#Research Dungeon
1 messages · Page 4 of 1
so..
dont get mad if she is undervalue
really
enjoy it while no 1 know
and when too many people know
dev nerf gun come running and u be like

you def want laplace hitting the blobs as it's the best way to generate burst
thats horrid
her burst charging is shit
rockets generate way more burst than anything else
like shit for a rocket
anyways i really need to go to bed now 
no
grenade laucnhers generate more that anything else
I'm sure lap will be insane for the next co-op event for sure lmao
good night
as long as you get your burst
just dont cause trouble or pick a fight again in nikke chat for me will ya @wintry ravine
sleep well nyx!

yeah I use noah for burst generation personally, I did notice laplace seemed less good
noah is slightly less shit
noah is anything but shit 🤔
you can sometimes get a whole burst bar in like 3 quick shots with noah
always is good
sometimes is "average"
i dont have her data
so im gonna, preface saying
if you can send me the data
then great
@wintry ravine if u want to really discuss laplace stuff here is more n happy to listen n do real test n data just saying
But please dont re-direct people here cuz idw too many people here n here become a shitstorm really please
Let those people say all they want and let hoopla be hoopla
I belive u have something that worth looking and worth giving test to get real data and research like what @unborn glacier did so its fair a keep discussion healthy and debate a healthy and fruitful too
yeah np, I wont direct anyone here
I know nikkechat is a huge shitstorm thats why i redirected you here cuz so wr can do real testing get real numbers
When i say we i mean people in this thread whor willing to help out to do test n stuff
We should get ant in here or something
Anybody knows the answer to this?
I'm just going to stay out of future laplace testing cause people think I have some bias, but I will look upon your future testing with great interest
if someone is willing to sponsor me enough gems to get laplace i will test for u
I will send you my best wishes 
Same
Gibe money
Same 
oh one thing I will say in regards to testing laplace xD
ideally you want a liter > poli team and using poli with laplace burst
maybe you could use novel on boss stages and rupee might be good too if you pair it with another burst 3 sup, but generally poli is probably best and easiest to slot in
I think laplace ult benefits much more generally with atk buffs than the likes of scarlet / harran as their screen wipe bursts don't really gain as much from the atk buff as they clear mobs even without buffs
im already done with laplace testing, at least until some real new meta/build needs to be tested
Apparently shotgun units like drake are very good against chatterbox because they're able to snipe the missiles as they're being hurled towards you, meaning very good for special intercept
Not sure if other shotgun units will perform as well because she has that hit rate boost
Oh, so chatterbox is third interception
https://youtu.be/US-MW43rkeU?t=56
if you take a look at t=56s to t=60s you will see that drake snipes every single missile launched
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#勝利女神妮...
He mentions in the video that this one the first time he cleared special intercept and it was only possible because of the shotguns in his team
man, drake is actually just insane against every tyrant class rapture it seems
drake laplace/scarlet harran/full shotgun team
liter dolla/rupee
uhhhhhhhhhh
random bullshit go for 5th slot
I suspect the meta is fixed for now until they introduce busted new powercreepers
Didn’t time mention that laplace is close to A/B ? https://youtu.be/9vBe4K_KGlg
The site also says lap is B not C
CN Tierlist: https://nikke.gamekee.com/163885.html
JP Tierlist: https://gamerch.com/nikke/entry/484956
Play NIKKE on PC: https://tinyurl.com/NikkePC
NIKKE WIKI: https://www.prydwen.gg/nikke/
NIKKE Community: https://www.discord.gg/nikke
#nikke #nikkethegoddessofvictory #勝利の女神 #timaeuss
----Timestamp----
tbh idk what Japan smokes when they do tierlist at least when the game launched too
laplace shines against multiple parts
chatterbox has multiple parts afaik
and any shit RL can do scarlet tier damage or more against that 5 part boss in simulation
parts don't even break before he dies if you just spam RL shots at him for 5x damage
it's nutty
Agree
At this point everybody should play at their peace and use whatever the f they want
I recommend prydwen cuz we are partnered with them and ik how hard they work in testing
Hi 
:D Alex said hi back!
Am happy now; and 100% agree with ya Alex
Use whoever ya damn want
I might be paranoid or something
But something is giving me the impression that they might have changed outpost generation numbers.
Some new numbers are coming in and theyre not making much sense to me.
Are you verifying their academy upgrades?
No its my sisters who i told explicitly to not upgrade tactics academy
Maybe she lost her brain or smth
Handicapping ur sister aye..
She turned out to have a level 1 24hr core box on a rerolling account
But now its probably going to be tossed
I literally look at my usb gen every day. It's still the same

so, if i change crosshair movement to the max value and turned off swap nikke when automatically during auto mode, the damage is bigger
Anyone else can test this and see if the results are consistent for others?
On a purely theoretical level, it makes sense since it minimizes the amount of time you're not firing at something
I guess, haven't heard much from union members about their numbers so i was in doubt
A simple way to test would just be in the union firing range, set the crosshair movement to minimum and compare with maximum, although since they don't jump around, I'm not sure it'd be an effective test
I just switched to 175 on Simulation and I can't believe I've been playing on 100 all this time 
even manual, I play on 175 movement with 100 for the snap
find it's a very efficient way to quickly move from core to core
Some of my clears yesterday with laplace
vs chatterbox on chapter 13
laplace vs the chapter 13 EX stage this time (my laplace 6 bond only)
13-18 clear, a stage where you have to defend the pylon in the middle
13-19 clear, full auto scarlet died
Just showing that laplace really isn't niche and only good vs certain bosses idk how this is getting proliferated
imo most hard stages are either boss fights where laplace is good to best depending on clustering of boss parts or stages with tons of enemies where laplace also excels
prydwen 😂
How are you feeling with her burst?
I like her burst a lot, I just leave it to full auto control as it moves around far faster and more accurately than a human could
Do you manually trigger her burst to take advantage of the stacks though?
nah I just generally leave it full auto, sometimes I will move laplace into 2nd burst position (but always pair with poli)
I think in most situations she'll have full stacks every time before her burst goes off cd
yeah it stacks very fast
what I suspect will happen is they'll wait until the burst bug fixes which should likely benefit laplace and then move her up some tiers
Casuals will call this cope but I rate her higher than Harran, even Scarlet once burst lvl is fixed.
Largely because you can LB her pretty easily.
on the other hand I've read there is some weird scaling between pierce and AD buffs which may be a bug, so maybe that will end up nerfing laplace burst if that gets fixed
she is def more F2P friendly than scarlet or harran, in reality most players should def be pulling 1 copy of her now but it's a lost cause convincing people at this point
It's not, I'm considering grabbing one now 
But I'm going to have to do some team building 
another fault stemmed from prydwen
it took less than half a day for rando CN whales and a youtuber to find out that she soundly beats Scarlet in her niche
I don't really fault prydwen for getting her wrong cause the testing changes sound like a nightmare but they should have corrected her already, they are too defensive about it
Some of their articles are actually nonsensical, like their "Spenders Guide" until I told them to rework it.
The question is, does our #pve-team-building know that she's good 

Can't take the L. Should have done so earlier
Oooooooh you're purplish Rayel, what's that role 👀
from what limited chats i see
Just a normal role.
Oh it's a lore role
👀
you certainly do see some pretty limited chats
I'll just pull what I currently have for her I guess, then be a big fat whale for modernia
wouldnt that make you kraken already instead? 😂
@still drift @unborn glacier, we're going to make a new proper research channel / forum soon
noted
Thank friggin god.
That'd help alot
when we make it, will ask for some help on research guidelines and baselines and general strategies going forward
Finally. We need to coax more people to crunch this kusoge's numbers apart
and i wish people contribute to my research
so i can finish it already

in the context of alex.
id wish he can make the faq bot 1st instead 😂
Need some input on how we handle standards / thread creation / resolution / evidence / baseline testing etc.
https://docs.google.com/document/d/1dgO8TEuD3zX7gXx37z74igXFgEUoLytYkXRWaNBFRg8/edit
Infrastructure Forum Posts are clear and distinct, new ones can be easily created for new characters / new research topics Can create guidelines that will be shown for every new thread to be created Can be tagged for better organisation The giant bar at the top is a CREATE OR SEARCH, so should re...
im kinda extra spoiled
since GFL NC and another pc i play has it
i can help bug alex for u
yehey!
I think Custard is the one doing it because bot stuff
But I will relentlessly poke him for u
@atomic gyro
How about a ticket system to open up private researches?
And a special role to see all of the available tickets? To reduce clutter.
Name of research thread/ticket.
Is this for visibility between old / new tickets?
They'll be all public of default.
Can you write it onto the google doc I linked earlier?
for the research. ill summarize my comment:
-
forums sound good cause of tagging as discussed
-
can forum threads have sub threads?
-
research baseline, I have concerns.. but to TLDR my concerns... research should start with hyphothesis/goal
then a test methodology is created.
some of the baseline requirements suggested seems crippling or not practical. -
as for submitiing results.. i have minor issue with video
i dont have nitro and so discord hate it when i show video proof. and its get annoying if i have to upload to you tube every small video test
- yeah
- no
- A general guideline, doesn't need to be fixed
- I wanted ss, but there were concerns about validity and the sheer number of ss required
But then again it was just me and nyx brainstorming for like 3 minutes
Go in there and put your 50 cents in the doc 
That way we don't have to scour this thread again
okay
Standardizing DPS might be a pain.
Top players have noticed that Native devices run better/stable than LDplayer9
Even I've noticed it when doing shooting ranges.
Maybe that could be one of the factors we put into consideration for our research as well
same comment from me
testing on same device should be okay, but salt needs to be taken when comparing to others.
thats why in my research i decided to use a estimated min-max range
since numbers were getting a bit wild
I will do the channel soon. Lemme fix some irl stuffs 
Its 5 AM for me
Can I have edit perms on the forums to test shit out
that sounds
like a personal problem

wait what kinda weird timezone is that
EU?
Ofc I will give u perms for that. But Ill have to teach ya to not mess with them so u wont break giselle perms
poking also for faq bot XD
Yes dummy
also, gonna throw you in here to give your 50 cents
Need to talk with Custard indepth about that.
research dungeon toll 
great 🙂
haiya, i only have TH/SG timezone in my head by default
I nees to take everything 1:1 cuz I might get fucked by too many promises
ye
If I didnt have things irl it would have been good
no rush
@calm osprey Seems like a visual bug, but we still get equipment. One attack, two quicks. You can see the last two has the same rewards but different result in inventory
yeah, that is what I am seeing when I test it too
No, even if they did, they're completely stingy with information.
Like we saw an "Overload" gear so early on, but it took a week and half for the full info regarding it to actually trickle down to me.
NA Leviathans are still approximately at 181 Synchro.
Overloading T9 manufacturer bonus gear removes the manufacturer bonus, idk if that's a bug or not
Also one thing I learned while malding Tower lvl90 is that the rockets (and I'm pretty sure it work the same way as the suicide bombers ad) is that they target your Nikke current state when they used their attack. Since there are 2 states for Nikke which would be Covering and Shooting. If your Nikke was shooting while Chatterbox shooting missiles at your Nikke it will target Nikke's Shooting state, so if Nikke went into cover right before the missile hit then the damage would be 0 to the cover's HP and Nikke's Hp. Will try to get some video for it.
this mechanic is not exclusive to the missiles, its consistent with the alteisen turrets and some other laser projectiles as well
video not werking

one sec
I'm using LDPlayer Recording thing but it doesn't seem like it working
Gonna try to get my Gefore Experience to work rq
You need OBS lessons?
I'm about to download an OBS since the Streamlab OBS one doesn't work for recording
Yes, you can take advantage of your NIKKE’s hitbox to dodge things like:
Grave Digger Drill Missile
even Suicide Bombers
I won’t say they’re stingy with info or have to wait for info to “trickle down”
The first reports on OVERLOAD gear was datamined/leaked so most took it with a grain of salt
Until recently Taiwanese Content Creator LanMao reached Interception EX and finally obtained OVERLOAD gear and released info instantly (he’s a CC so you don’t really hide info)
So yeah, it’s just even the whales haven’t reach that milestone yet
LanMao was most certainly not the first player to do so, there were already multiple screenshots of players reaching 16-28 circulating on NGA already, and about a week prior to LanMao getting the blue crystal on stream.
There was also more than 1 "overload gear" screenshot circulating around.
Not the original one found that was displayed on Reddit.
I’ll look into it since I lurk NGA frequently and will try to report accordingly
Like everyone is aware of the Overloaded Attacker's Helm, it was widely disseminated on Reddit and all fronts.
But here is a lesser known Defender's Helm.
Yeah I’ve seen this one
I understand the uneven distribution of info you were saying now
Btw can you read Chinese?
For some reason I feel like you can
@unborn glacier this redditor appears to have identified the quality causing increased burst generation on some sg/rl units
maybe you're already aware
Okay I think its working now. Anyway just pay attention to the Cover's HP.
Finally
it work
@whole fox ^
So yeah anything that's projectile and not hit-scan will work the same way I think.

towers from chapter 12 boss works the same way
I think you can also dodge something from that chapter 7 boss I think ? the one that looks like a turtle fortress
not info, just a correlation - those that reload in multiple clips instead of 1 appear to have an extra modifier to their burst meter
Well, possible true, but the other correlation is that anis and centi use grenade launchers
Hence why the different weapon behaviours and not just clip size
it appears to hold true for shotguns too
I don't have my sheet open now, but maiden is a multi clip reload and has higher charge speed
So that part is true, I'll check later tonight, if it applies to the others
@molten robin does this floating theory of mutli-clip apply to full reload?
All ammo restored when reloading
those seem unrelated to me
So it applies only on to reloads that restore more than one, but not the whole ammo clip right?
my interpretation is instead that the characters themselves, because they have this form of reload, have been given a bonus to burst generation
and I dont expect their burst generation to alter when granted a full reload
My clarification is what counts as this "form" of relaod
that's why I said unrelated - it's intrinsic to the character
burst generation per bullet/pellet/shot should be a modifier being granted to the character like any other stat, just hidden
being granted a full reload due to a buff/debuff expiring shouldnt change that value
Then that means multi clip reload just has some correlation, but not indicator of faster charge then right?
you can just consider it a correlation, but it looks to me like a 100% correlation
But your answer gave me a different meaning.. I'm confused 😂
you're conflating two things
- how a character is designed to reload
- how a character reloads during a stage
the correlation appears to be how a character is designed to reload - aka, regardless of how reloads are performed, any character with this reload mechanic has a bonus to burst generation
My question again is what counts as "this" reload mechanic
?
Those that reload in multiple clips.. what this means
Clips meaning bullet clips/bullets
Or
Ammo clips, meaning a clip is x amount of bullets
So its ammo clips
yes
Meaning the reload that fill more than 1 bullet
they are reloading multiple clips, not just one
But not the whole ammo
Which is what I originally asked
Anyways, we on the same page now
yea
Reloads that does full ammo refresh are not counted. I'll add it to my sheet
Later tonight
So we can take that into account
@molten robin also thanks for the heads up btw 🙂
Np
you really think so? hardest stages to me are those with the fucking suicide bombers that come at you incessantly, especially when u r below power req
yeah several of those are bad, I imagine laplace is better than scarlet vs those stages just cause generally the spiders are clumped and the ones that are behind shield foes can sometimes be hit by a rockets aoe. Though obv we just got laplace and I cleared those stages beforehand. Shields are really the mvp for those stages
no shields here
imo scarlet is great cos she does the screen wipe and is strong enough to dps down the spiders
no centi = second class citizens in suicide wave maps
but in situations where spiders hide behind enemies, which happens sometimes, laplace probably better
fk u 
noah is good for those stages too
no noah can’t relate
lmao as if Pepper isn't already enough of a god
This is why we need to establish a public library, archiving findings like this
Inb4 devs read the library to learn about the own game they created
And then nerf all the good things
Oki guys as all of you requested I will try as best as possible in the next few days to make the channel for researches
Do you have a model? Are you interested in the forum option?
cuz I've received and pinned Deli msg, but it's best if I receive a model for inspiration
@sweet ocean @unborn glacier @still drift @wintry ravine
You can also cross check with the google doc @pearl parcel
Go ahead. Let's see to the foundations first.
I've seen some shit, where I just autoburst normally, accidentally break a red circle
and he just bugs out
like why?
wasn't even trying to proc the bug and somehow I get phase 2 bugged seamlessly
anyone know the maths behind hit% and how valuable it is?
The maths, no. We know the mechanics though
Think I know the mechanic.. hit% decreases the damage penalty weapon types take outside their ideal range right?
No
Hit Rate is bullet spread
You know your crosshairs? There should be a grey circle as well, and that's the bullet spread
Hit Rate reduces the grey circle, representing less bullet spread
oh I see, so that's all it does huh
hit rate cube is still better than charge damage cube
all it does, one of the most important things for guns 
well depends on the gun surely? I mean launchers don't have a spread do they?
RL aren't guns, they're launchers, every gun has spread
all guns have spread
RL has projectile speed instead
what about snipers they don't have spread do they?
They do
snipers are guns
thought they just hit where the crosshair was
there is some margin of error
which is dictated by the bullet spread which is dependent on hit rate
interesting
pretty much never use the charge damage cube if you can basically
if you do just plop it on a defender or support
idk I think charge damage would still be good for rocket users
its really bad, you would be better off with reload speed
Haven't tested it out, but I believe it reduces rate of fire since more time is spent charging
huh that I will have to check for sure
I didn't test if it would increase time spent charging
all I know is the dps with charge dmg cube is the lowest for every weapon I tested, didn't test RL though
tbh I've been pretty w/e about my cube allocation
guess I'll spend some time in firing range messing with them now
how would you say 1% hit rate measures up vs 1% atk or does it depend on weapon type in your opinion?
atk is always going to be better
interesting stuff
idk if anyone finds an application for smg, because I haven't found one
you didnt check the guide?
which guide? the google doc?
hmm... I think i mentioned it in my damage formula post
what kind of applicaiton?
smg just seems to be kinda bad I agree
Application in the sense of context where it excels, outclasses other weapons
I guess smg is there to balance characters with good skills; give them a shit weapon 
should have given liter a single handgun xD
Epinel would've been way better if they gave her a different weapon
"theoretically" higher reload speed is its advantage
in theory, great for hitting lots of spread out small stuff
in theory of course, in real gameplay
not much impact
in practice, AR does the job better I think
the low multiplier from SMG really hurts, I think AR just clears the small mobs more efficiently
yeah
i might be hazy, but i think smg has some kind of burst fire/selective fire mechanic behaviour
which translates to more efficient bullet usage
but in reality
yeah AR is better, because of flexibility
I don't have epinel, but her kit does actually seem strong
epinel, harran, privaty and scarlet
are your screen/aoe burst clears
you ideally want 2 out of the 4 for story pushing
that isnt boss
yea, too bad I don't see many people talking about/using her
we semi, talk about her in the PH server
but, people are too obessed with scarlet
straight up I think screenwipe prtty overrated in a funny way
often wastes your burst strength
like you could use say helm and heal up your team while your burst damage bonus clears the enemies on screen
no you cant
cause you die
unless you like really high power or something
helm not gonna work
certain stages you really need the aoe and you can't use helm burst
I get what you are saying but there are other aproaches then screen wipe. I just think it's early in games life cycle and it's the most obvious strat
- its not most obvious, its st just lots of people complain about chatper 12-13
and so gets lots of noise there
3 rows of spiders at different distances with a lot of mobs in between 
- when mobs are behind a shield and have 3 rows, your approaches are limited
pretty sure laplace or just any stacked rocket user with like an alice would be better in most stages when you want to clear mobs than screen wipe characters (not including harran cause she OP xD)
wont get thru the shield and then kill all the spiders
unless your at higher power
alice and laplace ult both pierce shield and rockets aoe can clip through shield too
so it's not a big problem
I think having to wait on burst CD actually worse
alice is very strong, but there are certain stages in chapter 12-13 where an aoe burst char would make your life a lot easier
wait on what?
what kind of dumb build needs to wait?
the spider stages throw so many spiders at you that screen wipe is pretty hard to rely on is what I mean
better to have more consistant aoe from auto attacks
i breezed thru the spider stages mostly
im having trouble with bosses
just cause i neglectd my anti boss girls
no my point is to have constant AOE
not auto aoe
not burst only aoe
but constant AOE for story stages with mobs
the girls with burst AOE, handle roughly 70% lage mobs
and the normal aoe handles the remaining 30% or so
yeah can't go wrong with a mix
in theory, there is only a narrow few second window where a non-elite mob
i dont what mix your talking about
but, my team has 1 RL and 2 aoe burst 3
and its not cause its "mix"
but cause that how you build aoe clear
I don't really have many good options for bosses either, failed to pull sg units 
yeah,
i feel like shit here
everyone got passed 13-15 already
im still stuck here at it
yea I was stuck there for 5 days actually insane
I do like alteisen as a boss because he actually has mechanics
I was stuck at that until I got laplace xD
i tested her
oh wait sorry that's train stage
I thought you meant chatter box
gd is just bad design imo, nothing interesting about that boss's mechanics
nope
the problems is the red circles/have more hp in the later phases
I managed to first try chatterbox in 13-18 after beating alteisen, chatterbox is mainly just avoid hitting the core until the very end
no, the monkey
chatterbox is the monkey with missile launcher
chatterbox is the rapture that speaks
okay, i dont remember him, or 1st time meet him at 13-18?
you meet him somewhere earlier on and sw saves you I think
okay i cant remeber him lol
if you look at interception now his pic is the 3rd one we haven't unlocked
yea I didn't use any bossing units and I beat chatterbox
sw if you consider her a bossing unit
do you have shotguns?
0 shotguns
I was pretty hard stuck at chatter box for a few days
i couldn't do him without laplace, privaty and helm got outdpsed by rapunzel and signal. Did get close, like 7 bars health.
ohh, im near tribe 90
Did you avoid hitting the core ?
liter obviously does no damage, just brings a lot of contribution
let me see if i get to practice
apparently breaking parts help a lot
I destroyed the helm once during battle the aoe would wipe my scarlet everytime
yea you have to avoid hitting the core as much as possible because that delays his enraged form
he didn't fire fist me a single time because I didn't break his core until the very end
similar experience basically
but laplace carried with 6.4m damage
everyone else <2m
I think core breaking is 9 lines and shoulders are 7 lines of health ?
somewhere in that range
unsure about core, should be correct for shoulders
testing the hit% cubes and I see the difference in the grey box like you said
what's hit% cube priority like
sooo small though lol, can't see that making any diff for snipers surely
shotgun > AR > SMG > others, but never RL?
I would just stick it on shotguns or AR
SG > SMG > AR > Sniper > RL
just that SMG kinda waste
since they dont do dps
yup makes sense
my signal lb3 is crying in a corner but can't disagree
There are a few tricks I used to beat alteisen. At the start I would immediately aim the right missile launcher first with my main dps. I would then save my chain burst until I was approaching the right missile launcher and try to snipe it down ASAP, if you don't have enough dps he will fire a few green missiles at you and you can cover dodge them. Next, I would aim the turrets ASAP. You can actually take 0 dmg from the turret projectiles by cover dodging at the right time. Clear the left side and then clear the middle red circle; red circle only starts taking damage when the big cannons start facing you, about 75% of time remaining from the red circle expiring. After clearing red circle, alteisen will fire a barrage of salvos at you, you can chip/clear the right side turrets and missile launcher with your burst but prioritize clearing the salvos. After 2 barrages of salvos, you will go to the right side. Same strategy as the start. After clearing the right side, red circle will come up, you need to clear everything on the left side before he regenerates his parts. After clearing red circle, clear left side again and you should move into the final phase. Prioritizing clearing salvos and red circles. If you have aoe units with burst skill they are pretty useful here.
Although I had no bossing units, the boss was still pretty fun I think
thats long
Yea I think alteisen is one of the well designed bosses with cool mechanics
yeah I didn't need to put bossing units in for alteisen
but I was very close to cp rec thanks to being walled at 13-12
so I just tested charge damage cubes and what they do is indeed add 3% visually when charging on the charge bar (2.54% bonus on cube). I guess you could compare a 350% charge character to a 250% charge character to see if a greater charge % means longer charge time or not
chatterbox might have been killable if I got another shoulder break off, I was kinda close. So idk if laplace was really needed.
the only real pain for alteisen are the green shits
need burst the launcher down
thats about it
I had snow white so I pre charged her when I was approaching the missile launcher
You NEED to save chain burst for the missile launcher
on my current team
guiltine is slightly more consitent
since she has enoughb bullets to attack all the green shit launchers
asuming your damage/power isnt that high
yea you need to clear the missile launcher fast enough so that you only let through 2-4 green projectiles
If you let through more than that, your dps probably isn't there
yep yep
yeah 350% charge rocket users fire slower than 250% charge rocket users
soo... these charge cubes very likely add a fraction of time to fire off your shot
Do we know if we face the tortoise boss again later ?
that charge bonus is pretty fucking terrible then lol
it probably is still a net positive but superrr minor
unless your after the charged burst feature
you mean the bug? lol
charge dmg cube still not worth on sw or harran I think
bug today, feature or mistranslation tom.
sw?
snow white
ah gotcha, I suppose it just depends on what characters you are using
reload is obv the best and most versatile of the three
I guess stick the reloads on your main dps, the hit rates on your shotgun or AR and then the charge on whoever is left 😛
reload probably better than hit rate even on shotgun I would imagine
so like if shotgun is you main dps I would be putting reload on em
alteisen finally dead in 13-15.. have to beat it at recommened power T_T
okay back to my normal team
hmm yeah I had charge cube on laplace that was honestly a pretty big mistake
yeah cause I'm looking at it
If charge cube adds ~2% to the charge firing time which it probably does from what I can see
than the 2.54% extra damage it adds is even more minor. Some slight benefits but it's even worse for laplace cause she has the extra damage on last bullet
so that 1% extra fire time is slowing your cycle albeit such a small amount it's unlikely to matter
but reload will speed up your cycle for sure
surely not gonna make a massive difference but must be something
testing this theorycraft in firing range as we speak lol
cube- wise you only have 3 choices
hit rate does nothing
reload vs charge damage.. reload probably is more universally prefered, question who in your team need the reload more though
I'm comparing all 3 on laplace with hit rate acting as the base as I know it does nothing for rocket users
It's pretty hard comparing rockets as they do aoe but reload def seems the best by a fair margin
charge % vs hit%(aka nothing) on laplace is either a wash or an actual damage loss lol
I'd probably need to run like a hundred tests and average it out to really tell
LDPlayer automation time 
Automation? Doesn't the game ban you for automation?
Doubtful since we don't farm.
Yeah, its only useful for doing redundant tasks, like perhaps running a script that does Union Range for 3 mins, then taking a screenshot, then repeating.
Ahhhh for science

I'm running each cube 10 times and writing down results
results of my garbo totally non scientific testing xD
reload
2,200,xxx
2,360,xxx
2,393,xxx
2,379,xxx
2,558,xxx
2,580,xxx
2,398,xxx
2,314,xxx
2,260,xxx
2,219,xxx
average
2366
hit
2,176,xxx
2,065,xxx
2,125,xxx
2,388,xxx
2,428,xxx
2,171,xxx
2,103,xxx
2,528,xxx
2,233,xxx
2,233,xxx
average
2245
charge
2,145,xxx
1,860,xxx
1,814,xxx
2,711,xxx
2,052,xxx
2,295,xxx
2,577,xxx
1,972,xxx
2,038,xxx
2,501,xxx
average
2197
very interesting
I wouldn't draw too much from this but I think it's safe to say reload is just best (which was pretty obvious anyways). Looks although as I predicted charge is either worse or a complete wash with hit which literally does nothing for laplace but you'd really need a much bigger data set to really get an answer to that
2.54%
but it seems to take time to add that damage so I wouldn't expect it to result in 2.54% gains
The thing is
Technically the increased damage should compensate
So why is it even lower instead? Maybe because of more time charging, we get less shots in the firing range? Since we have a limited amount of time?
it could be that yes or just rng
Counting on you to run it another 300 times 
lol nah I'm just gonna run reload on my core DPS and the the other two cubes are shit 
Use 2 reload on DPS, use 2 hit on next two most important and then give the unlucky son of a bitch the charge 
ugh
I just had a thought.. I guess reload usefulness varies a lot from character to character, I'd prob need to test hit vs reload on each AR character I use
fuck it at least AR users are far less rng, I'll do some privaty testing

did a smaller sample with privaty
reload
2,644
2,615
2,734
2,556
2,612
average
2632
hit
2,601
2,756
2,567
2,637
2,685
average
2649
virtually the same
and she has 1 second reload time, super low
AR users are the second best use case for the hit cube (best being shotgun) and it's still a tie here
I wouldn't actually be surprised if reload was just better on shotgunners than hit as well since shot gunners will spend a lot more time reloading than privaty
so yeah previous advice stands
Highest two DPS > reload cube
Next 2 > hit cube
lowest DPS > charge cube
charge might actually be better than hit on snipers I guess
anyways seems like it's all pretty marginal 
although that said privaty is my 2nd best dps in my current team and I'm leaving her with hit after this test 
only place that doesn't is simu
I want a straight up list with those that are interested in researching
I made the channel private and I want to add you guys in the list of being able to see it
forum feature + I think I will also make a normal channel if you guys are interested in that
Hmmmm....
I think we should do that
I think I can give you guys the Maid for help role
and tied it to that channel until you make what you wish for
Yeah I was about to ask regarding that role, because I'm pretty sure 90% of the list has already made a writeup/guide/analysis equivalent already, and those who show that type of dedication should be able to access Research Channels for sure.
@still drift @whole fox @atomic gyro
Sup
Right now you have the maid for help role
AND YOU
have the right to edit that channel
however you want
even editing the description




I am on the verge of wanting to commit crimes against humanity... pls
Please do tell me if you need a normal channel too
and I can arrange that
I'll be right here if you guys want to ask about structuring and such 
nice to see that we're getting somewhere
Well there could also be others who cab help chime in on data like allen bubba misuzu n stuff
Welcome too
^
Once the whole project's unveiled to the public, we definitely need a general chat channel
I forgot to add you too Bubba
Allen and misuzu too btw
Noice
Also before starting to develop the channel
Please ping me when you do changes or you guys are stuck
and PLEASE do make some rules first and pin them there
thank you very much and I am glad I've met such dedicated people
Just reviewing what people suggested on the Google Doc for now.
Just wait for me to find the Range Data 
Its buried somewhere
There are guidelines and I wrote something basic for it
We probably should have a single thread for all the research results
Oh yeah write in the guide lines, but also make a post and pin it, but structure the rules and make it look appealing to read, not that many would read it though...
It feels pretty cluttered and everything moves up that way, so I feel mixed.
Research topics should be specific, narrow, and focused.
Findings should be concise and one liners though.
I believe the guidelines will be shown every time you make a thread
Going to test that out now
If u want we can spilt into like
There's no other way of organisation in discord currently though
You guys can make a thread for every single thing
not everything need to be piled up
in a single thread
mhm
My idea was, a single researched thread that is locked, that simply says the topic, and a link to the thread summary
Because 100% people don't know how to search properly
Ah true.
Oh yeah
like presenting the specific research
and after that link it to another thread
Yup n stay on that topic yup
Exactly
Me agree
So you just search on that thread
like there are many possibilities
Just to make sure, Research Factory would still allow for normal members to view, correct?
you guys are free to do whatever you want with that channel
Also how can we bring in others to chine in to help if they r interested?
it's private for you guys rn and will be public later
just ping me for every modification you do or if you get stuck at smth
Right now it's just us to deal with the infrastructure
Bring dem here to research dungeon to proof their worthy?
We'll turn it public later
also don't hesitate to ping me if you want me to add more ppl
Before brining in maid to you?
yes
I want to know the people better before handling them an entire channel
Arite
Alex will nuke u
Research the undoubted line between legal and illegal NSFW
Its not call nsfw its call body reference
Gotta research those Spare bodies 

I will either take a break or leave permanently the server soon
but I want to make some final touches for you guys

Alex no
Alexless 
I am the type that doesn't take to heart what people say, but today was too much for me too
What happened D:
dw questioning center is a safe space
On topic stuff, we probably would need a role to deny write access to the research factory to prevent / block certain trolls
Better nike chat AHHHA

when you want to add a channel to the rules and it's not working just <#IDchannel>
👌
Noice
Also, you can always DM me if you want someone to talk to
Now let's see mass pings coming to me now that my name's on the guidelines 
I'll post an example of a channel linking to all completed researches/theories/mechanics.
aaaa I see
Need to make tags though
it's a normal channel
What kinda tags do we want
and it's linking them to every research
don't bother with tags, at least not now
Yes, precisely
each of the links can go to a doc or an external site
For example this one compiles all messages inside the channel itself.
We obviously need someone to reformat all findings into a single presentable source.
My God they have a bot for that 
An example of a verified, proven finding inside the channel
I'm more for editing the executive summary with the results, that include external links
The theorycrafting community for this game is waay too big (and dedicated) 😂
Indeed they r
I need to find a bot that do that
idk I think we should start
like step by step
Or ask custards to allow giselle to help us
cuz that it's too much work tbh 
and I already had problems with embeds today
well ping Cussy here and let him know about the project 
Anyway im in class dying so i shluld. Go back dying
Good luck dying bro
Yeah baby steps

Even my software has. Protecc and attaccc

Is all good
Anyway going to go start making dinner, if any of ya'll have any ideas, you can just make a new thread 
Might as well take advantage of it while we organise this shit
well we can always make a normal channel too
but forum feature is too damn good to pass on when it comes to posting individual research
For anyone in here who's wanting to start some researches, here's a rentry of a lot of "tryhard" info, including things related to reload speed, ammo, attack speed, etc..
https://rentry.org/nikg_tryhard
This may or may not have came from the author of the giant datamine rentry.
Comprehensive DPS calculator with ALL the variables

Would be geniunely fearsome when someone releases a Viktorlab for Nikke
You have the role, you can start it yourself in the #1046549179918458890
We need more examples 
I'm handling that out so people can have "marks" to start with
these look correct, but I have no way of contacting the author himself to verify his methods
so the only thing left to do is to reverse enginner 
WAIT POG THEY ARE USING CARL AS A BOT

I wonder who TiBot is

It might be custom made

Well I don't have experience in coding bots
I worked in editing plugins for Minecraft servers and making servers though

God damn Java
configs
I made bots in three different languages, Go, Javascript, C (I don't know what came over me) 
C was absolute fucking hell
ew front end shit is disgusting D:
hmu if we even want to make a custom bot
Posted an example thread, lemme know what you think.
It's actually very good
especially to be followed as a model
I would say to use python, since I'm working in python right now, but no strict typing makes me very sad
@pearl parcelAsked one of the honchos, he said it's a fork of this.
https://tickettool.xyz/
TiBot that is.
do y’all still need laplace testing?
I belive allen and miz are pretty deep in laplace test alrwady
ogey
another example thread done
Let me know is my thread is correct or what needs improving
what thread
@sweet ocean @unborn glacier I made some tags, and tagged some randomly, what do you think and what tags do you think we're missing
@whole fox get in there too
I'll just make a new thread for feedback on tags
Game mechanics, damage overflow related . It's the only one made be me so far 😂
It's a real research thread btw, not just sample
Yes
I think Damage Overflow as a tag might be too specific though
Damage Mechanics?
Well I have Damage Calculations already
Category tag or specific tag for this topic?
I labelled it as Damage Calculations
Sure
We're fucked, we're only allowed a maximum of 20 tags
If we can somehow have two pins up at the same time that'd be great.
What you linked in the rule pin is a template for a megathread. You might want to link to my other example thread also for a single thread template. Lest people get confused.
@atomic gyro gonna off for a bit, lemme know what ya need later
I'm about to sleep, will sort those out tomorrow morning
Gonna reformat my example threads later.
special interception damage chart?
Lets not spark another laplace drama here
Lets just appreciated that she is undervalued
btw does true damage ignore stat pen?
Would have to ask Allen, not too clear on the Damage Formula specifics with Laplace.
Should ignore def.. but ignore I enalty would be interesting
laplace true damage does it ignore penalty?
That's the question being asked
You'd have to test it out in Tower/Campaign which might be a pain.
why wouldn't it ignore penalty? it's true damage, that means it does the number it states it does no matter any factor
That isn't necessarily implied by true damage
I could test it with battle statistics but idk where I should test it.
give me suggestion.
i belive true damage meaning would be her burst so yea
only her burst yes
@rugged sorrel
if it works like DOTA2 true dmg then yea it should ignore the penalty ig?
I would assume it works like regular old true damage so yes
All this speculation talk but no testing
Didnt know this exists
true damage is just a term 😅 it doesnt translate to mechanics
Lmao
true damage is a term to describe a mechanic
well it's a mechanic in other games.
yea true.
crit broke 
this is the only game I've ever seen do crit the way it does 
Precisely.
yea but if we follow this graph i think rayel got from data mining or smt
where do you want me to test it @whole fox
Campaign or Tower, your choice. against Sim or Lost Sector
does the point gap effect stats or just damage itself
yea ur choice
you can test it in lost sector
lost sector could be a more easier controlled enivorment too
By the way its written in the JSON file, it seems to imply stats.
if both deal the same dmg then True Damage exists as a mechanic in this gaem
@deep socket
well true damage exists as a mechanic in this game whether it ignore the power penalty or not
it could be a reason why laplace can do like
33 mil dmg doe
if it's true that true damage ignore the cp pen
that's intercept though, no power penalty
yea thats true too
the only way it would be effected would be if attack itself was lowered as a value
A lab of information.
like the base attack stat I mean
wait..
Which is the case right?
@still drift does cp stat pen affects Lost Sector?
lemme check.
Yes.
I told antillar over a week ago and he never added it
Stat Increase GID is 40000, (Penalty applied)
we know it does, because otherwise the observed damage reduction would vary with buffs
and afaik it doesnt
then prob worth checking out on True damage does it ignore the CP Pen
anways @tepid swift u want me to make an fourm for u at the research Factory?
so we can log it too
anyways i made a fourm post over there u can log there too as well
but even if it doesnt ignore the penalty, since defense is a flat reduction from attack in this game, true damage which ignores defense is insane if the enemy defense is super high compared to your attack
i mean its a possiblity and a theory atm
if I have 20k attack and enemy defense is 15k, ignoring defense is literally a 400% damage increase
heck soon we can rename this channel to the mythbusters
afaik that's not just a possibility, she ignores defense right?
though it's speculation on how high the defense of that intercept boss is
vague
since we dunno does it ignore defense or not
that's fair if not known yet
what would it do if not that
well, yea
Ignore defense, but not ignore penalty.
I think it's obvious it ignores defense but it should be verified if it hasnt been lol
yea but i belive we are on the topic on ignoring the stat penalty
I'm not sure there's anything else to ignore
I was just providing a followup on the question of how laplace could do 33m on that boss
and if its defense is high, that would go a long way
yea i know but still that could also be a possbility too
what's the largest gap the penalty effects, or does it just keep penalizing the bigger the gap
@still drift has it all down here
here is the link
The numbers are fairly unfriendly to human eyes, I'd just look at the graph.
nah I don't think I'll go too in-depth to this Laplace Theorycrafting since i'm still in the middle of work.
also I tested Laplace
i mean it's arite cuz as long we got it logged or something
Sector 5 above req by a little full auto.
others can help to take over as well
Sector 5 2K-3K CP under req (survives longer)
wait hold on, does Maiden ATK buff apply to everyone?
her damage appears to be reduced by the same proportion that drake's is
no
basically everyone's dmg 
a 4.15% deficit

(is it mine?!)











