#[Leona] New Unit Megathread
1 messages · Page 4 of 1
i think tsuki said something about it reducing variance
like think about the diff between 1 pellet vs 1 billion pellets
if u have 1 billion pellets a lot will hit core
1 pellet u can just straight miss core

anyways dead unit
skip for morgod
would she be dead unit if 40% hit rate tho?

No
Mathematically calculated to be the same damage at the end
I mean it does make the dmg more consistent but not stronger
Heres the thing
Theyre not adding a dumb kit without a clear reason
And even then, theyre aware by this time that its useless
So the next unit will def have something to do with pellet count
For now Leona is just skippable*
that's the cope
but don't advise people to pull her now

and Neon is indeed an example of what the freak kit
Noir + Leona + next B3 if CDR + some OL may be possible
Well
What if we just wait for rogue
Or whatever her name is
Whats rogue
She can be paired with blanc
3rd member of 777
Problem is
once you reach 75% hit rate
it means you can access core hit very easy
you won't care much about RNG crit

Ure saying rogue will be SG? Nah
Wait
That means Noir can be separated

Rogue will be noir replacement in blanc noir team
That's another copium for you 
Just wait for next SG unit
It will definitely fix SG team
Theres no way it will be off the mark
And Im skipping Moran
Leona Tove Blanc Sugar Noir

20% from Leona, 25% from Noir, 33% from Sugar

PVP?
PvE and PvP
If she gets lasered PvE from some lethal hits then same thing too
Crap
They can just never design a good unit. Always some cuckery going on.
Well, not never, but they do way too much bs like 40 sec cd etc.
I’d like to know where you refill your canister of copium from. It seems like good stuff
yeah, that's what i brought up a while back
the whole point of pellets is just to decrease variance, especially at longer ranges, since more will hit center
i realized what the second part of leona's s1 does
doesn't make them tighter, but gets rid of the penalty of shotgun pellet dmg fall off for at most medium range, which would be good, if she gave out a lot more hit rate on her own, to tighten the spread, lol.
so shotguns with the buff don't suffer from range damage penalty, as long as the distance isn't far. (easiest way to see it in play is if you attack alteisen rockets, as they approach, dependent on weapon class, you'll see dmg fluctuate as they approach the targeted nikke)
it truly is a shame more pellets doesn't just straight up do more dmg though. 
but yeah, sadly, disappointing.
even if they introduce an 'op shotgunner' that could work well with both leona and tove, she'd probably just do good with tove alone as well. (or, you know... by herself)
i guess they figured it was best to introduce some skip and wishlist units back to back
after literal months of 'must get units'

cuz let's see, we had tia/naga, red hood, winter ludmilla and now nu-scarlet (and to an extent, marciana)
the little tove break in between all of that doesn't really count 
using highest possible modifier of attacker for each group
SG stronk
when core exists

if add Scarlet in (the only AR diff), we will have Scarlet at top 2
MG definitely stands for Max Gay

if we accept that MG is bullshit, and SG doesn't need core hit, just need to land pellets
I think a 30 or 40% hit rate is acceptable
i was gonna say, S. Anis has like a 300% modifier (290ish)
but at the same time, she's more reliant on s2 for damage and her shotgun is also unique in its starting ammo of 5
unlike the typical 9
and supporter has 83% atk only compared to Attacker
I guess for SG, hit rate OL is the most important
ATK is even behind
hit rate tightens spread for all weapons, but it's so pronounced on shotguns because of how they work
What's the modifiers for sg
Tove and who
a 58% hit rate feels so crucial (4x Perfect Hit Rate)
well, except snipers and rocket launchers, since they go towards the reticle with no variance, making hit rate useless on them
even on SG nikkes that self-buff their own hit rate?
this can be achieved with
Oh
- Leona: 20%
- Drake: 10%
- Noir: 25%
But this doesn't give us much
At all
Cuz this is just normal attack
Without accounting for skills
it should be that way, though.
well SG are mostly known for shot except Anis
shotguns without hit rate basically can't hit core at all

I don't even need to core hit
I just need to land my pellets
that's good enough for me (top 2)
This is fucking miserable


Wait so this does actually matter now that I think about it
I used to think that when not in burst, an MG would do greater DPS than an SG outside of burst
yeah, hitting long range with shotgun is so shit, not even taking into account the 'out of optimal range' dmg reduction
But if you want to focus down P1, it's better to use SGs 
Even if it's against an MG without ramp up
For PvP
Yes but MGs have ramp up speed
my drake with like 43% hit rate from OLs and personal effects does pretty good still
that's at least 53% hit rate on Drake during burst
she, of couse, looks good
@shut acorn during MatH, have you tried your SG comp on it?
I know shooting the core felt fucking impossible outside burst
but the body above looks big enough
but yeah, i wish leona herself provided more hit rate for SGs, would make her s1 part 2 effect ridiculous
as long as SG can accept that they can't core hit
turns shotguns from just a 'near' range weapon to a near/med rang weapon
they will think differently
I would love that her S1 provides Hit Rate and Range Effective
like, just 20% by herself for what's supposed to be 'you deal more dmg at medium range'
that's nothing, lmao
it's fortunate that SGs generally boost their own hit rate through other means
and S2 gives crit during FB, wtf that 5~10% gonna do for me
but nonetheless...
while 20% hit rate feels so lethal
she should give more on her own
during the last Solo Raid? yeah i did
how's the result?
man, fishing 4x hit rate on SG feels kinda
throwing modules out the window

the Assault cube should give 20% hit rate
not 3%
LOL so true
for fucking sake
on EX? not that good because of the range
the most it does it just gives more stats.
solo raid
yeah the last stage

EX
the spread is just too much at that range
no i only shot the core because of the range
like, not even just the shotgun spread
shooting core outside burst is impossible
also having to switch between the projectiles and the red circles
but the 'effective range' modifier of weapons too
she deals like 10% dmg with her auto attack
speaking of hit rate i got another one on Sugar
leona's s1 part 2 effect makes SGs a 'near' and 'mid' range weapon
so it always gets the bonus dmg from 'effective range', as long as the enemy is not too far.
AR with core hit (40%) and range bonus (30%) still lose to SG
AR won't core hit easily against mid~far range
this is normal AR
not Scarlet
Scarlet is on her own league
i wasn't thinking of scarlet
forget her
300%
you fudged the decimal
wdf
me with my 30 something% total hit rate OL on Sugar 
just wait for the next SG buffer who will buff Hit Rate
we have charge speed support bruh 
yeah, my drake's at like 38% with OLs and assault cube
and +11% during full burst, lol
Just wait for next SG unit.
Stop making Leona work.
She won't work.
She needs a good DPS to make her worth it.
Not Sugar, but better.
yeah, that's what i've been saying, lol
but the idea of a unit buffing specific weapon types is cool
SMGs should get some in lieu of just buffing the weapon types cuz I doubt they ever will

SMG will come with Chime.
She will prolly make Soline work.
who knows if that's their plan, but nonetheless, i'd pray for it.
Leona is not sleeper unit like Tove?
not as much, it's more of a side buff
aka giving medium range capabilities to shotgunners
but unlike tove, her direct dmg up to SGs is not as much
tove has the best 10s buff on a 20s cd exclusive to shotgunners AND aspd up
best times to bring leona on a dedicated SG comp is if you find yourself with a med/long range boss/stage
crit rate and crit dmg up is nice, but with crit dmg being so weak in dmg formula
it's not really a big dmg up over just using tove alone
nonetheless, both leona and tove would appreciate a stronger SG dps that isn't S.Anis (because S.Anis doesn't rely on her shots for dmg anyway, and Tove's ammo up doesn't synergize with S.Anis at all)
I see... Oh Considering guilty usually a core member for SG team
Does bringing Leona forcing a 1-2-2 comp too?
it would
like yeah, guilty is strong
really strong
but she's not 'OP', know what i mean?
Yeah also considering the next option is sugar, I can see why SG is in really bad position
now that i think about it, god I wish Tove was wind element
cuz then Guilty could help her stack her s1
and have her big buffs kick in faster
for now, they serve different purpose
Tove is big if your SG can shoot normally
like, against Land Eater?
but if you can't land your pellets, Leona is required at least to even deal dmg
dead
ya, that's what i said
Leona is definitely a side-grade for SG teams
definitely want to bring her if up against a longer range stage
extra pellets to stabilize the dmg on top of hit rate+med range dmg bonus kicking in
the crit rate +crit dmg is nice for SGs too, cuz each pellet can crit
not that crit dmg is a lot... but it's nice to have
I don't know, shooting 15 pellets per sec, or shooting 15 bullets per sec
that looks as same to me
if crit benefits SG, it benefits AR/SMG/MG/Whatever the same
soooo.... do I skip her or?
Skip unless you want to see hot seggs
only reason to pull is this imho
explain Aria if you remove the shield burst
Skip
Hmm
Crit dmg, crit rate (wtf is that skill 2)
see
Hit rate decreases her own ramp up time
last bullet, on MG
Hit rate for herself
besides the individual shield, her kit is complete wack
SG team woulnd need leona if aria was done right
Most of the SSRs are trash tbh
Idk how they even qualify as SSRs
Only exist to dilute pool
pls kill crow and remove permanently from general pool
please remove Roku from general pool
Nah, Leona needed there
No bonus range against Land Eater
Anything that has SG not getting damage distance
Will 100% make Leona meta for SG team
Leona is supposed to be used with Tove
But the B3 isnt here yet
This thread needs to be closed to protect Leona's good name until the B3 is out

overload
Actually no
It's not copium
It will 100% happen
It's like a long term investment not daily trading
Copium would be like Aria buff
Or Eunhwa buff
Which they had promised since 1000 months ago
But forgotten
Let's be smart: what was the last B3 weapon types?
SAnis = SG
2B = AR
A2 = RL
RH = SR
XLud = MG
SBS = RL
Next is most likely AR and/or SG (or SMG).
Not dps
still b3
after moran its collab
After the filler unit, we will know.
my
is

before rh update they added jk to nikkepedia
this update we got moran in nikkepedia
they are making this so they won't leak the next event that easily because they won't add it with moran
thats my
theory
what if I'm right tho
Its actually CNY no?
Oh it must be Rogue
Moran -> Rouge -> B3 DPS
This is what I suspect
Tove -> RH -> XLud -> SBS -> Leona
So about 2-3 patches in between
But DPS always comes during Solo Raid patch
when is the next sr
Most likely 7th Feb
Or 14th
8 or 15*
Oh shit
It will be DPS after Moran
Fuck
Solo raid is 15th
or we will get the unit in day2-3 in sr
collab unit, it's indeterminate if it'll come out same month as CSM collab did
two is too little to make a pattern
It's usually every month from what I can tell
yeah, solo raid is always to sell a unit that does really good in it
pls dont be another attacker pilgrim
I hope not
But the next pilgrim will be in half anni anyway
We have time
Unless they pull a Summer Marian for the summer event 
i said it before, but who knows if there even will be a half anniversary
not every gacha does a celebration for a half anniversary. some do it once and then that's it, then it's all in the anniversary. but since OZ was a huge event, if they don't do a 1 1/2 anniversary or whatever
i hope there is at least a long event to fill its place (would be a shame to miss out on a lot of the goodies half anniversary brought, tho)
must consoom more cores
like, it's difficult to establish any sort of patterns for nikke yet. two is not a pattern, let alone once.
like, getting modernia again as a new year's recruit wouldn't necessarily mean it happens again on year 2 january. but if it does, then yeah, three's 100% a pattern, lol
we just don't know atm if there'll be collab units released around the end of february, aka, when CSM collab happened last year.
if it happens again, it'll give credence to the idea it's a dedicated 'collab' month.
but who really knows yet.
aside from whoever makes the nikke release schedule on shift up, lol


but my elder great grand uncle that works as a janitor in their staff meeting said that the co-
bricked
leona has a really big ass
huh
No, there is a pattern
Except for collabs
how is there a pattern
sky's vid says
her S1 takes SG range from 0 - 25 to 0 - 30
aka 25% * 20% = 5% and adds to the 25
I understood ytour phrase
her sucking?
it looks different to me
i understand the result, but that doesn't make sense
get misinfo'd, lmao
this is all kisenix fault
Solo Raid most likely comes with DPS or a support that performs best against the boss, so it's always a good banner.
but yeah, no, she's basically a sidegrade for when you need SG in long range map
Half Anniv and Anniv and NY are always Pilgrims.
how is this established 
do we even know if we'll have a half anniversary again?
some gachas drop it
like, if it happens, great
Are you sure about the extra range?
but extrapolating from two is retarded
We know, it's SU.
Trust me.
like, if they did it for other games, okay
1 time is enough to establish patterns.
In gacha games.
A lot of expected a Pilgrim to drop in NY.
And they did.
@dapper swallow can you confirm optimal range pls
Ok.
Then Leona is worse.
Does she even provide anything still
Even the crits arent really that good
that pellet thing
gotta b the dumbest shit theyve done recently
either triple the pellets or just delete it completely

Well who knows theyre gonna do something with it but if the optimal range is just 5% then she is shit
I reported already ytd
Just wrap her up, we can edit her review later when a super duber awesome tier SG is released @warm barn
for now, big skeep unless 
like: For every pellet hits, reduce 0.1s cd or something

I pull one and sleep on it
is shotgun even good on hit rate stuff
making it 30 pellets per second doesnt sound like much
@dapper swallow who is that guy you idolize on youtube

bruh send the link
i typed that and just saw weird stuffs

I'm assuming that's also with the expectation that ASS has higher attack than maxwell to make sure she gets her S1 buff right
I think you must be a whale
to make Maxwell has way higher attack than Sanis

max core = 20% diff
OL = another 50% diff
I mean attacker versus supporter
but also depends on your OL rolls
cause I have like 0 attack rolls on ASS 
meanwhile maxwell has 4x attack
as long as your Maxwell has less than 41% attack
from core diff + OL
and Sanis S1 is lv 10
you are good

weak i have 4 
buy me rocks then 
for some reasons
pleb I talked to
always forget this part

and it's her biggest buff
even stronger than S2 leveling
I mean I know during burst she gets that buff
I just wasn't sure if that let her get over a higher core maxwell with attack rolls
in a worst case scenario kind of thing
I tested a bunch of comp mimicking this last night
Volume Tyga Sanis Scarlet is the best
Volume Leona Sanis Scarlet Max ~ Volume Mast Sanis Scarlet Max
Doro Novel Priv is lower than those
replacing maxwell with guillo results in lower dmg too
all were tested with scope lock because who has that much skill mats to afford everyone

CDR B1 that gives crit
or CDR B2
because Tove Leona are okay
I don't have Tove now so I couldn't test Tove in that comp

that reminds me, had a silly idea for a future elec weak boss
S. Anis, Quency, Biscuit, Exia and... idk, I guess Scarlet
lmao
all elec, 4/5 support for Biscuit's burst
⚡
is it worth mlb ?
🙂
who will you spend on bunnies/JK?
imagine running Jk/bunnies without CDR

may be you can put Doro there

Doro without privaty works, but
it feels kinda wrong
we really need more sources of mag size down

you will have slight cd every rotation
every 11s you will reduce 3.02s cd. She's kinda work if you consider 16s every rotation
hmm
during stun?
600/12=50 proc
4298.5% ATK during 10s
looks big but reasonable to me
she's meta but not top dawg
that's kinda like Laplace's level with full stacks
not stun right?


no matter how big your reload is
but imagine if they are stunned though
your nikke always freezes 11 frames
well stun = 180 / 12 = 15 proc
yep
15 x 1089%
16335%
instant kill
ANYTHING
in campaign
unless boss
else you just die
pretty much Alice bug version
surely it will come right
another max ammo down support

p sure it breaks the game though
only Privaty
other last boolets wont have that much impact
Pepper heal? okay
she's capped by AS
Doro? She's capped by full burst time
i doubt isabel vesti come into play
yeah may be for Isa vesti except they are not even that worth
hmm only does seem to be privaty
every other last bullet seems to do nothing
just a buff or something
true
its just priv and crow
wonder why no one plays her
90% atk sounds gay af
80% atk of a supp equals 66% atk up for an attacker
and 66% self steroid attack?
man I dont know
may be I will start upgrading her for fun
(as long as I can reset later)

well u wud just compare that team versus the expected s. anis team post moran release
which are either
- doro biscuit s.anis priv poli/mast
- doro marci s.anis scar priv
- sakura novel/mast s.anis guil moran
i dont think any exia team would win vs any of those 3
I mean for team 5
Exia CDR B2 + 2 DPS + healer?

no need to add another 50% atk on top of self buff 80% atk that lasts pretty much forever
and damn, Exia doesn't scale well with ammo either

so do I go kisenix and pull for leona because of that future SG team copium? 
leona plap
Awimbawe Awimbawe Awimbawe Awimbawe
it'll come out - just don't expect it to be any time soon and by the time it does come out - we may be powercrept into a different meta already before hand rendering it basically useless.

so increase pallets just make shots easier to hit the core... so dumb to be honest
why don't ShiftUp just make a normal shotgun? big dmg, close range, done
Mmm steaming pile of hot garbage
why do that when they can sell you the whole team
why not have a nikke burst that forces enemies to be within SG range AND buff SG allies to increase their damage when within their range
This is what leona shouldve done and give 1 piercing to SG shot every 10 crit she does or something
no, subscribe to my baconeon
but itll happen eventually a SG CDR
Helm is AR
and with the gradual introduction of SG buffers... i woulnd be surprise if a collab unit is an actual SG CDR
which would be wack imo
In classic first person shooting games, usually buff that give shotgun more pellets do exactly that, firing more pellets but keep same dmg of per pellet, which increase dmg, stack buff, accuracy and spread.
yeah well its shift up, you should throw away your logic adventurer's guidebook
What am i expect from devs that throw Crit under a truck 
@dapper swallow do not share unreleased data here, ty
Who will pull leona then?
not my problem
oh my fucking god don't do this to me shitup
#nikke-spice-chat message
research lab is part of the general channels since it is accessible to everyone 


How many pellets does Leona add?
Ah
Leona pullers gaming
Shotgun time?
What new rule?
Just wishlist 
Yeah just wishlist
Some people still don't get Helm even though they put her on a wishlist for almost a years

Skill issue
Harvester LV10
Modernia LV10
Tove 9/10/10
Leona 6/10/7
Need SG CDR +Heal B3 !!!!! 
Or you need subDPS SG so that helm can still burst
This is pretty good, I did similar damage 
At 321 sync too, so we're basically same sync
@warm barn
don't make him mute you. shut now


So leona is "useful" in a shotgun team right?
Yes
1 copy min at this point
Tove leona sugar x x 
I did this DMG with rh bunnies in 281 syncro

But yeah, is a solid dmg with sg team
With a potential new B3 u will need to ditch either Guilty or Sugar
Which do u think is better to ditch?
If u use Sugar, need Marciana
If u use Guilty, need Helm
But Marciana with OL might or might not lead to more dmg versus Helm (but Helm gives atk dmg and crit rate)
Its impossible to say, I hope u can test it for us

You can see un-OLed Leona dealing half of DPS damage
With Marciana, I expect supports to deal around 0.7-0.75x of DPS, now Tove 9/10/10 and Leona x/10/x is a bit over invested tbf
Well you can argue with Tove S2 being 10 but Leona S2 being 10....
I'd just leave at 9/4/10 on Tove, and 4-7/7/4-7 on Leona.
Boss with core hit >> Sugar + new B3
Boss without core hit >> Guilty + new B3
Leona 4-7/7/4-7 enough for Guilty and new B3
But Leona S2 Lv.10 makes it easier for me to get Sugar hit rate 100%
you are asking for a ban

highly depend on boss size
and range too
Land Eater, for example
it doesn't matter how many hit rate you have
you always land pellets
Harvester is another example
My Sugar hit rate without buff 34.03%
look like 10 pellets
The second one is 9 pellets
No, Gatrix
Hitrate OL is bad
You trade more damage for more triggers
Or, more damage per shot
ATK/ELM
You should take whatever comes at you
Hitrate is nice
If you know that 1 hitrate allows u to land 1 more pellet consistently
Because 10-11 = 10% damage boost
Against bulky boss without core its useless
Yes

And more hitrate also means more core shots
Far enemies, Hitrate better than everything else
Enemies with not so far core, hit rate is still better
But harvester...

Yeah, so I think it's ok about 40%
50% hit rate is your stopping point against most of the Tyrant
if you don't care about core shot
What hitrate does it reach the white outline?
1 ammo, 4 hitrates then 
So ideally you run Guilty with 4 hitrate
Not Sugar
Because using Marciana is a kekw moment

Marciana is for Doro Priv
Helm better for crit rate
Ok lets math
How much crit rate can I get from Tove Leona and Helm
Helm 5 is 11.31%, 9.85% + 16.48% from Leona 5, and 2.41% from Tove, and 15% base.
55% for all SG.
In full butst
39% outside
Thats kinda gay

Going the crit route > hit rate route btw @dapper swallow
Cus the S1 cannot core hit
There are a lot of good DPS now. I think we might make it just to fight specific bosses.
Not rly
except they are not well tailored yet. For example SBS can fight literally any bosses
Alice and Red are okayish only on non pierce boss
for boss Tyrant don't need a large hit rate.
2B and A2 is kinda ded unless somehow magically its wind boss and u have 4 elementals
until we have things like, a SG that deals 5x dmg on Land Eater, but 0 dmg on Material H or something
But again investing in both
then we might have DPS for specific type of bosses
Yes u do
For core hits
Even if its not 100%
Assuming 3 vs 4 core hits
13 vs 14 damage
There is a bump there
Tho yes S1 scaling is important
Problem is IF UR PELLETS DONT LAND UR S1 ALSO DOESNT TRIGGER

So universal, Hit Rate is always better
Because it also acts a multiplier alone
Oh and hitrate has same scaling as attack
OL value
So yes, level 11 hitrate is 11.81%
If u somehow luck it out
And get 4 hitrates instantly
Then
U can slap Drake and have AR core accuracy

But atk is just
Too good
Esp for a team without CDR
Since Tove buff is only half of the time
@dapper swallow @paper holly bro wtf

told you

don't mention the leak content
but we are discussing about Hit Rate interaction
should be safe
the option has been neglected for so long. Thx Koreans for mathing it out


at least we weren't muted on sight
Thats cus if he mutes us, hes gone from prydwen server and staff too
thats some sweet Sugar damage damn
so Leona-Tove-Sugar-Guilty-Helm? I get why the heals but any other reason for using Helm?
and not Privaty for attack buff?
@warm barn u reckon leona needs 10 on skill 2 or just enough to reach 5 pellet?
7
i see cool cool
so level 10 is 3% more hitrate
i cant imagine thats game changing enough to invest in level 10
could maybe make the difference up in OL
Inb4 Dorothy showcase at the beginning of April, for
day
It easy to play with heal and Sugar get a lot of cri rate buffs with Tove Helm Leona
Modernia LV10 (no heal)
My Drake 4/1/1 no Ol🤣
Luiadsiūb
Pepper > Drake bcus Guilty refresh
I think the last member of that team is actually Noir
Arter they release last unit of Rogue
Then Sugar will be nowhere to be seen unless its no heal run

Guilty is that good huh?
i should invest on her again
Guilty has always been good
after Tove and Leona of course 
But no dont
Cus its tricky
Very tricky
We dk what Will be the next unit in this team
i stopped using Guilty once i got more B2s
If u use Helm, for now, cant shaft Guilty
so Tove-Leona-Sugar-Noir-Drake?
If u use Marciana, u can shaft Guilty
But Marciana goes with Doro

So u can only use Helm
Which means u can only use Guilty
In the best case however
U use neither
U use Sugar and SHelm

Pick ur poison

it's hard that so many of the 'good' shotgunners can't go on the same team to go with the shotgun buffers
guilty especially, arguably the highest damage shotgunner, but no one else on the team is wind.
Technically SAnis can
SAnis does not want Tove.
Go with Tove
even with lvl 10 burst

tove gives too much ammo.
can't mention the latter.
i was muted for it for like 8 hours
U just do basic attack

And rely on buff
SAnis loves Leona tho
Shes fine with Tove
the issue is how you got shotgun spread... and anis' s2 is just so powerful for how spammable it is
or rather, how it should be
which it won't with tove.
U wanna do maths SAnis with Tove?
tove gives like +70% atk for 10s for shotgunners
but then SAnis can't trigger s2 that often
idk man
In SAnis burst, lets assume normally she shoots 1 damage
S2 is 0.6 of that
0.4 is her basic attack
4 shots = 4
except that's not realistic because s2 guaranteed hits for full dmg, while each pellet has to hit to get that 0.4
But with Tove, it becomes 0.4 per attack, and 0.6 happens per 4 shots
it's more like 0.04 x 10 = 0.4, and how many of that 0.04 are you going to hit
Leona boosts hitrate
while the 0.6 will always happen















