#Modded Assets Questions
1 messages · Page 12 of 1
Thx !let me try later
By the way, does this apply to Blance or Noir~
#modded-assets message
it's for MLB Blanc
Ok!thanks ~

Not for skin mods
u will find all the mods including Helm mods in #modded-assets
YeYeah, but when I'm in, it auto updates.
Why does when I mod lobbies, it updates and lost?
not many I found for the default skin.
So.. i made my first mod, but how i can post it around?
im confused my mods were working just fine yesterday now they arent applying wtf
fixed it XD
Does the files that doesn't have any specfiic numbers work in NMM?
what files do you mean
The ones that NMM lists as N/A
is that the new NMM
new?
the .13?
how to check for the version sir?
does yours have these options?
I guess not, Looks like it's the 0.12
Yeah, I don't have the Fix Physics.
so, how to update it?
Thanks, that solves alot.
Post a preview here
Did anyone has a problem opening the cover/aim model?
I did, to fix it i just used 0.12 of nmm and worked fine for me
here, it's a pretty simple mod, just a swap of Mary skin over normal Mary (i made for personal use but i thought someone else could want it)
aight you can post em now
oh that it's a relief for a second i thought it wasn't permited to do mod swaps anymore
Does anyone know how to repackage the game files to work in lo viewer
oh yeah, that's good.
i also made the Folkwang swap now
I was of the impression that we shouldn’t be posting swaps for skins that are available for purchase
As someone who lives in a third world country, it is unfeasible to buy skins, spending 8% of a minimum wage on a game skin is a complicated thing to do..
but i think i'll to the swaps for the skins that was given for free but aren't avaliable anymore (ex: Pink Yuni skin, Rapi classic vacation etc)
i'd like to question the name of the file @ocean rune
hm what you want to know? i'm noob at modding too tbh
He meant We need to be more careful and not post paid skin swaps too much because there was a posibility that those swaps were the reason why ShiftUp killed mods previously
oh that's not what i was asking but sure
i think it would be an easy fix because i'm probably 10x worse than u at modding
i just wanna make sure i extract it to the right place
i've literally never done anything like this before
To be honest i organize my folders like this
(my mods/tools folder>(a folder name with the character name)>(and 3 folders, A = Aim, S = Stand, C = Cover) and follow the VolumeSimp name sheet
i think so to be honest would be better for you use the pinned tutorial on googledocs
how does this work
i'm curious
if you make a folder with the character name does it automatically attach to the game character
does it depend on where the folder is
i've checked all the game files i cant find any character/ skin names.
this is the kinda thing that confuses me
you can use nmm (Nikke mod manager)
not sure what exactly u mean, are u trying to create a mod? or trying to use a mod made by others?
no
i'm using it, but you can also use mods without it i think
unvani made a mod that i'm trying to download
i can send you the mods with the names right so you can check if it works without nmm
you can download it on the GoogleDocs modding tutorial that it's pinned
what do u mean it's pinned?
what's pinned
it's pinned to the googledocs modding tutorial?
https://docs.google.com/document/d/1DIhn_XsvG9qBpTln7WoaRolq7VdFoDFKR5R103P_FkM/ this one, it's pinned on the discord server
guys i'm so sorry i told u i'm bad at this
nah chill, everyone got start from somewhere
start from trying to download a stupid lewd art piece for a questionably lewd game lmao
yeah, it's a start atleast lol
ok do i download the whole thing
or the first option? or the second ?3rd?
referring to this
i downloaded my nmm from this google docs here
should i download all of these?
not unless u want to make mods by urself
since you only want use mods, just the NMM it's what you need
ok so click everything?
just the number 4
oh shit
im dumb
just to make sure @ocean rune is number 4 the exact file u used to download this thing?
also detailed instruction on how to install a mod is written in the guide as well, check that chapter
yup
i had to download it twice bcs i downloaded the nmm 0.12 first them had to update it for 0.13
chill i also thought this was weird as heck when it was released
u can still use nmm v0.12 if u want. o.13 is needed only if u have a mod that changes physics/animation as well
wdym? you got a virus on your pc lol?
yeah i was using it tbh
You can change physics with 0.12, just got to do some manual file replacing as well
true 
Although I understood what you mean, but coming from a country where:
A. You can buy literally a week's worth of food for the price of a happy meal
B. The same food is considered luxury/pretentious
c. Has the highest mortage costs in the world
Spending 20 bucks for a .gif that I can't even resell is really, really dumb.
can we use the 0.13 now or will there be update soon?
It's good now.
just don't press "fix physics" button
why is he timed out 
mainly wanna use it for burst animations
yeah you can use 0.13 if you put this file in your mod folder before to open your game
and click apply physics fix
on NMM
wtf was he typing bruh , people these days
thx

He said if his account starts to post weird stuff it was not him, it was some virus

Lol
ye ye saw the logs
F
rip


here?
yup

remember to click this after that
apply mods than fix physics or dosent matter?
yeah click apply mods and fix physics
That file I sent is the physics file with no modded physics
Tried reading through pins and recents - I assume vanilla skin swap mods have not been updated?
I seem to recall there was a GOAT before who always updated them at every patch
skin swap is the same as repacking but changing the file name inside skel iirc
Then don’t buy the skin? No one is saying you have to buy the skin
tbh idk wut im doing wrong to make mlb works
tbh. for shiftup it doesnt really matter. If its free , own creation or paid skin. they dont want it period
so just post whatever paid free custom all fine

Not many games allow mods, at least on mobile.
well what we're doing here isn't exactly allowed either
Correct.
Android\data\com.proximabeta.nikke\files\UnityCache\Shared
Then from there you need to find the folder name where the mod goes
with this list: https://bit.ly/NikkeFilenames
is bugs mega link still the one in the pins? #modded-assets message
anyone got a good program for videoing my screen for mod previews? the one i have cant keep up with my pc and game specs
it literally looks like shit
did u try OBS?
obs?
its a screen recorder / streaming software
ill have to look into it is it free?
it doesn't have it
but yes, link is in his pins
yes
i dont remember who reccomended it to me but thank you whoever reccommended that everything program it finds files quick af
🙂
"Everything"?
yeah, it's peak
i believe it was you....thank you
do you guys still use asset studio for the unity folder ? ( not aeb )
the folder is getting so big my asset studio takes 12gb of ram and crashes
I downloaded UABEA but it seems to only load 1 file per 1 and seems more focused for aeb
I gave up to try to load the whole Unity folder there a long time ago 
I'll probably gonna make a script that splits the entire folder into chunks of 2000 folders . it's getting quite physically impossible to load this shit
now I try to find what I need from the json files or dropping some files one by one on UABEA
you know a way to load Unity folder per parts?

just copy 2000 folders into a subfolder . load the subfolder
so asset studio will work with 2000 items ( less than eb I think it's around 2700 )
if what I'm looking for isn't in the subfolder I'll load subfolder 2
could be tedious, but if the load is fast I could open 5/6 asset studio, each on a different subfolder and it'll be as fast as before
interesting method, I'll try that next time I need to find something missing in the json names
my windows is having a hard time doing this manually 
I'll have to see if making a script could be any faster
I'll share the script here probably
but afaik y'all have that file finder right
crap even chunks of 2000 is slow. why is their game soo filled with random duplicated files it's making everything shitty
I've been on it for 45 minutes just to grab 3 files
I use the addressables for files
especially when I only have 12GBs of ram to work with
yeah I know this method exists since release, though most people found out about it this month it seems.
me surviving with my 8GB

but I find it to be such a shitty way to work
you could just go with batches each time
I just tried
200-500 folders at a time
I made chunks of 2000 and asset studio still take ten years to load them
the devs broke the shaders files and it's killing asset studio
those files are deleted when you close the game right?
I see them appear when the game is running

I dropped my entire adress table onto a1ter website and it's lagging a ton lol
should be
I guess they exist not to f%ck around with the files live
the adress table seems to be only for modding characters erf
wasted some time
I want goldencoinrush files
I'll have to go the old way I guess
The folder is like a database, opening a file creates a lock metadata
The info file is also db level metadata
I meant using jsons
not the tool
I haven't used a tool for long
welp that'll do
I can load stuff I know exist but damn now it's impossible to browse files you don't know exists
well could be worse, like not everything that is in catalog.json (game folder) matches with com.addressables (which are correct ones)
and it pisses me off a bit
hopefully it's just an issue with this patch
because both eb and unity are breaking asset studio, they did something to shader files
and I wouldn't be surprised if 1500 shaders sending errors would provoke memory leakage or other stuff causing the unity to be impossible to load
for me it was breaking often
I think it will be half a year now
maybe more
I could load last week patchs just fine
just took some time but it worked
now it's breaking for me and even people with 32gb of ram
@toxic crypt do you use my spine viewer ? imma add a tool to my l2d and idk if I should bother adding it for the custom spine loader
seems you're the only modder online atm
spine viewer?
which one?
planning to add a way to export a gif or sth?
nikke db 
imma add the option to play any animations and do the talking animation as well
idk if other spine viewers do it
basically this? cool
hmm
honestly I don't know
I'm using tracks but I have to create one myself
do you have 6 tracks by default for your assets? what are they
those are skeletonViewer's defaults
nothing is on them till I open a skeleton and put animations on them
ah
well from what I understood I'll keep my animation as track 0 and put the talking on track 1 and play both
but if you tell me that's already doable on other softwares I won't bother unless it works on the go for custom assets
1-5 are off till I chose an animation
Yes, it meshes two animations together
can go whacky sometimes
Reason why we don't add to existing animations
yeah well I only wanted to make a talk_start toggle 
I guess the feature goes crazy when you have arm animations, leg animations, head etc and you merge and stitch what you want
instead of full body animations
can't stich stuff unless you have Spine Pro
which sucks
is that not just the base surprise face
yup

Why i can't load the texture ?
It's not like this before
can any1 guide me with spine web player, I'm can't even run the sample assets
nikke-db?
i can't decrypt files, help please
V11
there is a lot of characters and skins on the left, so you just type the name of the character you want in the name text and those will show up
on the right, you will see a lot of tools
the Aim, Cover, and standing options will show u those respective poses of the character
HQ Assets = High Quality Asset. if you press that button, it will become LQ Asset = Low Quality Asset
lets, say you zoomed in too much or moved the character, now you want to change it back to what it was previously, in that case, press "Reset"
"Hide UI" button to hide everything on the website except of the character and the background, so you can take a better screenshot
does that mean i need to update NAU? im using the v0-55
background color will let u choose the color of the background, but in hexadecimal, so you have to look for a color on the internet, and then find it's hexadecimal code, copy it and then paste it int he background color option in the nikke-db site
the "background image" option will let u use any image you want to upload as the background
"background image pack" is a link to a online file sharing site (mega) which has all the background that exist in the game
"Export" option will let u export the currently selected animation in .webm format, its a video file
the "colored" option is if you want to see the background color when you are exporting. if you click on it, it will change to "transparent", in that case you will be able to "export" without background
then screenshot icon, will let you take a screenshot/static image of the current frame of the animation
the settings icon will let you choose your desired resolution/quality of the screenshot
finally, there is the "Custome Spine Loader" which will let you see any character + its animation that you upload. For this, you need to upload a texture file (.png) a skel file (.skel or .txt format) and an atlas file (.atlas / .txt format). You can simply drag and drop the files on their corresponding file chooser. You can/will also have to upload multiple texture file if your character has multiple texture
depending on the asset, you will have to choose "Use Spine 4.1" or "Use Spine4.0". Nikke uses 4.1 so that is the default.
Pre Multiplied Alpha is the transparency type the texture file has. can't say much about it, you need to google this term urself
Default animation "idle" is incase the character you are uploading has multiple animation and you want the idle animation to be shown as default or not. Just keep this as true since you can change the animation later anyway after the character is loaded
click on "Load the custome assets" and then on "Close moal" button you will be able to see your uploaded character
if your mod has straight type transparency or pre multiplied alpha type transparency, and you need to convert to the other, go to the "alpha converter" tab in this modal and upload ur texture file according to what you have and want to change it to
oh I was actually talking about this https://github.com/Nikke-db/spine-web-player-template
I dunno there's a web for that now
extract the folder inside this rar and move it in your NAU "keys" folder
These are the new keys for the current version
I'll just use the web then, thanks @final leaf
that has its own set of instructions, I dun use that so can't say. @torpid bane can help since he made it
I just looking at pin in #1041207949508497548 and found that, didn't know there's a web ver of it
wow thank you so much
#modded-assets message how do i do this
do i rename the file i downloaded to _data
__data, yes. without changing the name to that, u can't really replace anything with a name like data_tits
was just curious cause i thought it was a file i needed to open or smth haha
also just realized i dont have Ram i believe 
Does anyone has the mods applied, but it doesn't work?
is there a way to import asset?
?
I was trying to make drake swap skin, her racing skin got 2 texture 2d
i know how to add an asset to a bundle but idk if it works on NIKKE
what tools u use
no tools its all from uabea
then how u import the assets
let me finish my dallies and ill try to explain but again idk if it works on NIKKE
sure
the template is pretty easy to use but lacks feature
the good thing about it isnyou can save your mods and browse it instead of manually loading 1 by 1
but other than that I should re code everything else 
oh a mod viewer?
is it gui?
i could def use that to test my mods if its gui im not very techie saavy
nikke db has more features for checking your mods out, but the template can easily save them. try both and keep thr one you prefer
could you tell me the features of your viewer? im currently in the middle of my dailies (thanks to a tornado that knocked my power out for 12+ hours) if not ill check the link out later
Lady made a super detailled tutorial about 30 messages above
I always use your website to preview my mods. Much better than spine wpf 👍
Stuck modding drake, the docs not helping in this case, need help 
what's the issue u facing?
As far i know, drake racing have 2 texture mainwhile the OG drake only have 1 texture
yes
You need spine pro
i think its just a swap not a modded outfit
I think A1teri already swap them.
Just repack his mod
can you help me with that
yea
I'm new with these
want to try to do stuff rather than having the final product
It's good to learn
bruh if we can just swap strings that would be so much better wont have to swap voices etc
It doesnt work for voices
of course not -_-
It technically can but I dont have the will to test it out
I remember opening a voice file and seeing 100+ first string

ok drake just goes invisible whenever i try to do it
can u help me swapping drake @lament aurora 
Lol
On what way?
her racing skin has 2 textures but base has 1
I thought you need spine pro to bypass that.
Like harran skin
Oh i see
im guessing he swapped the first strings
im tryna do that with drake rn
Never really got to try that op swapping method
No clue

mernnnn
There is tutorial swaping skin with just changing the strings code
no i just rerouted her skin to go to her base
where's the tutorial for that
The one ushiro did for burst
skin swapping method for the ones that have multiple textures
Its the same method
@tulip lagoon PIN
pretty please
does the reloading speed change for the character?
like if i would do that but a character swap
thanks for the help 
it works
too bad the border is small
You need to put this description in the pinned message
otherwise it just shows as a random video and isn't helpful to anyone
or insert a title frame in the video or something
I didn't download either of them to check, so just asking, what's the difference between urs and this one? since urs seems to be 8.73MB while this one 2.19MB
compressed or not?
did u use spinepro instead of the change string thing? since urs shows the entire car while their's don't
wait, u didn't have to delete it, I'm sure people will like urs more since it shows the full car
I'm just curious about the size
It's already compressed.
How do I download mods? I already have the mod manager downloaded
Pick the right ones from #modded-assets
Then what?
Do they just appear on the mod manager?
Put em inside the mods folder
What mod folder?
i cant find eb anywhere
whats the mod manager??
inside NMM folder
brother
that msg is like almost 2years
there is a new way of modding now
use this tool
I don't have a folder
I think it might be because I only got the installer
I'm extracting it now
Now that I have them in folder do I just reset nikke?
close the game completly , launcher too
click all the mods you want
press -> apply mods
wait for fis to download and then you can start the game
What download?
nmm will handle it, dun worry
u just have to press the apply mod button after selecting all the mods that u want
Ok
so how do i use it
check the pins in here , Lady made a wonderful guide explaining step by step
this looks like its for pc not android
android currently not supported by nmm
lmao, gotta remove that "not"
Still doesn't show for some reason
could u please send a screenshot of what u see when u open the NMM?
well the sd models still arent
yea, that's why there is "except"
oh i read it wrong the first time XD
fixing the sound for the car if anyone interested
are we getting 0.14 any time soon btw?
no need for it
I remembered what those N/As arre
they are fucking A2 skins that aren't name replaced.
How to rename them?
just rename them in the same format as your other mods, just make sure you name the standing/cover/aim files correctly
you'll also need a2's character code
c811
can someone help me find seireiko's mega link?
I can only share the free mods he shared with the release of nmm, anything after that, u will have to ask him urself
https://drive.google.com/drive/folders/1LBuHz0h8NClJZwIlGYoK75xnU_kWJfvW?usp=sharing
thank you soo much i just wanted the naga mod
can any1 help me with this
huh
it run fine in the nikke db web
what did u do? 
did u change the name in the atlas.txt to match the name of the skin you are replacing (in this case, the default)?
I mean open the atlast.txt with notepad
and it has to be the skin's atlas
it just the same right?
then you imported it?
yea I'm using the skin's atlas
share the file
I did this so many time, only this one problematic
I don't think I can share it since its not free
oh
I usually modify it in here
should I rename the file too before importing it?
yea
how tf did this shit happen
i never seen that before
also i already have a rupee skin swap in my mega so you dont have to 
even a old modder never saw that issue...damn
I'm trying to swap the author's mod to the base skin
the author's mod work fine by itself
the regular rename stuff + atlas doesnt work?
try doing it on notepad instead of uabea
I'm trying the web way now
wdym? the web has a way to swap skins...?
what web
the doc I mean
oh, what way did u try before?
making mod section basically can be used for swapping skin right
yea
oh I see what you were trying to do now
that, or the repacking old mod, both works
oh shit internet back lfg
- modify the name after opening the atlas.txt of the skin before importing it onto the base skin
paid mod
I do basically the same, the different is I'm modifying the file in the assets info rather than in the notepad

and I don't rename the file I export at all
for swapping
other mod swap works fine without renaming it so I don't do it
its probably better and faster if you just do it on notepad
I just prefer it this way
wait a bit, I'm cooking
nope still same
even if I modify it in notepad
try swapping the first strings
it could be an image format
I actually have another mod that not working
I can share that one
can u try it for me
whats the format of the mod ur swapping
the result is same like this
check on the top left of assetstudio
oh i forgot
i did see that before
its the width
and height
image size
rescale the image to 2048x2048
should work
but the original mod is fine tho?
its a problem with nikke
the base skin isn't made for such dimension most likely
image editor
https ://pixlr.com/express/
open image
click crop
image size
set width to 2048
or height pixlr scales it automatically
yerp
ok it looks normal in assetstudio
ez
I'll try compress it now
it's working but there're some weird artifact in the skin
this is the swapped one
this is the author's mod
it just as an example, there're a lot of it in different area
maybe it will back to normal if I modify the atlas file
oh
right you need to convert to straight first
then upscale
@scarlet vapor
new transparent pixels fuck up pma ofc
how to convert it
yar
should I change the value in atlas too?
uh probably
just to be safe
actually it looked fine without changing the atlas first
so you probably dont have to
included this troubleshoot to the guide
it still there @valid moon
yes the original one
brawh
hmm I'll try it again just in case it's my mistake
it should work
ok let me cook again
is this fastest way to do a swap skin mod?
lets me try with naked king 
with the conventional method you can just extract the stuff and put it in the new file
changing the strings require redoing the entire process with new files
Do I need to deactivate the mod when the game has a new update?
no just click apply
does NMM not work if i've redirected my nikke game files using something like nikke toolbox? do i have to restore the original filepaths for it to work properly?
okay, thank you. Also, is it normal that the current hosted nmm is 0.12? i could've sworn it was 0.13 a few days ago.
the 0.13 is facing some issues with the physics file, so its recommended to use v0.12 now until the newer version is released
@valid moon I did it lol
I don't convert anything at all
damn finally can start modding in peace again
the solution was very simple
the original rupee have BC7 texture format
author's bunny rupee have RGBA32 texture format
so it was image format too 🗿
noice
when I swap, I change the texture format in the original rupee and load the image
the original texture from the author's one
without converting and readjust
time to move on 
I've never encounter texture format problem even after around 12 skins swapped, this one took me like hours to troubleshoot
nikke modding so miserable 
Is there a place like a database to see all the cutscene as well as the skin of each nikke, guys?
Like the destiny child database from before?
nikke db
maybe it's better to pin the link
wait is there cutscenes in nikke-db? 
maybe future update 
cutscenes in this game are just video files right? then maybe its possible to include in the nikke-db
since there is already a gallery
https://nikke-db.pages.dev/gallery
well we cant get old cutscenes
nikke deletes those
plus the cutscenes are uploaded to youtube anyways

by other people
cutscenes aren't deleted in the game files
they are never downloaded either
they are streamed
I think it's easier for them to do it this way than generate x video dubs * Y language subs . it's better to match a .mp4 and sub file for each language
skill cutscenes are spine + png + audio + spine effects ( still not sure what those are ) + unity 3d effects
make sense
sorry to bother y'all again, but i tried and followed the really helpful guide Lady posted on google docs and i can't get the Mary mod to work, anything i might be missing?
i've unzipped the rar into a folder and placed it in the nmm-0.12-portable\mods folder
, made sure that theres a mod folder in NIKKE\NIKKE\Game\nikke_Data\StreamingAssets\aa\StandaloneWindows64
activated the mod and applied it, waiting for nmm to finish downloading the fixes and giving the all clear
booted up the game, making sure my settings are High
and yet Mary still looks the same
mod folder path looks like this
and the NIKKE\NIKKE\nikke_Data path looks like this
whats inside the folder
yep
and a mod folder inside standalonewindows64 is generated when u select game path in NMM
u don't create it urself
and u don't need to put the bunnymommymary folder again
like this then?
why
he make it himself, not generated from nmm
oh
this needs to be changed in the instructions then
thats the mods folder in nmm
I don't read from there about nmm so idk
w/e is written in the readme / tutorial of the mod manager is 100% correct

yes
i didnt see a mods folder created which is why i made one myself just as the instructions mentioned
ok that one is lady’s fault
yea
only thing you had to read was the mod manager's tutorial
lol
after u select game path, now u check standalonewindows64
there should be a shortcut mod folder
i see it now, thanks
but the mods should work now
@final leaf
its harder to make a symlink yourself than to have nmm do it for you
should say make mods folder in nmm instead
nmm should also make the mods folder for you but
better to have ur mods installed before opening it
they do now, thanks everyone!
maid?
ah fk, my bad, correcting it now
this ok now?
usually you wouldnt have to check that
if nikke and nmm is installed on ur c drive
just add that part in troubleshooting
make sure nmm and nikke are on the same drive
and if they’re in a usb make sure the usb format isnt fat32
otherwise nmm wont make a symlink
Damn, I wwas searching for this, thanks alot.
Can someone help me find a crown skin swap to her Gacha skin? i've looked but the one's i've seen make some sort of modification to the gacha skin, and I don't really like them.
:c
How about swaping them for youself ?
There is tutorial in the pin how to do that.
Oh there is? I can't see it in the pin.
the 2nd pin from top in this thread
Oh yeah I see it, I thought was talking about the main channel.
follow either the character mod or repacking old mod method. coz skin swap follow most of the steps from those, and u will have to change the character code within atlas.txt, the one u will be importing
...10 to 30mins...? depends on u
wait u dun have to read everything...just read the section that u need
It took me 1 hour to figure out when my first time to do swaping 💀
well as long as u got what u need, nothing wrong with taking time 
Alright, this doesn't seem as complicated as I thought it would be now that I'm actually reading it.
if u do find anything to be complicated, lemme know what to do to make it simple. the guide is supposed to help even newbies with 0 modding experience
Bro i'm gonna need a third monitor to organize this.
anyone has mods for Maiden and Novel?
any and all mods that people are sharing are in #modded-assets
there are also people sharing in Destiny Child server, but I never went there so can't say
So I want to switch Crown into her gacha skin, and I also want to just straight up replace nikke models with other nikke models, which part of the guide should I follow for this?
well, didn't write a separate section for that in the guide since some people here dun like when paid skins are swapped onto default skin since they believe that is a major reason why shift up goes so far to stop modding, but the closest to the steps is repacking old mods section
there, instead of old mod file, u will be using the skins file that you want to use
and u will have to change the character code within atlas.txt, the one u will be importing (in your case, from the skin)
if you get the logic behind it, it similar to making mods > character section
yeah, found them, but looks like they all got deleted from Mega.
u could try requesting the author of that mod
Is possible install nikke skin mod on android?
no
How much money do you think that will cost?
huh?
it depends on the modders, but its not like all mods by the modders are paid...some modders deleted their mods coz shiftup started going after modders and made it so that mods wont work...mods started working again just recently....any mod files/links that were posted #modded-assets were all free...why would anyone post files of paid mods in the channel? so if u request the modder, he might give u the file, again depends on the modder, but most people here are very generous and share them
2nd pin in this thread, the guide as a section about repacking old mods
thx
Lady just said to not post paid swaps that includes shit that hasn't come out yet I'm sure
you can post whatever
Ah ok then
just keep the #nsfw-rules in mind
its in modded assets
burst lobby animation? then I think in %USERPROFILE%\AppData\LocalLow\Unity\com_proximabeta_NIKKE\4bc49e22b8eed107c9e9201b2f94e595\df40b2632196ac8ff650196e8e10f88f
can you send me the link from where you found the screenshot?
ohk
im trying to use it but the guide is kinda confusing can you explain how you used it?
uuuh which part is confusing?
literally all of it
i have these files for tia but theyre just random letters and numbers and i thought that a1ter would show me where to put them
but its telling me to select a json file but theyre data files
don't select 1 JSON file since u dunno which JSON contains the info u want. select upload folder
go to %USERPROFILE%\Appdata\LocalLow\com_proximabeta\NIKKE\com.unity.addressables and upload
since u want Tia's file name, write Tia in the "Filter by name or ID" text field then press "Apply Filter"
copy the name of what kind of file/folder u want of Tia, her aim, voice, sd model .etc, whatever u need.
go to %USERPROFILE%\AppData\LocalLow\Unity\com_proximabeta_NIKKE
then search the name u just copied
wait wdym u dun have JSON file? those comes with the game
im really confused
can i send the files here
sure
ok
i already tried using nmm for them but it didnt work
and when i put in in the aeb100 folder it didnt tell me to replace anything so idk how to use them
these Tia's standing, aim and cover mod I presume
yea
since they have the random name, it means they are old mods, so these needs to be repacked as well as renamed into a way nmm will accept
the old method of putting the files in aeb folder and replacing doesn't work anymore
which is why nmm was made, it also made using mods easier
now, I could repack the files for u if u really want, but its best if u learn it so u can repack any old mods u need
which one u want?
if i cant figure out how to do it myself could you do it?
aight
also, for reference, could please tell me which part of the guide u read and made u confused? I'll try to make it less confusing
sure
im not really sure what a1ter is supposed to do
tbh none of the steps make any sense either
it just finds the name of the file the game uses, only needed if u are trying to make mods, using mods don't need a1teri
oh
uuuh which section specifically?
what is even that

wait, what guide are u talking about?
im talking abt this
oh
so as mentioned here, its best if u upload the entire addressable folder, the location of the addressable folder is written there as well
im gonna try it
sure
thanks
btw, who made the mod? since it needs to be renamed with the author's name for nmm
seireiko
i think u can put any name for the file tho
author*
uuuh is that his paid mod? if yes, then delete the file from this channel, I have it already
its quite easy once you get the hang of it
thats true for a lot of things
but it just seems like a lot of steps and im tired rn
its repack not swap
or are they the same thing idk
nvm its not i swapped a2 over tia once
oh just a repack ok my bad
ye
I'll dm u the files
ohkk
have any1 experience any problem with noise's hair when swapping her 2nd skin to original skin?
her ponytail seems wonky lol
prolly the physics...?
either try to fix the physics (written in the guide) or turn of physics in the settings
only if u put in a valid physics file
hmm alright it should be safe
nah its still bugging
did u use a physics file after fixing it?
well it said fix downloaded and applied
idk what I need to do after aside from starting the game
I mean, did u follow the guide?
You still have to manually change the physics within the physics file
ah no, I'm just clicking the button in nmm
I tho u talking about that
okay I'll try following the doc
that button is just to apply the modded physics
just like when u apply a mod
but u need to have a modded physics file 1st, just like u have for other mods
I see
someone ghost pinged me
i asked you for help with something but someone else already did it so i deleted it
Umm, I installed a background for lobby, specifically a Blanc&Noir one in casino
But it's not working after extraction, even tho I followed instructions
In which file is the mini-game mod placed?
the bgm ones
the one made by bunnay?
nmm mods folder
@valid moon yea
anyone have a video or something of just a basic 101 on how to implement the mods
check the 2nd pin in this thread
Are the mods (specifically the one that removes mustang from the mini games) and putting skins bannable? And if not, can I install the mods on my android phone or do I have to use a PC?
Would really appreciate it if I get an answer since I put too much time in this game and I don't want to get banned, especially since I only have one account. Please and thank you.
Thank you,
I will see if it's at all possible.
Nevermind I got the answer
Aas long as you have the character it belongs to or swap
I'm not at my PC I'm sorry I can't really help
Well I'm at work so it's gonna be a good while
im fine with that
Modding guide by lady in the pins, you can learn I believe in you
?
I said what I said, now check those pins and learn

has anyone been ban doing this
No
is there any working mods to remove tia's effect
yes, bugsbunny mod folder should have them, its pinned in #modded-assets
Hi, I just started modding a few days ago, some mods that I found in #modded-assets are like this, I suppose this is the old format that needs to be repacked/changed to NMM standards, my question is, is there a way to know which file is for standing/aim/cover?
when you open it during repacking you can see what it is
oh, okay, it was kinda my bad, seems like I opened the standing one that doesnt indicate, got it now, thanks 
How do I get uShiro's mods working again?
which one?
repack them
I've never done this before. How do I repack them?
get the tools here #1041208182539825182 message
Well, it's a start. Thank you.
Anyway to view the mod files on my iphone? Without da game
...what heading?
There is no mod for mobile and won't be
reading comprehension devil
Can you swap a character portrait in NMM ? or do you need to still change it manually ?
what
you swap portraits by putting them in nmm
ok but what am i supposed to call it ? standing/aim/cover
there are no name convention for mods yet other than character mods
oh ok got it then thx
Got a weird problem with the Soda burst live wallpaper swap thing, by KxdewxrdF2P. Any clue what's happening here?
Closed the game, copied the stuff to my AppData. The Bay burst over Rapi works completely fine.
It's a known issue in some swaps.....some do it some dont
Ah, so nothing I can do? Bummer :C
Yeah, try to relog or enter to outpost.
Someone has already repacked
Oh, it's fine now. So it just happens sometimes. Thanks bunches ❤️
@final leaf I have a question
so I'm trying to fix physics and I've followed your instruction
is NMM mods folder where I should put my modded physics file?
and I don't need to apply mod inside NMM for modded physics?
yes, put the modded physics file in nmm mods folder
depends on which version of nmm u using. if 0.12, no need to apply, if 0.13, after you put the physics file in the mods folder, click "fix physics" button
hmm alright, maybe I do some steps wrongly.. I'll try it again later thanks for clarifying it
u mean this right
yea
Mid, not worthy to pull her.










