#solo AC rewards

43 messages · Page 1 of 1 (latest)

stray ridge
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To increase incentive to collect alliance points, i propose we add a separate reward based off of the individual leaderboard among alliances. The reward tiers may or may not be bucketed (Giving all players that were 10-20th place the same reward, for example).
The rewards should also factor in the AC tier so that players don't simply create single-player alliances and always score 1st.
Such rewards could be anything, such as coins and cash.

ocean pumice
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You mean like giving reward to players in same alliance based by they rank in their alliance ?

stray ridge
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People won't even do 10 kills in many alliances. This could make a lot more start doing it

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And then free rewards 👀

pallid ember
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This would be great

stray ridge
stray ridge
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@jaunty flame why dislike?

solid hedge
stray ridge
solid hedge
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probably

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they don't even talk they just down vote anything they see

jaunty flame
# stray ridge <@776270330648985623> why dislike?

Many players do their best and their best IS 10 takedowns. Sometimes you just dont have the dinos (e.g. rexy or pb in last tournament). As much as I tried, I got nowhere.

If the prize for the alliance considers the number of trophies a player brings, then many people (like me) would not bother with some tournaments (e.g. I am excellent at common and rare, awful at epic or legendary).

However the idea MAKES sense, I like it! But I dont see it making the game better or Ludia implementing it well.

I thought about not voting tbh... but decided to downvote because of my gut feel as per comment above

stray ridge
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Also, how does this not make the game better?

jaunty flame
stray ridge
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Even with just 10 kills every tournament you can get a decent amount of AP.

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And players are usually in alliances that have players just like them. So if they can only get 10 kills so can their allies.

jaunty flame
stray ridge
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bro you're a maniac 💀

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Also it's not challenging when it's definitely sweeping your team.

solid hedge
stray ridge
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That's called losing, not fighting.

jaunty flame
jaunty flame
jaunty flame
jaunty flame
stray ridge
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or something like that

stray ridge
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That's simply not possible when there are only 1.5 counters.

jaunty flame
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I think that is the best approach... but same opinion on my side. Top 50% gets better for same effort (i battle a lot, but sometimes i am unlucky)

jaunty flame
stray ridge
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Either all your dinos are low-health and 1 dies after encountering GemD or you're lying.

jaunty flame
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Summary...

I vote (sometimes I UPvote ideas)
I avoid participating in chat, unless someone like Bill asks nicely
Otherwise, i just keep an eye
This idea is GREAT, but i dont like it for me

jaunty flame
solid hedge
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my biggest problem with the game overall is that the already strong people become stronger and stronger which completely locks out the newer players or f2p players

stray ridge
solid hedge
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also the thing with the 'bad players' is that they don't have any way to improve, like there's just this massive wall called powercreep and p2w

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and as a newer 'bad' player you're supposed to learn how to get over that wall but it just stops you before you can even try

stray ridge
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What's worse is many players with brain can't get good dinos.

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We should probably stop and keep this on topic