#general gaming

1 messages · Page 21 of 1

slim thorn
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there's lots of games, indie and AAA, that people tell me are incredibly good but just bore or frustrate me

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and of course plenty of great ones I never heard about except through one random source years after it came out and then tried and loved

fresh bane
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even some AAA franchises suffer from this, some of my favourites being character action or fighting games

teal sonnet
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now days yotubers and streamers are helping a lot on indie games becoming big

fresh bane
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the types of games that even when made by AAA publishers don't reach the same amount of popularity or sales as other mainstream games

teal sonnet
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example: amogus

slim thorn
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like Blasphemous came out... 4? years before I was aware of it, and I loved it enough to do almost all the optional content

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I really need to try KRZ someday but the mood just hasn't struck me yet

teal sonnet
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not all indie games, even if they are good, are not for everyone

fresh bane
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I almost bought Blasphemous which was on a ridiculous sale this christmas

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but I wasn't sure if I was gonna play it since I'm playing other things

slim thorn
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at some point there are just too many games/movies/shows out there

teal sonnet
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example for me is Omori, there is people who love that game like a religion, and I LOVE, LOVE A LOT RPGMAKER GAMES

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and I found omori a boring as fuck game

fresh bane
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Yeah but that's different

teal sonnet
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it was just not for me

slim thorn
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even if you knew by divine magic exactly which 500 games would be amazing for you, there aren't enough hours in a life to play them all to completion

fresh bane
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because I can say I don't like the witcher or I found it boring but it still is regarded as a great franchise of games and beloved by many

teal sonnet
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maybe because I played do many rpgmaker games is the reason I don't like it

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felt like just one more, with bit of better art and long as fuck

fresh bane
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but I can't say the same for something like... Signalis, which for its very niche audience is a masterpiece of a game, but everytime anyone references Signalis everyone on the internet goes ''oh hey what's that?''

slim thorn
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mm-hmm, I've played Witcher 2 and 3 but not 1, and for that I totally get it

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everyone says Witcher 3 is better but honestly it's a perfect example of why I don't like most open world games (unless they're "tiny open worlds" like A Short Hike or The Pathless), W2 was significantly better for me

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of course I'm also the weirdo that got my mom involved in a replay of Witcher 2 where she picked dialog choices while I did the gameplay; that's clearly not one of the intended ways to play the game but it sure as hell gave her the optimal experience as someone with zero twitch skill but a huge fan of modern adult fantasy stories (like GoT/DotD or Netflix's Witcher show)

fresh bane
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Oh god another example of this is Inside and Limbo, both who are actually listed and regarded by some to be amongst the greatest games of all time!
and I think that if I were to say Limbo or Inside most people wouldn't know what the fuck I'm talking about

slim thorn
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never heard of Inside

fresh bane
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See? rdlol

slim thorn
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Limbo I'm familiar with, saw partial LPs of, never played myself, but I also suspect it wouldn't be as highly regarded if it came out today since it feels like it was one of those first few indie puzzle platformers that made everyone realize this is a thing indies do really well

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oh I never played Braid either

slim thorn
fresh bane
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I can see why anyone especially anyone who isn't very familiar with these plots would find it to be a pretentious confusing mess

slim thorn
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and personally even I think it'd be even better if it was a little clearer

fresh bane
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But I'd have to think about it a lot more to give a clear answer

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I definitely feel like a lot of it is very overly ambiguous especially when the screen starts flashing or messages appear or any kind of heavy symbolism appears

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especially because it happens a lot in the game

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if it was a bit clearer it probably would be better for it, but I'm not a professional writer and I don't know what the writers' intention was so I can't fully say twimerp

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Even SH2 which at the time was heavily criticized for its confusing and messy story (this is true) is still a pretty clear story, just with a mystery that is slowly uncovered

slim thorn
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even SH2 only becomes clear later, so it heavily relies on the player being mentally ready for a story that's not going to make sense for the first 10+ hours

fresh bane
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Oh god I just remembered Bloober is making the remake...

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oh man

slim thorn
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IIRC Tale lost interest in SH2 long before getting to the part where it clears things up, and I can't blame her

fresh bane
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Survival horror games, as much as I'd like to imagine they aren't, are niche

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especially Silent Hill

slim thorn
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part of what fascinates me about "mind screw" stories is that I don't fully understand how to nail this engaging sense of ambiguous reality without the viewer/player being so lost they can't even engage with it at all and lose interest entirely

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SH2 and Signalis definitely push the "wtf is even going on" boundary very far

fresh bane
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It's purely a whether you like it or not type situation which is why a lot of indie games or even aaa games of these genres aren't super extremely popular and mainstream

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I'm not saying the average person doesn't enjoy a bit of a mysterious and complicated story in favor of something that's more clear cut and directly told to the player

... but I am saying that the average person doesn't enjoy a bit of a mysterious and complicated story in favor of something that's more clear cut and directly told to the player twimerp

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SH2 I feel is way easier to understand than Signalis

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as someone who is very familiar with SH, even I had issues fully grasping or understanding Signalis, it definitely fucks a lot with the ''is this real? is this a dream? what is even happening?'' thing a lot more

slim thorn
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tbf, with SH it helps that the other SH games give you a lot to latch on to

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but I suspect that for someone unfamiliar with the whole series, SH2 would be similarly difficult to Signalis

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probably a little less so given it's contemporary, on Earth, in one town, and only a single timeline/PoV/reality(???), but still

gaunt marten
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The answer is in the budget. Indie games can afford to be a lot more experimental because they only need to make a small amount of money to be a success, but AAA games are made by hypercapitalist companies who have to make as much money as possible, not just enough money for every employee to have a decent wage. The result is AAA games don't take as many risks during development.

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They appeal to as broad a population of paying customers as possible

fresh bane
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I would've understood that back in 2012 but at this point is it really a ''risk''?

slim thorn
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it's also that AAAs tend to have a bazillions more systems and mechanics in them, so they can't diverge too far from familiar design choices or half the content they already made has nowhere to go any more

fresh bane
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They can just look at a popular indie game and try to replicate that, I mean that's what every AAA game already does they literally just copy each other at this point ppenk

gaunt marten
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It's a much bigger risk than before. Most indie games do not make back their budget

fresh bane
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there's a reason why Elden Ring was so praised in comparison to other open world rpgs

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and Elden Ring was a complete success

slim thorn
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I don't know if AAAs are more or less reliable than indies, or if one could even pin down a fair definition of that question

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honestly Elden Ring is hardly "indie" at this point, they had the open world budget

fresh bane
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I don't know if I totally buy the risk point of view about it

slim thorn
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maaaaaybe Dark Souls was but even that wasn't their first game

fresh bane
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They were already a AAA publisher by the time DS3 came out but my point is that Elden Ring is nothing like the other RPGs that it shares genre with

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Dark Souls was always sort of a niche franchise even to this day

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Elden Ring is essentially Dark Souls but big and open world, and it was extremely successful

slim thorn
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sure, niche and AAA aren't quite mutually exclusive

fresh bane
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So I don't know if I buy the 'it's too risky' approach personally

hasty patio
gaunt marten
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Yeah

slim thorn
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after all the stories I've heard of both huge and tiny studios going under after a single bad game, and constantly being anxious that a single bad game would probably ruin them, I honestly cannot take seriously any skepticism of the idea that every video game is a huge financial risk

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yeah, the only chill devs I've seen are the ones that have another income and genuinely don't care if it flops, and those tend to be for even tinier games than what we normally call "indie" these days

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(and they usually do produce flops before we hear about them; even Touhou didn't take off with ZUN's very first game)

hasty patio
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Don't need to be passionate, but it helps. Have a plan, have the people and skills needed to work for and through the project, adapt to changes, and hope it works out in the end.

slim thorn
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mm-hmm, I've toyed with the idea before, but I know the only thing I'm passionate about is the programming, and I'm pretty risk averse, so indie game dev would be a terrible fit for me

slim thorn
hasty patio
slim thorn
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come to think of it, Nire, are you familiar with Stanley Parable / Beginner's Guide?

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it's obviously more "walking sim" than "survival horror", but TBG does have a very ambiguous metafictional abstract narrative going on, so I'm curious how you'd respond to something like that

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The Beginner's Guide

fresh bane
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I've heard of it and seen gameplay of it but I never actually played it myself

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I find the concept to be extremely interesting and fun and something I'd enjoy because I always liked the idea of games being self aware like that to the point where even the most insane action that you'd think the game would have nothing to react to actually does react to

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I like games reacting to things players do in a way that's believable and is why I sometimes scoff when people say MGS is just a movie and not a game because there's loads of little details in MGS games that are awesome

slim thorn
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that sounds like something totally different lol

fresh bane
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Especially in MGSV

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Is it? Isn't Stanley Parable the game with the narrator?

slim thorn
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yeah TSP has the silly narrator

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TBG has similar themes but is not at all a comedy

fresh bane
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Are you talking about the story or the style of game?

slim thorn
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(I think we've hit the point where I can't say any more about TBG without either spoiling or lying ajlie )

fresh bane
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because I thought you were asking me if I would like it based on the style of that game and not the narrative

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I don't really know what the narrative is all about in either of those

slim thorn
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oh, they're both very minimalist with gameplay, hence "walking sim"

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and TSP arguably doesn't even have a "narrative", I guess it's more like a collection of skits? if you had to put it into any box at all

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seriously just play them, they're super short and half the point is that there's very little else like them so the more you try to compare them to other games the more misleading it gets

gaunt marten
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The Stanley Parable is the Dark Souls of Undertales?

slim thorn
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The Beginner's Guide is the Signalis of Gone Homes (unironically, kind of?)

fresh bane
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Gone Home... spiketakeanote

slim thorn
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I never actually played Gone Home myself, but I recall it being one of the early games that got people fighting over whether this sort of minimalist narrative gameplay is even a "game" and if "walking sim" is a pejorative term and yada yada

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heck, the way I remember it, The Stanley Parable kinda stopped that bickering by being a "walking sim" that everyone enjoyed ppenk

uneven epoch
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i should play more death stranding

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im aware the genre is kinda different i just thought of it because. you know, "walkin sim"

fresh bane
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Death Stranding is actually really good

slim thorn
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yeah, genre terms are funny like that

uneven epoch
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i just wish the gameplay didnt stress me out so much

fresh bane
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Kojima refered to it as a strand like game? rdsnrk

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I know they're making a movie out of it or something like that too?

slim thorn
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Death Stranding is the only game I've seen actually simulate how hard it is to walk under certain conditions rdsnrk

uneven epoch
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i get spooked easily n the creepy crawlies areas are. not fun

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i mean i applaud the way the devs can make you feel tension but i dont particularly wanna play games for more anxiety u know?

slim thorn
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speaking of topics we could spend hours on chrysinsane

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at least for me, there's a fun kind of tension that comes from being focused, in the zone and trying not to suck

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and that's very different from the "if I mess this up I lose an hour of progress" kind

uneven epoch
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this is exactly why 112 operator turned out to b a game i dont play much. i enjoy the premise but its a bit too good at bein stressful

slim thorn
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never heard of it! sweetiedumbfabric

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have we mentioned there are too many games?

fresh bane
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That's a similar reasoning that I've heard of why a lot of people dislike Fromsoft's games and also a similar reasoning to why games like fighting games and character action games like DMC don't attract as much people as other mainstream ones which is that most people don't share that excitement and love for games that require you to get 'in the zone' and concentrate a lot and punish you heavily if you fuck up, some people either find it way too complicated or kinda get upset and they don't wanna play a game to get upset whereas the people that like these games also get upset but they enjoy it because they want to get better the next time

mossy flume
slim thorn
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I am literally watching a video about some of the recent Long Dark updates lol

mossy flume
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I just discovered TLD and gave it a go. Was surprised to discover that walking up a steep enough hill will result in your ankle getting sprained.

slim thorn
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what I mean is TLD doesn't simulate the walking part, it's mostly focused on resource management and route planning to keep cold, fatigue, hunger and thirst under control

mossy flume
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Which…. Okay, but that seems kinda unrealistically sensitive rdwut

slim thorn
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there's no "the ground sloped slightly to the right and I fell over because I forgot to shift my weight" in TLD; that's a DS mechanic

mossy flume
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That’s true

uneven epoch
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(talkin about 112 operator) you're a first responder operator. the gameplay consists of sendin emergency units to appropriate places n then answerin calls of ppl and tryin to decide how to best help them or if theyre abusin the emergency line n u should hang on them to free the line for actual problems. which isnt easy to determine bc the calls are often based of real cases n humans arent good at bein clear in face of panic. like that one call ||where i couldnt stop the caller from commitin suicide.|| its possible, but quite hard to navigate the dialogue to dissuade the caller long enough for help to arrive

slim thorn
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but yes veteran TLD players will mountain goat down unrealistically steep geometry and just tank the sprains because they're mostly harmless when you know what you're doing and have your next sleep spot planned out already

arctic fern
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But it does simulate you being more likely to be injured from sharp inclines if you're tired or otherwise impared

mossy flume
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I do like how Death Stranding works

mossy flume
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It’s a bit too Walking Simulator for me (ie, just trucking) but the systems in it are really cool

slim thorn
arctic fern
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I've totally mountain goated down the literal mountain

uneven epoch
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there is a 911 operator that is american version (as opposed to 112 set in europe)

slim thorn
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(I did play Republia Times and some of Papers Please, but sadly never finished the latter)

rose rose
slim thorn
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"Your family has been executed. But to incentivize future work, a new family has been provided for you." still gets me ponee

arctic fern
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Wait what

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What game does that

slim thorn
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pretty sure that's one of the Republia Times "endings"

arctic fern
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Huh

slim thorn
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speaking of solo indie devs that can afford to do a bunch of flops before they get big

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Papers Please is that dev's breakout hit

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and I bet half the lurkers are going "what?" even at that name

fresh bane
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arctic fern
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Papers please was great

slim thorn
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yeah, I'm awful at actually precise timing but I like it when games feel precise

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which are two wildly different things because human perception is silly

mossy flume
slim thorn
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agreed, Death Stranding is at its weakest when it tries to be a third-person shooter, instead of a walking sim (in the literal sense) or a stealth game

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not unlike MGS1-3 ppenk

fresh bane
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Death Stranding ties into the whole 'flow' conversation and what sparked my reasoning was the whole ''it gives me anxiety to even walk'' because of the inherent mechanics of that game

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and my point was all about how for a number of people that's exactly why it's so fun twimerp

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because it's so hard and difficult and it requires you to focus and know how it works and it's rewarding when you manage to do it correctly

slim thorn
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exactly

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you know how the start of the game is a cutscene where the protagonist is forced to take shelter in a cave to wait out bad weather after losing their vehicle and half their cargo?

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for me one of the best moments in the game was when all of those same things happened 100% organically for me during regular gameplay without any scripted events

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which was of course entirely my fault for taking my vehicle through enemy territory

fresh bane
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Similarly, a lot of people have hundreds of ''cinematic'' gameplay fights in DMC5 where the actions performed seem like what you'd see on a cutscene but no, that's just pure mastery over the gameplay mechanics and pure mastery over how the AI works

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and that's inmensely satisfying

slim thorn
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but choosing to rest under that tiny overhang until the rain let up was just enough to get the stamina I needed to get back to base alive

fresh bane
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I also get a similar feeling playing MGSV

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specifically Ground Zeroes and not Phantom Pain because Venom Snake is too OP and the AI gets dumbed down significantly in Phantom Pain

slim thorn
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the more you talk about the Vs the more I'm tempted to maybe actually play one of them someday

fresh bane
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in Ground Zeroes the AI is much smarter and the room for error is tighter

slim thorn
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after MGS1-4, as great at 4 was, I was so ready to mentally check out of the franchise forever lol

fresh bane
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[rules of nature plays in the distance]

slim thorn
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(Revengeance doesn't count because that was Platinum spectacle fighting)

fresh bane
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darn

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Well there's Peace Walker

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Peace Walker was really good, it was my first MGS as a kid ppenk

slim thorn
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it's like when I talk about Zelda games I played and someone brings up Hyrule Warriors; yes Link's in it but it's not a Zelda game in the usual sense

fresh bane
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And Portable Ops, and Ghost Babel, and... the AC!D games
yes that's how they are spelled

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Okay I will stop you there

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Because I hear it a lot but other than the gameplay MGR plays by the exact same rules as other MGS games

slim thorn
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if you mean the story, I agree that has a lot in common

fresh bane
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If you're talking strictly about gameplay then yes it's true but I hear it a lot that MG Rising is a bad MGS game but it's totally not true at all

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also technically there already was a ninja in MGS1 and you could play as him... ppinkielurk

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and MGS2

slim thorn
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what I meant was just "I played it because PlatinumGames made it", the whole being a Metal Gear thing was barely a consideration at time of purchase

fresh bane
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I played it for both initially because I was already a DMC fan and also I liked MGS so it was perfect, especially on a more recent playthrough like back in 2019 I think, the only bad part is that it's too short

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but thank god that Kamiya did not direct that game, jesus christ thank god rdsnrk

slim thorn
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oh for me it was plenty long ppenk

fresh bane
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Oh no Rising is depressingly short it's like not even 10 hours

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I bet you people have completed that game in like 5 hours

slim thorn
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but if half of our DMC conversations are any indication, you probably have actual skill so that'd affect our perception

fresh bane
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I'm not too sure, I remember struggling a bit with the game although I think I played on Hard

slim thorn
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come on Steam, it does not take this long to load my library...

fresh bane
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I did get an achievement for beating the game quickly twimerp

slim thorn
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oh, then scratch the "probably" rdwut

fresh bane
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I can't remember if I've shown how I play DMC here before, I should look into maybe recording some of my games sometime

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I can't really say whether or not I have actual skill or not rdlol

hidden elbow
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Okay ,this is like ,the best ost I ever heard

slim thorn
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ok finally got the number I was looking for

slim thorn
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and I'm pretty sure I only did a single playthrough

fresh bane
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ppenk that's the amount of time for 100% completing the game

slim thorn
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which I certainly did not do lol

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I think I did the extra mission or whatever as Sam

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and maybe tried a level on a higher difficulty before moving on to something else

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and there's always the "oh I forgot to close the game" issue with Steam times

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but it's probably a safe bet that it took me 10-20 hours to beat

fresh bane
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https://youtu.be/72JIQKWbyqk
Even though Rising is not as in depth with its combat as DMC it's still pretty impressive to see what people can pull off

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fresh bane
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Playing it on hard makes that time a lot longer since, well, it's harder twimerp I struggled a lot with Sam I remember

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even though Sam is crazy powerful as a character, just like Vergil

slim thorn
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I think Sam was the one boss I never "figured out" properly, despite winning the fight

fresh bane
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I still remember this video which is still amazing

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I had a bit more trouble with Armstrong than Sam simply because I went into the fight with low health

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so it was a bit of a struggle

hidden elbow
fresh bane
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Yeah in typical character action game it's not very easy

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I'm struggling a lot through my current DMD difficulty run on DMC5

slim thorn
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and as much as I like this genre, it's often too hard for me, in particular turning up the difficulty almost always makes it less fun

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I'm still not sure if I struggled to finish Bayonetta 2 because it was harder than I expected or I was even worse than usual at button timing that month

fresh bane
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Funnily enough Bayonetta 2 was criticized by fans for it's much simpler combat and difficulty... rdsnrk

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Not very harshly just ''ahh this is much simpler than Bayo 1, that's a bummer''

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For me pumping up the difficulty only gets frustrating with certain enemies, there's loads of enemies that break your tempo on purpose and don't allow you to dictate the fight

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Furies in DMC5 are characters that you cannot hit because they teleport and they're super quick so you have to parry them or dodge their attacks and only when they're recovering you can hit them and only for a couple of hits until they scurry away

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Luckily if you are good at parrying them they're not an issue, but if you aren't.... yeah, it's frustrating

slim thorn
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ah, is this like how many people dislike the Berserkers in Doom Eternal because you have to wait for them to stop being invincible and the game's not supposed to involve waiting?

fresh bane
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Not entirely but kind of, a lot of these enemies are purposefully designed in this way but I think the best are the ones that don't involve a wait period or a timer, simply you being able to learn how the enemy works and properly take care of them

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another enemy for example once you hit them enough times or once you knock them to the ground will enter a berserk mode and will charge you and not get staggered, but if you parry them, you can keep hitting them, so it's on you whether or not you can dispose of them quickly and efficiently or not

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I know people complained about that enemy though, it is a frustrating one, but once you learn how they work they're not a huge issue, just kind of annoying

slim thorn
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yeah, there are a number of games where whether I'm capable of enjoying it as designed comes down almost entirely to whether the parry timing makes any sense to me

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or rather, whether it's non-tedious to figure out the parry timing

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in practice I've never seen a game just tell me what the window is for every enemy so I can usually only do it if the window is (by "real gamer" standards) really huge

fresh bane
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mmm, there are some moments like that in DMC but a lot of the times it just comes down to learning the timings

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I know games like Arkham and I think God of War actually have some mechanics like that? Where they give you hints about an incoming attack

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so that makes it easier I suppose

slim thorn
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I guess I should clarify

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there's a difference between a clear visual indicator that a certain category of attack is coming

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(be that a parryable attack, or an unblockable attack, or a grab attack, all of which may overlap or be mutually exclusive depending on the game)

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and a clear indicator of what the parry/block/dodge timing window is for that attack

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IME games are really good about indicating attack type

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even in Soulslikes I'm often clear on what's unblockable

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it's the timing window that they simply never give me any clear information about

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in Arkham it was never a problem because the window's so wide I just kinda guessed and it mostly worked, also it was pretty forgiving anyway

fresh bane
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Ahhh, I'm not really sure how one would indicate the parry timing, a lot of games including Dark Souls just kinda let you know because you learn the enemy movement patterns

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so once the enemy prepares an attack you recognize it and you plan out the timing and just do it

slim thorn
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right, and when your only indication of the parry timing window is "did the parry work or not?", that's tedious trial and error, unless you can do a whole lot of trials really fast with minimal punishment for not already being perfect at it (i.e. not any of the games being discussed, except maybe Arkham?)

fresh bane
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I just kinda 'feel' it personally, that's how I managed to succesfully parry on DMC5

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I've seen these attacks so much that I kinda start to get a feel for the timing

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Uhhhh well DMC does have a practice mode

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sort of

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Is that what you mean?

slim thorn
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mm-hmm, either you're reading indicators that aren't visible to me, or you're just so much better at hitting a timing precisely that you only need to guess right once and then do it over and over

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practice mode helps but it's still tedious if the window is small, not reliably indicated by anything else and there's a million other things going on that affect whether you can do it anyway

fresh bane
#

Hmmm well, a specific enemy in DMC5 always does a very specific thing before an attack, their arm glows red, they get into position, and they jump, they disappear for a couple seconds as they jump around the arena and THEN they attack, so you see that, and you see them jump, you kinda get a feel for how long is too long, and then you parry

#

I fail a lot of course, I've died to this enemy countless times

#

But that's how I usually do it

#

Right, when there's too many enemies it's very difficult

#

Especially when there's too many of THAT enemy at once rdlol in higher difficulties that happens sometimes

#

Oh man, Devil Trigger and Sin Devil Trigger help a lot in those situations....

slim thorn
#

yep, there's a lot of games where the combat mechanics fall apart completely as soon as there's more than one enemy involved

fresh bane
#

I wouldn't say it completely falls apart but it is hard to do, you just usually kinda clear the room and then focus on that one enemy

slim thorn
#

getting back to indie games, this is why it's nice when a dev can just say "my game has only boss fights" and actually invest in those mechanics that make no sense for fighting a horde of mooks

fresh bane
#

or you just use a room clearing super powerful attack or something to help out a bit rdlol

slim thorn
#

remember I'm not talking about DMC specifically because I mostly haven't played it

#

(I have no clear memories of the few hours of DMC1 I did forever ago)

fresh bane
#

I was gonna say

#

I wonder how you'd like DMC1 since it's a lot more... simple? than the games that come afterwards, especially DMC3

#

I don't know if it's easier... but there's definitely not as many in depth mechanics as other DMC games

slim thorn
#

Shadow of the Colossus and Furi are some excellent examples of boss-only indies, if anyone wasn't aware of that trope

fresh bane
#

I played SotC once, it was really good

#

I never noticed that it was a boss only game

slim thorn
#

I kinda want to replay it

fresh bane
#

Same, it's a good game

#

And I apparently missed a lot of stuff my first time on it

slim thorn
#

I'm curious what you'd think of Furi

#

maybe "it's too simple" lol

fresh bane
#

Hmmm never heard of it

slim thorn
#

it's basically Anime Boss Fights: The Game

fresh bane
#

It looks interesting spiketakeanote

#

Ah this reminds me I should go back to Sifu.... that's another similar one

#

It's so painfully hard.... but man is it good

slim thorn
#

yeah, I might try Sifu someday

fresh bane
#

It's coming to Steam!

#

finally

slim thorn
# slim thorn it's basically Anime Boss Fights: The Game

Fight your way free in Furi, our frenzied bossfight game coming to PlayStation 4 & PC in 2016
http://www.FuriGame.com/

Character design by Takashi Okazaki.
Music by Carpenter Brut https://carpenterbrut.bandcamp.com/
More info on the trailer: http://www.thegamebakers.com/try-again/

Twitter: @theGameBakers
Facebook: http://www.facebook.com/theg...

▶ Play video
fresh bane
#

looks pretty dope

slim thorn
#

(that's a good boss for the trailer too; I think she was the first one I struggled with in a satisfying "then I got gud" way)

fresh bane
#

It doesn't look ''simple'' to me

#

looks like I'd probs struggle with it a bit

slim thorn
#

sure, but I mean compared to Bayonetta/DMC/whatever, it's "simple" in the sense that I actually know what all of the controls are, none of them are ever superfluous, there's no "combo" system beyond "attack N times in a row"; almost all the learning is per-boss fight

#

which is part of why it clicked so well for me

fresh bane
#

Well, that doesn't mean it can't have its own type of complexity! God of War has tons of combos and controls but I wouldn't say it's as complex as DMC personally

slim thorn
#

oh yeah, there's plenty of subtleties about where and when to block and slash

fresh bane
#

Yeah and dodging apparently, from what I see

#

definitely doesn't look super simple

#

and it has shooting too? cocothink

slim thorn
#

for the most part your controls are analog stick to move, slash button, block button, dodge button, shoot button, the end

#

your own shooting is pretty weak though, it's mostly used to interrupt an enemy from far away rather than deal real damage

fresh bane
#

Interesting, I might check it out sometime

#

though I'm with RE3 currently and I wanted to try out Metroid Fusion later abflat

#

too many games....

slim thorn
#

and I bought half a dozen new games yesterday rdwut

#

but now I want to do a quick Furi boss just because

fresh bane
#

That's the feeling I get from most challenging games for me, it's tough but it's great when a game is so fun you think about it and you go ''oh I might play for a quick sesh'' just because of how fun the game is

#

that's a good sign

slim thorn
#

one of the best signs is when I willingly do optional boss fights even though I suck at the game

#

Blasphemous and Furi being two good examples

#

(granted, Furi's second optional boss is way beyond me, I'd be stupid to even try it, but the first was a blast)

#

streams Furi in VC

fresh bane
#

I don't know if I'd enjoy Blasphemous... even though I recognize it's probably a fantastic game

#

I guess once I try Metroid Fusion I'll know for sure

slim thorn
#

yeah, try regular Metroids first

#

Blasphemous is very much a Soulslike Metroidvania

#

mostly melee combat, commitment to slower uncancellable attacks, fairly punishing difficulty, a very gloomy and post-apocalyptic world with a cycle you may or may not perpetuate and characters who barely explain anything rdwut

fresh bane
#

Do the characters speak in extremely cold distant ways and also end all their lines with ''..heheheheh.....''?

#

I did play Metroid Zero Mission a million years ago but I remember... liking it? and also Metroid 2 for 3DS and I remember enjoying my time with it
My only problem was Super Metroid... I... didn't fully finish that one and I don't know if I'll go back to it

#

I know it's the entire point of Metroid to explore but to me it's super daunting to have a very large map like Super Metroid's and not exactly know where to go

#

I get lost super easily and... I gotta be honest I wasn't fully enjoying it twimerp

#

I know Fusion is a lot more linear, so maybe I will enjoy it more?

#

I sure don't want a super linear experience... that would take all the fun away from it (ahem Other M ahem) but a bit more direction or a bit of a smaller map would be nice....

slim thorn
#

yeah Fusion is a pretty good balance of linear in theory but still requires exploration to find the route

fresh bane
#

Sounds good
I do remember from a previous video essay I found that you're only allowed access to previous areas to get power ups or extra items before the final fight? Which is a bit of a bummer but not a huge deal breaker

#

I may probably try out either Super Metroid or Zero Mission again sometime too.. While I'm at it

slim thorn
#

it is true that Fusion will makes changes to early areas later on that make them either temporarily inaccessible until you get one more upgrade or just much more dangerous

#

but in general you can still access most of the places you've been before most of the time, aside from the obvious places where you pass a point of "no return (until you get the upgrade a few rooms later)" that every Metroidvania has

fresh bane
#

Hmmm guess I'll find out once I play it I suppose
I do appreciate the usual freedom these games give you

#

I remember doing a bit of sequence breaking or just accessing places in creative ways in Metroid 2

#

That's very fun to do, I appreciate Metroid 2 having the radar function

#

My god it's so much easier to find anything, even secrets, and I appreciate it! rdsnrk now I actually have a chance instead of relying on a guide

slim thorn
#

yeah, the best 2D Metroids mark the uncollected items on your map so going back for them is actually fun lol

#

pretty sure Fusion did that

#

I dunno about sequence breaking because I never manage that, but I know Fusion has a secret bit of dialogue in one place if you sequence break into an inescapable area ppenk

fresh bane
#

Ooooh

#

That's fun

slim thorn
#

welp, made it to phase 5 of the optional Furi boss despite literally not even remembering the controls, happy with that for a quick and wildly impulsive session rdwut

mossy flume
#

I don’t remember if Other M or Dread do this

#

Metroid Prime 3 sorta does this if you use the optional Chozo observatory

slim thorn
#

in 3D it's more understandable since the map's not made of squares so the whole circle and dot thing wouldn't cut it

#

aaaaah I knew I forgot something in MP3

wind stump
#

You forgot Waluigi Island in Mario Party 3?

gaunt marten
#

Same thing

river veldt
#

no?

gaunt marten
#

All berserkers maraud and all marauders berserk

river veldt
hushed onyx
#

To be fair, it’s often unclear what can be done, and often recent technical advances seem to offer the prospect of something cool that turns out it be impractical (there are tons of military projects that worked out like this)

#

Well, this isn’t inherently a problem. The way it works, in theory, is to make tons of small bets (or a fair number of medium-sized bets), so that the ones that work out pay for the ones that don’t and also give you a profit.

#

This is how Hollywood used to work, and it’s how venture capital works. The problem, for games (and movies) is that it’s not very profitable; you don’t have Twitters or Instagrams that make out like gang busters, just a constant stream of small successes and failures.

#

So not many producers/production companies want to do that. With the resources available to an EA or Microsoft you could fund hundreds or thousands of indie devs, but you wouldn’t make the kind of money you would with a GTAV or the like.

#

(That being said, there is the possibility of a Minecraft or Terraria…but those are so rare that you can’t really use them for expected profit)

dire gate
#

This is interesting

#

Sakurai did a poll about physical copy vs digital copy

#

It seems while both fans prefer physical copies, western fans prefer it way more than Japanese fans.

#

In Japan it is roughly 5:5~6:4, but in west it's more like 7:3

gilded moth
#

I saw that and voted on it yesterday. I went with digital because it's just more convenient.

rose rose
#

I think the sample is very biased given the context

dire gate
#

Probably, but still it is quite impressive difference

visual hill
#

I like digital personally, just don't delist games or make them impossible to run due to intrusive DRM

slim thorn
#

for modern games where the disc is little more than a DRM key, preferring physical confuses me

#

back when the whole game was actually on the disc I at least get the arguments

fresh bane
#

buy game disc
still have to wait for the game to download

dire gate
#

While the preference of physical game itself probably derives from the incredibly biased audience pool, the difference between the results is the point where I think it's interesting

fresh bane
#

I actually find it fascinating that Japanese gamers out of all of them aren't in the majority when buying physical copies

slim thorn
#

the first explanation that comes to mind for me is that living spaces are significantly smaller in Japan

teal sonnet
#

now days I just get physical for nintendo switch stuff

#

or collector editions

#

because most games physical editions, if they actually comes with a disk, you need to download the game anyways

#

pretty much useless

dire gate
#

Only reason I'd buy a physical copy for Switch for me is that I don't have to care about memory space

teal sonnet
#

and most of my games are pc anyways, so steam 100% digital stuff

random steppe
#

I wonder if a large amount of it, is the ability to sell your game into the used market after you are done with it

teal sonnet
#

Do people still do that?

random steppe
#

I mean, gamestop still sell used games, so someone must be selling the game to them

#

So yes, the used market for console is still pretty massive

#

I wonder how much the subscription services like PlayStation plus and gamepass are cutting into it in the last couple of years tho

slim thorn
#

and AFAIK Cex is still doing that here in the UK

river veldt
#

i still can't believe the UK has a store named that

dire gate
#

C'ex

grim stirrup
#

😤 poundland is clearly the best store name in the uk

river veldt
#

I only know of Poundland because of Ashens haha

mossy flume
#

Oh wow

#

And I found the download. If I get my JTAG'd 360 running again I'll probably toss it on there. rdwut

rugged flax
visual hill
#

I'm pretty sad to see this, but this shows why open source is important so that people can continue his (great) work. Android apps often fall victim to backwards compatibility breakage, it's not Windows where you can double-click any 25 year old EXE and it will usually run ok

#

unfortunately, the author is pretty resistant to the idea thus far, and I don't see this changing

#

there is a similar situation with Exagear, a commercial PC emulator for Android that ceased development years ago. It only lives on via shady APK mods nowadays, there is no real replacement for it just yet

#

Exagear can run Crysis on a high-end phone with playable performance, it's quite the sight to see in action

rose rose
#

I can’t say I’d be inclined to release the source of my project as a thank you for all the death threats

rugged flax
#

one of the assholes who drove the dev to quit is gloating about it on that Subreddit.
fucking yikes

river veldt
#

why are people so fucking awful

rugged flax
#

Unfortunately there are many people of the opinion that everything should just be free, especially on Android. Users of free apps are some of the most demanding buttholes out there.

I'm perfectly fine with paying for reasonably-priced stuff that I have a use for. I’ve bought paid versions of several Android apps that have their source code available on GitHub. I could compile them myself, yes, or I can just pay $1 for the download, supporting the dev in the process, even if only a little bit.

The few ruin it for the many.

visual hill
#

I'd say, if you make this kind of app, you need to paywall support to remain sane

#

I'm on a few paywalled Discord servers and it makes a huge difference to the environment

light gate
visual hill
#

(remember scoped storage?)

light gate
#

It’ll take eons before PCSX2 to even gets to the level that Aether did.

visual hill
#

PCSX2 can run on Apple Silicon via Rosetta, there are builds for it

#

it ran Burnout 3 at fullspeed on a M1 Mac mini when I tried it this way

#

it's certainly less power efficient though, and you can't push resolution as high

light gate
#

Yes but once you use Aether, it goes insane.

mossy flume
#

I feel like if anything the community would have voided the right to demand source code for this app.

#

You reap what you sow.

#

If you want the source code that badly, start disassembling.

visual hill
#

well, we should also not let random asshats decide for others

light gate
#

But yeah, PS2 emulation once again has been sent into the shadow realm.

#

It’ll probably take a few years before we get back to where we were.

visual hill
#

it will take a looong time before PCSX2 gets an ARM recompiler, it's a lot of work and people's motivation is probably killed by what happened to AetherSX2 (and DamonPS2 is never that far away)

light gate
#

Also this is the second emulator to die this way.

visual hill
#

bsnes and Ares are still going along, because they are open source (and were conveniently relicensed shortly before Near's death)

random steppe
light gate
random steppe
#

It's up to him what to do, I didn't even know the thing existed, but punishing the whole isn't necessarily a "just" thing

mossy flume
#

Near's death was a genuine tragedy

unreal quest
#

Wooohooooo ! 🥳
Today, for the first time since I play KSP, I managed to make a manned trip to Duna and back !

mossy flume
#

The announcement implies that he had been harassed for about a year, which seems to be more than just "random" trolls.

light gate
#

Also I forgot Duckstation, at least an ARM port exists now for AS.

#

Stenzer is incredible I won’t deny., and the entire team.

mossy flume
#

Harassment to the point of destroying someone's passion isn't just random acts of being an asshole, that takes concerted effort.

random steppe
#

He explains better, that it's mostly emails, because he is forced to deal with them
Also says that the community is about 1.2 millions, so like...even if it was a few thousand people it's still a very small minority that were being assholes

mossy flume
#

Eugh

visual hill
#

DuckStation is maintained again, but only for desktop. Android app no longer receives updates, and it wasn't open sourced either (its ARM recompiler is open source, but not the UI)

light gate
mossy flume
#

I'm not sure how that makes it any better, though.

random steppe
#

It's mostly people coming in from google play I assume, so really not even part of the community

#

I mean for him it doesn't, but I was just commenting on "the community were assholes, they deserve to be punished" thing

visual hill
#

mobile users that don't have any PC tend to have low tech skills, which doesn't help. So anything feels like magic to them

random steppe
#

Most of the people responsible probably don't even know what "open source" means

light gate
#

I can’t imagine what the UTM guys are dealing with.

#

“Plz give 3D acceleration”

visual hill
#

UTM is iOS-only, this naturally adds a barrier to entry which is helpful here

#

it's still mobile though, so yeah

light gate
#

And desktop

visual hill
#

yeah but still Apple-only 🙂

light gate
#

Yeah but its problems are mainly QEMU.

#

QEMU just has a bunch of instability if its anything below Windows 7.

rugged flax
#

that remind me, I have to use QEMU to compile Docker images for @thorny cedar because I don't have an ARM64 machine with Docker buildkit on it ppenk

rose rose
#

Izzy runs on an ARM machine? peachwut

random steppe
#

HOOF machine

mossy flume
#

Wait, where does Izzy run? rdwut

#

What service are you using to operate that bot?

rose rose
#

who needs to worry about platforms, build for everything at once: docker buildx build --platform=linux/arm64,linux/amd64 . --push -t ghcr.io/katharine/tidbyt-enphase:v0.0.4 😄

#

(yes, this does in fact use QEMU internally.)

visual hill
#

praise GOARCH

rose rose
#

praise GOARCH and GOOS

visual hill
#

something I'd like to look into eventually is Zig's cross-compilation capability, it can compile C/C++ code too

#

(we may need it for Godot in the long run, as an optimization to compile GDScript into native code. LLVM can do it but it's chonky)

rose rose
#

when I worked on Kubernetes we built most of our docker images using the Deep Magic where we could build our docker images for every architecture without any emulation at all.

#

just manually construct the empty output image and stick your cross-compiled go binaries in there.

#

also didn't have to run on linux

rugged flax
mossy flume
#

May I ask why?

rugged flax
rose rose
#

mossy flume
#

Ohhh

#

Um

rose rose
#

why

mossy flume
#

Is there a specific reason why Oracle Cloud was chosen?

rose rose
#

I was afraid you were going to say a raspberry pi but this is somehow worse peachwut

rugged flax
teal sonnet
#

just to remind everyone why yoko taro is based

mossy flume
rugged flax
# mossy flume Ah-ha. That's a neat offering.

wheres their x86 AMD VMs are 1/8 OCPU and 1 GB memory for free.
Ampere A1 has enough free allocation for any combination of 4 OCPU cores and 24GB of memory. (1 with 1 core and 6GB, 2 with 2 and 12, etc)

rose rose
#

I wonder what their game is with that

#

And how long it will last

peak mesa
#

They probably will benefit much.

#

Or maybe at least have a small portable one for your table and everywhere else!

#

Sometimes fan can make stuff not thought of by official companies and it shows here. No, I’m not saying official stuff is bad.

river veldt
#

idk about that i bought a pretty cool creeper hat back in 2014

peak mesa
#

Not saying official stuff is bad, saw a couple of cool official Minecraft mugs at a store that has the pickaxe acting as the handle.

fresh bane
#

big companies seldom approach fans like these when it comes to producing merch

#

if it were a thing official MLP plushies wouldn't be so horrendous

random steppe
#

To be fair, Hasbro isn't doing what they are doing badly

#

They do poll their target demographic I'm pretty sure

#

We just aren't it

#

But I am pretty confident that focus testing happens a lot

river veldt
#

how do i get intpo the focus testing

random steppe
#

Not sure how they pick people, but for pony products I think they are looking for 8 years olds or around that age

river veldt
#

I could probably pass for 8 years old

random steppe
river veldt
#

(i am lying)

random steppe
#

The walk confidently a bring some papers or a briefcase probably doesn't apply in this case

#

Also probably I shouldn't say hasbro as a whole, the pony division specifically

#

Hasbro owns Wizards of the Coast and they just put out that nonsense

#

That's one decision that they clearly didn't know what they were doing

green fulcrum
random steppe
#

Basically, as I understand it, they are seeking to strongly restrict what you can do with the D&D IP and to control a lot more whatever content comes from it, videos included

#

Or whatever content anyone could make

#

If you want to commercialise it at least

#

Which is extremely dumb for something that is essentially a game based on players making up their own stuff

#

I didn't actually look into it that deeply yet tho, so I might be wrong on the details.

river veldt
#

do you think someone has made Mario in DnD

random steppe
#

for sure

river veldt
#

he would obviously need high acrobatics

#

and I think he would be lawful good

random steppe
#

Even without homebrew stuff, I wonder how I would go about it to make a Mario inspired character

#

I am not up to date for recent games and what he can do in them tho, so I'm probably not the best person to come up with it.

river veldt
#

he could use a warhammer?

#

cuz he uses a hammer in the RPGs

green fulcrum
#

And I have read a lot of dumb things.

river veldt
#

tbh I dont know a lot about DnD character creation

green fulcrum
#

What about Critical Role, which relies on the video format? What about basically any streamed or recorded DnD session, like Ember's?

#

What about the games?

river veldt
#

so with oour powers combined, Gen, we could make the perfect Mario

random steppe
#

Also as I said, I need to read up better on it before actually know exactly what the plan was
It looks very dumb on the surface tho

rancid herald
random steppe
#

That's speculation from content creators

#

Which IDK if it's fair to take their words for it, since they are the ones that stand to lose

#

But it could be the case

#

Another thing I heard, is that the move was because of that one NFT D&D project, that led them to want to tie down more on what could be done with the D&D name, but that is also speculation

sonic dune
#

Me getting RDR2 story mode on my Xbox even tho I've already beaten the game on PlayStation: izzyderp
Me buying food that costs more than a couple bucks: discordshocked

heady bridge
#

I own Ys VIII: Lacrimosa of Dana for Switch, PS4, PS5 and on Steam. I think I have a problem. The only version I don’t own is on PS Vita, because who ever owned a Vita…

#

That and the Vita version in the UK goes for like over £100

dire gate
#

Ys 8 is such a good game

#

I should finish it

heady bridge
#

Not sure there are many music tracks better in the industry for the main opening area of a game

green fulcrum
#

Holy shit, the Space Cadet pinball...this brings back ancient memories long forgotten.

wind stump
#

Speaking of nostalgia

slim thorn
#

I like it when the puzzle requires you to "cheat"

gaunt marten
#

To be fair you are playing a joke game

wind stump
#

What game is this even lmao

gaunt marten
#

The Looker

#

It's a parody of The Witness

wind stump
#

Ahhh

slim thorn
#

sadly I had to look up the puzzle after that because the thing they needed me to see was dark enough I just didn't see it despite checking where it was sweetiegrump

wind stump
#

Bruh the only damage I'm feeling here is emotional!

#

Crash is fucking hard dawg, who knew mass homicide could be so difficult?

visual hill
#

it definitely requires trial and error, it's not 100% intuitive what is the most effective combo

slim thorn
#

I'm liking "pinball metroidvania" a lot more than I thought I would

dire gate
fickle garnet
#

"Didn't expect homeowner" me in court when I break into someone's house

quiet swift
mossy flume
wind stump
#

With that, I shall take a break
Because holy shit I've played Burnout 3 all day

uneven epoch
#

i have once again fallen into ace attorney pit n am replayin the triology. aa music my beloved there truly is nothin quite like this soundtrack

uneven epoch
#

the tried n true classic ponksugar

wind stump
#

rip ffxiv

sonic dune
#

RIP Mr. Adler

#

Damned O'Driscolls and damned Micha

uneven epoch
gilded moth
#

Cult of the Lamb is probably the most unexpectedly wholesome game I've ever played.

quiet swift
#

Until your followers shit everywhere

slim thorn
gaunt marten
#

Neat

#

How did you do that?

slim thorn
#

fell off the side of the map, and when one of the Beeline buckets tried to auto-position itself as I approached it whacked me up into the stratosphere

#

I eventually landed just outside the skull gang hideout entrance

gaunt marten
#

So something like a zip

sonic dune
#

I'm playing RDR2 again and

#

Holy hell there's a lot of foreshadowing in chapter 1

river veldt
#

new hc that Gordon Freeman speaks with sign language

gaunt marten
#

My headcanon is he doesn't know sign language but pretends he does

random steppe
#

This mod seems absolutely insane: https://www.youtube.com/watch?v=yj1wZE-i6GQ

Footage of the mod.

We hope you're excited as we are!

If you like our work then please consider supporting us on Patreon, every pledge counts in this long and tiring journey.

VIDEO CONTENT CREDITS:

SCRIPTING:
Enemy Scripting: Cyanic, Bazyleeshek, MintedCopper
Event Scripting: Gomp, Cyanic, Bazyleeshek, AronTheBaron
NPC Scripting: Gomp
Pla...

▶ Play video
#

No C&D From pls

sonic dune
#

Gordon Freeman "speaks" in vibes

#

You look at him, your eyes meet, and you just know what he's tryna get accross

#

What's that Gordon?
"😶"
Lamarr is stuck in the well?"
"😐"
And you lost your gravity gun?

light gate
#

Not a single fucking good option except the first one.

hasty patio
#

I think the first answer sums up their preferred response IMO. Doesn't hurt to ask and see, especially since they are competing with steam and EGS.

light gate
#

They also want to make a mobile app.

#

Which is like… unnecessary… because their web app works well.

#

Also I have no friends on GOG because not a whole lot of people know or use GOG.

hasty patio
#

You'd be surprised at how much traffic comes from mobile these days. For example, reddit's traffic is more than half via various mobile apps.

light gate
#

Yes because they force it.

#

You can’t scroll down on a reddit post unless you install the app and redirect it.

#

Which entirely defeats the point of having a mobile webpage if you ask me, just make a landing page that says “you need to use the app” because that is what you’re already doing.

#

But they do this so they bait people to downloading.

hasty patio
#

Just checked with Firefox Focus (for mobile). It does ask if you want to install the app or continue. Continuing lets me scroll and what not. Might not be true with other browsers though.

light gate
#

That continue is only for the first page, after a while it will force you.

hasty patio
#

Went to three pages. No issues, at least on my end.

light gate
#

Then you are probably in an A/B thing because every time I look at a post, it just says “download the app to continue using Reddit”

#

It doesn’t even want to load.

#

But yeah, having a GOG app just seems useless. Specially knowing that they need to finish their GOG Galaxy client.

thorny loom
minor plover
#

man L4D was so well refined

thorny loom
cunning moat
#

@bronze abyss Arenas hard carry

bronze abyss
#

gaming

#

im also playing well rn

cunning moat
#

Nice

wind stump
peak mesa
#

https://youtu.be/XiNimNaUWFs
Halo CE: Anniversary as it should have been.

Hey there homies and welcome back to another Halo 3 campaign mod showcase! In this video, we will be taking another look at the mod that aims to re-create the Halo: Combat Evolved Multiplayer and Campaign expierences within Halo 3. This is Halo 3 Combat Evolved, created by Kashiiera!

Download Link can be found here:
https://steamcommunity.com...

▶ Play video
visual hill
#

I bought the MCC during the last Steam sale, I've never played any Halo game

arctic fern
#

oh, enjoy!

visual hill
#

it seems updates have made it much better compared to launch

#

I'll get the new graphics card tomorrow, I'll be taking a week of holidays to try it out

#

I also got Hitman 3, but not Doom Eternal yet

arctic fern
#

dont bother buying 1 and 2, i think they're going to be making those free for all users at some point

visual hill
#

yeah, I bought Hitman 3 to prepare for that

arctic fern
#

nice

fresh bane
#

https://youtu.be/riOYDaf1MdQ
I can see why people love Kiryu as a protagonist, very wholesome interaction flutternatureissofascinating and surprisingly progressive for a japanese game in 2009, I guess japan is more progressive than I thought

Ayaka Tsubaki is modeled after the Japanese TV personality and Koakuma Ageha magazine fashion model Ayana Tsubaki. Ayaka performs sexy massages in Kamurocho's Love in Heart in Yakuza 3. She reveals her transsexual nature to Kiryu in a substory; the real Tsubaki is a transsexual herself.

▶ Play video
green fulcrum
fresh bane
#

this is so incomprehensible as a DMC player I can't imagine from the perspective of a non DMC player

quiet swift
craggy vine
#

A horror version of mindsweeper...

grand cargo
#

funny though, minesweep has already been frightening 😆

slim thorn
#

I can't believe disguising my pinball worked ppenk

slim thorn
#

ok, that's Yoku's Island Express 100%'d

quiet swift
arctic fern
gaunt marten
slim thorn
#

the controls?

gaunt marten
#

I don't know how to get my ball to hit a specific spot consistently

slim thorn
#

I got frustrated at a handful of the final chests I missed because they were slug jumps with weirdly tiny margins of error / necessary dumg luck, but in regular gameplay the closest I got was being annoyed that I suck at pinball lol

#

ah yes I'm not good enough at pinball to hit things consistently either

gaunt marten
#

Yes, it's the latter but all the time instead of some of the time

#

Game's otherwise great

slim thorn
#

fair enough, I'm probably just barely good enough that 100%ing the game was fun

#

could use a Celeste-like assist mode slowdown thing

#

I appreciate that the flippers have patterns on them, such that I can consciously think "flip when it's on the 4th tooth" and that usually gets me to >50% accuracy

#

so a little bit of bullet time would likely completely resolve that for us

#

that, and the game is almost completely devoid of progress-deleting mechanics; if I need to hit one target 5 times, it's fine if I also hit every other target in the table 10 times first ppenk

#

even falling out of a table is basically harmless if you're collecting enough fruit

#

(the main exception is those multi-tables where falling out of one puts you into another until you climb back up)

gaunt marten
#

Hmm

slim thorn
#

(fwiw the juicer was the only multi-table that nearly stopped being fun, because that 3rd table was a multiball where both balls must live until I hit the target, but again it won't delete a successful hit, so I still managed it)

#

and one nice thing about pinball table design is that often, even when you miss your intended target, you end up in a route with one of those sets of lights you want to fully light up, so while you're waiting those few seconds for the ball to "come back" you can still flip to rotate the lights

gaunt marten
#

What are you gonna play next?

slim thorn
#

haven't decided yet because when I got 100% I realized I had a work meeting 2 minutes ago rdwut

#

(the kind I'm only expected to listen to, not participate in, hence still chatting here is fine lol)

grim stirrup
#

100% a,b and c sides of celeste if tou havent, including the pico game sneakybelle

slim thorn
#

nah, Celeste I'm not good enough at to enjoy any of the post-game content

gaunt marten
#

You might like Bleed 2

static bluff
#

I have a suggestion

slim thorn
#

(I'm aware of assist mode. If I get the precision platforming itch again, maybe, but for now I had my fill and maybe more just by reaching the summit.)

gaunt marten
#

It's an arcade style action platformer with focus on boss fights

grim stirrup
#

dumbtiktok hatty time ||including all death contracts||

#

i also second bleed 2

slim thorn
#

which reminds me I never got unstuck in They Bleed Pixels abflat

gaunt marten
#

They Bleed Pixels is way harder than Bleed 2

#

It's almost Wings of Vi levels of hard

slim thorn
#

ok work's done now

#

agreed, Bleed 2 looks like my kind of thing wishlists

#

but for today, I've got these games installed, which one to start next... cocothink

gaunt marten
#

Chippy has a session time of fifteenish minutes

slim thorn
#

I was actually leaning towards a little bit of Chippy and then Ender Lilies on the assumption Chippy's a short session game

gaunt marten
#

Meanwhile, Monster Sanctuary prefers longer sessions

#

It's short until you decide to try again over and over until you get that one boss right

grim stirrup
#

shovel knight is incredible, i keep meaning to pick up chippy+ender lilies, monster sanctuary was great though i never completed it because of the completionist mind goblins

#

ender lilies has been on my wishlist since i saw iron pineapple talk about it in one of his "heres a bunch of souls like" videos (which are always great) but its never been on a big enough sale for me at least during a time i've felt like playing it

gaunt marten
#

Rain World is a beautiful and complex simulation of life that I do not enjoy playing

thorny loom
grim stirrup
#

PL_lunateehee thats what i thought my opinion would be looking at the videos on its steam page, but i've never played it

untold vigil
gaunt marten
#

I have a very specific taste in city builders so most don't appeal to me

river veldt
slim thorn
#

three (non-tutorial) Chippy bosses feels about right for a first session of that

gaunt marten
#

My favorite is the geometric hydraulic one

slim thorn
#

Guardian?

gaunt marten
#

Yeah

#

If you're fast enough at the start of the fight you can slip between its front lasers before they start

#

I think you might be able to see my best replays in the leaderboard

untold vigil
#

They mostly just need to be fantasy or sci fi

#

And I'm usually sold

gaunt marten
#

The theming is not as important as the mechanics. I prefer ones that focus on the management

slim thorn
#

ah, are you "Omega"?

gaunt marten
#

That's me

slim thorn
#

then yeah I noticed your times were all roughly half mine

gaunt marten
#

I aimed for gold medal times on all the bosses but a lot of them were so tricky I couldn't get there

uneven epoch
#

ah, yes, shield hades runs. u know maybe the block is a little overpowered in some cases.....

untold vigil
#

no

#

Shield only

#

I won't be able to win if they nerf blocking

uneven epoch
#

fists are my favorite but i started a new file n still need a few keys to unlock them

untold vigil
#

Spear is actually my favorite too but

#

Still

#

My preferred way to do anything in that game is stack a bunch of athena blocks

quiet swift
#

I am terrible with the shield

#

Also, Rama bow > all

wintry canopy
#

kirinhappy I finally got to Anomaly Research rank 150, 50 more to go and I'm at maximum rank as of right now.

slim thorn
#

Ender Lilies making a good first impression so far; that first boss fight was great, and I'm more interested in the story than usual for the opening hours of a Soulslike narrative

rancid herald
#

the best weapon is gun

static bluff
#

https://store.steampowered.com/app/32340/LOOM/ Dude I had no idea they made a steam remaster (?) of this

Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of...

Price

$5.99

Recommendations

459

▶ Play video
gaunt marten
random steppe
#

I kinda love the whole summoning things to fight

#

Let's see if it holds true that in 2d these kinds of games click better for you, like it happened with Blasphemous

gaunt marten
#

I have a midterm exam tomorrow

#

But I don't wanna study

#

I wanna play a new videogame

quiet swift
thorny loom
#

Thats good

#

Now we can remaster the 2nd game

quiet swift
#

I'll be getting codes for the remake thanks to my workplace sunsetsmirk

thorny loom
#

You better

#

Cant let your work ethic points go to waste

quiet swift
slim thorn
gaunt marten
#

Oh good you're still awake

slim thorn
#

lol

gaunt marten
#

If you buy Bleed 2, know that there's a bundle that also includes Bleed 1.

#

Bleed 1 is lower quality, but it's more of the same, so it may be a good idea to buy the bundle if you think you'll like both

grim stirrup
#

if you bought that one itch.io palenstine bundle last year or year before (?) i think it was in there

#

NamazuThink or it might have been the blm one

gaunt marten
#

I wish the itch launcher would list all my bundled games

grim stirrup
#

twicrazy i get there intent in not (because they dont want to flood search completely) but yes, very much the same

#

rdwut ah, it was in the "Bundle for Racial Justice and Equality" from 2020, "Indie bundle for Palestinian Aid" from 2021, "Bundle for Ukraine" from 2022

#

bleed 1, bleed 2, and they bleed pixels the weirdest threequel

gaunt marten
#

Do buy the game if you like it. This is a bared down speedrunning version, about half the file size

#

(The full version is too big to put in chat)

graceful bridge
#

"Oh hey, this video about the history of Castlevania looks int-"

chilly mural
#

which video is it? I'll watch it

graceful bridge
#

The channel rises again thanks to the Patrons! - https://patreon.com/IFinishedAVideoGame

TWITCH - https://www.twitch.tv/ifinishedavideogame
TWITTER - https://twitter.com/IFinishedAGame

Thanks to Netflix, Castlevania is currently more popular than it's ever been but where are the new games? Why is it that a series that has given us countless cl...

▶ Play video
chilly mural
#

thanks

graceful bridge
#

That title is not lying. rdwut

chilly mural
#

just got done watching that 8 hour mega man lore video by the ben saint and watched other PCP lecture videos

chilly mural
#

wait what, how is yours a second longer?

quiet swift
wind stump
#

Jesus fucking CHRIST, Marisa.

dapper cedar
thorny loom
#

12 hours

wind stump
#

sigh
adds another multi hour video essay to the pile

thorny loom
#

Already $30 off

hasty patio
#

Not too surprised honestly.

river veldt
#

the only reason ive heard of this game is because someone showed me it because of how bad Spidey's suit is

hasty patio
#

I know it from XCOM (2012 and 2) and the lead Dev being behind this effort.

random steppe
#

It's pretty good, that said, it's an odd mix for the crowd that usually plays Xcom games

hasty patio
#

From the bits and pieces I've seen, just knock out the story bit, make the card system feel better, and it's probably alright.

thorny loom
#

I would definitely try it when its $30 or less plus updates

random steppe
#

A lot of the story parts are the whole point for a lot of people tho

thorny loom
#

that and really hope venom is playable

hasty patio
random steppe
#

Like, Blade has a book club you can partecipate in, in the game

#

Being half dating sims with superheroes is kind of the selling point

thorny loom
#

Lol what

#

Your telling me i can have my spider man and wolverine fanfic

random steppe
#

You have friendship levels, and by boosting it they get stronger in the field

thorny loom
#

Ooooh

#

I thought you meant like actual dating sim

random steppe
#

I'm half joking with dating sim, but it has a LOT of character interactions

#

Some flirty, but generally preestablished

thorny loom
#

Is it just heros on your team or are there villans too

random steppe
#

On your team only heroes afaik

thorny loom
#

Ah

#

Maybe that will be an expansion or dlc cause theres alot of potential for a villan side as well

random steppe
#

You also have your character that you get to customise and shit

#

It's an interesting mix

#

As I said, the most doubtful part, is that Xcom players might not be that much interested in the whole concept, but marvel fans will

#

The question if there is a big intersection among the two

thorny loom
#

But i love it when the game tells me i have 99% chance to hit and then they get a critical failure

hasty patio
#

Shouldn't have rolled a 1. Easy. /s

random steppe
#

TBH I am kind of happy they branched out a bit

#

Xcom 2 is amazing but I feel that they kinda brought the concept to a point, that another game from this team would have given minor changes

#

It's good that they get to do something different

hasty patio
#

I believe that's why Jake did what he did. Something new and different. My main complaints from a glance have been mostly outside mechanics (I don't know about the loop enough to make an opinion).

#

That reminds me. I still need to finish Chimera Squad.

random steppe
#

It is definitely something that not all of the Xcom fans will like, it's much more character driven and narrative compared to past games, even Chimera squad

#

Which was already a step towards making the game more character driven

mossy flume
#

Welp, Portal RTX appears to be rather unstable now

#

Playing it again and I found that there’s a bunch of texture/geometry tearing and it apparently now crashes. rdwut

visual hill
#

yeah, I had many crashes

#

I'm playing Spider-Man Remastered to test out the new GPU

#

DLSS FG is doing Celestia's work here, native 4K 120 FPS with all raytracing enabled

rose rose
#

I sufficiently enjoyed that game to finish it peachwut

#

Good game, few complaints.

#

Possibly would have more complaints if I weren’t running it on a wildly overpowered computer

quiet swift
sonic dune
#

*playing Red Dead Redemption 2*
Dutch: Arthur go save Micha and help out Strauss

Me: But I don't waaaaannaaaaa
Arthur: but I don't waaaaannaaaaa

mossy flume
teal sonnet
#

Holy shit

#

I guess epic with their free games and gamepass did not hurt steam at all

mossy flume
#

I’d bet the Steam Deck was quite helpful.

teal sonnet
#

for sure

fresh bane
#

My eyes

#

It's like a flashbang everything is so white

cedar badge
#

So I have been playing Trials of Mana ...

#

No Future difficulty...

#

And Zehnoa took all day to beat.

#

If you know the boss, you know exactly why.

slim thorn
#

#EnderLilies: yeeeesss rdawwyeah, 3rd boss down, only took 3 attempts, and I even had quite a bit of health left over

#

it does seem like Soulslikes work for me consistently in 2D

#

even the worst hit I took in the last phase felt like a "oh, right, should've seen that coming" (namely, her teleport-grab attack can also happen when I'm healing out of range of her other attacks ppenk)

grim stirrup
#

i wasn't feeling salt and sanctuary when i played it, but i played mage which felt really jank in it

gaunt marten
#

Salt and Sanctuary is janky in general

#

But it's got a great world

grim stirrup
#

yeah, i did enjoy the world, but i kept running into enemies that felt specifically bad for casters PL_lunateehee i may have just been bad

gaunt marten
#

The enemies are bad for everyone

#

Especially the fucking unicorns

grim stirrup
#

are they better or worse than ds2 unicorns

#

flutternatureissofascinating maybe thats where they were inspired from

gaunt marten
#

End my suffering. Actually, don't. Please don't. I hate Spindlebeasts.

❒ Boss: SPINDLEBEAST IS A BOSS
❒ Class: Hunter
❒ Creed: The Iron Ones
❒ Weapon: 2H Great Sword, Dagger / Pistol
■ Blind first playthrough

✦✦✦✦✦✦✦✦✦✦

■ Ventus
❒ Subscribe for more videos like this.
❐ Twitch - http://www.twitch.tv/am_ventus
❐ Twitter - https://twitter.com/am...

▶ Play video
#

They have a hard to avoid attack that basically kills you instantly

grim stirrup
#

oh, i recall that attack, its the one used in speeduns

#

but ye, those enemies look annoying af to fight

gaunt marten
#

Their hitbox is annoying. They're fast and they don't give you much time to react

#

Their health is middling so having a very high damage attack can kill them in one or two hits

random steppe
#

Horses are generally bullshit in souls games for some reason

#

Not as much as dogs in ds1 tho

grim stirrup
#

no, by far the worse is the unicorns in ds2

#

fuck those unicorns

#

they're the only soulslike enemy in 1-2-3-elden ring that i fucking loath

random steppe
#

I think that a large part of the experience is the area they are in

grim stirrup
gaunt marten
#

Every multiplayer map sucks in DS2 if you do it alone

random steppe
#

The aptly named horsefuck valley

grim stirrup
#

they're super tanky, they have incorrect hitboxes, they stagger everyone and their moms

#

theyre fucking smite attack is hard to see, they're hard to stagger, if you dont kill them quick enough another spawns on your ass

random steppe
gaunt marten
#

Doesn't help that the area is really annoying to traverse

random steppe
#

But agreed

grim stirrup
#

yeah, when replaying ds2 i complete all of the zones apart from horsefuck valley

random steppe
#

As a sidenote, do you know they aren't actually infinite?

#

They have pretty close spawn points

grim stirrup
#

ye, but it just takes so long to despawn them i dont bother

random steppe
#

But they are a limited quantity

gaunt marten
#

I'd totally be up for multiplayer, by the way

grim stirrup
#

PL_lunateehee my ds2 is currently setup for ds2 ascended because i hate myself apparently

gaunt marten
#

They are limited like any other enemy, but you still have to kill like 12-15, which is a lot

grim stirrup
#

ds2 ascended, despite it being designed to be unplayably agrevating, is still less painful than horsefuck valley

random steppe
#

I have a lot of patience but my uninstall the game limit would hit before I despawn every horse in that fucking valley

slim thorn
random steppe
#

The multiplayer areas were a good idea, done badly

gaunt marten
#

Yeah

grim stirrup
#

i kinda liked old iron king's memory (mr weeb man), and iron passage (second dorito) and cave of the dead was pretty nothing to memory

gaunt marten
#

Iron passage was the best one

grim stirrup
#

dumbtiktok you also get the pretty flower skirt from cave of the dead

#

finally, an outfit fit for a queen

gaunt marten
#

That outfit is so great for poisoning all your friends

grim stirrup
#

twicrazy but yeah, horsefuck valley is to me, what people claim ds2 is in general

gaunt marten
#

True and valid

random steppe
#

I linked this a few days ago but I will do it again since it's vaguely on topic

#

This mod is looking very fucking promising

#

I am not sure if it is a mod or just more souls game made by using From Soft assets at this point, which is why I am worried for cease and desist

grim stirrup
#

if i recall, its a ds3 mod

#

it looks like the right engine+assets for that

#

yeah, thats straight up a place in ds3 with a new lighting engine

random steppe
#

Yeah but then you end up in ||DS2 locations|| and shit

#

Some major work has been done there

#

At this point it's a bit more than a mod

#

Also uses enemies movesets from Sekiro
There is quite a bit mashed up in there

fresh bane
#

Flames of Old is doing a great job of overhauling DS2 visually in a way that SOFTS should've done

#

New lighting, new geometry, new textures, enemy placements, item placements, etc

#

It doesn't fix the actual game for me, for me it will always be an unenjoyable experience and the weakest from my personal experience on past playthroughs, but at least it will make it look like it should've looked on release

#

not a great choice of thumbnail, should probably be showing some comparisons or frames from the video rather than the ds2 title screen but whatever twimerp

grim stirrup
#

https://youtu.be/gVYkibSluH8?t=326 its convergence (timestamped, idk who this video is so just watch it on mute :^) it's the first one that came up that had what i wanted )

This HUGE 2.0 update just keeps getting better and better! Can't wait to see what is still to come
Drop a like on the video if you enjoyed And Want To See More :)
Catch Me Live On Stream -
https://www.twitch.tv/lprod_
Subscribe!
https://www.youtube.com/user/codprodigyx
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https://twitter.com/xProdz_
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https://www.instagram.c...

▶ Play video
random steppe
#

That's pretty awesome

grim stirrup
#

convergence adds so much cool shit, i would defo recommend convergence+cinders playthroughs if you like ds3, they're both great mods

#

the only downside of convergence is that it gets really easy later on

#

2.0 lessened that slightly, but not that greatly

random steppe
#

I played Cinders, right now if I want to get my souls fix I still have some endings left to do in ER so I'd probably go for that

#

Good to know tho

#

I'll keep convergence for a rainy day

grim stirrup
#

i still need to finish ER, it has the problem a lot of open world games have for me of "i need a more focused thing than this" also the one rapier build that got to the end game suffered from doing less damage than my faith cestus build that didn't have scaling and was also 1/2 way as far in the game and also didn't have the sheer utility the faith build did

#

https://store.steampowered.com/news/app/2067920/view/3635000903593576573 unrelated, but intresting post about rogue genesia development

Hello Everyone! New year just happened (well, it's already been nine days), and what a year. Back in May, when I started the development of Rogue: Genesia, I did not expect the success it would have back then! I want to thank you all For the success you allowed Rogue: Genesia to have during 2022! I'm also very impressed by the time players spent...

static bluff
#

Is this similar to any other games

mossy flume
#

Looks like another take on Vampire Survivors

grim stirrup
#

its kinda vampire survivor misxed with slay the spire

#

kinda, only tiny amount of sts

gaunt marten
#

Rogue Genesia is unique only in that it parcels progression to stages you choose one after the other, Slay the Spire style.

#

Otherwise it's a pretty standard bullet heaven game

quiet swift
quiet swift
#

Number one killer of dwarves: gravity

grim stirrup
#

the greatest enemy in many games

thorny loom
proud warren
#

PapGrump I thought we were past NFTs at this point

gaunt marten
#

Just because something doesn't show up in the news doesn't mean it doesn't exist

#

After all, are we past MLP?

wind stump
#

Whether it's a convincing pop-up ad or a strange email thread (opens in new tab) you've been CC'd on, play it safe and don't click on anything. Except this link (opens in new tab). That one's totally safe.
I hovered over it to make sure it wasn't a rickroll, lmao

cunning moat
#

That is not a good look

fresh bane
#

saw this tyler1 video about him reacting to Riot's ''apology'' and wondered what was up, apparently there has been some... controversy, over their latest cinematic

#

Year after year, we stand together at the edge of a new beginning.
Inspired by the words and deeds of the champions who came before.
It's time to make your mark—Season 2023 has arrived.

“The Brink of Infinity”

Once again…I stand at the brink of infinity.
What lies beyond the shrouded path?
Death? No, nothing that simple.
The best part of me wi...

▶ Play video
#

whew

#

Haven't played League in about a year now, and even when I'm not around they still manage to disappoint rdlol

river veldt
#

whats the problem

bleak lintel
#

PaimonCookies They are slow killing LCS and didn't want to spend money on the yearly trailer.

fresh bane
#

https://youtu.be/mDYqT0_9VR4
Because it's nowhere near the same level as previous pre-season cinematics, not even close, it's literally just a camera going around an unreal engine'd Summoner's Rift

For the fallen. For the deserted. For the downtrodden. And for those who will rise again.

Season 2022 is here. How will you answer the Call?

Video created in partnership with Unit Image and Ben Hibon.

LISTEN NOW: https://found.ee/thecall
Spotify: https://found.ee/thecall-spotify
Apple Music: https://found.ee/thecall-applemusic
Amazon Music:...

▶ Play video
#

and a lot of people are very displeased especially due to Riot's poor treatment of League and its playerbase

#

Seems like they honestly just don't really care about the game anymore, which is fine, just would like them to be transparent about it and not make excuses for themselves, the relationship between the community and Riot has been tense for years to say the least, this cinematic was the cherry on top on what seemed to be an incredibly disappointing last few years for the game

dire gate
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So funny, they were being praised just like yesterday for finally changing how they are doing their international tourneys

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And then they immediately exploded the fanbase

bleak lintel
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AyakaNoteAnimated_FiaKaru They also lost a lot of money due to the crypto crash.

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PaimonCookies They've also been moving a lot of internal resources to get the other League products out the door.

dire gate
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+Valorant

bleak lintel
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luxPeek They moved their esports stuff over to that.

dapper cedar
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This time, SpongeBob took things too far! Portals appeared all over Bikini Bottoms, sucking all his friends into different Wishworlds. Together with Balloon-Patrick, he now has to find and rescue all the famous Bikini Bottomites. Are you ready to save Gary, Sandy, Squidward, and more?

SpongeBob SquarePants: The Cosmic Shake is coming to PC, Pla...

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craggy vine
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You know, funny thing, I have had don't starve for ages and have played it a fair amount but... Suddenly watching videos about the game, I realize it is a thousand more times in depth than I thought. I just focused on trying not to die.

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I never even knew the game had bosses

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This reminds me of minecraft, not knowing what the nether or end is, or how to craft much, just knowing to survive and make a house

hushed onyx
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I managed to get a gold medal in the second (New York Central) scenario of Railroad Tycoon II on my third attempt at the scenario. That was nice.

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Despite the game teeing you up to build the NYC Water Level route, it really makes more sense to build basically the PRR route. It’s shorter and straighter and only a little steeper, so it’s easier to get trains from one end to the other quickly (you need to get a certain number of loads from each end to the other by 1858 to win the gold)

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It’s also easy to make a ludicrous amount of money by developing the Washington-NY corridor and then the Midwest around Chicago.

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Like, I had around $4-5 million in debt when I connected to Chicago (this is a large amount in game), and then the profits I made afterwards let me pay it off literally decades before it was due (the interest rates were rather high, so this made financial sense)

chilly mural
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I forgot who posted it, but I finally watched the 7 hour and 20 minute castlevania retrospective

gaunt marten
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Why?

chilly mural
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because I wanted to watch it

gaunt marten
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How was it?

chilly mural
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I enjoyed it, did not know there was several castlevanias released on the gameboy original

robust spear
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That first Castlevania on Gameboy was not good. I owned it and played it a lot only because it was the only new game I got at the time.

static bluff
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Very fun stuff.

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???

rough sleet
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I think I'll do better screenshots

static bluff
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lol okay

thorny loom
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Did someone say screenshots

rough sleet
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lol, look at the dude in the right corner

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another one

rough sleet
thorny loom
grim stirrup
# chilly mural I forgot who posted it, but I finally watched the 7 hour and 20 minute castlevan...

https://www.youtube.com/watch?v=peVgerhXJlU this vidya, i'm currently like 5 hours in and it is fun seeing stuff about the games i haven't played, such as rondo of darkness/the bad handheld games

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Thanks to Netflix, Castlevania is currently more popular than it's ever been but where are the new games? Why is it that a series that has given us countless cl...

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thorny loom
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Rest of screenshots

dapper cedar
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Don’t tempt me, I will play all the classic Castlevanias again

thorny loom
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I would play 1 and 3

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And have a guide in back for 2

dapper cedar
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Still haven’t finished 2, that one’s funky tho

thorny loom
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Gotta remember the classic. Hold red orb at wall to teleport to next area with no explanation or hint moment

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Thanks AVGN

quiet swift
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2022 was a dire year for the quality of PC ports, from awful scalability to missing features to the inevitable #StutterStruggle. We're looking to kick off 2023 by trying to make a difference! In this video, Alex Battaglia puts together a list of 13 best practise points, cherry-picking the best in PC gaming to deliver the best options, stutter-fr...

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dire gate
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That feels like asking a lot

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For just porting a game

slim thorn
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game dev is so much work if you wanna do it right

quiet swift
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The "doing it right" is what makes or breaks a port, really

gaunt marten
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It's time to end lousy PC ports. Instead we should have no ports at all

slim thorn
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mm-hmm, the fact that we get as many PC ports as we do is already kind of amazing

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(granted, it's mostly due to hardware and engines becoming so commodified that you'd have to go out of your way to make a game that can't be cross-platform)

quiet swift
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Sony oddly enough is one of the few doing actually good ports at the moment

thorny loom
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I will say this

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If your gonna do a pc port at least make the keyboard scheme decent

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And dont do what I found out bioshock 2 did recently and leave the controller prompts on when your using keyboard

slim thorn
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to be fair, I've never seen a game lack rebindable controls when I wanted them, so clearly port quality (or "options quality" of PC-first games) has gone way up since I was a teenager

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issues like shader complation stutter are peanuts compared to that

thorny loom