#change raid permissions

1 messages · Page 1 of 1 (latest)

midnight frigate
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I get the level requirement because apex start at level 26 and I'm lv 17 almost 18 with a highest level of 22 the level makes it more fair though what I say is lower then level 18 for apex 16 unique ect they can help in the raid but the incubator doesn't include the apex or whatever so we can help friends beat their raids but still not get op early on

sharp bolt
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They added this because a bunch of low level players were getting apexes like hadros,mortem and cera at any level because you could be carried by a level 1 sloth or 6 irritator

harsh lantern
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I mean we can just have certain raids be accessible depending on a certain level of creature you have

sharp bolt
lilac skiff
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I disagree, I like to think its there to discourage players having to be carried in difficult apex raids and overall wasting time of others. Plus congesting lower arenas with apexes just because they get more raid help than others in their level is just wrong. Getting to level 20 is not even half the battle

harsh lantern
harsh lantern
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But there are raid strategies that low levels can join but now you can't

lilac skiff
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I'd say just worry about progressing in the game and work on dinos that are more viable in raids rather than rely on low level carry strats. Apex are end game dinos for a reason

sharp bolt
harsh lantern
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Ok

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What if unique raids were level 15

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I found some people with like 3 uniques and are at like level 14

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But what I would worry about Is to make it fair with tournaments by being put with players you can actually fight fairly

sharp bolt
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Unique raids at 15 seems fine, of those three uniques are thor, giganyx, and compso then they definitely bought the passes

midnight frigate
frank orchid
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Get to level 20. It is the main goal of the game when you start. It is just a matter of months anyway, after that you don't miss out on anything...

winged marlin
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Yeah, I think one of the bigger issues arena had was the free for all in raids for like a year. It put people in higher arenas than the rest of their team could handle.
This is especially true when it came to tourneys, people would be apex heavy from carry stats, but no other decent dinos. Then them trying to get their 10 takedowns was hell. Wherever I have run into them, I TRY to give them at least one takedown, but that's not always possible.
Raids were a great idea, but the free for all for the first year or so hurt the game I think. The fix was level limiting raids, but too little too late.
I think the only way to fix arena at this point is rarity and boost limiting the arenas from aviary or so and down. Then droppers can't use their apex monsters to demolish lower players on their way back up.
If they did that, I'd be more willing to open all raids back up to mid level players. But I don't see them doing that.

harsh lantern
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Can we make it where we get put with players that we can actually fight fairly in tournaments

minor hare
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They should have added the level restrictions when raids first came out 2+ years ago but waited too long.

They also should level cap the pass somehow cause a level 8 doesn’t need a unique, they don’t learn anything and there’s no work involved.

minor hare
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They could allow people to buy the pass but not have access to the unique, etc til certain levels

sharp bolt
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They could still give DNA at any level, just not enough to unlock the unique if you're under maybe level 15-16

winged marlin
harsh lantern
austere bobcat
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I’m not level 18 but all I have to say is that it should stay as it is, something I will say is to make it easier to level up

harsh lantern
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This whole thing was a test to collect data on people's opinions of the raid permission