#Prompt for reducing network errors
55 messages · Page 1 of 1 (latest)
like i said, the console works but only once, because if you respond it "crashes"
hmm lemme see if i can fix that
if we could split the response in smaller parts then we could continue.
i think the limit is 400 words
random question: those fix suggestions are related to chat gpt webpage? or to personal api?
I don't know much about setting up a personal environment for using it, so I keep returning to the webpage to copy/paste my tasks
ok... then we could do something like.
"from now on, the limit of your responses will be 350 words. if you need to surpass this limit in order to continue. the last word must be "contnext". if i write continue, then you will continue the response where you left it off."
test it, i think there is a char limit but its a lot higher
for spanish speakers: partir de ahora, el límite de sus respuestas será de 350 palabras. Si necesita superar este límite para continuar, la última palabra debe ser "contnext". Si escribo "continue", entonces continuará la respuesta donde la dejó.
its literally a translation
oh
im trying out the spanish version...
ill test it on a jailbroken thread but it wont work
PT-BR:
A partir de agora, o limite de suas respostas será de 350 palavras. Se precisar superar este limite para continuar, a última palavra deve ser "contnext". Caso eu escreva "continue", você irá continuar a resposta de onde havia parado anteriormente
interesting... maybe add it to the jailbroken prompt?
it threw an error in body stream after saying chocolate like 20 times
something else is causing it
lmao
its not even reaching the word limit
maybe its a character limit
lemme try it with the code injection and see what happens
its getting a lot further this time than it did before
I guess, the handicap is from the prompt, not the response
if it has to read too much of the prompt, it returns "Network Error"
my theory right now is that its not properly interpreting QUIC packets, since QUIC is basically TCP but UDP it could be dropping packets and spitting out the data before its corrected
A problem I had, was parsing this chunk as a formated table.
◆ Show Picture
@pic.show
[argument]
Array Picture ID
Character string File name
String variable File name
.pos(x, y) coordinates
.center Center coordinates
.topLeft Top left coordinates
.bottomLeft Bottom left coordinates
.topRight Upper right coordinate
.bottomRight Bottom right coordinate
.top top coordinate
.bottom Bottom coordinates
.left left coordinate
.right right coordinate
.scrollWithMap Linked map scroll
.useChromakey With transparent color
.chromakey(n) Specify whether to use transparent color
.scale(n) Scale factor n%
.scale2(a, b) Horizontal expansion rate a%, Vertical b%
.trans(n)
.transparency(n) Transparency
.rgbs(r, g, b, s) Hue
.rotate(n) Rotate effect
.wave(n) Wave effect
.angle(a, b) Angle designation effect a / b
.multi Multiplication
.add Add
.overlay overlay
.hrev
.hreverse Flip horizontally
.vrev
.vreverse Flip vertically
.hvrev
.hvreverse Flip horizontally/vertically
.repl(a, b) Replace letter a at the end of file name with variable b
.grid(a, b) Split by a, b as a sprite sheet
.cell(n) Display ID of the sprite sheet
.anim(n)
.animation(n) Animate the sprite sheet (display frame n per sheet)
.rangeAnim(a, b, c) Animate with ID[b..c] (display frame a per frame)
.once Play animation only once
.repeat Play animation repeatedly
.mapLayer Layers in fields
.battleLayer Layer in battle
.eraseWhenTransfer Erase when moving map
.eraseWhenEndBattle Erase when the battle ends
.affectedByTint Affected by screen tint
.affectedByFlash Affected by screen flash
.affectedByShake Affected by screen shake
I had to break it manually into mini chunks with the same title
lol
makes sense...
if i remind it of the prompt that has the limitations, then the bot continues to use it, and it gets chopped off
wait.. what if we asked the bot to expand upon the "fixed" code that it sent?
aren't there prompts that suggests fitting stuff in tweets or something like this
maybe this can be a way
changed it to 500... too little
bad, it starts fever dreaming after some time
improved the writeup on the fix
cool, thanks
is it possible to collect what the bot has been reading before it breaks?
I wonder if its possible to do something like:
Instructions: translate to english
[chunk of text read by the bot] [chunk unused because network error]
if error happens:
copy Instructions: translate to english
[chunk unused because network error]
to the prompt box
upload a file