#[Leona] New Unit Megathread

1 messages · Page 4 of 1

lost oasis
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and it did no extra dmg

dapper swallow
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someone here means me

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and yes

lost oasis
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i think tsuki said something about it reducing variance

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like think about the diff between 1 pellet vs 1 billion pellets

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if u have 1 billion pellets a lot will hit core

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1 pellet u can just straight miss core

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anyways dead unit

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skip for morgod

elder salmon
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would she be dead unit if 40% hit rate tho?

dapper swallow
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dead

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75% hit rate

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take it or leave

elder salmon
warm barn
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Mathematically calculated to be the same damage at the end

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I mean it does make the dmg more consistent but not stronger

warm barn
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Theyre not adding a dumb kit without a clear reason

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And even then, theyre aware by this time that its useless

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So the next unit will def have something to do with pellet count

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For now Leona is just skippable*

dapper swallow
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that's the cope

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but don't advise people to pull her now

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and Neon is indeed an example of what the freak kit

steep cargo
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Do the thing

warm barn
steep cargo
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Or whatever her name is

warm barn
steep cargo
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She can be paired with blanc

steep cargo
dapper swallow
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Problem is

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once you reach 75% hit rate

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it means you can access core hit very easy

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you won't care much about RNG crit

warm barn
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Wait

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That means Noir can be separated

steep cargo
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That's another copium for you keku

warm barn
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Nah

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Noir needs a 777 too

steep cargo
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Oh

warm barn
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Just wait for next SG unit

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It will definitely fix SG team

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Theres no way it will be off the mark

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And Im skipping Moran

dapper swallow
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Leona Tove Blanc Sugar Noir
Cdoro

20% from Leona, 25% from Noir, 33% from Sugar

lost oasis
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skipping morgod

dapper swallow
warm barn
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Im not ready to invest in her

warm barn
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From 40% to 0%

lost oasis
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PVP?

warm barn
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If she gets lasered PvE from some lethal hits then same thing too

forest spruce
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Crap

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They can just never design a good unit. Always some cuckery going on.

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Well, not never, but they do way too much bs like 40 sec cd etc.

versed prairie
sick geode
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the whole point of pellets is just to decrease variance, especially at longer ranges, since more will hit center

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i realized what the second part of leona's s1 does

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doesn't make them tighter, but gets rid of the penalty of shotgun pellet dmg fall off for at most medium range, which would be good, if she gave out a lot more hit rate on her own, to tighten the spread, lol.

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so shotguns with the buff don't suffer from range damage penalty, as long as the distance isn't far. (easiest way to see it in play is if you attack alteisen rockets, as they approach, dependent on weapon class, you'll see dmg fluctuate as they approach the targeted nikke)

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it truly is a shame more pellets doesn't just straight up do more dmg though. deadge

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but yeah, sadly, disappointing.

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even if they introduce an 'op shotgunner' that could work well with both leona and tove, she'd probably just do good with tove alone as well. (or, you know... by herself)

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i guess they figured it was best to introduce some skip and wishlist units back to back

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after literal months of 'must get units'

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cuz let's see, we had tia/naga, red hood, winter ludmilla and now nu-scarlet (and to an extent, marciana)

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the little tove break in between all of that doesn't really count deadge

dapper swallow
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using highest possible modifier of attacker for each group

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SG stronk

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when core exists

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if add Scarlet in (the only AR diff), we will have Scarlet at top 2

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MG definitely stands for Max Gay

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if we accept that MG is bullshit, and SG doesn't need core hit, just need to land pellets

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I think a 30 or 40% hit rate is acceptable

sick geode
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i was gonna say, S. Anis has like a 300% modifier (290ish)

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but at the same time, she's more reliant on s2 for damage and her shotgun is also unique in its starting ammo of 5

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unlike the typical 9

dapper swallow
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and supporter has 83% atk only compared to Attacker

sick geode
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right yeah.

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so that would put her at... around the same damage per shot.

dapper swallow
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I guess for SG, hit rate OL is the most important

sick geode
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oh yeah, i guess that would explain why it's so high, lol

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it is, yeah.

dapper swallow
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ATK is even behind

sick geode
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hit rate tightens spread for all weapons, but it's so pronounced on shotguns because of how they work

steep cargo
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Tove and who

dapper swallow
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a 58% hit rate feels so crucial (4x Perfect Hit Rate)

sick geode
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well, except snipers and rocket launchers, since they go towards the reticle with no variance, making hit rate useless on them

dapper swallow
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SG modifier uses Sugar

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231%

sick geode
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even on SG nikkes that self-buff their own hit rate?

dapper swallow
steep cargo
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Oh

dapper swallow
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  • Leona: 20%
  • Drake: 10%
  • Noir: 25%
steep cargo
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At all

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Cuz this is just normal attack

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Without accounting for skills

sick geode
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it should be that way, though.

dapper swallow
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well SG are mostly known for shot except Anis

sick geode
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shotguns without hit rate basically can't hit core at all

dapper swallow
sick geode
dapper swallow
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I don't even need to core hit

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I just need to land my pellets

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that's good enough for me (top 2)

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This is fucking miserable

sick geode
steep cargo
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Wait so this does actually matter now that I think about it

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I used to think that when not in burst, an MG would do greater DPS than an SG outside of burst

sick geode
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yeah, hitting long range with shotgun is so shit, not even taking into account the 'out of optimal range' dmg reduction

steep cargo
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But if you want to focus down P1, it's better to use SGs Think

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Even if it's against an MG without ramp up

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For PvP

dapper swallow
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For PVP, they don't need hit rate

steep cargo
sick geode
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my drake with like 43% hit rate from OLs and personal effects does pretty good still

dapper swallow
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that's at least 53% hit rate on Drake during burst

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she, of couse, looks good

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@shut acorn during MatH, have you tried your SG comp on it?

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I know shooting the core felt fucking impossible outside burst

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but the body above looks big enough

sick geode
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but yeah, i wish leona herself provided more hit rate for SGs, would make her s1 part 2 effect ridiculous

dapper swallow
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as long as SG can accept that they can't core hit

sick geode
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turns shotguns from just a 'near' range weapon to a near/med rang weapon

dapper swallow
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they will think differently

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I would love that her S1 provides Hit Rate and Range Effective

sick geode
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like, just 20% by herself for what's supposed to be 'you deal more dmg at medium range'

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that's nothing, lmao

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it's fortunate that SGs generally boost their own hit rate through other means

dapper swallow
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and S2 gives crit during FB, wtf that 5~10% gonna do for me

sick geode
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but nonetheless...

dapper swallow
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while 20% hit rate feels so lethal

sick geode
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she should give more on her own

shut acorn
dapper swallow
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how's the result?

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man, fishing 4x hit rate on SG feels kinda

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throwing modules out the window

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the Assault cube should give 20% hit rate

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not 3%

sick geode
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LOL so true

dapper swallow
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for fucking sake

sick geode
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assault cube is legit so useless

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3% is nothing for anyone, let alone SGs

shut acorn
sick geode
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the most it does it just gives more stats.

dapper swallow
sick geode
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yeah, that sounds about right.

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material H the 'far' range boss

shut acorn
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yeah the last stage

sick geode
shut acorn
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EX

dapper swallow
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ah

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hm

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did you try to ignore core

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and shoot body only?

sick geode
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the spread is just too much at that range

dapper swallow
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man I should think of this Hit Rate interaction sooner

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and test

shut acorn
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no i only shot the core because of the range

sick geode
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like, not even just the shotgun spread

dapper swallow
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shooting core outside burst is impossible

shut acorn
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also having to switch between the projectiles and the red circles

sick geode
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but the 'effective range' modifier of weapons too

dapper swallow
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I tried with Anis

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it's fucking miserable

sick geode
dapper swallow
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she deals like 10% dmg with her auto attack

shut acorn
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speaking of hit rate i got another one on Sugar

sick geode
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leona's s1 part 2 effect makes SGs a 'near' and 'mid' range weapon

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so it always gets the bonus dmg from 'effective range', as long as the enemy is not too far.

dapper swallow
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I'm fine with shooting mid range target

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I just need pellets to land

sick geode
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did you fudge the AR number

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lmao

dapper swallow
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AR with core hit (40%) and range bonus (30%) still lose to SG

sick geode
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well, yeah, but it still seems so low

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idk

dapper swallow
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AR won't core hit easily against mid~far range

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this is normal AR

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not Scarlet

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Scarlet is on her own league

sick geode
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i wasn't thinking of scarlet

dapper swallow
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forget her

sick geode
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but it literally says 3%

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not 300

dapper swallow
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300%

sick geode
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you fudged the decimal

dapper swallow
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3.00 = 300%

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yeah

sick geode
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wdf

dapper swallow
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better pic

sick geode
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ya

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okay

dapper swallow
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see, SG just need around 55% hit rate

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so they can actually fully damage target

sick geode
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'just' '55% hit rate'

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god, assault cube needs a buff so bad

shut acorn
dapper swallow
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you can at least shoot everything during full burst

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Tove S2 will help even more

sly sand
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Tove with her ar weapon

warped cape
mild hawk
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just like we are waiting for the charge speed support

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no maxwell doesnt count

warped cape
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we have charge speed support bruh AliceAhegao

sick geode
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and +11% during full burst, lol

warm barn
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Just wait for next SG unit.

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Stop making Leona work.

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She won't work.

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She needs a good DPS to make her worth it.

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Not Sugar, but better.

sick geode
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yeah, that's what i've been saying, lol

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but the idea of a unit buffing specific weapon types is cool

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SMGs should get some in lieu of just buffing the weapon types cuz I doubt they ever will

warm barn
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She will prolly make Soline work.

sick geode
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who knows if that's their plan, but nonetheless, i'd pray for it.

tough hedge
sick geode
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not as much, it's more of a side buff

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aka giving medium range capabilities to shotgunners

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but unlike tove, her direct dmg up to SGs is not as much

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tove has the best 10s buff on a 20s cd exclusive to shotgunners AND aspd up

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best times to bring leona on a dedicated SG comp is if you find yourself with a med/long range boss/stage

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crit rate and crit dmg up is nice, but with crit dmg being so weak in dmg formula

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it's not really a big dmg up over just using tove alone

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nonetheless, both leona and tove would appreciate a stronger SG dps that isn't S.Anis (because S.Anis doesn't rely on her shots for dmg anyway, and Tove's ammo up doesn't synergize with S.Anis at all)

tough hedge
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I see... Oh Considering guilty usually a core member for SG team

Does bringing Leona forcing a 1-2-2 comp too?

sick geode
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it would

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like yeah, guilty is strong

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really strong

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but she's not 'OP', know what i mean?

tough hedge
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Yeah also considering the next option is sugar, I can see why SG is in really bad position

sick geode
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now that i think about it, god I wish Tove was wind element

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cuz then Guilty could help her stack her s1

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and have her big buffs kick in faster

dapper swallow
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for now, they serve different purpose

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Tove is big if your SG can shoot normally

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like, against Land Eater?

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but if you can't land your pellets, Leona is required at least to even deal dmg

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dead

sick geode
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ya, that's what i said

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Leona is definitely a side-grade for SG teams

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definitely want to bring her if up against a longer range stage

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extra pellets to stabilize the dmg on top of hit rate+med range dmg bonus kicking in

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the crit rate +crit dmg is nice for SGs too, cuz each pellet can crit

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not that crit dmg is a lot... but it's nice to have

dapper swallow
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I don't know, shooting 15 pellets per sec, or shooting 15 bullets per sec

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that looks as same to me

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if crit benefits SG, it benefits AR/SMG/MG/Whatever the same

rich mist
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soooo.... do I skip her or?

steep cargo
whole berry
elder salmon
potent radish
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Skip

steep cargo
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Crit dmg, crit rate (wtf is that skill 2)

elder salmon
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see

steep cargo
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Hit rate decreases her own ramp up time

elder salmon
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last bullet, on MG
Hit rate for herself

steep cargo
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Not an entirely bad skill

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Crit is shit

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Sadly

elder salmon
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besides the individual shield, her kit is complete wack

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SG team woulnd need leona if aria was done right

steep cargo
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Idk how they even qualify as SSRs

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Only exist to dilute pool

sly sand
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PepeOldHH pls kill crow and remove permanently from general pool

warped cape
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please remove Roku from general poolBlancStare

warm barn
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No bonus range against Land Eater

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Anything that has SG not getting damage distance

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Will 100% make Leona meta for SG team

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Leona is supposed to be used with Tove

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But the B3 isnt here yet

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This thread needs to be closed to protect Leona's good name until the B3 is out

warm barn
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It's not copium

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It will 100% happen

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It's like a long term investment not daily trading

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Copium would be like Aria buff

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Or Eunhwa buff

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Which they had promised since 1000 months ago

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But forgotten

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Let's be smart: what was the last B3 weapon types?

whole berry
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these buffs died with some intern in there

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I bet

warm barn
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SAnis = SG
2B = AR
A2 = RL
RH = SR
XLud = MG
SBS = RL

Next is most likely AR and/or SG (or SMG).

whole berry
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quiry

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rl

warm barn
whole berry
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still b3

warm barn
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After Moran, it will be a filler unit.

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Moran patch coincides with Solo Raid.

whole berry
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after moran its collab

warm barn
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After the filler unit, we will know.

warm barn
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Trust me bro?

whole berry
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my ScarletCopium is

warm barn
whole berry
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before rh update they added jk to nikkepedia

warm barn
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Yeah no shit

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Hmmmm

whole berry
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this update we got moran in nikkepedia

warm barn
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Usually they hype up collab long before hand

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I highly doubt

whole berry
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they are making this so they won't leak the next event that easily because they won't add it with moran

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thats my ScarletCopium theory

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what if I'm right tho

whole berry
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ohh

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hmm

warm barn
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Oh it must be Rogue

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Moran -> Rouge -> B3 DPS

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This is what I suspect

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Tove -> RH -> XLud -> SBS -> Leona

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So about 2-3 patches in between

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But DPS always comes during Solo Raid patch

whole berry
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when is the next sr

warm barn
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Or 14th

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8 or 15*

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Oh shit

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It will be DPS after Moran

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Fuck

whole berry
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yeah

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its dps after moran

warm barn
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Solo raid is 15th

whole berry
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or we will get the unit in day2-3 in sr

sick geode
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collab unit, it's indeterminate if it'll come out same month as CSM collab did

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two is too little to make a pattern

remote hound
sick geode
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yeah, solo raid is always to sell a unit that does really good in it

sly sand
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pls dont be another attacker pilgrim

craggy shuttle
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I hope not

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But the next pilgrim will be in half anni anyway

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We have time

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Unless they pull a Summer Marian for the summer event wahahaha

lost oasis
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ideally we get a legit good sup or defender

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like how dorothy was introduced for SR1

sick geode
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i said it before, but who knows if there even will be a half anniversary

lost oasis
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lowkey hope not

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i dont have money left

sick geode
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not every gacha does a celebration for a half anniversary. some do it once and then that's it, then it's all in the anniversary. but since OZ was a huge event, if they don't do a 1 1/2 anniversary or whatever

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i hope there is at least a long event to fill its place (would be a shame to miss out on a lot of the goodies half anniversary brought, tho)

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must consoom more cores

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like, it's difficult to establish any sort of patterns for nikke yet. two is not a pattern, let alone once.

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like, getting modernia again as a new year's recruit wouldn't necessarily mean it happens again on year 2 january. but if it does, then yeah, three's 100% a pattern, lol

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we just don't know atm if there'll be collab units released around the end of february, aka, when CSM collab happened last year.

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if it happens again, it'll give credence to the idea it's a dedicated 'collab' month.

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but who really knows yet.

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aside from whoever makes the nikke release schedule on shift up, lol

craggy shuttle
lofty sparrow
elder salmon
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but my elder great grand uncle that works as a janitor in their staff meeting said that the co-
bricked

sterile lark
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leona has a really big ass

lost oasis
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gd she sucks

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her range really is

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25% * 20% = 5% bonus

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so SG range is 0-30%

dapper swallow
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huh

warm barn
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Except for collabs

sick geode
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how is there a pattern

lost oasis
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her S1 takes SG range from 0 - 25 to 0 - 30

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aka 25% * 20% = 5% and adds to the 25

dapper swallow
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I understood ytour phrase

sick geode
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no way... ☠️

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i doubt that's true.

dapper swallow
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but I don't understand the result though

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cuz from shooting range

lost oasis
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her sucking?

dapper swallow
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it looks different to me

lost oasis
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oh

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idk i have yet to load in with her

sick geode
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i understand the result, but that doesn't make sense

lost oasis
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im just reading shit

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and she looks doomed

dapper swallow
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well she's shit from the very start

sick geode
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get misinfo'd, lmao

lost oasis
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this is all kisenix fault

dapper swallow
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SG = Shit Gun

warm barn
sick geode
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but yeah, no, she's basically a sidegrade for when you need SG in long range map

warm barn
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Half Anniv and Anniv and NY are always Pilgrims.

sick geode
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how is this established deadge

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do we even know if we'll have a half anniversary again?

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some gachas drop it

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like, if it happens, great

warm barn
sick geode
#

but extrapolating from two is retarded

warm barn
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Trust me.

sick geode
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like, if they did it for other games, okay

warm barn
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1 time is enough to establish patterns.

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In gacha games.

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A lot of expected a Pilgrim to drop in NY.

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And they did.

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@dapper swallow can you confirm optimal range pls

dapper swallow
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can, it works like Sky said

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should be

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same target

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Blanc is AR

warm barn
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Ok.

dapper swallow
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if 20% + 25% were 45%, Leona should have extra dmg

warm barn
#

Then Leona is worse.

warm barn
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Even the crits arent really that good

dapper swallow
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hit rate

lost oasis
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that pellet thing

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gotta b the dumbest shit theyve done recently

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either triple the pellets or just delete it completely

warm barn
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Well who knows theyre gonna do something with it but if the optimal range is just 5% then she is shit

lost oasis
#

prydwen really fell off dam

warm barn
#

I reported already ytd

lost oasis
#

these are the type of typos i expected on nikke.gg

dapper swallow
#

Just wrap her up, we can edit her review later when a super duber awesome tier SG is released @warm barn

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for now, big skeep unless pdit

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like: For every pellet hits, reduce 0.1s cd or something

dapper swallow
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yeah but don't advise people do that

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play the safe card, let people skeep literShock

lost oasis
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is shotgun even good on hit rate stuff

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making it 30 pellets per second doesnt sound like much

dapper swallow
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they only lose to MG + Scarlet

sacred heath
#

@dapper swallow who is that guy you idolize on youtube

dapper swallow
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Onii Chan

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damn this sounds weird

sacred heath
sacred heath
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i typed that and just saw weird stuffs

dapper swallow
dapper swallow
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crit is lit on SG I know. We just need better buffer

orchid sail
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I'm assuming that's also with the expectation that ASS has higher attack than maxwell to make sure she gets her S1 buff right

dapper swallow
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I think you must be a whale

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to make Maxwell has way higher attack than Sanis

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max core = 20% diff

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OL = another 50% diff

orchid sail
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I mean attacker versus supporter

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but also depends on your OL rolls

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cause I have like 0 attack rolls on ASS kekw

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meanwhile maxwell has 4x attack

dapper swallow
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as long as your Maxwell has less than 41% attack

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from core diff + OL

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and Sanis S1 is lv 10

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you are good

orchid sail
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ah okay

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good to know

sacred heath
#

weak i have 4 smug

orchid sail
sacred heath
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the only 4 lines

dapper swallow
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for some reasons

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pleb I talked to

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always forget this part

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and it's her biggest buff

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even stronger than S2 leveling

orchid sail
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I mean I know during burst she gets that buff

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I just wasn't sure if that let her get over a higher core maxwell with attack rolls

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in a worst case scenario kind of thing

dapper swallow
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but if your Maxwell steals the buff

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don't worry

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I gotchu

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Privaty

dapper swallow
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I tested a bunch of comp mimicking this last night

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Volume Tyga Sanis Scarlet is the best

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Volume Leona Sanis Scarlet Max ~ Volume Mast Sanis Scarlet Max

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Doro Novel Priv is lower than those

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replacing maxwell with guillo results in lower dmg too

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all were tested with scope lock because who has that much skill mats to afford everyone

orchid sail
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ah interesting

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so now we just wait for another CDR B1 deadge

dapper swallow
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CDR B1 that gives crit

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or CDR B2

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because Tove Leona are okay

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I don't have Tove now so I couldn't test Tove in that comp

mental kettle
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do i pull on her titties

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i mean her banner

sick geode
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S. Anis, Quency, Biscuit, Exia and... idk, I guess Scarlet

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lmao

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all elec, 4/5 support for Biscuit's burst

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dapper swallow
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I need a B1 that gives 30% hit rate

sick geode
#

never

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that would most definitely just go to 'self'

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on a b3

sick geode
#

your resources

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up to you

dapper swallow
#

no

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don't

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it consumes Volume

sick geode
#

🙂

dapper swallow
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who will you spend on bunnies/JK?

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imagine running Jk/bunnies without CDR

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may be you can put Doro there

sick geode
#

Doro without privaty works, but

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it feels kinda wrong

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we really need more sources of mag size down

dapper swallow
#

you will have slight cd every rotation

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every 11s you will reduce 3.02s cd. She's kinda work if you consider 16s every rotation

lost oasis
#

if we get another mag size down

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priv becomes a dps i think

dapper swallow
#

hmm

lost oasis
#

gatrix math out priv s2 dmg

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with 1 ammo

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every burst

dapper swallow
#

during stun?

lost oasis
#

no stun

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for bos

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boss

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im p sure that woudl break campaign though

dapper swallow
#

600/12=50 proc

lost oasis
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if priv autos did 1100% each

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12 BPS for 3 seconds

dapper swallow
#

4298.5% ATK during 10s

#

looks big but reasonable to me

#

she's meta but not top dawg

lost oasis
#

hmm

#

that doesnt sound right

dapper swallow
#

that's kinda like Laplace's level with full stacks

lost oasis
#

lets say priv 1 ammo on full burst

dapper swallow
#

not stun right?

lost oasis
#

wudnt it be 85.791210

#

wtf

#

85.79 x 12 x 10

dapper swallow
#

ehh

#

every 12 frames

#

you proc once

#

1 ammo = only 5 shot per sec

lost oasis
#

wtf

#

how do u even know that

dapper swallow
#

magic right

lost oasis
dapper swallow
#

because there's a hard delay

#

11 frames

lost oasis
dapper swallow
#

no matter how big your reload is

lost oasis
#

but imagine if they are stunned though

dapper swallow
#

your nikke always freezes 11 frames

lost oasis
#

58,739.5% ATT per burst

#

wait

dapper swallow
#

well stun = 180 / 12 = 15 proc

lost oasis
#

not

#

im troling

#

its 3 seconds only

dapper swallow
#

yep

#

15 x 1089%

#

16335%

#

instant kill

#

ANYTHING

#

in campaign

#

unless boss

#

else you just die

#

pretty much Alice bug version

lost oasis
#

surely it will come right

#

another max ammo down support

#

p sure it breaks the game though

dapper swallow
#

only Privaty

#

other last boolets wont have that much impact

#

Pepper heal? okay

#

she's capped by AS

lost oasis
#

hmm

#

any uses if doro has so much cdr?

dapper swallow
#

Doro? She's capped by full burst time

lost oasis
#

i doubt isabel vesti come into play

dapper swallow
#

yeah may be for Isa vesti except they are not even that worth

lost oasis
#

hmm only does seem to be privaty

#

every other last bullet seems to do nothing

#

just a buff or something

dapper swallow
#

Crow can be decent dmg dealer

lost oasis
#

oh shit

#

crow has last bullet

dapper swallow
#

Exia too

#

80% atk up

#

I don't know

lost oasis
#

exia is meh

#

u can just macro and get it up real quick anyways

dapper swallow
#

true

lost oasis
#

its just priv and crow

dapper swallow
#

wonder why no one plays her

lost oasis
#

but crow got defender attack

#

so its just priv

dapper swallow
#

90% atk sounds gay af

lost oasis
#

isnt she sup

#

we did try to cook something like that

#

with s.anis

dapper swallow
#

80% atk of a supp equals 66% atk up for an attacker

#

and 66% self steroid attack?

#

man I dont know

#

may be I will start upgrading her for fun

#

(as long as I can reset later)

lost oasis
#

well u wud just compare that team versus the expected s. anis team post moran release

#

which are either

  1. doro biscuit s.anis priv poli/mast
  2. doro marci s.anis scar priv
  3. sakura novel/mast s.anis guil moran
#

i dont think any exia team would win vs any of those 3

dapper swallow
#

I mean for team 5
Exia CDR B2 + 2 DPS + healer?

#

no need to add another 50% atk on top of self buff 80% atk that lasts pretty much forever

#

and damn, Exia doesn't scale well with ammo either

lost oasis
#

do we have any meta sniper that doesnt have pierce

#

we dont

dapper swallow
#

let me cook something

#

really quick

dapper swallow
#

hm

#

bad

warm barn
#

Bro my revisions didnt go through

#

😦

#

but it was just proofreading anw

rich mist
#

so do I go kisenix and pull for leona because of that future SG team copium? Hmmgie

lost oasis
#

yea spend all ur gems core 7 leona

#

shotgun team will be assembled next month trust

dapper swallow
#

which year?

lunar elbow
#

leona plap

bitter prairie
#

Awimbawe Awimbawe Awimbawe Awimbawe

terse sinew
#

it'll come out - just don't expect it to be any time soon and by the time it does come out - we may be powercrept into a different meta already before hand rendering it basically useless.

lime patrol
#

why don't ShiftUp just make a normal shotgun? big dmg, close range, done

faint rampart
warped cape
elder salmon
#

This is what leona shouldve done and give 1 piercing to SG shot every 10 crit she does or something

elder salmon
#

no, subscribe to my baconeon

#

but itll happen eventually a SG CDR

#

Helm is AR

#

and with the gradual introduction of SG buffers... i woulnd be surprise if a collab unit is an actual SG CDR

#

which would be wack imo

lime patrol
elder salmon
#

yeah well its shift up, you should throw away your logic adventurer's guidebook

lime patrol
dapper swallow
#

Wake the fuck up samurai

#

Leona roll, now

steep cargo
#

@dapper swallow do not share unreleased data here, ty

dapper swallow
steep cargo
dapper swallow
#

If you insist

trim echo
#

oh my fucking god don't do this to me shitup

steep cargo
steep cargo
potent radish
#

Still skip?

steep cargo
potent radish
rancid furnace
versed prairie
#

How many pellets does Leona add?

rancid furnace
#

5

#

on lvl 10*

versed prairie
#

Ah

lofty sparrow
#

Leona pullers gaming

elder salmon
#

it starts on lv 7 for 5 pellets

lost oasis
#

Shotgun time?

dapper swallow
#

delete it

#

there's a new rule

faint rampart
dapper swallow
sly sand
#

No nikke using extra pellets

#

It is over

#

Skip

tough hedge
#

Just wishlist DrakeSmile

shut sandal
#

Yeah just wishlist

#

Some people still don't get Helm even though they put her on a wishlist for almost a years

opaque cargo
#

Skill issue

paper holly
#

Harvester LV10

#

Modernia LV10

#

Tove 9/10/10
Leona 6/10/7

#

Need SG CDR +Heal B3 !!!!! ShikicumIsReal

steep cargo
steep cargo
#

At 321 sync too, so we're basically same sync

#

@warm barn

lost oasis
#

I have been oppressed

rancid furnace
#

don't make him mute you. shut now

lost oasis
lofty sparrow
gray arch
#

So leona is "useful" in a shotgun team right?

lost oasis
#

1 copy min at this point

#

Tove leona sugar x x NoirStare

potent radish
#

But yeah, is a solid dmg with sg team

sly sand
#

Leona bait

#

Invest in leona stock

lost oasis
#

Leona doesnt scale off casters attack

#

So 1 copy is fine

warm barn
#

Which do u think is better to ditch?

#

If u use Sugar, need Marciana

#

If u use Guilty, need Helm

#

But Marciana with OL might or might not lead to more dmg versus Helm (but Helm gives atk dmg and crit rate)

#

Its impossible to say, I hope u can test it for us

#

You can see un-OLed Leona dealing half of DPS damage

#

With Marciana, I expect supports to deal around 0.7-0.75x of DPS, now Tove 9/10/10 and Leona x/10/x is a bit over invested tbf

#

Well you can argue with Tove S2 being 10 but Leona S2 being 10....

#

I'd just leave at 9/4/10 on Tove, and 4-7/7/4-7 on Leona.

paper holly
#

Leona 4-7/7/4-7 enough for Guilty and new B3

#

But Leona S2 Lv.10 makes it easier for me to get Sugar hit rate 100%

dapper swallow
#

you are asking for a ban

#

highly depend on boss size

#

and range too

#

Land Eater, for example

#

it doesn't matter how many hit rate you have

#

you always land pellets

#

Harvester is another example

paper holly
#

My Sugar hit rate without buff 34.03%

dapper swallow
#

look like 10 pellets

warm barn
#

Dann

potent radish
#

The second one is 9 pellets

warm barn
#

No, Gatrix

#

Hitrate OL is bad

#

You trade more damage for more triggers

#

Or, more damage per shot

dapper swallow
#

what do I trade?

warm barn
#

ATK/ELM

dapper swallow
#

ATK/ELE/Hit Rate

warm barn
#

You should take whatever comes at you

#

Hitrate is nice

#

If you know that 1 hitrate allows u to land 1 more pellet consistently

#

Because 10-11 = 10% damage boost

#

Against bulky boss without core its useless

#

Yes

#

And more hitrate also means more core shots

#

Far enemies, Hitrate better than everything else

#

Enemies with not so far core, hit rate is still better

#

But harvester...

paper holly
dapper swallow
#

50% hit rate is your stopping point against most of the Tyrant

#

if you don't care about core shot

warm barn
#

What hitrate does it reach the white outline?

#

1 ammo, 4 hitrates then deadge

#

So ideally you run Guilty with 4 hitrate

#

Not Sugar

#

Because using Marciana is a kekw moment

#

Marciana is for Doro Priv

#

Helm better for crit rate

#

Ok lets math

#

How much crit rate can I get from Tove Leona and Helm

#

Helm 5 is 11.31%, 9.85% + 16.48% from Leona 5, and 2.41% from Tove, and 15% base.

#

55% for all SG.

#

In full butst

#

39% outside

#

Thats kinda gay

#

Going the crit route > hit rate route btw @dapper swallow

#

Cus the S1 cannot core hit

dapper swallow
#

you actually don't need ammo that much

#

unless she reloads like, 3s lmao

warm barn
#

Whats the diff

#

Its the same

paper holly
#

There are a lot of good DPS now. I think we might make it just to fight specific bosses.

dapper swallow
#

except they are not well tailored yet. For example SBS can fight literally any bosses

#

Alice and Red are okayish only on non pierce boss

paper holly
#

for boss Tyrant don't need a large hit rate.

warm barn
#

2B and A2 is kinda ded unless somehow magically its wind boss and u have 4 elementals

dapper swallow
#

until we have things like, a SG that deals 5x dmg on Land Eater, but 0 dmg on Material H or something

warm barn
#

But again investing in both

dapper swallow
#

then we might have DPS for specific type of bosses

warm barn
#

Esp 2B (cus her S2 needs to be 10)

#

Just for 1 BOSS

#

Is dumb

warm barn
#

For core hits

#

Even if its not 100%

#

Assuming 3 vs 4 core hits

#

13 vs 14 damage

#

There is a bump there

#

Tho yes S1 scaling is important

#

Problem is IF UR PELLETS DONT LAND UR S1 ALSO DOESNT TRIGGER

#

So universal, Hit Rate is always better

#

Because it also acts a multiplier alone

#

Oh and hitrate has same scaling as attack

#

OL value

#

So yes, level 11 hitrate is 11.81%

#

If u somehow luck it out

#

And get 4 hitrates instantly

#

Then

#

U can slap Drake and have AR core accuracy

#

But atk is just

#

Too good

#

Esp for a team without CDR

#

Since Tove buff is only half of the time

steep cargo
#

@dapper swallow @paper holly bro wtf

dapper swallow
#

huh

#

I know nothing

sick geode
dapper swallow
#

told you

#

don't mention the leak content

#

but we are discussing about Hit Rate interaction

#

should be safe

#

the option has been neglected for so long. Thx Koreans for mathing it out

#

at least we weren't muted on sight

warm barn
dapper swallow
#

Nah I won't push my luck there

#

and won't make people having a hard time too

shut acorn
#

so Leona-Tove-Sugar-Guilty-Helm? I get why the heals but any other reason for using Helm?

#

and not Privaty for attack buff?

mild hawk
#

@warm barn u reckon leona needs 10 on skill 2 or just enough to reach 5 pellet?

rancid furnace
mild hawk
#

i see cool cool

#

so level 10 is 3% more hitrate

#

i cant imagine thats game changing enough to invest in level 10

#

could maybe make the difference up in OL

vagrant monolith
paper holly
#

Modernia LV10 (no heal)

#

My Drake 4/1/1 no Ol🤣

paper holly
potent radish
#

Luiadsiūb

warm barn
#

I think the last member of that team is actually Noir

#

Arter they release last unit of Rogue

#

Then Sugar will be nowhere to be seen unless its no heal run

shut acorn
#

i should invest on her again

warm barn
shut acorn
#

after Tove and Leona of course heh

warm barn
#

But no dont

#

Cus its tricky

#

Very tricky

#

We dk what Will be the next unit in this team

shut acorn
#

i stopped using Guilty once i got more B2s

warm barn
#

Whether its B3 or B2

#

Either way, Guilty or Sugar gets shafted

shut acorn
#

yeah im shafting Guilty

warm barn
shut acorn
#

so Tove-Leona-Sugar-Noir-Drake?

warm barn
#

If u use Marciana, u can shaft Guilty

#

But Marciana goes with Doro

#

So u can only use Helm

#

Which means u can only use Guilty

#

In the best case however

#

U use neither

#

U use Sugar and SHelm

#

Pick ur poison

sick geode
#

it's hard that so many of the 'good' shotgunners can't go on the same team to go with the shotgun buffers

#

guilty especially, arguably the highest damage shotgunner, but no one else on the team is wind.

sick geode
#

SAnis does not want Tove.

warm barn
#

Go with Tove

sick geode
#

ammo up

#

🙂

warm barn
#

She can but lose damage

#

But PrivM gains damage

sick geode
#

even with lvl 10 burst

warm barn
sick geode
#

tove gives too much ammo.

#

can't mention the latter.

#

i was muted for it for like 8 hours

warm barn
sick geode
warm barn
#

And rely on buff

warm barn
sick geode
#

that's what i said, at least.

#

leona, but not tove

warm barn
#

Shes fine with Tove

sick geode
#

the issue is how you got shotgun spread... and anis' s2 is just so powerful for how spammable it is

#

or rather, how it should be

#

which it won't with tove.

warm barn
sick geode
#

tove gives like +70% atk for 10s for shotgunners

#

but then SAnis can't trigger s2 that often

#

idk man

warm barn
#

In SAnis burst, lets assume normally she shoots 1 damage

#

S2 is 0.6 of that

#

0.4 is her basic attack

#

4 shots = 4

sick geode
#

except that's not realistic because s2 guaranteed hits for full dmg, while each pellet has to hit to get that 0.4

warm barn
#

But with Tove, it becomes 0.4 per attack, and 0.6 happens per 4 shots

sick geode
#

it's more like 0.04 x 10 = 0.4, and how many of that 0.04 are you going to hit

sick geode
#

while the 0.6 will always happen

warm barn
sick geode
#

okay, and we're talking about tove

#

not leona