#Hexacode Stat, Teambuilding and Resources Managing
1 messages · Page 4 of 1
one at a time once a week

goal: clear entire thing day 1
Rinse and repeat
i saw a speedrun
soldier OL abuse
5 hours for all 26 rocks
True
True malders will reach sector 4 by the first day and start farming those hexa codes
You have a week before you brick your account and have to uninstall
Unless you didn't start on launch day
Then delete your account immediately
-0.6 rock
yea but do u have a week before u brick being day 1 clear

why is it more blurry ah
Much higher resolution bordering 4K bad idea
My pC LAGs
Updated pin
The old one. The smaller version but without RRH and Emma skill update.
I am attaching both to pin cus the second oneis too large and im lazy to fix.
yeah Emma's the only one with this skill i think
ffs even the name of the skill says it... shouldnt hv been baited
mobile
we trusted kisenix
might mean something if we hv units that can shoot while moving or something
No tho
can still just wait til 7th day and farm those sec4 rocks
just need to unlock dailies on day 1
4-C
i just went hospital first like an idjit even tho hospitals are useless
wait t his the hospital one?
demmit
its the second one
which i just liberated as well

baited by su and kisenix in 1 day
just whatever u do
filter out Strike skill nikkes
lel
thats hat i do
4 fun
the only thing that's worth now
is just 3rd Quest
after finishing all the bosses i guess im still gonna finish all the research and factory upgrades and shet
i think water ends up here
looks good
sweet revenge haha
this needs to be an achievement
but theres healing mob
out dps the heals
?????
what is
healer spawning
for Cucum
seems to be spawning healers starting 1 min timer
Everyone is coming back to base
from sector.4
for correction
do bosses have a time limit?
dunno
havent seen onr
im thinking they dont
but.prolly have more annoying mechanics as time passes on
like
Enraged
skills more often
which isnt hard to code
imagine if they made bosses/mobs that anti heal like xanne skill after beta 
so max lvl hexocdes u can earn right now is blues? then after beta it'll be golds?
ah
7 + 4 for me
i feel like im missing a dorm somewhere why would they not make it a flat 8 squads?
did u eat food buffs?
bruh even elec wont die... dont need to worry about shiet 
no
i forgot what anne even did
noah?
i just wanted range bonus
realistically that spot is for liberalio
but i dont have liberalio for reasons
anne is range, replace anne with any wind combat unit
and then put another range in a diff team
why do bosses respawn in 3 minutes but only after the first kill
shit up...
i think people are sweating the minmaxing too hard, i'm comfy with this setup
the tank team is invincible and anything more than this is hard to move out of slams so you might get someone killed if you don't run like 6 teams with healing 2

i'm pretty sure there's some sort of health balancing in the game
cindy and rouge should not be higher hp than n after facetanking obelisk where all the damage the team took was from slams
maybe ally healing goes to the lowest hp unit in the squad?
i think there should be a 5 squad limit per fight maybe? now doing 3 heals 1 tank 3 dps kinda overkill lol
why tho
it's not hurting anyone but yourself spending all that stamina
let people have fun smushing bosses
i mean, i need my dark souls difficulty
just play on phone then
jk i too enjoy killing the bosses with 1 finger
i even overcooked to fight that sector 4 boss lol
look at these monstrosities lol
1 mono wind dps cuz wind weak
2 mono range dps
mono range tank
i kinda wanna change my dps teams to have level 2 healing if it stacks
my general combat squad is this
2 dps with healing, tank with range up and attack speed/heal 2 support
if u put dolla in, you get that lvl 2 healing and still keep your mono range
if i swapped sbs/xuilo for recovery support up i could have more healing but i think it's overkill
so every team is half support
yes
it means i basically can't die to bosses unless i let my back squads consistently get slammed
running 3x level 2 healing could help even with that
and attack up only helps 2 of those squads so it's not like it's that important
yea replace dolla with cindy sbs cindy or bmilk i guess?
bmilk and maiden have to stay because they buff the entire team
i was thinking about replacing sbs and xguilo
and smart putting range up on tank cuz he is front lining anyway
squads 3 and 4 have no dmg up so squads 1 and 2 do more damage than them
1.35x1.35 damage to be exact
two 35% atk buffs with no other attack buffs so it's unique and 30/40% from extra attack which is also unique
eunhwa has a higher bonus attack but it's easier to calculate averages if it's 30,40% 
switch guilo with clay and its lvl 2 heals + bonus the team becomes mono range
i like guilo tho 🥹
well thats the sacrifice to become master chef
btw mono range is 50% atk buff
guilo is the only one not same range
and u get heals to boot
so you not making a 5th team cuz theres no 5th skill range up?
more or less
i might add it later but right now i'm running 4 combat squads and 2 explore squads for dailies
just put a mono something dps team, they get all the benefits of your other team buffs anyway so no losses
i could remove support range up from the tank team and make a 5th team, but that'll make afking defense battle harder
since i won't be able to give everyone bonus range while making sure every spot 2 tiles away from the defense point is covered by someone
so something could sneak up and shoot at it
also i'm not sure how boss aggro would work
with 5 teams shooting there's always two units touching the boss so i can't move out of the tank targeting slams or it'll change aggro to one of the non tank teams
i could put a team 3 tiles away just to buff an heal and not actually shoot
maybe after i unlock all the camps so i don't need to bother with base defense
you shouldn't ever have to deal with base defense after claiming all outposts unless you forget about the game for a week
actually
I'd cook something spicy if my Blanc wasnt fucking DEAD
And I can't even put her in the hospital because I need to keep upgrading it
I already tried healing her and had to throw her out on the street halfway through twice
damn i wish what all those symbols meant
well they don't mean anything because the stats get converted to cp for surface
Since there's no pin with the symbol legend and a bunch of people asking I'm guessing there isn't one.
Attack, HP, and Defense are pretty easy to figure out since we've seen those before.
My best guess for some of the others are stats that don't exist on the surface minigame (yet?) like charge speed or crit.
looks pretty intuitive tho
Because thats how it is
And it makes sense, to be Attack up, HP up, Def up
Someone said there's a hit rate buff so it's probably that
cant be hit rate Buff, because then RL and SR dont get and effect
Hit rates always has the shape of a scope
can I use ur vid
Is this for outside the surface ig
I just hope they don't reset map progression

I don't want to go through this again
I wonder if you even need to maintain the captured bases
How many units can you have with just max level dorms in the main base?
huh
they will
and it will take longer than 2 days to get to sector 4

inb4 buff radial enemy damage and remove health potions so you have to crawl back to heal mutliple times per zone
potions will be a thing
just less abundant
and some for dailies
they gave us too much, just for testing and so we could explore willynilly
this mode is huge and heavy
with tons of work and coding
they cant let this content be finished in just 3 days ofnplaying
try using developer mindset
SP arena
shuffling

Lost sector takes coding too, which can be finished in 10 min of gameplay then forgotten u til next Campaign patch
they kinda gave up with the whole Multiple squad walking arounf alr
last one is just 1 nikke answering questions
Also
surface also recycled old concepts during alpha
Base building
for Outpost
game system error'd during occupation battle
now i gotta build the fucking camouflage again
"id": 601,
"resource_id": "hexacode_function_chg_dem",
"bios_type": "SUB_02",
"hexafunctionpointdata": [
{
...
bruh what is this shit
18 points = 1 OL effect lvl
Will we able to choose which OL line effect? And does that start from the lowest OL line level? 11 level line = 11*18 pts?
not sure, yes
Ah darn
autosaved shouldve been there before it finsished tho
more likely
it'a already completed crafting and just needs to be claimes
this sucks
making only useful for 2 guns
holy shit they finally made lost sector good
yea best lost sectors ever
Lost sector becoming less daily
Oh
nobody likes doing puzzles when you get interrupted by shitty combat every half a minute
Sure
Any team builds that provide lots of healing
Seems like that would be extremely useful due to recoveries taking literal hours
nani
I see many guide post on blabla
u can use potions
Posted my teams above 3 of them are heal teams
I forgot how far above but I can just use 1 support team for clearing
Squad heal (pepper), squad range, support range, heal up and fill
1 main team of healing+ support buffs
1 healer tucked in somewhere else either on the tank/dps team to heal the main healing team when they caught some strays
but this is mainly for the big battles (bosses+big signal defense)
for occupations, you really only need the 1 main team of healing
because you can always position it in the middle and be protected
3 healing team 1 tank and eat everything

For boss
i'm trying to use as few squads as possible so i can park them near the bosses and camp it as soon as weekly resets
@turbid raven
Do elements stacking benefit the element units themselves or the whole squad
Does it say anything in game
are you talking about the skill (ie isabel) or the universal buff?
Another question, does investment in the nikke make a big difference like ol or dolls
I see alot of nikkes that aren’t conventional being used so i dont even have gear on then
is that confirmed for surface? i thought pve was supposed to be entirely separate besides whatever affects cp. looks like lbs/cores, possibly rec room, hexacode, and sync lv affects cp. cubes and raw gear don't, so i imagine +5 vs +0 ol won't either
No
Not big
as long as 1 member is alive
What's the team for cucumber
2 heals and a tank the rest just dps
Yeah these are just free heals
you can fight this indefinitely
just Deny rewrads
Then it turns to a 3min timer
meanwhile if you claim it, it'll be on a weekly timer
just giveup reward to replay

everyone full cleared this mode already so you might as well go to the hospital at this pint
but hospital expensive

18 mins?
10%

motherfucker
every tile consume 2% bar
@oblique comet Have you cooked the Hexagon data yet?
yeah Hexa string goes all the way to T9
wait that's fucking big

they kinda equal one Helm OL lv 0
i dont think this is correct
cant be maxed out at 50 steps
its 0.2% bar
really
50,000 / 100 = 50?
math is hard
50k/100 is 500
50,000/100 = 500 bro
but whats this 18min think
more like that yea

yes
i regen 20% in 1hr
yeah so 30 mins every 10%
and i regen 10% in 30min
5h to regen full
yes
same color as Gear color/tiers
Tier 6 gear is blue
Tier 9 will be yellow
best part is stamina goes down via walking
and ure just standing still during combat
my question would be
do u need to stand still for 30min for.stamina
or does it keep ticking when ure doing stuff
let's see
- Ele
- ATK
- Crit
- Def
- Hit Rate
- Charge dmg
The Hexa Bios things
🤣
if you can't stand OL
time to sit Hexa
is it ???
different from these, right?
but u need 18 of 1 type to unlock bios, yea?
according to lorax
hmmm, I wonder if those points represent stat level
seems to have 6 sectors, 5 land adapters for now
lmao there will even be sudden event

like chasing a Pilgrim: Chase or Nah
Atk ele crit should be the most neutral of all 3 elements right?
probably just want attack and ele and if it happens crit rate
60 fps 30 mins?
no
Posted them before but don't have pin perm
point me to there, I can
.
Guys
what
Corresponding to OL equip effect lvl 1
Yeah
thank you shift up very cool
another game mode that is completed in 3 days
someone ping me when 3.5 anni is here thx
Here you go
Is Squad Range Up range buffed by Support Range Up?
Yes
thanks
Does it say how long this beta gonna be running for
mid of december or before christmas or whatever
Just saw it’s actually in game
Our Christmas gift from ShitUp: all surface countdown timers doubled and if a squad dies only gems usable in recovery or wait 120 days.
How long it took between Overclock beta and first season?
We probably will see Surface 1.0 at 4th anni 
hmmm
thinking back
i think we have 2 Betas ?
yeah, it was 6 months of OC beta
haha
they didnt even change anything after beta
Gonna drop this here
https://docs.google.com/document/d/1Caip5gcjsYuPinn-SpiF1fzJULlBVo3vlsm4yq-gLVM/edit?usp=sharing
Surface Guide for Enthusiasts Hi, welcome to another Surface Guide! I know there are already a lot on Blabla, but I am making one for those who are interested in deeper team building and theorycrafting. You definitely don’t need to over-optimize your teams in this beta version of Surface. Even th...
how do you know if enemy is near or far
U click on them
well the Surface Skill List is the best one out there
all that yap but i still don't know what green dot means

greendot just means there's something updated in the surface for u to collect
I don't get this one
You click on them and it shows like Mackii says
I made the guide cus people were clueless on how to use the skill list
Might as well yap
step on no flour
thanks man
Damn it is actually telling us to touch grass
damn I missed this thread
Surface Power = ???
Surface (Base?) HP = 100% of Surface Power
Surface (Base?) ATK = 2% of Surface Power
everything gives surface power aside from Harmony Cube and gear that isn’t OL
so thats skills dolls OLlines bond consoles and sync
and maybe OL gear level but im not sure I gotta test that
also for some reason Nish has barely more power than me even though he has 400 more sync
so I’m thinking that surface power is harder and harder to obtain
so that high power isn’t necessary to complete surface, just a bonus
and mb if this has already been figured out earlier
can you get purple hexacode blocks yet?
From sector 6 yes
I figured out Surface Power
SP = Surface Power
CP = Combat Power, excluding cube and non-OL gear
Surface HP = 100% of Surface Power
Surface ATK = 2% of Surface Power

Just found out what happens when reclaim areas finish battery charge:
- A defense battle in the area is forcefully started (this is combat btw)
- You get 30 seconds to prepare
- The battle starts whether u have units there or not
- raptures start attacking the middle
- After 3 minutes if you succeed, your battery gets refilled to 50% without needing to use up anything
edit
ok i found out what happens if battery runs out when u not in surface
+bonus what happens if you fail
-
When you go in surface mode, the bases with 0 battery immediately trigger a defense battle, gives you 20s to prepare but if your units not there the base is probably gone,
-
they destroy the base. all buildings at level 1 now,
-
you have to go and retrigger a battle to reclaim i think,
-
reoccupying a destroyed base puts the battery at 100% but all buildings at level 1
Do not know what happens if they destroy the middle structure but I assume we need to rebuild every structure there
I think the strat when the game mode goes out of beta is to try and defend the later sectors as much as possible as the lvl4 battery costs are so high
earlier sectors are no problem
So you need a tracklist to babysit those thing or just use batteries to avoid
yea basically, and if u forget then byebye buildings lol
I did failed to defend once, if you failed, you only claim rapture lite and have to spend material and time to remake another one
were you there when the fire nation attacked or were you not in the game?
1 man defedingn like an idiot
lol
ok at least we know
now we just need to know what happens if we not even logged in...
probably just a fail but who knows
Imagine not log in for 7 days, boom, all your subbase destroyed and you cry with only factory you have

also are the surrounding buildings destroyed and what about their levels?
I only failed the reclaim part, haven’t experiment on base, gonna let 1-A destroyed first
when did it start?
You were there when it was being attacked?
Should I let it happen lol
Sure why not
It doesn't have any dorms
And you might not need all the Nikke slots in the first place
yeap and...
They fucking killed him
his nikke account got deleted
gg 
Gg
ok i found out what happens if battery runs out when u not in surface
+bonus what happens if you fail
-
When you go in surface mode, the bases with 0 battery immediately trigger a defense battle, gives you 20s to prepare but if your units not there the base is probably gone
-
they destroy the base. all buildings at level 1 now
-
you have to go and retrigger a battle to reclaim i think
-
reoccupying a destroyed base puts the battery at 100% but all buildings at level 1
@meager shadow
reoccupying a destroyed base puts the battery at 100% but all buildings at level 1
yea haha
can u put it in one message so I can pin it plz
there we go
oh including the old one?
i think i just edit the old one
alrighto done
This is so ass
Just ignore all outposts without dorms and also ignore outposts with dorms if you have more Nikke slots than you need
Maybe the meta will be running with as few teams as possible so you can ignore all this shit

20 slots should be enough
This mode is so punishing it’s beyond stupid
4 combat teams that you also use for dailies since they're not that hard
Two squads should be able to hold a defense battle
maybe you could cover two regions with 3 squads
but if the fights all start at the same time you can't protect all the outposts

someone needs to make a list of how many nikke slots each outpost gives
since that's the only stat that matters
@pale rover
Wow
and the Calling Signal Generator isnt even used?
it's a meme tool
it's for pathing i guess
maybe there's a way to make mobs path better with it
it sucks
I thought they'd attack that first before they start hammering the base
they should but idk if it has higher priority than the base
if they only attack it if it's closer then it's useless
description says so
the raptures ignored it lol, since they spawned on the left side they didnt get aggroed by it
But the generator says so
i feel it only make defending harder
they only aggro if its in the pathing of the rapture
maybe that thing + like nihilister skill can do something, but alone its actually harder to defend since we need to split the group
waste of money lmao
no wonder why they're so cheap
might be a little useful but between needing defense and combat squads for weekly, i much rather just use the normal bossing team
if only they didnt limit to 39 demn nikke slots
i don't think you need scout squads for weeklies
def dont
they don't hit that hard so even if you do half the damage you should still be fine
maybe if you save them all and try to do it with one squad
just using combat squad is enough, bring them to the daily radial rapture and end them with the daily defense for full heals lol
oh wait the daily defense is still radial raptures
but even 3 combat squads is way overkill
You can repair it with crafted resources

im just imagine it going up to 170+ nikkes
and anyone skippjng Collabnis just 100%cuckd
The weekly defense is free heal
and u can fight that unlimited times
"Give up Rewards " and the def thing respawn in 3min
i just select Difficulty 1
when the enemy is more helpful than the hospitals
Is the timer 7 days, or until the weekly reset?
resets same time as the weekly reset for nikke
weekly reset
do weekly bosses/defense give anything other than hexacodes?
Currently no
that is an option i guess
Once you are done with all bosses yeah
Just camp sector 1 dailies
Return to base if they need heals
Rinse and repeat until we get out of beta
sector 1 dailies give less rock shards 
Sector 1 difficulty 4 give you 60

No
you can choose the sector?
Yes
Yea that whats the guy mean
And since the area is small the 3 spot is guaranteed

ok now we all do this so shit up adds some qol in this stinky ass mode
ugh
you have to manually change the zone every time
cringe
Base defense is free heal anyway the weeky one
If you've clicked at NIKKE in zone 3 for example and open that quest one. It appears immediately sector 3. For me at least
Does anyone have a good team comp for the Area Expeditions (difficulty 4)?
shift up is good at giving useless stats yeah
The icons dont look accurate at all
where do we even accesd that stat window
it is from the stream. icons being mismatched is likely the case yeah
ark data sheet got deleted 3
So this display isn't in game anywhere? Just showed up on a stream?
And we're still guessing as to the meaning.
@narrow lynx i bring new tech
ok i have found the issue with my strat
it breaks the dailies half the time
the mobs forget to spawn at the collect daily or the kill daily and you have to restart surface
do u have a tldr? So like all bases die so u forced to do dailes in sector one? Also when u have sign of possible spawn location of those mob daily and u accept daily it will break the game
So u need to move the units a bit and then accept the dailes
Also u might as well start licking your screen in the first vid

you can do dailies anywhere, i just prefer doing them in sector 1 because it's closer to the nearest hospital
the big thing is that you don't lose any units over cap so there's no reason to keep any of the outposts 
Sector 1 only has like 3/4 possible places for dailes
i guess if you do weeklies for fun you'll have to walk longer if you get hurt but imagine losing hp in combat
Sector 4 has like 6
sector 1 is best for dailies because it's small
And far away from each other
So it defaults to sector 1 when all bases are gone right? Coz when u have all bases it auto selects sector 4
it auto selects sector 4 anyway
the tech is destroying bases so you only have to open this once per week
instead of constantly crafting and using batteries
Yea in beta, bases and weekly are skipable
and if the game breaks when you can see the spawn locations anyway then there's no reason to bother with bases
i bet some people actually do this

the more people let bases die the higher the chance they remove batteries or at least make them less cringe next time
so i'm spreading it

ubhhh the one people read
i'm saying it should be put in the guide not that it currently is in it
It doesn't let u change squad cuz u lose ur dormaatories
Doesn't sector 4 daily give you more than sector 1?
Just set up teams before blowing it up
Also only difficulty matters for daily drops
Sector and difficulty selections are separate
Ya I forgot to do my 11 squads so I had to recap and upg dorms
This might be a viable strat for release even if they don't change anything
You night need to rebuild everything every sector if they keep adding surface power creep and you need to change your teams every sector but even that is probably less effort than battery slop
And hospitals work fine
I wish they let me fight sector 4 boss 3 times back to back
Do hospitals heal dead units with the squad heal if you don't take them out of the squad?
Instead of having to do 123
Yes
Ok so no problem
Become homeless chad
I'm really not looking forward to full release
It's a cool mode and the first time around is pretty fun but the chores are so ass
Is it really going to be that different?
If they don't nerf our teams u just do the same thing
But extra 3 afk bosses
And 1 afk defense
Per week
The worst will be if they release on a Sunday so u have to rush everything
For weekly reset
They won't change shit
I'm just hoping for chore qol because they knew it's ass
Shit up qol updates are usually trash
The last daily qol update was literally just "you don't need to claim outpost twice per for dailies 🥳"
So they must have known this mode is ass if they added interception skip AND sim skip
It's not like the new qol even makes up for the new mode
U don't think they're nerfing the fk out of healers?
And soldier OW stam restore

It's probably less time per day but interception was basically afk with optional qte by now, sim was also just a loading screen and surface dailies is actually high effort menu management
And if you include the time spent for dailies and weekly bosses it's still going to be more time than 6 afk krakens and 7 sim loading screen + insta kill per week
I don't think they'll nerf it because the weeklies being basically no effort is the one saving grace this mode has
And blue stamina regen only matters on first explore
You probably won't be able to reach current healing power for a long time because they'll giga time gate everything so alva upgrades will take ages but eventually you should be able to match current stats
I think healing is way too over tuned
If you compare it to heal on kill or smth
Or HP increase gains
And blue stam I think destroys their time gates
They should buff the self heal, it only affects 1 squad and the heals are so low...
1 healer with heal up on outpost defense will full heal ur squads
HP after kill will never match that
3 healers is just godmode
That's more about defense battle doing nothing unless you let snipers stack up tho
I mean if u run defense without healers they can chip u a bit

Yeah that's why they made it do nothing
You have to be able to clear it with anything and you can't take a break to heal like with exploring so they made it piss
Yea so if they nerf healer to be in line with life leech then base defense will still chip and not full heal
Forcing us to hospital
= more timegate

Same with stam soldiers
More timegate
On time gate mode
Also will force us to actually dodge bosses lol
I am thinking tho, we having it easy cuz we sync 500+, those new doods who just unlocked the mode will hv a tough time if they nerf things
late game meta is still spamming 6 - 7 squads on a boss though
still, with proper optimization, I think I can split my squads into 4-4
each covers a boss
so the time waiting is reduced by half, but not now. Why do I even run weekly boss

If healer nerf then it won't be spamming 6-7 squad dogpile
Cuz I'll die
Atm we have godmode
5 squad very doable even with afk method, 4 squad means u got less healers means u might need dodge
I think sync 300 people weren't having it too tough?
Can u tank boss2 with just max HP?
and 2 healers?
Try it for me 
Not that tough but they also hv limited nikke pools
0 heal
This is true
Limited nikke is rough
But I don't use all of mine
nerf or not, it will become from 100% unscathed to half dead kinda?
enough to do 2 bosses then go back to Hospital
Idk maybe, I wonder if they will touch squad heal or stam soldier
Cuz they're the biggest offenders imo
We fell for the trap, exposed it in beta
Now they know

They might tune both, but i hope they buff the more useless nikkes instead
It helps me do dailies
I'll trade healers for no battery shit

Cuz I do 7 day daily
How do you run out of stamina with dailies?
At once
I did 7 daily today and still had like 20% left
This is like 50% stamina left with 6 sets of dailies done
Bruh u guys doing it like a weekly 
But yea I'm surprised they even put it in cuz it defeats their purpose of stam
May as well remove stam
Better solution tbh
You get to run worse teams to Speedrun explore
The main point of stamina is stopping you from doing weekly bosses in one go
so yeah, stam may be a thing there
It forces u to use underutilised r nikkes, and forces you to put in sync... also lower dmg in the squad itself... i say its ok
Idk I think it defeats stam, may as well be removed in current version of surface
They would have to do more with stam in full release if it's an actual mechanic
I mean if u think of it if it was released rn
Yeap, the walk from base to all the bosses is possible in 1 go...
We would be rushing dailies for hex code upg
Rushing hex code weeklies for stat up
Ect
I definitely would
They should make it into lost sector 2 where you only clear it once and put the hexacodes and rocks in the outpost farm
But because it's beta and gets wiped no point in doing so
Extra ol stats is crazy
Scrap the chores this shit is ass
The most diabolical thing they could do is release surface on a Sunday
I'll allow the weeklies

So yeah basically
I think the point is they want to make an 'engaging mode' that also can be expanded upon every few patches like campaign mode right now
Remove batteries, remove dailies and add rock shards to the regular outpost farm based on your sector and bosses can stay
So it might end up with a huge map
I don't expect more than 3-4 sectors per year
You're forgetting how slow the content is
And every sector also increase hexablock rarity too
also the battery is wtf too
I'd love if they make it like
- Rapture is going to your base. Defend now? (168h countdown)
The battery is actually ass
not accepting = Rapture attacks after 168h
That's still ass but tolerate
You can spend one day defending and another doing bosses
I think live version u just cap ur resources then drop ur outposts
After clearing
Then u go rerun before big update

How nice of the raptures to give a headsup 
It can be a crafted item like calling signal
it's like those zombie games
you build base then suddenly
"zombie is heading toward you"

I beat the whole game
On hardest


downloading where wind meets today
I think better if they allow u to recycle surface mats to credits/dust and other useful mats... that way there is an incentive to keep em up
I think that discourages u from using ur mats in surface mode
Why would I upg factory 2 if I can trade for CD/cred
simple
you can trade surface resource
once you reach base lv 9

and research lv 5 of "trading research"
I think they're kinda hesitant on giving us resource gains

Overall
Ya it's better for new currency
But I don't need bases for that
Just let them drop after u form all squads
or I think they will add fixing/increasing batteries cost

losing camps = no dorm
no warehouse too
I don't need dorm after I put all my squads in
I don't need warehouse after I'm capped
Honestly cant wait for hexablock... and ppl complaining on not getting good stuff like with ols and even t9 manus lol
That's less hassle then keeping ur bases

U do something once every 3 month vs once every week
wats the rewards for killing all boss/doing all defense first time?
an achievement and surface related rewards only
just kill e verything
E
I am literally only camping the 3 sector 1 dailies for the rest of the beta
Same
I really hope they fix battery slop but they'll probably just force you to interact with it by disabling squads over capacity
This'll bug out your map because they nerfed my strat
isn't there option to change what sector your dailies appear in?
then why ppl exploding bases to get earlier sector dailies
If you don't bother with batteries you only need to open the game once a week
Sure shields last a week too but you need to craft 30 batteries per week
just make good teams then u can just ignore the batteries
let them run out then redo it once a week
we dont explode to get earlier sector dailies
I give up on killing bosses, not this period
may maintain bases though so I won't be paranoided of lacking resources for batteries (which is fine too, only need sector 1 daily)
At this point I kind of don't want them to touch the battery thing because any changes they'll do to it will probably make it worse 
If nothing changes you can just nuke everything, log in on Saturday, do your dailies in sector 1 while fighting bosses in all the other sectors, maybe taking a break for a few hours if your boss squads run out of stamina from all the walking, send all squads to base and put them in the hospital, then open the game on Sunday to reset your boss squads to sector 4 and chill for a week
If you don't facetank bosses too hard, you can even skip taking the boss squads to the hospital
It's almost tolerable
You could even park your boss squad in the sector 4 hospital camp and have them defend the no battery battle
Knowing shit up they'll do something to stop you having fun for player retention
how can anything in this mode be fun if you do it even once a week
I agree they’ll def make batteries worse
I can see them making the recharge 50% less effective than it is now
So you “engage” with it more
wait how do you move to squares above the cucumber boss without clicking the cucumber?
Very carefully
🥒
@narrow lynx can u freeze the top row of ur surface skill list so i can see the titles when i scroll down
ty
Done.
Rn I’m just smashing stuff lazily, so I guess it’s still p2w
But hell no to making batteries worse
Also, what are they cooking with capping Nikkes deployed count to 39?
Its almost like technical limitations forced their hand
It does lag quite a bit for me the more squads I have
you'd think they'd let you maybe "bench" formed squads at the sites, or at least the ones with dorms
the endgame of this event is placing like 2-3 teams at all 3 of the possible sector 1 daily mission spawn locations
preferably fire and water
there is one where u must defend this objective, that is always fire weak, and there are 2 others with just a group of 3 enemies to kill, one of the groups being fire weak and the other being water weak
this doesn't change per day, it's always the same, the only difference is locations of the 2 groups and defense within the 3 available spots that they can appear
so just get like 6 teams, place 2 at each location, and then just afk the dailies
no need to move or anythting
u will need to click to start the defense and another click to claim the chest to complete a daily mission
besides that... u can do batteries if ur bored ig, I have like 40+ of every type of battery and am making way more than I could ever need
and I recommend that each location should have a team that has either brid, deisel, or belorta for the extra range so u don't need to move, it'll take longer to clear dailies without at least 1 team with extended range at each location
with only 22 days to go, you'd only need 9 batteries per base (27 per secctor 2,3,4)
Will be a race to do SR after this system go live.
22 days for what
Till beta ends.
why
u have a week to do it before u start losing dailies/weeklies
- we never have had a SR start the day a new patch drops, only UR so far
oh fr?
ok then I can stop
Beta 2 soon
Cooldown for your cooldowns incoming
Let a base die? 24 hour cooldown
What cooldown

















