#what makes 3.2 so stable against 4.0 or 4.6?
1 messages · Page 1 of 1 (latest)
protocol buffers
aka the packets which game send and receive
in newer versions they changes
So does this mean that 4.0 or 4.6 will never be stable?
They can be of course
get to work
3.2 had gio leak so there's full proto available to work with, and resources, as well as just playing on gio itself which is going to be infinitely better than gc for any real gameplay stuff