#Research Dungeon

1 messages · Page 8 of 1

unborn glacier
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T_T

copper nexus
molten robin
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@copper nexus

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you say structures killed didnt count, but I assume you meant they did

copper nexus
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I meant killed doesn’t give extra, it counts structures hits

molten robin
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well damage done and enemies killed doesnt increase it at all, and structures do, so I think lumping them together here doesnt make sense

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you either imply structures dont normally, or you imply damage done and enemies killed normally do, but didnt do extra

copper nexus
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Structures give energy on hit, not on kill

molten robin
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yes

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so instead of stating they dont generate "more" energy, why are you not stating "they dont generate energy"?

copper nexus
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Better?

molten robin
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yea that's much better

solid relic
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@copper nexus Here's burst fill times for Noah
65s
63s
62s
66s
66s

copper nexus
#

Ty peepoLove

solid relic
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@copper nexus Crow's burst fill times when targeting the close ground mob. The numbers I gave allen were auto targeting the mid range center mob.
37s
38s
38s
38s
38s

Soline's burst fill times when targeting the close ground mob. The numbers I gave allen were auto targeting the mid range center mob.
40s
39s
39s
39s
40s

Soline's reload times are slightly longer than Crow's (2s vs 1.67s) which probably leads to the difference in times.

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Brid's burst fill times
58s
58s
57s
58s
59s

sweet ocean
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damn, 20 blues and 20 rainbows for the entirety of Christmas events

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about doubled of what I expected

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10 more rainbows coming from logins too

whole fox
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Heh inb4 its true

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2 banner at the same time

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They gonna hit hard on limited banner

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Plus

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They r in the event wo

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So

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There is a high chance they r both releasing at the same time

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I think i will dodge anne doe

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Will just pull for rupee

willow pecan
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everyone and their mum prolly dodging anne

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depends on rupee's release state

willow pecan
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Regarding this graph about CP reductions from lord god Costra:
https://cdn.discordapp.com/attachments/1013823581207150622/1048600700969570366/Figure_1.png

Two datapoints to show useful/useless region:

  1. useful region:
    new -4% CP = -21.75% stat
    old -4.01% CP = -28.00% stat
    (6.25% benefit after patch)

  2. useless region:
    new -12% CP = -37.5% stat
    old -12.01% cp = -39.30% stat
    (1.80% benefit after patch)

  3. third datapoint cause I'm doubting myself
    new -30% CP = -57.5% stat
    old -30.01% cp = -57.30% stat KEKL
    (0.20% benefit)

My summary: if you're more than 5% CP below recommended CP you don't get any real benefit from the changes.

please ping and correct me if I made mistakes.

vernal coral
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Speaking of lower CP runs, figured out some good strategies, though B3s targeting at least anywhere from 5 to optimally at least 10, if not room-wide, enemies with high output seem to be necessary along with good manual play.

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And actually, leaving the boss alone for a bit tends to be better than trying to rush it down unless you enter full burst with such an AoE as it spawns and thus have the leniency for a few seconds to let your team focus fire the target.

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I can't clear 87 yet, this gap seems too big

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Anything people want me to look into?

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has there been a table constructed yet for bond values, by the way?

copper nexus
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Don’t think so

solid relic
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Huh, getting an extra Advising Attempt from the Infrastructure Core gives you the point as well, but getting an extra Stamina for the Brief Encounters does not give you the point. Guess because it's a weekly refresh thing or something.

molten robin
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do we have a list of factors for character upgrade ranking?

sweet ocean
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Burst Skill - Roar
CD: 40secs, Damage Type: Water
■ Affects self.
Critical Rate ▲ 31.95% for 20 sec.
Hit Rate ▲ 22.04% for 20 sec.
So with Neve's burst buff being 20s instead of the usual 10, it can be extended and refreshed infinitely with Pepper.

sweet ocean
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yes

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that's why I suggested Pepper, Rupee doesn't work

sweet ocean
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Looking at her kit again, she'd be absolutely huge if not for the SR statline

unborn glacier
sweet ocean
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I distinctly remember SR having less raw stats than SSR in general
might be from level scaling

sweet ocean
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what the hell? They're actually buffing old units

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Sorry coming from Genshin itself this is like a shock to me

shell knoll
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fucking kek genshit only cares about their representation which is zhonk lee

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not only do they never buff a shit, they made a buff around 3 times including the geo team bonus

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whoops sorry for the rant

sweet ocean
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~~but geo is still a shit element in the endwahahaha ~~

copper nexus
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Buff vesti skill Hmm maybe vesti bugfix coming too?

molten robin
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I'd forgotten how ASS guillotine's attack buff is

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First my mind went "that's a lot of extra attack around skill 5 compared to before" then I realized she buffs attack by 5% at 50% HP, so it only becomes 7.5 lmao

copper nexus
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Yeah guillo sucks

molten robin
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I actually really love LMGs too

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That was my main weapon when I played division 2

unborn glacier
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well she sucks less now?

molten robin
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Slightly so yea

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I mean it's the right direction lol

unborn glacier
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good for me then

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cause i use my guilotine sometimes

willow pecan
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doesn't feel like the buffs have changed anything tbh

shell knoll
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A for effort

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cuz I thought they wouldn't bother

tropic patio
fringe junco
molten robin
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@copper nexus read your first impressions, I think you're underselling xrupee when you're comparing her to admi here, because what you fail to mention (and indeed, barely highlight, despite being a main feature of her kit), is that while admi does offer another some extra offensive buffs, xrupee lets you use your burst 2 compared to running admi - for example, being able to use dolla burst every rotation compared to an admi comp effectively adds the value of dolla's burst to every rotation, which is significant at a decent st hit + her attack/critrate/critdmg

copper nexus
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Rupee is burst 1 and I do mention it

molten robin
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not that she's burst 1, that she is a "free" burst

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aka, she is providing a stronger version of admi's reload buff, without taking up one of the normally 3 bursts you can do every rotation

copper nexus
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I'll add a longer section for it

molten robin
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admi's opportunity cost is the value of another burst 2, such as dolla

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every time you use admi you're effectively losing the value of dolla/rupee's/(insert random burst 2 here)

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whereas xrupee's opportunity cost is flexibility, you lose the option of a third burst 3 you might only use sometimes, for example helm and her healing burst

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personally I think the returning to burst stage 1 is what makes her kit overloaded

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she does so much without competing with the others in her burst slot

willow forge
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heyas

willow pecan
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Yeah from what I understand current Xrupee comp > admi comp by far in terms of specific performance

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By which I mean allowing scarlet to unlimited bullet works

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DPS to DPS xrupee setup wins hands down on single target bossing

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But flexibility means sometimes you might want that third b3, so both comps need to be kept in consideration

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Hmmm, what if that third b3 is Maxwell?

molten robin
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well you dont need to consider what the 3rd b3 does non-burst, when comparing admi vs xrupee directly, because you arent running xrupee instead of maxwell - you're running xrupee instead of admi

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the only reason you can instead detract the opportunity cost of the actual burst effect of a b2 from admi is she is replacing that burst 2

willow pecan
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Xrupee Liter Dolla Scarlet Privaty

liter admi scarlet privaty maxwell

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The comps are a little different

molten robin
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so it is the actual utility of the third b3's burst that is the opportunity cost of xrupee, not the character

willow pecan
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Xrupee alone isn't enough to hit 100%, you always need two sources no?

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Usually that 2nd source is privaty

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Unless you intend to xrupee admi

molten robin
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and you can still run privaty

willow pecan
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Maybe I'm not quite understanding the whole picture 🤔

molten robin
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let me try to break it down more concisely how I view the comparison

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to drive the point home I'll do an example comp

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liter - dolla - admi - scarlet - privaty
xrupee - liter - dolla - scarlet privaty

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what are the differences in these comps? in the admi comp, you gain the charge damage and crit damage buffs of admi, you lose the st damage and buffs dolla provides on burst

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so in favor of the admi comp: crit dmg buff, charge damage buff
in favor of xrupee comp: dolla burst/burst buffs, burst bar generation buff, defense buffs, taunt

willow pecan
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Does admi need to burst to give reload?

molten robin
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yes

willow pecan
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I don't remember it offhand

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Then you can't use the first comp

molten robin
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that's the whole crux of my argument

willow pecan
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Dolla doesn't work with admi

molten robin
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why not?

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dolla still provides cdr without burst

willow pecan
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Huh

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I thought she has to burst

molten robin
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she provides her cdr on full burst, and her set of buffs on burst

willow pecan
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That changes everything

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Thank you, think that was the part I missed.

molten robin
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tldr, xrupee does what admi does without requiring a burst, and so is almost strictly better as the extra buffs admi provides are worse than getting a different burst 2 effect

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  • xrupee's own utility
half grove
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Xrupee does it better

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iirc her reload buff duration is longer as well

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oh nvm both are the same duration

copper nexus
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I'd say the big difference is admi can support harran
Liter, admi, scarlet, harran, privaty
Vs
Xrupee, liter, rupee/dolla, scarlet, privaty

dull zenith
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What if you don't have either harran or scarlet

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Or do char evaluations just hinge on their ability to support one of those two units

copper nexus
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The topic is a scarlet reload comp

dull zenith
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Ah

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Btw, Auster, is your Google sheet still the best place for your work (vs. nikke.gg)

copper nexus
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I know, I'm still more comfortable with sheets

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Still learning the website

dull zenith
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I prefer your website, but I use your sheet cuz it's usually more updated 🙂

copper nexus
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I'll get better with time worrysweat

dull zenith
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Right now I use Noise + N102, and then usually Admi, Privaty, and Julia (Admi and Julia are 3*, so CP works out). I'm thinking XRupee would replace Noise, especially if they "fix" Noise

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But if Noise doesn't get fixed, I think Noise is better than XRupee

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She AOE taunts with each shot, and she's extremely durable

copper nexus
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What chapter/stage are you at?

dull zenith
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And her heals always top up my team

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I'm stuck in Ch 13

copper nexus
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Hm I see

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Noise seems to start dying ch 14+

dull zenith
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Just a bit over 43k power, against 46k wall

dull zenith
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Also Noise's burst allowing my team to heal itself has also been MVP, but XRupee doesn't have any team heals

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Noise is like the single solution for sustain for any team comp right now I feel like

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Except in encounters with big spike damage that require shields

copper nexus
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I'll have to see her live testing to have a more confident opinion

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My theory is that xrupee has defensive buffs, so she should scale better defensively

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She can be run with something like helm or another healer if needed

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And getting to use liter or n102 burst more often will let you kill the enemies faster too

dull zenith
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I guess we'll have to wait until live testing to really know

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Noise is so MVP to me right now, but I am planning on pulling for XRupee

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Probably will wait on pulling for XRupee until people report their findings and experiences with her

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Just like Laplace, I didn't pull until it became clear she's actually good

copper nexus
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Yeah I'll need a couple days after release to also find any potential bugs KEKW

dull zenith
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Anne is 100% a PvP character. Burst damage and healing debuff

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Probably MVP in Arena

copper nexus
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Anti healing is certainly interesting

half grove
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well there might be potential issues with Cooldown

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unless you Run Liter Dolla

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then again you still would have to wait for a little while to get the burst back

assuming you run X Rupee Liter Dolla Scarlet Privaty
the biggest concern about the team is Energy generation. ( unless you switch out Privaty with a B3 RL or a B3 SG in Closerange )
even if your CD comes back up, your Energy bar might not fill up which makes you lose dps.
[ then again might need test on how good is the Energy gain mechanic from XRupee's S2 ]

and if you run X Rupee Liter Centi Scarlet Privaty
you would have enough Energy generation.
but you would find yourself stuck in somecases where your CD isn't back up pain ( Since X Rupee also increases the rate of you getting Energy back by 7% at Lvl 10 )

Still tho its a theory. OR you could run Harran instead, afterall she is a Very strong Energy Gen Unit
( possible solution. X Rupee Liter Dolla Scarlet Harran ) [ also in theory X Rupee's S2 works with Harran's S1 which means her Energy gens an extra boost on top ]

And about the Tanking issue, the Def increase is not only to herself but whole team iirc
( Last Bullet Mechanic gives DEF to whole team for 5sec )
( Each burst gives DEF to the whole team for 20s but the Multipliers are Very Low compared to S1 But the Duration last 4 times longer )

Still depends on how much base DEF she has, she also has Built in Lifesteal ( Depends as well but in theory due to power deficit, lifesteal on X Rupee might be kinda cope )
It might not be lifesteal because the translation says : "Recover 50.47% of attack damage as HP over 10 sec." not For, which means its a Heal over Time?
BUT if its heal over time, is it based on the DMG she does. IF so then its a VERY VERY BAD Healing value
if its based on her Atk stat then it might work.

sweet ocean
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Wew, full burst extension from Mordenia

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And since her burst isn't an instant-cast, it also benefits from Full Burst Damage Bonus

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She's going to print core hits with this kit

copper nexus
half grove
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with unlimited ammo

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for MG its very good

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but it depends on the multiplier on her Attacks ( only hope she has high attack multiplier, that might be the redeeming factor )

sweet ocean
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If her burst outright gives her two bullets per shot
Or if she can NA the whole screen lol

half grove
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from 10 -> 15s FB duration, you wouldn't going to encounter issues like not enough CD

copper nexus
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Modernia hit rate buff is 15 secs... pepper build? poggies

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Skill 2 could be perma'd

sweet ocean
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if you can fill the bar in 5s kek

half grove
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the only thing that sucked is that her S1 is Crit dmg but we'll see about it because the more heavier the deficit, the weaker the Crit is

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her S2 is actually nice

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Burst as well

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so far her kit is good

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except for S1

copper nexus
half grove
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someone in NGA also calc'd that the Burst gives her a 20~40% dps boost

copper nexus
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Op

half grove
sweet ocean
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it only is when there are core hits
which most boss fights lack deadge

half grove
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i could go check the scalings of all MG and start making assumptions
on what if her base attack multipliers are like this and that

copper nexus
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Not sure if burst is buff or weap change

half grove
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i mean i did this

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for X Rupee w Scarlet

sweet ocean
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she can't, FB with mord is 15s, buffs also last 15s DoggoSmile

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I'm gonna go with the burst giving her 2 bullets per shot, might be too much cope but eh

copper nexus
half grove
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lemme post it here so that we would know

copper nexus
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I thought it works with 15s

copper nexus
# half grove

Inb4 last minute changes and bugs throw all calcs out the window PAIN

half grove
#

wait her S2
is it? her procing the Full burst?
or She/Ally can also proc the S2

sweet ocean
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neve works because her buffs are 20s and FB's duration is normal (10s). Plenty of time to fill
Mord doesn't because her buffs are only 15s and FB's duration is 15s. You don't even have time to fill an inch of bar

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In fact 15s buff is already ded for Pepper because pepper's cd is 20s wahahaha

copper nexus
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Ah rip

half grove
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wait

copper nexus
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Could work with dolla + isabel/vesti maybe

half grove
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Affects all Allies, activate when Full burst -> Hit rate increase
Burst skill 40s Affects all Allies FB for 5s ( BUT its only on Modernia )

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so

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if i do

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Pepper Centi Scarlet Modernia

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FB will still be 10s

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no?

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and Modernia's Hit rate will proc

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with 15s left, instead of 15 it will be 5s

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and if you can fill that bar fast enough with Centi

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Then it would work

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in theory

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but Pepper has 20s CD

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so nope

copper nexus
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Yes her skill 2 procs on FB

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It should still sometimes refresh even with no CD

half grove
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this is just pain.

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wait Modernia Drake combo

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with Sugar

copper nexus
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I'm sure there's some way to make this broken

sweet ocean
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she plays very nice with shotties at least

severe silo
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What are the pros of increase full burst uptime?

half grove
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you get extra 50% dmg for extra 5 sec

copper nexus
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Tbh it seems better to burst spam since most FB buffs are 5 or 10s

half grove
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and you won't have a issue of having not enough CD

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but now the question would be
is it worth it

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the opportunity cost

half grove
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opportunity cost

copper nexus
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Pepper, liter, dolla, modernia, isabel/vesti PepeGa

half grove
#

we'll have to see tbh on her Multipliers

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or i can do the calc rn

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do i do it?

copper nexus
half grove
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i'm already tired on doing Scarlet calc with X Rupee

copper nexus
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Do it for fun

half grove
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really man

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do i do a full scale 1:30s

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or a FB only

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i don't want to do 1:30s

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it sounds so much pain

sweet ocean
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one rot just to check for potentials

half grove
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i'll check ig

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i dunno how her Burst works tho like the
Combat Goggles equipped:
Extending the line of sight and auto-aim at all enemies within fire range. Deals 1.22% of ATK as damage for 15 sec.

sweet ocean
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prob adds a constant damage tick (same fire rate as MG)

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to the whole screen

copper nexus
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Combat goggles sounds like a weapon change

sweet ocean
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this gal will need as much testing as lappy once she's out

half grove
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i assume its just extra 1.22% dmg on her attack

copper nexus
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auto aim at all enemies

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Isn't it aoe dmg?

half grove
#

within fire range

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hmmmm

copper nexus
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Extends her "line of sight"

half grove
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so the area she can fire will be alot wider

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and she can hit more enemies

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so basically MG that can do AOE

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and instead of her Multiplier
the DMG becomes 1.22% instead

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dunno

copper nexus
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Yeah something like that

half grove
#

how it works my brain is going into a melt down

copper nexus
#

Really hard to know until we see

half grove
#

yeah, i'll try to calc it

copper nexus
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@half grove they just posted modernia combat video

half grove
#

send it here

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i wanna see

copper nexus
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So it looks like weapon change with aoe increase

half grove
#

ok wtf

willow forge
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looks to be like

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attack everything in said area

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still mg doe

half grove
#

^

copper nexus
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Yeah

half grove
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yes

willow forge
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but w +damage

copper nexus
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Attack everything in area with increased dmg

willow forge
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the said to be 1% one

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yus, basically

half grove
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wait so does that mean that "IF i have attack the same enemy would that proc?"

willow forge
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enemies showcased def squishi doe

copper nexus
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I think it could be good boss killer tbh

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MG rof with big enough area to hit multiple parts

half grove
copper nexus
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Should scale well with buffs

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Though MG gets cucked at start of clip

half grove
#

MG do be having really high theoretical dps but in reality its despairge

copper nexus
half grove
#

MG doe be actually having really high theoretical dps

copper nexus
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I think the burst 1.22% might just be replacing her base 0.76%

half grove
#

man

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i dunno if its accurate or not

willow forge
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is it me

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or does modernia has a higher rof?

copper nexus
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Dunno

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It's probably the same

willow forge
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o aite

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scarlet has the highest ar rof noe?

copper nexus
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Modernia is MG

willow forge
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or is it cause she only has 20?

copper nexus
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Scarlet has same rof as other AR

willow forge
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i know, am just asking cause there might be different rof for different char of same type

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oh

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aite den

copper nexus
willow forge
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its not much is it?

copper nexus
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8% is good for MG

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Though idk if it will be 8%

willow forge
#

yah sadly gotta test to know

half grove
willow forge
#

oh?

half grove
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i'm already starting to do the numbers

willow forge
#

mg hits like 50 hits a second?

willow forge
copper nexus
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I think the burst 1.22 just replaces base 0.76

willow forge
#

hm

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can u do a comparison to scarlet?

half grove
willow forge
#

w same atk stat

half grove
#

i need to finish

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it

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yeah

willow forge
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oh nice

half grove
#

i know

willow forge
#

aite den, hopefully i wont miss the result of ur research when u do

half grove
#

my brain hurts

willow forge
half grove
#

my head hurts so much

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again in theory, there are alot of assumptions

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@copper nexus

willow forge
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uwoah thanc for dis

half grove
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everything is literally "assuming"

willow forge
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o btw is the screenwipe by scarlet counted?

half grove
#

its ST

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shit i need to put that

willow forge
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oh aite

half grove
#

there

half grove
willow forge
#

ah aite

half grove
#

the comparison between the 2 is, Single Target
Same Attack Stat, Same Skill level and i also used all parts of their kit

The Rate of Fire is still a Mystery for Modernia, since i don't have the full data so i can only put assumptions

willow forge
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so theoretically theyre p close

half grove
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BUT if the rate of fire is faster than i initially thought

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then she can do more

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hence the Calculation is like Approximate

willow forge
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i see

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looks p gud den

half grove
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i think yeah this is good for now

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also M1 M2 M3 means, Multiplier 1 2 3

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it means the different multiplier present in the entire MG category

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since we dunno her Base multiplier so i can only make assumptions there as well

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and the difference between dps of the two isn't even fair pain

willow forge
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y not fair?

half grove
#

scalet just have High RoF ( In AR Archetype ) with High Output of DMG basically

willow forge
#

ah so i was rite, id thought she has higher rof than other ar

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auster said her rof is the same as other ar doe

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but considering its true that her rof is higher, the same could apply to modernia

sweet ocean
#

Mord's bringing something else too
Remember how your Nikke's targeting is concentrated to whoever you're targeting?

willow forge
#

unless u ady counted damage instances per second from the vid kekw

sweet ocean
#

inside FB

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She's bringing an extra 5s of that. Can clutch

half grove
willow forge
#

OH

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thats y u mean its not fair?

half grove
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basically 168 shots = 4.2s to clear

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while scarlet just clear it at 2.0s

copper nexus
#

Nice calcs

half grove
#

then again modernia doesn't need to reload

willow forge
#

really need inf ammo supp

half grove
#

so scar goes to 4.3s

willow forge
#

bust scarlet to hell

half grove
willow forge
half grove
#

my brain hurt btw

copper nexus
#

Yeah, modernia will need to be hitting more than 1 enemy or boss parts with her burst to be compare with scarlet

willow forge
#

take a rest now akekw

copper nexus
#

For ST scarlet is too good

sweet ocean
willow forge
#

no i mean literal inf ammo

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i cant do it well w priv

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dun hab admi doe

sweet ocean
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100% reload = infinite ammo

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in fact it's better in some cases kek

still drift
#

Datamines doomed and might get nuked soon.

sweet ocean
#

they probably are blaming us for ruining their xrupee sales

copper nexus
#

Oof what happened

still drift
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Check Datamine

willow forge
#

lemme try it again later den

sweet ocean
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yeah for some reason reload speed stacks additively in this game
so if you reach 100% you have no reload interruption at all

half grove
#

Scarlet with 100% reload in 10s FB Comparing with the other one

#

Lvl 10 Skills with Same attack stat as the one i used above

sweet ocean
#

that's what I had in mind, we won't have someone that can beat 100% reload scarlet anytime soon

half grove
#

XRupee Scarlet it is Kekw

copper nexus
#

Yeah xrupee looks good

half grove
#

need to check how reload speed scales with her tho

#

because lvl 10 burst is like 63%

copper nexus
#

Level 5 xrupee + level 5 privaty + cube hopefully enough

sweet ocean
#

we can already hit 100% with 40+40+ cube

copper nexus
#

Yeah

half grove
copper nexus
half grove
sweet ocean
#

if it isn't fixed by 8th they literally have no excuses

copper nexus
#

Actually the most game breaking bug rn bro...

half grove
# half grove

oh yeah for this one, if we compare Scarlet ( Without Burst, and S2 didn't Proc, Modernia IS actually Better by 47% Kekw BUT if Scarlet Burst and S2 did Proc then Scarlet is better ) Burst and S2 is what made Scarlet Better DMG dealer than Modernia [ Ofcourse thats with all the assumptions revolving around the kit of modernia and multipliers ]

#

But Mg has a better theoretical dps so dunno

willow forge
#

she counts as 2 units

sweet ocean
#

yep I'm rolling our wife

#

canon btw deadge

sweet ocean
half grove
sweet ocean
#

only the additional dmg. I assume if her normal shots gain AoE too then she'll blow Scarlet outta the water

half grove
#

ok

half grove
sweet ocean
#

thought so, minimal increase

#

pray for normal shots AoE CentiBooty

half grove
#

but, the additional dmg can be buffed by any atk boost buff

#

so yeah

#

actually wait

#

lemme fix something

#

i might have some wrong calcs with additional dmg

sweet ocean
#

My own note
The burst extension is actually pure damage gain if you don't have someone with reduced CD (since B1's cd is still 20s then)
You have 5s to fill, plenty of time for certain units

#

Even if most FB buffs run out after 10s, the extra 5s of FB is still a gain

half grove
#

yeah. the ATk buff on additional dmg is miniscule

sweet ocean
#

theoretically if like, if NA and even S1 get AoE in FB, those sheet numbers should double right?

half grove
#

yeah

#

also i did a assumption of the 1.22% additional dmg is that
once you enter burst, it will override 0.76%

#

if it doesn't the numbers would be higher

#

so yeah

#

and if it does AOE dmg on top it will be doubled

sweet ocean
#

eh? Isn't it logical to assume that they will stack?

#

single target wise anyway

half grove
#

tbh i don't want to try and assume that they stack because if i did that the numbers would be much much higher than i anticipated and will be hard to manage to evaluate her

#

if i were the devs i will do smth like they won't stack together as a theory

sweet ocean
#

good ol' always assuming the worst

half grove
#

yeah

#

assuming the best case scenario will hype up the character when in reality despairge

#

so yeah

#

worst case scenario is what i like to assume

#

hence why i did assume like
additional dmg doesn't get boosted by Range and Weakness

sweet ocean
#

Mine's more realistic
And if it's real then she's preeeetty much a better lappy

#

well, inside burst anyway. I consider RL to be the best wep over all

half grove
#

well if my assumptions are mostly wrong
if Additional dmg gets boosted by range and weakness
if Additional dmg can do AOE
if Additional dmg ( S1 and burst ) stack together
if the RoF is higher than expected
if the multipliers are higher than expected
then there is a chance for her to be SS [ a chance ]

#

but thats without power deficit

sweet ocean
#

they're gonna rip power deficit out of crit, trust

half grove
copper nexus
#

Devs nerfed helm and lap before release so I best not to overhype

half grove
#

^

#

i expected the worst case scenario already

#

but if its even worst than i thought then

copper nexus
#

At least she’s pilgrim so there is some hope

#

I just want MG to be good Prayge

half grove
#

if she won't be nerf as of now, she is actually decently good with my assumptions going in the worst case scenario

sweet ocean
#

She's a new year banner too, they don't want to shoot themselves in the foot here

copper nexus
#

Yes

#

But I’m still pulling xrupee KEKW

half grove
#

also pulling her because it enables 4 burst stages in 1 rotation

sweet ocean
#

This is not new to ppl who follow the official news feed but
They confirmed Limited Banner units aren't going into the standard banner

#

save it for your Microbikini Helm lads

dull zenith
#

How does this datamine gag order hurt us here

willow forge
#

honestly am just here hoping for sir alex to gib me underworld queens role

molten robin
#

anything anyone needs tested still btw?

dull zenith
pearl parcel
#

Will have to redo the changes to Research channel

#

I will try to open it as soon as possible

sweet ocean
solid relic
#

@still drift Should I post screenshots of missing stage info here or DM it to you for Nikke Data Tables?

still drift
#

You can DM it to me for now and I'll key it in a bit, but I've actually transferred ownership to Austerity.
I'm going to be taking a backseat on the data table in the future, since I probably wont be focusing all my efforts on it.

willow pecan
#

moving onto better, more worthy stuff

pearl parcel
#

I have a question...

#

Are you guys still interested in theorycrafing?

still drift
#

It's just the community for it is growing smaller, which is kinda sad.

unborn glacier
pearl parcel
#

I still wanted to open the channel for you and everything

still drift
#

I'm interested in it when I see interesting topics or new things are released, but for my Data Table, I've just transferred it to Auster since ||Staring at a JSON Table|| Google sheets for my entire free time wasnt too appealing.

pearl parcel
#

but the direction the game is taking...

willow pecan
#

I suggest continuing with minimal effort

#

do it if something catches your eye, for your own enjoyment

#

otherwise sleep

still drift
#

Again, I think the game is rather interesting and the research COULD be complex, but I have an itching feeling things are going to be more difficult from here on out, compounding upon less "math enjoyers" and "researchers" actually present in the game.

dull zenith
#

I'm interested in theorycrafting, but I can't without Elevated Access

still drift
#

For Blue Archive, I've seen top mathers and researchers migrate over from GranblueFantasy, Arknights, Genshin, and FGO, but I didnt see it for Nikke.

still drift
dull zenith
#

I know. It was a cheeky way to try to get Alex to re-instate it for me, a second time.

molten robin
#

I test something when I see it mentioned here once in a blue moon, but otherwise I wait lol

#

what gives elevated access? isn't it just chat xp?

#

how do you not have it?

unborn glacier
#

then see how much attention and help we can get

pearl parcel
unborn glacier
#

ill be hyper busy until after december 19

pearl parcel
#

We need to fix stuffs here

pearl parcel
#

you guys are a blessing

unborn glacier
still drift
#

Oh the guy got wiped

molten robin
#

?

still drift
#

Precisely PepeLaugh

molten robin
#

while we have people here ill reiterate my question from earlier

#

anything still need testing?

unborn glacier
slow pulsar
molten robin
slow pulsar
# molten robin anything specific you want to know?
  1. Does damage sharing really affect Yulha first skill

  2. Distribution of damage when shared between char

  3. Distribution of damage when 2 nikke that can share damage simultaneously proc (Poli and Yulha skill) and does it affect Yulha skill 1

molten robin
#

I dont have poli so cant test 3, unless there's another nikke that does it I cant think of offhand

unborn glacier
#

Anis I think

#

Has damage sharing

molten robin
#

yep

#

ill be back

#

yes the damage she takes from damage share counts for her s1 proc

#

method: I controlled yulha with 1 other character in range and kept her behind cover whole time, she sometimes got hit anyways but rarely, but I still procced calm

#

19 hits taken

#

37 damage taken total, I procced calm a bit before I took the ss

#

the damage tracker only counts damage directly taken (1 per hit in range), and not indirect from sharing, but it does proc s1

#

also fun fact, the damage sharing damage must round up or be floored at 1 since I took 1 and not 0

#

not surprising

#

2 units with damage sharing on each other do not enter an infinite loop of sharing the shared damage

#

changing test methods for other stuff

molten robin
#

there's some weird stuff going on, trying to drill down on it

meager elbow
#

Does damage share ignore shield? have Folkwang shield on Yulha, then Yulha shares damage, then has shieldless take damage. And see if Yulha loses hp.

molten robin
#

ok my first test was a bit of an outlier, and I could have made a mistake in my timing, but followup tests indicate yulha's damage share is 50%

#

damage done is determined by the defense of the target of the damage, then is split (roughly) in half with yulha

#

so helm took 50% reduced damage for the duration

#

interesting that the observed floating damage numbers when controlling helm in my helm + yulha test are visibly reduced by half, while the damage taken meter in the esc menu shows unhalved damage

#

ill test anis + yulha now

molten robin
#

anis + yulha appears to reduce damage to helm by 2/3rds

#

let me test if anis' share is 50%

slow pulsar
#

So it really spread evenly hmm

molten robin
#

anis' reduction is only 33%, not 50%

#

gonna retest to to be sure

#

yep

#

conclusion: 1. yulha shares 50% damage, anis shares 33%
2. damage sharing effects are multi, so yulha + anis was 66.66% reduction
3. shared damage is not shared
4. shared damage DOES count as hits for yulha's s1 - logical to assume it counts for all "on-hit" skills

molten robin
solid relic
molten robin
#

poli needs to be tested to see if her share is 50% also

#

it could be an SR vs SSR difference, or each unit could have unique values

slow pulsar
#

Appreciated

#

So Yulha might be better paired with another share damage since everytime the damage is shared it proc her skill (something like maiden too)

#

Btw what does point 3 exactly mean

3.shared damage is not shared?

meager elbow
unborn glacier
slow pulsar
unborn glacier
#

Okay, another summary for me to type once the research threads are fully up

wintry ravine
#

how much stats do you get for the +2 dupe along with the 20>30 bond levels anyways? What % increase are we talking?

wintry ravine
#

you guys see that none of the new characters are going into the regular mileage store?

#

It's not the worst thing for regular characters (though still not great) but for limited's it means you need to pull at least 3 copies to get max bond

#

some have mentioned the bond stats are w/e at high levels but I'm unsure

#

it would be good if we could get the stat difference between a level 200, no star, bond 10 character vs a level 200, 2 star, bond 30 character

#

as far as I can see there is no sheet displaying this data

molten robin
#

how much does max bond increase per lb?

unborn glacier
molten robin
#

I just asked so no

willow pecan
#

5 per lb afaik

wintry ravine
#

nah it's 10

molten robin
#

if it's 10, then does the 4th star not increase bond for non-plgrims?

willow pecan
#

Hmm, then all nikkes max at 40? In retrospect 5 is definitely wrong

wintry ravine
#

1 dupe takes you from 10 max to 20, next one to 30 I believe

#

you only need 3 star for pilgrim to get to 40 max bond

molten robin
#

so you technically only need 2 dupes of limited non-pilgrims to max bond, not 3

wintry ravine
#

yes I believe so

#

I've not been able to test the 2 Star non pilgrim bond max

#

but I can 100% say 1 star is bond 20 max

#

others have shown pilgrim is 40max bond too

molten robin
#

guess the only question is whether they reduce the scaling to 5 per at 2 and 3 to make the cap at 3 stars

wintry ravine
#

yes it needs checked

#

it's possible, the game is weird trolldespair

unborn glacier
#

okay looks like the rest answered already

#

and yeah max is 40

willow pecan
#

For all or just pilgrims?

unborn glacier
willow pecan
#

Poggers

unborn glacier
#

ahh to be extra clear

#

All ssr

#

is max 40

wintry ravine
#

oh I had seen people say only pilgrims went to 40

unborn glacier
#

SR i "think" is max 30 cause you only lb twice

molten robin
#

non-pilgrim is definitely 30

#

there's screenshots floating around of mlb SSRs maxed at 30

unborn glacier
#

let me think if i want to test/prove it

wintry ravine
#

get out that wallet allen

molten robin
#

this was the original post I saw on it

#

this guy's helm is max core even

unborn glacier
#
  1. the uhhmm.. what must not be spoken about too much.. says 40
  2. let me see if i can test without testing
molten robin
#

as always, I trust what's observed in-game more than the forbidden document, not that I have access to it lol

#

I've seen at least one other ss of it too, though I'd have to look for it

#

there's many whales out there that have max bond I'm sure

unborn glacier
#

okay

#

max is 30

wintry ravine
#

I'm assuming the limiteds will be 30 max too but may not be the case

unborn glacier
#

at lb 5

#

since we currently have to assume forbbiden dcument is inaccurate

#

ill have to assume that lb's impact on max bond might be wrong also

wintry ravine
#

are the stats gained for every bond level the same?

#

rank 26 bond stat gain on liter (a sup)

unborn glacier
#

its by class

wintry ravine
#

yeah figured it might be by class, so it's the same gains every bond level from 1 to 30/40?

unborn glacier
wintry ravine
#

yes

#

I couldn't find any data on it

unborn glacier
#

30 - 31 is slightly higher

#

than the 20+ increments

#

31 -40
each level the increments shift between higher or lower

wintry ravine
#

oh I'm a dufus you can just see how much additional stats you've gained through bond in game

#

seems you gain around 1000atk on an attacker comparing bond 10 to bond 30

#

I've not actually got a bond 30 attacker, just estimating KEKL

#

level 200 attacker with no items is 25,544 attack

#

the two dupes also give stats but idk how many

#

idk how much attack a full kit of overloaded gear gives either

#

eh I guess the folks saying to pull just one copy are right, when gear is taken into account the stat differences are surely going to well under 10%, very likely a good bit under 5% even

#

the 2% per dupe you get for core breaks might even be worth more per copy than your very first two dupes even with bond factored in

dull zenith
#

How much do bond levels and lb levels matter again?

wintry ravine
#

until you reach high level they will mean more

#

in % terms

#

idk my advice and what I'll be following is just pull 1 copy of whatever you like

#

I don't think the extra stats can justify the currency when power creep is bound to exist

#

obv if you are a proper whale and want to compete in high, high pvp then disregard advice

#

doesn't seem like it's worth going for high, high pvp reward wise atm though

#

most whales don't care about the reward anyways KEKL

willow pecan
#

Probably another exclusive border from pvp

#

8th will be a salt mine

copper nexus
#

I’d like to invite @keen timber

keen timber
copper nexus
wintry ravine
keen timber
#

An emote worth right-click stealing if I say so myself

wintry ravine
#

I never considered doing that before 😐

keen timber
#

Hopefully pvp is an interesting twist in how people approach team building. I wish we had some sneak peaks of the system but I suppose we don't have to wait much longer.

wintry ravine
keen timber
wintry ravine
#

yeah noah has the potential to be the single best pvp nikke by a wide margin

#

poli actually only blocks 1 ally from an aoe attack though

keen timber
#

Oh is she still bugged? I just assumed it doesnt physically show the shields similar to Centi.

wintry ravine
#

personally I've never actually tested her tbh

keen timber
#

Ah okay. I know Centi doesn't put blue bars on your teammates HP either

#

But she definitely works

wintry ravine
#

I've never really tested centi either tbh, I just use her and hope she works as people say she does KEKL

#

probably unwise choices given how wrong most folks are about most things in this game

keen timber
#

SmirkW fair enough. I only know because otherwise my units would be dead half the time due to oneshot lasers.

#

But yeah it'll be interesting to see how things shift around Noah and such. If stuff like pierce ignores cover Alice could also be super broken.

#

All speculative though

wintry ravine
#

privaty might be the singlest biggest gainer this patch for a few reasons

#

she should be really good in pvp because of the stun

#

but also her screenwipe is at a point currently where it doesn't completely clear but after the patch if they fix scaling bursts then she should be able to clear the screen

keen timber
#

Stuns cancel burst skills completely if done during the initial animation

keen timber
#

It also ends stuff like Laplace laser early

wintry ravine
keen timber
#

Reverting her back to normal weapon

wintry ravine
#

she even gains more relative to other bursters who go from not screen wiping to screen wiping, as her passive will be much better since her burst should clear mobs and leave elites to be hit by her passive proc

#

all in all privaty set to have a great patch and she was already top tier

#

who else is really set for success

#

I guess like I said anyone who crosses that screenwipe threshold should feel much better

#

what other characters you fancy in pvp?

keen timber
#

Does it have a cd?

wintry ravine
#

don't think you mean scarlet

#

do you mean the crit damage goth looking girl? KEKL

keen timber
#

Scarlet skill 2

#

Unless I'm reading it backwards

#

Wording could be interpreted both ways and it could mean when attacking enemies instead

wintry ravine
#

I think it means when she attacks enemies

#

wording is bad there, let me check in game

keen timber
#

Yeah the wording is just a bit weird, not as OP if that's the case

wintry ravine
#

huh reads the same way in game

#

I always though it was just a % chance to do extra damage on auto attacks but mayeb I'm the one who has been reading it wrong all this time KEKL

keen timber
#

Should be easy to test

#

If you do 5k per hit you'll randomly see 25k procs

wintry ravine
#

yeah I'm gonna test it

#

it is a retaliate style skill

#

I've just always read it wrong KEKL

keen timber
#

Ah I see. I just assumed such since 30% proc at 137% would be broken as hell otherwise lmao

wintry ravine
#

that's half the reason I thought she did so much damage KEKL

keen timber
#

But yeah that skill can be scary in pvp if your team is heavy on ARs

wintry ravine
#

weird skill to have on a dps

#

yeah a machine gun could kill themselves attacking her

keen timber
#

But at the same time idk how effective shotguns will be in pvp

wintry ravine
#

watch pvp not even be vs other nikke kekYep

keen timber
#

I personally thought it wouldn't be

#

Since weapon ranges exist

wintry ravine
#

I suppose they could just make the distance rng

keen timber
#

Being called "arena" just muddies it a bit lol

wintry ravine
keen timber
#

Just seems weird since shotguns will either be garbage or OP depending on range

wintry ravine
#

easily fixed by making the distance random which you can't see before match start though

copper nexus
keen timber
#

But that leads to never risking a slot on shotguns

copper nexus
#

So there might be different meta for different maps

wintry ravine
#

yeah it resets every couple of weeks so they could also rotate a map every reset

keen timber
#

If they change the distance like once a week yeah that could work

wintry ravine
#

it's so gonna pain me if it turns out nothing like actual pvp kekU

keen timber
#

But part of me doubts they put that much effort into it

wintry ravine
#

hopefully they release a video before the patch

copper nexus
#

Devs communicating? KEKL

keen timber
#

I just hope they fix burst skill levels this patch. Absolutely no excuse for not having it work after the update.

#

Well, no excuse outside of making whales spend more money to progress story with the missing damage.

keen timber
#

While testing Alice I just only now realized that the charge speed buff in Sim Room is multiplicative to other charge speed buffs lol

#

Delay between every 100% reload speed Alice shot is ~0.25 rounded up a bit, so going from 60% charge speed to 90% charge speed is about a 2.26 damage multiplier if you are reload capped

#

11 shots to 25 shots on average

#

Theoretically Alice should be able to reach 30-40 shots during burst (up from baseline of 11) by pushing past 90% charge speed but I can't raise it that high due to burst skill level bug atm

#

+76% charge speed + 15% decreased charge speed Alice with capped reload (0.29 second charge)

#

Since the 15% sim buff is multiplicative, it goes from 0.35 seconds to 0.29 seconds instead of 0.135 seconds if it was additional

#

Trying to see how hard Alice scales off her burst levels in reload buff teams, with Rupee coming out and such.

molten robin
#

is her burst not bugged, like every other burst?

keen timber
#

I was trying to get as close to 90% as possible to simulate her skill level 10 buffs, but then I found out the charge decrease buff is multiplicative

molten robin
#

so the ones from units are additive, but the sim buff is multi?

keen timber
#

So it would be 1.5 x .8995 (10.05 decreased charge speed), which brings it down to ~1.35 second charge speed

#

Then your 76% charge speed or whatever multiplies into the 1.35 seconds

#

I was confused with my results at first because I was assuming otherwise

molten robin
#

im surprised any of it is additive tbh

keen timber
#

Yeah I was just reading it wrong lol, the 'decreased' part should've been on the nose.

#

Or did you mean Yuni/Maxwell and such?

#

Which yeah all of it is additive

#

Thankfully

molten robin
#

that's what I meant yea

#

really surprised they let that be additive

keen timber
#

Yeah it's crazy strong in Alice's case, since it lets her remove charge speed.

#

Well, assuming they fix the skill levels lol.

molten robin
#

her attack buff also has abnormal scaling

keen timber
#

I noticed that, baseline 14% up to 55% or so.

molten robin
#

it goes from 14 to 55

#

that's very unusual

keen timber
#

She's missing WAY more damage than your average unit from burst skills being stuck at 1.

#

I'm going to keep an eye on her and probably raise her skill levels if they fix the bug tomorrow.

molten robin
#

most values in this game are like...10, increases to 15 LOL

keen timber
#

Yeah, 50% at most lol.

#

Alice basically goes 300% or maybe more, haven't calc'd her attack into the equations lmao.

molten robin
#

hmmm knowing charge speed is additive definitely improves my expectation of her build-around dps with burst bug fixed

#

she must have the best scaling in the game at some point, right?

keen timber
keen timber
molten robin
#

well that's what I meant yea

keen timber
#

We've pretty much been testing her at 14% attack buff + 70% charge speed max lol.

#

She just kinda caught my eye when I was looking into reload calculations.

tropic patio
#

Result from 1st Community Tier List survey is out guys

copper nexus
#

So are the buffs supposed to be multiplicative or additional BigThinkaroonie or is the difference intentional? Very strange

unborn glacier
molten robin
copper nexus
#

Ahh I see

#

Is simu the only source of charge time decrease?

molten robin
#

I think so

copper nexus
#

BigThinkaroonie interesting

molten robin
#

Being multi is bad though, so it's really good for Alice that the rest are additive

keen timber
dull zenith
#

Okay guys the fixed issues list is long and I have research requests

#

HOW GOOD/BAD IS CRIT NOW

molten robin
#

where's the list?

dull zenith
#

It's in the app. Not sure if it's online anywhere yet

molten robin
#

ah

willow pecan
#

just checked nikke-en, it's not there yet

#

jp or kr might have it

#

en always dumb slow

molten robin
#

tbf it's night for most of the en workers prob lol

dull zenith
willow pecan
#

could send it to singapore

#

it's noon, we'd have it settled in 30 mins

#

without mistakes

unborn glacier
#

in the other chat

molten robin
molten robin
#

to be clear, the fundamental issue with crit across all modes is it scales poorly

#

the issue they fixed, specific to modes with power penalty, is the penalty was decreasing crit damage too

#

so crit will be much better when under power now

unborn glacier
#

short answer yes

#

that one is bug

#

the other crit issue is a balancing issue

#

they can fix that later

dull zenith
#

Sigh....

#

Okay I have a second research request! @copper nexus Is XRupee actually good or nah?

#

My read on her kit is nah

molten robin
#

I think she's gonna be crazy personally

sweet ocean
#

it's literally free taunts and reload speed

#

and those are always premium

dull zenith
#

Hmm

#

Did Noise get fixed?

sweet ocean
#

I know that burst's lvling is fixed at least

#

FUCK
They fixed buff refreshes, one stack buffs can't be extended now

atomic gyro
#

shit

#

Rupee got nerfed

wintry ravine
#

oh btw there must have been significant manufacturer ranking bug fixes, cause I shot up a few places on one ranking

copper nexus
#

xrupee healing doesn’t look too impressive rip

sweet ocean
#

Ok so I just read the bug fixes notes
I shit you not, literally all notable problems are fixed

#

you can think of it and it's fixed

atomic gyro
#

Only reason why I spent, before realizing there's a ton of performance issues now kekw

wintry ravine
#

yeah they are absolutely cracked patch notes lol

sweet ocean
#

most peeps should have like a 20-30% dps boost when they clear with deficits now

wintry ravine
#

the performance issues could easily just be because of the server being overworked

trail falcon
#

Should I pump up my ludmilla with skill ups now that she's fixed

copper nexus
#

lud is tankier than xrupee but also still seems to die faster because she taunts more

trail falcon
#

I'm actually curious whether she's as good as prydwen claimed

sweet ocean
#

I don't wanna say it because I don't wanna jinx it
But minus pvp, this game's in a healthy state now

willow pecan
#

oh no

#

yousaid it

#

gg

#

jinxed

atomic gyro
#

fuck

willow pecan
#

tencent gonna introduce scarlet selectors in cash shop tomorrow

#

$50 ea

dull zenith
#

I just scanned through all the bugfixes and there was nothing obvious that suggested Noise is fixed

trail falcon
#

you know what they could do, add buffs to cosmetic costumes

#

bonus stats if you equip costumes

dull zenith
#

Her bug might be related to Charge?

sweet ocean
#

oh fuck they put in a retry button for event mat stages too

unborn glacier
dull zenith
unborn glacier
copper nexus
#

what are you guys’ thoughts on xrupee so far?

wintry ravine
#

huh anne is in the nikkepedia so we can see her skills, seems unchanged from the leak upon a cursory glance. Her burst tooltip is a bit bugged though

molten robin
#

I think reload speed is a very strong buff, which will be seen more with liter not giving free reloads

wintry ravine
#

I don't have a spare slot in my syncro so I'm waitinf 4 hours until I use Xrupee KEKL

molten robin
#

and this is a lot more "free" than admi

dull zenith
# copper nexus what are you guys’ thoughts on xrupee so far?

I think she's mid. Her DEF buffs are mid. Her best is 7.9 burst cooldown and reload buff, but on the flip side she forces you into 2-1-2.

Other people think she's amazing because of reload buff. I think there's Admi, Privaty, etc. I think it depends on whether you evaluate characters for flexibility or for Scarlet.

I think her potential Ace card is that she allows you to do 4 bursts per Full Burst. I don't clearly understand the potential there right now.

No one has done any testing.

wintry ravine
#

Anne has like the best model in the game seriously check out her combat model

#

her wings constantly change color, her dress is see through, so many little details. Really well done

dull zenith
#

Since both banners expire on the 28th, I'm holding my gems and tickets in wait-and-see mode

molten robin
dull zenith
#

Sure, different strengths and weaknesses. It's just not clear to me that XRupee is a must have. She definitely doesn't help with damage

#

relative to Admi I mean

molten robin
#

well sure she does, she offers a whole burst 2 worth of damage/buffs over admi

dull zenith
#

No she doesn't. She offers her burst, which does 0 damage

#

Oh

#

burst 2

#

misread

molten robin
#

dolla's burst is worth more than the buffs admi offers, certainly

dull zenith
#

Dolla's burst is also mid. It's her s2 that's great. I usually run her with another burst 2 to Dolla's left

#

Like Poli or something

molten robin
#

I mean it doesnt necessarily matter which you choose, any burst 2 is better than the buffs admi provides, which are very minor

#

setting reload speed aside

dull zenith
#

Hmm hmm true. Still gonna wait and see

#

Give us the data @molten robin

#

🙂

#

Did you pull XRupee yet

molten robin
#

I did

#

mlb

dull zenith
#

Jesus

molten robin
#

not core lol

dull zenith
#

Jesus

molten robin
#

I mean if you want anything specific tested, I can

#

though im actually playing counter side rn, something expires in 20m

dull zenith
#

That's another point to consider. 1-2-2 and 1-1-3 setups are, generally speaking, superior to 2-1-2

molten robin
#

significant loss of what? and what are the teams?

dull zenith
copper nexus
#

nobody’s done testing so far? Startled

molten robin
#

I mean, what do you want tested? lol

copper nexus
#

what skill levels do you have rupee at?

molten robin
#

1-4-5

copper nexus
#

I’m curious if she can get any better in terms of tanking at higher skill level

#

oof

#

I also have her at 5

#

she seems to die pretty easily :(

#

and I think I prefer admi for reload speed rip

#

since admi lets me bring harran or alice in 1-1-3

dull zenith
copper nexus
#

the delay between xrupee and liter kinda feels bad

dull zenith
#

Does anyone know if Noise is still still bugged?

copper nexus
#

no noise sadly but I think she is

dull zenith
#

Okay I'm going to go test Noise brb

copper nexus
#

I tested ludmilla fix and she seems underwhelming as well

#

I can try ludmilla + healer

dull zenith
#

I think there needs to be a healer for a team with taunter

copper nexus
#

hmm

dull zenith
#

because the only self-sufficient taunter+healer is bugged Noise

copper nexus
#

then you lose liter slot

dull zenith
#

You'd run 2-1-2 with Noise and Liter

#

You can put Liter on the left and just manually do Noise's burst when you need heals

copper nexus
#

I meant for lud

dull zenith
#

Oh

#

Yeah that's bad

#

I hope Noise is still bugged and I hope she never gets fixed kekw

copper nexus
#

does noise not die in higher chapters?

#

I thought she starts dying too

dull zenith
#

She self heals with each fully charged shot

copper nexus
#

she starts dying from ch14 from what I hear

dull zenith
#

but she can be burst down, especially by those kamakazie raptures

#

They do a ton of damage

#

She's not immortal/unkillable

#

She's just head-and-shoulders the most durable taunt right now, if she's still bugged

copper nexus
#

@molten robin can you do durability test between xrupee/ludmilla/noise? I don’t have noise :(

molten robin
#

nor do I

copper nexus
#

rip

atomic gyro
#

I have noise, but no xrupee/ludmilla

#

;-;

dull zenith
wintry ravine
#

I have all 3 but no syncro slots open atm KEKL

dull zenith
#

Julia has definitely gotten buffed this patch. Aside from crit no longer being a debuff when punching up, the magazine bug fix where it now no longer auto-fills after Privaty's 50% debuff expires means it takes a lot less time/effort for Julia to reach 5 stacks of Crescendo.

molten robin
#

also despite the difference in wording between xrupee/helm for healing, they appear to work the same

dull zenith
#

Basically Privaty's burst -> Julia to 4 stacks, so just need to down one mag clip to get to 5 stacks

molten robin
#

helm says "for 10s" xrupee says "over 10s"

dull zenith
#

I'm 80% sure Noise is still bugged.

#

Just used her for 4A-C Simulation

vapid geode
#

Yeah, look like Noise avoided the nerf hammer

dull zenith
#

I'm saving my pulls until tier lists gets updated.

molten robin
#

anyone noticing a significant difference in I-S? I'm getting smashed

#

heard a rumor that full burst aiming is bugged

#

ai laplace wasnt following his aim on special intercept modernia

dull zenith
#

They "improved" the aiming such that auto now aims at lowest HP. That might've created this bug where full burst manual aim is broken

sweet ocean
#

arena right now is basically sniping abandoned reroll accounts kek

molten robin
#

lol

still drift
willow pecan
#

Once you turn that off full burst should be ok

sweet ocean
#

so after the bug fix Pepper's healing properly now

#

chart in hard ex 3

vapid geode
#

Pepper finally being as good

#

as she was in test

#

praise

sweet ocean
#

she's a friggin god for sure

vapid geode
#

Yeah, and I had so many people complain about our rating

#

for her

sweet ocean
#

I'm afraid I won't be able to drop her IF I ever get a Liter

vapid geode
#

I will prolly drop Rapunzel and use Pepper now lol

atomic gyro
#

Why not use both?

sweet ocean
#

mvp for Mord

atomic gyro
whole fox
#

pain

plush gazelle
#

oh wait i’m like fucking 3 days late

#

LOL sorry

dull zenith
#

The problem with Pepper is that Liter exists

still drift
#

And Rapunzel

still drift
#

@copper nexus
Your pull Income Calc on your guide has some minor issues.
You're using Friendship Pulls as a 1:1 to Gem/Tix pulls when they have a 2% SSR Rate.

copper nexus
#

I added gem/tix pulls only fields to show that

still drift
#

Hmmm, I don't really like how it's summed on Total though. kinda misleading.

#

Almost implies "Total amount of pulls" which isn't the case since you've also just added the molds straight up.

copper nexus
#

the separate numbers are there

#

the calculator is inaccurate anyways, a lot of the numbers there rn are just assumed

#

like the dispatch income and event income

still drift
#

Shruge Eh, whatever then.

vernal coral
#

got xrupee and scarlet and dolla at the same time so now I'm torn...I've always used 2-1-2 but if I add Scarlet it messes with my entire setup and would also make me have to remove either Harran or Helm...

#

2-1-2 felt a lot better for punching up especially with Rapunzel, who I dropped for xrupee

willow pecan
#

scarlet is pretty much a 99% must bring at this point

#

now that harran has been fixed

#

helm can go out anytime

#

no need to hesitate

#

also why in research dungeon

vernal coral
#

Because it seems like you were discussing 1-1-3 against 2-1-2

#

and it's something I was wondering about if it's worth doing testing for in this scenario especially against a high power deficit

willow pecan
#

ah gotcha

vernal coral
#

might actually try dropping Harran instead since Scarlet has no sustain otherwise...wondering if there's any interest in the result of that?

vernal coral
#

XRupee also having some durability issues at times for me as well, need to test some more after work

willow pecan
#

unrelated but I think I found something stupid

#

xrupee liter yuni alice privaty

#

instant charge instant reload alice during her burst

#

and you can just spam uncharged shots during privaty burst

vapid geode
vernal coral
#

I'd been running somethint similar in interception s, but without Priv