#Modded Assets Questions

1 messages Ā· Page 14 of 1

gritty frost
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but these are some of the mods i have

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prime example, i downloaded na0h's bunny alice mod and it only works for the standing anim not the cover or shooting animations

zinc path
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Your folder name 😳

gritty frost
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What do you mean? Like the mods folder?

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But for some reason my nero mod works?

zinc path
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I mean you see the number when you download the zip nmm

gritty frost
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Ohhh, christmas, i deleted the zip

zinc path
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Folder name

gritty frost
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0.12

zinc path
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The cat mod

gritty frost
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Yeah the nero mod works but the bunny alice and rupee and basically every other doesnt

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The lobby versions and standing animations work but the cover/aiming doesn’t show the skins so far Nero is the only one that’s worked

zinc path
gritty frost
zinc path
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Can you capture your nmm with those file Doro

gritty frost
#

so bay is another i can't get to work, the file order is jumbled on NMM so this is the only grouped together one i could find

zinc path
gritty frost
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I’ll have to sort through them again maybe you’re right and it is only the standing anims cause if they should be grouped together, then most aren’t. They’ll have like 2 to 3 mods between them

worldly oyster
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it sorts by character names if you click on 'character' at the top

sick horizon
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anybody got nay clues on this?

noble rune
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yes

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live2dviewerex and the spine extention

keen gulch
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Why using esoteric spine viewer make modding more easier?

sick horizon
stable pilot
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Is there a tutorial for creating swap skin mod?

noble rune
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should be in this

stable pilot
#

Which one making character mod or repacking character mod?

granite rover
# stable pilot Is there a tutorial for creating swap skin mod?

take both files (aim/standing or cover) of original and skin, decrypt both, open original with uabea, memory, info, search the .bundle -> edit data Ctrl-h and search first, copy string (the long number), close, open skin with uabea, same steps and replace that string with the one you have copied, press ok, save, exit the info, save and drag again the skin file into uabea, and export with the correct name
It's first pinned message from gjopin for video guide tho

stable pilot
#

Thanks gonna try it, sorry I didn't read all pinned message yet

normal wadi
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Trying to decrypt but this happens and bundle doesn't open in Asset Studio

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Other files decrypt succesfully

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What could it be?

valid moon
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missing v12 keys

normal wadi
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hmm, I see - where could I get one?

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i have up to 11

valid moon
final leaf
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updated the nau in the guide with v12 keys

valid moon
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ur late

final leaf
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yea, had too much pressure from work

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will try to update sooner from next time

torpid bane
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you need a key generator script?

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would be astronomically faster than waiting for a key zip to drop or a nau update

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I coded one based on one bingle wrote and shared privately

final leaf
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ooh that would be great!

valid moon
zinc path
torpid bane
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@valid moon @final leaf works on node v18+ . if you don't know go read some docs online it's trivial

zinc path
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How do you make this gen?

torpid bane
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bingle wrote it in a language that burns my brain cells ( python ) so I just rewrote it in a superior language

zinc path
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I thought rust is the superior

valid moon
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bro my intro to javascript class was miserable šŸ’€

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maybe its a skill issue…

zinc path
#

Who's bingle

zinc path
valid moon
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idk i only took 1

torpid bane
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it's not js it's node

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well it's complicated

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but you need node to run this not a html file

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node javascript and typescript are my actual job langages so talk better 'bout them

final leaf
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thanks a lot!

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vscode should be able to run node.js scripts I believe

toxic crypt
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if you have node.js plugin in vsc, it should

worldly oyster
toxic crypt
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also, run it outside the NAU folder, it cleared my vIV keys

worldly oyster
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I made a new folder for it specifically

torpid bane
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yeah it doesn't make new key iv

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I haven't updated it since v8 keys iirc

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it should work the nano second you start the launcher update and the new catalogue is created

zinc path
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the key_iv and salt are static right?

cedar sentinel
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is the nmm currently outdated?
cant get i to work.

zinc path
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which version

cedar sentinel
cedar sentinel
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or am i missing somting on how the mod should be placed in the folder?
im currently just dropping a file like "ad1bd357665c06c715598b3e79955844" in the mods folder but texures dont change in game

zinc path
cedar sentinel
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ah so the file was outdated?

zinc path
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yeah

cedar sentinel
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i see ty

zinc path
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but you can repack

cedar sentinel
#

hmm, any guide i could find?

zinc path
cedar sentinel
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found ty, btw is modding on android still possible?

worldly oyster
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only lobby wallpapers and bursts afaik

cedar sentinel
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ah ok ty

cedar sentinel
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im currently using the guide but at step 5,
"Select all TextAsset type files (cxxx_nn.atlas and cxxx_nn.skel) and Texture2D type file(s) (these are .png)".
there is nothing to select and the folder is empty.
tryed multiple asset studio versions but it doesnt change.

zinc path
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do you have key_v12

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you can search it above

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or generate with the nodejs code koshirei gave us

cedar sentinel
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Srry totaly new to this,
i was folowing the Guide to Everything Related to NIKKE Mods. but only the section about Repacking old mods > Character.
But it doesnt seem to go well.

Havent read anything about needing a key however mods unpacker does carry a key folder v12.

zinc path
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it should open sth like this

final leaf
cedar sentinel
final leaf
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Click on the "Asset List" tab, does that show anything?

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@cedar sentinel

zinc path
cedar sentinel
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duble checked it but nope.

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ahh i was opening the file by draging it over the asset studio.exe
but draging it int the emty boxe seemd to open it intead

vagrant stratus
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I did the same as the skin-swapping video, but nothing happened, can anyone help me

zinc path
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Like what happened?

vagrant stratus
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Using mod,The character's standing will disappear

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After finishing it like a video, just use NMM ?

zinc path
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If it disappears then sth wrong has happened

vagrant stratus
#

What wrong?

final leaf
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which version of nmm are u using?

vagrant stratus
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0.12

final leaf
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can u send me the file?

valid moon
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perhaps didnt edit atlas file

final leaf
spiral meteor
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@fervent quiver

fervent quiver
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How to install mods on android devices

final leaf
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u can't

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yet

swift zephyr
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You can't atm.

All we can do just waiting for lord dani to create tool for android

zinc path
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huh the l2ds become missing in-game

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after applying nmm

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anyone has the problem?

opaque saddle
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Are you running on high quality in settings?

zinc path
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maybe I messed up sth when I did swap

valid moon
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forgot to change character code in atlas

tulip lagoon
#

this site takes WAY too much resource that i'd never get resuld before chrome crashed

zinc path
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upload again

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it will be much smaller

tulip lagoon
zinc path
tulip lagoon
void pond
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actually 4.1.24 for the most recent units like summer Sakura and Rosanna

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you can see the version with AssetStudio Doro

fierce wren
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looking to find out how to locate favorite items wallpaper location. Trying to make frimas into a livewallpaper

zinc path
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try deleting the folder first

void pond
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favorite items are in the same json than characters aim/cover/standing and stuff

fierce wren
void pond
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The skel is split in 3 parts so they can be modified on Spine to put them together maybe?

zinc path
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lol

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ok the physics is messed up just like rupee

valid moon
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swap the physics yourself

covert sparrow
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Is the crown gacha burst nude lobby not working anymore?

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I tried to swap it but my game kept freezing

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Should be this one, no? b6fe584bd3acd770a52351d3304fc220

void pond
tulip lagoon
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My NikkeAssetUnpacker doesn't work
No showing CMD window

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Feels like it quited immediately in a frame after

covert sparrow
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I'll give that a shot

gritty frost
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Does anyone know of/have any good nude modes for Emma’s cover and aiming animations?

tulip lagoon
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I had all keys v1 to 12 in NAU but it still not work

long anvil
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was gonna install this mod but it doesnt work neither in Nmm or dropping into locallow folder

zinc path
long anvil
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that file doesnt exist in locallow to replace nor nmm reads it

zinc path
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This is android version

unique vale
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except lobby swaps if I remember

zinc path
tulip lagoon
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i even reset my netcode in 3.1

tulip lagoon
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it seems nothing missing file for NAU

long anvil
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is there any nude modpacks or modpacks in general

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or could anyone share a set of mods

long anvil
#

i mean i tried it didnt work

long anvil
# toxic crypt it's outdated

how come, how do i know which mods are outdated and also its one of the recent mods, heck some of the older mods than it still work

toxic crypt
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if you see a mod which has numbers/gibberish in a name, it's definetely outdated

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also, depends if devs updated the old file or not

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sometimes they do and it breaks mods

unique vale
long anvil
unique vale
vagrant stratus
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How to use the physics file?use NMM or replace the file

void pond
void pond
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for nmm 0.13 just move your physics file to "mods" folder and rename it to "physics", then on nmm click "Fix Physics"

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I'm editing my video for skin swaps including physics fix as well, but I'll upload it on my filen only later Doro

void pond
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nope.... actually the post was deleted deadge

zinc path
void pond
unique vale
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doge_bruh The ones I read are always in another language

zinc path
#

but when it didn't work I forced myself to read it

void pond
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and instead to have my mods duplicated I just made a symlink from NMM 0.13 to 0.12

void pond
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ā˜ļø there, NMM 0.13

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remember to put your physics file with the name physics in your mods folder before to open your game, because if not then your game will crash (disconnect)
IMPORTANT: if you were using NMM 0.12 you must to copy the file "settings.json" from your NMM 0.12 to NMM 0.13 replacing that file, because the settings.json in NMM 0.13 was broken when I uploaded the file.

zinc path
void pond
# zinc path

check a file named "settings.json" inside NMM folder, you must to replace it for the one you had on NMM 0.12

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or maybe it's because you need to create the folder "mods" inside NMM, dunno NovelThink

void pond
zinc path
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Do I have to add physics file for every single mod

void pond
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it's tedious but there is not another way

zinc path
#

Let's see

void pond
# zinc path Let's see

the best part is when a new character is released so you need to swap the physics all over again

void pond
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I don't make skin swaps anymore because I don't wanna update the physics

zinc path
#

Or just ignore the physics

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This is the way

void pond
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There is an option in game settings to turn off the physics anyways

zinc path
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Like the existing one

void pond
zinc path
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Hmm

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If it's separated then we can save the hassle

gritty frost
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Anyone know of any good Emma mods? Specifically for the crouching/aiming animations

vagrant stratus
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Including characters without mods

void pond
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do you have your game and NMM on "C:/" ?

vagrant stratus
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no,on"d:/"

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They must on"C:/"?

void pond
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you could use symlinks to fix that.... or just reinstall everything on C:

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and then set NMM on C: as well

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that is the faster way to fix the issue

shy mural
tulip lagoon
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I can modding Burst with no problem now
but modding standing lobby is changed way too much since i tried
i can only apply mods only who made not mine
i have to learn again about making it

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is when modding done the repacking progress:
1-compressing with UABEA
2-encrypt with NAU
3-rename for NMM
4-run NMM to apply

shy mural
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you encrypt in uabea

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nau is for unpacking

valid moon
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no you dont encrypt at all

shy mural
#

you just compress in uebea and name for nmm, no need to touch nau

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yea sorry i meant compress

shy mural
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you only use nau to unpack files into bundle

tulip lagoon
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so put decrypted mods in NMM

valid moon
#

yar

tulip lagoon
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one more thing i am trying to put Trony standing mod
in this case the mod name be like
c501_00_standing_author_Trony

shy mural
#

yes

valid moon
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yea

shy mural
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the last part doesn't have to be Trony, you can name it whatever you want, its only for display in nmm

valid moon
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nmm only needs the first 3 sections

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you can leave out author name and character name if you want

tulip lagoon
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SUCCESS

shy mural
vagrant stratus
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When i using the physics flie in NMM,all character's cover is disappear,can someone help me?

zinc path
void pond
tulip lagoon
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Is NMM tested enough to make sure it's safe

zinc path
#

ig

void pond
vagrant stratus
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0.12

vagrant stratus
valid moon
valid moon
vagrant stratus
valid moon
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oh you made your own physics mod

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if you named it "physics" that kind only compatible with .13

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or if you completely followed the directions either you didnt replace the json with the modded one or the one in the doc is outdated

vagrant stratus
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physics mod must name "physics"?

valid moon
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no

valid moon
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or did he change that

vagrant stratus
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i just put Modified physics file on NMM mods folder and replace the json

valid moon
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🤷

vagrant stratus
#

Does it mean that before using the modified physics files, I should put the unmodified files in the mods folder of NMM?

valid moon
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yeah

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then apply

vagrant stratus
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i just follow the guide fully

vagrant stratus
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oh,when i replace the json and physics file,all character's physics is siappear

uneven oyster
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Wait, are the mods now usable on mobile version?

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I need the 2B mod.

swift zephyr
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No you can't atm

tulip lagoon
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how do i find background image for profile wanted to this background

stable pilot
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i think its the gacha profile sticker and background

valid moon
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most likely in some random data file

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event images arent deleted

shy mural
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where do we find that pic of blanc and noir

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i swear they never posted it sajj

vagrant stratus
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When i replace the json and physics file,all character's physics is diappear,can somebody help me?

stark holly
#

does someone have links of megas that are kept alive and updated?

void pond
void pond
void pond
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@vagrant stratus download NMM 0.13 here -->#1041208182539825182 message

and then download this raw physics file and put it in your mods folder, and then open NMM and click "Fix Physics" button
After that you can run your game and it must load the mods you have

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And before you move from NMM 0.12 to 0.13 remember to move your mods folder to NMM 0.13 and this file named settings.json

void pond
vagrant stratus
zinc path
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fixing physics sounds like a pain every patch

void pond
#

0.13 still easier heh

void pond
# vagrant stratus ty

you can modify that physics file I sent you now, you shouldn't to have issues to see the physics working anymore. Just remember to keep it named "physics" thumbsupanis

tulip lagoon
#

Is there lobby background change mod

void pond
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and then just modify the texture in that __data file, that is all for lobby background swap

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but right now the game is still on Summer event theme so you need to modify the "summer" background instead just for that

summer background folder: 69f3cf69dc293057fce1143e4a6588e6

tulip lagoon
#

it's impossible using NMM for android phone

void pond
noble rune
#

legend

swift zephyr
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There's still hope for android, but for ios maybe need jailbreak ?

noble rune
#

there should be a way to install, maybe through sideload

swift zephyr
#

Well i dunno, what we can do for now just waiting for what danieru say.

tulip lagoon
unique vale
void pond
#

yeah that kekw

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There are not news about it but it's understandable since Android 12+ is not friendly with modders

worldly oyster
#

Am I misremembering things or was there a mod that made Volume do a BJ gesture? SugarThink

void pond
#

if I remember well that one was miagi one? Doro

shy mural
#

i remember that

worldly oyster
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and that mod was/is a paid one I'm sure so...

languid rapids
#

chat

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i got mods right

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and now when i start up nikke

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it wont

languid rapids
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chat!!!1111111!1!!!!

languid rapids
#

i mean when i startup nikke with mods

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it says abnormal gaming envirnment

zinc path
#

what mods are you using?

languid rapids
#

i have all the packs

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but rn i disabled all of them

zinc path
#
  • check the mod's name
  • check the nmm version/path/physics file, etc...
languid rapids
#

wdym check the nmm version/path/physics file

zinc path
#

just in case you are using nmm 0.13

languid rapids
#

oaky

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how do i check that

zinc path
#

folder name

languid rapids
#

yeah i dont see that

zinc path
#

hmm

languid rapids
#

there mm

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el

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and stuff

zinc path
#

if it has "fix physics" then it's 0.13

languid rapids
#

fix physics?

zinc path
languid rapids
#

ohhhhhh

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i thought you meant look in mod folder

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but where do i find fix physics

zinc path
#

erm

languid rapids
zinc path
#

can you just capture screen

languid rapids
#

umm

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idk really

zinc path
#

well

languid rapids
#

im a little

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not smart

zinc path
languid rapids
#

literally everything pinned

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LOL

valid moon
#

bro even left a mp4 in there

languid rapids
#

LOL SHUTUP

zinc path
valid moon
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you have some duplicate mods

languid rapids
#

really?

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some are cover some are aim some are idle

valid moon
#

multiple mods of the same character i mean

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for example

languid rapids
#

ohhh

zinc path
valid moon
#

not sure if thats gonna be a problem

zinc path
#

and install in the same drive as the game

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ig

valid moon
#

since i also had 2 mods of the same character and had it work but

languid rapids
#

wait no i dont think theyre dupes

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prob 2 diff mods

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imma go over them brb

valid moon
#

yeah 2 different mods but of the same character

languid rapids
#

yeah but whatiff i disable them in the mods manager

valid moon
#

then they arent gonna be used

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you'd have to manually find each one tho

languid rapids
#

yeah imma do that rq

valid moon
#

anyways did you set game path and put nmm in same drive as nikke

languid rapids
#

yeah

valid moon
#

activate all and apply?

languid rapids
#

alright there goes everything

#

gimme one sec

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yeah everything works now!111111!!!! tysm chat

gritty frost
#

Would modding the pc version affect my mobile version?

My mobile version is requiring an ā€œupdateā€ and directs me to the apple store but the apple store has no update

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Now i physically cant open my mobile version

final leaf
#

no...different device, different application, they shouldn't affect each other

gritty frost
#

Interesting then maybe its just a bug with the current ios version?

final leaf
#

possibly

noble rune
#

chill

toxic crypt
#

before anyone cries that they can't decrypt

unique vale
#

AdmiOno I cant decrypt..... ......

toxic crypt
#

honestly, skill issue

final leaf
#

oh game update? noice, was detached from the world for about a week

valid moon
#

shit

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forgot to hop on before maintenance

coarse ermine
#

mods stopped working again, thank we need another nikke mod manager fixes update lol

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did the whole de-activate and re-activate song and dance, and no dice

worldly oyster
#

yeah thats what usually happens when an update hits, gotta wait for danieru to work his magic

coarse ermine
#

okay, thanks. just wondered if it was normal behaviour for mods to break with every update

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because in the past you could sometimes get away with a simple deactivate/re-activate/fix cycle.

charred root
#

Is the mod resurrected?

thorny trench
magic niche
#

resurrected, sry

tulip lagoon
#

my mods don't working after update
even i apply them
should i remake it again

final leaf
#

shouldn't be necessary since Danieru already updated the catalogue of NMM server

tulip lagoon
#

do we neet V13 key for latest update
my NAU doesnt work again

final leaf
#

yes, almost after every updates with new characters, u will need new keys for NAU

final leaf
restive rover
#

question regarding the __ data files

I'm suppose to find the corresponding folder to replace the data file right?

the 1 folder is no issue but the 2 folder confuses me

Am I suppose to just to just ignore the inconsistent 2nd folders?

void pond
restive rover
void pond
#

I don't remember which one a1teri tool find but if it's the second folder it's the same process, replacing the __data file is the important part

restive rover
void pond
#

my lobby swaps are not updated yet btw, I'll do it later after to finish some guides Doro

zinc path
#

2.5k upvotes iirc

restive rover
zinc path
restive rover
void pond
#

NMM 0.12 can works without the physics file in mods folder, NMM 0.13 can't

worldly oyster
zinc path
#

@limpid blaze I don't see rosanna in your drive

glass dock
#

can someone share the link to download the nikke mod manager

granite rover
glass dock
#

just download the regular version of the game?

dapper bolt
#

So, everytime the game updates, I have to re-download the mods, or else the game crashed?

granite rover
wind tapir
#

suffering

void pond
wind tapir
#

N/A: Not loading. Or I am just a dumbass

void pond
#

my avatar frame mod will appear like that as well

wind tapir
#

Funny thing is none of the NA Load

void pond
wind tapir
#

yes

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I also did the very funny

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Appdata shit

void pond
#

files like that must to work when you put them in NMM mods folder and click apply mods šŸ¤”

void pond
#

if some of them are working then the problem are just those files and not NMM

granite rover
# wind tapir yes

if the names of those files are like this: 0363e725ce69561d927f2b6c2ecb08bc, those are olds mods that need to be repacked to work again, so it's not a NMM problem tho

bold citrus
#

how do I get permission to post mods in the asset channel? I made on to replace kilo with shifty and I'd like to share it

final leaf
#

u need to get the Protocol role from a moderator @rotund storm

final leaf
#

uuh, sorry, might've made wrong ping

bold citrus
#

oh hopefully whoever can give the role sees this lol

void pond
bold citrus
void pond
#

@spare stratus ā¬†ļø they want to get the protocol role Doro

spare stratus
#

Done

void pond
bold citrus
#

posting the mod now, thank you Dr. Paradox

final leaf
#

btw, which are the moderator roles? I know seraphim is one, but none were online. dunno why I thought Talentum was a mod role as well.

void pond
#

Idk who other moderators can give roles

spare stratus
#

Central Gov are admins
Triangle are mods
ACPU are trial mods

final leaf
#

aah, thanks!

spare stratus
#

Seraphim is not a mod role, it just means they are head of questioning centre and related stuff

void pond
restive rover
#

sorry if this is a stupid question but what is the "New File" ?

im trying to repack volume simps old mods

swift zephyr
#

com.unity.addressables

#

Redownload com.unity.addressables and then upload the whole folder to a1teri site. After that you can find the new files name you want to repack

restive rover
#

does a1teri lag normally or is it my browser

valid moon
#

you problem

restive rover
#

it keeps resetting back to default search regardless of whatever filter / search terms i use

just me?

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tried in chrome, incognito and opera

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or is it because my net is shit and it keeps resetting because im actually still uploading

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got it, the folder I was uploading was 1 gb and included all the old unused versions

deleted it and gave 30mb size now lmao

cedar sentinel
#

@grizzled trellis srry to ping you, but where can i acces your mods?

grizzled trellis
#

via my patreon?

restive rover
#

can anyone help explain what is a physics file?
Im seeing multiple versions from different people and want to know how it interacts with NMM and the game

is that 1 file basically the physics for all the nikkes? if for example I want to fix 1 nikke swap skin will I be giving up on a different nikke physic swap fix?

Is there a way to just combine all the fixes into 1 physics file? or am i just completely wrong in my understanding

using 0.13 nmm also

valid moon
#

you can manually swap physics yourself on any character so you dont have to give up another swap

restive rover
#

im trying that now but I can't seem to find the noise phsyics file

valid moon
#

its not a folder

#

its a container in the file

#

open the file in uabea and sort by container

restive rover
#

OW is it this one ?
I found a hit for this

valid moon
#

what

#

that’s the name of the physics file

#

in aeb folder

#

open it in uabea

restive rover
#

okay i got this part, can I ask what's the difference between what im doing vs for example the Rupee phsyics fix you have ? yours seem to use the "fix phsyics" in nmm 0.13 right?

if I do the noise fix then use your rupee fix physics, will it overwrite?

valid moon
#

yeah

#

just put both fixes in one file

restive rover
#

okay last question

when the game updates it basically changes the name of the file holding the physics file and that's where the hassle comes from since I have to do everything from scratch again basically?

valid moon
#

more specifically whenever a new character comes out

#

the names of the containers never change so i just leave the dat files in a folder

restive rover
restive rover
#

wait how do i revert back physic changes ?

sour elm
restive rover
#

this file specifically? game will just redownload a new one basically?

glass dock
#

does NMM bypass the anti cheat ?

zinc path
#

it's safe

jolly coral
#

why are mods locked behind decryption keys

zinc path
#

don't click on the embedded mega

#

click the one in the text message

unique kayak
#

Hello good people
I was absent for a long time and I'm guessing if there's any way to apply mods for Android?

swift zephyr
#

No

glass dock
#

wheres the tutorial for ios?

swift zephyr
#

No mods for mobile

restive rover
#

is it safe to delete this folder If i want to reset all the burst animation swaps cause I can't remeber which is which?

valid moon
#

game redownloads missing files

restive rover
#

can i apply the same thing i did in burst swap to lobby bursytswap?

jolly coral
restive rover
#

can i ask if you ever figured out the noise swap issue with the pink boxes?

yours seems to work some times right? mine seems to be just stuck with pink boxes issue, havent seen it work once

worldly oyster
#

No not really, I don't have it in my lobby atm so I didnt really bother to check... I think it might be because the images used differ between all the lobby and burst screens, but that doesnt really explain why it works sometimes... šŸ¤”

final leaf
restive rover
final leaf
#

if it's permanent pink, then the issue is most likely that u need to fix the character/skin code in the 1st line within the atlas file

#

the code in the atlas file must be the same as the code of the character/skin that you replaced

restive rover
final leaf
#

oh right, u were swapping lobby burst, nvm. those aren't modded with atlas file. ignore my last text

grim summit
#

why when I launch my game this appears (for info summer rosana was in the background with the a nud mode and when I left I uninstalled nmm without deactivating the mod) how I could make it work again.

#

and i cant do anything

zinc path
#

why did you uninstall nmm?

grim summit
#

I just wanted to try nmm that's why

#

I'm going to try uninstalling the game and reinstalling it, I hope it works again

zinc path
#

if you did skin swap you can just uninstall the addressable file

#

folder

grim summit
#

what I did worked, thank you for your advice but I didn't want to risk doing shit

shy mural
#

turning it off and on again works for everything YEP

shy mural
#

oh

glass dock
#

dont see the mods folder can someone help?

#

nvm magically appeared when i closed a window šŸ¤”

void pond
glass dock
#

oh thanks

#

do i close NMM when starting up the game?

zinc path
#

you just need to apply the mod

glass dock
#

thank you

restive rover
#

anyone got a backup for the miagi BJ volume mod? or is that a no no?

worldly oyster
#

I was looking for that one too, but I think it's a paid one, so it's a no no

zinc path
zinc path
torpid palm
#

so i just figured out you can mod the game yesterday and i wanted to know what types of mod can get you banned

unique vale
torpid palm
unique vale
#

has to be said just incase

torpid palm
#

true

magic niche
magic niche
#

oh well too late now i guess

#

nvm he already removed addressables, i should read everything before responding lel my bad

restive rover
#

was there a lewd verison of the 2b kimono? or did I hallucinate that

unique vale
#

Nah it was real

valid moon
#

can we get much higher

restive rover
#

can anyone point me to the link

swift zephyr
#

Paid mod

#

DM seireiko

restive rover
#

wait it wasnt nude though, i think the skirt was just shorter?

Seireiko is mostly nudes right

swift zephyr
#

Maybe miagi ?

shy mural
#

so hiiiiiigh

restive rover
#

has anyone tried swapping mast diver skin? can't seem to get standing to work

restive rover
#

standing is just blank spot

#

no outline just empty

#

i have aim and cover working

zinc path
#

does she has multiple textures 2D

restive rover
#

i dont think so

worldly oyster
zinc path
#

@valid moon

valid moon
#

ig mast is just an exception

restive rover
#

is this 01 or 02

worldly oyster
#

hard boiled is 01

restive rover
#

thanks

restive rover
#

reasons for a skillcutscene to be empty? its when you turn the burst into simple

particularly miagi lewd privaty banquet skin whenever she bursts in simple mode, its just an empty portrait

worldly oyster
#

whats simple? you mean lobby?
there are specific lobby and burst files that are separate and built a little different
if you want to transfer a burst mod to a lobby mod you have to change the png in the lobby mod

#

ah now I get, simple skill cutscene, not the burst animation

#

it just takes the character image, the standing pose so it should work if that one is changed

restive rover
#

privaty should be here

so its linked to the standing mod file right? i'll try to reconvert it see if that works

restive rover
valid moon
#

wtf simple burst user 😭

restive rover
#

its my ocd acting up , can you help ? 😦

uncut fox
#

It would probably need Spine to fix

valid moon
#

just turn off burst ngl...

uncut fox
#

It's good though

#

Don't have to spam then

restive rover
#

oh so its most likely a model issue ? not just a misplaced text file?

uncut fox
shy mural
#

sugars normal page as well

restive rover
worldly oyster
# restive rover

have you fixed your issue? I can at least confirm that the modded standing poses of characters are appearing in the short burst animation, happened to me during the coop raids

restive rover
#

I have other modded standing poses too and they work fine , the other similar one i have is the custom yuni HJ standing pose and even that shows up during simple burst scene

its just the privaty one im having issues with'

worldly oyster
#

thats pretty weird, I was under the impression that if it works for displaying the regular character => it works for the simple burst

restive rover
#

its probably the custom animation causing the issue but I don't have the knowhow for that so I just gave up lol

worldly oyster
#

aah, didnt catch that there was a custom animation, sorry, yeah, that might actually be the reason

wooden tapir
#

can somebody help me? I tried to make swap mod for Guilty ,but Something is missing😢 (animations was swapped but they still don't show up).I tried to solve it with the guide but failed(Sorry, I don't speak English very well)

worldly oyster
#

did you do that with changing the string in the assetbundle file or by changing the .skel, atlas and png?

valid moon
#

nothing you can do about that without spine

worldly oyster
#

oh yeah you are right... weird.
its in the png but it isnt displayed.
I thought maybe there were using a 2nd image just for the melon or something BlancStare

shy mural
#

my swap is the same

#

no melon and crab

valid moon
#

crab?

worldly oyster
#

theres a crab jumping up when you click her

zinc path
#

yeah confirmed normal swap method won't have that melon

wicked shard
#

i know this is probably a common issue but i broke my mods. Tried the tried and true deactivate/reactivate method in nmm and even reinstalling the game but no luck. Anything else i should try?

wicked shard
#

EDIT: Nvm I fixed it, turns out i needed to close nmm and open it again šŸ˜…

limpid blaze
# zinc path <@1239002084838473748> I don't see rosanna in your drive

sorry for the late response, was absent, shouldn't you figured already, rosanna mod is in the filen archive ever since. Filen is kinda unfriendly, doesn't allow to sort files by date for users. And finding a specific file is best done by looking at character ID's (e.g c176_00_....)
Guess a good idea next time I post I will include the Filename

dense burrow
#

is it possible to have replacer mods or is that not possible now?

void pond
dense burrow
#

is there a specific process i must do to make it happen? and if there is, is there a tutorial to do so?

royal ferry
#

anyone tryna help with modded skins

swift zephyr
royal ferry
#

i did, i followed the steps but now the characters i put skins on are just like

#

invisible

swift zephyr
#

Try to reopen nmm or deactive mods

royal ferry
#

tried it

magic niche
#

ur mod folder isnt being created correct in nikke game directory

#

open cmd in the same directory you have NMM installed and:
mklink /J "X:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods" mods
replace X with wherever your nikke is installed

sullen temple
#

What the flick do I do if when I launch nikke the loading screen is just black

void pond
dawn wadi
#

has anyone made a shifty nude mod yet? I ask because she's the only "shop" keeper nikke that I don't have nude modded, besides bolt I guess.

cedar pawn
#

hello is there a chance of being banned if you put mods/skins in the pc client of the game?/
since there's an anti cheat that appearead when i installed the pc client
(i've mostly played on mobile)

valid moon
#

no

magic niche
#

Open nmm folder in file explorer, then press the address bar and type "cmd" there

royal ferry
#

nothings popping up when i click cmd

magic niche
#

Do you have nmm installed on a removable drive maybe?

royal ferry
#

no sir

#

maybe i'm just being dumb one sec

magic niche
#

Let me show u what i mean

royal ferry
#

kk

magic niche
#

Cba go on discord omto send screenshot so cam pic it is

#

Open nmm folder, type cmd in this location, then press enter

#

Takes like 5min to go online cuz of my stipid vpn lol

royal ferry
#

alr sumn popped up but its like a code thing

magic niche
#

Yes

#

Commandline

royal ferry
#

uh

#

i guess so

#

now what

royal ferry
#

just copy and paste?

magic niche
#

It makes a link between nmm and game folder

#

You need to find the game folder and replace the correct one in

#

X:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\ this part

royal ferry
#

like delete the thing thats there and replace it with the pate?

#

or just add that

magic niche
#

Probably you just need to change the X: to something else

#

But check where your nikke is installed to confirm it's the same or not

royal ferry
#

my nikke seems to be installed in a folder called nikke

royal ferry
magic niche
#

Press the address bar and check the full location

royal ferry
#

This PC > WIndows > Nikke

#

thats what it says rn

royal ferry
magic niche
#

Press it

royal ferry
royal ferry
#

where do u see x

royal ferry
#

nmm*

magic niche
#

Theres only 1 X in the entire message...

royal ferry
#

so yes than?

#

like i cant click x and replace it

#

i can only type new stuff

magic niche
#

Idk what you mean with nmm code but there's only 1 X so its impossible to replace the wrong one

royal ferry
#

C:\Users\xxkin\OneDrive\Desktop\nmm-0.12-portable\nmm-0.12-portable>

#

thats what my thing says

magic niche
#

mklink /J "C:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods" mods

royal ferry
magic niche
#

ye

royal ferry
magic niche
#

you only need to do it once

#

if theres no error NMM should work fine after that

#

you can double check by typing "C:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods" into the address bar and see if it takes you to the NMM mod folder or not

#

if it doesnt; theres a problem'

carmine lynx
#

Excuse me i follow the steps, but i have this mesagge "Plesae login from launcher" when im trying to open it from NIKKE>NIKKE>game>(and clikking the icon). I think is the right way to open it, right?

final leaf
#

go to NIKKE>Launcher>nikke_launcher.exe instead

carmine lynx
#

Oh, ok. Thank you very much! šŸ‘

torn wren
#

someone have the removed mods?

coarse ermine
#

mod manager needs another apply mods fix update again i think, mods are broken

magic niche
#

yeah wait 15 min

restive rover
#

so what are we suppose to do whenever a huge update comes along from nikke?
I use 0.13 nmm and physics mods

magic niche
#

nothing

#

just hit apply mods again, after updating the game

restive rover
#

physics will be broken regardless right? i have to manually make a new one or something

magic niche
#

i think so yeah

zinc path
restive rover
livid cape
#

How to change skin with those that are in the game?

raw swift
#

Hello. Will anyone doing skin swap for Marciana's custome along with her bursts?

worldly oyster
#

Burst and Wallpaper are in my mega, skinswap doesnt seem to be possible, like Mast's Diver skin, nothing is displayed

worldly oyster
#

well with most skins its possible, but it seems there is something new implemented, so it isn't working.
But Im not sure, need confirmation on that from the pros

#

I tried both methods to swap the skin, but both didn't work

livid cape
#

I understand, I think I'm going to try

restive rover
#

replacing gacha skin into a normal default outfit

worldly oyster
#

yes the once that were released in the past worked... well, the physics where fucked sometimes but it still worked. mast the diver and marciana school days are the first skins that are causing problems

restive rover
#

could be related to the physics ? I get blank standing poses too sometimes whenever I f up the physics
do standing poses even have physics settings

raw swift
#

Thank you very much for your information @worldly oyster , seems like SU really wants that 60$ from FOMOs people

worldly oyster
#

well Im using nmm0.12, so I don't fuck with the physics

swift zephyr
#

I won't suprise anymore if swapping not work in next patch. bocchioverload

worldly oyster
#

Maybe if the problem gets more prevalent it will get figured out as well... šŸ¤”

glossy heath
#

cover and aim swap worked for me but standing didn't

#

(for marciana)

livid cape
#

Why does the Nikke file finder not work? I load the folder but it has been loading for a while now.

toxic crypt
#

works just fine for me

#

yup, sth is wrong

worldly oyster
glossy heath
#

yep

livid cape
#

the generator.js gives me an error in visual studio

toxic crypt
#

download node.js extension if you don't have it

#

generator.js is in node js, not just js

livid cape
#

download it too

lament aurora
#

hmmm update again huh
send me the addressable

livid cape
lament aurora
#

check the path its not finding the settings.json

livid cape
#

I also thought that was it but it still gives the same error

lament aurora
# final leaf

are yours also not working? mine works just fine tested it in chrome/opera/firefox/edge

livid cape
#

in chrome it kept loading but in firefox it works fine

final leaf
#

ooh, no I thought u wanted to update and asked for the addressable like last time

livid cape
#

nothing still doesn't work for me the generator.js

lament aurora
livid cape
#

It worked for me, I downloaded the script again, I don't know why the previous one gave an error

livid cape
#

This is the first time I use the Nikke file finder

lament aurora
#

the game doesnt clear up this folder so the old files just keep on piling

#

after that run the game once so itll get redownloaded

#

then try again

final leaf
#

and the website itself is working fine for me on Opera GX

lament aurora
#

wait is that right? is the voice title all in the same file

restive rover
#

loading her exported files from asssetstudio, she seems to be just frozen? why is that

normaly they have animation included

lament aurora
#

aight just gonna leave it like that ig. As far as i know there still no way to mod that anyways

final leaf
#

btw, what are these different columns?

#

what exactly are the different between them? the unityEngine one seems to be all about shaders and shadergraphs

livid cape
#

How do I modify the physics?

void pond
#

using a1teri tool since it's faster

livid cape
final leaf
void pond
livid cape
#

but since I saw that option appeared in the Nike file finder, I thought it would be easier but it didn't work for me xD

livid cape
#

First I will test if the swapskin works and then I will see about the physics

lament aurora
# final leaf what exactly are the different between them? the unityEngine one seems to be all...

hmm not entirely sure but it looks like theyre diff config paths
hostcore seems to have files that are essential to run the game (default audio/ UIs / map assets / event stuff / etc)
hostdatapack is the assets for everything else (character stuff)
hostfield no clue
unityengine not sure but prolly stuff needed before the game starts

hostdatapack is the most important one since it has all the stuff that we usually mod followed by hostcore

final leaf
#

I see, guess should look out for hostdatapack then, thanks!

#

are UI elements in there as well? incase someone wants to change the UI theme of this game

lament aurora
#

it should be in the hostcore
all the eventscenes are also foudn there

#

dunno why its there but its there for some reason

final leaf
#

I see AnisSalute

lament aurora
#

you can try and ask the datamine peeps maybe theyll know better

livid cape
#

The swapskin didn't work for me. Could it be because I didn't change the name to 00 in the files?

lament aurora
livid cape
#

I haven't done this in a while and I don't remember very well xD

lament aurora
#

same I stopped playing like more than half a year ago

final leaf
#

yea, u need to open the swapped atlas.txt file and change the 00(if trying to swap onto the default skin)

livid cape
#

and I didn't try again because I thought it couldn't be done anymore xD

lament aurora
#

go worship Dani for reviving modding

final leaf
#

praydoge for real. he and iirc falzar as well. and seireiko for funding them..its because of them we can still mod this game

zinc path
#

ah did you mean loading your own file

barren bramble
#

@worldly oyster I tried your marciana lobby swap but the background is like this, is there a way to fix it?

worldly oyster
worldly oyster
#

yeah, no fixes for that... I coulnd't try it because I dont have her MLB, but when I tried it with anis swapped the same thing happened.

livid cape
#

Since I deleted the old files now the game starts again faster xD

zinc path
#

the fix

worldly oyster
#

pink elements for lobby swaps are really a pain... maybe swapping them with someone else will do the tricke eventually

livid cape
#

The skins don't work for me, what could I be doing wrong?

shy mural
#

what skins in particular

livid cape
#

centi

#

I did the steps as the guide says but when you enter the game nothing changes

shy mural
#

all three models? standing, aim and cover?

#

how did you name the mods?

final leaf
#

skinswap? did u fix the .atlast.txt file?

livid cape
#

I activate everything, I apply it but it doesn't change

livid cape
shy mural
#

it might be case sensitive

#

try c80_00_aim/cover/standing

#

etc

zinc path
shy mural
#

and dont name the portrait mods

#

i believe you need to keep those the same as their og name

livid cape
#

ok

livid cape
shy mural
#

the same file name 00 portrait originally had

#

you can find those on nikke file finder

livid cape
glossy heath
#

you have to leave them as random letters/numbers

#

exactly as their original name

livid cape
#

but here it says this "Click on ā€œFileā€ and then select ā€œCompressā€, Name the file according to the requirement of NMM ([character code][skin number][pose][authorname][character name])
(for example: c810_00_aim_author_2B)
Choose ā€œLZ4ā€ and wait for it to complete.
Congrats, you have successfully made your character mod
"

final leaf
#

the last line, character mod

#

for portrait mod, the file name needs to be the same as the one u swapped onto

shy mural
#

where can i find na0h's mods btw? are they paid

livid cape
#

The aim, cover and standing worked, only the portraits did not change

shy mural
#

did you get the files for the portraits from file finder?

#

find them again, copy the file name in there, rename the portrait mod

shy mural
livid cape
shy mural
#

also a little tip, keep a notepad file and put all the portrait mod names with their respective nikke

#

gets confusing otherwise

final leaf
#

the name should be this: 68977b64e66cf94fcddd15c977ec428c

glossy heath
#

how do the icon swaps work? do I have to redo them every update?

shy mural
#

or rather every time a new nikke is added

glossy heath
#

ty I'm not gonna bother with it than

shy mural
#

yeah its a hassle

livid cape
shy mural
#

the guide for the portrait mods doesnt tell you to rename them

#

the part you quote is the guide on CHARACTER mods

zinc path
livid cape
final leaf
shy mural
#

would be great to eventually have a portrait name system too

quartz furnace
#

does lobby animation swap work with nmm?

final leaf
#

yea, would be. but I doubt it will be applied anytime soon since that's not that important. Also Danier is busy trying to bring modding to Androids iirc

livid cape
#

I thought it was the same as before but as I see it is different now

final leaf
quartz furnace
#

ah gotcha im doing that already

livid cape
#

So with the portraits do you have to replace the file as before?

quartz furnace
#

is there any way to change the voice of the lobby animation btw?

final leaf
shy mural
#

pls dont ever consider voice swaps, theyre like the most agonizing swap by far

#

do yourself a favor KianaBeg

quartz furnace
final leaf
void pond
livid cape
#

thanks

quartz furnace
#

i see

void pond
#

The game checks those voice files now so when We do the swap the game just redownload the files again.... NMM is the only way now I think šŸ¤”

#

Depends on Danieru choice heh

valid moon
#

0.14 when…

quartz furnace
final leaf
#

aaah, right..I remember now..we talked about this. the game checks voice file size(?), right?

void pond
valid moon
#

rip skin swaps

livid cape
#

One question to fix the physics is just to copy it to the NMM mods folder

#

According to the guide, I should not activate anything in the NMM.

magic niche
#

Json file: %USERPROFILE%\AppData\LocalLow\com_proximabeta\NIKKE\com.unity.addressables

Physics file: in mod folder of nmm

#

Dont activate it in nmm, its already permanently activated when you replace the json

#

If your game crashes when you go into combat you did something wrong, you can deactivate it by removing the json file if you cant manage to make it work

livid cape
#

ok thanks

livid cape
void pond
#

I mean for the json

magic niche
#

The json permanently makes physics file in nmm folder activated

#

If u dont have a physics file or the physics file is invalid ur game will crash

#

The json only needs to be updated when the game updates

final leaf
void pond
#

I'll make my updated guide using both 0.12 and 0.13, 0.13 to get the json teeth

livid cape
#

Do I always have to start the NMM before opening the game or only when I install the skin?

worldly oyster
#

once you installed the mod it should be good, only when installing new ones you have to open it again, or after big updates

livid cape
#

ok thanks

#

Another question to change the delay, which file should I modify, the skin one or the default one?

#

since I did it but the portrait remained blank xD

worldly oyster
#

idk what you mean

livid cape
#

I followed all the steps but the portrait did not change and it remained blank.

worldly oyster
#

oh idk, I never changed portraits

livid cape
#

ahh okay I understand I'll just keep trying

#

By the way, the physics are not working for me and I have the json in the folder that says the guide and the physics file in the mods folder but they don't work

livid cape
#

thanks

#

By the way, the portraits are moved to the NMM folder and must be activated or is it like the physical ones, just copy it?

void pond
livid cape
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ok

valid moon
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why cant portrait mods have a format too...

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i have like 30 of them

magic niche
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0.13 doesn't rename them to N/A at least

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But its buggy in other ways

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0.12 was never meant to have portrait support

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Nmm long overdue having an update :x

livid cape
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If it doesn't work, the portraits work for me, I'll leave it like that, the important thing is the other thing, so I won't kill myself anymore and I'll continue doing more xD

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with live 2d working with its physics, perfect for me

void pond
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0.12 also supports icons file and avatar frame file

livid cape
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Do the portraits have to be activated in the NMM?

void pond
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yes, since they are part of the json with aim/cover/standing models

livid cape
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and how do I know what they are? xDD

void pond
livid cape
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ok I'll try

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If not, I will continue the same as long as the change of live2d and physical functions works, it is perfect for me

void pond
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they must work if you repacked them right
I got my portrait mods working just fine

livid cape
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It could be that maybe I'm doing something wrong but hey I don't want to delay on that xD

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Well, it worked, thank you for all the help you gave me and sorry for the inconvenience xD

valid moon
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you dont play like that do you

alpine wind
final leaf
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2nd pinned message of this thread

faint wadi
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Are mods working? Or still need to wait for an update to nmm?

worldly oyster
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why wouldn't they work?

worldly oyster
shy mural
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i can share some of mine

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i make em for every swap