#Modded Assets Questions

1 messages Β· Page 10 of 1

whole knoll
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try this

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1 delete -177674310.json
2 rename 53992032.json to -177674310.json

toxic crypt
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but sure, go on

whole knoll
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might need to download shti though

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Yea but thats what worked for another user that had this problem they were on an older version, idk if thats the problem there, could be worth a shot?

summer fulcrum
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this might be a stupid question but where do i find the mod folder exactly?

whole knoll
wide rapids
whole knoll
vague lark
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diesel works for me. this is my file, try putting my json in you folder. other chars i modded will probably not load

wide rapids
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idk the json file still doesn't update when i apply mods

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and like an hour ago i downloaded the modding assets to make some mods for myself. sadgeness

vague lark
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try to use my file i uploaded in my post

wide rapids
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yeh wil ltry

whole knoll
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This is beyond my science capabilities

wide rapids
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even with deleting and rename that -1 whatever

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nothing

vague lark
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did you change username on your pc?

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or made a new user

wide rapids
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used tevesh's json

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will see

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last week ?

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no

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i did like a over a month ago . completetly formatted PC

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as fresh

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installed everything from start. didn't copy paste anything

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the manager worked few days ago

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idk

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with ur json it works

vague lark
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i figured

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for some reason i dunno your nmm doesnt update that file correctly

wide rapids
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many empty characters

vague lark
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yep, my swaps

wide rapids
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as u expected

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ye

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where's nmm link again

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i try downloading it again

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idk what fucked it

vague lark
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that folder has the latest version

wide rapids
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0.12

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that's what i have

vague lark
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one thing to double check. in the nmm portable folder click on the address bar at the top, type cmd and press enter

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it will open the cmd window , drop the nikke-modmanager exe in that windoe and press enter

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it will open the nmm program and write a couple lines in the cmd window

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C:\nmm>
game version:com.proximabeta
game catalog:C:\Users\username\AppData\LocalLow\com_proximabeta\NIKKE\com.unity.addressables

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double check that the game catalog folder is correct

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if it is try to run nmm as admin

wide rapids
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think i messed a step?

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did it again

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and there was this when i pressed apply

vague lark
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the cmd window confirms the error

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nmm fails to save the file

wide rapids
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the bitch only works when i deactivate

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kek

hearty heart
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can soemone help me? for some reason when I drag the asset bundle into assetstudio it says no unity file can be loaded

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im trying to repack an old mod

wide rapids
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i want to start learning repacking old mods today

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but life is saying no right now

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:c

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  1. NMM somehow bugged for me
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  1. i couldn't find mihara file standing pose
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a42131b20bf51f633e03c6fcd7de49a2

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according the sheet

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this should be her file for standing pose

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can't find it

vague lark
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you have to select the pc list

wide rapids
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fuck me

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i see it

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ye

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smh

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looks like i can proceed to learn to how repack

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till nmm is fixed for me

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let's see

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here it should be a simple drag and drop right? i just take thoseold and new file . drag them into the .exe and done?

hearty heart
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wait are you repacking the mihara no jacket mod

wide rapids
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ye

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trying to learn

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but nothing happens

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when i drag and drop

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idk why everything is opposing me today smh

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ok nvm

hearty heart
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if you figure it out can you slide to me

wide rapids
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just needed that something something 8.0

hearty heart
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my assetstudio isnt working

wide rapids
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thought i had all of these shits installed

hearty heart
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dotnet is important

wide rapids
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start praying it works for me

hearty heart
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so it works when u drag and drop

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i am

wide rapids
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ye

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it works now

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i thought i had all these things installed

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anyways

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next step

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what dotNET this thing needs too?

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pressing yes does nothing

hearty heart
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what step u on

wide rapids
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second step

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i did the nikkeAssetUnpacker

hearty heart
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youre on the assetstudio part?

wide rapids
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i got those 2 .bundle files

hearty heart
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check the github page

wide rapids
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but can't open assetstudio cuz asks for .NET

hearty heart
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for the right version of .net framework

wide rapids
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that i don't have nor know which one is it

hearty heart
wide rapids
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this is one

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downloading other .NET required

whole knoll
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u guys dont need assetstudio for repacks if it doesnt work

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can just use UABEA

wide rapids
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eh?

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really?

hearty heart
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oh damn

whole knoll
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NAU to decrypt all files

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UABEA to do the rest

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most modders use assetstudio because it works better for them for modding tbh

hearty heart
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how do I get the texures then

wide rapids
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but he used some files he got from assetstudio

whole knoll
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those files can be obtained through UABEA as well

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UABEA is like a smaller version of assetstudio

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does the exact same thing

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but if you're following the video just go for that

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easy to follow

valid moon
whole knoll
wide rapids
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yeh it's my first time doing anything close to this

valid moon
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instead of uabea being smaller

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cause its not

wide rapids
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i need to follow step by step

whole knoll
wide rapids
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so i don't make too many mistake and learn from 3 or 4th time

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kekw

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next step

whole knoll
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yea i was just saying if ur having issues with assetstudio and cant deal with it, look into uabea a bit, should be easy to do the same steps just different app, i never tried assetstudio can't tell

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looked more advanced i like simple

wide rapids
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will try

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it works now " i think"

whole knoll
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should be easy you got this

wide rapids
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left is video . right is mine

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don't see the 4th one . normal πŸ‘€

whole knoll
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the one that ends in 00_2 is the 2nd skin

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of the character

valid moon
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2nd texture

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some characters have 2

wide rapids
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ah fair

whole knoll
wide rapids
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so rh has 2 textures

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das new

wide rapids
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no?

whole knoll
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no u right im retarded

wide rapids
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no u're not

whole knoll
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i just read that wrong

wide rapids
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smh

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dw

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i suffer big time from reading

whole knoll
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but i never saw a character with 2 textures actually, the more you know

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i should head to sleep im hella tired, been a long ass 18hours and i have to be up again in 6hours for work, good luck with your modding gjopin can prob help you if u need

wide rapids
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oooooh

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i see

hearty heart
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how is it going

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workign?

wide rapids
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the export here

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is what asset studio does?

hearty heart
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probably

wide rapids
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the file i got in the end. my NMM doesn't work. idk how to test. do i just rename it with what volumesimp has on his sheet?

hearty heart
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yeah

wide rapids
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a38162a3b4efd12df58135af3f03f836

hearty heart
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woukld you be able to do the other two (the cover and aim ones) too?

wide rapids
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new mihara name if u wanan test that way too

wide rapids
hearty heart
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my nmm works so i can test

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it works btw

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the file is applied correctly through nmm

wide rapids
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maybe not today. it's already 1am and i have big ass 8hours training tmrw

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next step is to learn how to skin swap πŸ‘€

hearty heart
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aight

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hwo did u get assetstudio to work?

wide rapids
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prolly same way except old file is the skin and new file is default ?

hearty heart
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when I tried to use it unity was bugging

wide rapids
hearty heart
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it siad there was no file

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damn

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imma try

wide rapids
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i don't like this

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can send screenshot in game?

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didn't work for me

hearty heart
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worked fine for me

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maybe it needs mmm

wide rapids
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maybe ye

wide rapids
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cuz in both ur pic and an old screenshot her eyes are closed kek

hearty heart
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nah

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just blinked

wide rapids
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weird coincidence kek

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looks like directly replace the file won't work huh

hearty heart
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yeah i gues snot

wide rapids
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don't understand what happened to my mod manager

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restarted PC. downloaded it all over again

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nothing

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anyone?

swift zephyr
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God didn't allow you to do that πŸ˜…

wide rapids
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fml

final leaf
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physics might need to be fixed as well, not sure

valid moon
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physics are for some skin/character swaps only

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and those cant be fixed rn

final leaf
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think he meant the Tove one

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I'll try to repack it and see if it works

valid moon
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nah

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summer helm doesnt need physics fix

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i shouldve been more specific

cinder wave
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Anyone have any idea why this might happen? Hmmge

valid moon
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you didnt change the character code in the atlas

cinder wave
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I assume that's why yeah

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The default one should just be "standing" right?

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Game booted up like this when I changed it to standing ohno

valid moon
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whuh

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you used an aim mod for standing

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thats why

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πŸ—Ώ

ember sun
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can anyone find the filename for standing base helm? I couldn't find the same file on volumesimp spreadsheet

valid moon
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or deleted one recently

ember sun
valid moon
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nmm deletes the vanilla file

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just use the modded file

ember sun
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I got u

magic niche
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Somerhing faulty with the name of one of your mods i think

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Makes the server error and not send u the edited catalog back as a result(?)

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1 sec lemme get on pc

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  1. open up nmm
  2. press ctrl+shift+i
  3. go to network tab
  4. activate all then apply mods
  5. after its finished, press catalog in the network tab and then response
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then show it here

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i have a feeling it will have an error instead of file/data info

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because the file should be changed otherwise

valid moon
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for some reason

magic niche
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it works when he deactivates all mods

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cuz the file changes when he deactivate

valid moon
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😱

magic niche
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but when he activates all mods the addressable doesnt change

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i think he has a mod that the server doesnt know how to deal with and as a result nothing happens

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in theory the server should just skip those files so im kinda interested to know whats causing this actually

valid moon
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theres no way he only tried one mod tho right

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right???

magic niche
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his mod list is huge tho?

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nvm

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i know his issue i think

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he has a space in his username

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ill make a 0.13 for u soon

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how the hell does it update the file when u dont have any mods at all applied tho

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should give same error lol

vague lark
valid moon
magic niche
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why would it error only when mods are selected

vague lark
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He posted an error nmm spat out while pressing apply

magic niche
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im so confused rn

vague lark
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That the addressable location string was empty

magic niche
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yeah

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actually

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i think its the error i originally said

vague lark
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I think you managed strings differently

magic niche
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if the server doesnt respond with a file: "599....json"

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then that variable will be undefined

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yeah its not the space in username, its the server responding with an error instead of responding with a filename+data

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so filename is undefined

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one of the mods in his list has a malformed name causing the server to error

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99% sure

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thats why it worked a few days ago and doesnt work now

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he added some mod with a fucked name that the server cant deal with

vague lark
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The one near the middle?

magic niche
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probably the eb one

vague lark
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Lesson of the day check your filenames kiddos

magic niche
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yep

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let me fix this bug

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simple server side fix

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i need to add more error msg to nmm

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lmao

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k it ignores those invalid files now

valid moon
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oh i thought it was the noir one

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its supposed to be c270

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c271

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i mean

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c270 is blanc

magic niche
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wrong ids/names but correct format will cause invisible nikkes

valid moon
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oh

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so just random shit in nmm fucks it up

magic niche
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mods that dont have at least two _ messes the server up

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or, messed the server up, now it just ignores them

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he had a file with no _ in it = server return error instead of return file to replace = file doesnt get replaced = mods no worky

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actually im planning to add support for naming files exactly like that one to replace the original file with the same name as well

valid moon
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you didnt add code to ignore those kinds of files?

magic niche
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apparently not

valid moon
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damn

magic niche
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added code to ignore it now

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i thought i had it but seems not

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im surprised we only discovered it now

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lol

valid moon
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idk man nmm is simple to use enough

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for those not interested in making their own mods ofc

magic niche
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ye every other file being named xxx_xx_xxxx should be hint enough i think

vague lark
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He also has files with spaces in the folename

valid moon
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spaces dont matter

magic niche
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spaces are ok

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ye

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the problem is minimum two _

vague lark
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Ok. I avoided spaces myself to be safe

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@wide rapids you put weird stuff in ur folder smh

valid moon
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1 more thing to put in troubleshooting section

magic niche
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its been fixed already

valid moon
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oh yeah i guess you dont need to anymore

magic niche
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he doesnt need to do anything, just apply mods and it will work now

valid moon
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sorry its 3 am over here

magic niche
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but

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those files that arent named correctly wont actually do anything

vague lark
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You can probably put all the code on a try and put the return empty in the catch or finally

magic niche
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its already solved, less than three _ = skip that mod and go to the next one

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        reqJson.mods.forEach((mod) => {
            const metadata = mod.name.split("_")
            if(metadata.length < 3) return;                    //invalid name, skip
            ...
        }
torpid bane
magic niche
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its electron

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electron runs on chromium

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basically make a website and package it into an exe

toxic crypt
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i had whole screen pink

wide rapids
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4 or 5 days ago

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I downloaded few mods

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Applied

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They worked

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Yesterday I download more mods

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Try to apply

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It doesn't work

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I deactivate all

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They get deactivated

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I try again
No mod works

valid moon
vague lark
# wide rapids What is it?

before today the server side part of nmm would spit out an error if you tried to apply a file with less than 3 underscores, like one you had in your mod folder

wide rapids
valid moon
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less than 2

wide rapids
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If I activate it doesn't work

valid moon
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not 3

valid moon
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like rn

vague lark
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less than 2 underscores right. 3 parts split

wide rapids
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?

vague lark
wide rapids
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Ah I'm not home rn

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I left pc on to redownload nikke

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Will be home in like 2h

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Has anyone else tried the mod I repacked πŸ‘€

vague lark
wide rapids
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Nice

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At least something worked for me this week

valid moon
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its cause u put random shit in ur mods folder πŸ—Ώ

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and like half ur character codes are wrong

magic niche
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anyway it will work now even if u dont remove the mod, the modmanager will just ignore that file now

tulip lagoon
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Whats a fix or the problem that the cmd is not opening when dragging a old mod file into NikkeAssetUnpacker.exe? DieselHello

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i wanna repack the old ass brid mod

vague lark
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does your nau work on current files? did you check the file you want to decrypt is still actually encrypted?

toxic crypt
tulip lagoon
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i installed net 8

tulip lagoon
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it like opens for 1ms and instantly closes but doesnt create any file

valid moon
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damn im tryna solve that problem for someone else too

tulip lagoon
valid moon
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is 8.0.0 compatible with 4.7.2

vague lark
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nau did close the cmd on me too when i didnt have the latest keys. you can read the error if you open the cmd manually and launch the decrypt there

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i mean whatever error it is

toxic crypt
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this is what happens when you don't have keys

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that old brid mod uses V3 v6 keys at best anyway

tulip lagoon
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NAU_v0.53 still the newest?

toxic crypt
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yeah, for that brid should do

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as for decrypting new files, nah

valid moon
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we on v0.54 now

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no difference besides keys right

vague lark
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i only added the key folders i believe there's no differences in the version of the exe itself

toxic crypt
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yup

tulip lagoon
toxic crypt
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if cmd doesn't open at all most likely .net is the issue

magic niche
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autoupdate no need to do anything to the manager

wide rapids
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Aight

tulip lagoon
# toxic crypt

i kicked everything off and redownloaded it again, restart and now works AnisCheer

tulip lagoon
# toxic crypt πŸ‘πŸ»

I might require your assistance later, but in a call right now Doro but to clarify one thing. In the video he has "old-file"(the old mod) and he has "new-file" which is current file from the game? Like c070_00standing if i wanna repack the standing one right?

toxic crypt
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yes.

wide rapids
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so my whole issue

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was this little bitch

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that i don't even know what is it

toxic crypt
valid moon
#

πŸ˜‚

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we thank you for your sacrifice

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danieru forgot to add error code

tulip lagoon
valid moon
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hasnt changed

toxic crypt
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yep

magic niche
valid moon
wide rapids
#

ye

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looks like i selected it by mistake

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cuz i downloaded new repacked mods

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and i download few old mods i want to learn to repack

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welp

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such is life

wide rapids
#

say i have an old
but i dont remember which file is stand . aim or cover

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is there some sheet or idk. that keep tracks of those?

tulip lagoon
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volumes sheet

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ohh

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nvm ehm

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just open it in asset viewer

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and look at the asset list

valid moon
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easiest way is to just decrypt and open in assetstudio

tulip lagoon
#

also regarding volumes list is it uptodate?

valid moon
#

yeah

wide rapids
#

ah it has even old info ...etc?

valid moon
#

you can check the date

wide rapids
#

cool

valid moon
#

he puts last updated date

wide rapids
#

volume pretty quick with updates ye

valid moon
wide rapids
#

i mean

tulip lagoon
#

ah damn ok i know why i didnt find brid standing in my game files

wide rapids
#

i found an old helm mod on my external disk.the assetstudio can tell what which file is aim . cover ...etc ?

valid moon
tulip lagoon
#

wahahaha i havent redownlaoded it

wide rapids
tulip lagoon
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nah pc

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all good

wide rapids
#

i see

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cuz i did that mistake uesterday

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kek

tulip lagoon
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i have to redownload the file after deactivating via nmm

valid moon
#

deactivating reinstalls the file

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im pretty sure

wide rapids
#

yeh

tulip lagoon
#

aight time to make a backup before i have to redownload kekw

cinder wave
#

Trying to figure out why

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I reinstalled the game too

valid moon
#

😱

cinder wave
#

Any way to change these portraits?

toxic crypt
#

nope, "not yet"

magic niche
cerulean root
#

Help it stuck on loading when accessing @void pond folder. how to fix it

void pond
#

or I tried with different browsers too

neat apex
#

What are common fixes for invis Nikke with NMM? Been trying for a bit and always get invis Nikke

magic niche
#

are all of them invisible or just some?

neat apex
#

All with mods yeah

magic niche
#

are you using NMM 0.12 or 0.10?

neat apex
#

0.12

magic niche
#

do you have a folder called mods here (if yes, does it contain your mods)?: C:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64

valid moon
neat apex
#

Do not have a folder ther nope

valid moon
#

whar

magic niche
#

did you select the correct nikke.exe in NMM?

valid moon
#

oh nmm deletes the thing but doesnt add the mod

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nvm

neat apex
#

Should be, I only have 1 right?

magic niche
#

try selecting nikke.exe again (select game path option in nmm)

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C:\NIKKE\NIKKE\game\nikke.exe

neat apex
#

Yea

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Have it on my E: does that matter?

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Got the NMM there too

magic niche
#

thats fine

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just change C to E

magic niche
neat apex
#

exe is selected again

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only shader assets

magic niche
#

hmm thats weird

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can u try starting NMM as admin?

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shouldnt need admin but might work

neat apex
#

Just did, no folder

magic niche
#

oki, in NMM folder, press the address bar and type cmd into it

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this is the address bar

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then type nikke-modmanager.exe into the cmd window

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then select game path again

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the cmd window will show some error

neat apex
#

yup

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want me to send it?

magic niche
#

yes

neat apex
magic niche
#

this is after selecting game path?

neat apex
#

Pretty sure yeah

magic niche
#

hm weird, no error really

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super weird

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E:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods

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putting this in address bar = doesnt exist, right?

neat apex
#

No does not

magic niche
#

wut

valid moon
#

maybe make a symlink manually?

magic niche
#

you can create one manually, sec

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im not sure whats wrong

valid moon
#

tech support so miserable...

neat apex
#

I mean I seem to bring a unique issue so no worries

magic niche
#

there should be an error message but there isnt, and the folder isnt made, so its really hard to solve the underlying problem, so ill just give u a manual fix instead

neat apex
#

Sounds good to me

magic niche
#

open up cmd in the folder where you had NMM again

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and type

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mklink /J "E:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods" mods

neat apex
#

Can I just copy?

magic niche
#

yup

#

after that E:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64\mods should exist

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or maybe u will have an error message

neat apex
#

"Local NTFS volumes are required to complete the operation"

magic niche
#

ah

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youre running windows, right?

neat apex
#

Yea

magic niche
#

why is your partition not ntfs lol

neat apex
#

I have no idea

magic niche
#

uhh

neat apex
#

Also no idea what that is in the first place

valid moon
#

is your E drive a usb

neat apex
#

Ye

valid moon
#

ah

#

fat32 format

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had another one like this

magic niche
#

ah

final leaf
neat apex
#

Gotta move?

magic niche
#

well

valid moon
magic niche
#

you gotta reformat as ntfs or move for it to work

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uh

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let me check if theres a way to make symlink on fat32

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but i think u cant maybe

valid moon
magic niche
#

yeah

neat apex
#

Alright, I have enough space on my C so all is good

#

I assume that one would work

valid moon
#

yeah move everything to c drive

final leaf
#

the game as well

neat apex
#

Yeah I figured

valid moon
#

yes the game is included in everything

magic niche
#

the game uses extremely little space and you can simply move it (copy it) to hdd

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i mean the launcher+base exe

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or well

#

1gb

neat apex
#

Is my D drive fine too? got them mixed up

#

Is internal

magic niche
#

if its a normal hdd then its most likely ntfs and fine

#

yeah should be fine

#

i believe you can also temporarily move all your files from the usb to somewhere elese, format that usb as ntfs, and then move it back to the usb

#

but just moving it to an internal drive is simpler

neat apex
#

Yeah, not gonna move those 900GB around

magic niche
#

aye

#

i think i wont mess with symlink next update

#

just have an "open mods folder" button and have it be a real folder

#

then it will work on usb etc as well

neat apex
#

For now I'll see if mods work now

magic niche
#

itll work if nikke.exe is in an ntfs drive

neat apex
#

Yeah it is

magic niche
#

internal drives are 99.9% ntfs if you havent specifically messed with them to make them something else

final leaf
neat apex
#

Should the mods folder in D:\NIKKE\NIKKE\game\nikke_Data\StreamingAssets\aa\StandaloneWindows64 already appear?

#

ah

#

It's there now

magic niche
#

there should be a mods folder there and when u go into it u should see ur mods

#

it links back to the folder called mods in NMM

neat apex
#

Looking good, I'll check the game

magic niche
#

nikkes were invisible before because it couldnt find the files (because that mods folder cant be created on ur usb)

neat apex
#

Makes sense

magic niche
#

kind of but also kind of not really, its simpler to just not use symlink at all in next version

#

using symlinks was a bad decision to begin with

neat apex
#

Yeah mods are working fine now, thanks for all the help

magic niche
#

np

swift zephyr
worldly oyster
#

Hey, quick question:
anyone know why the image in the lobby is occasionally weird?
I swapped Noise's regular lobby wallpaper with her classic diva one and most of the time it is displayed correctly, but sometimes it looks like this.
I know that it is a separate PNG that is being used in the wallpaper I'm just confused why it happens only from time to time while it most of the time works with no issue...

magic niche
#

Player.log of when it doesnt work

#

%userprofile%\AppData\LocalLow\com.proximabeta\NIKKE\Player.log

#

might have hints in it

worldly oyster
#

thanks
I see something there but I dont really know if it is referencing the thing Im looking for:

#

<color=#0099bc><b>DOTWEEN β–Ί </b></color>Target or field is missing/null (Void set_anchoredPosition(UnityEngine.Vector2)) β–Ί Object reference not set to an instance of an object.

#

and it doesnt really clarify why it happens only occasionally...

magic niche
#

prolly send the whole file

worldly oyster
magic niche
#

hm doesnt seem to be any errors relating to noise in this log

worldly oyster
#

hmm... yeah, I search for keywords like "noise" "wallpaper" "lobby" and so on and wasnt really successful...
well, no problem, it still kinda works...
Thanks for the support

magic niche
#

well charid 430

#

ctrl+f 430 no error

#

the exact same mod sometimes have the error and sometimes doesnt, right?

worldly oyster
#

oh yeah, didnt think about the char id

worldly oyster
#

sometimes it doesnt

magic niche
#

thats so strange

#

going to outpost and then back to lobby makes it so it sometimes swaps from working to non-working and vice versa?

worldly oyster
#

well, once its broken it seems to stay broken until I restart the game?
but even restarting the game didnt fix it right now... It seems really random

magic niche
#

literally no change except restarting the game yeah?

#

hm

worldly oyster
#

yeah, really weird... well Im gonna observe this and tell if I know more...
at least it works mostly πŸ€·β€β™‚οΈ

sage bane
cinder wave
sage bane
#

the atlas.txt?

tulip lagoon
sage bane
#

thank you, it worked.

hexed turret
#

I read and read your Discord (my eyes are already hurting), and I still can’t understand how you get the source file, which you then modify. How to do it?

sage bane
#

in the pinned messages there is a link to a doc where they explain you how to make and use the mods.

#

videos included

hexed turret
#

Oh, thanks.

vague lark
# worldly oyster yeah, really weird... well Im gonna observe this and tell if I know more... at l...

i also tried to understand why this happens (in my case wtih a modernia lobby swap) without success. my guesses were it was about caching assets and it being connected to "once a day" settings. it tends to work everytime i log in after daily reset, which is why i thought it's linked to once a day stuff, but couldn't find any success in fixing it. im sorry i can't provide more insight tho, i hope you can understand why it happens

tulip lagoon
#

Do I need to rename them to match nikke mod manager?

tulip lagoon
tulip lagoon
hexed turret
#

What could be causing this? I just try to unpack, but NAU (0.54) can't.

graceful vortex
#

is there any way to repack old mods?

echo dagger
hexed turret
worldly oyster
hexed turret
tulip lagoon
toxic crypt
#

give them a fishing rod, not a fish

echo dagger
#

There's a pinned modding guide with links to everything now

final leaf
#

NovelThink could he somehow fked up when downloading the NAU and the keys?

tulip lagoon
#

But jokes(im not joking) besides , shouldnt v054 have all the keys

#

Make a ss of the key folder

hexed turret
final leaf
#

open it

toxic crypt
#

he has v8 keys
i know it

final leaf
#

send a screenshot of what you have inside that folder like this

hexed turret
#

v10?

final leaf
#

yea, u r missing that

hexed turret
#

Where it is?

final leaf
hexed turret
#

Oh, thanks.

final leaf
#

extract v10 from here and paste the folder there

hexed turret
#

Of course.

hexed turret
#

It's work!

final leaf
hexed turret
#

But there is another problem... With the old mods.

#

I managed to get Texture 2D, but I also need to get Texture Assets there.

#

Or can it work without them?

toxic crypt
#

you need textassets

hexed turret
#

But due to an error, they cannot be obtained.

#

I've tried different versions.

#

Or should I just ignore it and redraw everything myself using a neural network?

mild matrix
toxic crypt
hexed turret
#

10100

toxic crypt
#

mhm

mild matrix
#

he's trying to repack 10100's neon mod above for PC, and he is using a working v3 NAB version that worked

#

until v4

hexed turret
#

By the way, I have my own Vtube model).

#

Live2D.

mild matrix
hexed turret
toxic crypt
#

it's V1...

hexed turret
#

Yes.

toxic crypt
#

no problem loading

toxic crypt
toxic crypt
#

weird ahh file

vague lark
#

it's encrypted. after unencryption uabea was able to spit out "something"

toxic crypt
#

yeah same

#

weird compression

#

my god

#

yeah, f%cked up compression

#

or someone added external code to it when encrypting the file

#

sounds like sth Sei was doing some time ago to prevent repack of his mod

hexed turret
mild matrix
final leaf
mild matrix
#

I'm perverted

hexed turret
swift heath
#

piss

hexed turret
#

Maybe I’ll do this later, but I need to have time to complete the event.

#

Picture.

unreal widget
#

Hey, is modding still a thing? On PC and Android? Some people told me it's dead, but you keep posting new mods, so I'm curious

mild matrix
unreal widget
#

Nah, I'm just a modding enthusiast. I recall doing this with DC, but I've never tried it with Nikke. I was wondering if it's still possible

wraith wren
#

yes, it is still possible

fierce wren
uncut fox
#

You mean one modder

valid moon
#

danieru and falzar are 1 person?

toxic crypt
#

nope

valid moon
uncut fox
fierce wren
#

how do you change/customize portraits for characters?

uncut fox
#

Support not added to the tool iirc

fierce wren
#

outside of tool

toxic crypt
#

it's encrypted files

fierce wren
#

fixed that wonky butt animation that was left over from underwear removal

mild matrix
#

Fire

fierce wren
#

i messed something up doesnt work yet kekw

mild matrix
#

Oi oi okay

fierce wren
#

aight we good, newer neon files have it formatted different than RGBA32 and when i swapped texture but not format caused issues.

fierce wren
mild matrix
#

Okayyyy

mild matrix
#

Bare legs PPSOHARDBRUHGONNACOOM

sullen blade
#

I wish they would've made this a permanent purchasable skin

valid moon
#

neon's got some good ass legs but her potential is wasted

weary canopy
#

@magic niche wut error does this mean

magic niche
#

oops my bad, 1 sec

magic niche
#

was messing with server and made a bug, should be fixed now

uneven oyster
#

So, now, can I use mods for Android phone?

final leaf
#

no

mild matrix
#

don't you have a dev/build environment to mess with

toxic crypt
mild matrix
#

@magic niche amateur hackerman

magic niche
#

why would i

mild matrix
#

pro dev

magic niche
#

just ssh into server and edit server files with nano

#

prod server ofc

#

while its running

#

np

mild matrix
kind raft
wide rapids
#

how to mod that pic at the end of chap 28 "double cake Elegg and Liverlyn or idk to spell it "into homescreen

nocturne beacon
tulip walrus
#

is there a mod for Emma yet?

swift zephyr
#

I think, sei have that but not free though.

vague lark
kind raft
tulip lagoon
#

What about the other positions

wide rapids
#

oh

#

fuk i forgod

#

i had her skin modded

tulip lagoon
wide rapids
#

yeh totally forgot since i don't see it

valid moon
#

done goofed

wide rapids
#

yeh

#

redid it

#

works

#

but jeez

#

modernia's skin got good cake

#

but u can't even see anything of it

#

heck. we hardly see half of this

toxic crypt
#

coat!

wide rapids
#

what happens if i just edit this and remove that coat?

valid moon
#

drawn on shadows...

unique vale
#

deadge its joever

wide rapids
unique vale
#

so you gotta draw them out to get rid of them

wide rapids
#

that's still better than a coat . no?

toxic crypt
unique vale
#

pepehmmm well it would've been easier if the shadows were on the coat part, so you wouldn't have to draw them out. Least its not so much unlike other skins where the shadow covers so much of a part

toxic crypt
wide rapids
#

well idk how to even edit it

#

maybe one day i learn how

valid moon
#

doesnt mean i wanna kms less each time

toxic crypt
worthy granite
#

Hi BlancStare
Is anyone planning to do a Crown Skin Lobby MOD for players without the skin? Skin Gacha in πŸ‡§πŸ‡· is 1/5 of my salary πŸ’€

swift zephyr
#

I think, someone already do that.

worthy granite
#

Not the Lobby

dense burrow
worthy granite
worthy granite
mild matrix
toxic crypt
#

accent color

#

I have it red

worthy granite
valid moon
#

ew

toxic crypt
#

bottom bar stays black tho

worthy granite
humble bear
#

is the naked crown burst mod only suppose to work in the lobby?

worthy granite
#

the one i downloaded, yes

#

i saw one for gameplay

humble bear
#

its only working for the lobby for me

#

not in game :/

teal bolt
#

Is there any way to get Na0h's Crown nipple mod working with the Neon lobby swap? any time I try to swap the __data file with the one from the Crown Neon lobby swap it just shows a blank beach background

glossy abyss
#

how do i fix the invisible skin?

flat sedge
#

Is everything all right with NMM, or just me having a unusual long download time when apply mod?

toxic crypt
#

Depends on your localization

#

Usually takes longer for Asia

rugged gull
flat sedge
#

It has been 8 min

#

and response seems to be normal, with file and data

magic niche
#

u should be able to see how much has loaded somewhere there too

#

but thats awfully slow lol

mild matrix
#

Ez

magic niche
#

i think if u press this ull can see how much has downloaded

toxic crypt
#

just get better wifi

#

or use vpn

flat sedge
magic niche
#

ill change to US server soon

#

maybe tonight

#

should be faster for AS as well

#

i think only AS-EU have this shit routing problem

flat sedge
#

Maybe same for Australia, lol

mild matrix
#

NA numba wan

limpid thorn
mild matrix
#

Is the spine physics file v4 encrypted?

uncut fox
#

Yes

#

{NK.Addressable.HostConst.HostDatapackLoadURL}\spinephysicssettings_assets_all_f2bb92ce051673e6d9947843e14a80ed.bundle
located in the 2.1 MB JSON

mild matrix
#

@magic niche does nmm support the physics file?

magic niche
#

I think so

mild matrix
#

Just drop the full hex file name into the nmm/mods folder and apply?

uncut fox
#

Curious what your mod is
Seeing how you don't skin swap

mild matrix
valid moon
#

physics file works?!??

mild matrix
#

I don't think so

magic niche
#

it show up as N/A but u can activate and it will work

viscid falcon
worthy granite
viscid falcon
#

I wonder if there's a way to swap it onto another burst anim...let's see

worthy granite
#

I sure am lucky with gachas.

viscid falcon
magic niche
#

i did 300 pulls and all i got was a crown from mileage

#

shiftup revenge for making modmanager

unique vale
#

deadge I was about there aswell

mild matrix
magic niche
#

mhm

swift zephyr
#

Did we need new keys or nah ?

magic niche
#

no

#

or maybe the new char/event need key to decrypt if youre a modder

toxic crypt
#

we might get another keys this patch

worthy granite
woeful gate
#

Anyone has a updated Volume mods?

worthy granite
#

When a new update arrives, can i just re-apply the mods?

worthy granite
#

Hey @void pond your Crown Skin Lobby MOD changes who? I saw in your MEGA folder two mods for the same result, one being a Neon (SSR, i suppose) replacer. What about the other?

toxic crypt
#

should be same mod tho

worthy granite
#

I know, i just wanted to know what they replace. But now i know that is a burst mod for who already have the skin?

#

That didnt make sense to me

mild matrix
toxic crypt
#

no

valid moon
#

but 2 different data files

#

that person's asking what character the top 2 mods swap to

#

it doesnt even say swap idk what they're on πŸ—Ώ

#

probably gonna get hit with the esl

mild matrix
#

okay the burst __data and lobby __data are different files

valid moon
#

yeah

#

thats why they have different directories

mellow wedge
#

anyone know why when i click extract it just extracts this much then closes the exe

worthy granite
#

sorry for not knowing everything

void pond
valid moon
#

check dci

#

crown fx remove

void pond
void pond
#

I need to do one for myself

valid moon
void pond
#

I replied to that message above just in case

opal escarp
keen gulch
#

Why my NAU can't be opened? like there's less than one second window before closing themselves

tulip lagoon
#

I think

toxic crypt
#

But for real now. Just install correct .NETs

mild matrix
valid moon
#

at this point delete it

#

we have nikke modding doc

toxic crypt
#

we could just unpin it and pin the doc.

#

or is it pinned already?

#

nevemrind

#

just saw

#

thanks.

keen gulch
toxic crypt
#

should work then

keen gulch
#

yes it is work

#

got pirating flashback

gritty otter
#

Does anyone know how to remove the black borders on the left and right of the login screen and main story?

because if choose to place character in lobby, the complete background can be revealed, so I'm wondering if it's possible to completely remove the black borders by modifying the file?

#

or reduce the black borders or modify the opacity.

echo dagger
#

I believe the black borders are the fault of the dev's, they give us pc client with the ability to extend our aspect ratio but won't make the assets for it

gritty otter
#

more eye-catching it becomes😫

valid moon
#

all the pc assets are just mobile assets but sized up/zoomed in

echo dagger
#

Yea I get why, just a shame pc client is ignored a bit when it comes to this stuff

toxic crypt
#

but playing around with those might gige a headache

#

since most of the effects such as those bars can be made with just 1 stretched pixel painted black and the transparent gradient

#

I don't believe it will be possible to edit that

gritty otter
#

looks like it's hard to find....

#

Is it possible in \NIKKE\NIKKE\Game\nikke_Data\StreamingAssets ?

#

Because the login animation is placed here

gritty otter
#

and there are a lot of weird iOS aspect ratio settings

toxic crypt
#

\NIKKE\game\nikke_Data is the "Nikke window" bullsht

#

so yeah, good luck digging through files there

#

and yeah, those bars can be made with a simple shader

#

not even a texture

gritty otter
#

I'm not sure , the keybind in game are also written here