#Research Dungeon

1 messages · Page 11 of 1

vapid geode
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so we still don't know if it works

quick vector
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At result screen, Noise heal for 0 hp. I think that's enough to tell that it's not a heal

vapid geode
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on results

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I mean the HP Max

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part

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only healing that's shown there is from her Burst

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oh

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@quick vector thanks for the video though

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it helped me find one fucking big issue

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with XAnne

sweet ocean
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wait

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where's the third copy of neve?

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Mine's still stuck at core 1

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oh it's a reward at a later stage in story II

dull zenith
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Double bugged Anne, and I spent 20 advanced tickets to get her

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Poop

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Did anyone report the bug to ShiftUp

molten robin
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Well if pausing is giving the buff time to apply, we can at least be assured that's definitely a bug lol

dull zenith
# molten robin Well if pausing is giving the buff time to apply, we can at least be assured tha...

I can't help but wonder if it's due to some pepega algorithm. Like, "We want to make attack buff apply to only attackers on the player's team. Okay, let's enumerate all the characters in the game. Okay, now let's enumerate all the characters in the player's collection. Okay, for each character in the player's collection, let's check if that character exists in the roster of all characters. Okay, verified. Now, for each character in the roster of all characters, let's check if it's on the player's team. If it is, let's also make sure it's in the player's collection by enumerating through all characters in the player's collection again. Okay, if that's good, let's then check if the character is an attacker. If it is, let's add the character to a queue. Okay. At the end of all this, let's go through the queue and add attack buff."

molten robin
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Yea could be

dull zenith
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dim wolf
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worked

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but Rapu & XAnne have the same bug for Arena - revive with ~80 hp lol

molten robin
dim wolf
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nope but I can do it again

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pretty guaranteed win

molten robin
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we need some anne vs noise vods

molten robin
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hp potency does not increase the amount of hp gained from max hp increases, and thus is likely not reduced by negative hp potency

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this was soldier FA

copper nexus
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I’ve confirmed the bug in simulation room and tribe tower

dim wolf
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works fine in story for me tho

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but yeah, didnt test in sim and tower

copper nexus
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yeah I haven’t been able to replicate it in campaign mode yet

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idk why

dim wolf
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well, maybe that's the reason why this bug exists in the first place

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lol

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only tested in campaign

copper nexus
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what?

dim wolf
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I mean, QA only tested Rapunzel & others in campaign mode

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so it kinda makes sense why it works fine there

slow pulsar
copper nexus
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Who is QA

copper nexus
dim wolf
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quality assurance

slow pulsar
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Idk the calculation compared to enemy team but maybe it helps (sorry for low quality video)

wintry ravine
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So do we know for sure Anne's heal cut doesn't work vs noise? Or..

molten robin
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we know hp potency doesnt INCREASE her healing

copper nexus
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Well we know for sure heal buff doesn't work with noise, so we are assuming the heal cut doesn't work either

molten robin
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I cant conclude from that testing the opposite is true, but it should be

wintry ravine
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I think that's an indicator that it's noise who is the bugged one on the side of the hp increasers then

molten robin
wintry ravine
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she's living on borrowed time than KEKL

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they've actually been getting through the bug list pretty fast

molten robin
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as a mechanic it doesnt really make sense for it to "heal" and also not be healing

wintry ravine
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If it isn't affected by heal cut it would be a heal that also increases max hp and isn't countered by anti healing KEKL

wintry ravine
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do we know if console levels eventually completely cap out or do they go on infinitely?

molten robin
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passive re-energy income implies no cap right?

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but that's a datamine question

solid relic
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You continue to be capped by Synchro level. I don't have the screenshot, but I think it's like 80 requires synchro level 220 or something.

molten robin
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huh

solid relic
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level limit is like 400 something, right?

molten robin
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there's no set limit

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the synchro device tells you the formula, it scales with # of nikkes and total limit breaks

solid relic
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Oh, I thought there was some hard limit for nikkes that was datamined to be in the 400s. So that would translate into a hard limit for the RE-Energy console as well, right?

molten robin
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it would, but there's no hard limit

solid relic
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Oh duh, they just keep on adding Nikke, so there would be no actual limit, right.

molten robin
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right

copper nexus
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The recycling room cap is datamined to be 160, which requires synchro level 360 and 50 re:energy/consoles

molten robin
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yea I dont trust that though

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makes no sense to have a cap

copper nexus
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They can always increase the cap yeah

molten robin
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but I guess we'll see when people are 360 lol

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but what would be the point of the re-energy the outpost is producing, yknow?

copper nexus
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Since the required number of re-energy is still just 50 while synchro level req keeps increasing, ppl will have way too many anyways at high level

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Maybe they will add another use for them idk

solid relic
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Please let me recycle RE:Energy into something else like core dust or something.

wintry ravine
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so you are saying I should def buy molds

solid relic
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probably pass on discounted RE:Energy once it starts requiring 50 at the very least

wintry ravine
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what about discounted attacker shards?

molten robin
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buying re-energy never made sense

solid relic
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Since we aren't passive generating any of the shards, I see no reason to pass them up.

molten robin
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but I still buy all others

wintry ravine
solid relic
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Sure, but by that logic you might as well never buy anything since you'll also get SSR molds from other sources.

molten robin
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youll never cap on the consoles from events

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each event might give more than 1 but less than 2 levels at 50 per lol

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well some give 150 from shop right? but that's 3 levels

wintry ravine
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It's basically 1 level of attacker vs two molds isn't it? not in game atm

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assuming 50 consoles for upgrade

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I guess you could compare a 2% increase in stats vs the increase in stats a level of consoles gives you

molten robin
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well, that's not a great comparison because the consoles will take effect for all present and future nikkes of that type

wintry ravine
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if you went through all the SSR's called each one a hit or a miss and then worked out your % chance to draw a hit from a mold you could then compare the stats gain

molten robin
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I think it's clear a single star on a nikke you're using is better than the console benefit

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but as an example, no current or past bought molds will have improved your modernia

wintry ravine
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true

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hm

molten robin
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I think in a game where powercreep is inevitable, I'm sticking with consoles

wintry ravine
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my personal strat was to buy discounted attacker console and missilis molds

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then use the extra on molds

copper nexus
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I am only buying ssr molds now lol

wintry ravine
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yeah I don't think there is a super clear best answer

molten robin
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there isnt

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I mean, the rng of molds prevents it from being an obviously best answer, anyways

wintry ravine
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maybe the edge goes to consoles but getting a good SSR feels like 10x better lol

molten robin
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if it was 100% we prob wouldnt be having this conversation lol

copper nexus
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I think the events is a reliable source for consoles

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I don’t find them that valuable anymore

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Especially for F2P who need as many dupes as they can get for breaking 160

trail falcon
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I regretted buying consoles and reenergy when I first started. Everything should've been dumped into the ssr molds.

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You can passively get reenergy at a respectable pace and modules seem to be readily available through events. SSR molds are like what 0.47 per week from dispatch missions (with 7 dispatch missions) ? You need every opportunity you can get to obtain SSRs as a f2p player.

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realized this too late

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I also realized like midway through previous event that I shouldn't be spending gems for additional attempts because lb3 nikkes are the main thing preventing me from progressing. In the future I don't think I will be purchasing additional event stamina unless I need to buy out the tix or molds from shop.

willow pecan
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It's worth buying event stamina either way imo, assuming you care about playing the game long term.

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But yeah what long term fuck 160 wall

slim spade
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molds are probably the play because purchasing even 30 consoles for a level costs an insane amount of currency and the discounts are too random to really target any faction

sweet ocean
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man everyone and their moms are trying out centi and liking her

willow pecan
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can take her shields away and she'd still be good

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SSR anis is already top tier stuff

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shield on top is just poggers

sweet ocean
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so you can definitely outheal drills if you space your bursts good enough

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man imagine if pepper has an attacker statbase instead of a supporter's

dull zenith
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After finishing Anne’s event story, I don’t regret pulling her even though she’s bugged and useless

still drift
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Quite badly.

copper nexus
fringe junco
willow pecan
dim wolf
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I didnt check it in arena mode and just assumed it has the same behaviour as story mode

molten robin
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for sure no delay in arena

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there's very strong support that all of the skill delays discovered so far (multiple characters) are due to the game processing/calculating too slowly when performing multiple or a chain of effects

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but arena is running a very simplified version of combat, and appears to have no issue with processing speed

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presumably the delays in other modes will be fixed too, as they bug fix/optimize

dim wolf
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holy shit

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after checking nikke.gg I noticed that guy dont have Burst animations

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so I tried to disable them completely

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it fixed Anne delay

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@vapid geode

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sorry I forgot to check that

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bug gets fixed if you use this

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punished for wanting for game to be beautiful

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same behaviour for Arena and other modes

vapid geode
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spaghetti gaming

dim wolf
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should have guess that after I noticed that pause affects this shit

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well, it makes XAnne a lot better

vapid geode
dim wolf
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yes

vapid geode
dim wolf
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applies immediately

vapid geode
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Well, glad that I was busy

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and didn't add her to tier list yet

dim wolf
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I dunno maybe worth to ping people

vapid geode
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I will on my server soon

dim wolf
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your server?

vapid geode
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Prydwen

dim wolf
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oh yeah

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I thought you have private discord server

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@copper nexus check it out too

molten robin
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you sure you arent seeing a delay? pretty sure auster has been doing his testing without skill cutscenes on

dim wolf
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well, I'll test more

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so far my Scarlet dmg is full

molten robin
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he has some vods and I dont see any skill cutscenes

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of his delay testing

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he found pausing would reduce the delay, but not eliminate it

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but perhaps reduce it enough to allow scarlet to benefit, unsure

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one of his vods

dim wolf
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actually

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it may depend on PC specs

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I have quite good PC

molten robin
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circling back to what I mentioned about processing/calculation speed, it does seem plausible that higher end devices/PCs could perhaps have shorter delay

dim wolf
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so dumb

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@vapid geode sorry for pinging again. This bug actually depends on your PC specs, for me it gets fixed completely (at least for my main Scarlet usage) but for other people it may not (Auster apparently still has problems)

fringe junco
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What kind of p2w mechanic is that whyyyy whyyyy kekw

dim wolf
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but yeah

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Arena is very simple looking so it should work there as intended for most people

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I hope devs fix that

vast plank
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XAnne burst doesn't have delay in arena? wtf

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it does have a 0.9833 secs delay in the story mode fx script

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gotta check arena one

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I think the delay should be present in the arena as well, but I'm out of tickets and gems

copper nexus
vast plank
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😂

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Stupid piece of spaghetti game

copper nexus
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I am able to replicate it too, I think in Arena it always applies without delay consistently

copper nexus
dim wolf
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nah, after testing more, delay is there but way less than with skill cutscenes

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but it's enough to get buff for Scarlet swipe

vast plank
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That must be a glitch as well

copper nexus
vast plank
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It takes around 1 secs as stated in the script to get the buff

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by decreasing it to 0

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it gets applied instantly

copper nexus
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LOL

dim wolf
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kekw

vast plank
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so the delay is present

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if it becomes shorter then it's a bug

copper nexus
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@vast plank could you look up which other skills have delay?

vast plank
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It takes a bit of work to find those files tbh

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so I can't track down all of them

dim wolf
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nice works btw

copper nexus
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do you need skillIDs?

vast plank
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nah one sec

copper nexus
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I have them mapped

vast plank
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those files are in the addressable cache

dim wolf
vast plank
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one of the json files in com.unity.addressables contain the hash ids for those bundle files

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you can use FileSeek to find it

copper nexus
vast plank
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search for it in UnityCache and you'll get __data file in the folder

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but it doesn't contain any actual scripts in the bundle so you have to find it from dependencies

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since bundle files have those cab-blahblah written on line 1~5 you can use FileSeek again to track down __data files

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try from bottom to up

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if you get multiple hits in a short time then it's probably some shared shader asset so skip that

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the file you're looking for should look like this

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NK Signal Skill Hit Marker marks the timing of the buff

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There should be an easier way to track those files but I'm just dumb so I did that lol

dim wolf
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so in the end it's not supposed to be applied immediately

vast plank
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yeap

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and they never told us about it

dim wolf
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will ultra suck for arena after it gets changed

vast plank
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like poli/liter gives instant atk buffs

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I was expecting xanne to be the same

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but hell no lol

dim wolf
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the only unit that somewhat benefits that is SW/Maxwell

vast plank
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yea

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I wanna try that comp someday if I get lucky enough to max them

copper nexus
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it’s so weird some skills are just hard coded with delay for no reason

vast plank
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for aesthetics I guess

copper nexus
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they really couldn’t think of a better way

vast plank
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it makes sense to give the atk buff when those blue butterflies touch allies

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but it's not that great for the actual gameplay

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I think admi has a similar delay, doesn't she?

copper nexus
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does she?

vast plank
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lemme check

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oh wait actually I found a faster way to find those bundle files

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just look for the bundles with effect-spot-player_skill_library_assets in the name in it (in the addressables hash map)

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that's the original name

copper nexus
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I know volume and dolla have delay but I don’t recall them having a long animation

vast plank
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admi has 1.65 secs delay

copper nexus
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bruh moment

vast plank
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lol

copper nexus
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what is the exact time between each burst?

vast plank
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no clue, it probably depends on your phone/pc specs

copper nexus
vast plank
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like so much stuff is tied to the frame rate in this game

dim wolf
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that's stupid

dim wolf
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well

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DPS tied to FPS was knows before

copper nexus
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yeah laplace burst is a big one for fps

vast plank
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yeah

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and the reason why laplace drops the fps so hard

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is because of the texts

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I removed the damage texts through the help of some malicious program that claims itself a guardian

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and that happened

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this game is so stupid lol

copper nexus
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bruh

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why can’t they iust make skills apply instant

vast plank
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ikr lol

copper nexus
molten robin
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So it's not instant, but 0.98s is anecdotally fast enough to apply to scarlet b3, right?

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Assuming it's not even slower on your PC/device

molten robin
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It's ultra simplified/shortcut

sweet ocean
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good lord, you need 3 separated teams for arena now

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so nice of them to field this update out when Anne's still on banner

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also bets on Noise getting fixed?

wintry ravine
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I'm cautiously optimistic they'll fix noise,.. or fix the other hp scalers

dim wolf
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if they do

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Frima gonna be op

wintry ravine
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they seem like they put hunting down bugs high on their priorities after last patch

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I wouldn't mind frima being strong, could do with more burst one competition

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although.. healing the whole team every auto attack for 6% HP.. I doubt that is their intended design KEKL

willow pecan
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Shotgun healers getting put out of their jobs

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Imagine running last hit comp when you could just run frima

tepid swift
pearl parcel
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LETS GOOOOOOOOOO

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If you guys need to do some final touch downs it's ok

dim wolf
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why no access to #janitor-closet tho?

pearl parcel
dim wolf
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managed to read it all before access was yoinked

pearl parcel
tepid swift
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yes its all research about nikkes source : trust me bro

pearl parcel
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Too many nhentai codes

dim wolf
vernal coral
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I didn't know only Pilgrims could reach Bond 40, interesting

willow pecan
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LB2 privaty currently at bond 28

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So only lb2 needed for bond 30 on non-pilgrim

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Pilgrims don't fucking matter I'll never get them

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Fuck tencent

sweet ocean
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Damn they are handling out free ssrs now
Nah I bet it will take like a year for Lb3

molten robin
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well, at 720 xp per and worst case scenario of 3 dailies for 10 xp each (the datamine says 3-6, is that a random amount daily or is the 4-6 including a reset? also there can be higher xp missions) that's 24 days per copy

sweet ocean
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that's kinda generous
three lb3 right there, there has to be a catch AnneWaaw

molten robin
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The catch is gonna be they suck lol

atomic gyro
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Oh fuck I was sleeping during the grand opening

willow pecan
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24 days per copy, 4 copies per mlb. About 300 days to get 3 mlb

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That is the catch.

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The ridiculous timegate.

molten robin
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I mean 24 is worst case

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we will need to see rates and actual daily amounts to determine averages

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also there's nothing special about mlb unless you need a mlb to break 160 at that point

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lb2 is all you need to max bond, which is where the lb stats really come from

willow pecan
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Mlb is going to wall anyone who isn't top 1% luck or a paid player

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Nothing else matters until you secure a way past 160

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These units can have negative stats and that wouldn't really change anything.

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Last I checked they have shit kits aside from guilty anyway

molten robin
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I mean I doubt a day 1 pure f2p even will still need the mlb by the time you can get one from this event

willow pecan
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I'm a pure day1 ftp

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Currently 2mlb

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No more gem income

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There is no way I'm getting past 160 wall without these nikkes

molten robin
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well obviously you still have gem income

willow pecan
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It's tiny

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10-15 pulls a month

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In three months time I'll get one more ssr, probably not a dupe that gives me mlb

molten robin
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a month? no

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you're getting more than 15 a month lmao

willow pecan
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If you count event, maybe

molten robin
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not counting event

willow pecan
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Gemwise about 3900+extras

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Dispatch, daily, weeklies

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Pretty much it. Everything else is one off and dried up by the time you're in ch15

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Are you FTP?

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Ah, maybe you're counting friend pulls too

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Well, let's just say that I will not have 5mlb by the time this event drops

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I don't think anyone else who's FTP will either unless they mega luck it

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Friend pulls have given me nothing but currency for molds giving me more SR's

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I'm 160 by end of this week

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¯_(ツ)_/¯

molten robin
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you get 100 daily and 300 weekly, so if we assume a 30-day month, that's 3k + (30/7 x 300=1285) 4.2k, then dispatch averages 206 gems per week, or (30/7 x 206=882) so that's 5080 a month or basically 17 pulls, then 3 friend pulls per day or 90 a month, valued at 1/2, so 45 pulls, then 1 recruit ticket per week I wont adjust for 30 days so that's 66 pulls per month, not including the SR molds you get daily/weekly or any other source of tickets/gems

willow pecan
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Dispatches have a working average?

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Friend pulls can be just halved or is that an estimation?

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The 17 pulls is good, that's the only thing I consider constant. Forgot about recruit tickets, fair. 21 then.

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21+ friend pulls + whatever random crap they give us.

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Yeah, nothing has changed. No FTP is going to have 5 MLB by the time rehabilitation drops unless they lucksack.

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I'm assuming a release by March

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Four months for one SSR from the 21 pulls, let's say I'm lucky and get 2 from friend pulls. 1 from random crap.

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I have 2mlb 2 lb2 bunch of lb1's

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Pretty lucky roster in terms of dupes

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One mileage

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So minimum I need 3 correct dupes, I get less than 10 in the next 3 months

cloud elk
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Did anyone get hardstuck yet at manufacturer towers?

willow pecan
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Not yet. I'll get to about 75 before hard stucking.

cloud elk
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Whats 75 CP requirement?

willow pecan
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56 or 65k, can't recall

cloud elk
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So in a week: you get 3 attempts = 9 floors. 27 floors per month.

To get harsatuck, it would take around 3 months (or 1 or 2, since people already are at their 2nd mold)

Its a deceptive daily gems for now but can get exhausted soon

willow pecan
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36 floors a month, no?

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And yes, manufacturer towers will dry up like anything else.

cloud elk
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Oh right miscounted

willow pecan
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Fiery has a pretty good calc up there on things that don't really dry up. Even if you take the 66 pulls at face value that's around 2 SSR per month.

cloud elk
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Did it take account of the mold back from R and SR?

willow pecan
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No, I don't think so

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Friendship pulls actually give a lot of mold currency

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But again mold is drawing from such a big pull

cloud elk
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Yeah, 450/day at worst 600 at best or if you get less, its a jackpot

willow pecan
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Losing is winning in that aspect, yeah.

cloud elk
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I dont think ive gotten SSR from friend yet

willow pecan
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I've gotten an Emma, that's it.

cloud elk
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Most of them are from molds, but lmao, big pool

willow pecan
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Don't really have time to math this game out so I'm not gonna go disprove anyone's calc

cloud elk
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They would have to compensate alot with events

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20 day cycle version I guess

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Like, at least 30 pulls, at worst 20 (mix of advance/regular)

willow pecan
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Events actually give a lot, yeah. If they just keep events rolling every week.... Idk.

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Mileage is mileage.

cloud elk
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I think by design, they are looking forward to put more value on events

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So people will play and look forward to

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I would base the no. of ssr I need vs pulls (milage currency) but my luck is above average lmao

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Considering Im also a low-mid spender

willow pecan
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I feel like I can't complain as ftp, but even then it's hopeless. By my estimation that means all other FTP players are fucked.

cloud elk
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Hmm, how many milage you have? Aka how many rolls you did

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Thats disregarding the molds/friendship tho

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And how many more SSR needed

willow pecan
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I have one mileage for normal and one for special

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2 mlb 2lb2 3 lb1

cloud elk
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So 400 total rolls, minimum

willow pecan
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Yeah about 450 rolls so far

cloud elk
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Thats pretty good, mine is around the same

willow pecan
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At the minimum I need 3 dupes

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I really can't complain about dupe luck

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Though of course I have no pilgrims except Rapunzel

cloud elk
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250 gold, 300 silver (used one)

2 core1 (wasted silver), 1mlb, 2lb2

willow pecan
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Getting three correct dupes before March feels completely impossible. Maybe I will only need to farm one single Rehab Nikke to mlb, but that's at least 36 days after rehab releases.

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So maybe April or May 2023 I'll have 5 MLB.

cloud elk
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Need: 1 privaty and 1 miranda. Could havr miranda only but I wasted 1 silver litter

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How many lb1 tho

willow pecan
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3

cloud elk
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Yeah, thats pretty far away. I got bunch of lb1 but chances are, the 3 you need are gonna take time

willow pecan
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Yeah. It has to be the correct nikke so it's fucked. Even wishlist is 1/15 after surviving the 4/100

cloud elk
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Best is either go hard on advance to get 1 mlb from scratch or keep rolling on wishlist

willow pecan
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And friend pulls basically mean jackshit

cloud elk
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One of my core1 is laplace (other is liter where I watsed 200 silver lmao)

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And laplace is advance, can argue that you can get better chances at advance pull pulling for specific ssr for mlb

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But you need ALOT

willow pecan
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Yeah, gem is best currency (duh). You can mlb 1x per banner if you have enough gems

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Friend pulls is copium, molds are worse, everything else is one-off

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Research/Rehab is guaranteed but it takes too long

cloud elk
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Research?

willow pecan
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Rehab Nikke, the prisoners. Sorry, keep thinking of AL research ships

cloud elk
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Oh thats a thing?

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Or not yet implemented

willow pecan
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Not yet

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Should be after Modernia

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So at least Feb, I'm using worse case estimate so say March

cloud elk
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Hmm I wonder if they projected 3 months for f2p to hit 160

#

Seems like it tho

willow pecan
#

Maybe. But the events giving too much

#

I'm 160 end of this week.

#

Not even close to being the fastest, I only played like 30 mins on day 1

spare pine
#

have you guys discovered and/or tested whats hp potency is for

#

im not sure if its really healing bonus

#

but i cant think of anything else beside that hmmge

sweet ocean
#

jesus
Guilty's going to smack with Pepper

#

she fills the much-needed role of b2 shotgun too

molten robin
molten robin
molten robin
willow pecan
#

I think your math on number of pulls is fine. 21 pulls per month from gems + 4 ticket should be a good number to do further math with, I don't know how to factor friend pulls in cause they feel mega shit.

#

total number of pulls doesn't scale linearly with progress towards 5 mlb (because not all types of pulls are created equal).

#

wishlist pulls and special banner pulls >>>> friend pulls for that

#

I guess the dispatch gem average is fine, but hard to factor in unless you just wanna slap on another 4 pulls from ~42*30 NovelThink

ornate solar
#

is it just me or did they nerf the spamming for RL and SR?

#

like its not as smooth as before

willow pecan
#

Didn't notice anything. Unless you mean before the infinite ammo bug

sweet ocean
#

Arena's completely dominated by stonewall teams
Emma's actually pulling her weight and Helm's life steal is nasty

dim wolf
#

they cant lifesteal if you stun them

molten robin
#

Friendly reminder that Anne reduces healing

sweet ocean
#

yeah but
who has anne whyyyy

dim wolf
#

me

still drift
#

Everyone joypalm

dim wolf
still drift
pearl parcel
#

Friendly reminder that we've opened the Research Department

#

So you guys can start working in it

#

The server will come later, when I ain't busy pain kekw

pearl parcel
#

wtf bro

molten robin
#

so sp arena is cross server, but how many servers are in each "cluster?"

#

20 servers per is my estimation

solid relic
#

I'm in 5073 and the bots that fill out the rankings are in 508. So it doesn't seem sequential at least.

#

I can't provide any more information than that though since it's literally just me in the rankings and bots from 508.

molten robin
solid relic
#

Here's some more reports of bots to players respectively from union members
32 : 310
183 : 1822
99 : 982

sweet ocean
#

I'm try-harding at buttgame's pvp

solid relic
molten robin
#

a union member is in 5690 and the bots are 570

solid relic
#

I'm specifically tapping on their profiles

molten robin
#

there's a clear 1:10 ratio from that you provided

#

I think the implication, then, is that it's 10 servers per

#

I think they did 1-9 cluster 1, so only 9 for the first cluster, then 10-19 etc for the rest for 10 each

#

that creates the effect of all of the clusters being x/10 rounded up

sweet ocean
#

I wonder if the delayed burst gen is worth it

#

yep, lud's a god

dim wolf
#

@vapid geode I'm curious why Harran is "A" in PVP? She still should be quite OP in terms of burst generation?

vapid geode
dim wolf
#

ooh

#

makes sense then

willow pecan
#

need some people to find out the role of arena coins

#

not sure how to go about it

cloud elk
willow pecan
#

I need confirmation

#

cause that is the dumbest thing that can ever happen

cloud elk
#

the ranking system works like this

#

there are 2 leaderboard

#

battle leaderboard and point leaderboard

#

point leaderboard is where seasond end rewards SHOULD be based on

willow pecan
#

I know what it appears to look like

#

but the reason I want confirmation is

#

IF it is confirmed that red coins determine ranking

#

anything you do from now on will not matter

#

the people who early farmed rank 1 and got hours of 600 coins while other people were working/sleeping can't be beat

cloud elk
willow pecan
#

you can get rank 1 right now and keep it for the rest of the season

#

and you still can't beat a deficit of 11 * 600 red coins

#

cause rank 1 only gets 5 more coin per hour than rank 2

cloud elk
willow pecan
#

the season is already over

cloud elk
#

if you can beat rank 1

#

you maintain it

willow pecan
#

you can get 5 more coins than him.

cloud elk
#

if they can't beat you

willow pecan
#

per hour

#

he has a lead of 600 * 11

#

7200 / 5 is how many hours

cloud elk
#

then beat him

#

the ranking system works in "stealing" place

willow pecan
#

you need to be ahead by that many hours to finish end of season rank 1

#

1440 hours

#

60 days

#

😆

#

like I said

#

if anyone has an 11 hour lead against you in terms of him getting 600 and you getting 0

#

you already lost

#

the season is over.

cloud elk
#

yeah that's assuming

#

you don't play at all

#

or he gem'd

#

if he gem'd, he has a lead on getting rank 1 first

willow pecan
#

there has to be a gap of X income to 0 income yes

#

even a 3 hour gap

#

let's see

#

a 3 hour gap (say it's 4am reset, you slept till 7am) is 360 hours of lead

#

do you see how stupid this system is?

#

I need confirmation that this is how it works because if this is true

#

then the season isn't won over the 2 weeks

cloud elk
#

so let's say

#

give me an hour lead

willow pecan
#

you win the entire season by logging in at reset

#

yeah, one hour lead is 600

#

not a lot

#

120 hours, so about 5 days

cloud elk
#

no, give me a less than 24 hours lead

willow pecan
#

you can't

#

the smallest lead is 1 hour

#

the rewards tick per hour afaik

#

you can't get them every 2 seconds like outpost

cloud elk
#

you can

willow pecan
#

🤔 really

cloud elk
#

if you see % on the box

willow pecan
#

maybe it's really slow then

#

mb

cloud elk
#

i'm not sure how often, but I'm rank 9

#

but i've gotten 300 coins earlier

#

lemme confirm now

willow pecan
#

I've gotten mine hour after hour

cloud elk
#

I'm not getting what you are on "if you missed lead by X hour, you lose/rank 1 wins"

willow pecan
#

sample scenario, reset is 4am

#

A logs in at 4am, gets rank 1.

#

at 7 am B logs in, gets to rank 1. A is now rank 2 cause he's been displaced

#

A now hos 3 hours of 600 coins more than B

#

1800 coins / 5 difference per hour = 360 hours

#

A can now be rank 2 for 359 hours and still end the season as rank 1 while B is rank 1

cloud elk
#

that's assuming rank 2 isn't rank 2 no?

cloud elk
#

or "would be rank 2"

willow pecan
#

use A and B for players

#

what do you mean

#

I don't understand

cloud elk
#

say, A got to rank 1 first, so he gets 600 coins/hour right

willow pecan
#

yeah

#

while B is sleeping

#

so 1 hour A gets 600, B gets 0

cloud elk
#

what is B who will get to rank 2 then

willow pecan
#

B is another player, he's a leviathan so he wakes up at 7am, takes rank 1 from A

#

A goes to rank 2

cloud elk
#

did you forget diamond rank also give coins? not just challenger

willow pecan
#

everyone starts at 1000

#

so 0 coins

#

diamond doesn't matter

cloud elk
#

diamond 10 gives 255/H

willow pecan
#

yes

#

but you don't start at diamond

#

you start at 0 per hour until you climb

#

if people climbed while you were sleeping you get so far behind you don't have a chance of winning

#

you HAVE to wake up at reset to do SP arena if you want to compete, and it has to happen on hour 0 of reset

#

if you don't do that you don't need to play SP arena

#

after hour 1 it's already gg

#

assuming competition is even

cloud elk
#

let's say

#

alright, here's my observation from grinding

#

everyone start at 1000 right? (Beginner)

#

you can move on 70-90 ranks

#

i tried to snipe 100 ranks more than me

#

but it never appered

willow pecan
#

and? I'm not getting your point

cloud elk
#

aka, 850, i can't snipe a 750

#

so at most, I get 770

#

so assuming you move 70-90 ranks per battle

#

you get to diamond (top 100) in around,, 14 battles

#

which is 7 days no?

willow pecan
#

or 10 minutes of using gems for it

#

yes

#

all the PVP happens with gems in hour 0

dim wolf
cloud elk
#

because you are assuming

willow pecan
#

after hour 0 the game mode is dead for anyone who didn't gem it during hour 0

dim wolf
cloud elk
willow pecan
#

why stop at diamond

#

rank 1 or bust

dim wolf
#

well yeah

#

that what I meant

willow pecan
willow pecan
cloud elk
dim wolf
#

apparently you could easily got Challenger1 such way

#

without spending a dime

cloud elk
#

no point

dim wolf
#

ye missed opportunity

cloud elk
#

you don't need to gem if your server is dead

dim wolf
willow pecan
#

yes, if your server is dead forget it

cloud elk
#

because its gonna be who's the strongest

#

anyway, back to my point

#

first of, are we gonna talk gem or not?

sweet ocean
#

do we need to beat higher ranked players to get higher ranks
or turtling is fine too?

willow pecan
#

of course we're talking gems

#

if you don't gem you don't play SP arena

cloud elk
#

????/

#

that's the dumbest statement I've read today

willow pecan
#

you're irrelevant in the grand scheme of things

cloud elk
#

i guess if you care on ranking

willow pecan
#

I've explained this as much as I can

#

I don't know how you still don't get the point

#

There is only one hour of pvp per season

#

the rest of it doesn't matter

#

hour 0 of reset decides the entire season's rankings

cloud elk
#

so, what does rank 1 win and what does rank 2 wins

willow pecan
#

which decides how many gems you get

cloud elk
#

in your point

willow pecan
#

rank 1 3000 rank 2 2700

#

it's all there in the info tab

#

just click it

cloud elk
#

imagine rank 1 spending 600 gem

#

then rank 2 getting more out of it

willow pecan
#

sure, if there's only 2 of you

cloud elk
#

is it making gems worth or dick measuring contest?

willow pecan
#

or hell, imagine being in a dead server

#

spend 0

#

get 3000

#

you aren't doing pvp

#

you're farming thin air

#

get to diamond in about 10 days, still rank 1

cloud elk
#

the thing is, you are not getting here

#

you realize

#

rank 1 loses to rank 2 in overall rewards

#

if he gem'd 400

willow pecan
#

you have to check if your server is alive

#

the strat for dead server is not the same as the strat for actual servers where people play

#

if you have a dead server, fuck off

#

you can play like a monkey

#

it doesn't matter

#

you're still rank 1

cloud elk
#

i'm talking about live server

#

stop being salty, you are narrowing your view too much

willow pecan
#

IF the game is actually being played

#

then everything happens in hour 0

cloud elk
#

and you don't understand how ranking work

willow pecan
#

after that it's too late to change anything

#

yeah nah

#

I've written enough

cloud elk
#

you don't even understand

#

how to climb

#

lmfao

willow pecan
#

the point is simple and I just need to know one thing

#

IS red coin the final factor deciding end of season rankings

#

that is all.

cloud elk
#

you don't understand even that rank 1 loses to rank 2 IF he gem'd 4x

willow pecan
#

if someone could please confirm that, tyvm. Just ping me.

cloud elk
#

make a scenario how

#

anyway, if you are too narrow

#

I guess up to you

#

because if you gem 4x

#

you are actually losing

#

if you have a competition

#

unless you are oging for a dick measuring contest on ranking

#

no point

#

because if you gem 3x,

willow pecan
cloud elk
#

you get 3k, congrats, then you realize you spent 300

#

on nice

#

nice way to have a conversation

#

with a wall

#

gem would ONLY be worth it if: you can get rank 1 with only 3x gem, else don't bother

#

top 100 = diamond

#

this dogshitmoldrng here doesn't understand one bit that you get 600 gems to 1.2k gems for being top 11 to top10% kekw

still drift
#

If your server truly is dead, then you could just coast to rank 1 by using your Daily 2 entries.

#

You're just losing out on the opportunity of Arena Ticket rewards

#

Dont need to gem even once, and reap the full 3000.

#

But the chances of that are incredibly slim to none.

#

Im betting that if you win every fight, players are able to reach top 10% of the Special Arena at the very minimum.

#

26 more entries to go, so you would definitely have a shot at Challenger, if nobody VSed you.

cloud elk
#

also, gonna look at this

#

top 0% to top 10%,

#

its quite deceptive, but I think it should be: top 11 to top 100 no?

#

since if we consider 1k people (?) in the ranking

#

the 1.2k gems one

still drift
#

Shruge doesnt matter

#

Since 90% of the 1k people are bots.

sweet ocean
#

I still don't know if turtling is a good idea or do I need to beat higher ranked ppl

cloud elk
#

in theory, the strongest will retain top stop

#

by avoid = refresh, look for a bot with close to that rank

vernal coral
#

But you've essentially already lost the upper ranks if people gemmed that far

#

depends on your bracket

#

Would it help if I explained why?

#

Turtling only works once you can't go any higher due to being outgunned, imo

#

Also, from what I understand, there is a distribution of targets you can fight which changes four different times.

For the purposes of concision, I'll use the following terms. Before/After each match, you are dealt a large "hand', where each card in the hand is a set of three possible enemies. Shuffling moves to another card in your hand, but the total number of shuffle possibilities are limited.

#

Once you actually start, you can figjt approximately about 100 ranks above you, but your hand is a card set of random opponents chosen from a distribution centered at some point above your rank, maybe 50 spaces for first distribution? falls off hard at upper spaces but you can usually find at least 90+ if you search through enough of the cards you have on hand.

Winning 3-0 will just grant you the rank of the enemy you fought.

Once you reach close to 100, your distribution enters Pre-Diamond status, and you cannot challenge above Rank 100 - any random slot in any card in your hand that would've been above it gets replaced with the Rank 100 battle.

Taking Rank 100 shifts you into Diamond, and you can only fight at msot maybe about 30 ranks up.

Once you get close to top 10, it shifts into challenger mode, and you can only challenge the 3 people ahead of you.

#

As Challenger 2, literally the only thing I can do is attempt to battle Challenger 1.

dim wolf
#

what was original point?

vernal coral
#

Original point is that you kind of have to rush quickly to rank 1 if you want to actually even have a chance at winning on points from ranking

#

and I don't think it is well balanced as a result. I saw an earlier argument regarding that

#

and why turtling isn't good idea at low rank in response to bubba's query - you'll just fall even further behind and due to how it gets slower to climb as ranks increase, the gap becomes insurmountable if you wait

copper nexus
copper nexus
#

On our shard, only marcus and I played at hour 0

dim wolf
#

why those numbers are different?

copper nexus
#

because I just claimed those points and it didn’t update yet probably

dim wolf
#

oh

#

I though you can spend them somehow

copper nexus
#

exited sp arena and re entered, fixed

#

this also proves the rank info screen updates automatically and shows up to date point information regardless of if you "claimed" your points or not

willow pecan
#

Thank you all.

#

I really hate this system.

willow pecan
#

unless it doesn't update on the hour, but it updates individually for every commander

#

based on the time at which their reward robot started ticking

#

for instance, I just claimed an hour's worth of 600 red coins, but all the others hasn't gotten their coins updated

#

like 2 mins ago, so not on the hour either

#

so I assume the reason rank 2-5 hasn't changed in red coins is because theirs haven't ticked, but I don't know if they need to collect for it to refresh

#

also, rank 4 is not showing up at all in red coin ranking

#

but again, I don't know if he just shot up to rank 4 less than an hour ago or he hasn't claimed his stuff

dim wolf
#

you actually have to collect them

willow pecan
#

Plus, I'm 100% sure when I logged in today, my red coin ranking was at 4 before claiming, now I'm back to rank 1

dim wolf
#

otherwise they wont go up

willow pecan
#

I think collecting is required, yeah

dim wolf
#

get rekt if you forget to collect before season ends

willow pecan
#

what a great system

copper nexus
#

yeah I was mistaken

#

so weird

ornate solar
#

Auster are you planning on making team comps

#

for pvp

#

btw the snowwhite comp work for me thanks for that

cloud elk
#

from looking at it: rank 9 are only able to fight rank 6, 7 and 8 no matter how many refresh

#

rank 6 are only able to fight rank 5, 4 and 3

#

rank 3 can only fight rank 1 and 2

#

i presume rank 4 are eligible for rank 1, 2 and 3

#

assuming no one gem'd: in the end, its gonna be the "strongest" since rankers are gonna fight each other for ranks

#

and of course whoever holds it the most

#

if you gem, you are already losing/risking the gains kekw

vernal coral
#

I haven't fought all day because I'm too weak to take on challenger 1, but challenger 3 can't defeat me either

cloud elk
#

its gonna be a stalemate at that point

#

gonna see it tomorrow since i'm rank 3 and rank1/2 rather rest of rank 50 are all AI/bots lmao

vernal coral
#

in rookie arena I still fight every day though

cloud elk
#

gotta get challenger quest kekw

vernal coral
#

It feels weird since in Rookie you can continuously strike downwards and maintain the gap

#

it's a bit odd that special isn't like that but I'm also okay with that I guess

vernal coral
#

you will not reach a sufficient rank in time to be relevant at any point during this season

cloud elk
#

yeah but if you gem, you are on a loss unless others are also gem-ing

#

non gem will probably reach diamond in 6-8 days

vernal coral
#

Hmm. I think I see what you mean, but given a 20-server wide spread there will be a couple of whales in there at least, but I guess you have to compare opportunity cost to how much you'd earn if you just accepted not being as high ranked?

cloud elk
#

at least 200 gems is "worth" it if you can secure a higher position

vernal coral
#

guess it also depends on how dead your group of 20 servers is

cloud elk
#

mine is very dead lmao

#

I'm the only one so far in top 50

vernal coral
#

my group looks like it's up to challenger 5 with some active people but most haven't gemmed

#

too late to catch up for those who would've cared now though

cloud elk
#

yeah, they'll prob settle for top 11 - top 100%

vernal coral
#

every hour you miss is like 5 days to recover

cloud elk
#

which isn't bad at all

#

non top 10 still gets 1.2k gems

vernal coral
#

yeah, that's fine for a free gem intake

#

my server group is up to Challenger 5 now

#

Also, has anyone else noticed a power decrease out of nowhere?

cloud elk
#

prob changing equipment?

vernal coral
#

like, my team is usually about 150k but it keeps dropping to 139k

#

and no

#

that much of a drop isn't equipment

#

swapping a member's positioning on any team will immediately restore the seemingly lost power

sweet ocean
#

does the arena even have power debuffs?

#

would be lol if so

molten robin
sweet ocean
#

boring, so it turns into another bigger numbers go mode

dim wolf
#

Proofs?

molten robin
#

I can provide proof regular arena has it if that's the question

#

for special arena, I havent constructed a specific proof video as I dont have attempts to waste, but the fact that you one shot the level 80 nikkes for the bots I think is sufficient by itself

molten robin
#

also can confirm: fighting a 110 bot in sp arena, I was getting hit for 1

molten robin
#

also I hadnt considered this, but some of the strongest evidence that noise et al are the bugged ones of the max-hp increasers is the sim buff sub-generator

#

it specifies that it also increases current hp, to match the max hp increase

dull zenith
#

What is Neve doing that’s making her outdamage Drake even with Drake getting Poli’s attack buff?

willow pecan
#

Her buff is a selfish 20s buff, and her entire kit does nothing but give herself more DPS

#

Drake buffs Neve and everyone else.

vernal coral
#

Seems like Simulation Room might go easy with regards to power gap debuffs?

#

wondering if anyone else has tried and if it's just the battles being weak or if it's a notable difference

molten robin
still drift
#

^

vernal coral
#

Okay, that's what it felt like

dim wolf
#

.

dull zenith
#

.

dull zenith
#

Anyone know if they fixed the bug where Tactics Academy outpost defense core dust rate buff wasn't being applied?

severe silo
#

Can anyone confirm if ranking up last minute and claiming reward fully shifts the amount of points gained in special arena?

ashen fulcrum
#

somehow i gained 35k points when i hit d10

#

i claimed my rewards after hitting d10

#

idk how i got them lol

molten robin
#

My understanding of the "bug" given what I've seen from union mates: the resource tracker is tracking time since the start of special arena, since the time you can build up arena points isn't capped at 100%

#

And that time isn't "claimed" if you don't have any arena point income

#

So once you hit a rank that gives arena points, you stop claiming until you climb as high as you can, and then you can convert all of that time at the rate of your current rank

#

I don't actually think it's a bug, but is perhaps an oversight

#

The resource generation system seems to track purely by time, and only checks for income per hour at the time of claiming

ashen fulcrum
#

but it wouldnt equal to 35k right

molten robin
#

which sounds about right for when you claimed

willow pecan
molten robin
willow pecan
#

hourly happens

#

what I tested personally was being rank 1 since hour 0, getting 600h per hour as is normal.

Woke up and got taken down to rank 2 by mega whale randomly one day. I beat him, then waited an hour to go from 28% to 32%, then claimed. Rewards were multiples of 595 + one single 600.

molten robin
#

Is it a dynamic hourly, or is it "locking in" the rate you had when you last claimed?

willow pecan
#

dynamic hourly

molten robin
#

Cool

dull zenith
#

Why is Yulha considered good for PvP?

#

Most matches end before 30s, which is when her single good skill activates

molten robin
#

probably specifically against noise/healer comps, which can definitely go longer

fickle gazelle
fickle gazelle
#

i didn't know that's good to know

fickle gazelle
#

any research on how target priority works in arena?

copper nexus
vernal coral
#

Modernia has much higher base attack than any other machine gun thus far. The second highest was 5.67% (R unit), standard seems to be 5.57% (3 SSR units, and there are only 6 MG units total);she is 7.71% about 38.4% more damage per shot before S1 or Burst.

With skill 1, somewhere around 92.4% increase over standard.

Seems like she'll have solid damage even just with those two before the other skills. Any more detailed analyses already done yet? If not I was thinking of trying to use the atk formula to compare her against snipers/scarlet.

dim wolf
#

the question is, can she hit body parts

#

if yes then she overpower Scarlet by a lot

willow pecan
dim wolf
#

well it was math from Violet

willow pecan
dim wolf
#

gonna get her regardless if she's trash anyway

vernal coral
willow pecan
#

you can try it on GD interception first phase

#

just bring a burst generator like centi and let modernia burst immediately

#

quit out of app afterwards to preserve your attempts

#

the fastest route there is, probably.

vernal coral
#

Didn't think the range was wide enough

willow pecan
#

can at least hit 2 parts

#

maybe 3 if you hover it real nice

meager elbow
#

I saw a meme that said she can’t hit red circles, would be dumb if it’s true

vernal coral
#

I assume she can still hit them, but you have to aim directly at them per usual

#

New World explicitly calls it out in game and in her summary promo image

ashen fulcrum
#

that would be broken op if it targeted multiple interrupt

dull zenith
#

I can't imagine they'd put in a unit that nullifies a combat mechanic

#

The whole point of the interrupt circles is a skill/dps check to aim and shoot them

#

It's like a game that has QTE but gives you a weapon that presses the right buttons automatically

#

Or CSGO releasing a weapon skin that gives you an aim bot

#

Bad game design

sweet ocean
#

Welp I did it, somehow I "lucked" out on getting possibly the most meta stonewall comp
harran's slot is flex

#

didn't get a single lb2 to mlb in my roll spree but got both anne and noise

still drift
#

And then your team gets hit by a Privaty stun and gets sweeped

sweet ocean
#

yeah that'a assuming that team can get burst off first

#

noise's brokeness comes from the fact that she's unkillable and she gens burst like a mofo

molten robin
#

I mean her burst generation is nothing special

#

pretty mediocre

#

beating that team to burst would be trivial

dull zenith
#

^

molten robin
#

tbh defense is a lost cause against anyone somewhat close in power who knows what they're doing

#

attackers just have such a huge advantage

dull zenith
#

What’s happened in my SP arena is that people have just given up fighting for 1 place movements. I sniped rank 2 from a guy who went back and forth with me for a few days and it’s been almost two days and he hasn’t sniped back

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Our season ranks are locked in (I’m 1st) and we can’t beat rank 1 due to CP diff

molten robin
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power is the only way to truly defend

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have such a huge gap it cant be overcome

dull zenith
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I think I might be able to snipe rank 1 now. I’ve gained 15k Cp over the past 3 days

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Finally started using resource crates

willow pecan
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you need a really big gap to be unsnipeable though

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30k under and I'm still sniping rank 1 whale

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it's difficult since his teams actually work, but still doable.

still drift
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My leaderboard accepted their fate, I havent moved from 1st since day 1

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2 and 3 are on my rookie board, they'd rather have 2 attempts on fighting each other than risking their attempt on getting smashed by me.

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On the other hand, the guy in 3rd for points literally got curbstomped by the whole server until rank 31

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Which is actually hillarious

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Like the whole server decided to gang up on him for some reason

dull zenith
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His CP is low which makes him a target

still drift
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Yeah, the worst thing is

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He spent 1200 gems on day 1 to get to rank1

dull zenith
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He should still make a profit

sweet ocean
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gods, at least I only need to get one prisoner to mlb at this rate to break the 160 wall

molten robin
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kekw

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did you see the latst datamine post?

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it's 3600 xp, not 720, that we need to get one

sweet ocean
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so that means like 2-3 months for a mlb?

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man I know there are poor bastards who swiped but didn't break the wall

molten robin
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24 days per copy was my worst-case estimate of time per one copy, at 720 xp

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at 3600...

sweet ocean
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oh, so not that bad

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and I was close

molten robin
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errr

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3600 is for one copy, not mlb

sweet ocean
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kek half a year then

molten robin
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if the xp values for quests are still the same as prior leaked info, it's now 120 days for a single copy, absolute worst case

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higher rarity quests will give more and it wasn't clear about the daily limit of quests

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but mlb should take quite a long time

willow pecan
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around 120-200 days as per previous estimation iirc

ornate solar
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true imagine swiping then not breaking that wall

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it really hurts

cyan sedge
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When shotguns do less dmg at longe range, is it solely from the pellet spread causing shots to miss, or is there also some dmg falloff being applied?

dim wolf
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only misses & no buff

molten robin
cyan sedge
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I see, thanks

molten robin
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And being in that range is a 30% damage bonus

sweet ocean
sweet ocean
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holy fuck we're getting an actual 40k dreadnought as a nikke

still drift
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Eh?

vernal coral
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going to go grab Modernia and test a few things:
1: Whether or not her burst can actually hit multiple components of a boss or not - we already know it can't hit interrupts
2: How she fares against Harran in a mostly mob environment if placed in the same team (currently lower skills, but want to try swapping her out since it seems like she'd be the best one to sub out) in shooting range
3: How her mobbing fares in high power deficit stages (likely 10~20% lower)

dim wolf
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  1. no
  2. better than Harran
  3. pretty good
vapid geode
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Yeah, after the initial testing, she beats Harran at mobbing

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Top tier mobbing, average bossing

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but she works pretty good as the 3rd burst III in 1-1-3

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she doesn't need to burst to deal good damage - she actually deals more damage on bosses if she doesn't Burst

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against single target - so if you need more damage on boss and no utility, she's a great spot 3

whole fox
vapid geode
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Also, still need to confirm this, but against the asshat shield mobs that stay close to your team when she bursts, she hits everything behind the shield as long as it's in the circle

whole fox
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Ngl my. Only complaint

whole fox
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Is her long burst

dim wolf
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she's better just as support burst

whole fox
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As much its good I feel that it mess ur burst chain timing

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Cuz u cant cycle burst faster

dull zenith
whole fox
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Its gonna be slower

dull zenith
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FB gives your entire team 250-300% attack buff

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Not sure if it's worse

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Two different builds

dim wolf
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Burst completely replace standard dmg

molten robin
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she stops firing normally

dim wolf
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so it goes from 7.7% to 2.2% at max lvl

dull zenith
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No I mean, doesn't she have an extra gun that auto-aims + retains her normal gun that you have to aim?

dim wolf
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nope

dull zenith
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Oh okay

dim wolf
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basically if there's less that 4 targets she can hit, it's DPS loss

vapid geode
dull zenith
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Sounds like a bug worth reporting to see if they'd fix it

vapid geode
dim wolf
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well, no idea if it's a bug

vapid geode
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it was working like that on test server already, from those that play there

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(I don't so can't confirm)

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Chatterbox at Tower 90

dim wolf
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yeah, there's some videos flying around

vapid geode
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damage

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not mine, so can't answer questions what gear and stuff - my tower 90 just crashed and got failed to sync error

willow pecan
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now you get to test it again

vapid geode
vapid geode
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damn you game

willow pecan
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suffering from success

dull zenith
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Has anyone confirmed that Hit Rate cube allows Modernia to trigger her s2 atk buff?

vapid geode
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it works like that

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which is funny