#THREE IN ONE!: Strange Texture Offset, Broken Sign Text, Broken Config Text

1 messages · Page 1 of 1 (latest)

toxic vault
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Using the datapack as the mod is not supported on Fabric.
Perhaps more of a nit-pick than anything, but Herobrine's texture for his legs appear to point slightly inward towards the invisible armour stand, and his arms appear disconnected from the torso.
Not much of an issue with lurking and stalking mechanics as he is far away enough to make the effect negligible, but is very noticeable with creeping mechanics and makes close encounters a little less scary.
Is this something that can be fixed myself? Or would it be something that needs updating with the datapack, maybe even a limitation?

Fabric Version: 0.90.70 - 1.20.1
Enabled mods are Sodium ||(i suspect this may be the culprit, will run without and update this thread)||, Nostalgic Tweaks, Modern Beta, Mod Menu, Hunger Remover, Essential ||(technically makes it multiplayer, but it shows up in single player worlds regardless of the mod being installed)|| and Architectury API)

I have also noticed broken sign and config text, which I've seen reported a few times in this channel, so I won't go into much detail about it, likely something to do with the datapack resources as mentioned in other threads.

crystal lagoon
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right so first

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nostalgic tweaks, disable old hand tweaks

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the rest i assume is from your texturepack messing with something, can you send your ingame resourcepack list

crystal lagoon
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can you disable any texturepacks not related to FTF and run the config command again

toxic vault
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i think i'll be fine to just disable my stuff if i'm gonna change config, i'm really enjoying this playthrough with the texturepack i've got on

crystal lagoon
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anything that messes with chat and/or how text is handled on signs will mess up the datapack

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while im here, lets see if disabling old hand tweaks fixed your herobrine, it did for others

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/function fromthefog:admin/fake_herobrine/create

toxic vault
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oh, wait

crystal lagoon
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i only know as old hand tweaks, or old hand fixes

toxic vault
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i'll just try turning everything off and see how i go

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will keep you updated

crystal lagoon
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you might need to respawn him in at times

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/function fromthefog:admin/fake_herobrine/remove

toxic vault
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still haven't found anything that works

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hmm

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i'll look through the config that's conflicting with stuff one by one to see if anything changes

toxic vault
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oh my god there we go!!-

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perfect!

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thank you so much for your help

crystal lagoon
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of course

toxic vault
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looks orders of magnitude better

crystal lagoon
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anything else while im here?

toxic vault
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nope, i think that's about it

crystal lagoon
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well alright then

toxic vault
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i'm surprised this managed to be solved as quickly as it did, old item holding is negligible since it's a very subtle change

crystal lagoon
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if you think of anything or come across other bugs feel free to ping me

toxic vault
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will do! thanks again, you're work is appreciated! :)