#Research Dungeon
1 messages · Page 10 of 1
LOL yeah I was confused because of the no template
I can also dump my burst generation article link
though I still have to look more into energy gen on skills
wait I’m confused what is the difference between #1046549179918458890 and #research-results
I certainly don't have access to either lab or results
The latter's for compiled info posts so peeps don't have to dumpster dive to find what they want
Probably because I'm not the puke green role 
I have to say that managing the latter will be more difficult because again
we still don't know HOW to compile them
oh maybe I should dump my link in #research-results instead then
which templates?
eh I’ll just start a thread for energy gen in #1046549179918458890 since I think other ppl probably have things to add
we'll be going public soon, you won't miss much
mostly organization at this point
single post templates for the megathreads
and for solo threads where people post their findings that don't go into the megathreads
I thought we were using #1046600192700452994 as the template?
usually those share the same one
weeeelll if we're going to do that then I suggest cleaning up all the replies
For some reason I don't have permission to clean up the replies
Is the issue

I'll see if I can get an admin to clean it up
well shit then we can't go public then
my OCD prevents me from presenting it in such a messy state
LOL

Not like anyone but us needs to see our findings yet
I keep a notepad to write down misc findings that I found here
like this is one of the lines
Noah has a unique RL, she fires 2 blasts per shot - generating faster burst gauge than normal RLs.
#Misuzu
crude but effective
Yeah, me too;
I use a special program called CTRL + F

LOL
truly we are the ark's best researchers
Also probably restrict the search to Questioning Centre
...is this true?
Holy shit time to gear my Noah up
did you also know that instant-cast burst 3s aren't affected by full burst damage bonus
there's full burst damage bonus?

I think what that meant was the buffs from the skills activated from full burst skills
I figured full burst damage bonus only applied to the auto attacks during fb
Wait, my burst 3 attacker isn't benefiting from my liter's atk buff?
it's also applying to skills and burst too, if the burst isn't instant
When she does her instant burst 3?
aaaa
yep
NOOOOOOO
I lied, it's a yes
Oh
if it's coming from liter's burst
Okay thank fucking God
burst buffs apply with no delay, but skills that cast on full burst have a delay
Yeah I mean it makes sense as burst 3 initiates fb
So if burst 3 is instant, it should occur before fb
yep, that's one of the factors why lappy is blowing scarlet away on certain bosses
Whatever, it makes logical sense so I'm not bothered
Honestly instant burst 3's would be straight up better in the general case otherwise
Good to see Modernia and Laplace's "we take time to deliver our burst 3 damage" burst 3's have a relative strength
Why would I try to DM you
errrr
on
I had direct DMs off so far, but I'm going to have to turn them on for appeal requests
Did you get that

LMAO
can we start collecting arena vods btw?
I’m curious about arena range
does range bonus apply etc
That's what I want to know as well
Have you guys tested how effective Novel is for Gravedigger-S?
The 5s damage taken debuff looks potent
I think she's really good
I wonder if it's worth bringing her over Dolla
I used novel for a long time, it depends on your comp
dolla's cdr is wasted unless you're using like, 3 shotguns
Liter 5s +ATK
Novel 5s +Dmg taken
Maiden
Laplace
.... someone else Noah maybe
I don't have any of those 🙂
my point just being that unless you're running a giga burst generation comp, I think dolla's cdr is overkill
most people think dolla is "required" because you wait a bit for liter first cycle back around, but her cdr ramps up each time
Maybe for my third attacker i'll try Neve
once it fully ramps you either dont wait, or wait like 0.5-1s
Hmm interesting
Just bring a character who has above average burst generation instead of Dolla
I think Grave Digger drill lasts longer than Noah's invincibility
It doesnt
guess I just mistimed it then
It fully nullifies a drill
the animation lasts longer, but the damage ends earlier than you expect
np at all, thanks for the vids
didn't have materials to level up Admi or Privaty's skills for more incremental tests

also if the youtube shorts format is terrible, I can upload the files somewhere else
they're too big to go directly to Discord unfortunately
youtube is fine
ill have to pop them into a vid editor, but that 96% looks awfully similar to 100%
I do think they should change "Reloading Speed Up" to "Reload Duration Down" since I feel with the former it doesn't imply 100% would have no reload.
yea, normally 100% speed increase would reduce duration by half
in typical video game nomenclature
Yeah, it feels like a case of diminishing returns
well yea, what we really wanted to see was whether 100% did something special, like alter the animation
though I was pretty sure it didnt
once I break these down I think itll be the same time or super close
It's unfortunate that there's still the pause to begin the reload animation.
even if it finishes basically instantly at 100%
that was what made me suspect she caps benefit below 100%
I feel like with the Chain Ammo bug, there wasn't that pause?
but I guess that's a different mechanic
ah, got it
86.98% reload speed: ~0.22s
91.69% reload speed: ~0.18s
96.41% reload speed: ~0.14s
100% reload speed: ~0.12s
@solid relic
not perfect but should be close enough
I think it's clear that scarlet doesnt need 100% reload speed, but it also doesnt look like she needs it to be as high as the 92-94% range I was looking at, either
so even if you do end up using a single unit for scarlet reload speed later on, I don't think the difference in buff strength between xrupee and privaty or admi will be significant

what value does cube go to?
for the sake of curiosity, can anyone test liter dolla volume for viability of single b3 setup?
I can but it’s not gonna be good lol
I just want to know if we can actually reduce 40s to 20s and have a smooth loop going
in case we ever get an absurdly strong b3 we want to keep rolling on loop forever
so their skills don't function like Isabel's?
or is Isabel's also only just one of these
oh what
they all say "previous effects trigger repeatedly"
I assume that to mean that after isabel does her third b3 her burst will now do 550% + increase damage taken by 40%
yes
better screenshot
This is Liter's
if Isabel's does do 550% and 40% damage up, then Liter's should also give 2.34+2.7+3.17s reduction, while also giving ammo, crit and atk buff.
oh you’re right they do trigger repeatedly lol
the problem will be the second burst then
since you need to stack
you get stuck for 11 seconds on second rotation
I don't quite understand
because the second rotation cd is only reduced by 8~9 seconds
so that rotation is kinda scuffed
even if I get stuck on first 3 rotation it feels ok
but if the end result after 3rd rotation is just first b3 on replay forever
that might be worth the setup
IF we get that stupidly strong b3 as previously mentioned
maybe
so you could bring liter dolla volume + 2 b3's
if you can survive without the full burst for 11 seconds
hm the flex could just be a supportive b3 yeah
it would be nice if we can get a new unit with cdr
liter + volume feels kinda bad
Lulz, recommendations can be weaker than what is currently equipped
Really wish they had a "gameplay" category on their bug submission form. Putting this under "Others" feels pretty odd.
maybe this is intended
sure, you can put a +4 wrong manufacturer on privaty, but if you have a better user for that this swap is optional
rather clever, tbh
18 votes and 9 comments so far on Reddit
This seems to indicate defense against enemies acts as a %reduction against a certain threshold of defense for a stage
Rather than being flat reduction
well, I saw other threads when 15% XRupee def buff only decreased dmg by 4%
so it works kinda strange

Definitely needs to be investigated in more depth
probably, some standard diminishing damage reduction as the number goes higher
Have we gotten any data-backed insight into what's good for PvP? My hypothesis is that running a healer like Noise or Rapunzel and maybe someone like Poli is strong
@copper nexus why not post https://nikke.gg/rupee-winter-shopper-early-analysis/ to #research-results
Well it's not really the kind of thing that would be posted there
But that channel I think is largely defunct atm
There is priority targetting based on weapon ranges, shotgun and smg units get focused first. If every unit falls under the same priority, the left-most unit will be targetted.
Noise and Noah are the best tanks atm but Noise will probably lose value when a unit with heal potency reduction comes out.
Rockets are the best for burst gen, and aoe burst skills are preferred over single target burst skills right now.
There hasn't been a specific team labeled as strongest yet. Still needs tons of testing
pog how did you figure out the targeting?
There was a streamer who was burning thousands of gems to test some things haha.
RL are better than clip reload shotguns? Are they hitting multiple units in pvp?
bless that man
@vapid geode
RL are better in regards to hitting multiple units with 1 rocket and also avoiding the aggro priority of shotgun users
honestly I really like how they designed the targeting
Makes it easier to control what unit gets focused
So they are hitting more than one unit?
Cool
yeah laplace is actually better than I thought at first
Pretty sure they do, but at the cost of dying very fast due to targetting
Correct
If you have all RL and ARs for example your left-most unit will be focused instead
Not sure if snipers are focused last
ah so seems ranged based, makes sense
Hard to test since by then your team usually wipes from aoe bursts
very interesting
I assume LMG and Snipers get focused last though if it's consistent
Do you think Rapunzel is better than Noise? I'm thinking of running Rapunzel and Helm as alternating bursts for heals every burst
Rapunzel has that full team stun if she gets focused too hard
I'm not sure his conclusion about shotguns meshes with my own experience, I've been running Drake on my team and it's consistently my left-most xrupee getting hit
Rez is bugged atm and only revives at 1% hp, so rapunzel holds little value outside consistent heals
TIL 
Brb removing her dead weight off my Synchro
😕
I'll have to look at the vod again. His Drake and Liter were being focused first regardless of position
There might be additional rules to it
hmm he's a theory
left most burst 1 and burst 3 get focused
never seen anyone say a burst 2 gets focused

I don't see the logic behind ignoring burst 2 though
Everything I said are things still being tested though, things could easily shift when new tech is found
more testing needed before we can conclude how it works it seem like 
Yup. The left-most target thing is consistent, but not sure about what causes exceptions just yet
if they do ignore burst 2 for whatever reason than noah is like ultra SSS 
yeah that's why she would be strong, pulling aggro from the burst 1 and 3 that are focused
Noah taunts 2 enemies and makes them focus her, that way enemy damage is split between 2 of your units
noah is SSS tier regardless of focus tbh
Ya
but if they do focus burst 1 and 3 she even better lol
Splitting up enemy damage makes it easy to recover and avoid a death
There are some instances it could be a downside though
For example, it could lead to everyone dying to an aoe burst instead of just the 1 unit being targetted
pvp seems more balanced than pve 
I have but don't invest at all, she may still be bugged
Meanwhile I'm waiting for Anne
Tbh I'm hesistant on pulling for pvp units though
Rewards seem meh
but that's not true

I think anne will be good in pve too
there are some stages already where heal cut is nice and she has a massive attack buff
I've had a lot of joy with poli in pve and anne is more or less a better poli
here
@vapid geode just to make sure you didnt get smokebombed 
What in this screenshot is the proof?
Rez is bugged atm and only revives at 1% hp, so rapunzel holds little value outside consistent heals
Yea I saw that statement
Okay, gonna make video
So this ss was taken right after a rez?

yes
So not true?
exactly
Back onto the Synchro she goes

Unless he meant it is bugged in pvp
That wasn't specified, though the context of the conversation was pvp
I feel like I've seen the revive bug occur in the Simulation Room.
User R units 
There are quite a few accounts saying otherwise, consistent or not
Eevn Indigo mentioned it happening at least once
Okay I'm going to flip a coin to see if she stays on the Synchro
Isnt that the same as me saying Snow White charge isnt bugged because I recorded it taking the full 7 seconds?

Maybe it doesn't happen every single time
Yeah I'm not saying you are wrong either, just that I only mentioned it because there was quite a lot of accounts bringing it up
It could be something that only happens occasionally or rarely
Like soline bug
Mhm
I mean, Oleg's video wasn't in simulation
my experience and the posted were
so it might just be bugged in simulation room
both can be true
Possibly yeah, though there was at least one person who was burning gems in pvp attempts that mention the res bug happening there as well
Just felt it worth bringing up since it's something that very well could cost a fight even if it only happens rarely
Hmm, another case of Rapunzel not reviving a unit at half HP
this was in Special Individual Interception
they always have but it's possible you didn't see them
I didn't see them in bluestacks I think
I think it might be tied to a graphical setting
they always showed for me in ldplayer, might be a rez issue though
I upped my settings yesterday
makes sense
btw someone posted a super good pvp video on reddit to analyse
it's quite long, I've tried goin frame by frame to see if I can make sense of it
the bottom guy basically wins cause his harran for some reason focuses the other guys privaty
but all the tops guys characters focus nothing but noise
I'm still only half way through really looking at it
kek top guy actually wins
bottoms guys units are just focused left to right as the die
focus honestly just seems left to right to me
people are just being confused with aoe and taunts, really looks like AI just focuses whatever is in the 1st through to 5th slot if there is no taunt in play
well in that video the guy on bottom has a privaty which isn't targeted
the one on top is in the leftmost slot so explains why she is shot
Teams are mirrored btw
Top guy's spot 1 is rightmost and getting shot
But privaty was spot 5 and got focused first, then aggro went back to spot 1
Better to set naming convention now too
My experience has always been spot 1-5 in aggro order outside of privaty weirdness
Which agrees with the video completely
ah you are right top team is mirrored in postion order
but the bottom guys harran actually fires at admi after privaty dies
you can see it at 28 seconds
from my own personal exp (crappy super fast one sided matches) I did think the order was simply 1>5 too but there does seem to be something a bit more to it
0 votes and 2 comments so far on Reddit
@unborn glacier
This kind reddit god cracked the formula for defense effectiveness against enemies
I agree it biased letlft to right, but certain comps/positioning ignore this without use of taunt
I'll, check tonight
They're supposed to have icons but there is a bug where the icons don't display properly sometimes
I see what you mean. 😰 this thing just gets messier with every piece of footage we review
also, anyone notice how top harran oneshot bottom noise?
death with hp remaining
took like 70% of noise's hp in one shot without changing the display
at about 0:21
Coop cores roll over from one coop to the next, might be a bug.
Look at:
- Day 1 coop of grave digger
- 3/3 attempts remaining
- cores = 3600
@tepid swift all the maids are in here as well, we typically discuss the lab stuff here as well
I just got home
was scary how you pinged me so precisely

I think we're mostly ready
Unless any of the maids have things that need to be implemented
I already set maids only channel perms in #janitor-closet
We are basically ready at this point.
I just need things like a frond-board for any visitors who want to visit the forum.
Originally we had the posting guidelines pinned
We replaced it with something else and now it's gone and I can't remember what 
I can in-depth search it with Giselle.
Where are the guidelines posted before?
The posting guidelines are in the post guidelines, it's the book icon when creating a new thread
I can copy that over and pin it as well
I tried searching on the logs and giselle has no records for it.
to make it effective, I think we need more than 1 forum
but if you can direct everyone to "only" posting research-able stuff on the forum then it should be gucci.
basically channelban roles?
kinda, just no write, but reads
#1051461309973143572 good for an entry banner?
Also, what to call people who are banned from the research lab 
looks good.
"researchlab-ban" or idk.
and make sure the role has no color
Everything I think of would anger people 
since banned from research ≠ banned from the server.
Yeah
I was gonna say "Lost Guinea Pigs" but that's too harsh 
Stinky Subject
I set the no-write permissions on the category, is that right?
I fixed something
now it's right
the baserole have too much perms, always treat a muted role as a skin role that only affects certain channels.
perms synced.
nah we need something extra stinky to tag ppl with
so normal folks can know that they're dealing with
@copper nexus appreciate the work updating your tierlist btw https://nikke.gg/tier-list/
The best Nikke characters, ranked for the performance in their selected categories. Scroll right to view commentary. See changelog below for updates. Currently being updated. Please check back again tomorrow. Changelog Introduction Any feedback, testing results, and new bug reports appreciated at Austerity#4178. Please include screenshots and vi...
Same with Prydwen's @vapid geode
Pinging people to thank them 

hope people like the new split tier list
more
I do
It also differentiates your tier list from others with a unique value add
I found a weird bug in PvP with Laplace: When she bursted, her beam was sideways to the left
Not hitting anything
Except the split tier list was already implemented in almost all other regions already 
Bro I just use Ant and Auster's
EN has always had a lackluster playerbase compared to KR/CN/JP in gacha games.
If you want the best info, you're going to have to look beyond EN resources.
Where. The only split tier list was made by Nikke.gg and it's also Global resource.
Jpn tier lists are generic. The CN Nga tier list everyone uses is also generic.
Also, nice that you mention trusting the JPN tier lists - they rated XRupee as SS and S and now everyone have seen how she sucks they feel baited. Only CN Nga tier list rated her low.
The other tier lists people are linking from other regions give each character one rating. I don't have any idea what split tier lists he is talking about honestly. Nikke.gg was first to use that approach.
Will look into that!
Gamekee and NGA Community Tier lists have been using this same format since November.
@vapid geode https://nikke.gamekee.com/163885.html
I remember there was another CN aggregator site that used the same format.
on Naver, a similar format was spread.
This is burst type format. We were talking about rating each character in various modes
Like now each character on Prydwen has 6 ratings
The burst type sections is just a way to show the data and yes, CN did it first.
Ah, regarding different modes, I see now.
Yeap
And yeah, the split by burst type visual design is superior to just lumping stuff together. So that's why we also added it to the site.
Never mentioned the JP tierlist specifically, nor anything about trust. You shouldn't trust one source as your de-facto place to get your rating.
But generally speaking, higher populations would generate more accurate results.
Yeah - sorry about that remark. Overall any tier list is just there to help you and you should never 100% trust anything.
I don't trust any tier list because we already comprise a significant majority of the EN research into Nikke 
I trust tier lists over myself because I'm pepega
If you're going to take someone's subjective tiering, at least :
- Take from different sources and lenses.
- Understand their underlying testing methods and tiering logic.
- Ignore ratings for a set amount of time after release
Bruh did you not read that I'm pepega
You can't give me these instructions asking me to think
Step 2 starts with "Understand"
Im not telling you to make a new recipe, im telling you follow the instructions to cook.
i did some extra arena test on positioning
current updated working theory
- initial few seconds enemy AI will burst slot 1
- Ai will then target Privaty or Burst 1 unit (liter for me).. currently, which of the 2 is semi-random/depends on you and your opponenets positioning I think
- taunt will interrupt this targeting priority
- after the 1st target falls, ai will aim either left to right
or
right to left sequentially
How to completely fix or greatly reduce lag/stuttering in LDPlayer and maybe phones as well (but I verified in LDPlayer):
- In the highlighted Graphics settings, change to Basic.
- The game will prompt to restart, and you may need download some stuff.
- Once back in the game, change the settings back to High.
- The game will restart again.
- ???
- Profit
@dull zenithstill getting stutters in squad/nikke details, but ty anyway
looks like we need to wait for shift-up themselves for the fix
It's a night-and-day difference for me in LDPlayer. Previously, anytime I quit out of a modal UI element back to the home page, or transitioned from another place into the home page, it'd lag like 5s
That is completely gone
it def helps to make the game slightly more smoother
stutters n stuff still happens but at least its bareable
unlike u click and u be like r we there yet?
I got a language/setting reset this morning
The game runs faster now after the reset (had to redownload some language stuff)
looks like Snow White is climbing in CN/JP
people realized that if you time buffs right, you can oneshot boss mobs with her burst at 10k deficit
and anne has a long cd, high attack buff 😍
so you can do what, liter anne yulha (if you can line the boss up with a 30s mark)
Anne might be MVP for PvP with her 1-time atk buff
anne'll be the pvp queen once they fix noise
I mean she singlehandedly kills healing
pvp ends only after 1 burst cycle anyway
Exactly, and if that burst cycle includes Anne, that means big damage
noise wont do much against 60%+ healing reduction
Unless it's a Noah vs Noah team comp with healers? Guessing here
I've def seen vods of fights timing out
the attacker always loses if it times out btw
What's the time out comp used?
let me see what it was
it was a union mate, he didnt post a vod but sent this ss
he was the attacker
he let it time out since he assumed more alive or more hp or something would win, but he lost
So it was a timeout due to noise
yea
Okay defiently makes It broken
With a time out focused comp
Anyone have list of non,burst healers in the game?
rapunzel would heal herself on every shot she does
But isn't turning off effect quality the same as turning off jiggles
bruh did you read/understand all of the instructions
I'm still getting disgusting lag even after having all of them on low
Except effect quality
Yes I have them on basic
If you can see that red box, can you tell me what you think red boxes mean?
When you see a red box, do you think it's important to focus on the settings inside the red box, or the settings outside of the red box, like effect quality
I'm sorry
Even if i did what you listed there
I'm sorry it doesn't work for you

dude you are meant to toggle them to low > restart > toggle them back to high and restart again

graphics should be exactly the same as when you started but a bit less laggy
and I can confirm it seems to have helped a little for me

It helps a lot for me, but if I close Nikke in LDPlayer and relaunch it, I have to do it again to get back to best performance
something I've never really seen mentioned, but with sugar's attack speed being fixed, she should in practice be the best non-aoe burst generation in the game, head and shoulders above the rest
if you're using her burst
since the attack speed remains for 5s after full burst ends, maybe she could enable comps where you can use all three burst 3s?
at the very least you cycle back into burst very quickly
maybe could pair with Isabel since she reduces Full Burst duration for more time outside of Full Burst for Sugar?
well sugar only gets her attack speed during her own burst, and isabel only reduces full burst during her own burst
so they don't directly interact
though sugar is obviously a good option for getting back into burst quickly in isabel comps
Yeah, that's what I was thinking. Will have to try it out on Special Individual Interception Grave Digger.
oh I forgot to change that
https://docs.google.com/document/d/1J1JPGG-zzRJ2N5w35nmPUeVtnbDOxhGqfOR5IxIh_Ak/edit# any other suggestions for this document?
NIKKE Drafting Theory (Mix and Match Guide) by @sayamasaeko INTRODUCTION This guide’s goal at the moment is for people to look for how their units blend with each other by distinguishing their archetypes and their abilities regardless of the meta. As the meta develops, the guide shall get deeper...
I wonder if tanking team could work in interception S. At some point boss can’t oneshot you anymore even without using cover.
I try using noise. Boss down her to 20% before she heal back to full again
I don’t have pepper and other durable supports to test.
Pepper Rapunzel Centi and 2 SG might do the trick
@meager elbowit's possible, but you need two sets of bursts to rotate
I can facetank it with pepper+helm, but I don't have another healer for the next one since helm's on cd
I think -atk% works too, but generally traditional heals work better once you can survive a drill without cover
not sure if this data had been datamined, but I've seen him collecting data for a while and he finally released
Damn my ssr mold dispatch was hella rare eh
Do you have special interception unlocked?
Yeah
Could you test her against the intercept bosses? Also I saw she dies instantly against alteisen and wondering if lud dies too
Will do.

I'm pretty sure Alteisen just kills everyone at the moment with that damned missile launcher.
Lol fair
We'll see tomorrow. Today's Modernia
It's not datamined. He's using image screenshots from his unionmates.
I know the dispatch missions and their rates are in the files though, so we could get more accurate deets if we wished.
It is an interesting topic to pursue, so maybe I will take a look when I can.
I know HIS isnt, I was just wondering if it wasnt even useful if the underlying data had been mined
but it's there either way
Ahh. I see.
I'll take a look regardless
Don't think anyone released any info on it.
Just noticed something in the Outpost, theres a series of 5 flashing lights that intermittently turn on and off really quickly.
Might be code for something if someone wants to take a closer look at it.
I want to know why we have 3 extra plots of land that have persistent + icons to annoy me

regarding laplace arena bug, can someone test and confirm if it is friendly fire or visual bug?
Both of mine die in one volley of green missiles from Alteisen. However someone else is able to reach stage 7 with Winter Shopper Rupee, so it seems she does work.
LB3 vs Core 7
rip I guess there’s no way she could live without high core though?
There is a song called
6f6e6573656c66
It's wrote in hexcode
And it came out as Oneself
Also Cosmograph left a message:
4120776f726c64207768657265204e696b6b65732061726520676976656e2066726565646f6d206f662063686f6963652e2e2e
5468617420636f756c64206272696e672061626f757420612063617461636c79736d696320736869667420696e206f757220776f726c642c20706f74656e7469616c6c7920696e2061206469666672656e7420646972656374696f6e207468617420796f7520696d6167696e65642e
497420616c6c20646570656e6473206f6e20686f77204e696b6b657320616e642068756d616e7320726561637420746f206974
48756d616e73206d696768742064656d616e64206772656174657220636f6e74726f6c206f766572204e696b6b65732e
4e696b6b65732077686f2068617665206c6f6e67656420666f722066726565646f6d20636f756c642072696f7420616e64207475726e20616761696e7374207468652068756d616e20726163652e
57686f20796f7520636f6e736964657220796f757220656e656d792c20616e6420686f772070656f706c652073656520796f75
6d6967687420616c6c206368616e676520646570656e64696e67206f6e2074686520726573756c7473
4e6576657220666f726765742074686520706f74656e7469616c2072616d696669636174696f6e73
6f66207768617420796f752061726520646f696e672068657265
||A world where Nikkes are given freedom of choice...That could bring about a cataclysmic shift in our world, potentially in a diffrent direction that you imagined.It all depends on how Nikkes and humans react to itHumans might demand greater control over Nikkes.Nikkes who have longed for freedom could riot and turn against the human race.Who you consider your enemy, and how people see youmight all change depending on the resultsNever forget the potential ramificationsof what you are doing here||
spoilers for ch16+ secondhand from a friend, but like small spoilers with 0 details since I'm not there yet
||cosmograph hexcode message will be explained in detail from ch16 onwards||
Yeah I basically did a big spoiler 
I think I should move this
it's publicly available on Cosmograph's yt so I think it's fine.
to lore spoiler
Hmmm makes sense
behold
Real Splendamin
@molten robin hey can I DM you?
Yes?
They probably also have all tier 9 equipment that's fully upgraded whereas I'm still using a combination of tier 9 and tier 8 equipment that's semi upgraded. I'm also going to assume they have skills at higher than 4/4/4 since they've been playing longer. I'm not sure which of those vs the cores matters the most.
I rate her a broken/10 since she still has html code in her skill descriptions in English.


looks like a granola bar entirely made out of coconut

something we must be missing about burst gen in arena
the team on the right beat me to burst 2 games in a row
the privaty cancel each other out
pepper should beat liter in burst gen fair enough
Noah should hanidily beat Rupee
Anne should beat Dolla
Laplace should beat sugar
maybe sugar beats laplace actually
laplace is worse than sugar
yeah
still even considering that I should win no?
I wonder what Anne's burst gen numbers are, do we know?
I mean pepper and sugar are both top tier burst generators
140 per shot
not great
if hitting 2 targets (and actually getting burst gen from both in pvp), non-clip reload RLs are worse than snipers
dolla generates 280 a shot
so a RL hitting 2 matches
since most of them are 140
but yeah that's more than I thought for sniper to be fair
oh yea, I was looking at the class of RL with 1.5s charge, which n102 is part of
but anne is 1s
rupee and laplace will be similar, slight edge to rupee
sugar is better than liter, pepper is better than noah
nah noah is better than pepper for burst gen
that isnt true though
noah does 300 burst gen per shot per target
yes
I mean that's likely 600 per shot she gets off
and pepper does 450 and firing much faster
you can basically take the near-ST times and cut them in half
for RLs
what sites that table from?
austerity's site
not sure what the SG fire-rate is offhand, but it's obviously faster than 1s
huh well I've been underestimating shotgunners I guess when it comes to burst gen
they gen a ton
in addition to their damage. Shottys are kings in boss fights
same for rocket launchers, clip reload RLs are way ahead of their peers
We still don't know the range for arena :(
But it does seem like it's somewhere between 0~35 since shotguns are performing so well
yea, though my working assumption atm is SGs hit all pellets
Could be correct
primarily because I don't actually think these fights are being simulated as we are used to seeing it, I think they're undergoing a simplified combat process, and whichever target is chosen is simply being hit
with RLs hard-coded to hit adjacent
time to rethink my pvp teams 
it wouldnt make sense to run real combat scenarios in the backend for so many pvp games if you can simplify it
Good point
- if they did, they could just show us the real fight
but they dont
but those are just assumptions
I cant think of a good way to test it
@copper nexus has anne been mined at 140 burst gen per shot?
Yes

AR still perform better than SG in arena maybe since my strongest unit is Drake and her damage is still below scarlet (no burst) scarlet is around 350k+ and drake is 300k+
I meant for energy generation
Oh ok
I think shotgun energy is a more accurate way to figure out what range arena is
And then we can try to calculate if range bonus exists from there
Oh yeah, I lost burst race when I attack the rank 2nd and 3rd in my bracket (eventually lost) but when they attack me I win, maybe someone experience the same thing?
Interesting
They could've just changed their team, but if they didn't then it would mean there is rng to it
To the targeting priority probably
Probably, cant get info on what they attack me with sadly, but it's pretty consistent about the attack = lose part. Because my point keep rising when I off but if I attack them I lose (because they burst first)
anyone have a pvp vod handy that includes shotguns?
is there a way for me to look up, say, rapunzel's health at lvl 58?
I tried counting shots in arena, but they're so smashed together I cant
yeah it’s hard 
but if I could estimate the health of, for example, the enemy rapunzel I kill, I could make a decent estimate of how many pellets are hitting
I tried too but I started losing my mind lol
good point
rapunzel level 58?
I can try to find it
yea
@copper nexus nvm on rapunzel health, I can confirm all 10 pellets are hitting
or very close
testing method: for starters, I verified that when killing an enemy, shotguns dont consider all pellets to hit - only the required # of pellets to kill will register
I can video that if anyone wants, verified with very near enemies in lost sector 1 with only ~4-8k hp
next, I redid my arena match against a 10k power guy with solo drake and looked at his rapunzel damage taken at the end, since I verified shotguns have very little overflow damage being registered, it should be close to accurate
82005, I divided by my non-crit hit of 2982 which gives me 27.5 hits
some were crits, so that would reduce the actual # of hits, but also my third shot was only a partial because of overkill
after first shot:
after 2nd shot:
then third shot obviously kills
given how partial the third shot is, even subtracting from 27.5 hits due to crits, I think it's almost certain all 10 pellets were hitting
I found it 
in fact, going a step further, it's trivial to estimate how much damage each shot did, because I can take the % of the total hp bae she comprises, which is 18.83%
and setting 18.83% as her full hp, I can look at the meter after first shot:
123308 HP
802 DEF
and divide 7.47/18.83 = ~40%, and 40% of 82k is 32.5k, divided by my non-crits that's ~10.9 pellets hit to deal that much damage
yea I realized it wouldnt matter much anyways because arena has penalty applied, reducing his hp lol

unless someone pokes a hole in my testing methodology, I'm pretty confident it's hitscan
this makes shotguns p good
hitting all pellets per shot
I wonder if there is range bonus
but if it’s not like real battles then maybe there isn’t
if all weapons just get guaranteed hits then hit rate cube sucks in arena
I think you might be right about arena being a simple simulated battle thing, all hits landing on enemy units
lmaoooo
yea im pretty confident
uh, pass

im gonna put off the neve and hp potency testing I told you I'd do until tomorrow
gotta actually do my dailies now lol
lol fair
Hmm
So why does my drake deals more damage at close range vs scarlet but deals less damage than scarlet in arena
I should've taken SS
I assume there is no range bonus in arena then
well that can be broken down and tested as a separate issue
maybe there isn’t real range at all and all units just get guaranteed hit rate
more tests to be done 
I need someone's tier list to tell me whether to pull on Anne... I'm pepega...
you should def pull on anne
we can build 3 pvp teams in special arena and she will for sure be useful in one
Fuck. That's the logic that I was afraid of
even if you don't care about pvp she has the largest burst 2 ATK buff by a long ways so is great for clearing content
I'm gonna have to dip into my Modernia savings... for Anne.... AHH
my current thoughts is that her kit is good for pvp, but currently pvp rewards are meh
so not a must pull
OKAY THANK YOU
I WILL HOLD OUT LONGER
But I do like to be on top of PvP even if the rewards are meh...
Fuck.
she is so strong within her niche I think pulling her is a no-brainer for a limited unit
we might be able to find a good use for her other than pvp
wait until they release a healing boss lol
It depends on the units you already have, as a f2p player without rapunzel I'm skipping her for sure. Thinking about skipping modernia as well
she's also the only heal cut in the game atm which is valuable in and of itself
you need to look at your goals and then make the call yourself
I kinda hate that you keep making sense
they might release more later though. rapunzel was the unique reviver until anne release
Well, my PvP team right now is Noise, Rapunzel, Noah, Privaty, and Maiden (this one doesn't matter)
it'll be hard to match the ease and magnitude with which she applies her healing reduction though
you really shouldn't care about PvP imo
80% on last bullet (which as a RL you can do on command)
idk how special arena is going to work in terms of who you're matched up against but its probably cross server, idk how whale you are but the fact that you're even asking whether to pull for her already tells me you're not whale enough
I spend, but I'm not whale
special arena rewards don’t even look good
we’ll have to see if they upgrade the arena shop
But if they do that, Anne will be gone already
it doesn’t unlock before the end of the event?
Does it? I have no idea
My perspective as a f2p player who doesn't care about how "waifu" a nikke is and only cares about meta. My long-term goal atm is unlocking special intercept and short-term goal is getting 5 lb3 nikkes. I'm skipping her for sure
the only question for me is whether I'm skipping modernia 
But if you can map out long-term and short-term goals as well as what kind of player you are, you'll be able to help yourself make the decision
Well I have 4 mlb and three 2-stars
So I'm not worried about that
I'm just worried that I'll need her for my second PvP team
But then PvP doesn't matter.... right or does it
My goal is to get Modernia
Whether it matters or not is your call to make. I don't think it matters
So I can one day start doing Pilgrim tower
My goal is also to get Drake and Sugar and Rupee
id like to skip modernia but its not possible because of pilgrim tower
unless u alrdy have all the current pilgrims in the game
My plan is to just exchange modernia with the golden mileage and avoid investing further tix and gems
I skipped XRupee and was planning on skipping Anne so I can dump everything on Modernia and hopefully pick up Drake along the way
by investing do u mean spend money or?
i think most ppl will use gold mileage ticket for modernia from the looks of it
I'm a f2p player so I don't spend money. I meant using my reserves
oh that
yea but u could potentially get dupes from pulling too so idk if saving is valuable
There's little point for me in getting dupes, chances are pretty slim and my main priority is lb3 on 5 nikkes. Her banner only has her at 1% as supposed to 2% on other rate up banners
hmmm
i mean yea the 1% aint rly worth
but how about standard?
though arguably u could also get nothing from standard so understandable
I think I'm going to pull. @wintry ravine @molten robin are both convincing
Yeah, but it's fun to win against players
anne is very good in pve too, het atk buff is massive
probably the best laplace buffer in burst 2 position
what stages are you using her in?
yea but yulha does more dmg no
yes yulha is better if you can get the timings
i thought the caveat of anne was rather that she takes over a potential dmg slot
at least for pve
for pvp she is top tier
you can't time yulha with 2nd burst very easily I would think, never tried though
yulha takes a bit of rng but its doable
it shouldn’t be that rng, just takes practice to learn
There's that clip of snow white taking out more than 4 bars of health from s-interception with yulha/miranda/poli atk buffs
I mean nothing stopping you using yulha and anne 😛 in a 1-2-2
some ppl say its rng after a few retries and some say its just a matter of timing the skill
basically dealing 15 million dmg in one shot ?
yeah
i can see anne maybe having potential in teams that run 0 defender
but centi atm is kinda like
I'm sitting on Anne's recruit screen reading this chat and being indecisive lol
hmmm
should be even more with anne over poli 
yeah and Anne is pretty much better than poli tbh, poli has some niche pros but overall anne better for pve
like a team with only good supporters and attackers
tbh anne’s supporter healing kinda sucks
Poli's shield is great
I haven’t been able to make good use of her in pve
I'm not sure if you aware of special arena rewards, but you can take a look at them to better inform your decision
Probably annes best team is with pepper since they buff each others healing
i think anne needs specific synergies

Rank/Chips/Special arena pts
special arena rewards
Yeah but what can you buy with those ships?
what's in the arena shop for special arena?
dunno if there will be a diff shop or same shop
its a different shop but we don't know whats in the shop yet
It can't be the same shop. The seasonal rewards for Rookie Arena are like 13000 for 1st place
Special arena is 600
it was changed from the leak
in the leak, rookie arena also was supposed to give coins
they changed it to tickets
rookie and special arena gave the same arena shop currency in the leak
but this could change too 
this is hourly rewards
not sure if special arena is going to be cross server but champion arena will 100% be cross server
That's how other idle games do it as well
400 arena shop currency per hour, 600 sp arena points per hour
probably there will be more things added to arena shop
or there’s legit nothing to buy 
you can already buy most of the things as rank 1 rookie
rn I'm only purchasing iron manuals because most of the units I use are iron attribute
I've not bought anything from the arena store 
same
have you guys seen t9 or the module to overload gear in the shop ?
it's just t5 gear isnt it
I've only seen t5 gear yea
I was wondering if those of you who've progressed past chapter 16 have different rewards
I think shop is the same
even the datamined union battle info doesn't show additional ways to accrue gems
I really hope they introduce more ways to obtain gems
If PvP is hitscan then missed shots from rocket launchers are those that attack an enemy that's already dead?
Nope, but it happens pretty frequently for me. Rapunzel aiming for a Nikke that dies just before she shoots, it whiffs off into thin air.
I also wouldnt trust the visuals of the projectiles, because when testing shotguns, my damage appeared before I actually shot any bullets
👀
this is the first frame damage appears above folkwang:
and this is the very next frame:
you can see the bullets spraying out in the frame after the damage appeared
I see it
Damn. Shotgun meta in PvP then? 🤔 Shotgun to first strike burst3 and win off that unless noise.
@molten robin friend is reporting that drake is not outdamaging scarlet despite even or better gear like it would if every pellet hits (in GD intercept)
Unsure why there is a discrepancy
Gonna confirm their gears, bonds and stuff, will get back here.
not sure about that, but it's not necessarily contrary to my pellet hit testing anyways
also is his scarlet using burst?
Hmm, good point. Why did he say that 🤔
because most people are pepega and cant contribute to testing lol
This one's pretty stonks especially in priconne etc though. I'll check and get back to you after work, sorry for delay.
@wintry ravine @molten robin @copper nexus I did it #show-off message
BUT YOU RECOMMENDED
Great. There goes 20 tickets
how are you unhappy lol, you got insanely lucky
Well yea, because I think it's a no brainer
I'm pulling for her just gotten unlucky
Eh not “insanely” lucky. There’s a 40% chance to get 1 SSR per 10 pull
I pulled twice, so 64% chance to get at least one SSR, and 50% chance SSR is Anne
More like 34%, but that chance is halved for specifically anne
at least it wasn't 200 pulls to get her 
Oh right, something like that
I personally don't see the hype around Anne.
Sure she might have a 43~% ATK+ on her burst.
But her CD is 60s, and that also then predates on the fact you're going to bring another B2, which is the current cast is very lackluster atm.
I think she only really shines in one-time burst scenarios, such as PvP.
Rez already niche.
Feast your eyes on these amazing tier 6s.
General Shop can actually provide me tier 8s now, but I've only seen tier 6s in the Arena Shop.
Scam Shop
Yeah, she's like pure PVP unit
in PVE
she is like average at best
Just for notice XAnne burst doesnt get applied immediately (bug?) so it sucks a lot with immediate dmg on auto, need actually delay it a bit
@vapid geode may be interesting
Auto
Delayed by 2s
That's weird
can you just to be sure, test it again?
if it was one time thing
or really it happens 100% of the time
100% of the time
I learned about this because my friend told me
hmm
so I tested too
can you check if the buff appears in the status window?
during the initial 2 second gap
1s later buff appeared but too late
so if you pause then what happens?

well I pulled XAnne for pvp
so gonna test it tomorrow
dont feel to spend 100 gems to test it
did anyone test if Anne even counters Noise in PVP?
as in, if the S2 affects 'healing'

100 gems per attempt is a robbery 
I tested
and Noise S2 is not "Healing"
she got stunned right when the debuff was applied

Anne uses the debuff when she uses last ammo in mag
so she used it and then Noise got stunned










