#MoP Shaman

1 messages · Page 2 of 1

daring owl
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yes, i adjusted the syntax that threw errors but i was able to validate it either way okayge

vivid chasm
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I’ll try it out when I get home

regal kernel
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will try tomorrow, thanks for the work !

vivid chasm
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still the same issue...I just click on import then I paste the string then I click on accept an nothing happens

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im in 5.5.6 beta 7

vivid chasm
daring owl
frank needle
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lemme take a look

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ya things gotten a little chaotic with the curse shit dropping

vivid chasm
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I have been doing like this

frank needle
# vivid chasm <@740575596123390004>

o, ya that doesn't work. it needs the import string...
the string he shared. edit the rotation and you'd paste that in.. i gotta get all that connected better... the handlers cleanup should help facilitate all that better now
To paste that would click 2nd bottom and paste it there... But i should see if i can let that method work as well and if you paste a valid rotation string in it would just create a new rotation for your current spec and use that

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that copies the default to a new and let's you enter a custom string but lemme check if the internal updated and i'll just pop jebs update in

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not sure if fonsas got to it or not, i try to let him do them so we don't stop on each others toes with the apl updates

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@daring owl that one the new default to go into nag ya?

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^

vivid chasm
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seems it worke now

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but getting this agan an again an again

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I did /reload and now NAG does not show

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yes, seems I broke everything

daring owl
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the old default is using a distance to target which was phased out by rakizi, i have replaced it in the apl i posted with the new unitdistance

vivid chasm
frank needle
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ya i'm fixing all those atm

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@vivid chasm

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there few aliases needed etc

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sorry!

vivid chasm
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np np !!!

frank needle
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gimme hour should have a new beta with the fixes aliases. update validator to not require "target" like i told @daring owl it didn't need at first 😛 lol

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just too much info my brain explodes

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lol

daring owl
frank needle
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i changed the DistanceToTarget to a UnitDistance as well(missed one of em) and changed CastTime to SpellCastTime. i did add aliases. but would like to get to using the correct versions eventually

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again just matching their versions for sanity/schema etc.

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@daring owl

daring owl
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sounds good, i will also keep an eye out if i notice myself using old aliases in the future okayge

frank needle
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ok the wago beta should have your updated version and updated validator @daring owl @vivid chasm

vivid chasm
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With the latest with those updates

vivid chasm
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Thaaaaanks

frank needle
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10 is same thing, just had to inc tag

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in #🌟|nag-updates

vivid chasm
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Ok ok so 5.5.6 beta 10 the right one the

frank needle
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yes sir

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that should have jebs stuff... i need to find a way to get all the old rotations into my crap so i can 'upgrade' and test that 😛

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cause my shit of course always getting wiped and cleared testing shit

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so i miss that 'step' often

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but ya, @vivid chasm @daring owl that release 10 should have all your updates and all the fixes for the buggy 5.5.6 and 5.5.5 stuff i'd been totally rewriting past week or something23

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pretty sure all those bugs are now resolved, everything is so much easier (i think) to implement and override stuff all the handler code is sooooo much cleaner.
The docs would be updated as well(though now they split out, but they are split out by wowsims categories essentially) so not sure if that's better or not.
Could use some feedback on that if a all in one is better or categorized?

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All the @daring owl aliases are in a seperate file now as well, so can easily check which are real/not etc

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that i thnk should be noted in the docs too

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sorry for all the dings at 7am 🤣 time has no meaning anymore to me... it's just sleep or code code or sleep nowadays haha

daring owl
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its close to 2pm for me so no worries pepeLaughing

frank needle
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you on the old release still jeb? or did you upgrade

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@daring owl

daring owl
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i didnt update to the latest version you just posted

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didnt play today yet

frank needle
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kk np

vivid chasm
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seems broken

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first time I see the weaving bar like this...it look extremely lagged

daring owl
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probably something for @violet edge to take a look at unfurtunately

daring owl
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but glad the rotation is working better now okayge

vivid chasm
frank needle
muted lark
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How can i configure the LBs, CL and EB for 5 maelstrons?

violet edge
violet edge
daring owl
muted lark
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rlly?

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prob thats why im not doing the dps i should

daring owl
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yeah weaving gives you a pretty massive boost

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just setting LB to only be used at 5 stacks is around 8-10% dps loss

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adding EB to that, its a lot

muted lark
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so 4 stacks

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?

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i thought a big part of dps came from swing

daring owl
muted lark
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ill do it rn

daring owl
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i weave at 1 stack at times

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but that window is very small, most weaves start at 2-3 stacks

muted lark
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thats why my dps suck then haha

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are there any uis i could use also?

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also after i get my parser bot done should i disable the others rotas right

daring owl
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for weaving the most important is a swingtimer that can show you your weave windows. NAG also has a weave helper which does something similar

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so its up to you what you prefer in terms of visuals

daring owl
muted lark
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ye its here, i should only let this one enabled, right?

daring owl
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as long as you got the correct one active it doesnt matter

muted lark
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is there a better swing timer aura? cuz it seems a lil broken this one from nag

daring owl
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what seems broken with the NAG one? I think someone pointed out the refresh rate of it is low but afaik Rakizi already adressed this in the latest update he posted in #🌟|nag-updates

muted lark
daring owl
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i think if you make it an mp4 it is embedded in discord

muted lark
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ok, sec

daring owl
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so it can get info on your autos, but not sure. Worth a shot regardless

muted lark
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trying rn

daring owl
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also from that vid i saw that i should probably force EM etc to be on the left through the APL by default Hmmm

muted lark
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oke, just did

daring owl
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do a quick /reload and let me know if that helped

muted lark
daring owl
muted lark
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i downloaded a wa for the weaving but no idea how to do that haha

daring owl
muted lark
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i have been basically playing the class wrong till now

daring owl
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this is the swingtimer im using

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and i also made a vid about weaving back in cata

muted lark
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ill def watch it

daring owl
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not a lot of infos about weaving out there sadly, i also mention it in my wowhead guide but there is only so much you can explain through pure text

violet edge
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@daring owl weave bar fixed. will be live next beta
also fixing your APL, whenever you see '((NAG:InputDelay() + NAG:CastTime(421)) < NAG:AutoTimeToNext())' we just put NAG:CanWeave(421)

daring owl
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while you are at it, could you force the CDs to be shown on left side?

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i noticed it from Rafaels vid but they default to middle becuase i forgot 💀

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or NAG:Cast(114049)
or NAG:Cast(51533)
or NAG:Cast(16166)

these 3

violet edge
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<@&1039585074422747156> <@&1375694308853944351> @vivid chasm @muted lark
Enhance APL update + Weave bar fixed (will be live next beta, quick patch fix in the zip file)
Weave bar explanation here #1347562576774434846 message

WTF is LB/CL weaving and why this is important, here: https://youtu.be/L-kAbNbFEwc

Jeb

I'm Jeb and i have been playing Enhancement Shaman since T7 of Classic Wrath. I have always been part of the 0.1% of the spec and wanted to share some insights about one of our core spec mechanics.
I'm affiliated with the NAG Addon since i share my class knowledge with them and also provide the APL for their enhancement shaman rotation helper. ...

▶ Play video
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@muted lark n esquece do albino snake e manda bala nesse carrinho ❤️

vivid chasm
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cool guys. Thank you so much

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@violet edge did you have time to look into the weaving bar icons?

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its confuing the same icon for both flame shock and earth shock

vivid chasm
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also, how can I make the bar looking like this?

violet edge
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under /nag > class > LB Weaving bar

violet edge
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i think flame shock its just covering earth shock

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but both are there

vivid chasm
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oh

vivid chasm
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the problem is I loose thr NAG reference

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in order to adapt to it

violet edge
vivid chasm
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yes yes

violet edge
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i didnt get what nag reference you said, sorry

vivid chasm
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but the moment Im trying to change the size etc, when I save changes, the bar is not attached or tight to the NAG

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ill record a video tomorrow

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thats why I said I loose the NAG reference in order to accomodate the changes to the bar

violet edge
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You can drag it around if I record correctly

muted lark
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@violet edge is there a ui kit for shaman in classic?

regal kernel
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on latest nag version, it has some issues with refreshing flame shock on time (even sometimes when its not on the boss during fight because it fell off nag has issues telling to use flame shock)

daring owl
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the APL is looking to refresh the buff the moment 17 or more seconds are remaining on the debuff

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maybe the debuff logic also got changed

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will check that later

regal kernel
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for example, I can tell you that on HM sha of fear, when he repop from his submerge (and flame shock is not on it cuz he dispelled it) the nag doesn't tell to use flame shock on him

daring owl
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refreshes on target swaps when i tested AoE was a problem, maybe this problem overlaps here too

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thanks for the input, i will see if i can find a way to do that more consistently

vague lichen
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Any chance to make flame shock overlap when refreshing in AoE?

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It's recommending rn to only reapply after it's been falling off

vague lichen
daring owl
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yeah i know it was struggling on aoe, i just need to find a logic that is better adepted to how real players play. Technically it is looking to refreshes the moment the debuff goes below 17s and you have UE buff up

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probably can add higher priority to ue and it might fall into place, just a kind if thing that doesn't matter in a simmed situation but is very much a problem in real gameplay

vague lichen
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I'd image the AoE can be rather hard to implement

vivid chasm
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Yes this is happening. I realised those days as well

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Also I noticed that sometimes (in rare occasions) fire nova shows up as full icon in the middle

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Based on guide Jeb, fire nova is used with 4+ mobs right? However is suggested even with less than 4 targets

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So, is it worth pressing fn when 2/3 targets anyway?

daring owl
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at 3 targets it replaces/matches earth shock

vivid chasm
vivid chasm
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guys, the idea is we dont glyph FELE for shorter fights right? shorter means...less than 3 min?

daring owl
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yeah

vivid chasm
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When playing with PE, do we need to press the channeled ability from the elemental? Sorry don’t remember the name I’m not at home

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All the abilities are casted automatically except the last one

daring owl
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dont use the channel from fire ele, it stops attacking while channeling and its only a 5% dmg boost for yourself

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fire ele does way more damage on its own

vivid chasm
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@violet edge is it possible to apply a kind of “talent check” to the weaving bar? An example of this is to not show elemental blast at all in the weaving bar if it’s not talented

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This way I believe we can avoid confusion?

vivid chasm
regal kernel
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Yep great idea :p

frank needle
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@vivid chasm cd bar should follow the main frame better now. it got wonky if i made the scale massive. but on reset seemed fine again

frank needle
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36
#🌟|nag-updates message

vivid chasm
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Cool!!!!

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Thanks man

frank needle
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yup, was bunch of fixes there

vivid chasm
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So I can expect CD bar in line with NAG

vivid chasm
vivid chasm
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it shows up on the left for both while off cd as well as while im using it

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and it dissapears after ascendance ends

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and another little thing re the weaving bar. Im using the pre set layout so I changed the custom background--> background with (119) and did /reload after. The thing is, I was expecting everything to be adapted to the new size

vivid chasm
# vivid chasm

so here we can see 1. how ascendance cd keeps showing up even im in ascendance already and 2. the LB/CL/EB + cd bar starts before the full width for both weaving bar and cd bar

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And as a bonus track…can we do the CD bar a bit wider so that it matches with the NAG size from the top? Same as the weaving bar is perfectly aligned with the NAG frame at the bottom

vivid chasm
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Of course those are personal preferences so I would like to know what the other folks think

vivid chasm
# vivid chasm

And also another visual thing, is it possible to show Stormblast instead of Stormstrike when ascendance is up?

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I mean guys those things are not affecting the playing at all u know what I mean

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This is just small feedback for potential polish

daring owl
vivid chasm
frank needle
frank needle
frank needle
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o shit, you mean width 119.... thought that was a specific background setting to change? lol my b

vivid chasm
frank needle
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ya, having some trouble trying to change anything in that one, might need fonsas to poke it lol. assume he might have better idea whats what in that one @vivid chasm it just mainly seems to want to be in the default atm

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i assume the bg once changed, there another setting somewhere to change the bars themselves. but just not seeing it, can't get the top one to go higher atm. we can repoke hehe

vivid chasm
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fix: Add Ascendance custom IsReady override. Ascendence Cooldown doesn't start until after the aura expires (@frank needle) @frank needle that was fixe yeah ty

vivid chasm
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also @frank needle can u please check if you can fix the Stormstrike/Stormblast icon display? the thing is, while Ascendance is up (114049), Stormstrike (17364) is replaced by Stormblast (115356) but NAG only shows up Stormstrike and not Stormblast icon

daring owl
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i tried adding stormblast in the APL so it shows that icon, but that didnt do it

vivid chasm
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if its possible to fix that, perfect, if not, perfect anyways

regal kernel
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@daring owl Any tips to parse on garalon ? Just full bursting legs or something with nova spread ? (Might be difficult to parse now for me, legs doesn't last rly long lul )

daring owl
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not much else to it

regal kernel
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OK Nice ty 👍

vague lichen
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Flame shock is still not being prioritized over earth shock in a lot of scenarios

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I've had multiple fights tonight where it wants me to earth in of flame with the target even having flame shock on them

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Both in AoE and in ST

daring owl
vague lichen
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Yh

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Target has no debuff and it tells u to earthshock

daring owl
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which is weird because UE is higher in the APL and Flame Shock with UE active condition is also higher than ES Hmmm

vague lichen
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Yep, idk

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On sha with 4 adds on boss it tells me to earthshock insted of flame shock into lava lash to spread it

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Giga DPS loss

daring owl
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the aoe refresh being iffy i know, its hard to fine tune but the st one should work which is throwing me off

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i will move FS prio way up and see if that does something

vague lichen
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Maybe it has something to do with being in ascendance when I think about it

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Cuz even in ST opener it would earth shock even when target had nothing

vague lichen
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Idk if this helps but this was the opener (yes, I manually used ascendance one global too early)

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1st boss in hof

daring owl
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i dont think i ever tested it with ascendance up

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so maybe it messes with things

vague lichen
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That's what I'm thinking too

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And then the aoe and another issue on its own prob

daring owl
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aoe im having some ideas already

regal kernel
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Yeah I saw that too for flame shock, sometimes (can't say on which specific case) I saw nag not telling to flame shock when it was going to fall off and even not telling to apply it when boss doesn't have it on

daring owl
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exported it this time for easier import. Cleaned up the APL code a lot, tested FS refreshes even during ascendance and worked fine for me on ST and on AoE FS refreshes also were better in my testing. Please give me some feedback whenever you can 🙂

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@regal kernel @vivid chasm @vague lichen

vivid chasm
daring owl
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like i said, this one is actually the import string now kekw

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but i can also share the code if you want

vivid chasm
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sorry

daring owl
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no worries okayge

vivid chasm
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now yes haha

daring owl
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i tested ST on dummy and also on 3 dummies and it worked quite well. For bigger AoE i will have to wait a bit but if you got the chance to test it in raid trash etc feel free to let me know if you find anything okayge

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i build in more opportunities to refresh FS and also lowered the amount of UE Novas it attempted to do in favor of more/stronger Flame Shocks

vivid chasm
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I need to grind tons of dungeon so...

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ty Jeb!!

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the FS topic in dummy ST Jeb...I find a bit weird sometimes. I see ES is even priored before FS

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even no FS on target, I see ES

daring owl
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from that distance it should first of all recommend UE and not Stormstrike

vivid chasm
daring owl
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UE should be >= 10

vivid chasm
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also, very good on fixing the stormblast icon issue

daring owl
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give me a second

vivid chasm
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take a look at the remaining time of FS

daring owl
vivid chasm
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and how ES is recom again and again

daring owl
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instead of refreshing FS

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might need some protection for that whenever EB is skilled

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ye just double checked since it doesnt care about that state of UE on the EB cast you can potentially miss your FS application and it wont recommend a FS without UE buff

vivid chasm
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if UE-->FS is the optimal sequence...can we implement something to reflect this?

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bc u are right, I send UE into EB weave

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but, what if I send UE and no FS after?

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is it better to wait for the UE cd and then do it right or just cast FS without UE?

daring owl
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im trying to make something but i cant get it to validate INSANE

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damn it is the = im losing it INSANE

daring owl
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OKAY i think i got it, i added a check for EB to allow weaves with UE but only at certain FS durations, also added one to force EBs only without UE up if the FS check didnt pass and i also added a check to ES to not grief you out of FS refreshes

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enough headaches for today salute this is the updated versions import string

regal kernel
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will test it when I get time, ty for the updates !

torn roost
# daring owl

When i import this nothing happens. It goes into rotation manager right?

frank needle
daring owl
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i tested it on 5.5.6 beta 38 fyi

rocky fjord
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i get an error when i try to update it in the 5.5.6 beta

daring owl
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any specific error?

rocky fjord
daring owl
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weird, on beta 38 5.5.6 it did validate just fine

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@frank needle im sure you love this one 😅

rocky fjord
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i just redownloaded it, so ill try it again

frank needle
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ya hehe. can disable it. but that should be working... i added a toggle into debug settings to disable it and in the editor. but gotta get it actually fixed haha

frank needle
rocky fjord
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I had 5.5.6 v48 installed

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i just reinstalled it and it took it no issues now lol Prayge

frank needle
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it can be disabled via a toggle there or in the editopr

daring owl
rocky fjord
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so while yall are in here, just have a quick question with the auto-sync... do i need to summon the albino snake or does it do it automatically now?

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when i have the pet sync enabled

frank needle
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if ya got one, should auto do it

rocky fjord
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yea i got one, just didnt know if i should keep it macro'd now or if i can get rid of that keybind

daring owl
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it does it all automatically

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so as long as that specific char learned an albino snake you are good to go

regal kernel
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Rotation seems great, even work with /nagaoe ! ❤️

vivid chasm
frank needle
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forces the NumberTargets etc functions to return 1

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to turn off aoe suggestions

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@vivid chasm hey, paladin gloves still broken? i was asking the wrong person lol

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and it also has additional debug functionality built in now to set the number of targets for debug/testing

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which can be set via the sliders too

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to simulate more targets, raid members/InRaid/InGroup etc

vivid chasm
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So for instance, let’s say I’m in protectors (first boss from TOES) so NAG normally detects +3 targets so the idea is to toggle /nagaoe so the numbers of targets will be 1?

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So ST rotations is suggested all the time?

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Same for Amber Shaper

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That NAG detects lot of targets so no ST at all

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In those case is where we have to run the command?

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Before the fight?

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At what time we have to toggle this

frank needle
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can do mid fight etc it'll just do it

frank needle
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just make a macro and add /nagaoe in that it

vivid chasm
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Ah ok ok

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Got it

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So we manually trigger that based on the fights

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It works anytime we press it

frank needle
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you can

vivid chasm
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Good good

frank needle
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ya

vivid chasm
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Awesome

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I’ll give a try in dungeons

regal kernel
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Yeah it's rly usefull on certain fights when you just wanna mono at certain time(like wind lord)

daring owl
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i will test the new apl in raids today too and analyze it from my vod. But im happy its working better already okayge

frank needle
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me too! 🤣 hope i got the last of the non apl issues resolved. prob take bumping to release for it to be more widely used. hard to tell now w/o the curse counter

daring owl
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i will let you know if this updated APL is ready for the new default after my testing/analyzing okayge

vivid chasm
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Actually, we should toggle /nagaoe when raiding right? Since any mob counts for parsing?

daring owl
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wcl is quite random with what they include

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but for example on protectors on toes you should turn off aoe

vivid chasm
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Also for wind lord, amber shaper, etc ?

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Any boss when aoe might be active ?

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Also, is it instant the st/aoe switch?

frank needle
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yup, should be. it's just overriding the handlers and/or the state the handlers check

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one i not 100% sure on is the raid/group ones

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didn't validate the events i was using, hadn't joined agroup yet

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/dump NAG:PlayerIsInGroup(), NAG:PlayerIsInRaid() be helpful to see output from 🙂

vivid chasm
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But do we need anything extra for group/raid? I dont get that part

frank needle
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i just wanted someone in a raid/group to run that to make sure it works 🙂

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like the monk healing stuff wants to know avg hp's of raid

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or % that has a buff... the overrides can fake that

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that answer?

vivid chasm
frank needle
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no aoe/ST just nagaoe toggle

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the other stuff #'s and the other crap is just for debugging/testing

vivid chasm
daring owl
vivid chasm
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can confirm both rotation an /nagaoe works absolutely fine guys

vivid chasm
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@daring owl maybe this is a stupid suggestion since we can track with the WA from either Fojji or Merfin but, could we add Stormlash Totem on top?

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also, we are missing Blood Fury

daring owl
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both should be easy to add yeah

charred pike
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Is the albino snake weapon sync thing still a thing to sync swing timers? How exactly do you use it? Not quite understanding it.

regal kernel
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Nag is auto using it. You just need to have the pet and the addon does the rest

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And yes it's used to sync your weapons

vivid chasm
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So I buy it and I right click after

regal kernel
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better to buy it with your enhancement cham and only have the one you bough with it in your pet collection (No idea why, but it was recommended to avoid bug / snake not synchronizing your swings issues)

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and then that's all, NAG will summon it when necessary, you don't have to do anything x)

vivid chasm
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how can I lets say...start from scratch?

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because im not 100% sure the snake sync in working in my case

regal kernel
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put it in a cage, then delete it or bank it

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and go buy a new one

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I think you might need to unlock pet battle to put a pet in a cage, can't remember

vivid chasm
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and I have never used pet battle

regal kernel
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yeah just saw you can just right click on it and put in a cage :3

frank needle
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@vivid chasm

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i didn't delete or do any shenanigans though when i had to buy

full ivy
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just starting to play enhance hows the nag for it?

daring owl
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had some good feedback on my APL, but always looking for improvements ofcourse

vague lichen
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Was it fixed overall I will try it out tomorrow havent had the time

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I guess I will just have to get the latest update and it should be there?

daring owl
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not yet in the latest default

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i will send the latest one i made in a bit, added racials and stormlash totem as requested

daring owl
vivid chasm
vague lichen
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ty

regal kernel
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OK so rotation works great, CD too.

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But i have one thing to say. When you're using Eb and switch to another talent, nag still suggest Eb in rotation until you do a reload.

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Its quite annoying (I tend to forget to reload and playing enhance ask you to switch talents soooo many times hahaha)

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Dunno if its possible to "Fix" that ?

fiery ether
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Any new new for the Ele bois?

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or is the thought that it's brain dead as ever and #nochanges

violet edge
violet edge
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Saji is learning ele to help us out

violet edge
#

will send the rotation here shortly

violet edge
#

there are 3 rotations in place, we need to polish them all

#

for ele, that is

#

here they are

#

"Elemental ST"

    or NAG:AuraIsKnown(120668) and NAG:Cast(120668)

-- Stormlash uptime: ensure it's up if neither Stormlash nor Ascendance is active
    or ((not NAG:AuraIsActive(120668, "player", false)) and (not NAG:AuraIsActive(114049, "player", false))) and NAG:Cast(120668)

-- Other big cooldowns (trinkets, racials, on-use)
    or NAG:AutocastOtherCooldowns()

-- Pre-pull / early Ascendance to frontload damage
    or (NAG:CurrentTime() < 5) and NAG:Cast(16166)

-- Potion usage windows tied to Ascendance timings
    or ((NAG:RemainingTime() <= 26) or (NAG:AuraIsActive(16166, "player", false) and (NAG:RemainingTime() <= 105)) or (NAG:AuraIsActive(16166, "player", false) and (NAG:SpellTimeToReady(114049) <= 10)) or (NAG:AuraIsActive(16166, "player", false) and NAG:AuraIsActive(114049, "player", false)) or NAG:AuraIsActive(114049, "player", false)) and NAG:Cast(76093)

-- Engineering Gloves (Synapse Springs variants): align with Ascendance/Bloodlust or when Ascendance soon
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(126734)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(82174)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(54758)

-- Elemental Blast: high priority when talented
    or NAG:SpellIsKnown(117014) and NAG:Cast(117014)

-- Unleash Elements: only if Unleashed Fury talent is taken
    or NAG:AuraIsKnown(117012) and NAG:Cast(73680)

-- Ascendance timing: either very soon or far away
    or ((NAG:SpellTimeToReady(114049) >= 85.0) or (NAG:SpellTimeToReady(114049) <= 4)) and NAG:Cast(16166)

-- Lava Burst: cast when Flame Shock will be up long enough
    or (NAG:DotRemainingTime(8050) > NAG:SpellCastTime(51505)) and NAG:Cast(51505)

-- Ascendance: use with long FS remaining to align damage
    or (NAG:DotRemainingTime(8050) > 15) and NAG:Cast(114049)

-- Flame Shock: apply if missing
    or ((not NAG:DotIsActive(8050)) and NAG:Cast(8050))

-- Flame Shock: multidot maintenance on off-targets (2+)
    or (((NAG:DotRemainingTime(8050) < 2)) and ((NAG:DotIsActive(8050) and NAG:ShouldMultidot(8050, 2, 2.0)) and NAG:Cast(8050, NAG.SPELL_POSITIONS.RIGHT)))

-- Earth Shock: Fulmination dump at high LS stacks, but avoid colliding with soon Ascendance/FS refresh
    or ((NAG:AuraNumStacks(324, "player", true) >= 7) and (not ((NAG:DotRemainingTime(8050) <= 6.0) and (NAG:SpellTimeToReady(114049) <= 6.0)))) and NAG:Cast(8042)

-- Searing Totem: ensure totem down if FE/SLT not covering
    or ((not NAG:AuraIsActive(2894, "player", false)) and (not NAG:IsTotemActive(3599))) and NAG:Cast(3599)

-- Fire Elemental: timing rules (various encounter-length windows and set bonus handling)
    or (((NAG:RemainingTime() <= 150) and (NAG:SpellTimeToReady(114049) <= 5)) or ((NAG:RemainingTime() > 180)) or (NAG:RemainingTime() < 35)) and NAG:Cast(2894)

-- Fire Elemental: fallback timing rules with duration-aware checks
    or (((not NAG:AuraIsActive(2894, "player", false)) and (NAG:RemainingTime() >= 5) and (NAG:SpellTimeToReady(114049) <= 20) and (NAG:ShamanFireElementalDuration() == 60)) or ((NAG:ShamanFireElementalDuration() < 60) and (not NAG:AuraIsActive(2894, "player", false)) and (NAG:SpellTimeToReady(2894) < 65)) or (NAG:RemainingTime() <= 62)) and NAG:Cast(2062)

-- Lightning Bolt filler
    or NAG:Cast(403)```
#

"Elemental AOE Multi Targets" kicks in with 4+ targets


-- Elemental Blast near top when talented
    or NAG:SpellIsKnown(117014) and NAG:Cast(117014)

-- Potion usage windows aligned to Ascendance for AOE
    or ((NAG:RemainingTime() <= 26) or (NAG:AuraIsKnown(16166) and NAG:AuraIsActive(16166, "player", false) and (NAG:RemainingTime() <= 105)) or (NAG:AuraIsKnown(16166) and NAG:AuraIsActive(16166, "player", false) and (NAG:SpellTimeToReady(114049) <= 10)) or (NAG:AuraIsKnown(16166) and NAG:AuraIsActive(16166, "player", false) and NAG:AuraIsActive(114049, "player", false)) or NAG:AuraIsActive(114049, "player", false)) and NAG:Cast(76093)

-- Engineering Gloves: align with AOE Ascendance or Lust
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(126734)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(82174)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(54758)

-- Ascendance for AOE burst
    or NAG:Cast(114074)

-- Earthquake for 5+ long-lived targets
    or (NAG:CountEnemiesInRange(10) >= 5.0) and NAG:Cast(61882)

-- Magma Totem for sustained packs
    or ((not NAG:IsTotemActive(8190)) and (NAG:CountEnemiesInRange(10) >= 4.0)) and NAG:Cast(8190)

-- Chain Lightning spam baseline AOE
    or NAG:Cast(421)```
#

Elemental Cleave - for 2-3 targets

-- Mana CD: Shamanistic Rage at low mana in cleave contexts
            ((NAG:CurrentManaPercent() <= 0.7)) and NAG:Cast(30823)

-- Unleash Elements: prefer when Unleash Flame (77762) is active
    or (NAG:SpellIsKnown(73680) and NAG:AuraIsActive(77762, "player", true)) and NAG:Cast(73680)

-- Stormlash Totem on cooldown
    or NAG:Cast(120668)

-- Other cooldowns
    or NAG:AutocastOtherCooldowns()

-- Early Ascendance usage
    or (NAG:CurrentTime() < 5) and NAG:Cast(16166)

-- Potion usage rules for cleave
    or ((NAG:RemainingTime() <= 26) or (NAG:AuraIsKnown(16166) and NAG:AuraIsActive(16166, "player", false) and (NAG:RemainingTime() <= 105)) or (NAG:AuraIsKnown(16166) and NAG:AuraIsActive(16166, "player", false) and (NAG:SpellTimeToReady(114049) <= 10)) or (NAG:AuraIsActive(16166, "player", false) and NAG:AuraIsActive(114049, "player", false)) or NAG:AuraIsActive(114049, "player", false)) and NAG:Cast(76093)

-- Engineering Gloves for cleave alignment
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(126734)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(82174)
    or ((NAG:AuraIsActive(114049, "player", false) or NAG:AuraIsActive(2825, "player", false) or (NAG:SpellTimeToReady(114049) <= 6.0))) and NAG:Cast(54758)

-- Timing Ascendance vs its own cooldown window
    or ((NAG:SpellTimeToReady(114049) >= 85.0) or ((NAG:SpellTimeToReady(114049) <= 4))) and NAG:Cast(16166)

-- Lava Burst when Unleash Flame buff is present
    or NAG:AuraIsActive(77762, "player", true) and NAG:Cast(51505)

-- Searing Totem safety net
    or ((not NAG:AuraIsActive(2894, "player", false)) and (not NAG:DotIsActive(3599))) and NAG:Cast(3599)

-- Flame Shock application and multidot handling
    or ((not NAG:DotIsActive(8050)) and NAG:Cast(8050))
    or ((NAG:DotIsActive(8050) and NAG:ShouldMultidot(8050, 2, 2.0)) and NAG:Cast(8050, NAG.SPELL_POSITIONS.RIGHT))

-- Lava Burst if FS lasts through the cast
    or (NAG:DotRemainingTime(8050) > NAG:SpellCastTime(51505)) and NAG:Cast(51505)

-- Elemental Blast if talented
    or NAG:SpellIsKnown(117014) and NAG:Cast(117014)

-- Ascendance usage
    or NAG:Cast(114049)

-- Earth Shock dump with sufficient LS stacks and safe FS duration
    or ((NAG:AuraNumStacks(324, "player", true) >= 6) and (NAG:DotRemainingTime(8050) >= 8) and (NAG:DotRemainingTime(8050) >= 8)) and NAG:Cast(8042)

-- Fire Elemental timing
    or (((not NAG:AuraIsActive(2894, "player", false)) and (NAG:RemainingTime() >= 5) and (NAG:SpellTimeToReady(114049) <= 10)) or (NAG:RemainingTime() <= 62)) and NAG:Cast(2062)

-- Thunderstorm for mana if very low
    or (NAG:CurrentManaPercent() <= 0.15) and NAG:Cast(51490)

-- Chain Lightning / filler
    or NAG:Cast(421)
    or NAG:Cast(403)
#

@fiery ether dont tell rakizi im sending underground beta zip files bypassing his release script kekw

#

two things to notice:

  • i had gpt help me understand and make an APL out of Icy veins AND wowhead
  • i dont have a shaman to test myself, you may face bugs.. but hopefully these will easy to fix
idle glen
#

I’ve been getting a weird bug where on enha nothing shows up, just get the slide bar on the side then no abilities, kinda wild

regal kernel
violet edge
#

you will either weave or wait for the next spell to bt ready, the effect should tell you what they are

idle glen
#

Oh then like nothing comes up at all, the next ability just never comes up

daring owl
#

what version are you on btw?

#

maybe one of them has a bug with that

regal kernel
violet edge
idle glen
idle glen
violet edge
#

if positive, can you record a quick video? do a /nag so we see if the keys are all set up and all

#

or if youre facing bugs

idle glen
#

i did a full reinstall n it fixed so idk

#

and yeah was only on the shaman

frank needle
#

the elemental ST rotation has a bug, quick fix: edit the rotation and remove the or from the first non-comment line.

#

will fix next release/beta

#

<@&1375694308853944351> ^

neat frost
#

Is there a specific setting for the enhance rotation i can use to show the next ability in the NAG frame instead of it just disappearing until the next ability is off CD/available. I think Jeb said something about using guitar hero stuff but i dont like that particular function personally

vivid chasm
#

Hi guys. Been testing the ele rotations

#

Not too bad baseline to be honest

#

Of course there are some inconsistencies

#

Not in game atm but:

  1. Searing totem suggestion while fire elemental totem is up
  2. Fire elemental is not shown at all
  3. Racial/s not shown
  4. Gloves not shown even though the check box is ticked
  5. Can we put storm lash totem on above by default (as enha shaman has)? Just to avoid cumulating cds on the left
  6. Chain lightning/distance to targets interaction. NAG detects there are multiple targets only when in melee so that only chain lightning is suggested then. If in range, the target counting does not work and only lightning bolt is suggested
#

I think the point 6. Is the most important and impactful one

#

Others should be quick fix

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Point 1-5 are working great in the enha rotation

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Just in case you want to replicate the behaviour from there

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@meager tinsel tagging you because I was told you were levelling/learning ele and you’ll probably play ele better than many people even though is not your main class lol @violet edge

meager tinsel
#

Relatively simple changes to make if needed. I haven't touched it myself because im still leveling (work has been pretty insane the last few weeks).

I'm unfamiliar with the target matching at ranged, I'll check to see what actions are available and test against them to see if that's something already solved.

vivid chasm
#
  1. Elemental mastery is suggested even though EB is talented
#

update on 2. Fire elemental is not shown at all: it is shown only when BL is up

vivid chasm
#

we need to take a look at the unleashed elements logic as well. It is suggested on pull which is good but then during the combat it is sometimes suggested before lava burst instant cast and many others not

#

I dont see a consistent usage/management of unleashed elements

daring owl
vivid chasm
smoky cloud
#

agree with Ramicie. at this point the elemental rotation is really bad 🙁

vivid chasm
#

also FS defuff on target swap is not working fine

daring owl
#

either way probably something a dev should check

vivid chasm
#

enha is working great man

meager tinsel
#

I started work on ele and have at least some if not all of these issues fixed. I build my rotations from scratch and verify the logic between all steps, so it takes longer than usual to get a solid rotation, but usually has less issues. I'm hoping I can squeeze in finishing it this evening.

zinc oyster
#

Hello , as enh are you using the default rotation or you using parse bot for create one rotation per boss ( regarding the talent swap per boss ) ?

#

I don’t have a good logs and not an sham expert but I practice a lot to try to be better 😅 and maybe it’s not a bad idea to use parse bot for every boss I should change my talent

daring owl
#

the current rotation works great out of the box with Elemental Blast and Primal elementalist talents, same for elemental mastery and echo of the elements. Only Unleashed Fury and Ancestal Swiftness around completely accounted for in the current iteration, but its on my list

#

it was mentioned above but nag will need a /reload after you changed a major talent to notice and stop recommending the old ability afaik

zinc oyster
#

Oh ok thanks ! I’m just bad for the moment 🥲, but thanks for the tips

regal kernel
daring owl
#

im not 100% sure, im just going off of what is being shared in here

regal kernel
#

will see with latest one on next ID :>

zinc oyster
#

regarding this

#

that mean i can cast LB or EB right ?

vivid chasm
zinc oyster
#

but i've to do before white bar touch left ?

vivid chasm
#

at the moment the white line reaches left siDe

zinc oyster
#

oh ok

#

that something i miss

vivid chasm
#

thats the swing

zinc oyster
#

i need to practice this better

#

sometime i got red light and not green light

vivid chasm
#

yes its normal. I had to spend time trying to get used to

daring owl
zinc oyster
#

so need to practice more

vivid chasm
#

once you get it, you will no longer fail any weave

#

ulesh u are F by elemental mastery haste increse lol

zinc oyster
#

and the weapon for enh is a myth ? xD never see one in HM... xD

vivid chasm
daring owl
#

earliest after the white bar reached is best since its the fastest but any point between the white bar and icon will be a save weave

regal kernel
#

but I had no weapon (483 pvp ones) before that, so it's Karma haha

vivid chasm
#

Im used to weave right after the white bar reaches

regal kernel
#

Tried on dummy, as enhance, I can confirm that NAG still suggest elemental blast if you just respecced from it (you have to reload for it to get remove from rotation after changing the talent) @violet edge @daring owl @frank needle

violet edge
regal kernel
frank needle
#

lemme know if ya see any other issues! 🙂

regal kernel
#

I was wondering : would the Weaver in the nag add-on work on ToT ptr? (if there's one KEKW )

regal kernel
#

nice !

uneven sorrel
#

Anyelse feeling that the APL is no longer as crisp for Enhancement as before? For example not suggestion flame totem when its not up?

daring owl
#

are you using the default?

#

i believe the last apl i posted in here fixed all of the pain points people posted about

uneven sorrel
#

Got the latest beta of NAG

#

5.6.1-beta8

daring owl
uneven sorrel
#

Still does not suggest searing totem or Fire elemental totem when no searing flames buff

#

or well, no searing flames generator

#

Also noticing that earth elemental totem is not suggested when off CD. These are things that have been working before (about 1 week ago).

daring owl
#

then it has to be something internal, since those are def in the apl

#

it also shows nothing to the left/top which it 100% should

#

on the left should be the fire ele/cd reminder

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and top should have stormlash

uneven sorrel
#

The only thing showing on the left is Wolves + acension, on the top, nothing has ever shown

#

never had stormlash showing on the top.

daring owl
#

@violet edge could you take a look when you are free? Looks the one of the latest updates is messing with something. The APL def has those things in it but they arent shown

uneven sorrel
#

Adding a picture with settings (pretty default except AOE-spells that ive placed on the right side). All CDs up at the time of this screenshot as you can see on the weakauras

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For whats its worth, Stormlash totem has NEVER been visible as a cooldown above. Fire elemental has been visible to the left and searing totem on the bottom.

daring owl
#

yeah the stormlash change was new with the apl i linked you

uneven sorrel
#

Alright cool, im running the APL you sent right now. No change with the stormlash

#

Let me know if i can be of any help. Thanks for the quick reply.

daring owl
#

lets see if fonsas could give some insight why this might be happening

karmic sapphire
#

i cant for the life of me figure out why NAG wont show up on my enhance shaman.. but does for all my other classes nvm i think the rotation was not enabled for some reason

violet edge
# uneven sorrel

thats not the defaul! do a "/nag reset class"
you may have a corrupted copy

#

tag me if it persists

thorn yacht
#

For when do i know when i want to use aoe and single target for nag do i want aoe for ceelstial duegeon and raid for single target ?

#

sorry for asking

violet edge
#

you can force one or the other with /nagaoe

#

elemental will be revised soon, btw

#

im patching locks and will dive into ele myself after that

thorn yacht
violet edge
thorn yacht
violet edge
#

I mean, 1 or 2 weeks from the moment we actually start

uneven sorrel
#

@violet edge got the same issue still. Even did a /nag reset all, updated to beta11 - Still no searing totem or fire elemental totem in the rotation.

#

Im trying to uninstall and install a fresh copy

#

@daring owl @violet edge - Did a clean install of beta11 (deleted all NAG addons). The reinstall did not fix it. Deleted everything again and installed Stable (5.6.0). This fixed the issue. So it seems to be some sort of issue with the new beta releases? Or some corrupt WTF files on my end, not sure. Ill run 5.6.0 for now. Let me know if i can be of assistance in any way with troubleshooting/screen sharing.

daring owl
#

most likely a change in the beta that is messing with it

uneven sorrel
#

Stormlash change is a banger tho

#

Now integrate it with fojji stormlash tracker so it only pops up when its your turn to stormlash 😉

violet edge
#

we send another beta once fixed!

violet edge
#

did we change anything? is it working as intended?

#

what about fojis? what is it it does?

#

you have to be very specific, i tend to break stuff i dont understand kekw

daring owl
#

i guess the request is to only show it when you are supposed to use it, shown in fojjis and merfins stormlash trackers

#

they give you an alert when its your turn

violet edge
daring owl
#

the order is set in the tracker weakaura

violet edge
#

hummm

daring owl
#

there is a default order by specs and then sorted by names alphabetical but raid leaders can manually change the order through another WA or MRT as well

#

im not completely familiar with fojji since we use merfins stuff but i assume its all similar

violet edge
#

they should communicate at least

#

can you send me so i can take a look

#

please

#

may be easy to have a solution for that

daring owl
#

i will DM you merfins one in a bit

uneven sorrel
#

Oh that was mostly a "joke suggestion", but ofc very helpful addition to NAG if possible. My real issue was the problem with Cooldowns (searing totem, fire elemental, stormlash totem) not showing on on the beta. Downgraded to stable to fix it. Clean install did not work for the beta.

violet edge
violet edge
#

@daring owl alright totems fixed.. but whats the shenanigans to get searing totem to attack again? does it always wait for a flameshock?

#

we can now track when the totem is active but not attacking. I wanted to make it possible to "fix" this by maybe adding flameshock higher in prio.. and if you did flameshock still no attack, means its just out of range and needs to be casted again

daring owl
#

been like this since forever that dummies and fire totems hate each other

violet edge
#

then we good

#

i just made an alert to tell you when the totem is not attacking

fiery ether
#

Searing totem being recommended when Fele or anotehr searing totem is already placed while Ele ...

violet edge
#

just confirming, thats on the latest beta, right?

violet edge
#

i think its ele. enhance was working fine when i tested. Will send a patch for ele now

#

sent. new beta will be live soon

fiery ether
#

Ele - yes!

split tree
#

what is the tracker in the top right for enhancement shamans? How do i turn that off?

#

it looks like some type ot weaving bar, not sure how it works though

violet edge
#

thats just how far away they are from being available

#

they will pop in the main frame when ready, following their prio order

split tree
#

so when am i supposed to cast LB, before or after the white bar. This could be very useful i just need to figure out how it works

#

also how to toggle off elemental blast

violet edge
split tree
#

im running primal

violet edge
#

see if this helps #1347562576774434846 message

violet edge
#

if it persists lmk, i will take a look

split tree
#

still there

violet edge
#

so i know where to fix

split tree
#

latest release i should say sorry

violet edge
#

if it does let me know, i will fix it asap

#

it seems to work on my beta end

split tree
#

hmm now it doesnt even show up on the beta

violet edge
split tree
#

ahh ok got it

#

no ele blast ok cool

#

thank you

violet edge
#

❤️

split tree
violet edge
split tree
#

is there a prediction manager option

violet edge
#

#🌟|nag-updates message get this one

mint vault
violet edge
violet edge
mint vault
#

oops, thanks

split tree
#

@violet edge So i dont want to use the weaving bar, but i love the auto sync, however the auto sync wont work if the weaving bar is turned off. Is there a way to fix that?

violet edge
split tree
dawn basin
#

Auto sync works for me no problem, but occasionally I have to re-add my "blank" rotation for the UI not to show up in cities. Is there any way for me to like, permanently disable everything that is not the snake auto sync

violet edge
#

while logged on your shaman

#

just be sure to test if the snake weaving gets disabled too

wheat sparrow
#

why is ele blast not showing up in my rotation with this most recent update?

#

been using the beta version unless i need to change to release?

violet edge
#

if needed, please try a "/nag reset class" and reload

#

if it persists, tag me/rakizi here

karmic sapphire
#

v5.6.2-beta26/27 enhance shaman getting stuck on Lightening bolt, tested by going back to beta25 and rotation was going

violet edge
rotund tide
#

I'm not sure if I'm missing a setting or something, but in beta 26/27 there are no longer any MW3/4 LB/CL suggestions for Enhancement. I rolled back to stable version 5.6.1, and it's working again as intended. Before I tried /nag class reset, changed nothing

violet edge
vague lichen
#

What happend to the enha rota? Is there any way to revert it back to an older patch where it it was working

frank needle
#

ya, wago can install older version and alataria's app in config can select to lock to specific version @vague lichen we working on fixing that. was a few issuessorry 🙁

violet edge
vague lichen
regal kernel
#

hey guys

Tried the latest release, weaver is still not working properly

vague lichen
frank needle
#

ok will purchase a boost today and see if we can figure out the issue @vague lichen @regal kernel thx for feedback

#

hopefullynot dependent on a lvl 90 ability... f'n PTR lol

frank needle
#

thank you ❤️ shit always happens when PTR gets ripped away from me lol. sorry again

regal kernel
#

no prob, just using an older release for now 🙂

frank needle
#

appreciate the patience, been a rough month. and then the nag issues lol on top of that

violet edge
#

@vague lichen @regal kernel please check beta 35. will be out in a few mins from now

#

beta 36 now. i forgot to push the change, kekw me

#

36 should have it

regal kernel
#

gona test

#

it seems to work, but when doing a LB weave, the bar turn red like i missed the weave timer (when i'm not missing)

#

yeah whenever you weave, the weaver bar turn red

violet edge
#

found it and fixed it

regal kernel
#

seems to work perfectly !

#

trying it more tonight, if I see something weird i'll tell you

vague lichen
frank needle
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latest beta @vague lichen where all that's been fixed

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waiting on some feedback on the random freezing issues some yhave been seeing and we'll 'release' release it in a day or 2.

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but for now, can update to the beta release

vague lichen
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Nice

frank needle
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yup, let us know ya see any other issues and we go on hunt again haha

regal kernel
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hmm I might have seen some issues with weaver, like the weaving timing on 1-2 maelstorm stack doesn't feel like the older version

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might be just me thinking that but its strange

regal kernel
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/e : after more dummy test, I just think that the feeling is coming from me. It feel a bit "tighter" to weave at 1-2 stack but everything is fine

zinc oyster
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Are you using standard rotation from NAG or parse bot ? Like for every boss on TOT ?

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As Enh

undone orbit
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I think the WA is required right? @violet edge

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@frozen sedge

zinc oyster
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hey someone get trouble with Nag, sometime lag and stop working next actions still block on last spell, only weave bar works

vague lichen
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@violet edge If fire ele is glyphed, searing totem isnt show in rotation

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So if u follow nag it will have 30 sec searing downtime after every fire ele

violet edge
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all specs should now be aware

vague lichen
vague lichen
violet edge
daring owl
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very weird behavior since it should only check for spellID available to cast or not

vague lichen
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I could just play with a weakaura that shows it but still

frank needle
frank needle
ornate bridge
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Any good ele shaman here ? Pm

hidden osprey
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Looking at logs for council, 3rd boss, ele shamans almost exclusively press chain lightning. But when I’m at the fight, my NAG is almost exclusively showing Lightning Bolt casts.
So far elemental Shaman has performed the worst of all specs I’ve tried with NAG. If I follow the rotation the parse results are typically grey. Not sure how to adjust NAG to be more accurate.

regal kernel
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Ok, so with latest update, searing totem fix isn't working anymore for Enhance

Had to revert back to 5.6.10 (from 31-01-26 ) which is the last time searing check was working

(Did clean install, character setup / nag reset when trying to fix latest version, none of that worked)

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@violet edge @frank needle

frank needle
frank needle
regal kernel
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It seems like it's still having issues with fire elem glyph, not telling to use searing totem after fire elem faded

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without fire elem glyph it works fine

violet edge
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i do remember working on it

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i will double check again

violet edge
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alright i sent another proper fix

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sending a beta soon!

frank needle
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.

regal kernel
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Seems fixed, will try it more tomorrow in raid

regal kernel
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Didn't notice anything wrong, seems good 👍

smoky cloud
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i switched back to 5.6.13 because 5.6.14 , 5.6.15 and 5.6.16b6 do strange things with the elemental rotaton. Ascendance gets completely ignored. After some time of casting lightning bolt immediately disapears when it's cast leaving a blank / empty spot instead of the next lb with a cd swirl in it, like it does in 5.6.13 en for a few casts (1 to 2 mins?) with the other versions. Did all the usual stuff like full reset but that does not fix it. the rotations seem to be all the same.

violet edge
violet edge
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next beta will be out soon

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plz give it a try

smoky cloud
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yes the fix works! thanks for the fast fix!

hidden osprey
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During Elemental's Ascendance NAG no longer recommends using Lava Burst, it is just wanting more Lightning Bolt. I believe Lava Burst is the only spell you should be casting during single target fights. Did something change with the rotation, or is this a bug?

violet edge
hidden osprey
# violet edge im sending a fix, new beta out in 5 min

Even with newest update version it still does not recommend Lava Burst on single target during ascendance. Its wanting me to cast lightning bolt almost every gcd. When its 2 targets it cant decide between lava burst and the CL lava spell

violet edge
hidden osprey
# violet edge im sending a beta with another fix in an hour! can you plz try that for me when ...

With newest version - During Ascendance, NAG displays Lightning Bolt as the "next cast" while Lava Burst is being cast. Once Lava Burst cast ends NAG displays Lava Burst again as the next cast. It also suggested Earth Shock be cast when it was not at 7 stacks and while Ascendance was active.
So it seems its predicting the wrong spell until the next cast can be made. Maybe a month ago it was not the case, and would correctly display next spells

violet edge
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@slate orbit how does Ascendance change other spells cooldown for MoP Ele shamans?

slate orbitBOT
violet edge
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the above is me testing the bot

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i changed how spells are not shown as spammable when youre already casting it and they have a cooldown, to fix most cases for casters

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but then i had to open exceptions for the cases you described

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thanks for clarifying

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hopefully it works this time

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@slate orbit how does Ascendance change other spells cooldown for MoP Ele shamans?

slate orbitBOT
violet edge
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@slate orbit how does Ascendance change other spells cooldown for MoP Ele shamans?

slate orbitBOT
violet edge
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@slate orbit how does Ascendance change other spells cooldown for MoP Ele shamans?

slate orbitBOT
# violet edge <@1413435463703724042> how does Ascendance change other spells cooldown for MoP ...

In Mists of Pandaria, Ascendance for Elemental Shamans significantly alters the cooldowns and functionalities of several key spells. When activated, Ascendance reduces the cast times of Lava Burst and Lightning Bolt to 0 seconds, enhances their damage, and ensures that Lava Burst will always critically strike. Additionally, it reduces the cooldown of spells like Earth Shock, allowing for increased damage output during the duration of Ascendance. The transformation also interacts uniquely with the cooldowns of Earthquake, especially when a Storm Elemental is gained.

violet edge
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thanks