#My version to improve ardontognathus

6 messages · Page 1 of 1 (latest)

keen pelican
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This flock along with allodrigues and compsocaulus deserve some love so I'll start with the ardontos first.
I gave the flock its deserved definite attack that now does 1.5 damage whether it is threatened or not, but now it will only heal when it has only 1 team member left; I changed its instant move for a better one, increased its damage by 100 points and lastly its counter increases its critical to 10%.
He is now immune to slowdown

dense osprey
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no need to change Ardonto, it's already balanced

keen pelican
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@dense osprey why is it balanced? if it loses against Alankyloceratops, ankylos lux, Ardentis, hydraboa, imperatosuchus, pyrorixis, skoona, spinoconstrictor (and I didn't name creatures that are in the top).
First turn only has 2 attacks available and only 1 hit.

dense osprey
keen pelican
dense osprey
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To name a few Ardonto can defeat Aeno, Albertcevia, Compsoraptor, Dsung (mostly a mindgame), Giganyx, Indot, Paratops, Styraco, Thor and Tyranometrodon (mind game too)
I have a level 30 enhancement 1 on my team and it's one of my mvps in almost every match I get it.
The problem for people like you is that you are used to the op power of the creatures that have been coming out lately, which as soon as they come out are usually meta due to broken abilities.
Ardonto is a wildcard, it can fight against many things depending on how strategically you play it, and being a flock it is obvious that its weakness is anti-flock creatures.
That's why the Ardonto is balanced, the problem isn't him, it's the broken creatures that make anyone look weak like Gem, that destroys almost every creature.
I'm not gonna lose more time with you, "guru"