#Best Things About the 3.0 Update
33 messages · Page 1 of 1 (latest)
My favorite thing about this update is that it gave me a reason to quit 💪
Did you actually quit tho?
Yup
Well, RIP. Is it because of the Omegas or not that much changing
Omegas and the Diabloceratops situation
Diablo deserves better TBH
Was also just generally burnt out for quite a while before the update
I understand that completely
The reason I made this post though is because I have been hearing so much negativity about this update and I think we should stay a little more positive
Toro (although I don’t like omegas) he has been long overdue for a addition to JWA, but I think he should’ve been an epic
I agree with that as well, could have also been a legendary along aide Rexy and Para Lux
I kind of find it funny that even though Bumpy is the mascot of Camp Cretaceous, Toro is a higher rarity than her
Bumpy was treated better than Toro tho
Good point
Welcome to the club.
I’ve stopped playing a year ago. Probably was one of my best decisions.
The dimetrodon and kentrosaurus skins
Dracov buff
Draco/Indom G2 buffs
My favorite thing about this update is that my credit card gets some extra toys to play with
Probably indom g2 buff, the only thing done right
Making dracov immune to disract is nice but they pulled a monkey's paw and made frustrating impact worst, or rather more frustrating for dracov
Add Dino fun
The load screen is about all that’s good. Well I like the indom g2 buff since I use it in arena. Aside from that this update is trash. For a huge game changing update of 3.0 this was super lame. 4 new creatures. 2 exclusive and 2 limited. More abilities. Very boring. Was hoping for more dinosaurs and hybrids and not more abilities.
I was impressed they managed to ruin every meta instead of just one at a time. Although with how hard omegas are to get it's mainly just another way to make money.
At least omegas won’t effect anything for a while because it’ll take whales a bit to get enough dna
We have more abilities than creatures at this point, half of them being useless copy pastes
Yup I said the same thing on my server. That we have more abilities than creatures. For what? I don’t understand the constant add of new moves and abilities.
Remember when the game was simple? When battles were quick? There were a handful of basic moves. Slow, stun, bleed, distract, nullify, speed up, and a cloak or two. Maybe I’m forgetting something but there wasn’t much.
The battles were quick because the animations weren’t long. When there were multiple things happening in a turn like nullify and slow. They would happen/show at the same time or something. Then it was changed to one at a time which made the animations longer.
Then the constant addition of new moves that do multiple things and long animations like the Indonemys cloak and now the indom g2 swap in cloak. Let’s not forget SR3 doing it’s swap in. Why so long? Why?
Why does albertospinos need a freakin counter to increase its crit when it could easily get a normally high crit chance from chompers?
Also said moves aren’t used on other creatures for some reason.
Like there’s so many different moves that almost do the same thing.
Agreed though im on and off
I play but not often
I may occasionally bring the game up for references or to check something quickly but I'm no longer getting on the game to play it.
I only do sometimes for pvp