#MoP DK

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fierce cosmos
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Also now it display plague strike to use sometimes ?

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Even tho blood plague is on target already

solemn halo
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if diseases will fall off soon it should have a timer on plague strike

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if you have nothing else to press

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that there isnt a scenario you need to blood tap

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though it should be recommending like erw or something

fierce cosmos
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So here for example it recommend me plague strike bcs I have nothing else to do, but also blood tap coz it would make me press something else better if I use it?

lament bluff
fierce cosmos
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but here?

lament bluff
# fierce cosmos but here?

Here I understand better sending PS since you can’t send any other stuff since all the runes are on CD

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And BT at 9 charges

fierce cosmos
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can't I just BT and hb ?

lament bluff
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9 charges it’s not the ā€œidealā€ moment to press BT

lament bluff
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But I think the logic does not shows up BT at 9 charges?

fierce cosmos
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giving me then enough for FS

solemn halo
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your dot is over 5s

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stupid apl

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theres nothign wrong with what i wrote

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wtf

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oh

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there is a PS entry

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that i thought was deleted

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i have to do some cleanup one sec

solemn halo
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youre saving it for when you need it situationally and have to make your own judgement call

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as for the sim its a DPS increase to hold as well, and you use it during Pillar windows

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these are the only situations blood tap should appear

fierce cosmos
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So sometimes you just have to hold for like 2-3 secs?

solemn halo
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yes

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this is the difference between holding and not holding

fierce cosmos
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Alright

fierce cosmos
# solemn halo

I'll raid so I'll try this lol and if there's issue I'll just tell you afterwards and just swap back to the basic rotation since I do things manually with it

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I would love to be able to remove gloves and racial tho

solemn halo
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its weird cause i dont have that

fierce cosmos
solemn halo
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i dont understand

lament bluff
fierce cosmos
solemn halo
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oh

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thats a bug

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@viral hedge

viral hedge
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ya i have to take a look at the change made other day, it doing something weird i thinking. might just wanna revert to a old release. prob if it that messed need to remove it šŸ˜‰

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think that change was to 'fix' a diff issue, but seems to have created more isues that it was trying to solve?

solemn halo
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thats how to remove stuff

lament bluff
solemn halo
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this fixed that random plague strike

lament bluff
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Yeah I mean for the auto-selection of the default rotation

solemn halo
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oh

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i mean

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ye

lament bluff
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How can I solve that?

solemn halo
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try disable the other one

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idk

lament bluff
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tested several times in dummy

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it feels good

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I was also paying attention to the PS calls and BT

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now I need to test in AoE

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to see if BT and PL are suggested different to optimize HB

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for me, I dont see gloves and racials

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and I just did paste the rotation

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If I enable gloves and belt check boxes, then it shows up

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otherwise not

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I think this is how it was intended, right frog?

naive portal
# solemn halo

is this for any particular version? getting this while importing on this version

lament bluff
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okay he is right Frog

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its showing like he told us

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I imported twice so I dont know which one is the right one LOL

lament bluff
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I dont know its weird and confusing LOOOL

solemn halo
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i didnt remove it so

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you have a dif issue

lament bluff
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the default one does recognize nameplates

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and it suggest DnD

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as im mobing towards dummies

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the custom one from the file does not

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as well as having berserking as pre-set

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andd we cannot get rid off showing gloves

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racial yes

solemn halo
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i dont have any of your issues

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very strange

lament bluff
solemn halo
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what happens

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also racial shouldnt be in center

lament bluff
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I moved to the left and all good

solemn halo
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so its fixed?

lament bluff
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then I changed to ignored

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and it was no longer showing up

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but synapse does

solemn halo
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even with the box

lament bluff
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no matter what I do/change

solemn halo
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hmm

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well thats a minor thing

lament bluff
solemn halo
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as long as its not center

lament bluff
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yes that minor thing

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but did you see it does not detect more nameplates?

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DnD was not appearing as suggestion

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as it does the default one

solemn halo
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thats because the racial was blocking it i think?

lament bluff
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no

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I removed racial and still not DnD on the left

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I believe this version misses something

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I mean is just a feeling

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compared to the default one

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the custom one also suggests full DnD

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in pre-set

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even in single target

solemn halo
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thats normal

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it should

lament bluff
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okay thats clear then

solemn halo
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im just missing the dnd in aoe

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thats all i can see

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one sec

lament bluff
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however I set there already

solemn halo
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im confused

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the apl is correct

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its the same function even

lament bluff
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Then I don’t know

solemn halo
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i cant figure it out

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@viral hedge

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help me

lament bluff
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also it gets stuck with HB/FS even in melee

solemn halo
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or maybe @slow escarp

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would know better

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but idk if hes awake

lament bluff
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even is set as AoE

solemn halo
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TO MY current knowledge I didn't fuck anything up

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so im at a loss

lament bluff
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thats why I said it seems it does not detect the AoE (nameplates?)

solemn halo
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which is so very strange

lament bluff
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I mean thats not the default one

lament bluff
solemn halo
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ye default SHOULDNT matter

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but maybe it does

lament bluff
lament bluff
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Is there a way to add the missing stuff/improvements to the default one and push?

fierce cosmos
lament bluff
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Racial can be set as ignore and it does no longer shown but not the gloves

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AoE is not working properly. Basically seems like is not even implemented

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Which is not true Dark confirmed

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There are sometimes split icons HB/FS even being in melee

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The range seems to be working done

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Fine

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But I don’t know how the icons are split in middle with 2 core abilities

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In summary, the default rotation (masterfrog) feels quite a lot smoother

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But as per Dark’s comments, there some stuff missing

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PL/BT calls, AoE, ERW etc etc

fierce cosmos
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between masterfrog and the one he sent us

slow escarp
lament bluff
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just installed

jade phoenix
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Potentially quick question (but probs not):

With BDK, what are the requirements for the NAG to suggest Death Siphon? As I've had it suggested at times when I have Death Runes but near no vengeance.
Unsure if it's getting stuck or something else is happening?

lament bluff
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did reset and generated new key

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lets see!!!

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553 beta 6 right bro @slow escarp

slow escarp
# lament bluff demo with the masterfrog defaulted one

thats expected, it tells you to AOE because it adds your distance to the target to the count if no mobs around you.
first check: mobs around you in a 7yd radius (i believe it was 7)
second check: if no mobs around you, add to the 7yd the distance from you to your target.

its prompting you AOE because its counting the mobs to the side as well.

slow escarp
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there are built in weapon damage and atk power calcs

lament bluff
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correct

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death siphon has itw own AP calculation

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based on that, its suggested or not

slow escarp
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if you want to see it more, go blood DW, then ds wont me as powerful

lament bluff
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blood DW???

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haha

slow escarp
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hahahaha yeah

lament bluff
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never heatd this before!!!

slow escarp
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once you get super high level os atk power, dw is actually better

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i mean, a bird told me

lament bluff
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hmmmm

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I can figure out who that bird is LOL

slow escarp
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he is still cooking

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more math required

lament bluff
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just small feedback and not important

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racial is set as pre-set by default

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I think it might be in the left

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again, thats shit u know

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I just changed to left

slow escarp
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pre-set is whatever the person who made the initial locations wanted it to be

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prob left

lament bluff
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I think is a matter of personal likes

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depends on how the ppl uses the NAG

jade phoenix
slow escarp
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give bloodrippa some time to theoricraft about it hah

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im just repeating what i heard from him

lament bluff
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another thing guys Im noticing

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I think the range need to be another polishment

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there are several cases where PS and FS are in the midle together with HB while in range

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like PS/FS in midddle with HB

lament bluff
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My understanding is, either FS or PS should be popping up in the midle in melee but not in range

lament bluff
slow escarp
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in range it should show HB as AOE / optitional

lament bluff
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so in range it shows oblit | HB

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or FS | HB

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or PS | HB

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but always HB in the middle-right

solemn halo
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If HB is never in the center

lament bluff
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But in some cases

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I’ll try to make another recording while doing some dailies

solemn halo
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Well HB always shows at range, so that parts normal

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The split between FS and PS is odd

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Unless you moved PS to a different location

lament bluff
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HB in range of course

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But middle split into FS/Oblig/PS | HB ?

solemn halo
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Yea shouldn't do that

lament bluff
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Exactly

lament bluff
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I’ll send a recording

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Doing some dailies

fierce cosmos
lament bluff
fierce cosmos
lament bluff
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Overall yes

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But I think something happens with the HB split with oblit, PS or FS while in range

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I’m gonna record a video now

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here we can clearly see was I was meant

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I think this is wrong

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@solemn halo @slow escarp

fierce cosmos
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  • sometimes SR show before 35% on adds
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it's preventive calculating dps?

solemn halo
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Its calculating if the add will reach 35% in 5 seconds

fierce cosmos
lament bluff
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Do you guys see anything wrong in the recording?

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That HB split right?

solemn halo
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Im at work I haven't even looked

lament bluff
shadow sluice
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New to DK and NAG, but raiding tonight and noticed my nag had moments where nothing is populated for spell usage. Is this a rune problem?

fierce cosmos
shadow sluice
solemn halo
shadow sluice
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Ive reset it and made sure the current rotation is selected correctly. just something i noticed so figured i would ask and see if anyone's had any experience similar.

solemn halo
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but yea downtime is normal

shadow sluice
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ill have to clip it for a proper example

solemn halo
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i know what you mean

solemn halo
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Died on elegon, stone guard is normalized and sucks

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Had a cranker elegon too tho

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(But its also normalized, so mightve sucked)

left ridge
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Yeah, stone guard is prob my least fav boss now lol

lament bluff
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Congrats man

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You blasted

left ridge
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Thanks man! šŸ™‚

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Except on stone guard though PepeKMS

lament bluff
# lament bluff

Any workaround for this guys? I can test in raid this evening

solemn halo
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I can look today

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After work

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Was busy yesterday

lament bluff
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no problem

fierce cosmos
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lost some keybinds ;.;

lament bluff
fierce cosmos
lament bluff
twilit pulsar
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can pls someone explain me how suddenly DnD goes into the mid of the nag suggest as it should be used on single target ?

solemn halo
# twilit pulsar

Because if you have no resources except an unholy rune its good to press

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Though howling blast should be in the center here

twilit pulsar
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never had that before through whole mop

solemn halo
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Depends when you updated

lament bluff
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This is not happening to me. I’m in the latest beta

solemn halo
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You should be getting dnd sometimes, at least I do

twilit pulsar
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i do update nag every day through curseforge did the whole day without this suddenly I log back and it started to feel odd

lament bluff
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This used to happen in previous release/s

solemn halo
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Its not a bug its the intended behaviour

twilit pulsar
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like HB never pulling center

solemn halo
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That is a bug

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Spell locations hopefully fixed soon

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A reload fixes that

twilit pulsar
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okay

solemn halo
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BTW sorry ramicie still didnt look at ur thing I was grinding pvp and dungeons

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Okay im looking now you have PS and HB in aoe slot

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Thats correct behaviour

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@lament bluff

twilit pulsar
solemn halo
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If you have no other runes and blood plague is active on the target

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Then dnd is your choice

twilit pulsar
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never getting into those situations either having a left out frost rune/death rune alone or with a plague rune together or no runes at all interesting

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I dont think I am doing rotationally something bad but might not realize it

solemn halo
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Its a rare occurrence

lament bluff
solemn halo
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Yea its just if youre in range then it will show

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As an option to press something

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But youre goal is to run to melee and do the left option

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Make sense

lament bluff
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But why it shows PS/FS/Oblit in range?

solemn halo
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So that you know what to do when you get to melee

lament bluff
solemn halo
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Yes

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I didnt want to cover the whole thing in case youre in range by accident

lament bluff
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In my view Dark, if you are in range u shouldn’t see any melee action suggestion. If you are in range and start pressing HB, the melee action is no longer valid so when you are finally in melee, the action/s from the left are no longer relevant so the NAG has to re adapt anyways

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Because u are consuming runes while pressing HB in melee?

solemn halo
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Idk I personally prefer it this way, so I know HB isnt the most optimal thing to press right now but im doing it because I have no choice since im in range

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Otherwise you wouldn't know maybe you should really be in melee

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If you dislike it you would have to delete a little bit of the rotation code though

lament bluff
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I get what u mean

solemn halo
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Well yea but what if you step too far back and it suggest HB full but you have no idea it only did that because youre too far

solemn halo
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Idk this is better for my brain 🧠

lament bluff
solemn halo
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If you had a better solution lmk but its nice knowing what's coming up when youre in melee

lament bluff
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The only thing man is, seems not to react quickly once you are in melee

solemn halo
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Yea thats a new thing

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Im not sure what's up

lament bluff
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Do you know what I mean?

solemn halo
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Yes

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Before when I implemented it, it was fast

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Now its lagging

lament bluff
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Yes

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Apart from what we are talking about…I dont see any other thing

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Of course there might be something to improve but I’m not that good player in order to notice maybe

solemn halo
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There is for sure stuff to improve... Just need time

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Will add a pestilence suggestion in the future....

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You notice the BT in AoE working good?

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Yea just pestilence i think I wanna add

twilit pulsar
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btw this is nice šŸ˜„

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0 death runes

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wtf blizz

solemn halo
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Oh bug

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Relog

twilit pulsar
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today my lucky day 0 bugs with dk until today sudendly everything goes to hell

lament bluff
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The main goal is to send more HB I believe?

solemn halo
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Just will suggest BT in aoe when out of runes

lament bluff
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But we need more FS to send more BT

solemn halo
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What do you mean

lament bluff
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But overall fella good man

viral hedge
# solemn halo Spell locations hopefully fixed soon

yup, think i got many of the other issues resolved. mostly seems to be related to the db and making changes currently. so working on this atm just trying to catch up with the forums and what else going on here. thx all for patience

median wigeon
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Did a raid again on my UH dk, on feng, garajal and elegon soul reaper wasnt showing below 35% health (NAG version 5.5.1 ). Next ID i'll try with an older version

somber viper
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Quick question, how does the ST and AOE rotation works ? I tried to select manually the AOE but I couldn’t. Is the switch automatic?

random crystal
somber viper
solemn halo
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It is yes

median wigeon
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Soul reaper doesn't seem to work with last beta release of nag

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(trying it in celestial dungeon, NAG never tells me to soul reaper below 35% hp)

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(Single target rotation)

devout tundra
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seeing same thing

median wigeon
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reverted back to 5.5.4-beta2 from august 7 which seems to be the more stable one, it has keybind and soul reaper working (For UH)

solemn halo
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Frost Soul Reaper fix

lament bluff
solemn halo
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i have the latest update

lament bluff
solemn halo
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whatever this one is

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updating to beta 8 now and checking

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that waas beta 6

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beta 8 appears good

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well my class tab is just gone tho

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relogging lmao

devout tundra
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any particular reason soul reaper doesn't show a GCD swipe?

solemn halo
#

šŸž

rare wadi
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@solemn halo @viral hedge What happened to SR recommendations? They're missing all together.

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N/M I see your rotation import a few posts up and imported that one to check out

hearty cipher
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and is the rotation master frost or oblit?

solemn halo
wispy birch
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Anyone a good UH ST and AOE import. I loose May after update

meager stone
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^ interested. For some reason the NAG for unholy doesn’t recognize when I’m surrounded by 4+ mobs. I can’t tell if I’m supposed to strictly blood boil for aoe or not lol

solemn halo
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Its being fixed soon

slow escarp
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aoe recently implemented, please try it out

jade phoenix
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Has something changed with BDK recently?
Whenever I DRW it wants me to AMS as well. The AMS icon is in the main spot (despite being set as above in the spell locations), and only goes away when I either AMS or when DRW ends.

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So I reset a few times and it seems to have maybe resolved. Maybe. Still doing it.

random crystal
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It must be a bug with spell location with the build you are using. If it’s up to date then roll back to a version it was working on. I’m personally still using 7-28 beta9.

rare wadi
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Is it just me or is NAG still not recommending SR? @slow escarp @solemn halo @viral hedge

jade phoenix
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Pretty sure I'm using the most up to date release version.
Will double check, maybe try a reinstall or a older version as well.

solemn halo
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but I was getting death coil suggestions as blood on galleon

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that was weird as I was still in range of the boss

rare wadi
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I'm definitely not getting SR suggestions

solemn halo
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im on beta 17

rare wadi
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let me log in and check....

solemn halo
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I lied

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I swear I saw the suggestion

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but the ID is still wrong

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@viral hedge

rare wadi
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oh, for SR?

solemn halo
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yes

viral hedge
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sorry kid just left

solemn halo
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SR still broken

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fonsas said he fixed

rare wadi
viral hedge
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hrm, the fallback should be there still lemme take a look

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use beta rav

solemn halo
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thats a much old version

rare wadi
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Were newer versions not pushed to Curse? It says up to date

viral hedge
#

might need to select the beta channel rav

rare wadi
#

So this one?

viral hedge
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ya, that's latest rc/beta

rare wadi
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Done, I'll see how it goes from there

viral hedge
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will bump to release if no major issues there

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it's i believe def more stable than the 3 beta1 or the beta2

rare wadi
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I can't think of a way to test on dummies since they never get low enough

viral hedge
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that most have stuck with

solemn halo
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I have these fixes

viral hedge
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dummies should simulate low death

rare wadi
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yeah? hmm okay

solemn halo
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some of the dummies in shrine are in execute

viral hedge
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i mean may not be able to use it, but the nag will tell ya to once ya get the 20% or w/e mark

solemn halo
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you can use it w/e

viral hedge
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ahh k

solemn halo
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just is useful after the execute

viral hedge
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so not like the other execute ones

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ya

rare wadi
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Okay, yeah, that version works

solemn halo
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the one i just posted

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ya

viral hedge
#

ya that's got tons of fixes rav

solemn halo
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or the beta

viral hedge
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def most stable we had in a while

rare wadi
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right on, yeah I normally just update whatever curse tosses out

viral hedge
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i've fixed tons of long standing bugs etc

solemn halo
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ah okay so I think fonsas hardcoded the IDs

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cuz it shows wrong ID but ya works

viral hedge
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the spell manager works now

solemn halo
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oh btw I can't find the resize button anywhere anymore

viral hedge
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it takes the id from an apl, converts it to a name looks tht name up in your spellbook and gets the id you actually have

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so should resolve all the oddities with wow id's needing to be mapped/chaned

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long as the name matches(so for the earth wind fire with a comma that wouldn't)

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but it should not for IsKnownSpell etc all use the mapping and should in theory be correct

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and can remnove all those damn hard mapped id's šŸ˜›

solemn halo
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oh i found the resize, its in legacy???

viral hedge
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i puke a little each time i see one

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šŸ˜›

solemn halo
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whats the new resizer

viral hedge
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legacy = current

solemn halo
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lmaooo

viral hedge
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resizer?

solemn halo
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scale

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it was too big for me

viral hedge
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scroll wheel no scale while it unlocked?

solemn halo
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oh idk i didnt know it did that

viral hedge
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ya

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for long time

rare wadi
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That works

solemn halo
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lmao it doesnt say it in there so I dont instinctively know that

rare wadi
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gotta use that intuition man

viral hedge
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you sure dark? šŸ˜›

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waanna check first?

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🤣

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says it 2x

solemn halo
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yep I just saw that

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LOL

viral hedge
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2x

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šŸ˜‰

rare wadi
viral hedge
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i can't help ppl read haha

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3x

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i def have it everywhere šŸ˜›

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lol

solemn halo
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well you move things around im used to hahaha

viral hedge
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lol, ya

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that been there ever since i fixed the unlock long ago though but ya stuff changes so fast šŸ˜›

rare wadi
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j/k j/k lol

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thanks for the help guys

deft vault
#

So I had a consistent problem with NAG disappearing on me randomly - in dungeons, raids, out questing, etc. I had "Show Always" toggled off because I didn't want it appearing unless I was in combat - a setting I've opted for for over three years. Well, I finally just set it to Show Always regardless and now it's no longer disappearing on me. No idea this is relevant info, or if I just got lucky for two hours straight, but hey, thought I'd mention it in case others are having their NAG just disappear on them and also have "Show Always" toggled off.

solemn halo
#

Makes sense why it wasn't actually a key issue

jade phoenix
viral hedge
#

thanx, i'll take a look and see if i can see what happened there. appreciate the diagnostic assistance! šŸ™‚ @jade phoenix

slow escarp
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see if thats a fix

jade phoenix
jade phoenix
rare wadi
#

@solemn halo is an AoE rotation being worked on I thought?

solemn halo
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or frost

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or what

rare wadi
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Frost

solemn halo
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making a heart of fear bis list for example

rare wadi
#

All good man. Appreciate all the work you're putting in man

rare wadi
#

@solemn halo @viral hedge NAG seems to be calling for SR before 35% health on some mobs. Is it trying to predict how quickly hte mob is going to die maybe?

solemn halo
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Yes

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If mob will reach 35% within 5 seconds

viral hedge
rare wadi
viral hedge
rare wadi
naive portal
#

I mean you could always modify the apl if you ā€˜feel’ that theres a better way to pop things, in theory is suggesting what its optimal. If the target is X hp but based on dmg is about to reach the 35% under the SR time for the dmg it seems thats the way to go.
Again its just a tool and you need to actually know the class/spec and fights

solemn halo
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And in aoe its still suggesting SR

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Which im positive HB is better

pliant elk
#

Is it possible to tweak the APL/Rotation to be more "healing focused"? Currently I am AOE leveling with a Blood DK and It only suggests Death Strike when Im low, not sure if its 30% HP or something and it suggest blood boil alot more which probably is better for dmg but Id rather use a bit more self sustain in this case, when mobs get easier I can swap back. IF possible ofc

random crystal
# pliant elk Is it possible to tweak the APL/Rotation to be more "healing focused"? Currently...

You can toggle off auto change rotation in the rotation manager. That will keep you topped up more than the AOE rotation. The AOE will send every blood and death rune as blood boils if you have four or more targets and won’t deathstike unless below 40%. It’s a DPS rotation. The non AOE rotation will prio death strikes or death siphons with death runes and still keep light AOE, dnd down, proper use of blood boils with disease management on mobs, and increase snap shot of disease with scaling vengeance.

With that being said , you can for sure use the rotation manager to copy the rotation and tweak it to your play style and use case.

solemn halo
#

I also found unless you are pulling huge packs you stayed alive pretty ok

pliant elk
random crystal
#

If you plan on doing the tweaks to the rotation. You would want to replace the 2nd line down that calls to switch to a rotation. Renaming that line with the AOE rotation name you make your custom rotation. Then you would want to go into a AOE rotation and make sure its calling back to the other DPS more Single Target rotation name.

If you toggle off the Auto Change Rotation. Stick to the Blood DPS rotation and have it selected.

median wigeon
#

Is there a way with current rotation as UH to disable the AOE part of rotation for one fight ? Like on amber shapper its not that great to go full aoe when boss is on P3 (and nag is suggesting AOE rotation, which is a big loss in term of dps on this phase )

random crystal
median wigeon
#

did that, it was still suggesting aoe °°

#

will search about it more tomorrow

#

(and on latest nag release, aoe and ST are in the same rotation if i'm not mistaken, the only one there is for UH)

#

(so duno how this option work with just one rotation)

limber topaz
#

Anyone else with UH sometimes see the nag say to death coil despite not having enough rp?

night urchin
#

does it flash between GCDs being ready, or stay there?

#

@limber topaz

limber topaz
#

Stay

#

@night urchin

random crystal
night urchin
# limber topaz Stay

If ur at 31 rp, I believe it’s a blizz issue with rounding. If not, then if it’s possible for u to record a moment of that happening, would be helpful šŸ™‚

limber topaz
#

Ill try and make note of when

night urchin
#

Great Tyty

lament bluff
#

@solemn halo jus realize berserking is not part of the spell location for the 2H rota mate

solemn halo
#

Blood fury prob isnt either

#

It should be in autocast

lament bluff
lament bluff
solemn halo
#

Theres an AutocastOtherCooldowns call in the APL that SHOULD catch it but its not lol

#

Which I get why or we have to hardcode every cooldown a spec knows I guess

limber topaz
#

@night urchin kept an eye out today and it is 100% the 31 rp thing

#

Might be bias because in looking for it but felt like it happened a lot

night urchin
limber topaz
#

I dont think much would be lost if nag just required one more RP to coil, no? A req for 33 rp to suggest coil?

#

Might be missing something but probably a smaller loss then the confusion šŸ˜…

night urchin
slow escarp
#

think that could solve already

frosty kernel
#

Hello guys. Im not sure if this discord is only for MoP?
But if no. Heres my newly dinged frost DK that im trying to gear.

Not sure if i should go upgrade weapon and live with 710 for a while, then craft 2 off pieces in 720. Or just craft weapon. What u think?

naive portal
#

On latest beta (with the rotation changes) after a /reset all. its this HB location intended?

solemn halo
#

Happens sometimes

rare wadi
#

@solemn halo Did I read that you found time to update the AoE rotation?

#

Appears not to actually

solemn halo
#

Pesti and tab target are not working

#

But there was some updates yes

turbid wyvern
#

has anyone loaded a festblight rotation

#

or know of a decent one

slow escarp
#

makes sense?

turbid wyvern
#

UNDERSTOOD

#

//generate key

rare wadi
#

It would be nice if there were another option instead of soul reaper on short-lived mobs

#

Maybe stack it with HB or FS because it gets stuck on SR

#

Especially for AoE. Recommending SR for that seems kewk

solemn halo
#

It shouldnt suggest if less than 5s but idk that part not working

#

I just send a HB and ignore

limber topaz
#

SR on something that dies for the 50% haste aint half bad

solemn halo
limber topaz
#

Nah thats true but atleast imo its very noticeable

#

Whether it does more than a SR hit i doubt but its not entirely lost

solemn halo
#

Ye for sure

#

Not a waste of a rune

merry kite
#

How do you register trinkets in the addon?

rare wadi
#

AoE rotation yet? doesn't seem like it

solemn halo
rare wadi
#

I guess I think it was going to be a lot of HB>HB>HB and some FSs to reset rune back to HBs

limber topaz
#

All of this is already in the rotation i believe

#

I play with the aoe override and just. Manually decide when you aoe admittedly

solemn halo
half wedge
#

/generate key

lament bluff
#

not fixed even after /reload

#

just updated to the 5.5.6 beta 7

#

and this rotation is the one set up by default. i think dark confirmed this is not the right one but the AOE

#

seems like the distance to target is making conflict here

#

@viral hedge alse here FYI mate

viral hedge
#

ā¤ļø

viral hedge
lament bluff
viral hedge
#

ya, got cops outside again lol. bit distracted

#

neighbor feud again

lament bluff
#

So that’s why I thought is still a problem with the distance to target as we saw in the shaman?

viral hedge
#

lol that better

#

hrm, @lament bluff ya that's kinda i think a problem with the override positions logic they have in

#

sorry, cops at door again

#

my damn cameras didn't pick up shit šŸ™

#

lol

#

ok lemme try get back to this, my brain bit frazzled now lol

lament bluff
#

without targetting

#

targetting

viral hedge
#

hrnmmmm lol

#

@lament bluff

lament bluff
#

exactly

viral hedge
#

i have def seen it in middle though

#

i got nothing targeted there

lament bluff
#

Something weird with the distance to target for howling blast lol

lament bluff
#

Guys, this is still happening in the latest beta. I just went back to 5.5.4 beta 30

viral hedge
viral hedge
#

ok home finally. lemme take a look

viral hedge
#

@lament bluff afaik, @solemn halo has that coded like that specifically unless i'm misunderstanding the problem?
There are places in the frost apl that it's set to go to the AOE spot. Is this something different i'm not grokking? šŸ™‚

lament bluff
#

99,99% sure about that

viral hedge
#

ya i mentioned that and @solemn halo said it's intended. it's hardcoded in the APL with a AOE

lament bluff
#

@solemn halo can confirm better than me

viral hedge
#

hardcoded to AOE

#

so ya, lets get dark feedback but i know i asked about that a month or so ago and he said it's supposed to be like that

lament bluff
#

I think the AOE part of HB has been always intended to be shown in middle

#

like split icon yes but never on the left

#

I think that has been reported sometimes by other people and the fix was to /reload

#

but now this does not work

solemn halo
#

Ye so then the issue becomes- aoe getting shown on the left

#

@viral hedge

viral hedge
#

so whats the problem sorry.... in AOE situations it's going left... or not going left sorry

solemn halo
#

It is going left

#

Should always be middle half icon

viral hedge
#

ah ok

#

lemme check those funcs then see if i can see whats up... mine here is never left

#

i can't reproduce that yet

viral hedge
#

@lament bluff do you happen to have custom position overrides, or that happen on a full /nag reset all too?

#

wonder if there something odd in the wtf file doing it leftover? I know @slow escarp has mentioned he'd seen ppl with issues where even a reset all didn't fix and the wtf file itself needed to be wiped?

lament bluff
#

deleted WTF etc etc

#

all works fine in 5.5.4 beta 30

#

I think that was the first release before starting sending new betas/alphas again

viral hedge
lament bluff
viral hedge
#

šŸ˜‰ lol

#

just trying to finish up this schema modification crap atm

#
šŸ“Š FIELD COUNT ANALYSIS SUMMARY
============================================================
Total APL message types analyzed: 103
Same field count: 94
Extra parameters in handlers: 1
Missing parameters in handlers: 2
Types with schema modifications: 8
Fixed by modifications: 6
High priority differences: 0
Medium priority differences: 3

šŸ”“ HIGH PRIORITY (need immediate review):

🟔 MEDIUM PRIORITY (review recommended):
  APLActionCastFriendlySpell: 2 → 1 (-1)
  APLActionCastSpell: 2 → 3 (+1)
  APLActionChannelSpell: 4 → 3 (-1)

šŸ”§ TYPES WITH MODIFICATIONS:
  APLActionAutocastOtherCooldowns: 5 fields (FIXED)
  APLActionCastAllStatBuffCooldowns: 1 fields (PARTIAL)
  APLActionMultidot: 2 fields (FIXED)
  APLActionStrictMultidot: 2 fields (FIXED)
  APLValueAnyStatBuffCooldownsActive: 1 fields (PARTIAL)
  APLValueNumberTargets: 2 fields (FIXED)
  APLValueSpellCanCast: 1 fields (FIXED)
  APLValueUnitDistance: 1 fields (FIXED)

āœ… Analysis complete! Check field_count_analysis.csv for detailed results.
(venv) rakizi@patchwerk:~/project/NextActionGuide$ ```
lookin good šŸ™‚
#

that had a TON before šŸ˜› lol

lament bluff
#

What is that???

viral hedge
#

python validation code lol

#

for wowsim->our handlers etc since we have overrides and diff values sometimes. this'll let validator/apleditor eventually etc use same set of code which'll get updated based on the proto files being updated which is what they use to generate their code

#

reason shit takes me forever, i don't do shit the easy way 🤣 spend all day every day to simplify something so i don't gotta spend a few days doing it manually 🤣

lament bluff
#

Hahaha smart

#

Painful now but smooth for future

viral hedge
#

ya, i got systems in place now to modify the schema, use schema for validation. the apleditor is using those fields. got function overrides now, think things are looking pretty good really

lament bluff
#

Is there a way to make a comparison between versions?

#

For the cases like ā€œthis was working in version XYZā€

viral hedge
#

not really easily with the amount of changes i've been making to standardize and shit... between then and now like 20-30-40k lines prob changed along with many many many files getting deleted and recreated which will cause a problem with diffs

#

normally yes once things in the proper place

lament bluff
#

Ah I see

viral hedge
#

but all this moving around to get things 'right' makes that a little harder

lament bluff
viral hedge
#

ya

viral hedge
#

our filenames mapto the categories now

#

before it was just shit everywhere

#

numerous duplicates

#

etc

#

but ya, the 'system' can pull all the actual fields from the wowsim web thingy for rotation editor, gets the fields used, validates this against ours, we can add fields or override as needed etc

#

so in our editor i hope eventually... all the tooltips are already there etc no need to manually enter it all

#

but yes, standard patterns, standard usage, similar calls. standard locations etc is what i've been driving for... this mop push kinda caused me a few months of pain with cleaning up stuff šŸ˜›

viral hedge
#

iu trying, i prob overengineer shit.. but i think that's what makes it fun... if i was just data monkeying shit wtf fun is that

#

i get that quest solving/raid boss #1 world kill feeling when i can fix some of the big problems/bugs šŸ˜›

#

like keybinds... holy fuck that's a world boss and a half 🤣

#

😢

#

those keep me up at night, feel like shit those are a mess still

lament bluff
#

Still HB on the left in beta 17 guys @viral hedge @slow escarp

viral hedge
#

ya just posted in the thread there

lament bluff
lament bluff
lament bluff
viral hedge
#

@lament bluff #🌟|nag-updates

#

believe that what ya were seeing fixed... my ptr dk had a 2h equipped forever, so was never hitting that apl to see it

lament bluff
#

Thank you

viral hedge
#

ya, was just the default return value for UnitDistance. returned 999 when no target so that of course is greater than 1 so was trying to send the hb that way with no target or something

lament bluff
#

Makes sense ye

#

So what happened then when you target?

#

I mean, the 999 is an expected value?

viral hedge
#

it was.. but probably didn't account for that lol. prob coulda handled diff... but i think how we use unitdistance that should be sufficient/work

#

could just fix in apl with another check... but then that means changing bot to update apl's etc and rather mimic the behavior 'properly' or at least w/e i think is properly lol

lament bluff
#

@viral hedge cheers, seems to be fixe

viral hedge
#

great

lament bluff
#

however I have one doubt

viral hedge
#

just 1?

#

i got more than that alreay

#

🤣

lament bluff
#

hahaha

viral hedge
#

it's a one or the other problem possibly

#

haha

lament bluff
#

nI think is just a concept

viral hedge
#

whats the doubt ya see hehe

lament bluff
#

@solemn halo can help here

#

let me record a video

#

maybe im misunderstanding the way its coded

viral hedge
#

kk i'll look at icons that just make my brain go boom

#

🤣

#

darkfrog can explain to me like the 4yo

#

🤣

#

if this causes issues, we can just do what fonsas had suggested at first and just code in the apl so it ignores the 999 but i just rather not hardcode is all if we can šŸ˜‰
So ya, lemme know if other things seem off too

lament bluff
#

there u go

#

wouldnt make more sense the other way around?

#

if im not in melee range, only HB but at the moment im in melee range, it makes more sense to me the split middle icon PS | HB

#

even oblit though

#

on the other hand, the default rotation should be "Masterfrog AOE" and not "Masterfrog ST"

#

since Masterfrog AOE has the ST included

naive portal
#

And follow the same convention as the 2h with ST/AOE in the name imo

solemn halo
lament bluff
solemn halo
#

Yes

#

Thats the idea

lament bluff
# solemn halo Thats the idea

yeah cool mate. However in the recording we can see that only HB is in middle even though we are good to cast PS right?

solemn halo
#

I didnt watch the recording Im just saying what's supposed to happen šŸ˜…

naive portal
#

lol it does happen that, havent noticed it before. Also its not a new thing cuz im rocking an older version

solemn halo
#

Its been a while since I added it yes

lament bluff
lament bluff
median wigeon
#

As UH, there is issues with plague leech and DoT snapshoting in general

#

When you plague leech, NAG never tell to reaply disease just after

#

And for snapshotting in general, duno why but nag keeps telling to spam outbreak sometimes (when there's no new proc to snapshot)

night urchin
#

Are you on the newest version?

#🌟|nag-updates message

median wigeon
#

will try whats left of my raid with latest one (i did update last night, but yeah there's new versions since)

#

(and just wanted to report while I'm doing my raid and thinking of it xD )

#

nope doesn't change anything

#

now it doesnt tell to plague strike to apply DoT when engaging fight / switching

#

(and still doesnt tell to reaply dot after plague leech)

#

will test on what's left of my raid to tell exactly what doesnt work

#

on protector, it never tells to put dot on pull / when you switch back to them

#

but it does tell to plague strike when switching on adds

#

thats weird

night urchin
#

Ok thank you for reporting this and appreciate the testing hopefully we can get this figured out soon

median wigeon
#

Oh yeah I just saw that sometimes nag doesnt tell on left side that gargoyle / unholy frenzy came off cd

night urchin
#

If the fight is projected to last less than 3 mins longer, it should be saving them for exe phase

#

So that would be normal depending on fight length

median wigeon
#

yeah i saw that on some boss they were showing when off cd, so I guess nag is keeping them for exec

tacit chasm
#

i need some help

#

the addon and my key is not working

viral hedge
tacit chasm
#

tebex

viral hedge
#

it work in town?

#

/claim for now see if that works

#

while i go take a look

#

ya good now

#

just told tebex to resend

#

/generate_key

#

ya purple now lol

#

ya one of us now šŸ˜›

tacit chasm
#

nice

viral hedge
#

@gray sand ya having prob too?

#

o nm ya look good

tacit chasm
#

yeah

#

thx

gray sand
median wigeon
night urchin
slow escarp
#

@median wigeon can you please record?

#

I need help replicating so I can understand the exact conditions

median wigeon
median wigeon
#

ok yeah there is still an issue with plague leech, got it on video

#

just trying to see how to compress cuz its 500mb lulz

#

here you can see that when nag is suggesting plague leech, I'm pressing it and then NAG doesn't tell to reaply dot directly

#

(first 20 seconds of video, rest is just me trying to switch on dog to see if nag is telling to apply dot, but runes where on cd and i took a stun so couldn't see shit, but i think that the switch / pull dot suggestion is good now)

#

if you need more footage feel free to ask

#

btw on target dummy it seems to work fine, no idea why on "real" encounter plague leech & dot reaply doesn't rly work

next stump
#

doesnt work for me

#

easiest way is to upload on youtube

night urchin
median wigeon
#

i had a sub whe i recorded, it just dropped an hour ago and i'm not home right now to reactivate it kek

limber topaz
#

Guessing its not a time-to-kill issue since target should not be expected to die that fast, not sure what the threshhold is set to if any

Top prio in rotation should probably be and probably is already to plaguestrike if no dots present so i'd assume its not a rotation thing but an addon thing, no?

#

I cant say i've seen this myself though

median wigeon
#

You think the issue could be caused by my nag installation ? Can try to do a full clean one with deleted nag wtf folder maybe ?_?

night urchin
#

You’re still not showing up in discord as subbed to the NAG, I’m assuming that’s why ur having issues when in instances but not when on dummy

#

Can try to ping uh

#

Someone and get help if ur having issue with Tebex sub, wanna say Rakizi or Liv

median wigeon
#

It's not the case, I just didn't resub today...

#

to prove you that when i reported the bug and when i did my video footage I was subbed on nag

night urchin
#

Ok, I only say that given you’re saying you weren’t having these issues on dummies right? Putting up dots should always be the top prio basically ye

median wigeon
#

Yes and that's why I find this bug particularly weird

night urchin
#

There might be something weird with the newer version though, hoping that’s not the case but

median wigeon
#

Maybe with a clean install it should fix the problem, will give it a try tomorrow when i get time

night urchin
#

Do you know the version you had last been using before this one by chance?

median wigeon
#

on video footage, v5.5.6 beta 36

#

On my raid test and issues from last week, 5.5.6 beta 20

night urchin
#

So you’ve had the same issues since at least beta 20?

#

Did beta 20 work for you for a bit and then break or didn’t work once you installed it? And do you know what version you were using before beta 20? I know that’s probably far back but just trying to get as much info as possible for debugging

median wigeon
#

din't work when I installed it, I was on a previous version that didn't worked too (something like beta 15-16 maybe, can't say which one because I have bought a new computer and I don't have my last downloaded files from previous computer on it to track which version I was on before going to 20)

#

But I can remember previous versions that were working very well before that

#

Might just be my nag addon thats corrupted with all the versions change / things I had to do to fix other problems (like with enhance sham nag a month ago) which may have made my NAG unstable

#

Will try a clean one tomorrow

#

If no one else is having issues with UH nag its coming from me

limber topaz
#

I can tell you which version im on later which works perfectly for me, i havent updated since the /nag aoe got added iirc

slow escarp
#

plz try again, see if everything else falls into place

median wigeon
slow escarp
median wigeon
#

Ok, trying it in dungeon right now, Dot / plague leech seems to be fixed yes !

#

Can confirm after testing it, it's working ! Issues are gone ! Thank you

limber topaz
viral hedge
#

amen

#

🤣

#

trying to look at an icon, determine wtf that icon is, if it should be active etc etc when i got no clue what rotations hsould be makes it quite a pita for me 🤣

novel egret
#

Is HB supposed to show as a half icon in melee and full icon at ranged? I assume its supposed to be the opposite? lol

solemn halo
#

I havent updated to the latest version so I havent even seen this

#

Suspect my versions old already

#

Is it just that function misbehaving @novel egret ?

novel egret
#

What version of NAG are you using btw?

#

I have not noticed anything else.

solemn halo
#

I dont even know what version

#

Think its the last one curse offered

novel egret
#

probs 5.5.4

solemn halo
#

@viral hedge seems the checking for range check is backwards in the latest version?

novel egret
#

Yeah latest stable release is fine. So no big deal.

lament bluff
#

Guys plague leech is F again? I’m in beta 38

#

Frost spec

#

Yeah is completely fucked haha

#

It shows up on top but no usage

#

It does never work

solemn halo
#

Shouldnt be

#

Try reset all?

#

I made no changes also havent updated

lament bluff
lament bluff
#

Seems like something got wrong while trying to fix another DK stuff

#

PL is showing up when the conditions are not met

#

I’ll send a recording in some time

lament bluff
#

Okay the issue is with PS suggestions

#

Not suggested at all

#

It doesn’t tell to cast nor re-apply

lament bluff
#

in dummy it works fine but it didnt work in raid. The issue is with PS, not the PL calls (those are correct)

lament bluff
#

this has been always working ok except for today so thats why I was wondering if this may have been impacted after the snapshot workarounds recently made

lament bluff
#

No PS suggestion after PL but all working fine in dummy

#

I’m in the latest beta 38

night urchin
#

Did you try the link Fonsas dropped yesterday in here? That fixed the issue for Elwers

lament bluff
#

So I assume this fix was part already of the latest beta

#

And I updated to beta 38 this morning

solemn halo
#

Well plague strike on frost is only pressed when you have a non death unholy rune

#

If you had one of those and weren't full on other runes to prio howling blast or full on RP then it should show

#

Its kinda low on the prio

#

You do not need to keep up blood plague all the time

lament bluff
solemn halo
#

Not for me at least

#

It shouldnt be immediately

#

Unless the situation of your resources called for it

lament bluff
solemn halo
#

Idk it wasn't really a recent change

lament bluff
solemn halo
#

If it never asks then thats an issue ya

lament bluff
#

Sometimes yes

lament bluff
#

Is never suggested but in dummy is working perfect

solemn halo
#

Okay

#

Theres 0 snapshot logic for frost so

#

Has to be something else

lament bluff
#

So I should try the file from Fonsas

solemn halo
#

I also didn't make any changes

lament bluff
#

This should fix it as per Elwer’s feedback

solemn halo
#

Maybe he tied something to plague strike globally on accident

solemn halo
#

Should fix then ya

median wigeon
#

The fix fonsas gave here yesterday is in the beta 38 if I'm correct

#

but maybe fixing UH issues created frost issues ? weird °___°

lament bluff
#

but facing exactly the same issue you faced yesterday @median wigeon

naive portal
#

i thought this was fixed?

lament bluff
median wigeon
#

that's weird lol

lament bluff
slow escarp
#

hmmmmm

#

what up, what broke?

lament bluff
median wigeon
#

Seems like beta 38 snapshot isn't working for frost spec, but the version you linked to us is working lol

#

Tho I didn't test myself beta 38 on UH yet, I assumed it was working °°

lament bluff
#

Guys, it’s working on dungeons…

#

I dont get it haha

#

Beta 38

slow escarp
#

it might be the rotation selector fro frost not automatically switching between the 4 rotations it has

lament bluff
slow escarp
#

it should auto swap between the 2, and also between the 2h and dw options

slow escarp
lament bluff
slow escarp
#

yes

lament bluff
slow escarp
#

but that isnt working atm

#

thats with darkfrog, but i bet some ppl just wanted to have it ST and thats it

naive portal
#

I unchecked the autoswap rotations, tested with both ST and AOE and im getting the same result on anything else but dummies that work as intended. Its not showing PS after Leech and it keeps suggesting leech when is not usable

lament bluff
#

@solemn halo hey sir. Does "Automatic Rotation Switching" make sense for frost DW? what was the argument on having 2x frost rotations ST an AOE if you said that the AOE one has everything? Im trying to fix the problem with the PS. It works ok generally but Fonsas is right on the rotation selector on not working as expected so I was wondering what if I switch the auto rotation selector off and I just set up the AOE rotation as default and that's it

solemn halo
#

I had the ST rotation before the aoe toggle was added

#

Its no longer needed

lament bluff
#

then @slow escarp , can we remove "Masterfrog ST by darkfrog" from the available rotations and make "Masterfrog AOE by darkfrog" default?

lament bluff
solemn halo
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Yea oblit can do the same

naive portal
lament bluff
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I think the problem is the auto rotation

naive portal
# lament bluff I think the problem is the auto rotation

How so? I did comment the ST one leaving just the AOE by default and still happened to me aand leaving the checkbox for autoswapping rotation unmarked. PL suggested while no disease and never suggested PS. but tbf I dont even know if thats the right way of doing that

lament bluff
#

but sometimes I see PS suggested right after PL

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hard to find here the pattern...

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maybe the auto rotation switch does not work smooth anyway? maybe unchecking the auto rotation does nothing?

naive portal
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Yeah but my idea was that if i dont have others rotations for the autorotation to mess with it shouldnt matter and work as intended right?

lament bluff
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maybe something with the target count?

naive portal
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So i even commented both 2h rotation so i just have the AOE for frost and it keeps happening. Reading the APL im seeing this (that i think i get it right) so the fact that is suggesting when no blood plague is up might be the cause? idk

night urchin
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So wouldn’t be that entry

lament bluff
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now just done Stormstout Brewery and it worked absolutely fine in every boss encounter

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but not in scarlet

naive portal
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oof, i havent had a single time that its showing me as intended besides dummies šŸ™

lament bluff
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then I double checked in dummies and yeah

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that was the same issue Elwers was facing the other day

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then Fonsas sent a file that fixed the problem for him

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but he confirmed this fix was part of the beta 38

naive portal
night urchin
limber topaz
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Unholy one is pretty nuts on this version, havent updated since

naive portal
night urchin
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@viral hedge plz read Kime’s message if you would, I remember Headrippa saying he was having the same issue so might be what’s happening here

naive portal
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Reading the unitDebuffUnified function is just filtering by "HARMFUL" and not "PLAYER|HARMFUL" but idk if thats something we wanna have for all scenarios

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ill change that and test it out

night urchin
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You wouldn’t ever rly care about other debuffs since NAG isnt like applying dots to cover raid debuffs

naive portal
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maybe for buffs? like to not override buffs that does the same? like HoW or something

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well now i dont have an extra dk to test it on dungeons lol

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that seems to be the issue and the fix for it (again, dont m have a second dk to help me out rn to test it lol) but at least is now consistently working on dungeons

viral hedge
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Ya, sorry i had a rough day today. felt like shit. lemme try to catch up to whatever was here

lament bluff
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just done a dung with another dk and PS is not suggested at all. Previous dungeon, there were no other dks so PS was working as expected

slow escarp
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@viral hedge i might have a solution for this in place. testing now, will push soon

limber topaz
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This also explains why ive never seen the issue, as i play 10m with no other dksn

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Good catch indeed

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@naive portal ! šŸ’Ŗ

lament bluff
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Yeah really good

slow escarp
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@naive portal @lament bluff @limber topaz plz try this one! should be fixes

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fixed**

naive portal
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Huuuge, I didnt have a single dk last night to test it right away but Ill be testing it in tn’s 25m

naive portal
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Did i forgot to turn off something? lmao

naive portal
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i dont think its fixed @slow escarp šŸ™

viral hedge
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safe to ignore it though, the regular wago/nag update releases won't have that, just the test versions he sends out. no biggie though

lament bluff
naive portal
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I tried with the version fonsas sent (prev img sent) and also i did the change on the function i was thinking was the guilty one but after a nag reset it happened again (video)

lament bluff
naive portal
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i dont think so, im looking for a dk to hit a dummy with plague strike to see if doin /dump NAG:DotIsActive(55078) its returning true or false after that change

naive portal
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Its incredible how when i need a second dk is literally not a single one lol

naive portal
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well i just grabbed the black arrow dot and its showing as active so its not that function (added a print too to see if it was called) . So i did find which was the actual function that was being called and its working with a quick change. Adding 'PLAYER|' to the default UnitAura does the trick, that or by just passing to the DotIsActive the filter "PLAYER|HARMFUL" instead of just NAG:UnitDebuff(targetUnit, spellId) @slow escarp @viral hedge

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The quick test was, first the addon without the change and /dump NAG:DotIsActive(whatever dot spellId u find someone else is applying to the dummy) then adding that extra filter + /reload and run the same /dump .... it should now return false instead of true

median wigeon
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Ok i'm testing it in raid right now, the first version fonsas linked here (that I said was working in dungeon) doesn't work in raid, same for beta 38

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trying with latest one fonsas linked here now