#Another way to alleviate the enhancement requirements

5 messages · Page 1 of 1 (latest)

karmic sequoia
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Much has been made about how many commons/rares/epics people are going to have to dart to obtain the requisite amounts of bronze/silver/gold catalyst. (It's prohibitively large)

Why not bump up the player level cap as well? If we could earn 150-200% more DNA per darting session, that would go a long way to solving at least one of the main problems with this new mechanic.

dire holly
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It's a start but that's still the equivalent of 16,000 perfectly darted commons with vip needed for a full team

fickle totem
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Alternatively, if they’re not going to drop the coin and DNA prices, they could at least drop the recombination level requirement from lvl 25 to lvl 20, so that we don’t have to waste coin and DNA to get Commons and Rares to level 25 just so we can use them.

karmic sequoia
dire holly
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I would like to see a player level cap increase but I think the best idea is to cut the dna cost of catalysts by at least 2/3