#In Common/Rare Tournaments, Omegas Are Basically Uniques

8 messages · Page 1 of 1 (latest)

ionic hamlet
#

At first glance, problematic as Omegas normally would be, that they would be restricted to only the first two abilities, plus any counters, swap-ins, and/or on-escapes on paper makes them seem powerful but manageable.

But, to put things into perspective, I have Stegouros at level 4, and Diabloceratops at level 6. For the former, this only means I can use Dispersed Fierce Impact and Protective Advance, and in the latter, I can use Resilient Strike and Greater Stunning Impact plus Swap-In Stunning Strike once I get 300 Diabloceratops DNA to spend on unlocking it.

Sounds fine, right? They’re powerful creatures, but ones that can be reasonably taken on, right?

Again, on paper .

In practice/reality, their Resistances make them anything but creatures that Commons and Rares can reasonably handle.

The below battle is one that I just won. I had both Stegouros and Diabloceratops in hand. Bear in mind, and forgive me if this sounds a little arrogant and condescending because I honestly and genuinely do not mean to, that the only reason why I didn’t sweep my opponent and walk away with a 3-0 or 3-1 victory was both because Diabloceratops’ Swap-In wasn’t unlocked and because I wanted the fight to be a little more fair (again, forgive me for sounding a tiny bit arrogant and condescending when I genuinely do not mean to).

Stegouros’ complete Immunity to Rend makes Andrewsarchus, Marsupial Lion, Purrolyth, and Carnotaurus effectively useless, and if you don’t draw a bleeder then (1/3)

#

(2/3) facing this thing is practically a guaranteed defeat since it can just spam Protective Advance against Cunnings and Resilients while Dispersed Fierce Impact + Protective Advance is going to make very short work against Resilients and many Fierce creatures. It’s going to be worse once Distracting Counter is unlocked.

And Diabloceratops? Sure, it doesn’t have total immunity to Rend and DoT, but 60% and 50% Resistance to both respectively while being totally immune to Swap Prevention, and a tank, plus access to a stronger Stunning attack, in a tournament with whom the majority of creatures don’t have any resistance to Stun, means that at full health it almost has no counters at all. Nothing can pin it, and anything that heavily relies on DoT and Rend to destroy Resilients isn’t going to do well against it.

#

If you’ve seen my creations on Creature Suggestions, you’ll know that I’m no stranger to handing out high DoT, Rending, and Swap Prevention resistances, (and in my defense, I save them for actual Legendaries and Uniques, but that’s neither here nor there).

But this is ridiculous, even for me.

And if Omegas are going to continue being a problematic thing, and let’s be honest they absolutely will be, then their Resistances also need to be restricted depending on the Tournament’s rarity.

Otherwise, for all intents are purposes they’re going to effectively turn every single tournament they’re in into Legendary and Unique Skill and Advantage tournaments, even in Tournaments where Legendaries and Uniques aren’t allowed.

End (3/3)

fading crystal
#

StegU is a closing monster. If you don’t have Albert around, StegU will sweep your creature so hard.

digital dirge
#

Gonna repeat

Why the hell is a fckn tank completely immune to big damage that it's supposed to be weak to in the 1st place?

fading crystal
digital dirge
#

Thylacotator still dented all of them back then with rend. With bleed immunity never going away in the 1st place, this is 10x worst when youre immune to ACTUAL dmg and not passive, cleansable dmg

ionic hamlet