#Prompt for reducing network errors

55 messages · Page 1 of 1 (latest)

patent estuary
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lets make a small yet efficient prompt here ,lol

loud gazelle
patent estuary
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like i said, the console works but only once, because if you respond it "crashes"

loud gazelle
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hmm lemme see if i can fix that

patent estuary
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if we could split the response in smaller parts then we could continue.

loud gazelle
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i think the limit is 400 words

remote ocean
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random question: those fix suggestions are related to chat gpt webpage? or to personal api?

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I don't know much about setting up a personal environment for using it, so I keep returning to the webpage to copy/paste my tasks

patent estuary
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ok... then we could do something like.
"from now on, the limit of your responses will be 350 words. if you need to surpass this limit in order to continue. the last word must be "contnext". if i write continue, then you will continue the response where you left it off."

loud gazelle
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350 words

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i dont think characters matter

patent estuary
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ah... it goes in words.

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that is weird

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but ok.

loud gazelle
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test it, i think there is a char limit but its a lot higher

patent estuary
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its literally a translation

remote ocean
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oh

patent estuary
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im trying out the spanish version...

loud gazelle
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ill test it on a jailbroken thread but it wont work

remote ocean
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PT-BR:
A partir de agora, o limite de suas respostas será de 350 palavras. Se precisar superar este limite para continuar, a última palavra deve ser "contnext". Caso eu escreva "continue", você irá continuar a resposta de onde havia parado anteriormente

patent estuary
loud gazelle
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something else is causing it

patent estuary
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lmao

loud gazelle
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its not even reaching the word limit

patent estuary
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maybe its a character limit

loud gazelle
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lemme try it with the code injection and see what happens

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its getting a lot further this time than it did before

remote ocean
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I guess, the handicap is from the prompt, not the response

patent estuary
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probably....

remote ocean
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if it has to read too much of the prompt, it returns "Network Error"

patent estuary
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if it is bigger than 2000 chars

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then yeah

loud gazelle
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my theory right now is that its not properly interpreting QUIC packets, since QUIC is basically TCP but UDP it could be dropping packets and spitting out the data before its corrected

remote ocean
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A problem I had, was parsing this chunk as a formated table.

◆ Show Picture
@pic.show

[argument]
Array                 Picture ID
Character string               File name
String variable           File name

.pos(x, y)           coordinates
.center            Center coordinates
.topLeft            Top left coordinates
.bottomLeft        Bottom left coordinates
.topRight          Upper right coordinate
.bottomRight        Bottom right coordinate
.top                top coordinate
.bottom            Bottom coordinates
.left              left coordinate
.right              right coordinate

.scrollWithMap      Linked map scroll
.useChromakey      With transparent color
.chromakey(n)      Specify whether to use transparent color

.scale(n)          Scale factor n%
.scale2(a, b)      Horizontal expansion rate a%, Vertical b%

.trans(n)              
.transparency(n)    Transparency
.rgbs(r, g, b, s)   Hue

.rotate(n)          Rotate effect
.wave(n)            Wave effect
.angle(a, b)        Angle designation effect a / b

.multi              Multiplication
.add                Add
.overlay            overlay

.hrev
.hreverse          Flip horizontally
.vrev
.vreverse          Flip vertically
.hvrev
.hvreverse          Flip horizontally/vertically

.repl(a, b)        Replace letter a at the end of file name with variable b

.grid(a, b)       Split by a, b as a sprite sheet
.cell(n)            Display ID of the sprite sheet

.anim(n)          
.animation(n)      Animate the sprite sheet (display frame n per sheet)
.rangeAnim(a, b, c) Animate with ID[b..c] (display frame a per frame)

.once              Play animation only once
.repeat            Play animation repeatedly

.mapLayer          Layers in fields
.battleLayer        Layer in battle

.eraseWhenTransfer  Erase when moving map
.eraseWhenEndBattle Erase when the battle ends
.affectedByTint    Affected by screen tint
.affectedByFlash    Affected by screen flash
.affectedByShake    Affected by screen shake
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I had to break it manually into mini chunks with the same title

patent estuary
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lol

patent estuary
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if i remind it of the prompt that has the limitations, then the bot continues to use it, and it gets chopped off

loud gazelle
patent estuary
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wait.. what if we asked the bot to expand upon the "fixed" code that it sent?

remote ocean
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aren't there prompts that suggests fitting stuff in tweets or something like this

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maybe this can be a way

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changed it to 500... too little

remote ocean
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bad, it starts fever dreaming after some time

loud gazelle
remote ocean
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cool, thanks

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is it possible to collect what the bot has been reading before it breaks?
I wonder if its possible to do something like:

Instructions: translate to english
[chunk of text read by the bot] [chunk unused because network error]

if error happens:
copy Instructions: translate to english
[chunk unused because network error]

to the prompt box

stuck tundra
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@loud gazellewhats the syntax to post like that in discord

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the formating...