crab?

slim thorn
#

after one of hbox's wins, one of the audience members literally threw a crab at him

wind stump
#

ah.

#

average Melee player

slim thorn
#

yeah, much of the video was about context for why that is sadly typical of that community, which was all new to me

slim thorn
#

ok, looks like I'm playing Soul Reaver Remastered this week after all

slim thorn
#

wow there is a lot of interesting stuff going on in this game, not sure what to even comment on

slim thorn
#

few things make you appreciate being a feeble meatbag irl than a game where you cannot get past the most basic doors in your non-physical form ppenk

random steppe
#

Yeah, stuff can't move in the spectral realm

slim thorn
#

the true 90s gaming experience: missing one random switch on a wall vital to progression, wandering all the way to the opposite end of the map in search of something else to do, then wandering back and finally finding it (without googling anything!)

#

the humans' reactions were interesting though

random steppe
#

The claw icon for interactions is new for the remaster btw

slim thorn
#

...oh my god

fresh bane
#

The good thing about the remasters is they added a button to find interactables in both versions of the game

random steppe
#

There is only one bit that is really easy to miss

fresh bane
#

Didn't use to have that luxury in the original

slim thorn
#

oh I don't think I've found that button yet, I've only seen the claw icon when I walk up to stuff

fresh bane
#

That's what I meant

random steppe
#

Like, to the point you can barely tell it's something you are supposed to interact with

wind stump
#

The clawwww

random steppe
#

Oh right, important info

#

There is no autosave

#

Remember to press start and save

slim thorn
#

fortunately I did pick up on that

#

ok there does not appear to be a button to highlight all nearby interactables, maybe that was a miscommunication

random steppe
#

There is no game over either so the only way to lose progess is for the game to crash or you to close the game without saving, still..

slim thorn
#

I have been kinda half-testing if you can softlock yourself by going in weird directions rdsnrk

random steppe
#

Yeah I meant the interaction mark when you get close to things

#

That wasn't on the original game

#

There isn't a "Here you can interact with all of these things" button you can press that would show that at a distance

slim thorn
#

ok cool we're on the same page about that bit

#

I do not want to have to think about trying to play a game like this without even that mark

#

unrelated

#

is it just me or is Raziel super classist rdwut

random steppe
#

I mean, do you know a vampire that isn't?

wind stump
#

Alucard.
Sophie from Ms. Vampire Who Lives in my Neighbourhood.

#

Flandre Scarlet

#

Alexa, define rhetorical

random steppe
#

I feel like Alucard is classist as fuck

fresh bane
#

To be fair, you have to take into consideration Raziel only knows Vampires to be what he was in the beginning and his master

#

By comparison the vampires you find all this time later seem more like monsters

random steppe
#

Isn't he like, a nobleman from the 1400s?

fresh bane
# random steppe Remember to press start and save

Important to note everytime you load back up you will always spawn in the beginning room, there are a lot of teleportation gates throughough the map so make sure to find each in every area you visit so you keep backtracking manually to an absolute minimum

#

No loading screens during warping btw

slim thorn
#

I did figure out the admittedly jank UI for dimension flipping and fast traveling

#

and I've activated... four? fast travel gates already, that's a habit beaten into me by every other video game ever

wind stump
#

ah so you're saying Alucard is only a good guy because of daddy issues

random steppe
#

You getting teleported at the start when you quit is pretty handy too sometimes

fresh bane
#

Yep I've used that to quickly leave areas when I was collecting all items

random steppe
#

If you have a pretty loose definition of good guy

wind stump
#

well i was thinking mostly the SoTN Alucard, i'unno about Netflix Castlevania... or stuff outside Castlevania.

#

Flan is still valid tho, she's not classist

slim thorn
#

I don't recall Netflix Alucard having any particular bias issues

random steppe
#

I was legit just thinking about Hellsing twimerp

slim thorn
#

even after saving the world was no longer on the table, the worst I recall him doing was being a self-pitying loner instead of figuring out wtf to do with himself rdsnrk

wind stump
#

oh neat, you can manage mods straight from Steam menus rather than having to go into workshop

fresh bane
fresh bane
slim thorn
slim thorn
#

part 2 is smaller in the sense that the rooms and hallways are more cramped (which probably contributed to my chase loop problem), but it was slightly more complex to navigate and progress through, albeit both parts are straightforward enough when you're being left alone

slim thorn
#

anyway I'll be streaming SR in quiet VC if anyone cares

fresh bane
#

did you get through a boss yet? twilight

slim thorn
#

stopped that session after tagging the cathedral(?) warp gate, which yes is after the first boss

visual hill
slim thorn
#

unfortunately I had to look up how to do the boss because despite wandering around the arena 10+ times I never saw the gaps in the walls, and the crank existing yet not turning felt like I was missing some unexplained nuance of the control scheme (but it turns out I just wasn't supposed to use the crank yet)

visual hill
#

my locals never have that kind of thing going on, the stakes are too low

#

but the big FGC scene thrives on trashtalk and "storylines"

slim thorn
#

yeah, not my thing

visual hill
#

probably more so than the rest of esports due to the focus on 1v1

wind stump
#

and also like
literally fighting

fresh bane
#

I wasn't looking at the stream maybe I could've helped with a hint or something

#

I did just 100% the game so I know where stuff is twimerp

#

Maybe I could help with the cathedral, I got super stuck with a specific puzzle there but maybe you won't have trouble with it

slim thorn
#

no yeah it was easy once I saw the gaps in the walls, I just literally never saw them when I was looking around before

#

my only explanation is that the draw distance is about five feet in this game and I'm not used to having to account for that when looking around a room while being chased

fresh bane
#

Oh yeah they didn't touch the draw distance for the remaster

#

Which I'm actually glad because for the first game it adds tons of atmosphere but also it makes it so that even when you're in a boss room if it's big enough you will not be able to see all of it

#

They did add skyboxes though

slim thorn
#

I will definitely be conscious of that issue next time

fresh bane
#

It's not a big issue for the rest of the bosses but for exploration.... Yeah

#

The last boss has a very funny issue separate from the draw distance though that I had to annoyingly deal with but I wonder if you'll get it too lol

fresh bane
#

rdwut very helpful map

minor plover
#

looks chaotic

fresh bane
#

well it wasn't that chaotic in the end...

#

Oh... that's just straight up the answer to a puzzle... hidden away in the memos

#

hm

bold sonnet
#

I don't play videos because I want to play this game some time. It gives Silent Hill vibes and I'm all for it 💝

fresh bane
#

also hair down, looks nice, at least now she looks less like Jill Valentine ppenk

fresh bane
#

Oh okay thank god if you order Hewie to 'go' he'll stand on the next platform

fresh bane
#

''I know writers who use subtext and they're all COWARDS''

#

my first attempt was more ordering Hewie to attack over and over then Hewie gets downed so I just start running in circles like a complete idiot until I realize ''hey that wall there looks weirdly differently colored and texture from the rest...'' and then I just reset and tried again in shame

#

I'll give myself some credit though, at least I figured out a way to play footsies with the boss by using the RE3 style evade and immediately attacking for a tackle, then dodging and trying to kick or do that again
does it actually do any damage to the boss? I have no idea, but it feels cool to pull off rdwut

fresh bane
#

|| and, of course, that's where my frail old disgusting pursuer is gonna go into... ||

hushed onyx
#

Good old percussive maintenance...

fresh bane
#

It's a real thing, it works!

worthy rose
river veldt
#

i thought that already existed it's called Starship Troopers

random steppe
#

I love the game as much as the next guy but IDK if the franchise has the depth for that

#

Unless it's a comedy, if it's a comedy it 100% can work

rotund forge
rancid herald
#

...it'll star Chris Pine?

quartz pawn
fresh bane
#

lol alright

#

I can't believe she refers to the other outfit by its outfit title lol that's insane

bold sonnet
fresh bane
green fulcrum
# random steppe Unless it's a comedy, if it's a comedy it 100% can work

It'd work better as a comedy/military/adventure series following a squad of Helldivers that sticks to three main characters and occasionally rotates out the fourth member without any of them noticing just as a running gag, and all of them jump from planet to planet trying to be the heroes of some big story, but really they're just extremely lucky idiots.

quiet swift
#

"MEDIC!"

fresh bane
#

woah hold on a second

#

ufotable??? cocothink

#

huh

#

the ufotable?

#

huh yeah sure enough, that's the ufotable logo

#

cool

#

ppenk jesus christ capcom, really.... yeah I'm not even gonna show those

#

well that was haunting ground, that was pretty good

slim thorn
slim thorn
#

Rule of Rose was similar for me, in that I like what it's trying to do, but a bunch of implementation and execution issues kept dragging it down into something I can't seriously recommend except for historical interest

bitter stream
#

good luck with Soul reaver Ixrec!

#

I don't have the energy to watch atm, but wanted to say so

slim thorn
#

The #1 thing I'm liking about this is how they implemented the spectral and material realms. Plenty of games have a mechanic of swapping between two worlds for puzzle solving, but there's a lot of unique details with this dual world that are new to me and also... surprisingly immersive? It really feels like somebody thought about the lore they wanted their fictional vampire fantasy world to have before thinking about how to turn it into game mechanics.

#

To make that concrete for the non-Soul Reaver players: in this game you can't die. If you run out of health in the material realm, you're just forced back to the spectral realm; there is no dying/respawning per se. Being in the spectral realm makes most objects non-interactable, even disabling gravity for those objects (see screenshot of this floating pot), and disables water physics (which is relevant to navigation since material water is lethal). Along with the usual different enemies and platforms and stuff you'd expect.

#

#2 would be Raziel's design. Before playing this myself, all the footage I saw in the past made me think he was just some emo kid with blue skin rdwut, but the opening cutscenes putting it proper context and highlighting all the anatomical wrongness of it immediately made me share his revulsion at his new form and frustration at Kain for doing this to him. By the time he flipped his cloak into a scarf I was thinking "good idea, that's a big improvement" lol.

#

#3 is just the self-serious, antiquated, bombastic way everyone talks with zero irony. An odd side effect of not playing this until 2025 is that it's downright refreshing that they all take themselves 100% seriously while talking this way rdsnrk But it is perfectly appropriate for the setting of course.

#

now there's also plenty of jank, and ways that later games improved on a lot of these systems (e.g. I can't even honestly call this game's "map" a real map compared to what modern game maps can do), but that's probably all stuff anyone would expect going into an old game remaster so not really worth discussing in detail

random steppe
#

The map does a couple of things that the original game lacked completely

#

A checklist of stuff you still have to get

#

And it puts the locations you visit in a better spatial relation with each other

slim thorn
#

yeah, the checklist is the main thing it does do

random steppe
#

Keep in mind, the game lacked the compass as well in the original game

slim thorn
#

that'll be nice when I'm far enough in the game to actually hunt for items

random steppe
#

So when you get to the swirling vortex and Raziel goes "gotta go east" everyone was "the hell you are on about bud?"

slim thorn
#

yeah, the cutscene does show which way is west when he says that, but if you missed/forgot that shot then you're out of luck without the remaster's compass

random steppe
#

Yeah it does show it, but at least when I was a kid I heard the cardinal direction, my brain went "West, yeah well, let's open the map to figure out where that is" and by the time I realised that wasn't an option whatever was shown me already left my mind

#

Not like there are other obvious directions to go to, it's not a massive deal, but it's a lot better that they added the few tools for that to not even be a problem anymore

slim thorn
#

I did end up trying every other direction in that area but only after I got stuck in the intended area lol

#

right now I'm semi-stuck in upper cathedral...

#

...or not

#

why did hitting this bell not trigger that cutscene the first time

slim thorn
#

of course there's an audio puzzle starlightexhausted

#

even after looking up the answer I have no idea why it was the answer

random steppe
#

You mean to open the ||lids?||

slim thorn
#

yeah

random steppe
#

It's like, not really much of a puzzle, you just to open two of the 3 IIRC

#

It's always been trial and error for me

slim thorn
#

it does seem like nobody has a clue why it's those 2

random steppe
#

There are 3 possible combinations, it doesn't take much to try them out to be fair

slim thorn
#

in my specific case I got stuck there because I found both sets of 3, tried opening every lid, and one glass bubble broke "after opening 5 lids"

#

I had no idea the two sets of 3 were two separate "puzzles" for separate glass bubbles until googling this

random steppe
#

Oh, makes sense

slim thorn
#

this whole cathedral area seems to be riddled with "you missed an interactable/puzzle five rooms ago" situations, it's sadly unplayable without a guide

#

really makes you appreciate the Zelda style of dungeons where most rooms are mostly independent of each other so you know when you're done with each part

#

it must've been horrible without even the claw marker

random steppe
#

Bawk in mah days we ran around the creepy spider catedral until we found them puzzles

slim thorn
#

on the other hoof

#

I like the look of this boss+arena

#

cool, figured out boss 2 on my own

random steppe
#

Congrats ||for cooking your brother eggs||

slim thorn
slim thorn
#

so, switching dimensions is Select then X, but Select is showing what looks like a wheel of several things to select from, even though I have only one thing; am I missing something important there?

random steppe
#

I wouldn't say important, but yeah, those things can be filled if you stumble on certain locations

#

Do you want the spoiler about what they are or you prefer stumbling on it yourself?

slim thorn
#

if it's not important let's leave it unspoiled for now

#

I was more worried that it'd turn into a blocker later

random steppe
#

Whatever it is it's totally optional, I will say this much

slim thorn
#

I'm guessing it's related to that one map waypoint I have no idea how I got and isn't one of the fast travel areas

fresh bane
slim thorn
#

which I knew absolutely nothing about until you posted some clips! rdwut

fresh bane
gaunt marten
#

I learned English thanks to playing Final Fantasy

slim thorn
#

did that lead to any notable vocabulary or phrasing quirks

fresh bane
#

The original concept for the game was called Shifter early in development, supposedly the Legacy of Kain stuff got added in on top later, but really it was decided early on so it's not like they just lazily slapped it on top of an already existing game

gaunt marten
#

No because I kept my media diet varied

#

I did run into a mystery my parents and dictionary couldn't solve

#

The word "draw" for FF8 draw points where you would absorb spells from locations that had a lot of magic

#

Took me years to eventually figure it out because googling it wasn't a thing

fresh bane
#

Ah yes the cathedral experience....

#

Where many kids got so confused they dropped the game because they didn't know what to do

slim thorn
#

indeed, that's almost certainly where I would've had to give up if I played it guideless back then

fresh bane
#

I'll try to be present to try and help for next time, but I'm not going to lie I also looked up a walkthrough to quickly look at specific puzzles I got stuck on and see how the person was doing them, usually I'd either completely get it right but didn't do it the way the game wanted (the bells) or I completely missed pieces of the puzzle completely (the pipes you have to push for activating the air in the cathedral)

slim thorn
#

I also had to look up the pipes

#

I still don't know what the other 2(?) bells were for

#

actually I got kinda close with pipes, because I managed to activate one all on my own but then it just kinda failed to raise me enough and I couldn't tell if I was missing some nuance of the glide controls, or if I was supposed to whack the inside of the tube in midair (it looked like a giant bell) but no turns out it was only 1/3rd active and I needed more pipes and valves in totally different rooms

fresh bane
#

The two bells you have to ring to destroy the glass wall so you can pull the lever and then in spectral mode go into the moving wall in the other side of the room

fresh bane
slim thorn
#

which is really ironic because it's clearly a cluster of 3 pipes pushing you up, with better graphics it would've been visually obvious that only 1/3 was working

slim thorn
fresh bane
#

Yeah the two bells sitting opposite to each other in the area that you glide up into

slim thorn
#

I only rang one to destroy the glass...

fresh bane
#

You hit one then run all the way to the other, hit that, destroys the glass wall

slim thorn
#

ok so that puzzle is just utterly broken lol

fresh bane
#

I'm gonna be honest I had to look up how to make that one work because I couldn't figure it out and when I did all I found was I just needed to get good and do it faster, I had to use specific movement to maximize my speed to hit the other bell in time for it to work

#

The cathedral is definitely gonna be a... Memorable area for you rdsnrk