#[Cinderella] New Unit Megathread
1 messages Ā· Page 19 of 1
Are you sync 400 or higher?
kk
is cindy used in every regular mob stage in campaign if electric weak
my cindy for ref
She may need more ATK rolls, or it may not be possible
I'm gonna give it another go and only use cindy to ensure that it's only her hitting
Sadly additional damage procs don't work for the slippers
team for ref
Has to be the initial hit
another thing for me to consider is
wait wait
rn I'm going for 3 ele 4 atk 1 ammo, shouldn't be that expensive, if I wanna attempt for 4 ele, I gotta shell out more rocks
I just saw a mirror come out on its own, and it only took one shot and fell over
kinda fcked by this piece
it was unmarked but it died instantly

is that the mirror I need to be hitting?
In phase 1 (before QTE)?
if I go with 3 ele then I just need to reroll value on that ammo
Oh, those are fragile
All they do is shoot
It's the phase 2 ones that are the issue
if 4 ele I need to complete reroll it, and get triple line or at least ele + ammo for 4 ele 3 atk
with crown and maybe a bit of covering you just facetank the phase 1s
if anything shooting them down I think speeds up phase 2, so you get less dmg overall since no def buff in phase 1
Why is this thread still active
I tapped it, it shrieked and closed back up
Ein needs to be very strong to break off-burst
maybe in higher lvls, but in like lvl 5/6 she can break it off-burst easily
This is AI
yeah ik
Ez ein tap off burst
my ein has like about 50% ele
so I hit it with a cindy hit, and it shrieks and then closes it
only sync 330s
is that breaking?
big shatter sound and the slipper instantly disappears if it breaks
if it closes you failed
so the blue shit goes away too
U need a full charge anyway 
so I broke "one"
although I swear the hitboxes on the slippers are wonky
basically it needs a full charge burst hit to pop one
and if I break all 4 the shield goes down?
Oh sorry, I consider a tap a quick shot 
when using ein or rh (burst) I feel like I gotta aim closer to the tip of the slippers
or else the slippers take no dmg and it still counts as a hit
probably hitting the fat body hitbox or something
But yeah, Cindy can break them
Good to know
Maxwell burst can only be used for one of the four 
Maybe two depending on timing
But yeah, I just use Ein because I can 
She's my strongest electric unit aside from having garbage ATK rolls
also better cover your whole team while breaking this shit
cause they tend to ruin it
you can dmg it only once
ein's true dmg helps a lot as well I think
just for proof of concept
Yeah, Ein was literally built for MC
Same for S Sakura working very well for Kraken
if your ein can't 1 tap, maybe it's this
cindy works great on auto now and you can cover her or hold her burst to do double (maxwell)

normally I let my ein auto bc I manual rh
so my ein always gets that bonus when I switch to her for slipper
My Ein doesn't struggle with full charges 
It's quick shots that don't work outside of burst
During burst I don't need to charge
I full charge ein outside of burst
my rh is super buggy, cannot continuously fire without triggering the slipper bug
need to cover her as well
then do a shot when it's open
I've never tried her for AI MC tho
when I had to farm MC back in the day, it takes an avg of 2-3 resets a day
bc of how many times the bug happens
so annoying
pew pew
I got a much better reroll for cindy. This is my 2nd ele slot
cindy hits you say?
happened again 
damn
it's your own story bruh hit ffs!
ayooo damn she managed to hit by mistake good for you girl
anyone know how much dmg gain a dps usually gets when going from SR10 to SR15 doll
from sr5 to sr15 here
no but i can make one later
do ping me if you do 
Cindy now has 4 either atk or ele 3rd liners 
Now I need to mald to the first 2 lines

The music and that ending....absolute cinema.
Electric team 
tower kraken
I thought you had to know it when fighting C.C?
the elemental QTE in phase 1 and phase 2
Cindy required different angle to hit them lol
move your aim around to find the angle
Okayyy
raid open
Is it from lvl1?
Cinderella has drained me damn near dry. Thx Shift Up
What is the context? š
Hehe, mechanics 
Cindy is too beautiful for mechanics
whoās sepulcre
sheās saying something about aussie 
coo coo
Secretly Yuni is French and she was saying "coup coup"
Why are you playing in French? 
lol
Flou
XD
Were there finalized numbers on how worthwhile S2 from 7 to 10 is?
I see that pins recommend 10/10/10 for final 
Last I saw her S2 seemed about as worthwhile to 10 as X Lud's 
absolutely tiny gain
but still gain
prob have to calc it for your own situation
iirc for me it's like 1% gain or less
Guess I'll wait until how my initial SR score goes
I'll upgrade past 7 if I need a boost
Otherwise I'd really like to get back to reinforcing PvP units
" You still can't clear MC 9, how pathetic "
is there any more of cindy bug that haven't been taken care of?

I need to throw away ammo on sanis tmr then back to add atk on cindy
Mc considered in the bagā¢ļø

I saw that one



Lol

s1 can be at 7 and u adjust it up if u see u need more cdr at some point, the other just up if u need bit of damage to finish off sth
oki
yup cindy's good enough for them
no more fixes (except maybe decoy fix they said will be coming later iirc)
What decoy fix
The one where its redirect damage to ally in pos 3 and pos 5
they never said they fixed it with the latest cindy fix iirc
so it's prob coming at some point
ig low prio since it doesn't really affect SR much
since with rouge, cindy is on front row so no issue
just hoping it also fixes her target skip issue in pvp
Iām too lazy to reset cindy so I can tune her s2 down from 10 to 7
fuck it
Itās not like I invest in other units anyways
Iāll just hoard mats till ny pilgrim
As long as they don't stop fixing, i'm glad
who know if future bosses make her bug worst...
ngl Cindy is the massive DMG on electric element who we needed
Ein+sanis is good but not enough
#pve-team-building message
Cinder MLB, but bond is still lv 11 
Can be cleared with lower lv though
Rogue is better than Liter, but like my rogue is 1* while liter is core 7
so when I use rogue, it cut a lot of power.
My rouge is 7/7/7 xD
i wish i had your rouge š„²
i'm slowly trying to build her and cindy

They finally gonna fix Cindy's twintails on her standing pose
What changed?
Second one is better tho
idk if anything else changes cuz I don't look that closely
I wanna see those naked royal fairytale beautiful labia
The second is the new one
Oh, i thought they were going to change cinderella's base twintail standing pose
The right one makes sense they said they want tom match with shooting pose
because they look so off compared to the shooting pose
Glass Princess is the skin
yea just realized lol
i forgot she has one
These parts look weird, especially in animation
Her hair backside view
they removed mysterious underwear pants which she isn't supposed to wear
to match shooting motion
Oh
also they changed sbs skin shooting motion
XD
Omg rezagard isn't red anymo
got good rolls on my cindy
She is nuke
im doing mlb at least after dfoing hard story
if I have more than 600 tickets after all pulls are done ill spend tickets until I have between 600 and 799
My wild guess is that maybe ShiftUp will focus on adding one BS Scarlet grade character to each element. So we will eventually get similar for Water, Fire, and Iron
Frequency will be low though. Next year is maybe Water 
Wdym iron and fire?
Yeah but Cindy is above sbs

Only water is ultra shit atm
Alt Emma and eunwha look so good Iāll actually spend mileage
I got the atk slot on my 1st reroll!
charge dmg is now trash OL?
pretty much yea
It would be more interesting to me if each element had a different DPS identity. Like if Electric had one RIDICULOUSLY strong unit, water had a 2 or 3 VERY good but not OP units, fire had a lot of mid units that give HUGE buffs to each other, iron had one pretty good unit and several others that are trash but buff that one specific unit super well
something like that
First, it's just a theoretical I just made it all up
Second, alice is the best non-pilgrim in the game, but far from the best unit overall.
cute
Honestly I wouldn't even mind if not all elements were equal at DPS, as long as they all bring something valid to the table
You want alice to creep, or you want alice to be crept on? 
so what's the meta Cindy team
She+her slaves
btw is crit dmg op with cindy?
it has been so long ive seen crit dmg to be recommended
XD
MC chap32, the first 2 dudes attempted today just ditch rouge for liter, she aint going anywhere even on cindy best comps 
C4 Cindy, one Grave copy, 108 gems and 366 mileage left. Not gonna lie, tempted to try for a max Cindy
No
Its for the double qte
when u lowball and your Ein doesnt have good atk line
she cant destroy those 2
the Cover breaks really fast especially Sanis
but its not a problem that requires liter
those 2 definitely has low atk stat on ein
and they used liter to buff over that faulty
this piece gonna be expensive
I'm thinking perm lock the max ammo, and temp lock the atk, might decide to reroll % the atk alongside future line 1 ele, plus it would also save 1 gem per reroll if I leave it unlocked in the future
any other piece to fix beside this ?
all my pieces need fixing

but if I can get this piece right, the other pieces just need ele and atk
2 of them already got line 2 or 3 of one of them, just need to hunt for line 1
I got another piece with line 1 blue atk and line 3 ammo

probably need to full reroll it to get atk or ele on line 2 or 3
unless I wanna gamble on an expensive locked reroll for line 2 or 3 ele
I donāt know how I wound up with so many crit rates 
Which part should I focus on fixing
would u lock attack/ele second lines?
Or more simply their rouge is not well invested (cuz she's expensive af) and liter is the best second choice

Is this still relevant?
?
sounds like I'd have to pull
Cindy pepega aim is helpful sometimes
she automaticaally destroy the bullet of the boss

no need to aim there
when are they adding tiny ass boss for the next mg pilgrim
it doesn't miss like that
should have said: When they create part that are blocked by body

good luck breaking it with curvy shots
she missed af at close range of landeater core 

yes
cinder needs 4 ammos?
Bastion is probably the best cube
Vigor can be best cube if it's the same lvl or higher which not many haves
Around 50 ammo was actually perfect for co-op 
Using Liter, I pretty much always reloaded in-between bursts
8 rocks for 2 more atk lines 
anyone know how much ammo% u need for no reload
200%
Pretty good slots 
.>
Oh lord, that's a bit of copium that the defense is in the 3rd slot 

Poor Cindy will be stuck with that DEF for quite awhile. So many units, not many rocks. It do be that way
Good for CP at least 
Yall be showing bad rolls and theres me who cant move from 1/4 ol equips to 2/4 in 2 weeks in a row
It feels like playing a nerfed cindy
Is there a thread for the next way to build Cindy?
Check pins for how to build her
prydwen ranking modernia and asuka higher then cinderella for campaign makes me sad š¦
was building her for campaign pushing to
build her yourself and test
you can still reset her, not the rock though
do it a few more times till you are broken then start believing Prydwen then
Need to build her for raids anyway 
She's not getting powercreeped out of electric for a long time
You will though, she make your life easier against Electric weak bosses, and I mean Crystal Chambers and Mirror Container
in campaign, you can still use her
I mean, no way shes even close to mod

Modernia has fixed targets, meaning her dps can't be diluted.
i wish i had modernia just cause shes waifu to š¦
Same chest piece again, and I got a black slot for ammo
4x ele achieved 
I have shit lines so far. 1x Ammo is the only good thing I have.
do I delete ammo if I got already 2 lines?
I did
I got 4 ammo now down to 2 cuz would be too expensive
Both ammo 3rd line together with ele 2nd
Yeah prioritize ATK and ELE

Cindy campain is very good
I dont understand why them rank her low
She is basically new drunk scarlet for campaign
But with a bunch more dmg
And thenburst doesnt have delay
Wdym no delay, Cindy burst is much more delayed than scarlet
^
the dmg only deal when most of beams already covering screen, it fast but still slower than Scarlet's slash
idk how cp penalty works in detail
but I assume she gets hit double whammy with both hp and atk nerfed
from penalty
most dps units only get hit by the atk deficit
this is the use case i think to nuke with Cindy in campaign stage, I'm trying to deliver all her burst with the boss only (happen that this stage the boss appear first). I didnt switch to cindy to see the nuke damage thought, but the raptures coming after dont take any damage
123 => 75 ish bar on boss
and finish off with normal attack
Theres no difference, she gets hit the same as other dps units
There is a slight difference
Most DPS who are good in campaign have a self ATK buff.
This counteracts the CP debuff. E.g. Red Hood gives herself 44% ATK when using B3, and team 48% when B1. These buffs are good because they scale on her base ATK (pre-deficit debuff)
Now Cinderella S1 is a self ATK buff, however crucially unlike Red Hood or similar units, she buffs herself based on her final Max HP. Which means the deficit affects her self buff as well
Especially if not running Rouge (which for hard mode is likely), you'll find her S1 is more trash than usual. So there definitely is a compounding effect of the CP deficit simply due to Cinderella having a self-buff based on one of her final stats.
There is no difference, it still remains as a 130%~ atk buff on her reduced atk
The difference is how it plays with E.g. Liter
Or RH
Or other ATK buffs
Let's use meta favourite Alice as an example
Her burst she gives herself 55.12% ATK buff
Let's say 50% stat penalty
Alice has 100+55.12-50=105% ATK
In comparison because Cinderella's buff is based off final buffs, calling it a 30% buff for simplicity, it becomes
(100 - 50)*1.3 = 65
Alice, RH, and other buffs aren't affected by the CP deficit, so are more effective at cancelling it out
In effect, low CP makes them even better than they normally are, e.g. Alice buff goes from 55% increase to a ~100% increase (raising her ATK from 50% of base to 105%)
While Cinderella buff is just as hindered by deficit
So not only she is ranked SS, she gets slapped by deficit math
It's easy to understand, take Alice, Asuka, etc as deficit affect their HP and ATK, but their dps only scale with ATK.
While Cinder's dps scale with final max HP, meaning not only her ATK get slap, her HP get slap, that double slaps back to back.
Just to be clear - dual scaling (HP & ATK) can be fine for deficits.
The issue is that while self-ATK buffs are always base ATK (Alice, Asuka, etc), Cinderella's buff scales on final HP.
Final is a bad word in skill descriptions for CP deficits. Because final is ~50% lower than base.
Are caster atk buffs from teammates nerfed then
Yes
Or is that still off their base atk
Oh sorry
Casters ATK is always base
So it's fine
It's only if the buff has final that it's nerfed by CP deficit
Isn't atk DMG and other multiplicative buffs also similarly nerfed, they don't combat cp diff, but scale with the nerfed dmg
Both those and Cindy should keep their relative value no? While atk% has inflated value due to being unaffected by deficit
If at no deficit the converted atk is same as base atk, at deficit it's still the same, doubling your current atk
If it weren't for it being additive with atk% buffs, it would be the same as a 100% atk DMG buff
This feels like atk% is uniquely advantageous in deficit, rather than Cindy s1 being uniquely disadvantageous
This is correct - however ATK% being uniquely advantageous is exactly why all the meta DPS for campaign have ATK self buffs (RH, Alice, Asuka, Etc)
My point is not to confuse Cinderella's S1, which is a self buff to her ATK stat, as equivalent to the meta campaign pusher's self ATK buffs
If it scaled on base HP it would make her more meta for campaign, but she'd no longer work on with Rouge. Always a trade off.
Final calculation, meaning include everything
while base only include stats in NIKKE's profile
ATK is not uniquely advantageous
Just ATK buffers and units have higher values and are more prevalent
However, CP deficit narrows the gap of HIGHEST DAMAGE - LOWEST DAMAGE.
So Cindy technically has 110-130% ATK buff by herself, with her ATK stat, however that means she is only 100% base attacker's ATK + 33~52% extra attacker's ATK with POOR scaling on ATK buff and her ATK is gone outside Full Burst.
What matters is the % not the value
Just remember that when pushing high deficit
I don't want to remember advance math when pushing high deficit, it's already hard enough, and math make is harder 
anyway, use Cinders, can't clear stages, swap out, done.
A unit with 400% ATK buff is significantly stronger than a unit with 100% ATK with stat penalty.
A unit with 400% ATK buff is stronger than a unit with 100% ATK without penalty.

Cindy has base ATK of 33~52% in Attacker's ATK.
Which is kinda bad.
Can be fixed with SAnis.
But not Rouge (she needs stack).
Can be fixed with Crown.
Not ideal to be fixed with Liter (poor scaling but manageable and actually better in most cases).
great...
RH B1 fixes everyone.
Yeah best B1 in game
RH B1 fixes Cindy a lot.
Just do the trusty 2-clear hard mode strat
I think you can snipe the boss with that.
then RH has no delay
what about a B2 AoE like Mari first to clear mobs? 
Useless.
Best high deficit comp rn is.
yeah won't kill in hard mode
Crown Cindy SAnis/Ein/Scarlet RH Liter/DWife/Rouge.
Crown Cindy Ein/Scarlet RH/Liter SAnis.

Liter?
For Electric weak.
I thought the tryhard comps all used RH as only B1
There are 2 Campaign comps:
- RH Solo B1 (With Off-Burst Support, i.e. SAnis/Naga/Maxwell/XLud)
- RH + Other B1 (Liter, DWife, Rapu, Rouge, OG Sakura, etc)
- Non-RH B1 (Niche)
I think DWife is still better for non boss or Rouge.
Double B1 for fast rotations. Use RH burst for one of the DPS.
Just don't use Naga when using that comp for mobbing.
No one is hitting core.
Well, maybe if you need heal.
Or want to CP pad.
But in that case, bringing Ein/Scarlet is better.
Thats not true. Cp debuff is applied b4 any other buff.
It essentially becomes the new base stat that all buffs scale off from
Atk% buff multiplies the atk stat b4 it is subtracted by the enemy def stat.
My understanding was the CP deficit is e.g. -50% to ATK, HP, DEF
However it is considered in code a debuff, which applies for final calculations but not base ones.
So "+50% ATK" cancels out the equivalent CP deficit
While "increase ATK by 50% of final ATK" would still leave you with a 25% decrease
And Cindy falls in the latter, with her "increase ATK based on final HP"
Hol up a sec I had an argument with gatrix about this exact topic at like 4 am a few months ago
I could be wrong, I'm trying to confirm and all I'm finding are useless deficit & debuff tables and graphs
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I see, CP is before all else after all
The strong scaling is because it gets you away from their DEF values which actually matter at high deficit
That's why you see +50% ATK boost damage by so much more than 50%
Could probably be truly confirmed via true damage Ein, but the Korean blog seems to have done pretty extensive testing already
Also means Cindy isn't "double nerfed", she's same as any other DPS, and her S1 boosting her ATK helps get her away from the enemy's defense baseline.
Thanks for clearing that up, so in that case the thing to keep in mind for Cindy is that she has Defender base stats, so wants "Caster's ATK" buffs instead of "ATK buffs".
Level 400 Baseline:
Cindy ATK: 60,212 (+ ~67,309 from S1 to make her baseline, no ally buff stats, actually competitive)
Attacker ATK: 90,318
RH Burst 1: 90,318 x 0.7755 = 70041
Liter Burst 1: 60,212 * 0.66 = 39739
So despite only being 66% vs 78%, the RH buff is 1.76x as good, almost double Liter's. Very notable difference.
RH's B1 is 1.18x as good for an Attacker B3 for comparison (in terms of DMG bonus, I'm intentionally avoiding the rabbit holes of duration & cooldowns)
does cindy matches sbs (w/ alice) dps on neutral ?
i mean. it seems good?
XD
aight. finally first piece that has 3 acceptable lines. after this i just have to reroll the substats till they are all black lines right

Does Cindy really need ammo now?
Is this a better reroll?
The bug is gone now...
if there is no bug then she doesnt need anymore more ammo?
nah cindy needs to be corrected
In the long run, neither are anything to write home about, but considering how none of the lines are worth locking, I'd probably hold onto the first one just to keep the Max Ammo. Cinderella definitely wants ATK OL lines in the long-run, but an extra 12 ammo per magazine will pay off more than 11% bonus ATK as a placeholder when Cinderella gets SO much extra free ATK from her 1st skill (and her base ATK is low anyway)
If that ATK line was in the 2nd or 3rd line, it might be a different story.
shes good with just one ammo
She's good with 1 or 2 ammo slots
As I said earlier, I have 2 ammo slots, and one of them is a black ammo slot
Even so, would you really want to spend extra rocks locking in Defense or Charge Damage lines?
The only line worth anything is the 1st one
Like, either way, I'd probably reroll both of them in the long run
But I'd still value 12 extra ammo more highly than 11% ATK and 6% Charge Damage
This is one of the perfect slots I got just yesterday along with better percentages
Even though in pins, she would simply need 1-2 ammo slots and focus more on ele and atk slots
And charge dmg being an exception
Personally, I'd keep fishing for an Elemental Damage line. I agree that once you have 2 Max Ammo lines, additional Max Ammo is less of a priority. It's still helpful, but not as essential.
but Elemental Damage is one of the stats that you can basically only get from Cubes and OL lines atm
and I don't think it'd be worth locking ATK on the first line until you have something worthwhile in the 2nd or 3rd
Is Tia, Rouge, Cindy, SAnis, Naga a good team?
core hit buff is kinda being wasted
Just a question, how much damage increase per dupe with her?
Less than other dps
marginal gain or gross gain?
MG = dmg from N+1 dupe / dmg from N dupe
GG = dmg from N+1 dupe / base
yes if you get ammo/charge speed
for better cdr proccing
while vanilla rouge is good enough, sometimes you can get cucked by things like boss hiding/jumping and mass qte wall
and afaik rougeās skills buff hp based on caster hp? so more ol more hp
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dupes sure isnt worth it, but might be useful incase Ein get more dupes and gets targeted by Mirror Container 32
just 100M for MLB
from 0 dupe
cindy having highest atk in burst is so nice
ran my cindy team against behe for my first mock, thought it was easy
tried a different team, and I'm getting melted by MGs 
cindy just neutralizes highest atk moves
quite nice raid qol

how good is Vigor cube on her?
Vigor I think is actually best cube for DPS ceiling, but it relies on it being same level as your Bastion or higher
Cuz HP provided < stats + element
Against neutral enemies, might be best 
Yeah, this is why I was frustrated when people were complaining about potential nerf from burst bugfix; even if her damage weren't absolutely top tier, she's unkillable 
Curious to test if decoys take Chatterbox hits without applying the debuff. If not, then Chatterbox may be the only ST damage dealer that can kill her 
That is the problem as Vigor arrives late, and no one really bothers to upgrade it, compared to early days cubes like Bastion and Resilience.
Another advantage of Vigor is free NIKKE from all focus in using two best cubes, also, any Max HP NIKKE can use Vigor.
One day we'll get a new good DPS cube.
One day......
Imagine a Crit rate/Crit Damage cube

Skill or Burst Damage cubes are the dream
Save for a booba cube
You joke but watch us get a support who "+50% ATK to allies with [insert physical appearance trait here]"
Problem is that level 7 element is so much worse than 11+ 
Is 10/10/10 and SR 15 doll for rouge a good idea for using her with Cindy?
I assume rouge and Cindy will be tied at the hip
SR15 doll probably overkill unless you're buying the extra doll mat bundles and/or extremely lucky with super successes
We have Xmas units, a NY Pilgrim, and three more treasure units in the next two months

True
So I can't even burn skill books on her then
I have 0 treasures done lol
I just don't really care for them
10/10/10 much easier if dolphin/whale since buying skill bundles & login variety box covers those combined with overclock
Devs actually haven't given us much in the way of paid doll mats comparitively
I'm f2p+skins only lol
Makes sense. Older F2P shouldn't struggle too much with skill mats if active and smart about investment
I mainly spend so I can waste mats on weird units 
I still need mats for fantum and gang
I only spend the doll mats on meta pilgrims and stuff
Treasures are nice, but some are kinda niche. I'm ok with top 10% on raids anyway
Exia and Viper are the only raid-present treasures, ye
Yeah...but if I am not super competitive in raids (mobile user btw), then I can skip them too
Mobile is too much of a gimp vs pc
Truth
Exia treasure is worth more than MG dolls 
Yeah. That's what I'm doing. Next target is NY pilgrim
My skill book stash got obliterated by Cindy and grave (both 10/10/10). But my doll mats are ready
Doll base are considered within Nikke base stat calculations, right?
So S Anis would actually be a big one to SR15
since that would improve her S1 buffs to Cindy
Finally my kraken team is all sr15 except alice who to sr15 next
Alice 
Why would you not have her SR15
She benefits more from SR15 than SBS does iirc 
2 pink 4 me
Me who went all in on fire team drunk on Eva nostalgia 
At least they don't die even without a healer in raid 
Seriously though, for raids the defensive bonus from SR Dolls can be even more significant than the damage if it frees up a team slot from being sustain
my Asuka has a SR15 doll 
Yeah because she has self heal
she has a heal on burst 
if my Alice got some more ED i'm basically set for life for Fire weak raids
The only bad thing about Asuka is she's not hot (insert Fire pun)
Whole EVA squad literally strait-laced soldiers unless in traditional old-fashioned schoolgirl costumes
I mention this because of that other screenshot saying revenue wasn't as good as expected because EVA characters weren't attractive to the gamers 
Critical rate good for critical fish with Cindy
Yeah you could fish critical in her burst
I cannot get enough of the score going 250M+ everytime she bursts 
you lose dmg if decoy destroyed right?
You dont lose stacks
U keep them forever
U just cant gain more while its dead
But that doesnt really matter it comes back every fbm
Finally reached Stage 6 Anomaly Interception - Mirror Container with Cinderella.
You should swap S. Anis and Crown
Rouge's 2nd skill buffs units on the left and right sides of her position
I did less damage when I did that
Hmm. Is Rogue's 2nd skill triggering Crown's heal condition or something?
Interesting
Rouge gives small healing on burst skill to characters with shield coin. It helps maintain crown's S2 which is a bigger dps increase than giving SAnis a small atk damage boost from sword coin.
I'm running Ein as the others aren't strong enough to break the glass slippers in the later phase. I'll probably readd Naga once I reach a higher level.
Rouge Burst 'restores' HP
it's not a heal, so it won't activate Crown's S2 
max hp buffs dont count as heals
I did a test run on shooting range and you guys are correct. I guess the second run did more crits or something, as I'm not sure why this lineup did more damage compared to the first run otherwise.
Nice
first line though 
since cindy doesn't really care about atk% buffs and whatnot, scaling more on base stats/hp, is she the type that really wants LBs, moreso than others?
She get 4% stats benefit (max is 6%) out of MLB, so yeah, it's not as high as SBS, but surely above 50%
a 4% gain in stats from 0lb to mlb?
yeah as f2p that def doesn't sound worth it lol
it worth though, but MLB is not for f2p
so don't do it
dolphin MLB, whale core 7
would be nice to mlb even a single pilgrim lol...
had fuckin 500 rolls saved for this event, burned almost 300 just to get a SINGLE copy of graves/cindy
huh why 4%
xmas is coming
find math in this thread, I'm too tired to do that
so I just checked the pinned stuff, and saw the pull priority. Why does it say to prefer mileage over pulling? Wouldn't pulling on a pilgrim banner help with the normally abysmal pilgrim rates as a whole?
200 mileage for a Nikke regardless of type.
2% chance of non-pilgrims when pulling
1% chance of pilgrims
Cuz alot of people shafted
Together this means you mileage pilgrims and roll all others
Riggggged
Pull is better for 2% banner, not 1%
1% means that pulls are statistically worse, hence it's better to get those units with a 100% rate with mileage
Yeah, the was a misconception for a long time that other Pilgrims had higher rates during Pilgrims, but they don't
And rate-up is halved 
Spend gems/vouchers on limited and supermeta normal units, then mileage Pilgrims. The best approach
Especially since it works out timeline-wise:
- Build mileage for NY during Chrisgmas
- Build mileage for X.5 anni during spring collab
- Build mileage for anni during swimsuits and fall collab
It's a good thing Cindy & Grave aren't dupe hungry though, two pilgrims at once would be rough otherwise
U might want dupe for Cindy
Cindy not dupe hungry when paired with Rouge but
Without Rouge
Its another question entirely

I feel like I wasted mileage on Cindy
BUT I DIDNT EVEN MILEAGE CROWN
DUMB AF MOVE
si
Cinderella comp for MC hardmode 32. Sync base 461, CP 1b050+
If not build ExiaT can skip, prep Cindy+Sanis for Chapter 34
opps didnt see this
can skip ein if have ExiaT

most of users here have MLB Cinder 
Cindy is either gonna be paired with Rouge, RH B1, or similar
Ultimately that means a large chunk of her stats won't even scale based on her stats, but instead based on Rouge or RH's lol
you can have an extra copy of my Crown, she is core 1.
So in that sense I consider her less dupe hungry
S.Anis teams as well
Cindy's base stats are low so all her good teams give buffs which scale based on the buffer's stats instead of Cindy
you don't use Rogue in campaign unless she doesn't drag your team Power down
Sure in campaign you run RH B1 right?
Which scales based on RH's stats
most people have Liter/DWife at a high power level, and then RH.
many times you have to use both, especially against tug-of-war and defense battle.
and you know in hard stages, these two modes get the most hate...

Liter is easy to hunt for MLB, and she is rate up currently
MLB/Core 7 B1 just so they don't drag your Power down
I'm not getting dupes just for CP lol
Will do
I said Cindy was less dupe hungry because her teams don't see large damage increases from it
Obviously a whale is gonna C7 everyone used in hard mode for CP
Whats the best comp for MC rn
The one with the best Ed atk between ein and exia
Cindy sanis core and also a prep for c34
Is it worth to replace atk line with ammo?
I have 0 ammo btw 

Damn that sucks
So now Ein suddenly becomes worth investing for CP lowest clear

Nah shall wait for 481
468 way too mald
He has cores
And shits
Prolly SR 15 dolls
Wow
Not even 501

Mine still LB0 on main cuz I'm coping for free rolls until last day of neverending solo raid

how much ed is needed?
Alot
but the atk is also important
As long as u can get around 1b050+ cp and like 4ed 2-4atk u are in the clear zone
Did cindy just get buffed?
No just balance
ight thanks
What's an optimal team for Cindy?
Rouge/Crown/S Anis and one of Ein, Exia+, Naga, or Maxwell
Is Maxwell even worth bothering with?
It's what, +50% ATK.... Based off Cindy's tiny base ATK stat?
S.Anis, Naga, etc all scale off their own stats instead so should be better
yeah same for me
Maxwell is great for high base stat Attackers
but for a defender like Cindy?
yeah nah
Yeah Maxwell buff doesn't fix low Cindy atk
Need atk of caster's atk
or debuff like xlud/exia
I just wanna know why they made a unit who canāt hit 
like literally goes against the basic principles of the shooting mechanics
Depends on investment
Scaling on stats means that if Naga just has +0 T9Ms, she's not giving much
S Anis may need to be on another team depending on what units someone has
I have union mates who are either Scartletless and/or Einless also without Exia
Maxwell is definitely the weakest damage ceiling of all options, but, for investment, she's the cheapest; just need a single skill to 10
Hmm?
She hits now
I'm pretty sure she misses rarely now
hmm ok then itās me being too sus
Still misses a lot when there are lots of enemies
Her projectile confused who to hit first
still easily misses close range and if they move even a tiny bit 
won't be fixed unless they fix her actual shooting
A lot.
I troll ran her in campaign.
She doesn't deal any damage,
And she doesn't fucking hit anyone.
Did the devs intent for you to use cindy for the dot qte and the phase transition qte? Cause she fking sucks for all of them
I feel like they honestly just wanted to make her animation a little fancy but fucked because the game engine says no
so form over function is what we get with cindy 
the lasers travel so slow 
Cindy is only for bursting
Donāt try to shoot with her
Idk why they couldnāt have made her basic attack like the one in the minigame
instead her basic attack is the arcing lasers that even the minigame says have shit accuracy
self aware
her AA hits hard. It is not built for QTE phase sadly
due to the buff to burst, her proportion is now
- 25% S1
- 25% AA
- 50% burst
25-25 is roughly, it actually leans more on S1 on non core, more on attack on core but whatever

Only Yanni can skip her but even he pulled one copy
imagine getting 8b without Cindy this raid
Hey some people are getting 13b
No way Cindy is 5b of that
Going forward will be interesting to see if Cindy lives with S.Anis, Rouge, or both for neutral element team
both
you just dump exia, use a b2 buffer like mari/grave or a healer if the raid is hard
Mari/Grave? She isn't pierce is she?
Kinda ironic that Grave's buffs don't align perfectly with Cinderella, the one person she supports in-story
they're like the 2nd-3rd best b2 buffer after crown depending on the boss
If u think about it
Grave help cindy in what she need most in story
Pierce wave clear

Dont have to directly buff but to fill whats missing
Why dump Exia?
Just make the B2 the element needed 
S Rosanna for Wind
Rem for Water
S Helm for Iron
Grave (?) for Fire
Crown for Electric

top 50 bald heads are using cinder grave xlud comp tho
Oh, the meta's shifted? 

dividing the biggest damage source into 2 big one 
Yeah, more Cindy bursts = more damage
Redhood truly b1 now lol
there is another strat to use rh b3 in p1
time to steal and run again tomorrow 
after that she's b1 podder
does QeQ dealt more damage than maxwell on a bunny comp?
yeah, Exia looks better here
because you burst with her
also QEQ
last day always brings the best cook
qeq is good even in this raid?
one day i will have ein
Yesn't
Her usage rate is fluctuating 
It's now back to where it was pre-reset, but yesterday it was fairly high (for a water dps)

Her damage is similar with Mod
idk if she's better than asuka
So if u run mod with Alice SBS, Quency is best dps to pair with Scarlet
I run the same team with that except qeq is asuka
At least my account Asuka weaker
I don't recall QEQ deal that much dmg

her peak is around 80% of xlud
considering xlud can enjoy 12% free dmg
she should be around 90% of mod with core, and 70% non core?
can use Max there for more funneling
My Mod with 20% atk vs Quency 0 atk
When i run scarlet Bunny comp Quency 50m lower

I mean it's your example
but mathematically, it doesn't work like that

but you can pick the highest that's for sure

cuz that's how damage's structure work
- Do both run have the same range bonus?
- Do both run have the same investment on Mod + QEQ
- Are those investment optimal or scuffed?
- Do you play both run properly or heavily biased toward one?
And that's only with isolating testing 
I forget crit RNG, and that one requires around 10 runs to average out the RNG
Im pretty sure i run most optimal
just like you don't believe Laplace can deal 80% of Red, then I can put a pretty much same investment with slightly ATK on Laplace. She deals roughly 80% of Red. That's Maths.
I even manual Mod so she won't stop shooting after QTE

she proved to be better than asuka even her investment is lower
You two should have a midlet whale off
Wdym he's doing X2,5 my dmg

Honestly I'm shocked my Asuka did as well as she did considering no core whatsoever
My fire team rocking core damage buffs to not benefit whatsoever
which one

holy shit
ok my cindy can be 4 atk 4 ele 2 ammo 1 cr if I want
AYO

ok I might be doing another SR run tomorrow morning
at this point
imma keep this line 2 crit rate
and suffer the 3 cost reroll to get that line 1 atk
might as well aim for 4 ele 4 atk 2 ammo 1 cr
11/12

heh, asuka should be higher, especially you can inflate her dmg with pierce this time
but it's okay, acc diff
oh yea, my qeq has 3 acc 
I mean, by posting these pictures, can it help you deal more dmg?

no it's not right, just pick whatever your account has the best
that's the problem that I never expected qeq to be any good outside of water raid until now
Her kit is extremely loaded, so it doesn't surprise me. And Behemoth gets close, so SMG doesn't suffer that much
lmao dunno what the hell Laplace did but scar dmg seems inflated, probably due to bomb wiped
them extra revenge dmg from MGs did wonder
high ele Scar?
might be something to do with Asuka
cuz mine has 200% ammo
she never stop shooting
the burst gen is so good
volume has nothing 1/1/1
noir is 10/5/7 i think
yea
did you tank all the boulders?


































