#[Tove] New Unit Megathread
1 messages · Page 2 of 1
Ure the one spreading fake news

You know she needs to maintain 3 stacks for atk spd too right?
🤦♂️
Should be ez if shes iron...
Austin doesnt understand maths
🤦
Whats ur fucking defense
so does the mirror thing make it so 3 stacks get refresh to 3 stacks for 10 seconds?
lemme test with mast

Any last words?
even with 340% ammo + bastion, uptime of atk speed buff is only 84% (79% with bastion and 0 ammo OL)

usable
It isnt half bad
Assuming s1 lv10, bastion lv7, 15s full burst cycle
is this avg or simulated
if this is avg, it's wrong
Or maybe its not


Its hard to math this
And Resilience is better for consistency
Bastion is better for ups and downs
Im all for practical test
U can also use xrupee
To help maintain stacks
Because she gives reload speed
Because reloads drop rng from 4.6% to around ±7.5%
Faster reload helps attenutate the issue
simulated average

idk about other numbers but im quite sure proc count is correct
Bruh you're going to awaken shift up powercreep phase and then you will make the same meme but with your wallet picture on it


Bro gon have to take a week off for this run

Just play on higher FPS bros
Ez activation with tove if that happens
120 FPS should help
Everybody malding over Tove before even getting to mald over gacha pulling Tove or malding over boss RNGs 
Why is your blue icon fancier than mine
Because I have the seraphim role
"you can put your trust in me"
Ass start shaking
0:34, max stacks
0:39, loses stacks even when constantly shooting
This shit is actually BAD
Honestly
I don’t understand their design philosophy with buff stacks
Why must it toe the line of falling off? So short?
It feels like ShiftUp themselves don't know how the current meta works tbh
It should just be 10 seconds and be every 12 shots it procs a stack
Or they just ask ChatGPT to make some random kit and slap it on to a character
they're making units not powercreeping hard
i dont see anything wrong with it
Should give us 2-3 seconds more
The 5s is too harsh with a reload inbetween
Or
Just get lucky bros 
Ah true this is understandable
Genshin is kinda on the same phase atm with 4 stars
You thought critfishing was bad?
Time for stack fishing
not every new units has to be insanely strong or flawless 
does Tove stack fall off randomly? yes
how randomly? 7% chance every 5 seconds at base ammo
its a low chance
If every shots hits..?
yes
Or do u just have to shoot
you likely have to shoot
i mean unit doesnt shoot if you point them at thin air anyways
The chance happened in the showcase
yes
It seems to me the chance is high enough to happen often
probability wise it's 7%
just trust the math

listen
i pulled RH from the free pull today

Fuck probabilities
It either doesn't trigger or it does
50/50 in my books
Oh
I have my final 10pull today
Imma do it now
I MCB’d RH day 1 with gold tickets, then realized maybe I kinda should’ve waited for free pulls
23 or so days later, I didn’t get RH from free pulls
RIP
just get core
its fine
No half of SSR mold for you
I’m happy and offended at the same time. Come on my RNG luck should be good..
just cope your pull like me
the lower your gem amount after pulling is, the higher the chance of getting

My luck went downhill ever since I got most of the Nikkes
Should I save a 10pull for tove
When I was just starting out I kept getting SSRs per 10s lmao
Or should I spend another 10pull on Rh
Got jackshit
You get 10 pulls on Event anyways

Probably
You have received the Blessing of the Whale buff
I got jackshit again
Why the fuck are there 2 alice rabbity

tove will be useless if boss jump alot?
she will be uselsess if we don't get a sg b2 with heal and cdr and a better b3 sg dps
1 2 2 isnt that bad, we dont has enough good b3 for 5 team 1 1 3 yet right?
I mean the first 3 teams are fixed somehow, so she competes for 4th or 5th team. Mostly 5th if you consider Snow Yulha is a thing
what do we have for the 5th?
2B, A2
not sure if Tove can put SG to be even on par, or better than 2B A2
Too much math in the morning
pull for that latex jiggle with AR
Easy fix. Expand UR to 10 teams. 
(And add 4 times as many levels to clear)
I’m only half-joking
If she needs to "hit"
Yes
If she needs to just shoot, no
Bro thot shes MG
Isabel Sakura Dolla gaming soon 
No
U didnt include deadtime
Is sakura just sitting there
SUMMARY OF TOVE RNG
-
At base ammo, Tove has a 8.5% chance of not gaining a stack within any 5s. This assumes you use Resilience LV 7+ and performs 1 reload (length: 1s) every 4s window (in reality, it's 5, but 5 will only give one bonus window of 4.6%, the rest are still 8.5%).
-
At unlimited ammo, Tove has a 4.6% chance of not gaining a stack within any 5s.
-
To maximize Tove's buffs' uptime, you have to make your probability percent closer to its optimal 4.6% by giving her Max Ammo or Reload Speed buffs.
-
Resilience distributes probability percentage almost equally (4.6% for no reloads; and up to 8.5% when Tove reloads). Meanwhile, Bastion may allow you to enjoy 4.6% longer than Resilience can until Tove reloads, dropping it to ±10% for that 5s window.
-
In other words, Bastion reaches Optimal Chance more often than Resilience, but it has a steeper MIN (Minimum). Resilience hits MIN more often but is less severe.
-
Resilience is almost always better than Bastion at base ammo because you will be hitting Bastion's steep MIN a lot.
-
The graph with 1s reload + 4s uptime per 5s hypothetical average: #1176712613556658196 message, where x denotes number of triggers in a row and y is the probability.
-
The graph for unlimited ammo: #1176712613556658196 message
-
Tove has a stacking-up speed of 20/12 = 1.667s per stack on average. This value is independent of the "chance" above. Whenever stacks reset, Tove takes about ±5s to reach max stacks, but your mileage may vary due to binomial distribution. It is more likely to converge on 1.667s per stack, but it may not trigger for more than 5s, thus the debated RNG above.
-
Tove's stacks need to be level 3, so 2 of those ramping triggers are excluded. They need to be refreshed after reaching stack 3. When reset happens, she goes through "ramping" phase again.
TOVE'S RNG CALCULATION v2
- At base ammo and without any cubes, Tove's uptime at Stack 3 is around 77%. The uptime at other stacks is 7% each. This means the average length of Stack 3 in each streak is 11 trigger duration (18.33s) out of 14 trigger duration (23.33s).
- At infinite ammo, Tove's uptime at Stack 3 is around 85%. The uptime at other stacks is 5% each. This means the average length of Stack 3 in each streak is 17 trigger durations (28.33s) out of 20 trigger durations (33.33s).
- If you notice, the base ammo variant doesn't have that bad of an uptime, but it does dip nearly twice as often as the infinite ammo one.
- This means RNG is stronger at lower base ammo but should be manageable without Max Ammo lines.
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
fair
the real gacha char, either you get 3 stacks or none

if she had cdr she would be much better ngl
rerun to get max stack before every burst...
the cancer of this trailer...
Shift up: ok so she buffs SG
Advertisement team: so... we should p-
Shift upL YEPPERS, WE GON SLAP NO FUCKING SHOTGUN UNITS IN THE TEAM
Ad Team: 
Dat ass tho
at best, if they wanted to make proper advertisement for both Tove and her Squad & winter themed units... use Neve & XAnne instead of random signal and centi
cuz Neve is also SG to make it somewhat revelant...
Just get max ammo line
You cant.
Its less than 0.1%.
You will almost be guaranteed to reset the stack.
12 ammo per second at 60fps. 60 ammo in 5s.
10 ammo per second at 30fps. 50 ammo in 5s
AR have a 720 bullets/frame attack speed. The game is capped to execute at 60fps I believe. I forgot the math for it but it ends up being 5 frames per bullet at 60fps, 3 frames per bullet at 30fps
with the way Unity does per-frame calculations
This is ofc assumed to be 60fps
Because with resil 7
It will be 5 times of 8.5 and 1 time of 4.6
But for the sake of simplicity
And the fact that people are bad at maths
Im rounding it DOWN to 8.5
Oh you're including reload time, taking into consideration average over time
My brain is wired to only think about PvP. I only think about the first 5s of a fight leading up to the burst and forget about reloading 
Skill priority? S2>burst>S1??
Mf she ain't even out yet 😭
Pls wait
Burst > S2 > S1

Bro just knows the scaling
You dk if I have test server
Because if I do
Ill be bound by NDA

I'd like to sim Tove's S1 but I have two questions. Is the max buff stack 3 or 4? And does the buff stack reset to 0 if the 5 sec buff durations expires?
3
Yes, it resets to 0
But you need lvl 9 s1 for 5% activation chance
it not 5% at all lvl?
Fr?
Aww hell nah
.gg datamines are out
See
This is why we wait for scaling
S1 > B > S2
I guess
Lvl 9 for 5%
2% at base 

skip, aint got mats for her
S1 (9) > B (10) > S2 (5/7/10)
Why 5/7/10
Wtf WHERE IS ATK SPD FORMULA
Do it and tell us how it felt

what 10/10/10 RH do to a mf
FRAME CALCULATION OF TOVE
- Frames taken per shot:
Lv 2: 32 frames
Lv 3: 32 frames
Lv 4: 31 frames
5: 31 frames
6: 30 frames
7: 30 frames
8: 29 frames
9: 29 frames
10: 29 frames```
- The formula is:
```(1÷((124.96%+1.92%×[LEVEL-1])×1.5))×60÷100```
- Gains are _mathematically_ present in Levels 2, 4, 6, and 8.
@obsidian harness see
I dont need MATHS my brain is MATHS

Bruh got the luckiest guess ever
But yeah, good info
Add this as a
- point
In the pinned message
And above the
Lvl1.. Lvl2..
Write "frames taken per shot"
Aite, thanks
This is talking about her s2 right? Like it can be 5 or 7 or 10 up to us?
Yes
Attack speed is also diluted
With Sugar, it may be different
I advise leaving it at 5.
But that means 7.1% of DPS loss.
Wdym she is mlb angle 📐
TOVE SKILL PRIORITY
Skill 1: 9 (minimum)
Skill 2: 4/6/8
Burst: 10 (recommended)
attack speed also has diminishing returns with itself as we stack more with sugar/tove 
since theyre additive increases
i think?
Im sure they're additive
Thats why I said diminishing return
Level 5 sugar is most optimal for lowest investment, but it may not work well with level 5 Tove. Level 6 Tove might increase her damage by 2% for instance so

It's atk spd being wonky
Oops
@obsidian harness


Nvm
Its right
I bamboozled myself again
2x
@obsidian harness I made a mistake
Rixed
do u trust tove atkspeed to be up consistently tho 
No
she drops it twice in the demo vid 
My first pin explains it
The chance is pretty high for base ammo
In one streak, she only has a 50% chance of exceeding 7-8 triggers in a row.
they should release the simulation 2.0 before adding more book hungry units
Each trigger is roughly 1.667s.

More or less.
Too bad

You shall wither away in sim room 5
But Kosmiu, you see, if you have unlimited ammo, that 50% chance is only after she exceeds 15 triggers.
50% chance at 7-8 triggers
Vs 50% chance at 15 triggers
is a huge difference
Thats literally DOUBLE buff uptime

Medium Priority in fact
Not Low
If you get 3 max ammo
Of lets say
150%
It's already 150 base ammo
From 5 mins + 1 opt -> 4 opt + 2 min
5 + 2 vs 10
7 vs 10
Literally around 60% uptime boost (40% higher trigger chance)
This moves the trigger 50% chance from 7-8 to 10-11!
And the uptime is therefore 8-9 vs 5-7 trigger duration
And 8/5*100% is 60%
inc extra ammo from this?
People who hate maths: 
No
i mean ur chance to drop it per 5 second goes from minimum 8.53%(48 shots 5% each assuming reload immediately after proc) to 4.61% from base to infinite ammo with a spread that's closer to 7.69% to 4.61% if we average uptime formula the reload time 5/6*60=50 bullets uptime average no?
so that extra ammo doesnt matter?
ammo would help build up the stacks every time u drop tho
I intentionally rounded down the base ammo one.
Because she will always reload in at least 5 windows.
So technically it's 48 ammo Tove.
Not 60.
Whats the "*60"
But I didnt count S1 recover
60shots in 5s
converting back from uptime to shots
But I wont overcomplicate things
You can't use average with Tove.
You need to use optimal vs minimum windows.
Optimal as in no reload, minimum as in WITH reload.
Minimum with Bastion is ±10%.
Minimum with Resilience is ±8.5%.
Optimal for both is ±4.6%.
Bastion has more Optimal but a steeper Minimum.
Resilience has less Optimal but a less severe Minimum.
So do I overload her with max ammo?
Yes?
if u decide to overload her yes
Crit Tove meta coming in
At most she get is 4 rocks 🪨
Here's the thing.
A well-OLed Tove has nearly double uptime than non-OL Tove.
Giving her just 4 rocks means you fuck yourself.
Do I overload sugar now?
XRupee + Tove 
maybe u just god roll 3x black line atk ele ammo 1 rock per piece
Because after every reset,
ammo lines with low lvl s1 work or she must has s1 lvl9?
the first 2 triggers do NOT count.
This makes it heavily biased to long streaks.
Which is only possible with more optimals.
Here's the real question, who does she replace as a B1?
team 5
We know that there is a 50% chance that a base Tove will not exceed 7th or 8th trigger in a row.
U use liter Dorothy and like volume
team 5 for sure
What happens when this game gets 5 solid teams of nikkes
All new nikkes will not have a spot
maybe they will release 7 team content
nah, switch to ele era
They should do a game mode where u can use like 20 nikkes at once
Like a mega battle
She lucky to even get 4 rocks considering her meta comp not defined yet

It's pretty much defined
What do you have to think about fucking SG comps
Tove dolla/Shelm sg sg flex
need more than sugar...
i have to think about if theyre buffing isabelle 
Anyways
I don't have to think about this, she's alrdy OL for me 
Funny thing is, I just reset my sugar from 7/7/7
my alt still sugarless...

Im looking for another nikke to fill in
At current stage im not going to pump resource to that sg

Isabel is goated bruh
Look at her skillset
u can say that about any nikke tbh 
Only problem is, she needs 2cdrs
Give her cdr too
Why are there no b3 cdr units
mine were with modernia
Made simulation for Tove S1, accounts for reloading, the refill and +max ammo. No cube equipped. Slowed the sim down on the video so stop at any time to see 1 sim. It's 3 min encounter

Prydwen 
What will happen if they make it 10 sec and delete the burst time reduction?
Pls Don't mind the ads

Same, no sw, no noah, no harran
i have the rest
just got alot of isabel 
I got core 1 Isabel 
Was really like her and give her a lot of skill book at the start
This actually
Confirms my maths
Since I was calculating around 70-80% uptime with 48 ammo resilience tove, but I didnt expect that to be this good
Realizing a few months later that she's sh*t without the right team built around her
Though the uptime
Of infinite ammo Tove
Is like
85-87% ish
Because my independent uptime calc is
correct
But the ratio calc is wrong
77 without cube seems to be the base, currently running 100k sims, will report back if CPU isn't ded
Ah
Cus it's probability
I should use the quadratic statistical formula
Meh
Nope
Apparently, it's 11 triggers per streak on avg
For base ammo.
Maybe it's 50% with that parameter.
Its kinda hard to translate from probabilistic to actual thing
Like a probabilistic graph into a number
Iirc it fucking uses quadratics
I remember it has squares
It should be 83-84% for infinite ammo?
Surely
Idk i dont think so
Its def higher
Like 86-87%
Im fairly certain
Count for infinite ammo too
Is it 86-87%?
Literally theres an easy way to calculate this
IT USES FUCKING SUBTRACTION LMAO
And I do all this shit
After few thousand sims it always goes to 77% and around 5.9s to first max stack. No cube in this
So pilgrim duo now?
At this rate only Elysion and Abnormal are missing one
Also just to add in, Im pretty sure ShiftUp secretly nerfed hit rate improvements. Few months back, 100+% hit rate had almost 100% core hits, now, 100+% hit rate is like maybd ~60% core hit
Base ammo of 48 + resilience has an average chance of 7.4%. multiply that by 3 (0stack,1stack,2stacks), now you get 77%.
I give up
Ye I can see what happens with inf ammo
It was as simple as that

Actually, its not like that
But
Its simplest
In reality, it's (1 * 92.6)^3.
The problems is
Are shotguns really that good to benefit from that attack rate
Thats the uptime.
Sugar is
And who else? Drake?
The uptime at inf ammo is therefore 1 * (95.4%) ^ 3
Drake is a good combo, yea

Extra 10% Atk buff, 1000%+ burst
87%
Accounting for b2 cdr, last one is Isabel or Maiden?
I think Maiden had the slight edge here
The uptime at base ammo is around 79% with Resilience, discounting S1 buffs
The uptime at max ammo is around 87%
Dumb idea: use infinite ammo Diesel
Note that the uptime isnt a good measurement
I want healer
Personally
So it's flex spot for now
So summer Mary or Rapunzel, or gasp pepper?
Pepper is possible ngl
Like, really possible
Sugar and drake do cuck her but
I wonder if she can keep stacks
Pepper is dps
Here's inf ammo / no reload. 85% uptime and first max stack @ 5.2s on avg
@tired cradle so tldr, wishlist Tove and for Christmas and double Pilgrims?

What the fuck
What if you added diesel or Noir in?
Hmmm
It averages at 85% I see
I'm trying to smuggle 200 pulls to Christmas
Which means it dies at 17 triggers
I wish I could convert my probabilistic function into an integer function
Hmm what if you added in Diesel, or Noir?
What do they do for infinite ammo?
Burst is 1000% every 20s
Diesel: shoot 1000 mg rounds to refill ammo
Noir: on full burst, increase max ammo and refill ammo
Bro
WHAT DO THEY DO FOR INFINITE AMMO
It's infinite ammo

Hmm infinite ammo means fodder for jackal in arena
???????
Tove bad for pvp?
i believe so
realistically atp you start swapping based on elements
If you can get max stacks in 3 bullets
naturally the same fixed 5 teams aren't always gonna be the most ideal for every boss, even across the SRs we've had now there's been a lot of swapping
She can be meta maybe 
But still not by much
She's overall just bad
Maiden AoE buffer
That's it
But even then she's just..
Nah
If she becomes SR meta it will be horrible to fish those S1 procs, maybe worse than SW fishing? Here's example how much you can deviate from avg if you keep fishing.
Kira Gon fish for 99% uptime
more 3 hour runs
💀
trust we gonna get a Nikke that increases the chance for Skills to proc
Nothing screams made for SR more than another rng dependant nikke
I'm surprised no such thing exists yet
separates top 200 to top 1%
Well, we have crit rate buffers
Idk about fucking skill rate buffers
2 in one year
it's common in gachas, just Nikke isn't your typical Gacha
just going off the damage formula
Me when Def down gives us exactly +5 more damage on an already existing 7 digit damage output
literally a 1/8000 chance, plus additional rng to keep the stacks
Hey bro
It's 50/50 in my books
It either happens or it doesn't
but even then if you're shooting into jackal/scarlet, it's still terrible
Ok but
Mf you can say that to any team

Apart from rh/Alice
All major carries feed into scarlet
Even
Scarlet
Feeds into scarlet
In a Mirror matchup where both scars are equal
Whichever scar procs more S2 wins

atm my games tend to be decided by rockets whiffs
If they don't patch them out of this stupid game
Before I'm gone
I'll write 50 emails of just fuckyou to shiftup
There's still no major PvP bug report given yet
I'll make it soon
after skipping Marci man
never skipping units again
trust SG meta soon
but not Isabel

3h rerun for almost 3 stack full time?
70% avrg uptime
It's not bad
Just Reroll for 6 hours and get a good run
That simple
6 hours for tove run
12 hours for SW run
2 hours for the rest of them
The remaining 4 hours of the day are for sleeping/eating
if i had to reroll for 6 hours i would just not play 
like right when u enter full burst? 
are you sure
because my shotguns (specifically sugar) aren't built up enough
nah farm we about to get a b3 shotgun support buffing hit rate, cdr, and damage vamp
Nayuta
can you comment on the 1/8000 chance for tove to make the shotguns go crazy in arena

Won't matter cause she's an AR so your SG team is still only gonna be 3RL. Plus SGs are too easy to counter with Scarlet, Makima or Biscuit
If they had instead made her an SG or removed the ammo reload part, she would have been hard meta in PvP
Now she's just an attack pick for brute forcing through slow defence comps that don't use invuln
Probably counters my Quiry stall team
We still mathing in here?
this is considering no OL gear right?
Do u know how Tove's e2 works? I want to know if she still buffs crit and attack speed even when s1's stacks are expired
No
My uptime calc is wrong
But the others are right
So 77% uptime at base
85% uptime at infinite
With lots of variance
Infinite ammo has slightly better variance
Check graph
On pin
But 85% is like the hard cap
U gotta pray for rng
malding sw crits 
malding tove stacks 
TOVE'S RNG CALCULATION v2
- At base ammo and without any cubes, Tove's uptime at Stack 3 is around 77%. The uptime at other stacks is 7% each. This means the average length of Stack 3 in each streak is 11 trigger duration (18.33s) out of 14 trigger duration (23.33s).
- At infinite ammo, Tove's uptime at Stack 3 is around 85%. The uptime at other stacks is 5% each. This means the average length of Stack 3 in each streak is 17 trigger durations (28.33s) out of 20 trigger durations (33.33s).
- If you notice, the base ammo variant doesn't have that bad of an uptime, but it does dip nearly twice as often as the infinite ammo one.
- This means RNG is stronger at lower base ammo but should be manageable without Max Ammo lines.
Still a copy
Dont skip
But what about Christmas
Also dont skip?
Its better to skip Marciana than Tove
Lmao
Wishlist Marciana is ok but not Tove
Problem with tove is only atk spd uptime
I hope I can lucksack again lol
4 6 8 on s2 btw
skill mats too
So actually just skip?
No
Shes pretty forgiving
9/6/10 is ok
9/4/10 is also ok
Oh come on, I still have to work on schoolgirls
Burst lvl10 isnt ok...
Novel is probably more below meta than Tove unless on jumping boss or boss with sp QTE
Novel is alr shafted
I alr suggested resetting her last raid
As well as Guillo
My mw burst still 7...
But Guillo is for ely tower
Tell me ur nikke list
Invested?
@marsh basin Good to reset novel ?
No
I said suggested
Shes still on the brink
Situational

10 10 10 cuz pvp... 
Then dont complain to me

In 2+ raid
Guillo will be obsolete
But u need her for tower
2B is threatened
Rn
If 1 is unthreatened and 10 is extinct
Shes at 6
Liter 10 7 10
Scar 10 10 10
Priv 10 4 6
Mw 10 1 7
Tia 10 4 4
Naga 10 7 7
Redhood 10 10 10
Blanc 1 4 10
Noir 10 10 4
Alice 10 4 10
Xanne, novel burst 7
Sw 4 4 10
Guli 1 7 1
Drake 7 4 4
Sanis 10 10 9
i dont think i wasted skill mats somewhere except scar
10 10 7,forgot about her
16-13
id sit on her but shes really hard to fit in a top 4 team lol
Sync 311
She work in pvp
OK TELL ME HOW MUCH U GET FOR UPGRADING THEM
HOW MUCH MORE GEMS
300
Do you think Xanne rerun won't happen
Bro its just u wont get any return
Ok ure spending around 10 days of burst manuals (XAnne) and nearly 1 month of skill manuals for Scarlet
Just to get 300 more gems per 2 weeks
4 limited banners sounds terrible
When u can get 300 more gems in raid too
I reset 2B
2B helped me get 300 more gems in arena
But Idfc
She was 7/10/7
Too costly
And I alr knew Tove could somehow replace her
Shouldnt have built Guillo or Drake
Tbf lvl7 is ez cuz event shop give alot manual 1 & 2, but 8-10 is painful
Level 7 u get half baked unit
You should start from most important units downward
Like Guillo lv 7 is...
I never advise to up Guillo unless u can make her 10
She will be in mileage store


Mentioning PvP but not even Burst 10 Noise
Right... Forgot about doro, 10 7 10 btw
The why
Not sure why i upgrade her s2...
Mark my words
Sugar Guilty
Or Sugar Drake Marciana
build better comp that noise bursts b4 scarlet bursts
Does shotgun also have their firing rate tied to fps?
credit card gap
No
Well, technically if you're at 1fps, yes
But no diff bw 30 and 60 fps
Based on my calculation, he will get a credit wall when he reaches lv400. Then I can slowly catch up
bro think he reaches 400sync and not buying credit pack everyday while brushing teeth in the morning
So technically they are tied to the fps, just doesnt have a significant difference…
In this case wont any atk speed buff can only go as much as the upper limit/cap then?
There's no difference within the 30-60fps scale that 98% of the players are on
More like everyone, i guess
It doesn't matter how up it goes, SG speed is 1.5 shots/s base.
Even a 400% increase makes it 9 shots/s, which is slower than machine guns, so it'll work
Cap doesn't matter here
What matters is how little it's boosting up atk speed.
33 = 18 shots during burst
32 = 18 shots during burst
31 = 19 shots during burst
30 = 20 shots during burst
29 = 20 shots during burst
28 = 21 shots during burst
So its more like ammo counts too little, that any fps based cap just doesnt matter
If I'm doing this correctly
I see
So atk speed is doing minimal increases in general over 10s of burst
Ok thats too much maths for my brain
I was just doing burst cuz that's where we do big pp damage

SG is dependent on ammo htw
With Tove
Most SG is 15 ammo
Which is gone in 7 secs
My concern is just more on if atk speed increase will be useless because of that supposed fps tying to firing rate
Just
Peek this
I might run
first try

But I must bring Maiden
maiden cope

sugar is by far the best beneficiary of tove so far
Sugar drake guilty is what I have in mind, but heals are necessary
She has heals on burst..
Maybe someday she hits last bullet proc 
But also
If you put Marci here
You're forced to run no healer in Doro SAnis scar
Maiden Guilty
is tove s.helm sugar drake rapunzel

and a situational team 5
I'd put in Mary just for the sake of spam
mary is a last bullet too
Picking Rapu over Helm?
helm is on team 4
I meant smary
Rapunzel is spammable
Wdym
She just doesnt heal when u spam

Maiden Guilty Sugar it is


Unless if you have like
Ele rolls on Rapunzel
I don't see her being used over mary
My Maiden is core 3 man
She has highest atk stats to copy
By Guilty

Unless i build my Drake
Which is core 2


said the guy who called smary is gay strat

u go from im right to im wrong to wait am i right to wait am i wrong to im right
I hate using pure healers 
Oh
I never said im wrong with burst after 2x bamboozle
Austin, I still theorycraft better than people

see i wonder if because this tove comping is so ugly
if u can do some stupid shit like
tove s.helm sugar guil noise
🤔
Skill issue
Use Tove as offburst
Give 6 anmo to Alice


Now she can fire 44 uninterrupted

Ok lets do maths
Noir is 5,
Tove is 6
Bastion is +42%
44 / 142%
I think overall..
This gets outDPSed by what Kira ran last raid anyways
Novel guillo 2b scar
How do you plan to beat 2 heavy hitter's and a tanker who is a novel buffed burst
in my comp scarlet is in team 3
i just think
everyones underestimating sugar
Well then we still have
B1 Mast 2B guillo shelm
Also keep in mind
A2 is backup, boss parts = she's in
They used her last raid 
Ele makes anyone good
Talk about water weak boss raids as ideal cuz that makes everyone equal
ignoring element
i think just the attack speed from tove
makes sugar hit harder than scarlet
Gatrix says otherwise
But I dont trust Gatrix
This time
Because
Guilty was already outdpsing solo Scarlet
In the past
When Guilty is released
Guilty outdps Scarlet
Answer it urself
Now Tove brings more than what Guilty brings
Higher atk
Also atk spd and ammo
I told u against no core and with dmg distance
Scarlet will lose
terribly
And SG has all elements
Sugar: 1.5 BPS * (1 + .4224 + .66) * 231.6% = 723.42576
Scarlet: 12 BPS * 27.08% * (1 + .2315*5) = 701.1012
napkin math
b4 tove att buff
also ignores sugar's s2 max ammo buff
Against boss without core?
Against boss without core
i think they are both equally str/weakness to core/nocore
sugar shud get 80%+ hit rate reliably
assuming u are OL aiming for it
If you're putting sugar with a buffer
Pair scar with her buffer
i didnt put in tove's attack buff here
Water = Poli, Viper
this is just attack speed
if u compare apples to apples
team 5 scarlet and team 5 sugar
team 5 scarlet has pepper
core dmg still sg weakness
team 5 sugar has tove
Tove, yeah
But no heals
Helm is snowwhite team
Poli
i think only way marci works is
u need high cores and OL marci so that her s2 can sole heal
if not the heal is too low
cuz she doesnt have a s1 with tove/sugar
If we're simply going for the no heal, yeah sugar drake/scarlet guilty should be superior overall than using scarlet t5 teams
Pepper can be ditched
But if you include heals, might be a bit rougher
How tf is Pepper Scar > Tove SG
2b, a2, and guillo
Listen here u piece of shit
i think its basically the mix of 2b, a2, guillo versus sugar drake mix
who is kisenix talking to
Snake
is he arguing with the wall
No, im arguing with Snake
Wow toxic
Ok austin
So does that mean
Snake is a wall?


I know, right?
If u know me well
U know Im not toxic
With that
Its just the way I talk
These people know
So hush
No


She's equal to 2B with tove, ~10% lower than scar+SAnis output
A2 is boss part hoarder
Guillo is waiting for mast or novel or cores to buff her damage output, and also if 2B can handle the damage from the boss alone
Ok if u dont wanna leave
Like the position of privilage that Kisenix has here. Just great.
Then Imma ramble
Ask anyone
I curse/swear a lot
And its normal for me
Yes, that's the issue
You can't be using sugar alone 
Wait for the mods to ban me.
Pepper scar already means you need survival for your nikkes
Since you ditched scar from SAnis team
i actually think tove + sugar is better than mast/novel + 2b but we'll see kira math
That's a spicy one to screenshot
Feel free
No ones gonna do shit
Its just the way I talk
Again, that's the issue
also need to consider tove + sugar also comes with drake
Kira previously stated that 2B ~10% below or above scarlet
Yeah so what
and drake is getting considerable buffs from tove /sugar
She revolves around her
So in that case
Sugar is 10% of scarlet as well, (scar+SAnis)
yea and he said that with 26% att buff tove is team 5
No one said the issue was you cursing or swearing, btw.
So whats the issue
26%????
You gave me 76% last time 
Its 76% * 83.33%
huh
Ok I just read it wrong
You refered to someone in a degrading manner.
Here ez math 63.3%
We have shooting range now




💀
