#API Caching
1 messages · Page 1 of 1 (latest)
Elaborate, I'm not sure I understand what you mean.
1 - do you cache the player skin? if you do, what is the duration of the cache?
2 - if I request the exact same image (example: https://starlightskins.lunareclipse.studio/skin-render/dungeons/NobreHD/full ), is it getting cached or do you need to render it every single time?
We do render it every single time.
However effective today we cache skin textures
If you check the documentation there is all the details about how to refresh your cache and everything.
You should be able to make as many render requests as you want without too many issues. If our servers start slowing due to traffic we will simply optimize the API more and add a few more node instances to handle it. Thank you for thinking about us though!