#MoP DK
1 messages · Page 3 of 1
that if you want to level as dps
but blood generally does a MUCH better job when it comes to leveling
aight aight, thx. i'll see how I'll do. never played DK before so it will be fun trying out :)
welcome to the community brotha! there you go 1 day worth of NAG.. just /generate_key and paste it ingame in the nag addon
Man didnt even think twice about blood being a leveling spec. 
Frost blasts is fun though. I enjoyed it while testing.
Using latest version, dont think its changing at all for me (testing with a 2h still blasting as masterfrost instead of ob) but also looking at the prev img from ravx i have like 2 more rotations 🤔
right click the rotation selector, see if its toggled on, swap weapons see if they change
if it is on, try toggling it off and on again
change weapons again
if that fixes i know what it is, will patch
@naive portal
Tested with a nag reset all, checkbox on true by default, masterfrost dw by default, swapping to gurth and still no 2h rotation.
Setting the thing to off and the on again + nag reload, gurth equipped and still masterfrost.
Same test but starting with dw and then swapping to gurh and still no change on the rotation for me
i fixed this yesterday, idk if its live yet
ill test and check
Getting some ~5s gaps with no runs or RP to do anything
Get more haste?
I'm full BiS except for rign from Ultrax, pretty sure that would be the issue for everyone else too
What spec? I'll add more logic
Just means there's nothing to do atm
And that I havent added a prediction logic for that youre waiting for
Frost, but in talking to Dark it may be b/c we can't use PL and BT right now. Once they fix those talents we'll have a few more CPM
Yeah, not being able to use BT would make a massive difference
For those moments in particular
Those gaps feel huge though atm
Designed to be your replacement for what was runic corruption during cata
5s is forever in a live fight
2hand or masterfrost?
For sure
MF
Ok I'll check
I'm not using any alpha builds, just the the prod one
Yeah it has HB for the prediction, but a countdown timer starting at 5s occasionally
then, once I get past that, there's another rune gap with about 3s too
feels rough, but again it may be not getting to use BT and PL
Well, you get additional runes from both, so for sure
With blank icons or another prediction?
Someone was saying the Devs have been saying on Github they may push a fix sooner than patch day
HB prediction
in all cases
Oh, yeah, they're all on CD
I just wasn't sure if maybe there should be different logic
I'm not as good as Dark at recognizing which runes are available for what on the fly
while keeping up with mechanics
but I generally know when to save CDs and whatnot
hows the frost nag feeling in prepatch at the moment have had time to test
darkfrog made several edits in it recently. still stuff to improve, but in general looks solid so far
I’ve been watching all his yt videos haha
I didn’t know he had a channel
really got link to them?
Mr editor is on vacation 
Im doing what I can in the meantime
New updates to 2h and MF coming soon
They should be live now
I don't know if that's possible, and obviously if it's not too much work, but could you make a version for the prepatch ? Just about the unholy runes to keep one and not having two oblit in the rotation helper when you're not using blood tap (RE being better and not bugged in prepatch right?)
Don't worry if that too much burden / work I'll just start using NAG on MoP and do the rotation myself on prepatch without it 😄
Could just take the cata version
But im pretty sure its already in the mop version for if you have RE
It makes me spend the 2 unholy runes on non KM oblit
is BT bugged or is it just me when its telling me to use it when i cant
the check was built into frost strike
Im making a slight adjustment
So it shouldnt tell you to frost strike with <1 unholy rune
somehow thats better
So it'll tells you to oblit on 2 runes (or PS without outbreak) and always keep 1 rune ?
youll oblit freely and save frost strike
but this isnt making sense to my brain
im doing something wrong in the APL as it was still casting a FS
oh I had a KM
yea that complicates things i gotta keep digging
I thought you always had to keep 1 uh runes perma with RE, and so the issue was oblit and not FS ?
Oh okay my bad, I thought it was just a question of Blood Tap talented or not, and not a difference between MoP and cata.
This discussion made me think it was the case
I hadnt really investigated RE in the sim until now 😅
since im trying to put it in the NAG
i need to be accurate
Aha that's fine sorry for the extra-work
lol no its good
according to the sim
you dont care about anything with RE
probably due to the mastery buff to oblit making it better than it was in cata
alright so basically spend everything and voila?
with km on fs obviously
Plague Leech works fine too ? Does it tells you when to press it when you're out of runes / when you're plague about to fade ? I couldn't try since they love bugging things they did debug 😄
it should
im going to do a real test right now
gotta fix my weak aura anyway
yea the NAG calls look to work correctly
latest black market release
Thanks for the hard work. I'm not familiar with it yet, can I paste that somewhere ?
thx 
What's the condition for DnD by the way ? 2+ target full duration or nothing else to press ? But can NAG actually calculate that (for the 2+ full duration) ?
what rotation are you in? are you sure thats masterfrost and not oblit rotation? so that we dont go around fixing the wrong one
alright should this be deafult?
hummmm quite sure we fixed it a while ago
hopping on a dk
i REALLY dont see it breaking here
try a '/nag reset all' to get rid of all rotation edits you have
and try the beta release on curse
So is the latest push by Dark fixing a slight in the rotation?
I dont really know what was wrong with it tbh
Masterfrost yeah, but it was about a rule with unholy runes pretty much, but darkfrog told me it doesn't change anything so it's alright
@fierce cosmos @solemn halo just tested, it was indeed consuming lots more unholy runes.. then i swapped from blood tap to runic empower.. it stopped consuming so much
check if thats the case
also, are there BT suggestions frog?
There most definitely are
Are they broken
It should be normal that it consumes more with BT since you don't care about refreshing them with frost strike anymore. I just though it was still the cata rotation for RE
Did you try my new rotations
I found RE you dont care about consuming unholy runes anymore
should be pushed soon
So it shouldn't be any different
I tried it, it's nice having D&D even on single target when there is nothing else to do.
It didn't happened before, but is it normal that NAG disappear when there is no button at all to press?
Yea it was a minor dps gain
And yea prob cause I dont have fonsas look ahead checks
It doesnt bother me personally because I know theres nothing to do
Yeah actually it's pretty nice
I tried only a dummy tho, I'm getting starved really really quickly
Due to no blood tap / plague leech I suppose
I never did DS (going to play it tonight). Isn't Morchok a 2 target boss ? I'm not seeing any D&D in logs
I tried with Plague Leech, since it seems to work fine ? And it's so much better lol, Unholy Blight is so trash
Haha I know
Sounds like a normal recap for dummy pure mono ? I feel like HB is a bit low and obli a bit high, but that's maybe because no raid buffs at all?
55 vs 46 casts
any way i can keep this little guy from resetting to default position every time I load/reload? didn't see a "lock" button but I'm probably missing it in NAG settings somewhere.
I'll look into it
Or i'm understanding something wrong maybe
Idk I'll dive in when im home
Sure
Tried in raid, it was fine, just a few thing to adapt myself
Just not sure bout oblit but it sounds fine
Ty; meant to put this in sub chat; not sure why it went here 🫠
Does the 5.0.3 update bring the rotation you did on base ? Or should I keep the one you sent here ?
I have this
i updated his to the new default
plus added some lookahead lines
Ty, so it's the masterfrog by darkfrog from the 4 july ?
Our Monk is going to main tank this week so I’ll be going frost. I setup 2h Obliterate and was doing some testing.
Is blood tap bugged? It seems like it won’t refund and convert a rune that is actively refreshing.
MASTERFROG is a GREAT name
yes
Lmao I didn't even do that on purpose
Plague leech seems to work fine but I had bug with blood tap, doesn't seems fixed yet. But if you have the 4P RE is apparently better anyway for the prepatch since it boost your mastery with RE (unsure bout 2H but DW it's the case)
Explain BT bug?
I dont experience it... would help to fix
Both of the same type are on CD?
Idk im hearing reports but im unsure people are understanding how blood tap even works
Ah maybe is it fixed ? It got it like on the 5-6th july
BT is being pressed at this screen grab right after using obliterate. It doesnt refund a rune, even after 2-3 presses. It finally refunds once i use the 2nd obliterate to fully deplete all frost/unholy runes.
Okay , so i wont refund a refreshing rune, only a fully depleted.
Also your unholy and frost runes are backwards and it bothers me lol
I mean a depleted rune is still refreshing
Ive never noticed tbh.
But you need a depleted rune ( two empty of a type ) and it will give you 1 death of that type
The fact that it's recommending BT is a bug tho
@slow escarp is your hardcode wrong
What i had to do is look at the specific rune slots
So blood 1 and blood 2 have to be empty or frost 1 and frost 2 etc
i think its from Line 9 in the 2h Obliterate. It has no other BT check other then just the num of stacks on the buff.
or (NAG:AuraNumStacks(114851) > 10) and NAG:Cast(45529)
Ya BT should have a hardcode requirement of a empty rune
So that I didn't have to do that every time lol
And then its the same for all specs
Opened an issue
#1347561798009753621 message
Might be necessary to do this since death runes are annoying
Me too
Ill check at pc
Yet here we are 
i really got it wrong bcs im dumb
just fixed it
no it was correct
Ah ok nice
if spellId == 45529 or GetSpellInfo(spellId) == "Blood Tap" then --TODO: blood tap hardcodede bcs blizzard cant control it their end
if NAG:AuraNumStacks(114851) >= 5 and (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) == 0 and NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 0 and NAG:CurrentRuneCount(NAG.Types.RuneType.RuneDeath) == 0) then
return self:IsReadySpell(spellId, tolerance)
else
return false
end
end
if spellId == 123693 then --TODO: plague leech hardcodede bcs blizzard cant control it their end -- 123693
if NAG:DotIsActive(59921) and NAG:DotIsActive(57601) and (NAG:CurrentRuneCount(NAG.Types.RuneType.RuneUnholy) == 0 or NAG:CurrentRuneCount(NAG.Types.RuneType.RuneFrost) == 0 or NAG:CurrentRuneCount(NAG.Types.RuneType.RuneDeath) == 0) then
return self:IsReadySpell(spellId, tolerance)
else
return false
end
end
oh shit no
this is wrong again
HAHAHAHA
Should be OR not AND
The rune type death isn't confusing anything ya
Since you can have unholy death runes
Ill test it tonight
if we dont push until then, here you are
Are those the real disease ids
55078 - blood plague
55095 - frost fever
it gets by name anyway
Ok good
Wonder if that matters on other language clients
nono
OK 👍
Just checking 🫡
What's the outbreak condition ? It doesn't appear on pull for example, and sometimes it's not recommend to use even after a plague leech when the cd's is up?
@solemn halo you can use NAG:Snapshot now.. headripa fixed all issues.
For example, when you cast Plague Strike to apply Blood Plague, you can check NAG:Snapshot("ap", 55078) to see what your attack power was at the time of application. Then you can use NAG:SnapshotPercent(55078, "ap") to see the percentage increase/decrease compared with what you have now.
Similarly, for Frost Fever NAG:Snapshot("ap", 55095) and NAG:SnapshotPercent(55095, "ap")
it only takes one ID but it takes several stats if you want to check crit, str, etc
for a snapshot logic for outbreak
if snapshot was already in, the function was broken, i just patched it
ill check with darkfrog if we can debug that
You mean for UH ? I'm talking about frost for outbreak
it might just not be worth all that much
i know its in for frost
maybe frog can explain it batter than me
ive seen this topic pop up before
Well it's fine I know my opener / check my cd's anyway, It's just for people that will follow the rotation regiliously and Plague Strike on opener instead of outbreak while running toward the boss (on dw)
it should be polished for all, ty for bringing that up.
@solemn halo maybe we can add range checks and bump up the prio on outbreak
NAG:DistanceToTarget() > x
let me experiment with that myself
1 sec
Of course, good luck for your work, it's always a pleasure using it :]
what glyphs youre using?
this might be related to another bug entirely
i see that frog already has several outbreak checks in
they should have kicked in before PS for sure
Maybe it's the pestilence one?
i think glyph of outbreak is buggy
not the case then
let me investigate wtf going on
Maybe it's also due to Unholy Blight ? Even if don't have it talented, you don't especially have to outbreak often when you're using it
Don't use outbreak glyph at all
Thats the one that breaks it
Ill work on snapshotting sometime today or tomorrow thx fonsas
I do have it on my blood spec if that does matter, but I suppose it don't
try editing the rotation and paste this one..
just added a range check with outbreak having a higher prio if youre running in
@fierce cosmos
Thanks I'll try that out whenever the game want to launch :]
Should I combine that with the fix you posted just above ? Or the one in nag-updates ?
just click to edit masterfrost rotation and paste it there, replacing whats in
it should be there
seems to work fine, as it's supposed to be removed when you're too close right? (3 yard)
yes, then darkfrogs calls kicks in
where should it pop in the opener if you start melee range right from the start?
If youre in melee range its prob better to PS
Outbreak was really only good if you cant PS
Like in range or no unholy runes
Oh that's why it's not considerate when you can just basically HB and PS after PL ?
Yes
I should add a range check to it tbh that would be cool
Then fonsas can remove whatever he added
😂
tbh, i love it 😂
Should I keep using the version you sent me or the base one is updated please ?
Should be updated
Thanks ! :] You kept the outbreak idea for later right ?
Also I was wondering, KM on FS take prio over reapplying Blood Plague with Plague Strike ?
Yea im doing some work tonight on unholy, will take a look at frost again as well
Any suggestions lmk i think I've gathered enough info to work on the code too
I haven't tried Blood Tap yet since RE is better with 4P but I could try with it if you want
Also Plague Leech seems to appear quite often, even on opener/when I have buttons to press. It's whenever you have a good opportunity for runes refreshing ? I tend to press it whenever I have nothing else to do or whenever my BP is going to fade mostly.
It should just be at every opportunity really ya
The problem is that its not in the main frame I think
So its getting calls a bit premature
Its nice for some stuff aka rogue tricks where you know you wanna press it but it might be at a different time
Maybe it appear more often because I don't have blood tap in talents too. I don't know how it work, but maybe if you have blood tap to press that will generate you a guaranteed rune, and not rely on a proc like RE, plague leech would appear less often
Nah it would appear alongside BT
And you choose
As long as you can actually press PL when it shows then I think its alright
And yeah maybe put outbreak directly in middle/right rotation for opener if you're far enough, since it shouldn't appear a lot in fights anyway, unless you're doing something wrong / you're far ahead from the boss
But that's honestly just personal preference at this point, I wouldn't make you change something so little
I can mess with that ya
Outbreak keep appearing on blood bcs I have the glyph right?
If you have diseases already up its probably trying to snapshot vengeance
I’ll have to test since snapshot was fixed. I’ve been working on correcting the logic behind managing higher AP snap shot diseases with blood boil.
Outbreak should only be requested if your target does not have frost fever or blood plague, or you just cast DRW.
so, how exactly is this inserted into the apl
Do I put the snapshot check into plague strike
and then the snapshot percent into outbreak?
just use percent
if you do NAG:SnapshotPercent(55078, "ap") it will tell you the AP from when 55078 was applied compared to the ap you have now
so NAG:SnapshotPercent(55078, "ap") > 0.2 is a 20% increase
but if you want raw values
use the other one
(NAG:DotPercentIncrease(55078) > 0.2)
this is what the parser gives
is that the same thing
ok cool
i have an issue with death coil right now
i was trying to fix it myself
its showing at all times right now
maybe the rotation got stuck. do you have debug mode on with trace selected?
ping rakizi, i need sleep
plz
its not really stuck since DC isnt on the main frame
but dw i figure it out myself get sleep
i think you had this in wrath, but im gonna expiriment with suggesting HB if youre not in range, but at the same time I want the player to KNOW theyre not in range
so maybe ill put it in a different spot
aoe perhaps
the only thing is I need it to not show double now when it actually calls for HB
@viral hedge i ideas?
BUSY!
🤣
fully drag and drop now make it htf you want
well when it done
haha
what ideas?
I want to call a spell for if youre in range,
but if the rotation naturally calls for that spell
it calls double
since i put it in a dif spot
Ya, not sure really haha. i did notice that in some when i was trying to debug some isssues
fonsas made that change with positional thing, i haven't really had a chance to look at it
but i believe that would be 'working as intended' atm lol
you are calling one with a LEFT or something and one regular?
naturally i want to HB, but i put a check in for if youre in range to HB
but i want the player to know this isnt default and that theyre in range
i mean it just doing what the logic says haha, only way would be similar/opposite logic on the other check i'd thiunk?
yea but then it breaks it lmao
like, i want this to show maybe if the other HB isnt showing
so the left one is sposed to indicate they are in range of multi mobs and the reg one is just the reg rotation one?
it won't put the AOE one in the aoe slot if it's in primary?
hrm, that mighta been something cusdtom he did, not sure he's done with all that he still working on strict sequences and stuffs
so if you cast it and hb back in middle the hb icon goes left?
from aoe?
yes
ya
button to change direction of icon flow too 😛
need to make that red or something so more visible
thank you haha
i'll forget in 20 minutes by time i fix what i doing 😛
hahaha
can i get the apl export ya testing
It in the dk discussion channel
Masterfrost
can someone post me the latest Blood Rota? Since i had to go back to the Version from 7th July. Or didnt change anything since then?
bdk? no changes recently
still need an AOE rotation in
oh, thats exactly why i asked 😂 thought there was AoE maybe. Damn 😫
all classes need some AOE love
Headrippa just slapped me in the face. BDK has AOE we just failed to updated his new rotation to the new standard ingame
import that one
just out of drippa's oven
headrippa is a god man wtf
Full Disclosure, that view is by iLVL on my alt. I dont have 410 gear. He was used to tank alt raids to gear them up. So he is just a 397 iLVL parser. lol
My main is the one we full send in 410 gear.
We didnt try competing the last 3 weeks of DS 4.5 though. Too many comps stacking warlocks, dragons staff, gurthalacks, and lego daggers. So we shifted from speed boss kills , to speed clear.
@solemn halo So Im using NAG while leveing my frost DK im gonna main in MoP, do we really use howling blast this often? lol it seems like I push that way more and never oblit. Is that correct?
Thats masterfrost for ya
Read my guide in frost channel pins
Okay, I was just making sure I was reading everything right and the NAG settings were all good, I actually like being a howling blast machine gun, just making sure Im not dumb in the process haha, thanks! Ill check it out!
For the forst WA tho, the "both" timer for diseases basically flops on top of the individual ones, so looks kinda redundant, no?
Okay, gotcha
I just imported them cause you can do it right from NAG now (Which is dope and super handy btw)
Ill just delete the both one for now and wait for the udate then!
gotcha
yeah it should be disabled, sorry
i liked the BG tho haha
Ill work on it soon
Yeah its one of your built in ones "Lightning Arrow" but looked frosty enough, would love some more of those to choose from as well but I know you all are busy busy with the expac update ❤️
Wanna have some fun making them? They are all GPT made.
Feed them to gpt and go crazy making changes. Send my way and I can size it perfectly
They are under NAG/Media
I can't for the life of me figure out how to compare two triggers in weak auras
I can do a bandaid fix of just deleting the combined timer
Sure let me see what I can whip up!
Ill see what I can do about BT
Its probably just a muscle memory thing/ learning curve tbh.
I also might have it on a crap keybind, so theres that
It pops up when I can use it, so I dont think NAG is the problem tbh
I have it on F
Yeah min is on the 3 key on my corsair simitar, but I might move it to E where blood boil is, since I never use that lol
interesting
i have a 12 button mouse too
all my main abilites go on the mouse, CD on keyboard
depending
Ah Im the opposite haha, main abilities on keyboard CDs on mouse
Can you please share it?
logitech g600
Never tried MMO mouse before so can I expect a better quality of gaming?
i went up in skill considerably with one
couldnt reach enough buttons before
good to know
Depends on how you are and how comfortable you are with your current setup...
I bought the mouse like 3 months into playing wow
I really liked the game but couldn't handle clicking all my spells...
well im used to bind everything so I feel a bit uncomcortable trying to reach to all of them sometimes
I don't touch any numbers with my left hand
And the entire left of the keyboard has a bind
I still don't have enough binds
I click my pot out of bar still every fight
I assume you move with A/D + pressing mouse?
I mean horizontally
Yes I rebound strafe and turn with mouse
Hey @solemn halo . What shall we prioritise when PL and blood tap are showing up at the same time?
There are some situations when I see PL on the top and BT on the left so I was wondering what should press before
hi there, thanks for all the work ! I cant figure out how to turn on the AOE rotation (for 2h frost mostly), am i missing something or is that not planned at all ? If i recall well we had it in wotlk ?
2h frost is getting some more love by both @solemn halo and @random crystal .
Aoe should come soon enough
2h frost aoe is going to be just the masterfrost rotation after 2 mobs
Trying to sim what works best thats what I found
Working on a way to switch rotations automatically
That can also be done!
Let me make a new function that when triggered swaps rotations
Better than auto detection
I think BT to consume the charges?
Bt>pl
honestly i prefered the wotlk system where the aoe appeared on top of main rotation, this wasnt relevant for masterfrost ofc since its basically the same, but with 2h it allowed you to keep the single target cycle if need be
We are working on a new way to show aoe
But 2h is a special beast... optimizing aoe is a waste of time when you can just use DW for a ton more damage
Doesn't mean I wont do it
I just dont like to do it 😆
That’s 100% true
Why to play 2H???
I’m still don’t understand
People rlly like 2h or they are offspec frost
But the people who are hardstuck 2h main frost i don't understand
Ye but why not DW off spec?
Need weapons and dif reforging
I dont see the issue 🤣
Agree but its just easier lol
😣
It takes lot of time from you trying to optimise something that is not optimal by itself
I appreciate the offspec 2h frost they can keep it but if you main frost you should want to be the best
Depends on WCL rules hahaha
Exactly…
yeah true
Like the aoe gap is so large its actually insane
i meant that in a general way, even for Unholy, having a way to show the variation of rotation considering the numer of mob would be interesting
2h will be meta when they remove AoE from warcraft logs.
And does it make sense to dedicate the resources and your time on it? Just thinking out loud man
Eh I dont think so
Not big enough dps gap
Yeah I'm helping the copers cope.
Hahaha
I mean thats why I haven't done it and if you can show 2 rotations at once it would
If you wanna play 2h just play ret, basically the easiest 2h rotation beside frost
Thats the goal of aoe anyway for nag
Basically 2h aoe would be recommending HB when you have runes
Thats as far as id optimize it
And you won't be in mastery reforge, so why play 2h at all then. Also 1h str are free.
I spent a good time on sims finding it out.... it was a nightmare and changes every target you add where you prio oblit
2H frost = Ret pally for me
If theres a chad 2h frost feel free to do it yourself but it ain't me hahaha
Now if we could get dual weird Obliterate and feel like ICC again that would be to much for blizzard to let us have fun.
I mean you can
But it does no dmg.
Its like 4-6k dps loss or something
Thats not the worst
Maybe can be less reforging
Yeah but then we would be mid again.
I prefer masterfrost either way
Tho wotlk was fun it was static and thats what made it fun
Yes my point exactly, but I enjoyed MF either way.
The new oblit now isnt really static
I played 2H gurth in DS week just cause DS is all ST and Gurth is just OP when it procs.
It's wasn't too bad as Frost. Avg like 7 to 8% dmg
But my fury warrior did morchok with zero procs with 2 gurths that felt so bad. I was demoralized the rest of the raid.
DW doesnt give more procs sadly
I thought melee off hands had a chance. Just no abilities
Nah they fixed that before DS launch so fury didn't do insane dmg
Also messing with frost and souldrinker 😡
@solemn halo is there something pending to polish for MF?
I’ve been testing in dummy today for so long
53k dps maintained
I’m full bis of course
I think its pushed
I have one without many changes, its just stuff for the weak aura im updating
So you dont see the stuff twice
Hello, I tried playing with blood tap (on a dummy) and I was wondering what was the conditions for it ? Sometimes I have like 6 stacks and nothing else to press and yet it doesn't appear on the NAG (yet it glow on the WA for BT / plague leech you made)
a fully depleted rune, aka, both runes used, one regening, one empty waiting to regen
Hmm shouldn't it show me when I have nothing to do and can press BT for a HB ?
Not if you have an unholy rune sitting there not used, then you have to wait for a frost to spend it on oblit, so some times its just not available to use because of how it works
A frost on oblit ?
oblit takes a frost and an unholy, and if Im correct its our only wya to spend unholy runes
Oh yeah alright, so even if I have like 6 stacks, it's worth waiting over ~ 3 seconds rather than pressing BT for fishing an HB ?
So if an unholy rune is up, the other one is regenning so you dont have a "depleted" rune to spend BT on
Thats a question for someone smarter than I, I just press it when it pops up on NAG lol
The weak aura doesnt tell you when to press
It just tells you when you CAN press it
The NAG tells you according to the APL (and is working afaik)
There is no prio for nothing to do and use blood tap
Alright thanks, so basically press it whenever it pop on NAG and I'll be fine. It would never overstack I presume ?
it shouldnt
unless you miss the window
im looking to extend it
it goes away currently
maybe its better to have in the main icon
or I can sneak in a strict sequence
BT->HB
This is how it does atm right?
Yeah the window is really tiny, so I often just press it after reaching 8-10 stacks or whenever I need a rune currently, it's hard to react at first
Every time we press BT, it suggests HB
even on KM ?
I remember having a obliterate after (no RP and KM)
thats a very specific scenario ya
it will be a second sequence Ill look to add
but yea if you have RP do not Oblit
Thanks, I still have to adapt to BT myself, but I was a bit lost at first, seeing it sometimes or not or disappearing really quickly, so I was pressing it randomly whenever I needed a rune for HB or high stacks
yea that works and its much of a dps loss
How big is it ? I'm unsure how to train it honestly
@solemn halo I have a raid today in some hours. Wanna me to check some new version of FDK?
you said there were some minor changes/adjustments if im not wrong?
They're all live friend 🧡
Usually released same day or next at latest
Haven't had time for weak aura yet
weak aura for what brody?
I thought there was something strange with the BT calls that it dissapears so quickly
Oh im still working on that
Im busy making videos
YT live
What would you prefer video or BT fix 😉
Im working rn cant do either
That provokes something bad i cant say
But either way im good lmao

I noticed that when Death Siphon is Talented, it will say next action will be Death Strike when waiting on Runes then swap to siphon once they're up (even when runes are death and not Frost/UH)
for Blood i mean
Probably doesnt have the death siphon logic at the bottom @random crystal
Need that above the death strike look ahead check
I think that is something Fonsas added before adding it to the default rotation. Id rather it be showing nothing then a 3 second look ahaid that is wrong.
Rotation Manager > Import
Try that , its the new rotation with snapshot fleshed out. Its good for 1-3 targets and 4+ it just manages dots on them, it wont do a full AOE rotation though for 4+.. Thats in the works and still being cooked.
Yep, that was me. Ill add siphon to the logic
checkout this very simplistic line addition for siphon prediction 
or NAG:IsKnown(108196) and ((NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) ) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy)) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy)) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotRightUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy))) and ((NAG:AuraIsActive(49028) and NAG:CurrentHealthPercent() > 0.5 and (function() local base, pos = select(1, UnitAttackPower("player")); local ap = (base and pos) and (base + pos) or 0; local wd = NAG:WeaponDamage() or 0; return (NAG:AuraIsActive(53386) and ap >= 7.07 * wd - 55147) or (not NAG:AuraIsActive(53386) and ap >= 10.1808 * wd - 79351.68) end)())) and NAG:Cast(108196, 10)
yea i think that is why i didnt have it added
I tried a variation but couldnt get it to work out correctly so i ended up scrapping it
the last 4 lines look like:
--check if you may get enough RP for a rune strike before runes
or (NAG:CurrentRunicPower() >= 20 and not NAG:IsReadySpell(108196) and NAG:CurrentRunicPower() < 30 and NAG:Cast(56815, 10, 'RIGHT'))
-- check if the next rune available is blood, use death strike if it is
or (((((NAG:RuneCooldown(NAG.Types.RuneType.RuneBlood) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost)) and (NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost))) or ((NAG:RuneCooldown(NAG.Types.RuneType.RuneBlood) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost)) and (NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost))) or ((NAG:RuneCooldown(NAG.Types.RuneType.RuneBlood) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy)) and (NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy))) or ((NAG:RuneCooldown(NAG.Types.RuneType.RuneBlood) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy)) and (NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) < NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy))))) and NAG:Cast(55050, 10))
Check if the next rune available is death and if you meet the conditions to Siphon
or NAG:IsKnown(108196) and ((NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) ) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy)) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotLeftUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy)) or (NAG:CurrentRuneDeath(NAG.Types.RuneSlot.SlotRightUnholy) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightFrost) and NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotRightUnholy) <= NAG:RuneSlotCooldown(NAG.Types.RuneSlot.SlotLeftUnholy))) and ((NAG:AuraIsActive(49028) and NAG:CurrentHealthPercent() > 0.5 and (function() local base, pos = select(1, UnitAttackPower("player")); local ap = (base and pos) and (base + pos) or 0; local wd = NAG:WeaponDamage() or 0; return (NAG:AuraIsActive(53386) and ap >= 7.07 * wd - 55147) or (not NAG:AuraIsActive(53386) and ap >= 10.1808 * wd - 79351.68) end)())) and NAG:Cast(108196, 10)
--fall back to DS
or NAG:Cast(49998, 10)```
should these siphon conditions be ok?
besides all the rune checks
"-- check if the next rune available is blood, use death strike if it is" Heart Strike 🙂
Yea should be good enough. Could add a HP threshold to it as well to align with the other death siphon calls. NAG:CurrentHealthPercent() > 0.5
i just tested, almost there, but not quite
yes! correct
this one does it.
however, siphon is one of those spells that have overlay naturally bugged by blizzard
it will not show a count down like DS does
@solemn halo just seen the video! Very cool mate
However, do we use pillar before outbreak or outbreak into pillar into RD?
I normally cast pillar while running into the boss and then outbreak for stronger deseases, is that right?
On the other hand, does your WA of plague leech and BT means to press any of those when are highlighted?
Thanks for the video. That was white helpful
snapping blood plague is such a small benefit, and you might even plague leech in the opener
if you need runes
raise dead doesnt snap anymore
thats why its in pre pull
so that its up and attacking already when you hit pillar
I will make another in depth rotation video in future
That’s clear
Why shall we use plague leech in the opener?
gets it on CD quickly and gives you runes
its not really a loss to drop blood plague
Hmmmm I see
I will pay attention to the NAG if it suggests PL at the beginning but I’m 99% sure it’s not?
Also reaching 12 charges of BT, does it necessarily means we must consume at this moment?
Sorry for the questions
if youre about to frost strike yes
but if you are using HB or Oblit then its okay
Im also working on the PL logic
im just saying you CAN use it in the opener
but the 25% strength to blood plague is kind of minor, and what would be more benefit is 1 more GCD of Howling Blast
I just thought of that tbh
Makes sense
I’ll take my notes
is it just me or is frost and blood getting all the LOVE here, what about us UH pumpers where is our love !
Whats wrong with UH the NAG should work fantastic already
If nobody gives feedback I assume its perfect

It’s perfect
Don’t get me wrong
Just looks like the love is for master frost lol
Just UH fan for life !
Thats because I play frost 
I just know unholy too
Same reason you wont see rogue updates, I dont play it, just waiting for someone to tell me something is wrong or give a suggestion
They all have aoe already
Was easy to implement
What other classes do you play apart from FDK? 🌚
None right now I havent decided for mop
Thinking mistweaver monk
I have 2 maybe 3 frost dks ill play tho
Ill play ret and fdk because of the accuracy and how polished is the NAG for those classes tbh
I will only have time for GDKP twice a week
My pally is only lvl 29
My daughter is coming end of month so…
Still in belly
MAAAAYBE I’ll also play enha
Because Jeb is a master too
And I don’t play blood because I don’t have a clue about tanking
And UH…meh for me
The nag works very well for UH 
Yeah I’m sure eh
But I like more the FDK play-stile
And I think it will scale better that the UH
Not in P1 ofc
This is purely following NAG? Omg…
Its not frost ofc
Yes
I only share the 99 with you on Yor
I was never in guild runs on DK in DS
Staying in vortex
And keep dpsing
Oh you did that before everyone did lol
Guys, is the NAG working properly while levelling? It appears and it suggests something but…
what spec?
blood works perfectly
why would you level any other spec 
because sometimes im dps in dung hahaha
nah im doing as blood
the other 2 i really doubt would be as good as blood
blood is really flexible atm
Just as a heads up, the blood rotation is still a very old rotation thats pre-loaded in NAG even on the latest beta release. v5.0.6-beta6 .
oh no thats just me never changing the date
but last i changed is was "16/07/2025",
will send another push
i mean, last time i changed the date
Can you add the DPS / AOE auto select rotation based on targets in range?
I jumped on beta last night to test some dungeon stuff , and had to manually import those two.
oh yeah these are in
in my version
i thought we had sent it
sorry
hello @solemn halo . Ive been reading the sims APL and it triggers PL at the very beginning after casting PS. However, Ive been replicating the same rotations as per the sims and I dont see that early PL suggestion. Am I correct?
Yea i was talking about PL in opener before
I still have to fix nag
But im not home for a week
enjoy your days off
Hey is there a way on live servers to set the addon to auto select or a way to switch between aoe and single target
If you are playing blood, and on the most recent beta version v5.0.6-beta7 from 7/19, then it will auto change between two rotations based on the number of targets within 8 yards. It switches to AOE at 4 or more. When you you kill a few mobs and get to 1-3 targets, it switches back to DPS rotation.
Are you on 2h
Or unholy
soon AOE will have its own set of frames
so you can fully opt in between switching rotations in the same frame or showing them individually
I have just read in the DKs discord that we can macro BT into FS?
just keep in mind that sometimes you want to sit on stacks to push in a burst window
Yeah true. Maybe the normal BT and a macroed one in case BT+ FS is more efficient out of burst windows
Unholy
Aoe hasn't been implemented yet , but its coming soon
2H Frost - running into a situation where its locked on frost strike at 19 RP
I thought i put a 20rp limit...
Will fix Sunday
Blizz api broken and thinks you can cast it
I cant wait to see this update. Very excited. Btw NAG is amazing yall do gods work.
@solemn halo hey dude. Did you finally add PL during the opener?
I still don’t see recommended from early
Im still not home until sunday
And im very busy leveling/grinding gear
It’s okay !
Hello, I haven't tried yet, but should NAG prioritize using a blood tap to get a soul reaper?
If u don’t otherwise have any runes for it, yes
Is there another condition ? I don't feel like it does or maybe I'm doing something wrong? (frost)
ST or AoE?
And r u sure u have 5+ blood tap charges?
Is KM active?
No that should be below still
Hmm then @solemn halo worth checking the above out I guess
Also on pure aoe scenario should it recommend some blood tap for more hb?
Yea there's a bunch to look into when im home sunday
hey! death syphon is never suggested in the blood NAG
theres a threshold to where you want to cast it based on AP
you dont cast it yet
<@&1375693464267915344> found the display bug ya guys were seeing, was leftover from the WA days when y'all had special load needs sorry! 😦 be fixed on curse shortly
Will you update the dk rotation before the raid Darkfrog ? Just to know if I have to adapt myself for the bloodtap -> soul reaper
i swear thats already in there ill check
it is in there
also theres an issue with the t15 set bonus but thats a non problem right now so im leaving it
So whenever I have Soul reaper up and 5 runes or more it should show me blood tap?
if you have no runes and need to soul reaper and you have 5 or more charges
if you already have runes then it wont show since you dont need to press it
Yes of course, it'll show me soul reaper directly
Also, should I use it on aoe scenarios ? it shows on AoE whenever a mob I target is low enough
Ah yeah true, even if the monster is like deleted in 4 seconds?
yea
depends on the number of targets though
have to weigh in the HB costs but if theyre all about to die I send a SR
I only tried on big pulls like dried waste farm and it always show soul reaper no matter what
id have to sim it but thats pretty impossible to sim a dying target
I usually try to weave one then as many HB as possible
should be fine
And I probably didn't checked right for the blood tap thing but I was sure that I saw some scenario where I had to manually press it but maybe I was just too fast
In the first situation is ask me to FS because I've high amount of Runic Power ? (Soul Reaper isn't on CD) and the other one because of KM ?
It looks like it
Is that 8 stacks of blood charge
Dont care for the ui
Yes
what's the timer next to BT? to the right?
SR availability
In that case of 88 rp it should technically not care about capping
either CD or either refresh
But the timer is rune cooldown
Yes, but it also shows by rune refresh
like if my rune is coming in 3sec then the timer is 3 sec, whatever if i used it or not
Something might be up with your UI and you actually have 89 RP
Or APL is off by 1 RP
so 89 prio over SR ?
Yea thats exactly rune CD
Yes because using SR will generate 12 RP
Oh alright so not overcapping is more worth
Yes
KM too?
You might benefit from going to wowsims and reading the APL if you can understand it
Yes using KM is prio
Oh alright, that's why
SR isn't like for UH where it just blows everything out of the water also
Its only 50% mastery not 100
So it dropped down in prio again
Still a boost, but not enough to care
2nd pic mob prob dies in sub 5s but first pic ya would make sense to BT and SR there if its off CD and just waiting for runes
Even sub 5 wouldn't show because of the haste buff you get ?
on that I'm not sure
Might be a bug with blood tap then because my APL logic says it should show
Its showing sometimes tho?
Well not really sure honestly, I had more this "oh weird it doesn't show" rather than "cool it show"
Its showing for me
But that's hard to test with KM prio and stuff
Honestly it's fine, I do that manichally. Well it'll be more harder with KM / runic power to check now but yeah
Ye but if its wrong be nice to fix it
Of course, it'll be perfect with that 🙂
Speaking of Blood tap, should I strictly follow nag on heavy AoE scenarios, or basically HB / FS as much as possible and BT for more HB ?
Its not set up for BT aoe
I can do that too
Idk why youre not seeing that, im 100% seeing it
Or what was the issue
I forgot
@solemn halo don't you wanted soul reaper on middle ? or on the side is fine ? since it's top prio under 35 if no km / 89
not on newest versions
Correct. Is no longer in the middle
yes fonsas changed a lot of things
#1397786977511673958 message
Soul reaper is only optional in aoe
If fonsas made the change idk
Id change it back
The spell locations for the retri were messed up as well
Would you officialy change it on the rotation or we have to do it manually?
Idk @slow escarp was that an intentional change
Can compromise and change spell locations based on aoe or single target
Why are people chatting about that in that thread anyway lol
Lol it was my sort of "issue talking" thread so I also asked about this
I moved it to the right, yes.
Can move it back and check the opitional AOE/right thing. If thats there then we good
masterfrost and 2h aoe rework coming soon anyway
why is there no NAG for dks?
Its in core, dont need a separate pack
By soon I mean after raid so dont get too hyped
Of course, could you share what version of NAG you were playing on, please ? Since your spells location sounded quite right (unless you've rearranged everything manually)
it's fine now with latest update
just doesn't show macro keybind but that's fine
Work pretty good now, just sometimes I'm not seeing BT for SR but that's probably bcs of KM / 89 or something I do wrong
Hey I have a question about AoE for masterfrog
Apart from suggesting DnD, is the BT and PL also optimised in order to suggest more HB?
Maybe I have asked an inaccurate question
Sorry in advance
Apart from the rime/KM windows that is clear what to use
Out of those windows I mean
If the AoE implemented tries to exhaust using HB as much as it can be
coming in the new update sometime
PL isnt in there for aoe I forgot ill act do that rq
That’s a greate news man
Glad it’ll come soon
Do you know if there's a possibility to have a WA tracking SR cooldown only and not the one refreshing with runes?
I use Merfin’s class packs
It does that ? Fojji also track rune refresh
Yes, it does
R u tracking the dot from SR? If so, when that goes away u know its about to be ready again, but that also means another icon so idk if thats the solution you want
That's indeed a good idea
Something maybe that glow when it's active on the target, replacing the cooldown
Is there any dummy that lose life ._.
Smart idea for sure
I'm bad at making those I have to find a way
That being said, the dot only stay for 4 sec no?
5s
And 6s CD
So if u were going to for example BT to SR, once the dot goes away if u have no runes u can just hit BT and spam ur SR button
It tracks the dot on my plater but that's not usually where my eyes at since I have a 36% reminder
There's something I'm not understanding well about the APL, (I took the screenshot a bit later but it was the same case at 2-3 sec refresh on HB)
Why in this scenario wouldn't it recommend me using blood tap to get an HB faster ? Wrong rune disposition or something ?
or here
so you would only want to use blood tap in that situation if you had pillar active
athough
you have KM active
it should definitely be showing
I might have to change it to death runes or something, stupid blood vs death situation is super annoying
just starting blood dk is the blood dk nag working well?
Yeah it appear like that quite often, I obviously still press blood tap since waiting 4 sec is the end of my fight but I wasn't sure it was the right thing to do
Seems to be the same with horn, it appear quite a lot even if I have ressources to bypass one
Thats not a bad thing to have horn recommended though
No obviously not, I had 12 on 5:30 fight, which seems fine apparently from what I'm comparing to Eri/exdeekay and you
HOPEFULLY in the next update I solved this
the current update requires a function that fonsas has not included yet
so its waiting for that
regarding time to reach execute
in the meantime try this
Quick question : i played Uh with nag in raid today and on every bosses, when you should be using soul reaper, nag doesnt show the icon. It Just keeps telling to do the "normal rotation"?
@fierce cosmos @lament bluff
thats interesting, it should definitely be showing
I would rollback right now to an earlier version
the newest one has some kinks
Thanks for your time 
I have to reload sometimes on newest because it shows HB on the left
yea thats a NAG spell locations issue that should hopefully get fixed soon
Thank you @fierce cosmos @solemn halo
Let me try this
Let’s test it @fierce cosmos 🤙🏼
im using this version btw. Shall I roll back to another one/more stabilized?
idk the state of things atm
Me neither
But seemed all more stable some time ago
Now it feels like we go back and forth
The beta 4 with frost update pushed the rotation you send us or not?
Ty
what additions has this one compared to the current one from the release?
the current one is not updated from previous at all
at least it wasnt for me
didnt make it in somehow lol
what version are u on?
Ah works with this one (the latest you sent)
should I be in beta 4 to work with this one? im currently on release 5.5.3. quick fix
yes
is that your addition ? gloves/racial
those should have alwasy been showing nice to know its fixed
based on this, I have macroed pillar + gloves and RD + racial
so if I press pillar, gloves disspear?
yes
and if I press RD, racial disspaear?
you can remove the icons too
well no option to remove racial
I wish the gloves are shown for the retri as well
there should be
thats the main problem we are having
no gloves are shown
even though are part of the spell location list
enable trinket slot means, lessons for the darkmaster icon will be displayed?
just an example
Where is that ? couldn't find it
in case it shows, I assume it will show like a pre pot and at 20-25% missing boss health?
are there any other improvement mr Frog?
apart from the gloves display etc etc
Wait do I need to have them checked or unchecked to not show?
Since both show them anyway
hm
mainly a time to execute function for soul reaper, blood tap/plague leech/erw for AOE
Ah it switched back to masterfrog after a reload
oh an hopefully a blood tap fix for other scenarios
I'll try on a dummy rn for blood tap
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